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diff --git a/src/amd/addrlib/r800/egbaddrlib.cpp b/src/amd/addrlib/r800/egbaddrlib.cpp
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+/*
+ * Copyright © 2014 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+
+/**
+***************************************************************************************************
+* @file egbaddrlib.cpp
+* @brief Contains the EgBasedAddrLib class implementation
+***************************************************************************************************
+*/
+
+#include "egbaddrlib.h"
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::EgBasedAddrLib
+*
+* @brief
+* Constructor
+*
+* @note
+*
+***************************************************************************************************
+*/
+EgBasedAddrLib::EgBasedAddrLib(const AddrClient* pClient) :
+ AddrLib(pClient),
+ m_ranks(0),
+ m_logicalBanks(0),
+ m_bankInterleave(1)
+{
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::~EgBasedAddrLib
+*
+* @brief
+* Destructor
+***************************************************************************************************
+*/
+EgBasedAddrLib::~EgBasedAddrLib()
+{
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeSurfaceInfo
+*
+* @brief
+* Compute surface sizes include padded pitch,height,slices,total size in bytes,
+* meanwhile output suitable tile mode and base alignment might be changed in this
+* call as well. Results are returned through output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::DispatchComputeSurfaceInfo(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ AddrTileMode tileMode = pIn->tileMode;
+ UINT_32 bpp = pIn->bpp;
+ UINT_32 numSamples = pIn->numSamples;
+ UINT_32 numFrags = ((pIn->numFrags == 0) ? numSamples : pIn->numFrags);
+ UINT_32 pitch = pIn->width;
+ UINT_32 height = pIn->height;
+ UINT_32 numSlices = pIn->numSlices;
+ UINT_32 mipLevel = pIn->mipLevel;
+ ADDR_SURFACE_FLAGS flags = pIn->flags;
+
+ ADDR_TILEINFO tileInfoDef = {0};
+ ADDR_TILEINFO* pTileInfo = &tileInfoDef;
+
+ UINT_32 padDims = 0;
+ BOOL_32 valid;
+
+ tileMode = DegradeLargeThickTile(tileMode, bpp);
+
+ // Only override numSamples for NI above
+ if (m_chipFamily >= ADDR_CHIP_FAMILY_NI)
+ {
+ if (numFrags != numSamples) // This means EQAA
+ {
+ // The real surface size needed is determined by number of fragments
+ numSamples = numFrags;
+ }
+
+ // Save altered numSamples in pOut
+ pOut->numSamples = numSamples;
+ }
+
+ // Caller makes sure pOut->pTileInfo is not NULL, see HwlComputeSurfaceInfo
+ ADDR_ASSERT(pOut->pTileInfo);
+
+ if (pOut->pTileInfo != NULL)
+ {
+ pTileInfo = pOut->pTileInfo;
+ }
+
+ // Set default values
+ if (pIn->pTileInfo != NULL)
+ {
+ if (pTileInfo != pIn->pTileInfo)
+ {
+ *pTileInfo = *pIn->pTileInfo;
+ }
+ }
+ else
+ {
+ memset(pTileInfo, 0, sizeof(ADDR_TILEINFO));
+ }
+
+ // For macro tile mode, we should calculate default tiling parameters
+ HwlSetupTileInfo(tileMode,
+ flags,
+ bpp,
+ pitch,
+ height,
+ numSamples,
+ pIn->pTileInfo,
+ pTileInfo,
+ pIn->tileType,
+ pOut);
+
+ if (flags.cube)
+ {
+ if (mipLevel == 0)
+ {
+ padDims = 2;
+ }
+
+ if (numSlices == 1)
+ {
+ // This is calculating one face, remove cube flag
+ flags.cube = 0;
+ }
+ }
+
+ switch (tileMode)
+ {
+ case ADDR_TM_LINEAR_GENERAL://fall through
+ case ADDR_TM_LINEAR_ALIGNED:
+ valid = ComputeSurfaceInfoLinear(pIn, pOut, padDims);
+ break;
+
+ case ADDR_TM_1D_TILED_THIN1://fall through
+ case ADDR_TM_1D_TILED_THICK:
+ valid = ComputeSurfaceInfoMicroTiled(pIn, pOut, padDims, tileMode);
+ break;
+
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_2D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THICK: //fall through
+ case ADDR_TM_2D_TILED_XTHICK: //fall through
+ case ADDR_TM_3D_TILED_XTHICK: //fall through
+ case ADDR_TM_PRT_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_2D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_3D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_TILED_THICK: //fall through
+ case ADDR_TM_PRT_2D_TILED_THICK://fall through
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ valid = ComputeSurfaceInfoMacroTiled(pIn, pOut, padDims, tileMode);
+ break;
+
+ default:
+ valid = FALSE;
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceInfoLinear
+*
+* @brief
+* Compute linear surface sizes include padded pitch, height, slices, total size in
+* bytes, meanwhile alignments as well. Since it is linear mode, so output tile mode
+* will not be changed here. Results are returned through output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceInfoLinear(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, ///< [in] Input structure
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut, ///< [out] Output structure
+ UINT_32 padDims ///< [in] Dimensions to padd
+ ) const
+{
+ UINT_32 expPitch = pIn->width;
+ UINT_32 expHeight = pIn->height;
+ UINT_32 expNumSlices = pIn->numSlices;
+
+ // No linear MSAA on real H/W, keep this for TGL
+ UINT_32 numSamples = pOut->numSamples;
+
+ const UINT_32 microTileThickness = 1;
+
+ //
+ // Compute the surface alignments.
+ //
+ ComputeSurfaceAlignmentsLinear(pIn->tileMode,
+ pIn->bpp,
+ pIn->flags,
+ &pOut->baseAlign,
+ &pOut->pitchAlign,
+ &pOut->heightAlign);
+
+ if ((pIn->tileMode == ADDR_TM_LINEAR_GENERAL) && pIn->flags.color && (pIn->height > 1))
+ {
+#if !ALT_TEST
+ // When linear_general surface is accessed in multiple lines, it requires 8 pixels in pitch
+ // alignment since PITCH_TILE_MAX is in unit of 8 pixels.
+ // It is OK if it is accessed per line.
+ ADDR_ASSERT((pIn->width % 8) == 0);
+#endif
+ }
+
+ pOut->depthAlign = microTileThickness;
+
+ expPitch = HwlPreHandleBaseLvl3xPitch(pIn, expPitch);
+
+ //
+ // Pad pitch and height to the required granularities.
+ //
+ PadDimensions(pIn->tileMode,
+ pIn->bpp,
+ pIn->flags,
+ numSamples,
+ pOut->pTileInfo,
+ padDims,
+ pIn->mipLevel,
+ &expPitch, pOut->pitchAlign,
+ &expHeight, pOut->heightAlign,
+ &expNumSlices, microTileThickness);
+
+ expPitch = HwlPostHandleBaseLvl3xPitch(pIn, expPitch);
+
+ //
+ // Adjust per HWL
+ //
+
+ UINT_64 logicalSliceSize;
+
+ logicalSliceSize = HwlGetSizeAdjustmentLinear(pIn->tileMode,
+ pIn->bpp,
+ numSamples,
+ pOut->baseAlign,
+ pOut->pitchAlign,
+ &expPitch,
+ &expHeight,
+ &pOut->heightAlign);
+
+
+ pOut->pitch = expPitch;
+ pOut->height = expHeight;
+ pOut->depth = expNumSlices;
+
+ pOut->surfSize = logicalSliceSize * expNumSlices;
+
+ pOut->tileMode = pIn->tileMode;
+
+ return TRUE;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceInfoMicroTiled
+*
+* @brief
+* Compute 1D/Micro Tiled surface sizes include padded pitch, height, slices, total
+* size in bytes, meanwhile alignments as well. Results are returned through output
+* parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceInfoMicroTiled(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, ///< [in] Input structure
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut, ///< [out] Output structure
+ UINT_32 padDims, ///< [in] Dimensions to padd
+ AddrTileMode expTileMode ///< [in] Expected tile mode
+ ) const
+{
+ BOOL_32 valid = TRUE;
+
+ UINT_32 microTileThickness;
+ UINT_32 expPitch = pIn->width;
+ UINT_32 expHeight = pIn->height;
+ UINT_32 expNumSlices = pIn->numSlices;
+
+ // No 1D MSAA on real H/W, keep this for TGL
+ UINT_32 numSamples = pOut->numSamples;
+
+ //
+ // Compute the micro tile thickness.
+ //
+ microTileThickness = ComputeSurfaceThickness(expTileMode);
+
+ //
+ // Extra override for mip levels
+ //
+ if (pIn->mipLevel > 0)
+ {
+ //
+ // Reduce tiling mode from thick to thin if the number of slices is less than the
+ // micro tile thickness.
+ //
+ if ((expTileMode == ADDR_TM_1D_TILED_THICK) &&
+ (expNumSlices < ThickTileThickness))
+ {
+ expTileMode = HwlDegradeThickTileMode(ADDR_TM_1D_TILED_THICK, expNumSlices, NULL);
+ if (expTileMode != ADDR_TM_1D_TILED_THICK)
+ {
+ microTileThickness = 1;
+ }
+ }
+ }
+
+ //
+ // Compute the surface restrictions.
+ //
+ ComputeSurfaceAlignmentsMicroTiled(expTileMode,
+ pIn->bpp,
+ pIn->flags,
+ pIn->mipLevel,
+ numSamples,
+ &pOut->baseAlign,
+ &pOut->pitchAlign,
+ &pOut->heightAlign);
+
+ pOut->depthAlign = microTileThickness;
+
+ //
+ // Pad pitch and height to the required granularities.
+ // Compute surface size.
+ // Return parameters.
+ //
+ PadDimensions(expTileMode,
+ pIn->bpp,
+ pIn->flags,
+ numSamples,
+ pOut->pTileInfo,
+ padDims,
+ pIn->mipLevel,
+ &expPitch, pOut->pitchAlign,
+ &expHeight, pOut->heightAlign,
+ &expNumSlices, microTileThickness);
+
+ //
+ // Get HWL specific pitch adjustment
+ //
+ UINT_64 logicalSliceSize = HwlGetSizeAdjustmentMicroTiled(microTileThickness,
+ pIn->bpp,
+ pIn->flags,
+ numSamples,
+ pOut->baseAlign,
+ pOut->pitchAlign,
+ &expPitch,
+ &expHeight);
+
+
+ pOut->pitch = expPitch;
+ pOut->height = expHeight;
+ pOut->depth = expNumSlices;
+
+ pOut->surfSize = logicalSliceSize * expNumSlices;
+
+ pOut->tileMode = expTileMode;
+
+ return valid;
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceInfoMacroTiled
+*
+* @brief
+* Compute 2D/macro tiled surface sizes include padded pitch, height, slices, total
+* size in bytes, meanwhile output suitable tile mode and alignments might be changed
+* in this call as well. Results are returned through output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceInfoMacroTiled(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, ///< [in] Input structure
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut, ///< [out] Output structure
+ UINT_32 padDims, ///< [in] Dimensions to padd
+ AddrTileMode expTileMode ///< [in] Expected tile mode
+ ) const
+{
+ BOOL_32 valid = TRUE;
+
+ AddrTileMode origTileMode = expTileMode;
+ UINT_32 microTileThickness;
+
+ UINT_32 paddedPitch;
+ UINT_32 paddedHeight;
+ UINT_64 bytesPerSlice;
+
+ UINT_32 expPitch = pIn->width;
+ UINT_32 expHeight = pIn->height;
+ UINT_32 expNumSlices = pIn->numSlices;
+
+ UINT_32 numSamples = pOut->numSamples;
+
+ //
+ // Compute the surface restrictions as base
+ // SanityCheckMacroTiled is called in ComputeSurfaceAlignmentsMacroTiled
+ //
+ valid = ComputeSurfaceAlignmentsMacroTiled(expTileMode,
+ pIn->bpp,
+ pIn->flags,
+ pIn->mipLevel,
+ numSamples,
+ pOut->pTileInfo,
+ &pOut->baseAlign,
+ &pOut->pitchAlign,
+ &pOut->heightAlign);
+
+ if (valid)
+ {
+ //
+ // Compute the micro tile thickness.
+ //
+ microTileThickness = ComputeSurfaceThickness(expTileMode);
+
+ //
+ // Find the correct tiling mode for mip levels
+ //
+ if (pIn->mipLevel > 0)
+ {
+ //
+ // Try valid tile mode
+ //
+ expTileMode = ComputeSurfaceMipLevelTileMode(expTileMode,
+ pIn->bpp,
+ expPitch,
+ expHeight,
+ expNumSlices,
+ numSamples,
+ pOut->pitchAlign,
+ pOut->heightAlign,
+ pOut->pTileInfo);
+
+ if (!IsMacroTiled(expTileMode)) // Downgraded to micro-tiled
+ {
+ return ComputeSurfaceInfoMicroTiled(pIn, pOut, padDims, expTileMode);
+ }
+ else
+ {
+ if (microTileThickness != ComputeSurfaceThickness(expTileMode))
+ {
+ //
+ // Re-compute if thickness changed since bank-height may be changed!
+ //
+ return ComputeSurfaceInfoMacroTiled(pIn, pOut, padDims, expTileMode);
+ }
+ }
+ }
+
+ paddedPitch = expPitch;
+ paddedHeight = expHeight;
+
+ //
+ // Re-cal alignment
+ //
+ if (expTileMode != origTileMode) // Tile mode is changed but still macro-tiled
+ {
+ valid = ComputeSurfaceAlignmentsMacroTiled(expTileMode,
+ pIn->bpp,
+ pIn->flags,
+ pIn->mipLevel,
+ numSamples,
+ pOut->pTileInfo,
+ &pOut->baseAlign,
+ &pOut->pitchAlign,
+ &pOut->heightAlign);
+ }
+
+ //
+ // Do padding
+ //
+ PadDimensions(expTileMode,
+ pIn->bpp,
+ pIn->flags,
+ numSamples,
+ pOut->pTileInfo,
+ padDims,
+ pIn->mipLevel,
+ &paddedPitch, pOut->pitchAlign,
+ &paddedHeight, pOut->heightAlign,
+ &expNumSlices, microTileThickness);
+
+ if (pIn->flags.qbStereo &&
+ (pOut->pStereoInfo != NULL) &&
+ HwlStereoCheckRightOffsetPadding())
+ {
+ // Eye height's bank bits are different from y == 0?
+ // Since 3D rendering treats right eye buffer starting from y == "eye height" while
+ // display engine treats it to be 0, so the bank bits may be different, we pad
+ // more in height to make sure y == "eye height" has the same bank bits as y == 0.
+ UINT_32 checkMask = pOut->pTileInfo->banks - 1;
+ UINT_32 bankBits = 0;
+ do
+ {
+ bankBits = (paddedHeight / 8 / pOut->pTileInfo->bankHeight) & checkMask;
+
+ if (bankBits)
+ {
+ paddedHeight += pOut->heightAlign;
+ }
+ } while (bankBits);
+ }
+
+ //
+ // Compute the size of a slice.
+ //
+ bytesPerSlice = BITS_TO_BYTES(static_cast<UINT_64>(paddedPitch) *
+ paddedHeight * NextPow2(pIn->bpp) * numSamples);
+
+ pOut->pitch = paddedPitch;
+ // Put this check right here to workaround special mipmap cases which the original height
+ // is needed.
+ // The original height is pre-stored in pOut->height in PostComputeMipLevel and
+ // pOut->pitch is needed in HwlCheckLastMacroTiledLvl, too.
+ if (m_configFlags.checkLast2DLevel && numSamples == 1) // Don't check MSAA
+ {
+ // Set a TRUE in pOut if next Level is the first 1D sub level
+ HwlCheckLastMacroTiledLvl(pIn, pOut);
+ }
+ pOut->height = paddedHeight;
+
+ pOut->depth = expNumSlices;
+
+ pOut->surfSize = bytesPerSlice * expNumSlices;
+
+ pOut->tileMode = expTileMode;
+
+ pOut->depthAlign = microTileThickness;
+
+ } // if (valid)
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceAlignmentsLinear
+*
+* @brief
+* Compute linear surface alignment, calculation results are returned through
+* output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceAlignmentsLinear(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32* pBaseAlign, ///< [out] base address alignment in bytes
+ UINT_32* pPitchAlign, ///< [out] pitch alignment in pixels
+ UINT_32* pHeightAlign ///< [out] height alignment in pixels
+ ) const
+{
+ BOOL_32 valid = TRUE;
+
+ switch (tileMode)
+ {
+ case ADDR_TM_LINEAR_GENERAL:
+ //
+ // The required base alignment and pitch and height granularities is to 1 element.
