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Diffstat (limited to 'src/amd/addrlib/inc/addrinterface.h')
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diff --git a/src/amd/addrlib/inc/addrinterface.h b/src/amd/addrlib/inc/addrinterface.h new file mode 100644 index 00000000000..1a2690970be --- /dev/null +++ b/src/amd/addrlib/inc/addrinterface.h @@ -0,0 +1,3715 @@ +/* + * Copyright © 2007-2018 Advanced Micro Devices, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ + +/** +**************************************************************************************************** +* @file addrinterface.h +* @brief Contains the addrlib interfaces declaration and parameter defines +**************************************************************************************************** +*/ +#ifndef __ADDR_INTERFACE_H__ +#define __ADDR_INTERFACE_H__ + +#include "addrtypes.h" + +#if defined(__cplusplus) +extern "C" +{ +#endif + +#define ADDRLIB_VERSION_MAJOR 6 +#define ADDRLIB_VERSION_MINOR 2 +#define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR) + +/// Virtually all interface functions need ADDR_HANDLE as first parameter +typedef VOID* ADDR_HANDLE; + +/// Client handle used in callbacks +typedef VOID* ADDR_CLIENT_HANDLE; + +/** +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Callback functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)( +* const ADDR_ALLOCSYSMEM_INPUT* pInput); +* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)( +* VOID* pVirtAddr); +* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)( +* const ADDR_DEBUGPRINT_INPUT* pInput); +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Create/Destroy/Config functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrCreate() +* AddrDestroy() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Surface functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeSurfaceInfo() +* AddrComputeSurfaceAddrFromCoord() +* AddrComputeSurfaceCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // HTile functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeHtileInfo() +* AddrComputeHtileAddrFromCoord() +* AddrComputeHtileCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // C-mask functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeCmaskInfo() +* AddrComputeCmaskAddrFromCoord() +* AddrComputeCmaskCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // F-mask functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeFmaskInfo() +* AddrComputeFmaskAddrFromCoord() +* AddrComputeFmaskCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Element/Utility functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* ElemFlt32ToDepthPixel() +* ElemFlt32ToColorPixel() +* AddrExtractBankPipeSwizzle() +* AddrCombineBankPipeSwizzle() +* AddrComputeSliceSwizzle() +* AddrConvertTileInfoToHW() +* AddrConvertTileIndex() +* AddrConvertTileIndex1() +* AddrGetTileIndex() +* AddrComputeBaseSwizzle() +* AddrUseTileIndex() +* AddrUseCombinedSwizzle() +* +**/ + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Callback functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* @brief channel setting structure +**************************************************************************************************** +*/ +typedef union _ADDR_CHANNEL_SETTING +{ + struct + { + UINT_8 valid : 1; ///< Indicate whehter this channel setting is valid + UINT_8 channel : 2; ///< 0 for x channel, 1 for y channel, 2 for z channel + UINT_8 index : 5; ///< Channel index + }; + UINT_8 value; ///< Value +} ADDR_CHANNEL_SETTING; + +/** +**************************************************************************************************** +* @brief address equation key structure +**************************************************************************************************** +*/ +typedef union _ADDR_EQUATION_KEY +{ + struct + { + UINT_32 log2ElementBytes : 3; ///< Log2 of Bytes per pixel + UINT_32 tileMode : 5; ///< Tile mode + UINT_32 microTileType : 3; ///< Micro tile type + UINT_32 pipeConfig : 5; ///< pipe config + UINT_32 numBanksLog2 : 3; ///< Number of banks log2 + UINT_32 bankWidth : 4; ///< Bank width + UINT_32 bankHeight : 4; ///< Bank height + UINT_32 macroAspectRatio : 3; ///< Macro tile aspect ratio + UINT_32 prt : 1; ///< SI only, indicate whether this equation is for prt + UINT_32 reserved : 1; ///< Reserved bit + } fields; + UINT_32 value; +} ADDR_EQUATION_KEY; + +/** +**************************************************************************************************** +* @brief address equation structure +**************************************************************************************************** +*/ +#define ADDR_MAX_EQUATION_BIT 20u + +// Invalid equation index +#define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF + +typedef struct _ADDR_EQUATION +{ + ADDR_CHANNEL_SETTING addr[ADDR_MAX_EQUATION_BIT]; ///< addr setting + ///< each bit is result of addr ^ xor ^ xor2 + ADDR_CHANNEL_SETTING xor1[ADDR_MAX_EQUATION_BIT]; ///< xor setting + ADDR_CHANNEL_SETTING xor2[ADDR_MAX_EQUATION_BIT]; ///< xor2 setting + UINT_32 numBits; ///< The number of bits in equation + BOOL_32 stackedDepthSlices; ///< TRUE if depth slices are treated as being + ///< stacked vertically prior to swizzling +} ADDR_EQUATION; + +/** +**************************************************************************************************** +* @brief Alloc system memory flags. +* @note These flags are reserved for future use and if flags are added will minimize the impact +* of the client. +**************************************************************************************************** +*/ +typedef union _ADDR_ALLOCSYSMEM_FLAGS +{ + struct + { + UINT_32 reserved : 32; ///< Reserved for future use. + } fields; + UINT_32 value; + +} ADDR_ALLOCSYSMEM_FLAGS; + +/** +**************************************************************************************************** +* @brief Alloc system memory input structure +**************************************************************************************************** +*/ +typedef struct _ADDR_ALLOCSYSMEM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_ALLOCSYSMEM_FLAGS flags; ///< System memory flags. + UINT_32 sizeInBytes; ///< System memory allocation size in bytes. + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_ALLOCSYSMEM_INPUT; + +/** +**************************************************************************************************** +* ADDR_ALLOCSYSMEM +* @brief +* Allocate system memory callback function. Returns valid pointer on