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diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
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+/*
+ * Copyright © 2016 Bas Nieuwenhuizen
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdbool.h>
+#include "llvm-c/Core.h"
+#include "llvm-c/TargetMachine.h"
+#include "amd_family.h"
+
+struct ac_shader_binary;
+struct ac_shader_config;
+struct nir_shader;
+struct radv_pipeline_layout;
+
+
+struct ac_vs_variant_key {
+ uint32_t instance_rate_inputs;
+};
+
+struct ac_fs_variant_key {
+ uint32_t col_format;
+ uint32_t is_int8;
+};
+
+union ac_shader_variant_key {
+ struct ac_vs_variant_key vs;
+ struct ac_fs_variant_key fs;
+};
+
+struct ac_nir_compiler_options {
+ struct radv_pipeline_layout *layout;
+ union ac_shader_variant_key key;
+ bool unsafe_math;
+ enum radeon_family family;
+ enum chip_class chip_class;
+};
+
+struct ac_shader_variant_info {
+ unsigned num_user_sgprs;
+ unsigned num_input_sgprs;
+ unsigned num_input_vgprs;
+ union {
+ struct {
+ unsigned param_exports;
+ unsigned pos_exports;
+ unsigned vgpr_comp_cnt;
+ uint32_t export_mask;
+ bool writes_pointsize;
+ uint8_t clip_dist_mask;
+ uint8_t cull_dist_mask;
+ } vs;
+ struct {
+ unsigned num_interp;
+ uint32_t input_mask;
+ unsigned output_mask;
+ uint32_t flat_shaded_mask;
+ bool has_pcoord;
+ bool can_discard;
+ bool writes_z;
+ bool writes_stencil;
+ bool early_fragment_test;
+ bool writes_memory;
+ } fs;
+ struct {
+ unsigned block_size[3];
+ } cs;
+ };
+};
+
+void ac_compile_nir_shader(LLVMTargetMachineRef tm,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ struct nir_shader *nir,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader);
+
+#ifdef __cplusplus
+extern "C"
+#endif
+void ac_add_attr_dereferenceable(LLVMValueRef val, uint64_t bytes);