+ //
+ *pBaseAlign = (bpp > 8) ? bpp / 8 : 1;
+ *pPitchAlign = 1;
+ *pHeightAlign = 1;
+ break;
+ case ADDR_TM_LINEAR_ALIGNED:
+ //
+ // The required alignment for base is the pipe interleave size.
+ // The required granularity for pitch is hwl dependent.
+ // The required granularity for height is one row.
+ //
+ *pBaseAlign = m_pipeInterleaveBytes;
+ *pPitchAlign = HwlGetPitchAlignmentLinear(bpp, flags);
+ *pHeightAlign = 1;
+ break;
+ default:
+ *pBaseAlign = 1;
+ *pPitchAlign = 1;
+ *pHeightAlign = 1;
+ ADDR_UNHANDLED_CASE();
+ break;
+ }
+
+ AdjustPitchAlignment(flags, pPitchAlign);
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceAlignmentsMicroTiled
+*
+* @brief
+* Compute 1D tiled surface alignment, calculation results are returned through
+* output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceAlignmentsMicroTiled(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32 mipLevel, ///< [in] mip level
+ UINT_32 numSamples, ///< [in] number of samples
+ UINT_32* pBaseAlign, ///< [out] base address alignment in bytes
+ UINT_32* pPitchAlign, ///< [out] pitch alignment in pixels
+ UINT_32* pHeightAlign ///< [out] height alignment in pixels
+ ) const
+{
+ BOOL_32 valid = TRUE;
+
+ //
+ // The required alignment for base is the pipe interleave size.
+ //
+ *pBaseAlign = m_pipeInterleaveBytes;
+
+ *pPitchAlign = HwlGetPitchAlignmentMicroTiled(tileMode, bpp, flags, numSamples);
+
+ *pHeightAlign = MicroTileHeight;
+
+ AdjustPitchAlignment(flags, pPitchAlign);
+
+ // ECR#393489
+ // Workaround 2 for 1D tiling - There is HW bug for Carrizo
+ // where it requires the following alignments for 1D tiling.
+ if (flags.czDispCompatible && (mipLevel == 0))
+ {
+ *pBaseAlign = PowTwoAlign(*pBaseAlign, 4096); //Base address MOD 4096 = 0
+ *pPitchAlign = PowTwoAlign(*pPitchAlign, 512 / (BITS_TO_BYTES(bpp))); //(8 lines * pitch * bytes per pixel) MOD 4096 = 0
+ }
+ // end Carrizo workaround for 1D tilling
+
+ return valid;
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlReduceBankWidthHeight
+*
+* @brief
+* Additional checks, reduce bankHeight/bankWidth if needed and possible
+* tileSize*BANK_WIDTH*BANK_HEIGHT <= ROW_SIZE
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::HwlReduceBankWidthHeight(
+ UINT_32 tileSize, ///< [in] tile size
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32 numSamples, ///< [in] number of samples
+ UINT_32 bankHeightAlign, ///< [in] bank height alignment
+ UINT_32 pipes, ///< [in] pipes
+ ADDR_TILEINFO* pTileInfo ///< [in/out] bank structure.
+ ) const
+{
+ UINT_32 macroAspectAlign;
+ BOOL_32 valid = TRUE;
+
+ if (tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize)
+ {
+ BOOL_32 stillGreater = TRUE;
+
+ // Try reducing bankWidth first
+ if (stillGreater && pTileInfo->bankWidth > 1)
+ {
+ while (stillGreater && pTileInfo->bankWidth > 0)
+ {
+ pTileInfo->bankWidth >>= 1;
+
+ if (pTileInfo->bankWidth == 0)
+ {
+ pTileInfo->bankWidth = 1;
+ break;
+ }
+
+ stillGreater =
+ tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize;
+ }
+
+ // bankWidth is reduced above, so we need to recalculate bankHeight and ratio
+ bankHeightAlign = Max(1u,
+ m_pipeInterleaveBytes * m_bankInterleave /
+ (tileSize * pTileInfo->bankWidth)
+ );
+
+ // We cannot increase bankHeight so just assert this case.
+ ADDR_ASSERT((pTileInfo->bankHeight % bankHeightAlign) == 0);
+
+ if (numSamples == 1)
+ {
+ macroAspectAlign = Max(1u,
+ m_pipeInterleaveBytes * m_bankInterleave /
+ (tileSize * pipes * pTileInfo->bankWidth)
+ );
+ pTileInfo->macroAspectRatio = PowTwoAlign(pTileInfo->macroAspectRatio,
+ macroAspectAlign);
+ }
+ }
+
+ // Early quit bank_height degradation for "64" bit z buffer
+ if (flags.depth && bpp >= 64)
+ {
+ stillGreater = FALSE;
+ }
+
+ // Then try reducing bankHeight
+ if (stillGreater && pTileInfo->bankHeight > bankHeightAlign)
+ {
+ while (stillGreater && pTileInfo->bankHeight > bankHeightAlign)
+ {
+ pTileInfo->bankHeight >>= 1;
+
+ if (pTileInfo->bankHeight < bankHeightAlign)
+ {
+ pTileInfo->bankHeight = bankHeightAlign;
+ break;
+ }
+
+ stillGreater =
+ tileSize * pTileInfo->bankWidth * pTileInfo->bankHeight > m_rowSize;
+ }
+ }
+
+ valid = !stillGreater;
+
+ // Generate a warning if we still fail to meet this constraint
+ if (!valid)
+ {
+ ADDR_WARN(
+ 0, ("TILE_SIZE(%d)*BANK_WIDTH(%d)*BANK_HEIGHT(%d) <= ROW_SIZE(%d)",
+ tileSize, pTileInfo->bankWidth, pTileInfo->bankHeight, m_rowSize));
+ }
+ }
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceAlignmentsMacroTiled
+*
+* @brief
+* Compute 2D tiled surface alignment, calculation results are returned through
+* output parameters.
+*
+* @return
+* TRUE if no error occurs
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::ComputeSurfaceAlignmentsMacroTiled(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32 mipLevel, ///< [in] mip level
+ UINT_32 numSamples, ///< [in] number of samples
+ ADDR_TILEINFO* pTileInfo, ///< [in/out] bank structure.
+ UINT_32* pBaseAlign, ///< [out] base address alignment in bytes
+ UINT_32* pPitchAlign, ///< [out] pitch alignment in pixels
+ UINT_32* pHeightAlign ///< [out] height alignment in pixels
+ ) const
+{
+ BOOL_32 valid = SanityCheckMacroTiled(pTileInfo);
+
+ if (valid)
+ {
+ UINT_32 macroTileWidth;
+ UINT_32 macroTileHeight;
+
+ UINT_32 tileSize;
+ UINT_32 bankHeightAlign;
+ UINT_32 macroAspectAlign;
+
+ UINT_32 thickness = ComputeSurfaceThickness(tileMode);
+ UINT_32 pipes = HwlGetPipes(pTileInfo);
+
+ //
+ // Align bank height first according to latest h/w spec
+ //
+
+ // tile_size = MIN(tile_split, 64 * tile_thickness * element_bytes * num_samples)
+ tileSize = Min(pTileInfo->tileSplitBytes,
+ BITS_TO_BYTES(64 * thickness * bpp * numSamples));
+
+ // bank_height_align =
+ // MAX(1, (pipe_interleave_bytes * bank_interleave)/(tile_size*bank_width))
+ bankHeightAlign = Max(1u,
+ m_pipeInterleaveBytes * m_bankInterleave /
+ (tileSize * pTileInfo->bankWidth)
+ );
+
+ pTileInfo->bankHeight = PowTwoAlign(pTileInfo->bankHeight, bankHeightAlign);
+
+ // num_pipes * bank_width * macro_tile_aspect >=
+ // (pipe_interleave_size * bank_interleave) / tile_size
+ if (numSamples == 1)
+ {
+ // this restriction is only for mipmap (mipmap's numSamples must be 1)
+ macroAspectAlign = Max(1u,
+ m_pipeInterleaveBytes * m_bankInterleave /
+ (tileSize * pipes * pTileInfo->bankWidth)
+ );
+ pTileInfo->macroAspectRatio = PowTwoAlign(pTileInfo->macroAspectRatio, macroAspectAlign);
+ }
+
+ valid = HwlReduceBankWidthHeight(tileSize,
+ bpp,
+ flags,
+ numSamples,
+ bankHeightAlign,
+ pipes,
+ pTileInfo);
+
+ //
+ // The required granularity for pitch is the macro tile width.
+ //
+ macroTileWidth = MicroTileWidth * pTileInfo->bankWidth * pipes *
+ pTileInfo->macroAspectRatio;
+
+ *pPitchAlign = macroTileWidth;
+
+ AdjustPitchAlignment(flags, pPitchAlign);
+
+ //
+ // The required granularity for height is the macro tile height.
+ //
+ macroTileHeight = MicroTileHeight * pTileInfo->bankHeight * pTileInfo->banks /
+ pTileInfo->macroAspectRatio;
+
+ *pHeightAlign = macroTileHeight;
+
+ //
+ // Compute base alignment
+ //
+ *pBaseAlign = pipes *
+ pTileInfo->bankWidth * pTileInfo->banks * pTileInfo->bankHeight * tileSize;
+
+ if ((mipLevel == 0) && (flags.prt) && (m_chipFamily == ADDR_CHIP_FAMILY_SI))
+ {
+ static const UINT_32 PrtTileSize = 0x10000;
+
+ UINT_32 macroTileSize = macroTileWidth * macroTileHeight * numSamples * bpp / 8;
+
+ if (macroTileSize < PrtTileSize)
+ {
+ UINT_32 numMacroTiles = PrtTileSize / macroTileSize;
+
+ ADDR_ASSERT((PrtTileSize % macroTileSize) == 0);
+
+ *pPitchAlign *= numMacroTiles;
+ *pBaseAlign *= numMacroTiles;
+ }
+ }
+ }
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::SanityCheckMacroTiled
+*
+* @brief
+* Check if macro-tiled parameters are valid
+* @return
+* TRUE if valid
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::SanityCheckMacroTiled(
+ ADDR_TILEINFO* pTileInfo ///< [in] macro-tiled parameters
+ ) const
+{
+ BOOL_32 valid = TRUE;
+ UINT_32 numPipes = HwlGetPipes(pTileInfo);
+
+ switch (pTileInfo->banks)
+ {
+ case 2: //fall through
+ case 4: //fall through
+ case 8: //fall through
+ case 16:
+ break;
+ default:
+ valid = FALSE;
+ break;
+
+ }
+
+ if (valid)
+ {
+ switch (pTileInfo->bankWidth)
+ {
+ case 1: //fall through
+ case 2: //fall through
+ case 4: //fall through
+ case 8:
+ break;
+ default:
+ valid = FALSE;
+ break;
+ }
+ }
+
+ if (valid)
+ {
+ switch (pTileInfo->bankHeight)
+ {
+ case 1: //fall through
+ case 2: //fall through
+ case 4: //fall through
+ case 8:
+ break;
+ default:
+ valid = FALSE;
+ break;
+ }
+ }
+
+ if (valid)
+ {
+ switch (pTileInfo->macroAspectRatio)
+ {
+ case 1: //fall through
+ case 2: //fall through
+ case 4: //fall through
+ case 8:
+ break;
+ default:
+ valid = FALSE;
+ break;
+ }
+ }
+
+ if (valid)
+ {
+ if (pTileInfo->banks < pTileInfo->macroAspectRatio)
+ {
+ // This will generate macro tile height <= 1
+ valid = FALSE;
+ }
+ }
+
+ if (valid)
+ {
+ if (pTileInfo->tileSplitBytes > m_rowSize)
+ {
+ valid = FALSE;
+ }
+ }
+
+ if (valid)
+ {
+ valid = HwlSanityCheckMacroTiled(pTileInfo);
+ }
+
+ ADDR_ASSERT(valid == TRUE);
+
+ // Add this assert for guidance
+ ADDR_ASSERT(numPipes * pTileInfo->banks >= 4);
+
+ return valid;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceMipLevelTileMode
+*
+* @brief
+* Compute valid tile mode for surface mipmap sub-levels
+*
+* @return
+* Suitable tile mode
+***************************************************************************************************
+*/
+AddrTileMode EgBasedAddrLib::ComputeSurfaceMipLevelTileMode(
+ AddrTileMode baseTileMode, ///< [in] base tile mode
+ UINT_32 bpp, ///< [in] bits per pixels
+ UINT_32 pitch, ///< [in] current level pitch
+ UINT_32 height, ///< [in] current level height
+ UINT_32 numSlices, ///< [in] current number of slices
+ UINT_32 numSamples, ///< [in] number of samples
+ UINT_32 pitchAlign, ///< [in] pitch alignment
+ UINT_32 heightAlign, ///< [in] height alignment
+ ADDR_TILEINFO* pTileInfo ///< [in] ptr to bank structure
+ ) const
+{
+ UINT_32 bytesPerTile;
+
+ AddrTileMode expTileMode = baseTileMode;
+ UINT_32 microTileThickness = ComputeSurfaceThickness(expTileMode);
+ UINT_32 interleaveSize = m_pipeInterleaveBytes * m_bankInterleave;
+
+ //
+ // Compute the size of a slice.
+ //
+ bytesPerTile = BITS_TO_BYTES(MicroTilePixels * microTileThickness * NextPow2(bpp) * numSamples);
+
+ //
+ // Reduce tiling mode from thick to thin if the number of slices is less than the
+ // micro tile thickness.
+ //
+ if (numSlices < microTileThickness)
+ {
+ expTileMode = HwlDegradeThickTileMode(expTileMode, numSlices, &bytesPerTile);
+ }
+
+ if (bytesPerTile > pTileInfo->tileSplitBytes)
+ {
+ bytesPerTile = pTileInfo->tileSplitBytes;
+ }
+
+ UINT_32 threshold1 =
+ bytesPerTile * HwlGetPipes(pTileInfo) * pTileInfo->bankWidth * pTileInfo->macroAspectRatio;
+
+ UINT_32 threshold2 =
+ bytesPerTile * pTileInfo->bankWidth * pTileInfo->bankHeight;
+
+ //
+ // Reduce the tile mode from 2D/3D to 1D in following conditions
+ //
+ switch (expTileMode)
+ {
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THIN1:
+ case ADDR_TM_PRT_TILED_THIN1:
+ case ADDR_TM_PRT_2D_TILED_THIN1:
+ case ADDR_TM_PRT_3D_TILED_THIN1:
+ if ((pitch < pitchAlign) ||
+ (height < heightAlign) ||
+ (interleaveSize > threshold1) ||
+ (interleaveSize > threshold2))
+ {
+ expTileMode = ADDR_TM_1D_TILED_THIN1;
+ }
+ break;
+ case ADDR_TM_2D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_THICK:
+ case ADDR_TM_2D_TILED_XTHICK:
+ case ADDR_TM_3D_TILED_XTHICK:
+ case ADDR_TM_PRT_TILED_THICK:
+ case ADDR_TM_PRT_2D_TILED_THICK:
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ if ((pitch < pitchAlign) ||
+ (height < heightAlign))
+ {
+ expTileMode = ADDR_TM_1D_TILED_THICK;
+ }
+ break;
+ default:
+ break;
+ }
+
+ return expTileMode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlDegradeBaseLevel
+* @brief
+* Check if degrade is needed for base level
+* @return
+* TRUE if degrade is suggested
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::HwlDegradeBaseLevel(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn) const
+{
+ BOOL_32 degrade = FALSE;
+ BOOL_32 valid = TRUE;
+
+ ADDR_ASSERT(IsMacroTiled(pIn->tileMode));
+
+ UINT_32 baseAlign;
+ UINT_32 pitchAlign;
+ UINT_32 heightAlign;
+
+ ADDR_ASSERT(pIn->pTileInfo);
+ ADDR_TILEINFO tileInfo = *pIn->pTileInfo;
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT out = {0};
+
+ if (UseTileIndex(pIn->tileIndex))
+ {
+ out.tileIndex = pIn->tileIndex;
+ out.macroModeIndex = TileIndexInvalid;
+ }
+
+ HwlSetupTileInfo(pIn->tileMode,
+ pIn->flags,
+ pIn->bpp,
+ pIn->width,
+ pIn->height,
+ pIn->numSamples,
+ &tileInfo,
+ &tileInfo,
+ pIn->tileType,
+ &out);
+
+ valid = ComputeSurfaceAlignmentsMacroTiled(pIn->tileMode,
+ pIn->bpp,
+ pIn->flags,
+ pIn->mipLevel,
+ pIn->numSamples,
+ &tileInfo,
+ &baseAlign,
+ &pitchAlign,
+ &heightAlign);
+
+ if (valid)
+ {
+ degrade = (pIn->width < pitchAlign || pIn->height < heightAlign);
+ }
+ else
+ {
+ degrade = TRUE;
+ }
+
+ return degrade;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlDegradeThickTileMode
+*
+* @brief
+* Degrades valid tile mode for thick modes if needed
+*
+* @return
+* Suitable tile mode
+***************************************************************************************************
+*/
+AddrTileMode EgBasedAddrLib::HwlDegradeThickTileMode(
+ AddrTileMode baseTileMode, ///< [in] base tile mode
+ UINT_32 numSlices, ///< [in] current number of slices
+ UINT_32* pBytesPerTile ///< [in/out] pointer to bytes per slice
+ ) const
+{
+ ADDR_ASSERT(numSlices < ComputeSurfaceThickness(baseTileMode));
+ // if pBytesPerTile is NULL, this is a don't-care....