success. +**************************************************************************************************** +*/ +typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)( + const ADDR_ALLOCSYSMEM_INPUT* pInput); + +/** +**************************************************************************************************** +* @brief Free system memory input structure +**************************************************************************************************** +*/ +typedef struct _ADDR_FREESYSMEM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + VOID* pVirtAddr; ///< Virtual address + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_FREESYSMEM_INPUT; + +/** +**************************************************************************************************** +* ADDR_FREESYSMEM +* @brief +* Free system memory callback function. +* Returns ADDR_OK on success. +**************************************************************************************************** +*/ +typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)( + const ADDR_FREESYSMEM_INPUT* pInput); + +/** +**************************************************************************************************** +* @brief Print debug message input structure +**************************************************************************************************** +*/ +typedef struct _ADDR_DEBUGPRINT_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + CHAR* pDebugString; ///< Debug print string + va_list ap; ///< Variable argument list + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_DEBUGPRINT_INPUT; + +/** +**************************************************************************************************** +* ADDR_DEBUGPRINT +* @brief +* Print debug message callback function. +* Returns ADDR_OK on success. +**************************************************************************************************** +*/ +typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)( + const ADDR_DEBUGPRINT_INPUT* pInput); + +/** +**************************************************************************************************** +* ADDR_CALLBACKS +* +* @brief +* Address Library needs client to provide system memory alloc/free routines. +**************************************************************************************************** +*/ +typedef struct _ADDR_CALLBACKS +{ + ADDR_ALLOCSYSMEM allocSysMem; ///< Routine to allocate system memory + ADDR_FREESYSMEM freeSysMem; ///< Routine to free system memory + ADDR_DEBUGPRINT debugPrint; ///< Routine to print debug message +} ADDR_CALLBACKS; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Create/Destroy functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR_CREATE_FLAGS +* +* @brief +* This structure is used to pass some setup in creation of AddrLib +* @note +**************************************************************************************************** +*/ +typedef union _ADDR_CREATE_FLAGS +{ + struct + { + UINT_32 noCubeMipSlicesPad : 1; ///< Turn cubemap faces padding off + UINT_32 fillSizeFields : 1; ///< If clients fill size fields in all input and + /// output structure + UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid + UINT_32 useCombinedSwizzle : 1; ///< Use combined tile swizzle + UINT_32 checkLast2DLevel : 1; ///< Check the last 2D mip sub level + UINT_32 useHtileSliceAlign : 1; ///< Do htile single slice alignment + UINT_32 allowLargeThickTile : 1; ///< Allow 64*thickness*bytesPerPixel > rowSize + UINT_32 reserved : 25; ///< Reserved bits for future use + }; + + UINT_32 value; +} ADDR_CREATE_FLAGS; + +/** +**************************************************************************************************** +* ADDR_REGISTER_VALUE +* +* @brief +* Data from registers to setup AddrLib global data, used in AddrCreate +**************************************************************************************************** +*/ +typedef struct _ADDR_REGISTER_VALUE +{ + UINT_32 gbAddrConfig; ///< For R8xx, use GB_ADDR_CONFIG register value. + /// For R6xx/R7xx, use GB_TILING_CONFIG. + /// But they can be treated as the same. + /// if this value is 0, use chip to set default value + UINT_32 backendDisables; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled. + /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE + + /// R800 registers----------------------------------------------- + UINT_32 noOfBanks; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK + /// No enums for this value in h/w header files + /// 0: 4 + /// 1: 8 + /// 2: 16 + UINT_32 noOfRanks; /// MC_ARB_RAMCFG.NOOFRANK + /// 0: 1 + /// 1: 2 + /// SI (R1000) registers----------------------------------------- + const UINT_32* pTileConfig; ///< Global tile setting tables + UINT_32 noOfEntries; ///< Number of entries in pTileConfig + + ///< CI registers------------------------------------------------- + const UINT_32* pMacroTileConfig; ///< Global macro tile mode table + UINT_32 noOfMacroEntries; ///< Number of entries in pMacroTileConfig + + ///< GFX9 HW parameters + UINT_32 blockVarSizeLog2; ///< SW_VAR_* block size +} ADDR_REGISTER_VALUE; + +/** +**************************************************************************************************** +* ADDR_CREATE_INPUT +* +* @brief +* Parameters use to create an AddrLib Object. Caller must provide all fields. +* +**************************************************************************************************** +*/ +typedef struct _ADDR_CREATE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 chipEngine; ///< Chip Engine + UINT_32 chipFamily; ///< Chip Family + UINT_32 chipRevision; ///< Chip Revision + ADDR_CALLBACKS callbacks; ///< Callbacks for sysmem alloc/free/print + ADDR_CREATE_FLAGS createFlags; ///< Flags to setup AddrLib + ADDR_REGISTER_VALUE regValue; ///< Data from registers to setup AddrLib global data + ADDR_CLIENT_HANDLE hClient; ///< Client handle + UINT_32 minPitchAlignPixels; ///< Minimum pitch alignment in pixels +} ADDR_CREATE_INPUT; + +/** +**************************************************************************************************** +* ADDR_CREATEINFO_OUTPUT +* +* @brief +* Return AddrLib handle to client driver +* +**************************************************************************************************** +*/ +typedef struct _ADDR_CREATE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_HANDLE hLib; ///< Address lib handle + + UINT_32 numEquations; ///< Number of equations in the table + const ADDR_EQUATION* pEquationTable; ///< Pointer to the equation table +} ADDR_CREATE_OUTPUT; + +/** +**************************************************************************************************** +* AddrCreate +* +* @brief +* Create AddrLib object, must be called before any interface calls +* +* @return +* ADDR_OK if successful +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrCreate( + const ADDR_CREATE_INPUT* pAddrCreateIn, + ADDR_CREATE_OUTPUT* pAddrCreateOut); + +/** +**************************************************************************************************** +* AddrDestroy +* +* @brief +* Destroy AddrLib object, must be called to free internally allocated resources. +* +* @return +* ADDR_OK if successful +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrDestroy( + ADDR_HANDLE hLib); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Surface functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* @brief +* Bank/tiling parameters. On function input, these can be set as desired or +* left 0 for AddrLib to calculate/default. On function output, these are the actual +* parameters used. +* @note +* Valid bankWidth/bankHeight value: +* 1,2,4,8. They are factors instead of pixels or bytes. +* +* The bank number remains constant across each row of the +* macro tile as each pipe is selected, so the number of +* tiles in the x direction with the same bank number will +* be bank_width * num_pipes. +**************************************************************************************************** +*/ +typedef struct _ADDR_TILEINFO +{ + /// Any of these parameters can be set to 0 to use the HW default. + UINT_32 banks; ///< Number of banks, numerical value + UINT_32 bankWidth; ///< Number of tiles in the X direction in the same bank + UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank + UINT_32 macroAspectRatio; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1 + UINT_32 tileSplitBytes; ///< Tile split size, in bytes + AddrPipeCfg pipeConfig; ///< Pipe Config = HW enum + 1 +} ADDR_TILEINFO; + +// Create a define to avoid client change. The removal of R800 is because we plan to implement SI +// within 800 HWL - An AddrPipeCfg is added in above data structure +typedef ADDR_TILEINFO ADDR_R800_TILEINFO; + +/** +**************************************************************************************************** +* @brief +* Information needed by quad buffer stereo support +**************************************************************************************************** +*/ +typedef struct _ADDR_QBSTEREOINFO +{ + UINT_32 eyeHeight; ///< Height (in pixel rows) to right eye + UINT_32 rightOffset; ///< Offset (in bytes) to right eye + UINT_32 rightSwizzle; ///< TileSwizzle for right eyes +} ADDR_QBSTEREOINFO; + +/** +**************************************************************************************************** +* ADDR_SURFACE_FLAGS +* +* @brief +* Surface flags +**************************************************************************************************** +*/ +typedef union _ADDR_SURFACE_FLAGS +{ + struct + { + UINT_32 color : 1; ///< Flag indicates this is a color buffer + UINT_32 depth : 1; ///< Flag indicates this is a depth/stencil buffer + UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer + UINT_32 texture : 1; ///< Flag indicates this is a texture + UINT_32 cube : 1; ///< Flag indicates this is a cubemap + UINT_32 volume : 1; ///< Flag indicates this is a volume texture + UINT_32 fmask : 1; ///< Flag indicates this is an fmask + UINT_32 cubeAsArray : 1; ///< Flag indicates if treat cubemap as arrays + UINT_32 compressZ : 1; ///< Flag indicates z buffer is compressed + UINT_32 overlay : 1; ///< Flag indicates this is an overlay surface + UINT_32 noStencil : 1; ///< Flag indicates this depth has no separate stencil + UINT_32 display : 1; ///< Flag indicates this should match display controller req. + UINT_32 opt4Space : 1; ///< Flag indicates this surface should be optimized for space + /// i.e. save some memory but may lose performance + UINT_32 prt : 1; ///< Flag for partially resident texture + UINT_32 qbStereo : 1; ///< Quad buffer stereo surface + UINT_32 pow2Pad : 1; ///< SI: Pad to pow2, must set for mipmap (include level0) + UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce + UINT_32 dccCompatible : 1; ///< VI: whether to make MSAA surface support dcc fast clear + UINT_32 dccPipeWorkaround : 1; ///< VI: whether to workaround the HW limit that + /// dcc can't be enabled if pipe config of tile mode + /// is different from that of ASIC, this flag + /// is address lib internal flag, client should ignore it + UINT_32 czDispCompatible : 1; ///< SI+: CZ family has a HW bug needs special alignment. + /// This flag indicates we need to follow the + /// alignment with CZ families or other ASICs under + /// PX configuration + CZ. + UINT_32 nonSplit : 1; ///< CI: depth texture should not be split + UINT_32 disableLinearOpt : 1; ///< Disable tile mode optimization to linear + UINT_32 needEquation : 1; ///< Make the surface tile setting equation compatible. + /// This flag indicates we need to override tile + /// mode to PRT_* tile mode to disable slice rotation, + /// which is needed by swizzle pattern equation. + UINT_32 skipIndicesOutput : 1; ///< Skipping indices in output. + UINT_32 rotateDisplay : 1; ///< Rotate micro tile type + UINT_32 minimizeAlignment : 1; ///< Minimize alignment + UINT_32 preferEquation : 1; ///< Return equation index without adjusting tile mode + UINT_32 matchStencilTileCfg : 1; ///< Select tile index of stencil as well as depth surface + /// to make sure they share same tile config parameters + UINT_32 disallowLargeThickDegrade : 1; ///< Disallow large thick tile degrade + UINT_32 reserved : 1; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_SURFACE_FLAGS; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_INFO_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrFormat format; ///< If format is set to valid one, bpp/width/height + /// might be overwritten + UINT_32 bpp; ///< Bits per pixel + UINT_32 numSamples; ///< Number of samples + UINT_32 width; ///< Width, in pixels + UINT_32 height; ///< Height, in pixels + UINT_32 numSlices; ///< Number of surface slices or depth + UINT_32 slice; ///< Slice index + UINT_32 mipLevel; ///< Current mipmap level + UINT_32 numMipLevels; ///< Number of mips in mip chain + ADDR_SURFACE_FLAGS flags; ///< Surface type flags + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Set to 0 to default/calculate + AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1 + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + UINT_32 basePitch; ///< Base level pitch in pixels, 0 means ignored, is a + /// must for mip levels from SI+. + /// Don't