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-rw-r--r--src/amd/common/ac_shader_abi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 9a35ff925b4..55842ea342d 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -157,6 +157,8 @@ struct ac_shader_abi {
LLVMValueRef (*load_sample_position)(struct ac_shader_abi *abi,
LLVMValueRef sample_id);
+ LLVMValueRef (*load_local_group_size)(struct ac_shader_abi *abi);
+
/* Whether to clamp the shadow reference value to [0,1]on VI. Radeonsi currently
* uses it due to promoting D16 to D32, but radv needs it off. */
bool clamp_shadow_reference;