+ UINT_32 bytesPerTile = pBytesPerTile != NULL ? *pBytesPerTile : 64;
+
+ AddrTileMode expTileMode = baseTileMode;
+ switch (baseTileMode)
+ {
+ case ADDR_TM_1D_TILED_THICK:
+ expTileMode = ADDR_TM_1D_TILED_THIN1;
+ bytesPerTile >>= 2;
+ break;
+ case ADDR_TM_2D_TILED_THICK:
+ expTileMode = ADDR_TM_2D_TILED_THIN1;
+ bytesPerTile >>= 2;
+ break;
+ case ADDR_TM_3D_TILED_THICK:
+ expTileMode = ADDR_TM_3D_TILED_THIN1;
+ bytesPerTile >>= 2;
+ break;
+ case ADDR_TM_2D_TILED_XTHICK:
+ if (numSlices < ThickTileThickness)
+ {
+ expTileMode = ADDR_TM_2D_TILED_THIN1;
+ bytesPerTile >>= 3;
+ }
+ else
+ {
+ expTileMode = ADDR_TM_2D_TILED_THICK;
+ bytesPerTile >>= 1;
+ }
+ break;
+ case ADDR_TM_3D_TILED_XTHICK:
+ if (numSlices < ThickTileThickness)
+ {
+ expTileMode = ADDR_TM_3D_TILED_THIN1;
+ bytesPerTile >>= 3;
+ }
+ else
+ {
+ expTileMode = ADDR_TM_3D_TILED_THICK;
+ bytesPerTile >>= 1;
+ }
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+
+ if (pBytesPerTile != NULL)
+ {
+ *pBytesPerTile = bytesPerTile;
+ }
+
+ return expTileMode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeSurfaceAddrFromCoord
+*
+* @brief
+* Compute surface address from given coord (x, y, slice,sample)
+*
+* @return
+* Address in bytes
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::DispatchComputeSurfaceAddrFromCoord(
+ const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ UINT_32 x = pIn->x;
+ UINT_32 y = pIn->y;
+ UINT_32 slice = pIn->slice;
+ UINT_32 sample = pIn->sample;
+ UINT_32 bpp = pIn->bpp;
+ UINT_32 pitch = pIn->pitch;
+ UINT_32 height = pIn->height;
+ UINT_32 numSlices = pIn->numSlices;
+ UINT_32 numSamples = ((pIn->numSamples == 0) ? 1 : pIn->numSamples);
+ UINT_32 numFrags = ((pIn->numFrags == 0) ? numSamples : pIn->numFrags);
+ AddrTileMode tileMode = pIn->tileMode;
+ AddrTileType microTileType = pIn->tileType;
+ BOOL_32 ignoreSE = pIn->ignoreSE;
+ BOOL_32 isDepthSampleOrder = pIn->isDepth;
+ ADDR_TILEINFO* pTileInfo = pIn->pTileInfo;
+
+ UINT_32* pBitPosition = &pOut->bitPosition;
+ UINT_64 addr;
+
+#if ADDR_AM_BUILD
+ UINT_32 addr5Bit = 0;
+ UINT_32 addr5Swizzle = pIn->addr5Swizzle;
+ BOOL_32 is32ByteTile = pIn->is32ByteTile;
+#endif
+
+ // ADDR_DEPTH_SAMPLE_ORDER = non-disp + depth-sample-order
+ if (microTileType == ADDR_DEPTH_SAMPLE_ORDER)
+ {
+ isDepthSampleOrder = TRUE;
+ }
+
+ if (m_chipFamily >= ADDR_CHIP_FAMILY_NI)
+ {
+ if (numFrags != numSamples)
+ {
+ numSamples = numFrags;
+ ADDR_ASSERT(sample < numSamples);
+ }
+
+ /// @note
+ /// 128 bit/thick tiled surface doesn't support display tiling and
+ /// mipmap chain must have the same tileType, so please fill tileType correctly
+ if (!IsLinear(pIn->tileMode))
+ {
+ if (bpp >= 128 || ComputeSurfaceThickness(tileMode) > 1)
+ {
+ ADDR_ASSERT(microTileType != ADDR_DISPLAYABLE);
+ }
+ }
+ }
+
+ switch (tileMode)
+ {
+ case ADDR_TM_LINEAR_GENERAL://fall through
+ case ADDR_TM_LINEAR_ALIGNED:
+ addr = ComputeSurfaceAddrFromCoordLinear(x,
+ y,
+ slice,
+ sample,
+ bpp,
+ pitch,
+ height,
+ numSlices,
+ pBitPosition);
+ break;
+ case ADDR_TM_1D_TILED_THIN1://fall through
+ case ADDR_TM_1D_TILED_THICK:
+ addr = ComputeSurfaceAddrFromCoordMicroTiled(x,
+ y,
+ slice,
+ sample,
+ bpp,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ microTileType,
+ isDepthSampleOrder,
+ pBitPosition);
+ break;
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_2D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THICK: //fall through
+ case ADDR_TM_2D_TILED_XTHICK: //fall through
+ case ADDR_TM_3D_TILED_XTHICK: //fall through
+ case ADDR_TM_PRT_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_2D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_3D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_TILED_THICK: //fall through
+ case ADDR_TM_PRT_2D_TILED_THICK://fall through
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ UINT_32 pipeSwizzle;
+ UINT_32 bankSwizzle;
+
+ if (m_configFlags.useCombinedSwizzle)
+ {
+ ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
+ &bankSwizzle, &pipeSwizzle);
+ }
+ else
+ {
+ pipeSwizzle = pIn->pipeSwizzle;
+ bankSwizzle = pIn->bankSwizzle;
+ }
+
+ addr = ComputeSurfaceAddrFromCoordMacroTiled(x,
+ y,
+ slice,
+ sample,
+ bpp,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ microTileType,
+ ignoreSE,
+ isDepthSampleOrder,
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pBitPosition);
+ break;
+ default:
+ addr = 0;
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+
+#if ADDR_AM_BUILD
+ if (m_chipFamily >= ADDR_CHIP_FAMILY_NI)
+ {
+ if (addr5Swizzle && isDepthSampleOrder && is32ByteTile)
+ {
+ UINT_32 tx = x >> 3;
+ UINT_32 ty = y >> 3;
+ UINT_32 tileBits = ((ty&0x3) << 2) | (tx&0x3);
+
+ tileBits = tileBits & addr5Swizzle;
+ addr5Bit = XorReduce(tileBits, 4);
+
+ addr = addr | static_cast<UINT_64>(addr5Bit << 5);
+ }
+ }
+#endif
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceAddrFromCoordMicroTiled
+*
+* @brief
+* Computes the surface address and bit position from a
+* coordinate for 2D tilied (macro tiled)
+* @return
+* The byte address
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::ComputeSurfaceAddrFromCoordMacroTiled(
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ UINT_32 sample, ///< [in] sample index
+ UINT_32 bpp, ///< [in] bits per pixel
+ UINT_32 pitch, ///< [in] surface pitch, in pixels
+ UINT_32 height, ///< [in] surface height, in pixels
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ AddrTileType microTileType, ///< [in] micro tiling type
+ BOOL_32 ignoreSE, ///< [in] TRUE if shader enginers can be ignored
+ BOOL_32 isDepthSampleOrder, ///< [in] TRUE if it depth sample ordering is used
+ UINT_32 pipeSwizzle, ///< [in] pipe swizzle
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ ADDR_TILEINFO* pTileInfo, ///< [in] bank structure
+ /// **All fields to be valid on entry**
+ UINT_32* pBitPosition ///< [out] bit position, e.g. FMT_1 will use this
+ ) const
+{
+ UINT_64 addr;
+
+ UINT_32 microTileBytes;
+ UINT_32 microTileBits;
+ UINT_32 sampleOffset;
+ UINT_32 pixelIndex;
+ UINT_32 pixelOffset;
+ UINT_32 elementOffset;
+ UINT_32 tileSplitSlice;
+ UINT_32 pipe;
+ UINT_32 bank;
+ UINT_64 sliceBytes;
+ UINT_64 sliceOffset;
+ UINT_32 macroTilePitch;
+ UINT_32 macroTileHeight;
+ UINT_32 macroTilesPerRow;
+ UINT_32 macroTilesPerSlice;
+ UINT_64 macroTileBytes;
+ UINT_32 macroTileIndexX;
+ UINT_32 macroTileIndexY;
+ UINT_64 macroTileOffset;
+ UINT_64 totalOffset;
+ UINT_64 pipeInterleaveMask;
+ UINT_64 bankInterleaveMask;
+ UINT_64 pipeInterleaveOffset;
+ UINT_32 bankInterleaveOffset;
+ UINT_64 offset;
+ UINT_32 tileRowIndex;
+ UINT_32 tileColumnIndex;
+ UINT_32 tileIndex;
+ UINT_32 tileOffset;
+
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ //
+ // Compute the number of group, pipe, and bank bits.
+ //
+ UINT_32 numPipes = HwlGetPipes(pTileInfo);
+ UINT_32 numPipeInterleaveBits = Log2(m_pipeInterleaveBytes);
+ UINT_32 numPipeBits = Log2(numPipes);
+ UINT_32 numBankInterleaveBits = Log2(m_bankInterleave);
+ UINT_32 numBankBits = Log2(pTileInfo->banks);
+
+ //
+ // Compute the micro tile size.
+ //
+ microTileBits = MicroTilePixels * microTileThickness * bpp * numSamples;
+
+ microTileBytes = microTileBits / 8;
+ //
+ // Compute the pixel index within the micro tile.
+ //
+ pixelIndex = ComputePixelIndexWithinMicroTile(x,
+ y,
+ slice,
+ bpp,
+ tileMode,
+ microTileType);
+
+ //
+ // Compute the sample offset and pixel offset.
+ //
+ if (isDepthSampleOrder)
+ {
+ //
+ // For depth surfaces, samples are stored contiguously for each element, so the sample
+ // offset is the sample number times the element size.
+ //
+ sampleOffset = sample * bpp;
+ pixelOffset = pixelIndex * bpp * numSamples;
+ }
+ else
+ {
+ //
+ // For color surfaces, all elements for a particular sample are stored contiguously, so
+ // the sample offset is the sample number times the micro tile size divided yBit the number
+ // of samples.
+ //
+ sampleOffset = sample * (microTileBits / numSamples);
+ pixelOffset = pixelIndex * bpp;
+ }
+
+ //
+ // Compute the element offset.
+ //
+ elementOffset = pixelOffset + sampleOffset;
+
+ *pBitPosition = static_cast<UINT_32>(elementOffset % 8);
+
+ elementOffset /= 8; //bit-to-byte
+
+ //
+ // Determine if tiles need to be split across slices.
+ //
+ // If the size of the micro tile is larger than the tile split size, then the tile will be
+ // split across multiple slices.
+ //
+ UINT_32 slicesPerTile = 1;
+
+ if ((microTileBytes > pTileInfo->tileSplitBytes) && (microTileThickness == 1))
+ { //don't support for thick mode
+
+ //
+ // Compute the number of slices per tile.
+ //
+ slicesPerTile = microTileBytes / pTileInfo->tileSplitBytes;
+
+ //
+ // Compute the tile split slice number for use in rotating the bank.
+ //
+ tileSplitSlice = elementOffset / pTileInfo->tileSplitBytes;
+
+ //
+ // Adjust the element offset to account for the portion of the tile that is being moved to
+ // a new slice..
+ //
+ elementOffset %= pTileInfo->tileSplitBytes;
+
+ //
+ // Adjust the microTileBytes size to tileSplitBytes size since
+ // a new slice..
+ //
+ microTileBytes = pTileInfo->tileSplitBytes;
+ }
+ else
+ {
+ tileSplitSlice = 0;
+ }
+
+ //
+ // Compute macro tile pitch and height.
+ //
+ macroTilePitch =
+ (MicroTileWidth * pTileInfo->bankWidth * numPipes) * pTileInfo->macroAspectRatio;
+ macroTileHeight =
+ (MicroTileHeight * pTileInfo->bankHeight * pTileInfo->banks) / pTileInfo->macroAspectRatio;
+
+ //
+ // Compute the number of bytes per macro tile. Note: bytes of the same bank/pipe actually
+ //
+ macroTileBytes =
+ static_cast<UINT_64>(microTileBytes) *
+ (macroTilePitch / MicroTileWidth) * (macroTileHeight / MicroTileHeight) /
+ (numPipes * pTileInfo->banks);
+
+ //
+ // Compute the number of macro tiles per row.
+ //
+ macroTilesPerRow = pitch / macroTilePitch;
+
+ //
+ // Compute the offset to the macro tile containing the specified coordinate.
+ //
+ macroTileIndexX = x / macroTilePitch;
+ macroTileIndexY = y / macroTileHeight;
+ macroTileOffset = ((macroTileIndexY * macroTilesPerRow) + macroTileIndexX) * macroTileBytes;
+
+ //
+ // Compute the number of macro tiles per slice.
+ //
+ macroTilesPerSlice = macroTilesPerRow * (height / macroTileHeight);
+
+ //
+ // Compute the slice size.
+ //
+ sliceBytes = macroTilesPerSlice * macroTileBytes;
+
+ //
+ // Compute the slice offset.
+ //
+ sliceOffset = sliceBytes * (tileSplitSlice + slicesPerTile * (slice / microTileThickness));
+
+ //
+ // Compute tile offest
+ //
+ tileRowIndex = (y / MicroTileHeight) % pTileInfo->bankHeight;
+ tileColumnIndex = ((x / MicroTileWidth) / numPipes) % pTileInfo->bankWidth;
+ tileIndex = (tileRowIndex * pTileInfo->bankWidth) + tileColumnIndex;
+ tileOffset = tileIndex * microTileBytes;
+
+ //
+ // Combine the slice offset and macro tile offset with the pixel and sample offsets, accounting
+ // for the pipe and bank bits in the middle of the address.
+ //
+ totalOffset = sliceOffset + macroTileOffset + elementOffset + tileOffset;
+
+ //
+ // Get the pipe and bank.
+ //
+
+ // when the tileMode is PRT type, then adjust x and y coordinates
+ if (IsPrtNoRotationTileMode(tileMode))
+ {
+ x = x % macroTilePitch;
+ y = y % macroTileHeight;
+ }
+
+ pipe = ComputePipeFromCoord(x,
+ y,
+ slice,
+ tileMode,
+ pipeSwizzle,
+ ignoreSE,
+ pTileInfo);
+
+ bank = ComputeBankFromCoord(x,
+ y,
+ slice,
+ tileMode,
+ bankSwizzle,
+ tileSplitSlice,
+ pTileInfo);
+
+
+ //
+ // Split the offset to put some bits below the pipe+bank bits and some above.
+ //
+ pipeInterleaveMask = (1 << numPipeInterleaveBits) - 1;
+ bankInterleaveMask = (1 << numBankInterleaveBits) - 1;
+ pipeInterleaveOffset = totalOffset & pipeInterleaveMask;
+ bankInterleaveOffset = static_cast<UINT_32>((totalOffset >> numPipeInterleaveBits) &
+ bankInterleaveMask);
+ offset = totalOffset >> (numPipeInterleaveBits + numBankInterleaveBits);
+
+ //
+ // Assemble the address from its components.