use pitch in blocks for compressed formats! + UINT_32 maxBaseAlign; ///< Max base alignment request from client + UINT_32 pitchAlign; ///< Pitch alignment request from client + UINT_32 heightAlign; ///< Height alignment request from client +} ADDR_COMPUTE_SURFACE_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_INFO_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfInfo +* @note + Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch + Pixel: Original pixel +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in elements (in blocks for compressed formats) + UINT_32 height; ///< Height in elements (in blocks for compressed formats) + UINT_32 depth; ///< Number of slice/depth + UINT_64 surfSize; ///< Surface size in bytes + AddrTileMode tileMode; ///< Actual tile mode. May differ from that in input + UINT_32 baseAlign; ///< Base address alignment + UINT_32 pitchAlign; ///< Pitch alignment, in elements + UINT_32 heightAlign; ///< Height alignment, in elements + UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture + UINT_32 bpp; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit) + UINT_32 pixelPitch; ///< Pitch in original pixels + UINT_32 pixelHeight; ///< Height in original pixels + UINT_32 pixelBits; ///< Original bits per pixel, passed from input + UINT_64 sliceSize; ///< Size of slice specified by input's slice + /// The result is controlled by surface flags & createFlags + /// By default this value equals to surfSize for volume + UINT_32 pitchTileMax; ///< PITCH_TILE_MAX value for h/w register + UINT_32 heightTileMax; ///< HEIGHT_TILE_MAX value for h/w register + UINT_32 sliceTileMax; ///< SLICE_TILE_MAX value for h/w register + + UINT_32 numSamples; ///< Pass the effective numSamples processed in this call + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Filled in if 0 on input + AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1 + INT_32 tileIndex; ///< Tile index, MAY be "downgraded" + + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + /// Output flags + struct + { + /// Special information to work around SI mipmap swizzle bug UBTS #317508 + UINT_32 last2DLevel : 1; ///< TRUE if this is the last 2D(3D) tiled + ///< Only meaningful when create flag checkLast2DLevel is set + UINT_32 tcCompatible : 1; ///< If the surface can be shader compatible + UINT_32 dccUnsupport : 1; ///< If the surface can support DCC compressed rendering + UINT_32 prtTileIndex : 1; ///< SI only, indicate the returned tile index is for PRT + ///< If address lib return true for mip 0, client should set prt flag + ///< for child mips in subsequent compute surface info calls + UINT_32 reserved :28; ///< Reserved bits + }; + + UINT_32 equationIndex; ///< Equation index in the equation table; + + UINT_32 blockWidth; ///< Width in element inside one block(1D->Micro, 2D->Macro) + UINT_32 blockHeight; ///< Height in element inside one block(1D->Micro, 2D->Macro) + UINT_32 blockSlices; ///< Slice number inside one block(1D->Micro, 2D->Macro) + + /// Stereo info + ADDR_QBSTEREOINFO* pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE + + INT_32 stencilTileIdx; ///< stencil tile index output when matchStencilTileCfg was set +} ADDR_COMPUTE_SURFACE_INFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeSurfaceInfo +* +* @brief +* Compute surface width/height/depth/alignments and suitable tiling mode +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, + ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 sample; ///< Sample index, use fragment index for EQAA + + UINT_32 bpp; ///< Bits per pixel + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Surface depth + UINT_32 numSamples; ///< Number of samples + + AddrTileMode tileMode; ///< Tile mode + BOOL_32 isDepth; ///< TRUE if the surface uses depth sample ordering within + /// micro tile. Textures can also choose depth sample order + UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles + /// the case that components are stored separately + UINT_32 compBits; ///< The component bits actually needed(for planar surface) + + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Used for 1D tiling above + AddrTileType tileType; ///< See defintion of AddrTileType + struct + { + UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture + /// only flag. Only non-RT texture can set this to TRUE + UINT_32 reserved :31; ///< Reserved for future use. + }; + // 2D tiling needs following structure + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; +} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfaceAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Byte address + UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7. + /// For surface bpp < 8, e.g. FMT_1. + UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block) +} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeSurfaceAddrFromCoord +* +* @brief +* Compute surface address from a given coordinate. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes + UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8, + /// e.g. FMT_1; + UINT_32 bpp; ///< Bits per pixel + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSlices; ///< Surface depth + UINT_32 numSamples; ///< Number of samples + + AddrTileMode tileMode; ///< Tile mode + BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile. + /// Note: Textures can choose depth sample order as well. + UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles + /// the case that components are stored separately + UINT_32 compBits; ///< The component bits actually needed(for planar surface) + + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Used for 1D tiling above + AddrTileType tileType; ///< See defintion of AddrTileType + struct + { + UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture + /// only flag. Only non-RT texture can set this to TRUE + UINT_32 reserved :31; ///< Reserved for future use. + }; + // 2D tiling needs following structure + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; +} ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfaceCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 sample; ///< Index of samples, means fragment index for EQAA +} ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeSurfaceCoordFromAddr +* +* @brief +* Compute coordinate from a given surface address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// HTile functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR_HTILE_FLAGS +* +* @brief +* HTILE flags +**************************************************************************************************** +*/ +typedef union _ADDR_HTILE_FLAGS +{ + struct + { + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 skipTcCompatSizeAlign : 1; ///< Flag indicates that addrLib will not align htile + /// size to 256xBankxPipe when computing tc-compatible + /// htile info. + UINT_32 reserved : 30; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_HTILE_FLAGS; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_INFO_INPUT +* +* @brief +* Input structure of AddrComputeHtileInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_HTILE_FLAGS flags; ///< HTILE flags + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + AddrHtileBlockSize blockWidth; ///< 4 or 8. EG above only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. EG above only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_HTILE_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_INFO_OUTPUT +* +* @brief +* Output structure of AddrComputeHtileInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this + /// HTile buffer. This might be larger than original depth + /// buffer pitch when called with an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_64 htileBytes; ///< Size of HTILE buffer, in bytes + UINT_32 baseAlign; ///< Base alignment + UINT_32 bpp; ///< Bits per pixel for HTILE is how many bits for an 8x8 block! + UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape + UINT_32 macroHeight; ///< Macro height in pixels + UINT_64 sliceSize; ///< Slice size, in bytes. + BOOL_32 sliceInterleaved; ///< Flag to indicate if different slice's htile is interleaved + /// Compute engine clear can't be used if htile is interleaved + BOOL_32 nextMipLevelCompressible; ///< Flag to indicate whether HTILE can be enabled in + /// next mip level, it also indicates if memory set based + /// fast clear can be used for current mip level. +} ADDR_COMPUTE_HTILE_INFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeHtileInfo +* +* @brief +* Compute Htile pitch, height, base alignment and size in bytes +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_INFO_INPUT* pIn, + ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeHtileAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slice + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + ADDR_HTILE_FLAGS flags; ///< htile flags + AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid + UINT_32 bpp; ///< depth/stencil buffer bit per pixel size + UINT_32 zStencilAddr; ///< tcCompatible Z/Stencil surface address +} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeHtileAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes + UINT_32 bitPosition; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method. + /// So we keep bitPosition for HTILE as well +} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeHtileAddrFromCoord +* +* @brief +* Compute Htile address according to coordinates (of depth buffer) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeHtileCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + UINT_32 bitPosition; ///< Bit position 0 or 4. CMASK and HTILE share some methods + /// so we keep bitPosition for HTILE as well + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height, in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeHtileCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index +} ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeHtileCoordFromAddr +* +* @brief +* Compute coordinates within depth buffer (1st pixel of a micro tile) according to +* Htile address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// C-mask functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR_CMASK_FLAGS +* +* @brief +* CMASK flags +**************************************************************************************************** +*/ +typedef union _ADDR_CMASK_FLAGS +{ + struct + { + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 reserved :31; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_CMASK_FLAGS; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_INFO_INPUT +* +* @brief +* Input structure of AddrComputeCmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_CMASK_FLAGS flags; ///< CMASK flags + UINT_32 pitch; ///< Pitch, in pixels, of color buffer + UINT_32 height; ///< Height, in pixels, of color buffer + UINT_32 numSlices; ///< Number of slices, of color buffer + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_INFO_OUTPUT +* +* @brief +* Output structure of AddrComputeCmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of color buffer which + /// this Cmask matches. The size might be larger than + /// original color buffer pitch when called with + /// an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_64 cmaskBytes; ///< Size in bytes of CMask buffer + UINT_32 baseAlign; ///< Base alignment + UINT_32 blockMax; ///< Cmask block size. Need this to set CB_COLORn_MASK register + UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape + UINT_32 macroHeight; ///< Macro height in pixels + UINT_64 sliceSize; ///< Slice size, in bytes. +} ADDR_COMPUTE_CMASK_INFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeCmaskInfo +* +* @brief +* Compute Cmask pitch, height, base alignment and size in bytes from color buffer +* info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_INFO_INPUT* pIn, + ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeCmaskAddrFromCoord +* +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_64 fmaskAddr; ///< Fmask addr for tc compatible Cmask + UINT_32 slice; ///< Slice index + UINT_32 pitch; ///< Pitch in pixels, of color buffer + UINT_32 height; ///< Height in pixels, of color buffer + UINT_32 numSlices; ///< Number of slices + UINT_32 bpp; + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_CMASK_FLAGS flags; ///< CMASK flags + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + ///< while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeCmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp, + /// so the address may be located in bit 0 (0) or 4 (4) +} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeCmaskAddrFromCoord +* +* @brief +* Compute Cmask address according to coordinates (of MSAA color buffer) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeCmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp, + /// so the address may be located in bit 0 (0) or 4 (4) + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeCmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index +} ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeCmaskCoordFromAddr +* +* @brief +* Compute coordinates within color buffer (1st pixel of a micro tile) according to +* Cmask