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-rw-r--r--src/amd/common/ac_shader_abi.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 9cdfd9d1dfc..d9bb5a1e329 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -147,6 +147,13 @@ struct ac_shader_abi {
enum ac_descriptor_type desc_type,
bool image, bool write);
+ LLVMValueRef (*lookup_interp_param)(struct ac_shader_abi *abi,
+ enum glsl_interp_mode interp,
+ unsigned location);
+
+ LLVMValueRef (*load_sample_position)(struct ac_shader_abi *abi,
+ LLVMValueRef sample_id);
+
/* Whether to clamp the shadow reference value to [0,1]on VI. Radeonsi currently
* uses it due to promoting D16 to D32, but radv needs it off. */
bool clamp_shadow_reference;