+ //
+ addr = pipeInterleaveOffset;
+ // This is to remove /analyze warnings
+ UINT_32 pipeBits = pipe << numPipeInterleaveBits;
+ UINT_32 bankInterleaveBits = bankInterleaveOffset << (numPipeInterleaveBits + numPipeBits);
+ UINT_32 bankBits = bank << (numPipeInterleaveBits + numPipeBits +
+ numBankInterleaveBits);
+ UINT_64 offsetBits = offset << (numPipeInterleaveBits + numPipeBits +
+ numBankInterleaveBits + numBankBits);
+
+ addr |= pipeBits;
+ addr |= bankInterleaveBits;
+ addr |= bankBits;
+ addr |= offsetBits;
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceAddrFromCoordMicroTiled
+*
+* @brief
+* Computes the surface address and bit position from a coordinate for 1D tilied
+* (micro tiled)
+* @return
+* The byte address
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::ComputeSurfaceAddrFromCoordMicroTiled(
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ UINT_32 sample, ///< [in] sample index
+ UINT_32 bpp, ///< [in] bits per pixel
+ UINT_32 pitch, ///< [in] pitch, in pixels
+ UINT_32 height, ///< [in] height, in pixels
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ AddrTileType microTileType, ///< [in] micro tiling type
+ BOOL_32 isDepthSampleOrder, ///< [in] TRUE if depth sample ordering is used
+ UINT_32* pBitPosition ///< [out] bit position, e.g. FMT_1 will use this
+ ) const
+{
+ UINT_64 addr = 0;
+
+ UINT_32 microTileBytes;
+ UINT_64 sliceBytes;
+ UINT_32 microTilesPerRow;
+ UINT_32 microTileIndexX;
+ UINT_32 microTileIndexY;
+ UINT_32 microTileIndexZ;
+ UINT_64 sliceOffset;
+ UINT_64 microTileOffset;
+ UINT_32 sampleOffset;
+ UINT_32 pixelIndex;
+ UINT_32 pixelOffset;
+
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ //
+ // Compute the micro tile size.
+ //
+ microTileBytes = BITS_TO_BYTES(MicroTilePixels * microTileThickness * bpp * numSamples);
+
+ //
+ // Compute the slice size.
+ //
+ sliceBytes =
+ BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * microTileThickness * bpp * numSamples);
+
+ //
+ // Compute the number of micro tiles per row.
+ //
+ microTilesPerRow = pitch / MicroTileWidth;
+
+ //
+ // Compute the micro tile index.
+ //
+ microTileIndexX = x / MicroTileWidth;
+ microTileIndexY = y / MicroTileHeight;
+ microTileIndexZ = slice / microTileThickness;
+
+ //
+ // Compute the slice offset.
+ //
+ sliceOffset = static_cast<UINT_64>(microTileIndexZ) * sliceBytes;
+
+ //
+ // Compute the offset to the micro tile containing the specified coordinate.
+ //
+ microTileOffset = (static_cast<UINT_64>(microTileIndexY) * microTilesPerRow + microTileIndexX) *
+ microTileBytes;
+
+ //
+ // Compute the pixel index within the micro tile.
+ //
+ pixelIndex = ComputePixelIndexWithinMicroTile(x,
+ y,
+ slice,
+ bpp,
+ tileMode,
+ microTileType);
+
+ // Compute the sample offset.
+ //
+ if (isDepthSampleOrder)
+ {
+ //
+ // For depth surfaces, samples are stored contiguously for each element, so the sample
+ // offset is the sample number times the element size.
+ //
+ sampleOffset = sample * bpp;
+ pixelOffset = pixelIndex * bpp * numSamples;
+ }
+ else
+ {
+ //
+ // For color surfaces, all elements for a particular sample are stored contiguously, so
+ // the sample offset is the sample number times the micro tile size divided yBit the number
+ // of samples.
+ //
+ sampleOffset = sample * (microTileBytes*8 / numSamples);
+ pixelOffset = pixelIndex * bpp;
+ }
+
+ //
+ // Compute the bit position of the pixel. Each element is stored with one bit per sample.
+ //
+
+ UINT_32 elemOffset = sampleOffset + pixelOffset;
+
+ *pBitPosition = elemOffset % 8;
+ elemOffset /= 8;
+
+ //
+ // Combine the slice offset, micro tile offset, sample offset, and pixel offsets.
+ //
+ addr = sliceOffset + microTileOffset + elemOffset;
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputePixelCoordFromOffset
+*
+* @brief
+* Compute pixel coordinate from offset inside a micro tile
+* @return
+* N/A
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::HwlComputePixelCoordFromOffset(
+ UINT_32 offset, ///< [in] offset inside micro tile in bits
+ UINT_32 bpp, ///< [in] bits per pixel
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 tileBase, ///< [in] base offset within a tile
+ UINT_32 compBits, ///< [in] component bits actually needed(for planar surface)
+ UINT_32* pX, ///< [out] x coordinate
+ UINT_32* pY, ///< [out] y coordinate
+ UINT_32* pSlice, ///< [out] slice index
+ UINT_32* pSample, ///< [out] sample index
+ AddrTileType microTileType, ///< [in] micro tiling type
+ BOOL_32 isDepthSampleOrder ///< [in] TRUE if depth sample order in microtile is used
+ ) const
+{
+ UINT_32 x = 0;
+ UINT_32 y = 0;
+ UINT_32 z = 0;
+ UINT_32 thickness = ComputeSurfaceThickness(tileMode);
+
+ // For planar surface, we adjust offset acoording to tile base
+ if ((bpp != compBits) && (compBits != 0) && isDepthSampleOrder)
+ {
+ offset -= tileBase;
+
+ ADDR_ASSERT(microTileType == ADDR_NON_DISPLAYABLE ||
+ microTileType == ADDR_DEPTH_SAMPLE_ORDER);
+
+ bpp = compBits;
+ }
+
+ UINT_32 sampleTileBits;
+ UINT_32 samplePixelBits;
+ UINT_32 pixelIndex;
+
+ if (isDepthSampleOrder)
+ {
+ samplePixelBits = bpp * numSamples;
+ pixelIndex = offset / samplePixelBits;
+ *pSample = (offset % samplePixelBits) / bpp;
+ }
+ else
+ {
+ sampleTileBits = MicroTilePixels * bpp * thickness;
+ *pSample = offset / sampleTileBits;
+ pixelIndex = (offset % sampleTileBits) / bpp;
+ }
+
+ if (microTileType != ADDR_THICK)
+ {
+ if (microTileType == ADDR_DISPLAYABLE) // displayable
+ {
+ switch (bpp)
+ {
+ case 8:
+ x = pixelIndex & 0x7;
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,4));
+ break;
+ case 16:
+ x = pixelIndex & 0x7;
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,3));
+ break;
+ case 32:
+ x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,1),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,2));
+ break;
+ case 64:
+ x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,2),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,1));
+ break;
+ case 128:
+ x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,2),_BIT(pixelIndex,1));
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,0));
+ break;
+ default:
+ break;
+ }
+ }
+ else if (microTileType == ADDR_NON_DISPLAYABLE || microTileType == ADDR_DEPTH_SAMPLE_ORDER)
+ {
+ x = Bits2Number(3, _BIT(pixelIndex,4),_BIT(pixelIndex,2),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,1));
+ }
+ else if (microTileType == ADDR_ROTATED)
+ {
+ /*
+ 8-Bit Elements
+ element_index[5:0] = { x[2], x[0], x[1], y[2], y[1], y[0] }
+
+ 16-Bit Elements
+ element_index[5:0] = { x[2], x[1], x[0], y[2], y[1], y[0] }
+
+ 32-Bit Elements
+ element_index[5:0] = { x[2], x[1], y[2], x[0], y[1], y[0] }
+
+ 64-Bit Elements
+ element_index[5:0] = { y[2], x[2], x[1], y[1], x[0], y[0] }
+ */
+ switch(bpp)
+ {
+ case 8:
+ x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,4));
+ y = pixelIndex & 0x7;
+ break;
+ case 16:
+ x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,3));
+ y = pixelIndex & 0x7;
+ break;
+ case 32:
+ x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,2));
+ y = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,1),_BIT(pixelIndex,0));
+ break;
+ case 64:
+ x = Bits2Number(3, _BIT(pixelIndex,4),_BIT(pixelIndex,3),_BIT(pixelIndex,1));
+ y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,2),_BIT(pixelIndex,0));
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+ }
+
+ if (thickness > 1) // thick
+ {
+ z = Bits2Number(3, _BIT(pixelIndex,8),_BIT(pixelIndex,7),_BIT(pixelIndex,6));
+ }
+ }
+ else
+ {
+ ADDR_ASSERT((m_chipFamily >= ADDR_CHIP_FAMILY_CI) && (thickness > 1));
+ /*
+ 8-Bit Elements and 16-Bit Elements
+ element_index[7:0] = { y[2], x[2], z[1], z[0], y[1], x[1], y[0], x[0] }
+
+ 32-Bit Elements
+ element_index[7:0] = { y[2], x[2], z[1], y[1], z[0], x[1], y[0], x[0] }
+
+ 64-Bit Elements and 128-Bit Elements
+ element_index[7:0] = { y[2], x[2], z[1], y[1], x[1], z[0], y[0], x[0] }
+
+ The equation to compute the element index for the extra thick tile:
+ element_index[8] = z[2]
+ */
+ switch (bpp)
+ {
+ case 8:
+ case 16: // fall-through
+ x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,2),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,3),_BIT(pixelIndex,1));
+ z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,4));
+ break;
+ case 32:
+ x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,2),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,4),_BIT(pixelIndex,1));
+ z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,3));
+ break;
+ case 64:
+ case 128: // fall-through
+ x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,3),_BIT(pixelIndex,0));
+ y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,4),_BIT(pixelIndex,1));
+ z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,2));
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+
+ if (thickness == 8)
+ {
+ z += Bits2Number(3,_BIT(pixelIndex,8),0,0);
+ }
+ }
+
+ *pX = x;
+ *pY = y;
+ *pSlice += z;
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeSurfaceCoordFromAddrDispatch
+*
+* @brief
+* Compute (x,y,slice,sample) coordinates from surface address
+* @return
+* N/A
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::DispatchComputeSurfaceCoordFromAddr(
+ const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ UINT_64 addr = pIn->addr;
+ UINT_32 bitPosition = pIn->bitPosition;
+ UINT_32 bpp = pIn->bpp;
+ UINT_32 pitch = pIn->pitch;
+ UINT_32 height = pIn->height;
+ UINT_32 numSlices = pIn->numSlices;
+ UINT_32 numSamples = ((pIn->numSamples == 0) ? 1 : pIn->numSamples);
+ UINT_32 numFrags = ((pIn->numFrags == 0) ? numSamples : pIn->numFrags);
+ AddrTileMode tileMode = pIn->tileMode;
+ UINT_32 tileBase = pIn->tileBase;
+ UINT_32 compBits = pIn->compBits;
+ AddrTileType microTileType = pIn->tileType;
+ BOOL_32 ignoreSE = pIn->ignoreSE;
+ BOOL_32 isDepthSampleOrder = pIn->isDepth;
+ ADDR_TILEINFO* pTileInfo = pIn->pTileInfo;
+
+ UINT_32* pX = &pOut->x;
+ UINT_32* pY = &pOut->y;
+ UINT_32* pSlice = &pOut->slice;
+ UINT_32* pSample = &pOut->sample;
+
+ if (microTileType == ADDR_DEPTH_SAMPLE_ORDER)
+ {
+ isDepthSampleOrder = TRUE;
+ }
+
+ if (m_chipFamily >= ADDR_CHIP_FAMILY_NI)
+ {
+ if (numFrags != numSamples)
+ {
+ numSamples = numFrags;
+ }
+
+ /// @note
+ /// 128 bit/thick tiled surface doesn't support display tiling and
+ /// mipmap chain must have the same tileType, so please fill tileType correctly
+ if (!IsLinear(pIn->tileMode))
+ {
+ if (bpp >= 128 || ComputeSurfaceThickness(tileMode) > 1)
+ {
+ ADDR_ASSERT(microTileType != ADDR_DISPLAYABLE);
+ }
+ }
+ }
+
+ switch (tileMode)
+ {
+ case ADDR_TM_LINEAR_GENERAL://fall through
+ case ADDR_TM_LINEAR_ALIGNED:
+ ComputeSurfaceCoordFromAddrLinear(addr,
+ bitPosition,
+ bpp,
+ pitch,
+ height,
+ numSlices,
+ pX,
+ pY,
+ pSlice,
+ pSample);
+ break;
+ case ADDR_TM_1D_TILED_THIN1://fall through
+ case ADDR_TM_1D_TILED_THICK:
+ ComputeSurfaceCoordFromAddrMicroTiled(addr,
+ bitPosition,
+ bpp,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ tileBase,
+ compBits,
+ pX,
+ pY,
+ pSlice,
+ pSample,
+ microTileType,
+ isDepthSampleOrder);
+ break;
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_2D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THICK: //fall through
+ case ADDR_TM_2D_TILED_XTHICK: //fall through
+ case ADDR_TM_3D_TILED_XTHICK: //fall through
+ case ADDR_TM_PRT_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_2D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_3D_TILED_THIN1://fall through
+ case ADDR_TM_PRT_TILED_THICK: //fall through
+ case ADDR_TM_PRT_2D_TILED_THICK://fall through
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ UINT_32 pipeSwizzle;
+ UINT_32 bankSwizzle;
+
+ if (m_configFlags.useCombinedSwizzle)
+ {
+ ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
+ &bankSwizzle, &pipeSwizzle);
+ }
+ else
+ {
+ pipeSwizzle = pIn->pipeSwizzle;
+ bankSwizzle = pIn->bankSwizzle;
+ }
+
+ ComputeSurfaceCoordFromAddrMacroTiled(addr,
+ bitPosition,
+ bpp,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ tileBase,
+ compBits,
+ microTileType,
+ ignoreSE,
+ isDepthSampleOrder,
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pX,
+ pY,
+ pSlice,
+ pSample);
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ }
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceCoordFromAddrMacroTiled
+*
+* @brief
+* Compute surface coordinates from address for macro tiled surface
+* @return
+* N/A
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::ComputeSurfaceCoordFromAddrMacroTiled(
+ UINT_64 addr, ///< [in] byte address
+ UINT_32 bitPosition, ///< [in] bit position
+ UINT_32 bpp, ///< [in] bits per pixel
+ UINT_32 pitch, ///< [in] pitch in pixels
+ UINT_32 height, ///< [in] height in pixels
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 tileBase, ///< [in] tile base offset
+ UINT_32 compBits, ///< [in] component bits (for planar surface)
+ AddrTileType microTileType, ///< [in] micro tiling type
+ BOOL_32 ignoreSE, ///< [in] TRUE if shader engines can be ignored
+ BOOL_32 isDepthSampleOrder, ///< [in] TRUE if depth sample order is used
+ UINT_32 pipeSwizzle, ///< [in] pipe swizzle
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ ADDR_TILEINFO* pTileInfo, ///< [in] bank structure.
+ /// **All fields to be valid on entry**
+ UINT_32* pX, ///< [out] X coord
+ UINT_32* pY, ///< [out] Y coord
+ UINT_32* pSlice, ///< [out] slice index
+ UINT_32* pSample ///< [out] sample index
+ ) const
+{
+ UINT_32 mx;
+ UINT_32 my;
+ UINT_64 tileBits;
+ UINT_64 macroTileBits;
+ UINT_32 slices;
+ UINT_32 tileSlices;
+ UINT_64 elementOffset;
+ UINT_64 macroTileIndex;
+ UINT_32 tileIndex;
+ UINT_64 totalOffset;
+
+
+ UINT_32 bank;
+ UINT_32 pipe;
+ UINT_32 groupBits = m_pipeInterleaveBytes << 3;
+ UINT_32 pipes = HwlGetPipes(pTileInfo);
+ UINT_32 banks = pTileInfo->banks;
+
+ UINT_32 bankInterleave = m_bankInterleave;
+
+ UINT_64 addrBits = BYTES_TO_BITS(addr) + bitPosition;
+
+ //
+ // remove bits for bank and pipe
+ //
+ totalOffset = (addrBits % groupBits) +
+ (((addrBits / groupBits / pipes) % bankInterleave) * groupBits) +
+ (((addrBits / groupBits / pipes) / bankInterleave) / banks) * groupBits * bankInterleave;
+
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ UINT_32 microTileBits = bpp * microTileThickness * MicroTilePixels * numSamples;
+
+ UINT_32 microTileBytes = BITS_TO_BYTES(microTileBits);
+ //
+ // Determine if tiles need to be split across slices.
+ //
+ // If the size of the micro tile is larger than the tile split size, then the tile will be
+ // split across multiple slices.
+ //
+ UINT_32 slicesPerTile = 1; //_State->TileSlices
+
+ if ((microTileBytes > pTileInfo->tileSplitBytes) && (microTileThickness == 1))
+ { //don't support for thick mode
+
+ //
+ // Compute the number of slices per tile.
+ //
+ slicesPerTile = microTileBytes / pTileInfo->tileSplitBytes;
+ }
+
+ tileBits = microTileBits / slicesPerTile; // micro tile bits
+
+ // in micro tiles because not MicroTileWidth timed.
+ UINT_32 macroWidth = pTileInfo->bankWidth * pipes * pTileInfo->macroAspectRatio;
+ // in micro tiles as well
+ UINT_32 macroHeight = pTileInfo->bankHeight * banks / pTileInfo->macroAspectRatio;
+
+ UINT_32 pitchInMacroTiles = pitch / MicroTileWidth / macroWidth;
+
+ macroTileBits = (macroWidth * macroHeight) * tileBits / (banks * pipes);
+
+ macroTileIndex = totalOffset / macroTileBits;
+
+ // pitchMacros * height / heightMacros; macroTilesPerSlice == _State->SliceMacros
+ UINT_32 macroTilesPerSlice = (pitch / (macroWidth * MicroTileWidth)) * height /
+ (macroHeight * MicroTileWidth);
+
+ slices = static_cast<UINT_32>(macroTileIndex / macroTilesPerSlice);
+
+ *pSlice = static_cast<UINT_32>(slices / slicesPerTile * microTileThickness);
+
+ //
+ // calculate element offset and x[2:0], y[2:0], z[1:0] for thick
+ //
+ tileSlices = slices % slicesPerTile;
+
+ elementOffset = tileSlices * tileBits;
+ elementOffset += totalOffset % tileBits;
+
+ UINT_32 coordZ = 0;
+
+ HwlComputePixelCoordFromOffset(static_cast<UINT_32>(elementOffset),
+ bpp,
+ numSamples,
+ tileMode,
+ tileBase,
+ compBits,
+ pX,
+ pY,
+ &coordZ,
+ pSample,
+ microTileType,
+ isDepthSampleOrder);
+
+ macroTileIndex = macroTileIndex % macroTilesPerSlice;
+ *pY += static_cast<UINT_32>(macroTileIndex / pitchInMacroTiles * macroHeight * MicroTileHeight);
+ *pX += static_cast<UINT_32>(macroTileIndex % pitchInMacroTiles * macroWidth * MicroTileWidth);
+
+ *pSlice += coordZ;
+
+ tileIndex = static_cast<UINT_32>((totalOffset % macroTileBits) / tileBits);
+
+ my = (tileIndex / pTileInfo->bankWidth) % pTileInfo->bankHeight * MicroTileHeight;
+ mx = (tileIndex % pTileInfo->bankWidth) * pipes * MicroTileWidth;
+
+ *pY += my;
+ *pX += mx;
+
+ bank = ComputeBankFromAddr(addr, banks, pipes);
+ pipe = ComputePipeFromAddr(addr, pipes);
+
+ HwlComputeSurfaceCoord2DFromBankPipe(tileMode,
+ pX,
+ pY,
+ *pSlice,
+ bank,
+ pipe,
+ bankSwizzle,
+ pipeSwizzle,
+ tileSlices,
+ ignoreSE,
+ pTileInfo);
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSurfaceCoord2DFromBankPipe
+*
+* @brief
+* Compute surface x,y coordinates from bank/pipe info
+* @return
+* N/A
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::ComputeSurfaceCoord2DFromBankPipe(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ UINT_32 bank, ///< [in] bank number
+ UINT_32 pipe, ///< [in] pipe number
+ UINT_32 bankSwizzle,///< [in] bank swizzle
+ UINT_32 pipeSwizzle,///< [in] pipe swizzle
+ UINT_32 tileSlices, ///< [in] slices in a micro tile
+ ADDR_TILEINFO* pTileInfo, ///< [in] bank structure. **All fields to be valid on entry**
+ CoordFromBankPipe* pOutput ///< [out] pointer to extracted x/y bits
+ ) const
+{
+ UINT_32 yBit3 = 0;
+ UINT_32 yBit4 = 0;
+ UINT_32 yBit5 = 0;
+ UINT_32 yBit6 = 0;
+
+ UINT_32 xBit3 = 0;
+ UINT_32 xBit4 = 0;
+ UINT_32 xBit5 = 0;
+
+ UINT_32 tileSplitRotation;
+
+ UINT_32 numPipes = HwlGetPipes(pTileInfo);
+
+ UINT_32 bankRotation = ComputeBankRotation(tileMode,
+ pTileInfo->banks, numPipes);
+
+ UINT_32 pipeRotation = ComputePipeRotation(tileMode, numPipes);
+
+ UINT_32 xBit = x / (MicroTileWidth * pTileInfo->bankWidth * numPipes);
+ UINT_32 yBit = y / (MicroTileHeight * pTileInfo->bankHeight);
+
+ //calculate the bank and pipe before rotation and swizzle
+
+ switch (tileMode)
+ {
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_2D_TILED_THICK: //fall through
+ case ADDR_TM_2D_TILED_XTHICK: //fall through
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_XTHICK:
+ tileSplitRotation = ((pTileInfo->banks / 2) + 1);
+ break;
+ default:
+ tileSplitRotation = 0;
+ break;
+ }
+
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ bank ^= tileSplitRotation * tileSlices;
+ if (pipeRotation == 0)
+ {
+ bank ^= bankRotation * (slice / microTileThickness) + bankSwizzle;
+ bank %= pTileInfo->banks;
+ pipe ^= pipeSwizzle;
+ }
+ else
+ {
+ bank ^= bankRotation * (slice / microTileThickness) / numPipes + bankSwizzle;
+ bank %= pTileInfo->banks;
+ pipe ^= pipeRotation * (slice / microTileThickness) + pipeSwizzle;
+ }
+
+ if (pTileInfo->macroAspectRatio == 1)
+ {
+ switch (pTileInfo->banks)
+ {
+ case 2:
+ yBit3 = _BIT(bank, 0) ^ _BIT(xBit,0);
+ break;
+ case 4:
+ yBit4 = _BIT(bank, 0) ^ _BIT(xBit,0);
+ yBit3 = _BIT(bank, 1) ^ _BIT(xBit,1);
+ break;
+ case 8:
+ yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2);
+ yBit5 = _BIT(bank, 0) ^ _BIT(xBit,0);
+ yBit4 = _BIT(bank, 1) ^ _BIT(xBit,1) ^ yBit5;
+ break;
+ case 16:
+ yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3);
+ yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2);
+ yBit6 = _BIT(bank, 0) ^ _BIT(xBit, 0);
+ yBit5 = _BIT(bank, 1) ^ _BIT(xBit, 1) ^ yBit6;
+ break;
+ default:
+ break;
+ }
+
+ }
+ else if (pTileInfo->macroAspectRatio == 2)
+ {
+ switch (pTileInfo->banks)
+ {
+ case 2: //xBit3 = yBit3^b0
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,0);
+ break;
+ case 4: //xBit3=yBit4^b0; yBit3=xBit4^b1
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,1);
+ yBit3 = _BIT(bank, 1) ^ _BIT(xBit,1);
+ break;
+ case 8: //xBit4, xBit5, yBit5 are known
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2);
+ yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2);
+ yBit4 = _BIT(bank, 1) ^ _BIT(xBit,1) ^ _BIT(yBit, 2);
+ break;
+ case 16://x4,x5,x6,y6 are known
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3); //x3 = y6 ^ b0
+ yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = x6 ^ b3
+ yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2); //y4 = x5 ^ b2
+ yBit5 = _BIT(bank, 1) ^ _BIT(xBit, 1) ^ _BIT(yBit, 3); //y5=x4^y6^b1
+ break;
+ default:
+ break;
+ }
+ }
+ else if (pTileInfo->macroAspectRatio == 4)
+ {
+ switch (pTileInfo->banks)
+ {
+ case 4: //yBit3, yBit4
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,1);
+ xBit4 = _BIT(bank, 1) ^ _BIT(yBit,0);
+ break;
+ case 8: //xBit5, yBit4, yBit5
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2);
+ yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2);
+ xBit4 = _BIT(bank, 1) ^ _BIT(yBit,1) ^ _BIT(yBit,2);
+ break;
+ case 16: //xBit5, xBit6, yBit5, yBit6
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3);//x3 = b0 ^ y6
+ xBit4 = _BIT(bank, 1) ^ _BIT(yBit, 2) ^ _BIT(yBit, 3);//x4 = b1 ^ y5 ^ y6;
+ yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = b3 ^ x6;
+ yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2); //y4 = b2 ^ x5;
+ break;
+ default:
+ break;
+ }
+ }
+ else if (pTileInfo->macroAspectRatio == 8)
+ {
+ switch (pTileInfo->banks)
+ {
+ case 8: //yBit3, yBit4, yBit5
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2); //x3 = b0 ^ y5;
+ xBit4 = _BIT(bank, 1) ^ _BIT(yBit,1) ^ _BIT(yBit, 2);//x4 = b1 ^ y4 ^ y5;
+ xBit5 = _BIT(bank, 2) ^ _BIT(yBit,0);
+ break;
+ case 16: //xBit6, yBit4, yBit5, yBit6
+ xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3);//x3 = y6 ^ b0
+ xBit4 = _BIT(bank, 1) ^ _BIT(yBit, 2) ^ _BIT(yBit, 3);//x4 = y5 ^ y6 ^ b1
+ xBit5 = _BIT(bank, 2) ^ _BIT(yBit, 1);//x5 = y4 ^ b2
+ yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = x6 ^ b3
+ break;
+ default:
+ break;
+ }
+ }
+
+ pOutput->xBits = xBit;
+ pOutput->yBits = yBit;
+
+ pOutput->xBit3 = xBit3;
+ pOutput->xBit4 = xBit4;
+ pOutput->xBit5 = xBit5;
+ pOutput->yBit3 = yBit3;
+ pOutput->yBit4 = yBit4;
+ pOutput->yBit5 = yBit5;
+ pOutput->yBit6 = yBit6;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlExtractBankPipeSwizzle
+* @brief
+* Entry of EgBasedAddrLib ExtractBankPipeSwizzle
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlExtractBankPipeSwizzle(
+ const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn, ///< [in] input structure
+ ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ExtractBankPipeSwizzle(pIn->base256b,
+ pIn->pTileInfo,
+ &pOut->bankSwizzle,
+ &pOut->pipeSwizzle);
+
+ return ADDR_OK;
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlCombineBankPipeSwizzle
+* @brief
+* Combine bank/pipe swizzle
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlCombineBankPipeSwizzle(
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ UINT_32 pipeSwizzle, ///< [in] pipe swizzle
+ ADDR_TILEINFO* pTileInfo, ///< [in] tile info
+ UINT_64 baseAddr, ///< [in] base address
+ UINT_32* pTileSwizzle ///< [out] combined swizzle
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ if (pTileSwizzle)
+ {
+ *pTileSwizzle = GetBankPipeSwizzle(bankSwizzle, pipeSwizzle, baseAddr, pTileInfo);
+ }
+ else
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeBaseSwizzle
+* @brief
+* Compute base swizzle
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeBaseSwizzle(
+ const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn,
+ ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut
+ ) const
+{
+ UINT_32 bankSwizzle = 0;
+ UINT_32 pipeSwizzle = 0;
+ ADDR_TILEINFO* pTileInfo = pIn->pTileInfo;
+
+ ADDR_ASSERT(IsMacroTiled(pIn->tileMode));
+ ADDR_ASSERT(pIn->pTileInfo);
+
+ /// This is a legacy misreading of h/w doc, use it as it doesn't hurt.
+ static const UINT_8 bankRotationArray[4][16] = {
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // ADDR_SURF_2_BANK
+ { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // ADDR_SURF_4_BANK
+ { 0, 3, 6, 1, 4, 7, 2, 5, 0, 0, 0, 0, 0, 0, 0, 0 }, // ADDR_SURF_8_BANK
+ { 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 }, // ADDR_SURF_16_BANK
+ };
+
+ UINT_32 banks = pTileInfo ? pTileInfo->banks : 2;
+ UINT_32 hwNumBanks;
+
+ // Uses less bank swizzle bits
+ if (pIn->option.reduceBankBit && banks > 2)
+ {
+ banks >>= 1;
+ }
+
+ switch (banks)
+ {
+ case 2:
+ hwNumBanks = 0;
+ break;
+ case 4:
+ hwNumBanks = 1;
+ break;
+ case 8:
+ hwNumBanks = 2;
+ break;
+ case 16:
+ hwNumBanks = 3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ hwNumBanks = 0;
+ break;
+ }
+
+ if (pIn->option.genOption == ADDR_SWIZZLE_GEN_LINEAR)
+ {
+ bankSwizzle = pIn->surfIndex & (banks - 1);
+ }
+ else // (pIn->option.genOption == ADDR_SWIZZLE_GEN_DEFAULT)
+ {
+ bankSwizzle = bankRotationArray[hwNumBanks][pIn->surfIndex & (banks - 1)];
+ }
+
+ if (IsMacro3dTiled(pIn->tileMode))
+ {
+ pipeSwizzle = pIn->surfIndex & (HwlGetPipes(pTileInfo) - 1);
+ }
+
+ return HwlCombineBankPipeSwizzle(bankSwizzle, pipeSwizzle, pTileInfo, 0, &pOut->tileSwizzle);
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ExtractBankPipeSwizzle
+* @brief
+* Extract bank/pipe swizzle from base256b
+* @return
+* N/A
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::ExtractBankPipeSwizzle(
+ UINT_32 base256b, ///< [in] input base256b register value
+ ADDR_TILEINFO* pTileInfo, ///< [in] 2D tile parameters. Client must provide all data
+ UINT_32* pBankSwizzle, ///< [out] bank swizzle
+ UINT_32* pPipeSwizzle ///< [out] pipe swizzle
+ ) const
+{
+ UINT_32 bankSwizzle = 0;
+ UINT_32 pipeSwizzle = 0;
+
+ if (base256b != 0)
+ {
+ UINT_32 numPipes = HwlGetPipes(pTileInfo);
+ UINT_32 bankBits = QLog2(pTileInfo->banks);
+ UINT_32 pipeBits = QLog2(numPipes);
+ UINT_32 groupBytes = m_pipeInterleaveBytes;
+ UINT_32 bankInterleave = m_bankInterleave;
+
+ pipeSwizzle =
+ (base256b / (groupBytes >> 8)) & ((1<<pipeBits)-1);
+
+ bankSwizzle =
+ (base256b / (groupBytes >> 8) / numPipes / bankInterleave) & ((1 << bankBits) - 1);
+ }
+
+ *pPipeSwizzle = pipeSwizzle;
+ *pBankSwizzle = bankSwizzle;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::GetBankPipeSwizzle
+* @brief
+* Combine bank/pipe swizzle
+* @return
+* Base256b bits (only filled bank/pipe bits)
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::GetBankPipeSwizzle(
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ UINT_32 pipeSwizzle, ///< [in] pipe swizzle
+ UINT_64 baseAddr, ///< [in] base address
+ ADDR_TILEINFO* pTileInfo ///< [in] tile info
+ ) const
+{
+ UINT_32 pipeBits = QLog2(HwlGetPipes(pTileInfo));
+ UINT_32 bankInterleaveBits = QLog2(m_bankInterleave);
+ UINT_32 tileSwizzle = pipeSwizzle + ((bankSwizzle << bankInterleaveBits) << pipeBits);
+
+ baseAddr ^= tileSwizzle * m_pipeInterleaveBytes;
+ baseAddr >>= 8;
+
+ return static_cast<UINT_32>(baseAddr);
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeSliceTileSwizzle
+* @brief
+* Compute cubemap/3d texture faces/slices tile swizzle
+* @return
+* Tile swizzle
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeSliceTileSwizzle(
+ AddrTileMode tileMode, ///< [in] Tile mode
+ UINT_32 baseSwizzle, ///< [in] Base swizzle
+ UINT_32 slice, ///< [in] Slice index, Cubemap face index, 0 means +X
+ UINT_64 baseAddr, ///< [in] Base address
+ ADDR_TILEINFO* pTileInfo ///< [in] Bank structure
+ ) const
+{
+ UINT_32 tileSwizzle = 0;
+
+ if (IsMacroTiled(tileMode)) // Swizzle only for macro tile mode
+ {
+ UINT_32 firstSlice = slice / ComputeSurfaceThickness(tileMode);
+
+ UINT_32 numPipes = HwlGetPipes(pTileInfo);
+ UINT_32 numBanks = pTileInfo->banks;
+
+ UINT_32 pipeRotation;
+ UINT_32 bankRotation;
+
+ UINT_32 bankSwizzle = 0;
+ UINT_32 pipeSwizzle = 0;
+
+ pipeRotation = ComputePipeRotation(tileMode, numPipes);
+ bankRotation = ComputeBankRotation(tileMode, numBanks, numPipes);
+
+ if (baseSwizzle != 0)
+ {
+ ExtractBankPipeSwizzle(baseSwizzle,
+ pTileInfo,
+ &bankSwizzle,
+ &pipeSwizzle);
+ }
+
+ if (pipeRotation == 0) //2D mode
+ {
+ bankSwizzle += firstSlice * bankRotation;
+ bankSwizzle %= numBanks;
+ }
+ else //3D mode
+ {
+ pipeSwizzle += firstSlice * pipeRotation;
+ pipeSwizzle %= numPipes;
+ bankSwizzle += firstSlice * bankRotation / numPipes;
+ bankSwizzle %= numBanks;
+ }
+
+ tileSwizzle = GetBankPipeSwizzle(bankSwizzle,
+ pipeSwizzle,
+ baseAddr,
+ pTileInfo);
+ }
+
+ return tileSwizzle;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeQbStereoRightSwizzle
+*
+* @brief
+* Compute right eye swizzle
+* @return
+* swizzle
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::HwlComputeQbStereoRightSwizzle(
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pInfo ///< [in] Surface info, must be valid
+ ) const
+{
+ UINT_32 bankBits = 0;
+ UINT_32 swizzle = 0;
+
+ // The assumption is default swizzle for left eye is 0
+ if (IsMacroTiled(pInfo->tileMode) && pInfo->pStereoInfo && pInfo->pTileInfo)
+ {
+ bankBits = ComputeBankFromCoord(0, pInfo->height, 0,
+ pInfo->tileMode, 0, 0, pInfo->pTileInfo);
+
+ if (bankBits)
+ {
+ HwlCombineBankPipeSwizzle(bankBits, 0, pInfo->pTileInfo, 0, &swizzle);
+ }
+ }
+
+ return swizzle;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeBankFromCoord
+*
+* @brief
+* Compute bank number from coordinates
+* @return
+* Bank number
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeBankFromCoord(
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ UINT_32 tileSplitSlice, ///< [in] If the size of the pixel offset is larger than the
+ /// tile split size, then the pixel will be moved to a separate
+ /// slice. This value equals pixelOffset / tileSplitBytes
+ /// in this case. Otherwise this is 0.
+ ADDR_TILEINFO* pTileInfo ///< [in] tile info
+ ) const
+{
+ UINT_32 pipes = HwlGetPipes(pTileInfo);
+ UINT_32 bankBit0 = 0;
+ UINT_32 bankBit1 = 0;
+ UINT_32 bankBit2 = 0;
+ UINT_32 bankBit3 = 0;
+ UINT_32 sliceRotation;
+ UINT_32 tileSplitRotation;
+ UINT_32 bank;
+ UINT_32 numBanks = pTileInfo->banks;
+ UINT_32 bankWidth = pTileInfo->bankWidth;
+ UINT_32 bankHeight = pTileInfo->bankHeight;
+
+ UINT_32 tx = x / MicroTileWidth / (bankWidth * pipes);
+ UINT_32 ty = y / MicroTileHeight / bankHeight;
+
+ UINT_32 x3 = _BIT(tx,0);
+ UINT_32 x4 = _BIT(tx,1);
+ UINT_32 x5 = _BIT(tx,2);
+ UINT_32 x6 = _BIT(tx,3);
+ UINT_32 y3 = _BIT(ty,0);
+ UINT_32 y4 = _BIT(ty,1);
+ UINT_32 y5 = _BIT(ty,2);
+ UINT_32 y6 = _BIT(ty,3);
+
+ switch (numBanks)
+ {
+ case 16:
+ bankBit0 = x3 ^ y6;
+ bankBit1 = x4 ^ y5 ^ y6;
+ bankBit2 = x5 ^ y4;
+ bankBit3 = x6 ^ y3;
+ break;
+ case 8:
+ bankBit0 = x3 ^ y5;
+ bankBit1 = x4 ^ y4 ^ y5;
+ bankBit2 = x5 ^ y3;
+ break;
+ case 4:
+ bankBit0 = x3 ^ y4;
+ bankBit1 = x4 ^ y3;
+ break;
+ case 2:
+ bankBit0 = x3 ^ y3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ break;
+ }
+
+ bank = bankBit0 | (bankBit1 << 1) | (bankBit2 << 2) | (bankBit3 << 3);
+
+ //Bits2Number(4, bankBit3, bankBit2, bankBit1, bankBit0);
+
+ bank = HwlPreAdjustBank((x / MicroTileWidth), bank, pTileInfo);
+ //
+ // Compute bank rotation for the slice.
+ //
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ switch (tileMode)
+ {
+ case ADDR_TM_2D_TILED_THIN1: // fall through
+ case ADDR_TM_2D_TILED_THICK: // fall through
+ case ADDR_TM_2D_TILED_XTHICK:
+ sliceRotation = ((numBanks / 2) - 1) * (slice / microTileThickness);
+ break;
+ case ADDR_TM_3D_TILED_THIN1: // fall through
+ case ADDR_TM_3D_TILED_THICK: // fall through
+ case ADDR_TM_3D_TILED_XTHICK:
+ sliceRotation =
+ Max(1u, (pipes / 2) - 1) * (slice / microTileThickness) / pipes;
+ break;
+ default:
+ sliceRotation = 0;
+ break;
+ }
+
+
+ //
+ // Compute bank rotation for the tile split slice.
+ //
+ // The sample slice will be non-zero if samples must be split across multiple slices.
+ // This situation arises when the micro tile size multiplied yBit the number of samples exceeds
+ // the split size (set in GB_ADDR_CONFIG).
+ //
+ switch (tileMode)
+ {
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_2D_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_3D_TILED_THIN1: //fall through
+ tileSplitRotation = ((numBanks / 2) + 1) * tileSplitSlice;
+ break;
+ default:
+ tileSplitRotation = 0;
+ break;
+ }
+
+ //
+ // Apply bank rotation for the slice and tile split slice.
+ //
+ bank ^= bankSwizzle + sliceRotation;
+ bank ^= tileSplitRotation;
+
+ bank &= (numBanks - 1);
+
+ return bank;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeBankFromAddr
+*
+* @brief
+* Compute the bank number from an address
+* @return
+* Bank number
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeBankFromAddr(
+ UINT_64 addr, ///< [in] address
+ UINT_32 numBanks, ///< [in] number of banks
+ UINT_32 numPipes ///< [in] number of pipes
+ ) const
+{
+ UINT_32 bank;
+
+ //
+ // The LSBs of the address are arranged as follows:
+ // bank | bankInterleave | pipe | pipeInterleave
+ //
+ // To get the bank number, shift off the pipe interleave, pipe, and bank interlave bits and
+ // mask the bank bits.
+ //
+ bank = static_cast<UINT_32>(
+ (addr >> Log2(m_pipeInterleaveBytes * numPipes * m_bankInterleave)) &
+ (numBanks - 1)
+ );
+
+ return bank;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputePipeRotation
+*
+* @brief
+* Compute pipe rotation value
+* @return
+* Pipe rotation
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputePipeRotation(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 numPipes ///< [in] number of pipes
+ ) const
+{
+ UINT_32 rotation;
+
+ switch (tileMode)
+ {
+ case ADDR_TM_3D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THICK: //fall through
+ case ADDR_TM_3D_TILED_XTHICK: //fall through
+ case ADDR_TM_PRT_3D_TILED_THIN1: //fall through
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ rotation = (numPipes < 4) ? 1 : (numPipes / 2 - 1);
+ break;
+ default:
+ rotation = 0;
+ }
+
+ return rotation;
+}
+
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeBankRotation
+*
+* @brief
+* Compute bank rotation value
+* @return
+* Bank rotation
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeBankRotation(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 numBanks, ///< [in] number of banks
+ UINT_32 numPipes ///< [in] number of pipes
+ ) const
+{
+ UINT_32 rotation;
+
+ switch (tileMode)
+ {
+ case ADDR_TM_2D_TILED_THIN1: // fall through
+ case ADDR_TM_2D_TILED_THICK: // fall through
+ case ADDR_TM_2D_TILED_XTHICK:
+ case ADDR_TM_PRT_2D_TILED_THIN1:
+ case ADDR_TM_PRT_2D_TILED_THICK:
+ // Rotate banks per Z-slice yBit 1 for 4-bank or 3 for 8-bank
+ rotation = numBanks / 2 - 1;
+ break;
+ case ADDR_TM_3D_TILED_THIN1: // fall through
+ case ADDR_TM_3D_TILED_THICK: // fall through
+ case ADDR_TM_3D_TILED_XTHICK:
+ case ADDR_TM_PRT_3D_TILED_THIN1:
+ case ADDR_TM_PRT_3D_TILED_THICK:
+ rotation = (numPipes < 4) ? 1 : (numPipes / 2 - 1); // rotate pipes & banks
+ break;
+ default:
+ rotation = 0;
+ }
+
+ return rotation;
+}
+
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeHtileBytes
+*
+* @brief
+* Compute htile size in bytes
+*
+* @return
+* Htile size in bytes
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::ComputeHtileBytes(
+ UINT_32 pitch, ///< [in] pitch
+ UINT_32 height, ///< [in] height
+ UINT_32 bpp, ///< [in] bits per pixel
+ BOOL_32 isLinear, ///< [in] if it is linear mode
+ UINT_32 numSlices, ///< [in] number of slices
+ UINT_64* sliceBytes, ///< [out] bytes per slice
+ UINT_32 baseAlign ///< [in] base alignments
+ ) const
+{
+ UINT_64 surfBytes;
+
+ const UINT_64 HtileCacheLineSize = BITS_TO_BYTES(HtileCacheBits);
+
+ *sliceBytes = BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * bpp / 64);
+
+ if (m_configFlags.useHtileSliceAlign)
+ {
+ // Align the sliceSize to htilecachelinesize * pipes at first
+ *sliceBytes = PowTwoAlign(*sliceBytes, HtileCacheLineSize * m_pipes);
+ surfBytes = *sliceBytes * numSlices;
+ }
+ else
+ {
+ // Align the surfSize to htilecachelinesize * pipes at last
+ surfBytes = *sliceBytes * numSlices;
+ surfBytes = PowTwoAlign(surfBytes, HtileCacheLineSize * m_pipes);
+ }
+
+ return surfBytes;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeFmaskInfo
+*
+* @brief
+* Compute fmask sizes include padded pitch, height, slices, total size in bytes,
+* meanwhile output suitable tile mode and alignments as well. Results are returned
+* through output parameters.
+*
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::DispatchComputeFmaskInfo(
+ const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut) ///< [out] output structure
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ ADDR_COMPUTE_SURFACE_INFO_INPUT surfIn = {0};
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT surfOut = {0};
+
+ // Setup input structure
+ surfIn.tileMode = pIn->tileMode;
+ surfIn.width = pIn->pitch;
+ surfIn.height = pIn->height;
+ surfIn.numSlices = pIn->numSlices;
+ surfIn.pTileInfo = pIn->pTileInfo;
+ surfIn.tileType = ADDR_NON_DISPLAYABLE;
+ surfIn.flags.fmask = 1;
+
+ // Setup output structure
+ surfOut.pTileInfo = pOut->pTileInfo;
+
+ // Setup hwl specific fields
+ HwlFmaskPreThunkSurfInfo(pIn, pOut, &surfIn, &surfOut);
+
+ surfIn.bpp = HwlComputeFmaskBits(pIn, &surfIn.numSamples);
+
+ // ComputeSurfaceInfo needs numSamples in surfOut as surface routines need adjusted numSamples
+ surfOut.numSamples = surfIn.numSamples;
+
+ retCode = HwlComputeSurfaceInfo(&surfIn, &surfOut);
+
+ // Save bpp field for surface dump support
+ surfOut.bpp = surfIn.bpp;
+
+ if (retCode == ADDR_OK)
+ {
+ pOut->bpp = surfOut.bpp;
+ pOut->pitch = surfOut.pitch;
+ pOut->height = surfOut.height;
+ pOut->numSlices = surfOut.depth;
+ pOut->fmaskBytes = surfOut.surfSize;
+ pOut->baseAlign = surfOut.baseAlign;
+ pOut->pitchAlign = surfOut.pitchAlign;
+ pOut->heightAlign = surfOut.heightAlign;
+
+ if (surfOut.depth > 1)
+ {
+ // For fmask, expNumSlices is stored in depth.
+ pOut->sliceSize = surfOut.surfSize / surfOut.depth;
+ }
+ else
+ {
+ pOut->sliceSize = surfOut.surfSize;
+ }
+
+ // Save numSamples field for surface dump support
+ pOut->numSamples = surfOut.numSamples;
+
+ HwlFmaskPostThunkSurfInfo(&surfOut, pOut);
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlFmaskSurfaceInfo
+* @brief
+* Entry of EgBasedAddrLib ComputeFmaskInfo
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeFmaskInfo(
+ const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut ///< [out] output structure
+ )
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ ADDR_TILEINFO tileInfo = {0};
+
+ // Use internal tile info if pOut does not have a valid pTileInfo
+ if (pOut->pTileInfo == NULL)
+ {
+ pOut->pTileInfo = &tileInfo;
+ }
+
+ retCode = DispatchComputeFmaskInfo(pIn, pOut);
+
+ if (retCode == ADDR_OK)
+ {
+ pOut->tileIndex =
+ HwlPostCheckTileIndex(pOut->pTileInfo, pIn->tileMode, ADDR_NON_DISPLAYABLE,
+ pOut->tileIndex);
+ }
+
+ // Resets pTileInfo to NULL if the internal tile info is used
+ if (pOut->pTileInfo == &tileInfo)
+ {
+ pOut->pTileInfo = NULL;
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeFmaskAddrFromCoord
+* @brief
+* Entry of EgBasedAddrLib ComputeFmaskAddrFromCoord
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeFmaskAddrFromCoord(
+ const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+#if ADDR_AM_BUILD
+ if ((pIn->x > pIn->pitch) ||
+ (pIn->y > pIn->height) ||
+ (pIn->numSamples > m_maxSamples) ||
+ (pIn->sample >= m_maxSamples))
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+ else
+ {
+ pOut->addr = DispatchComputeFmaskAddrFromCoord(pIn, pOut);
+ }
+#endif
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeFmaskCoordFromAddr
+* @brief
+* Entry of EgBasedAddrLib ComputeFmaskCoordFromAddr
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeFmaskCoordFromAddr(
+ const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+#if ADDR_AM_BUILD
+ if ((pIn->bitPosition >= 8) ||
+ (pIn->numSamples > m_maxSamples))
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+ else
+ {
+ DispatchComputeFmaskCoordFromAddr(pIn, pOut);
+ }
+#endif
+
+ return retCode;
+}
+
+#if ADDR_AM_BUILD
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeFmaskAddrFromCoord
+*
+* @brief
+* Computes the FMASK address and bit position from a coordinate.
+* @return
+* The byte address
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::DispatchComputeFmaskAddrFromCoord(
+ const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ UINT_32 x = pIn->x;
+ UINT_32 y = pIn->y;
+ UINT_32 slice = pIn->slice;
+ UINT_32 sample = pIn->sample;
+ UINT_32 plane = pIn->plane;
+ UINT_32 pitch = pIn->pitch;
+ UINT_32 height = pIn->height;
+ UINT_32 numSamples = pIn->numSamples;
+ AddrTileMode tileMode = pIn->tileMode;
+ BOOL_32 ignoreSE = pIn->ignoreSE;
+ ADDR_TILEINFO* pTileInfo = pIn->pTileInfo;
+ BOOL_32 resolved = pIn->resolved;
+
+ UINT_32* pBitPosition = &pOut->bitPosition;
+ UINT_64 addr = 0;
+
+ ADDR_ASSERT(numSamples > 1);
+ ADDR_ASSERT(ComputeSurfaceThickness(tileMode) == 1);
+
+ switch (tileMode)
+ {
+ case ADDR_TM_1D_TILED_THIN1:
+ addr = ComputeFmaskAddrFromCoordMicroTiled(x,
+ y,
+ slice,
+ sample,
+ plane,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ resolved,
+ pBitPosition);
+ break;
+ case ADDR_TM_2D_TILED_THIN1: //fall through
+ case ADDR_TM_3D_TILED_THIN1:
+ UINT_32 pipeSwizzle;
+ UINT_32 bankSwizzle;
+
+ if (m_configFlags.useCombinedSwizzle)
+ {
+ ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
+ &bankSwizzle, &pipeSwizzle);
+ }
+ else
+ {
+ pipeSwizzle = pIn->pipeSwizzle;
+ bankSwizzle = pIn->bankSwizzle;
+ }
+
+ addr = ComputeFmaskAddrFromCoordMacroTiled(x,
+ y,
+ slice,
+ sample,
+ plane,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ pipeSwizzle,
+ bankSwizzle,
+ ignoreSE,
+ pTileInfo,
+ resolved,
+ pBitPosition);
+ break;
+ default:
+ *pBitPosition = 0;
+ break;
+ }
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskAddrFromCoordMicroTiled
+*
+* @brief
+* Computes the FMASK address and bit position from a coordinate for 1D tilied (micro
+* tiled)
+* @return
+* The byte address
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::ComputeFmaskAddrFromCoordMicroTiled(
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ UINT_32 sample, ///< [in] sample number
+ UINT_32 plane, ///< [in] plane number
+ UINT_32 pitch, ///< [in] surface pitch in pixels
+ UINT_32 height, ///< [in] surface height in pixels
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ BOOL_32 resolved, ///< [in] TRUE if this is for resolved fmask
+ UINT_32* pBitPosition ///< [out] pointer to returned bit position
+ ) const
+{
+ UINT_64 addr = 0;
+ UINT_32 effectiveBpp;
+ UINT_32 effectiveSamples;
+
+ //
+ // 2xAA use the same layout as 4xAA
+ //
+ if (numSamples == 2)
+ {
+ numSamples = 4;
+ }
+
+ //
+ // Compute the number of planes.
+ //
+ if (!resolved)
+ {
+ effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
+ effectiveBpp = numSamples;
+
+ //
+ // Compute the address just like a color surface with numSamples bits per element and
+ // numPlanes samples.
+ //
+ addr = ComputeSurfaceAddrFromCoordMicroTiled(x,
+ y,
+ slice,
+ plane, // sample
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ ADDR_NON_DISPLAYABLE,
+ FALSE,
+ pBitPosition);
+
+ //
+ // Compute the real bit position. Each (sample, plane) is stored with one bit per sample.
+ //
+
+ //
+ // Compute the pixel index with in the micro tile
+ //
+ UINT_32 pixelIndex = ComputePixelIndexWithinMicroTile(x % 8,
+ y % 8,
+ slice,
+ 1,
+ tileMode,
+ ADDR_NON_DISPLAYABLE);
+
+ *pBitPosition = ((pixelIndex * numSamples) + sample) & (BITS_PER_BYTE-1);
+
+ UINT_64 bitAddr = BYTES_TO_BITS(addr) + *pBitPosition;
+
+ addr = bitAddr / 8;
+ }
+ else
+ {
+ effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
+ effectiveSamples = 1;
+
+ //
+ // Compute the address just like a color surface with numSamples bits per element and
+ // numPlanes samples.
+ //
+ addr = ComputeSurfaceAddrFromCoordMicroTiled(x,
+ y,
+ slice,
+ sample,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ ADDR_NON_DISPLAYABLE,
+ TRUE,
+ pBitPosition);
+ }
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskAddrFromCoordMacroTiled
+*
+* @brief
+* Computes the FMASK address and bit position from a coordinate for 2D tilied (macro
+* tiled)
+* @return
+* The byte address
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::ComputeFmaskAddrFromCoordMacroTiled(
+ UINT_32 x, ///< [in] x coordinate
+ UINT_32 y, ///< [in] y coordinate
+ UINT_32 slice, ///< [in] slice index
+ UINT_32 sample, ///< [in] sample number
+ UINT_32 plane, ///< [in] plane number
+ UINT_32 pitch, ///< [in] surface pitch in pixels
+ UINT_32 height, ///< [in] surface height in pixels
+ UINT_32 numSamples, ///< [in] number of samples
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 pipeSwizzle, ///< [in] pipe swizzle
+ UINT_32 bankSwizzle, ///< [in] bank swizzle
+ BOOL_32 ignoreSE, ///< [in] TRUE if ignore shader engine
+ ADDR_TILEINFO* pTileInfo, ///< [in] bank structure.**All fields to be valid on entry**
+ BOOL_32 resolved, ///< [in] TRUE if this is for resolved fmask
+ UINT_32* pBitPosition ///< [out] pointer to returned bit position
+ ) const
+{
+ UINT_64 addr = 0;
+ UINT_32 effectiveBpp;
+ UINT_32 effectiveSamples;
+
+ //
+ // 2xAA use the same layout as 4xAA
+ //
+ if (numSamples == 2)
+ {
+ numSamples = 4;
+ }
+
+ //
+ // Compute the number of planes.
+ //
+ if (!resolved)
+ {
+ effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
+ effectiveBpp = numSamples;
+
+ //
+ // Compute the address just like a color surface with numSamples bits per element and
+ // numPlanes samples.
+ //
+ addr = ComputeSurfaceAddrFromCoordMacroTiled(x,
+ y,
+ slice,
+ plane, // sample
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ ADDR_NON_DISPLAYABLE,// isdisp
+ ignoreSE,// ignore_shader
+ FALSE,// depth_sample_order
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pBitPosition);
+
+ //
+ // Compute the real bit position. Each (sample, plane) is stored with one bit per sample.
+ //
+
+
+ //
+ // Compute the pixel index with in the micro tile
+ //
+ UINT_32 pixelIndex = ComputePixelIndexWithinMicroTile(x ,
+ y ,
+ slice,
+ effectiveBpp,
+ tileMode,
+ ADDR_NON_DISPLAYABLE);
+
+ *pBitPosition = ((pixelIndex * numSamples) + sample) & (BITS_PER_BYTE-1);
+
+ UINT_64 bitAddr = BYTES_TO_BITS(addr) + *pBitPosition;
+
+ addr = bitAddr / 8;
+
+ }
+ else
+ {
+ effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
+ effectiveSamples = 1;
+
+ //
+ // Compute the address just like a color surface with numSamples bits per element and
+ // numPlanes samples.
+ //
+ addr = ComputeSurfaceAddrFromCoordMacroTiled(x,
+ y,
+ slice,
+ sample,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ ADDR_NON_DISPLAYABLE,
+ ignoreSE,
+ TRUE,
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pBitPosition);
+ }
+
+ return addr;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskCoordFromAddrMicroTiled
+*
+* @brief
+* Compute (x,y,slice,sample,plane) coordinates from fmask address
+* @return
+* N/A
+*
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::ComputeFmaskCoordFromAddrMicroTiled(
+ UINT_64 addr, ///< [in] byte address
+ UINT_32 bitPosition,///< [in] bit position
+ UINT_32 pitch, ///< [in] pitch in pixels
+ UINT_32 height, ///< [in] height in pixels
+ UINT_32 numSamples, ///< [in] number of samples (of color buffer)
+ AddrTileMode tileMode, ///< [in] tile mode
+ BOOL_32 resolved, ///< [in] TRUE if it is resolved fmask
+ UINT_32* pX, ///< [out] X coord
+ UINT_32* pY, ///< [out] Y coord
+ UINT_32* pSlice, ///< [out] slice index
+ UINT_32* pSample, ///< [out] sample index
+ UINT_32* pPlane ///< [out] plane index
+ ) const
+{
+ UINT_32 effectiveBpp;
+ UINT_32 effectiveSamples;
+
+ // 2xAA use the same layout as 4xAA
+ if (numSamples == 2)
+ {
+ numSamples = 4;
+ }
+
+ if (!resolved)
+ {
+ effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
+ effectiveBpp = numSamples;
+
+ ComputeSurfaceCoordFromAddrMicroTiled(addr,
+ bitPosition,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ 0, // tileBase
+ 0, // compBits
+ pX,
+ pY,
+ pSlice,
+ pPlane,
+ ADDR_NON_DISPLAYABLE, // microTileType
+ FALSE // isDepthSampleOrder
+ );
+
+
+ if ( pSample )
+ {
+ *pSample = bitPosition % numSamples;
+ }
+ }
+ else
+ {
+ effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
+ effectiveSamples = 1;
+
+ ComputeSurfaceCoordFromAddrMicroTiled(addr,
+ bitPosition,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ 0, // tileBase
+ 0, // compBits
+ pX,
+ pY,
+ pSlice,
+ pSample,
+ ADDR_NON_DISPLAYABLE, // microTileType
+ TRUE // isDepthSampleOrder
+ );
+ }
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskCoordFromAddrMacroTiled
+*
+* @brief
+* Compute (x,y,slice,sample,plane) coordinates from
+* fmask address
+* @return
+* N/A
+*
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::ComputeFmaskCoordFromAddrMacroTiled(
+ UINT_64 addr, ///< [in] byte address
+ UINT_32 bitPosition,///< [in] bit position
+ UINT_32 pitch, ///< [in] pitch in pixels
+ UINT_32 height, ///< [in] height in pixels
+ UINT_32 numSamples, ///< [in] number of samples (of color buffer)
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 pipeSwizzle,///< [in] pipe swizzle
+ UINT_32 bankSwizzle,///< [in] bank swizzle
+ BOOL_32 ignoreSE, ///< [in] TRUE if ignore shader engine
+ ADDR_TILEINFO* pTileInfo, ///< [in] bank structure. **All fields to be valid on entry**
+ BOOL_32 resolved, ///< [in] TRUE if it is resolved fmask
+ UINT_32* pX, ///< [out] X coord
+ UINT_32* pY, ///< [out] Y coord
+ UINT_32* pSlice, ///< [out] slice index
+ UINT_32* pSample, ///< [out] sample index
+ UINT_32* pPlane ///< [out] plane index
+ ) const
+{
+ UINT_32 effectiveBpp;
+ UINT_32 effectiveSamples;
+
+ // 2xAA use the same layout as 4xAA
+ if (numSamples == 2)
+ {
+ numSamples = 4;
+ }
+
+ //
+ // Compute the number of planes.
+ //
+ if (!resolved)
+ {
+ effectiveSamples = ComputeFmaskNumPlanesFromNumSamples(numSamples);
+ effectiveBpp = numSamples;
+
+ ComputeSurfaceCoordFromAddrMacroTiled(addr,
+ bitPosition,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ 0, // No tileBase
+ 0, // No compBits
+ ADDR_NON_DISPLAYABLE,
+ ignoreSE,
+ FALSE,
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pX,
+ pY,
+ pSlice,
+ pPlane);
+
+ if (pSample)
+ {
+ *pSample = bitPosition % numSamples;
+ }
+ }
+ else
+ {
+ effectiveBpp = ComputeFmaskResolvedBppFromNumSamples(numSamples);
+ effectiveSamples = 1;
+
+ ComputeSurfaceCoordFromAddrMacroTiled(addr,
+ bitPosition,
+ effectiveBpp,
+ pitch,
+ height,
+ effectiveSamples,
+ tileMode,
+ 0, // No tileBase
+ 0, // No compBits
+ ADDR_NON_DISPLAYABLE,
+ ignoreSE,
+ TRUE,
+ pipeSwizzle,
+ bankSwizzle,
+ pTileInfo,
+ pX,
+ pY,
+ pSlice,
+ pSample);
+ }
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::DispatchComputeFmaskCoordFromAddr
+*
+* @brief
+* Compute (x,y,slice,sample,plane) coordinates from
+* fmask address
+* @return
+* N/A
+*
+***************************************************************************************************
+*/
+VOID EgBasedAddrLib::DispatchComputeFmaskCoordFromAddr(
+ const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ UINT_64 addr = pIn->addr;
+ UINT_32 bitPosition = pIn->bitPosition;
+ UINT_32 pitch = pIn->pitch;
+ UINT_32 height = pIn->height;
+ UINT_32 numSamples = pIn->numSamples;
+ AddrTileMode tileMode = pIn->tileMode;
+ BOOL_32 ignoreSE = pIn->ignoreSE;
+ ADDR_TILEINFO* pTileInfo = pIn->pTileInfo;
+ BOOL_32 resolved = pIn->resolved;
+
+ UINT_32* pX = &pOut->x;
+ UINT_32* pY = &pOut->y;
+ UINT_32* pSlice = &pOut->slice;
+ UINT_32* pSample = &pOut->sample;
+ UINT_32* pPlane = &pOut->plane;
+
+ switch (tileMode)
+ {
+ case ADDR_TM_1D_TILED_THIN1:
+ ComputeFmaskCoordFromAddrMicroTiled(addr,
+ bitPosition,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ resolved,
+ pX,
+ pY,
+ pSlice,
+ pSample,
+ pPlane);
+ break;
+ case ADDR_TM_2D_TILED_THIN1://fall through
+ case ADDR_TM_3D_TILED_THIN1:
+ UINT_32 pipeSwizzle;
+ UINT_32 bankSwizzle;
+
+ if (m_configFlags.useCombinedSwizzle)
+ {
+ ExtractBankPipeSwizzle(pIn->tileSwizzle, pIn->pTileInfo,
+ &bankSwizzle, &pipeSwizzle);
+ }
+ else
+ {
+ pipeSwizzle = pIn->pipeSwizzle;
+ bankSwizzle = pIn->bankSwizzle;
+ }
+
+ ComputeFmaskCoordFromAddrMacroTiled(addr,
+ bitPosition,
+ pitch,
+ height,
+ numSamples,
+ tileMode,
+ pipeSwizzle,
+ bankSwizzle,
+ ignoreSE,
+ pTileInfo,
+ resolved,
+ pX,
+ pY,
+ pSlice,
+ pSample,
+ pPlane);
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ break;
+
+ }
+}
+#endif
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskNumPlanesFromNumSamples
+*
+* @brief
+* Compute fmask number of planes from number of samples
+*
+* @return
+* Number of planes
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeFmaskNumPlanesFromNumSamples(
+ UINT_32 numSamples) ///< [in] number of samples
+{
+ UINT_32 numPlanes;
+
+ //
+ // FMASK is stored such that each micro tile is composed of elements containing N bits, where
+ // N is the number of samples. There is a micro tile for each bit in the FMASK address, and
+ // micro tiles for each address bit, sometimes referred to as a plane, are stored sequentially.
+ // The FMASK for a 2-sample surface looks like a general surface with 2 bits per element.
+ // The FMASK for a 4-sample surface looks like a general surface with 4 bits per element and
+ // 2 samples. The FMASK for an 8-sample surface looks like a general surface with 8 bits per
+ // element and 4 samples. R6xx and R7xx only stored 3 planes for 8-sample FMASK surfaces.
+ // This was changed for R8xx to simplify the logic in the CB.
+ //
+ switch (numSamples)
+ {
+ case 2:
+ numPlanes = 1;
+ break;
+ case 4:
+ numPlanes = 2;
+ break;
+ case 8:
+ numPlanes = 4;
+ break;
+ default:
+ ADDR_UNHANDLED_CASE();
+ numPlanes = 0;
+ break;
+ }
+ return numPlanes;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::ComputeFmaskResolvedBppFromNumSamples
+*
+* @brief
+* Compute resolved fmask effective bpp based on number of samples
+*
+* @return
+* bpp
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::ComputeFmaskResolvedBppFromNumSamples(
+ UINT_32 numSamples) ///< number of samples
+{
+ UINT_32 bpp;
+
+ //
+ // Resolved FMASK surfaces are generated yBit the CB and read yBit the texture unit
+ // so that the texture unit can read compressed multi-sample color data.
+ // These surfaces store each index value packed per element.
+ // Each element contains at least num_samples * log2(num_samples) bits.
+ // Resolved FMASK surfaces are addressed as follows:
+ // 2-sample Addressed similarly to a color surface with 8 bits per element and 1 sample.
+ // 4-sample Addressed similarly to a color surface with 8 bits per element and 1 sample.
+ // 8-sample Addressed similarly to a color surface with 32 bits per element and 1 sample.
+
+ switch (numSamples)
+ {
+ case 2:
+ bpp = 8;
+ break;
+ case 4:
+ bpp = 8;
+ break;
+ case 8:
+ bpp = 32;
+ break;
+ default:
+ ADDR_UNHANDLED_CASE();
+ bpp = 0;
+ break;
+ }
+ return bpp;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::IsTileInfoAllZero
+*
+* @brief
+* Return TRUE if all field are zero
+* @note
+* Since NULL input is consider to be all zero
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::IsTileInfoAllZero(
+ ADDR_TILEINFO* pTileInfo)
+{
+ BOOL_32 allZero = TRUE;
+
+ if (pTileInfo)
+ {
+ if ((pTileInfo->banks != 0) ||
+ (pTileInfo->bankWidth != 0) ||
+ (pTileInfo->bankHeight != 0) ||
+ (pTileInfo->macroAspectRatio != 0) ||
+ (pTileInfo->tileSplitBytes != 0) ||
+ (pTileInfo->pipeConfig != 0)
+ )
+ {
+ allZero = FALSE;
+ }
+ }
+
+ return allZero;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlTileInfoEqual
+*
+* @brief
+* Return TRUE if all field are equal
+* @note
+* Only takes care of current HWL's data
+***************************************************************************************************
+*/
+BOOL_32 EgBasedAddrLib::HwlTileInfoEqual(
+ const ADDR_TILEINFO* pLeft, ///<[in] Left compare operand
+ const ADDR_TILEINFO* pRight ///<[in] Right compare operand
+ ) const
+{
+ BOOL_32 equal = FALSE;
+
+ if (pLeft->banks == pRight->banks &&
+ pLeft->bankWidth == pRight->bankWidth &&
+ pLeft->bankHeight == pRight->bankHeight &&
+ pLeft->macroAspectRatio == pRight->macroAspectRatio &&
+ pLeft->tileSplitBytes == pRight->tileSplitBytes)
+ {
+ equal = TRUE;
+ }
+
+ return equal;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlConvertTileInfoToHW
+* @brief
+* Entry of EgBasedAddrLib ConvertTileInfoToHW
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlConvertTileInfoToHW(
+ const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn, ///< [in] input structure
+ ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ ADDR_TILEINFO *pTileInfoIn = pIn->pTileInfo;
+ ADDR_TILEINFO *pTileInfoOut = pOut->pTileInfo;
+
+ if ((pTileInfoIn != NULL) && (pTileInfoOut != NULL))
+ {
+ if (pIn->reverse == FALSE)
+ {
+ switch (pTileInfoIn->banks)
+ {
+ case 2:
+ pTileInfoOut->banks = 0;
+ break;
+ case 4:
+ pTileInfoOut->banks = 1;
+ break;
+ case 8:
+ pTileInfoOut->banks = 2;
+ break;
+ case 16:
+ pTileInfoOut->banks = 3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->banks = 0;
+ break;
+ }
+
+ switch (pTileInfoIn->bankWidth)
+ {
+ case 1:
+ pTileInfoOut->bankWidth = 0;
+ break;
+ case 2:
+ pTileInfoOut->bankWidth = 1;
+ break;
+ case 4:
+ pTileInfoOut->bankWidth = 2;
+ break;
+ case 8:
+ pTileInfoOut->bankWidth = 3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->bankWidth = 0;
+ break;
+ }
+
+ switch (pTileInfoIn->bankHeight)
+ {
+ case 1:
+ pTileInfoOut->bankHeight = 0;
+ break;
+ case 2:
+ pTileInfoOut->bankHeight = 1;
+ break;
+ case 4:
+ pTileInfoOut->bankHeight = 2;
+ break;
+ case 8:
+ pTileInfoOut->bankHeight = 3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->bankHeight = 0;
+ break;
+ }
+
+ switch (pTileInfoIn->macroAspectRatio)
+ {
+ case 1:
+ pTileInfoOut->macroAspectRatio = 0;
+ break;
+ case 2:
+ pTileInfoOut->macroAspectRatio = 1;
+ break;
+ case 4:
+ pTileInfoOut->macroAspectRatio = 2;
+ break;
+ case 8:
+ pTileInfoOut->macroAspectRatio = 3;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->macroAspectRatio = 0;
+ break;
+ }
+
+ switch (pTileInfoIn->tileSplitBytes)
+ {
+ case 64:
+ pTileInfoOut->tileSplitBytes = 0;
+ break;
+ case 128:
+ pTileInfoOut->tileSplitBytes = 1;
+ break;
+ case 256:
+ pTileInfoOut->tileSplitBytes = 2;
+ break;
+ case 512:
+ pTileInfoOut->tileSplitBytes = 3;
+ break;
+ case 1024:
+ pTileInfoOut->tileSplitBytes = 4;
+ break;
+ case 2048:
+ pTileInfoOut->tileSplitBytes = 5;
+ break;
+ case 4096:
+ pTileInfoOut->tileSplitBytes = 6;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->tileSplitBytes = 0;
+ break;
+ }
+ }
+ else
+ {
+ switch (pTileInfoIn->banks)
+ {
+ case 0:
+ pTileInfoOut->banks = 2;
+ break;
+ case 1:
+ pTileInfoOut->banks = 4;
+ break;
+ case 2:
+ pTileInfoOut->banks = 8;
+ break;
+ case 3:
+ pTileInfoOut->banks = 16;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->banks = 2;
+ break;
+ }
+
+ switch (pTileInfoIn->bankWidth)
+ {
+ case 0:
+ pTileInfoOut->bankWidth = 1;
+ break;
+ case 1:
+ pTileInfoOut->bankWidth = 2;
+ break;
+ case 2:
+ pTileInfoOut->bankWidth = 4;
+ break;
+ case 3:
+ pTileInfoOut->bankWidth = 8;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->bankWidth = 1;
+ break;
+ }
+
+ switch (pTileInfoIn->bankHeight)
+ {
+ case 0:
+ pTileInfoOut->bankHeight = 1;
+ break;
+ case 1:
+ pTileInfoOut->bankHeight = 2;
+ break;
+ case 2:
+ pTileInfoOut->bankHeight = 4;
+ break;
+ case 3:
+ pTileInfoOut->bankHeight = 8;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->bankHeight = 1;
+ break;
+ }
+
+ switch (pTileInfoIn->macroAspectRatio)
+ {
+ case 0:
+ pTileInfoOut->macroAspectRatio = 1;
+ break;
+ case 1:
+ pTileInfoOut->macroAspectRatio = 2;
+ break;
+ case 2:
+ pTileInfoOut->macroAspectRatio = 4;
+ break;
+ case 3:
+ pTileInfoOut->macroAspectRatio = 8;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->macroAspectRatio = 1;
+ break;
+ }
+
+ switch (pTileInfoIn->tileSplitBytes)
+ {
+ case 0:
+ pTileInfoOut->tileSplitBytes = 64;
+ break;
+ case 1:
+ pTileInfoOut->tileSplitBytes = 128;
+ break;
+ case 2:
+ pTileInfoOut->tileSplitBytes = 256;
+ break;
+ case 3:
+ pTileInfoOut->tileSplitBytes = 512;
+ break;
+ case 4:
+ pTileInfoOut->tileSplitBytes = 1024;
+ break;
+ case 5:
+ pTileInfoOut->tileSplitBytes = 2048;
+ break;
+ case 6:
+ pTileInfoOut->tileSplitBytes = 4096;
+ break;
+ default:
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ pTileInfoOut->tileSplitBytes = 64;
+ break;
+ }
+ }
+
+ if (pTileInfoIn != pTileInfoOut)
+ {
+ pTileInfoOut->pipeConfig = pTileInfoIn->pipeConfig;
+ }
+ }
+ else
+ {
+ ADDR_ASSERT_ALWAYS();
+ retCode = ADDR_INVALIDPARAMS;
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeSurfaceInfo
+* @brief
+* Entry of EgBasedAddrLib ComputeSurfaceInfo
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeSurfaceInfo(
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ if (pIn->numSamples < pIn->numFrags)
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+
+ ADDR_TILEINFO tileInfo = {0};
+
+ if (retCode == ADDR_OK)
+ {
+ // Uses internal tile info if pOut does not have a valid pTileInfo
+ if (pOut->pTileInfo == NULL)
+ {
+ pOut->pTileInfo = &tileInfo;
+ }
+
+ if (!DispatchComputeSurfaceInfo(pIn, pOut))
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+
+ // Returns an index
+ pOut->tileIndex = HwlPostCheckTileIndex(pOut->pTileInfo,
+ pOut->tileMode,
+ pOut->tileType,
+ pOut->tileIndex);
+
+ if (IsMacroTiled(pOut->tileMode) && (pOut->macroModeIndex == TileIndexInvalid))
+ {
+ pOut->macroModeIndex = HwlComputeMacroModeIndex(pOut->tileIndex,
+ pIn->flags,
+ pIn->bpp,
+ pIn->numSamples,
+ pOut->pTileInfo);
+ }
+
+ // Resets pTileInfo to NULL if the internal tile info is used
+ if (pOut->pTileInfo == &tileInfo)
+ {
+#if DEBUG
+ // Client does not pass in a valid pTileInfo
+ if (IsMacroTiled(pOut->tileMode))
+ {
+ // If a valid index is returned, then no pTileInfo is okay
+ ADDR_ASSERT(!m_configFlags.useTileIndex || pOut->tileIndex != TileIndexInvalid);
+
+ if (!IsTileInfoAllZero(pIn->pTileInfo))
+ {
+ // The initial value of pIn->pTileInfo is copied to tileInfo
+ // We do not expect any of these value to be changed nor any 0 of inputs
+ ADDR_ASSERT(tileInfo.banks == pIn->pTileInfo->banks);
+ ADDR_ASSERT(tileInfo.bankWidth == pIn->pTileInfo->bankWidth);
+ ADDR_ASSERT(tileInfo.bankHeight == pIn->pTileInfo->bankHeight);
+ ADDR_ASSERT(tileInfo.macroAspectRatio == pIn->pTileInfo->macroAspectRatio);
+ ADDR_ASSERT(tileInfo.tileSplitBytes == pIn->pTileInfo->tileSplitBytes);
+ }
+ }
+#endif
+ pOut->pTileInfo = NULL;
+ }
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeSurfaceAddrFromCoord
+* @brief
+* Entry of EgBasedAddrLib ComputeSurfaceAddrFromCoord
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeSurfaceAddrFromCoord(
+ const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ if (
+#if !ALT_TEST // Overflow test needs this out-of-boundary coord
+ (pIn->x > pIn->pitch) ||
+ (pIn->y > pIn->height) ||
+#endif
+ (pIn->numSamples > m_maxSamples))
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+ else
+ {
+ pOut->addr = DispatchComputeSurfaceAddrFromCoord(pIn, pOut);
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeSurfaceCoordFromAddr
+* @brief
+* Entry of EgBasedAddrLib ComputeSurfaceCoordFromAddr
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeSurfaceCoordFromAddr(
+ const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ if ((pIn->bitPosition >= 8) ||
+ (pIn->numSamples > m_maxSamples))
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+ else
+ {
+ DispatchComputeSurfaceCoordFromAddr(pIn, pOut);
+ }
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeSliceTileSwizzle
+* @brief
+* Entry of EgBasedAddrLib ComputeSurfaceCoordFromAddr
+* @return
+* ADDR_E_RETURNCODE
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE EgBasedAddrLib::HwlComputeSliceTileSwizzle(
+ const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn, ///< [in] input structure
+ ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut ///< [out] output structure
+ ) const
+{
+ ADDR_E_RETURNCODE retCode = ADDR_OK;
+
+ if (pIn->pTileInfo && (pIn->pTileInfo->banks > 0))
+ {
+
+ pOut->tileSwizzle = ComputeSliceTileSwizzle(pIn->tileMode,
+ pIn->baseSwizzle,
+ pIn->slice,
+ pIn->baseAddr,
+ pIn->pTileInfo);
+ }
+ else
+ {
+ retCode = ADDR_INVALIDPARAMS;
+ }
+
+ return retCode;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeHtileBpp
+*
+* @brief
+* Compute htile bpp
+*
+* @return
+* Htile bpp
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::HwlComputeHtileBpp(
+ BOOL_32 isWidth8, ///< [in] TRUE if block width is 8
+ BOOL_32 isHeight8 ///< [in] TRUE if block height is 8
+ ) const
+{
+ // only support 8x8 mode
+ ADDR_ASSERT(isWidth8 && isHeight8);
+ return 32;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlComputeHtileBaseAlign
+*
+* @brief
+* Compute htile base alignment
+*
+* @return
+* Htile base alignment
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::HwlComputeHtileBaseAlign(
+ BOOL_32 isTcCompatible, ///< [in] if TC compatible
+ BOOL_32 isLinear, ///< [in] if it is linear mode
+ ADDR_TILEINFO* pTileInfo ///< [in] Tile info
+ ) const
+{
+ UINT_32 baseAlign = m_pipeInterleaveBytes * HwlGetPipes(pTileInfo);
+
+ if (isTcCompatible)
+ {
+ ADDR_ASSERT(pTileInfo != NULL);
+ if (pTileInfo)
+ {
+ baseAlign *= pTileInfo->banks;
+ }
+ }
+
+ return baseAlign;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlGetPitchAlignmentMicroTiled
+*
+* @brief
+* Compute 1D tiled surface pitch alignment, calculation results are returned through
+* output parameters.
+*
+* @return
+* pitch alignment
+***************************************************************************************************
+*/
+UINT_32 EgBasedAddrLib::HwlGetPitchAlignmentMicroTiled(
+ AddrTileMode tileMode, ///< [in] tile mode
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32 numSamples ///< [in] number of samples
+ ) const
+{
+ UINT_32 pitchAlign;
+
+ UINT_32 microTileThickness = ComputeSurfaceThickness(tileMode);
+
+ UINT_32 pixelsPerMicroTile;
+ UINT_32 pixelsPerPipeInterleave;
+ UINT_32 microTilesPerPipeInterleave;
+
+ //
+ // Special workaround for depth/stencil buffer, use 8 bpp to meet larger requirement for
+ // stencil buffer since pitch alignment is related to bpp.
+ // For a depth only buffer do not set this.
+ //
+ // Note: this actually does not work for mipmap but mipmap depth texture is not really
+ // sampled with mipmap.
+ //
+ if (flags.depth && !flags.noStencil)
+ {
+ bpp = 8;
+ }
+
+ pixelsPerMicroTile = MicroTilePixels * microTileThickness;
+ pixelsPerPipeInterleave = BYTES_TO_BITS(m_pipeInterleaveBytes) / (bpp * numSamples);
+ microTilesPerPipeInterleave = pixelsPerPipeInterleave / pixelsPerMicroTile;
+
+ pitchAlign = Max(MicroTileWidth, microTilesPerPipeInterleave * MicroTileWidth);
+
+ return pitchAlign;
+}
+
+/**
+***************************************************************************************************
+* EgBasedAddrLib::HwlGetSizeAdjustmentMicroTiled
+*
+* @brief
+* Adjust 1D tiled surface pitch and slice size
+*
+* @return
+* Logical slice size in bytes
+***************************************************************************************************
+*/
+UINT_64 EgBasedAddrLib::HwlGetSizeAdjustmentMicroTiled(
+ UINT_32 thickness, ///< [in] thickness
+ UINT_32 bpp, ///< [in] bits per pixel
+ ADDR_SURFACE_FLAGS flags, ///< [in] surface flags
+ UINT_32 numSamples, ///< [in] number of samples
+ UINT_32 baseAlign, ///< [in] base alignment
+ UINT_32 pitchAlign, ///< [in] pitch alignment
+ UINT_32* pPitch, ///< [in/out] pointer to pitch
+ UINT_32* pHeight ///< [in/out] pointer to height
+ ) const
+{
+ UINT_64 logicalSliceSize;
+ UINT_64 physicalSliceSize;
+
+ UINT_32 pitch = *pPitch;
+ UINT_32 height = *pHeight;
+
+ // Logical slice: pitch * height * bpp * numSamples (no 1D MSAA so actually numSamples == 1)
+ logicalSliceSize = BITS_TO_BYTES(static_cast<UINT_64>(pitch) * height * bpp * numSamples);
+
+ // Physical slice: multiplied by thickness
+ physicalSliceSize = logicalSliceSize * thickness;
+
+ //
+ // R800 will always pad physical slice size to baseAlign which is pipe_interleave_bytes
+ //
+ ADDR_ASSERT((physicalSliceSize % baseAlign) == 0)
+
+ return logicalSliceSize;
+}
+