address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// F-mask functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_INFO_INPUT +* +* @brief +* Input structure for AddrComputeFmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Number of slice/depth + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if the surface is for resolved fmask, only used + /// by H/W clients. S/W should always set it to FALSE. + UINT_32 reserved: 31; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Clients must give valid data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 +} ADDR_COMPUTE_FMASK_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_INFO_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch of fmask in pixels + UINT_32 height; ///< Height of fmask in pixels + UINT_32 numSlices; ///< Slices of fmask + UINT_64 fmaskBytes; ///< Size of fmask in bytes + UINT_32 baseAlign; ///< Base address alignment + UINT_32 pitchAlign; ///< Pitch alignment + UINT_32 heightAlign; ///< Height alignment + UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes + UINT_32 numSamples; ///< Number of samples, used for dump, export this since input + /// may be changed in 9xx and above + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Fmask can have different + /// bank_height from color buffer + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + UINT_64 sliceSize; ///< Size of slice in bytes +} ADDR_COMPUTE_FMASK_INFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeFmaskInfo +* +* @brief +* Compute Fmask pitch/height/depth/alignments and size in bytes +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn, + ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeFmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 plane; ///< Plane number + UINT_32 sample; ///< Sample index (fragment index for EQAA) + + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + + AddrTileMode tileMode; ///< Tile mode + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; + + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by H/W clients + UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. + UINT_32 reserved: 30; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Client must provide all data + +} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Fmask address + UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7. +} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeFmaskAddrFromCoord +* +* @brief +* Compute Fmask address according to coordinates (x,y,slice,sample,plane) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeFmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + UINT_32 bitPosition; ///< Bit position within addr, 0-7. + + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments + AddrTileMode tileMode; ///< Tile mode + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; + + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by HW components + UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. + UINT_32 reserved: 30; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + +} ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 plane; ///< Plane number + UINT_32 sample; ///< Sample index (fragment index for EQAA) +} ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeFmaskCoordFromAddr +* +* @brief +* Compute FMASK coordinate from an given address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Element/utility functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* AddrGetVersion +* +* @brief +* Get AddrLib version number +**************************************************************************************************** +*/ +UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); + +/** +**************************************************************************************************** +* AddrUseTileIndex +* +* @brief +* Return TRUE if tileIndex is enabled in this address library +**************************************************************************************************** +*/ +BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); + +/** +**************************************************************************************************** +* AddrUseCombinedSwizzle +* +* @brief +* Return TRUE if combined swizzle is enabled in this address library +**************************************************************************************************** +*/ +BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); + +/** +**************************************************************************************************** +* ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrExtractBankPipeSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 base256b; ///< Base256b value + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT; + +/** +**************************************************************************************************** +* ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrExtractBankPipeSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle +} ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT; + +/** +**************************************************************************************************** +* AddrExtractBankPipeSwizzle +* +* @brief +* Extract Bank and Pipe swizzle from base256b +* @return +* ADDR_OK if no error +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle( + ADDR_HANDLE hLib, + const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn, + ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrCombineBankPipeSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + UINT_64 baseAddr; ///< Base address (leave it zero for driver clients) + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrCombineBankPipeSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Combined swizzle +} ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT; + +/** +**************************************************************************************************** +* AddrCombineBankPipeSwizzle +* +* @brief +* Combine Bank and Pipe swizzle +* @return +* ADDR_OK if no error +* @note +* baseAddr here is full MCAddress instead of base256b +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT* pIn, + ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SLICESWIZZLE_INPUT +* +* @brief +* Input structure of AddrComputeSliceSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile Mode + UINT_32 baseSwizzle; ///< Base tile swizzle + UINT_32 slice; ///< Slice index + UINT_64 baseAddr; ///< Base address, driver should leave it 0 in most cases + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here! + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_SLICESWIZZLE_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_SLICESWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrComputeSliceSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Recalculated tileSwizzle value +} ADDR_COMPUTE_SLICESWIZZLE_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeSliceSwizzle +* +* @brief +* Extract Bank and Pipe swizzle from base256b +* @return +* ADDR_OK if no error +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn, + ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); + +/** +**************************************************************************************************** +* AddrSwizzleGenOption +* +* @brief +* Which swizzle generating options: legacy or linear +**************************************************************************************************** +*/ +typedef enum _AddrSwizzleGenOption +{ + ADDR_SWIZZLE_GEN_DEFAULT = 0, ///< As is in client driver implemention for swizzle + ADDR_SWIZZLE_GEN_LINEAR = 1, ///< Using a linear increment of swizzle +} AddrSwizzleGenOption; + +/** +**************************************************************************************************** +* AddrSwizzleOption +* +* @brief +* Controls how swizzle is generated +**************************************************************************************************** +*/ +typedef union _ADDR_SWIZZLE_OPTION +{ + struct + { + UINT_32 genOption : 1; ///< The way swizzle is generated, see AddrSwizzleGenOption + UINT_32 reduceBankBit : 1; ///< TRUE if we need reduce swizzle bits + UINT_32 reserved :30; ///< Reserved bits + }; + + UINT_32 value; + +} ADDR_SWIZZLE_OPTION; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_BASE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrComputeBaseSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_SWIZZLE_OPTION option; ///< Swizzle option + UINT_32 surfIndex; ///< Index of this surface type + AddrTileMode tileMode; ///< Tile Mode + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here! + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_BASE_SWIZZLE_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrComputeBaseSwizzle +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Combined swizzle +} ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeBaseSwizzle +* +* @brief +* Return a Combined Bank and Pipe swizzle base on surface based on surface type/index +* @return +* ADDR_OK if no error +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn, + ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ELEM_GETEXPORTNORM_INPUT +* +* @brief +* Input structure for ElemGetExportNorm +* +**************************************************************************************************** +*/ +typedef struct _ELEM_GETEXPORTNORM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrColorFormat format; ///< Color buffer format; Client should use ColorFormat + AddrSurfaceNumber num; ///< Surface number type; Client should use NumberType + AddrSurfaceSwap swap; ///< Surface swap byte swap; Client should use SurfaceSwap + UINT_32 numSamples; ///< Number of samples +} ELEM_GETEXPORTNORM_INPUT; + +/** +**************************************************************************************************** +* ElemGetExportNorm +* +* @brief +* Helper function to check one format can be EXPORT_NUM, which is a register +* CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600 +* family +* @note +* The implementation is only for r600. +* 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two +* clocks per export) +* 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one +* clock per export) +* +**************************************************************************************************** +*/ +BOOL_32 ADDR_API ElemGetExportNorm( + ADDR_HANDLE hLib, + const ELEM_GETEXPORTNORM_INPUT* pIn); + +/** +**************************************************************************************************** +* ELEM_FLT32TODEPTHPIXEL_INPUT +* +* @brief +* Input structure for addrFlt32ToDepthPixel +* +**************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrDepthFormat format; ///< Depth buffer format + ADDR_FLT_32 comps[2]; ///< Component values (Z/stencil) +} ELEM_FLT32TODEPTHPIXEL_INPUT; + +/** +**************************************************************************************************** +* ELEM_FLT32TODEPTHPIXEL_INPUT +* +* @brief +* Output structure for ElemFlt32ToDepthPixel +* +**************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer. + /// Client must provide enough storage for this type. + UINT_32 depthBase; ///< Tile base in bits for depth bits + UINT_32 stencilBase; ///< Tile base in bits for stencil bits + UINT_32 depthBits; ///< Bits for depth + UINT_32 stencilBits; ///< Bits for stencil +} ELEM_FLT32TODEPTHPIXEL_OUTPUT; + +/** +**************************************************************************************************** +* ElemFlt32ToDepthPixel +* +* @brief +* Convert a FLT_32 value to a depth/stencil pixel value +* +* @return +* Return code +* +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel( + ADDR_HANDLE hLib, + const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn, + ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ELEM_FLT32TOCOLORPIXEL_INPUT +* +* @brief +* Input structure for addrFlt32ToColorPixel +* +**************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrColorFormat format; ///< Color buffer format + AddrSurfaceNumber surfNum; ///< Surface number + AddrSurfaceSwap surfSwap; ///< Surface swap + ADDR_FLT_32 comps[4]; ///< Component values (r/g/b/a) +} ELEM_FLT32TOCOLORPIXEL_INPUT; + +/** +**************************************************************************************************** +* ELEM_FLT32TOCOLORPIXEL_INPUT +* +* @brief +* Output structure for ElemFlt32ToColorPixel +* +**************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_8* pPixel; ///< Real color value. Same data type as color buffer. + /// Client must provide enough storage for this type. +} ELEM_FLT32TOCOLORPIXEL_OUTPUT; + +/** +**************************************************************************************************** +* ElemFlt32ToColorPixel +* +* @brief +* Convert a FLT_32 value to a red/green/blue/alpha pixel value +* +* @return +* Return code +* +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel( + ADDR_HANDLE hLib, + const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn, + ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ElemSize +* +* @brief +* Get bits-per-element for specified format +* +* @return +* Bits-per-element of specified format +* +**************************************************************************************************** +*/ +UINT_32 ADDR_API ElemSize( + ADDR_HANDLE hLib, + AddrFormat format); + +/** +**************************************************************************************************** +* ADDR_CONVERT_TILEINFOTOHW_INPUT +* +* @brief +* Input structure for AddrConvertTileInfoToHW +* @note +* When reverse is TRUE, indices are igonred +**************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + BOOL_32 reverse; ///< Convert control flag. + /// FALSE: convert from real value to HW value; + /// TRUE: convert from HW value to real value. + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters with real value + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid + UINT_32 bpp; ///< Bits per pixel +} ADDR_CONVERT_TILEINFOTOHW_INPUT; + +/** +**************************************************************************************************** +* ADDR_CONVERT_TILEINFOTOHW_OUTPUT +* +* @brief +* Output structure for AddrConvertTileInfoToHW +**************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters with hardware register value + +} ADDR_CONVERT_TILEINFOTOHW_OUTPUT; + +/** +**************************************************************************************************** +* AddrConvertTileInfoToHW +* +* @brief +* Convert tile info from real value to hardware register value +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn, + ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_CONVERT_TILEINDEX_INPUT +* +* @brief +* Input structure for AddrConvertTileIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 tileIndex; ///< Tile index + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + UINT_32 bpp; ///< Bits per pixel + BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual +} ADDR_CONVERT_TILEINDEX_INPUT; + +/** +**************************************************************************************************** +* ADDR_CONVERT_TILEINDEX_OUTPUT +* +* @brief +* Output structure for AddrConvertTileIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrTileType tileType; ///< Tile type + ADDR_TILEINFO* pTileInfo; ///< Tile info + +} ADDR_CONVERT_TILEINDEX_OUTPUT; + +/** +**************************************************************************************************** +* AddrConvertTileIndex +* +* @brief +* Convert tile index to tile mode/type/info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINDEX_INPUT* pIn, + ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_GET_MACROMODEINDEX_INPUT +* +* @brief +* Input structure for AddrGetMacroModeIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_GET_MACROMODEINDEX_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + ADDR_SURFACE_FLAGS flags; ///< Surface flag + INT_32 tileIndex; ///< Tile index + UINT_32 bpp; ///< Bits per pixel + UINT_32 numFrags; ///< Number of color fragments +} ADDR_GET_MACROMODEINDEX_INPUT; + +/** +**************************************************************************************************** +* ADDR_GET_MACROMODEINDEX_OUTPUT +* +* @brief +* Output structure for AddrGetMacroModeIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) +} ADDR_GET_MACROMODEINDEX_OUTPUT; + +/** +**************************************************************************************************** +* AddrGetMacroModeIndex +* +* @brief +* Get macro mode index based on input parameters +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrGetMacroModeIndex( + ADDR_HANDLE hLib, + const ADDR_GET_MACROMODEINDEX_INPUT* pIn, + ADDR_GET_MACROMODEINDEX_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_CONVERT_TILEINDEX1_INPUT +* +* @brief +* Input structure for AddrConvertTileIndex1 (without macro mode index) +**************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 tileIndex; ///< Tile index + UINT_32 bpp; ///< Bits per pixel + UINT_32 numSamples; ///< Number of samples + BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual +} ADDR_CONVERT_TILEINDEX1_INPUT; + +/** +**************************************************************************************************** +* AddrConvertTileIndex1 +* +* @brief +* Convert tile index to tile mode/type/info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINDEX1_INPUT* pIn, + ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_GET_TILEINDEX_INPUT +* +* @brief +* Input structure for AddrGetTileIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_GET_TILEINDEX_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrTileType tileType; ///< Tile-type: disp/non-disp/... + ADDR_TILEINFO* pTileInfo; ///< Pointer to tile-info structure, can be NULL for linear/1D +} ADDR_GET_TILEINDEX_INPUT; + +/** +**************************************************************************************************** +* ADDR_GET_TILEINDEX_OUTPUT +* +* @brief +* Output structure for AddrGetTileIndex +**************************************************************************************************** +*/ +typedef struct _ADDR_GET_TILEINDEX_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 index; ///< index in table +} ADDR_GET_TILEINDEX_OUTPUT; + +/** +**************************************************************************************************** +* AddrGetTileIndex +* +* @brief +* Get the tiling mode index in table +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex( + ADDR_HANDLE hLib, + const ADDR_GET_TILEINDEX_INPUT* pIn, + ADDR_GET_TILEINDEX_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_PRT_INFO_INPUT +* +* @brief +* Input structure for AddrComputePrtInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_PRT_INFO_INPUT +{ + AddrFormat format; ///< Surface format + UINT_32 baseMipWidth; ///< Base mipmap width + UINT_32 baseMipHeight; ///< Base mipmap height + UINT_32 baseMipDepth; ///< Base mipmap depth + UINT_32 numFrags; ///< Number of fragments, +} ADDR_PRT_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_PRT_INFO_OUTPUT +* +* @brief +* Input structure for AddrComputePrtInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_PRT_INFO_OUTPUT +{ + UINT_32 prtTileWidth; + UINT_32 prtTileHeight; +} ADDR_PRT_INFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputePrtInfo +* +* @brief +* Compute prt surface related information +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo( + ADDR_HANDLE hLib, + const ADDR_PRT_INFO_INPUT* pIn, + ADDR_PRT_INFO_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// DCC key functions +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* _ADDR_COMPUTE_DCCINFO_INPUT +* +* @brief +* Input structure of AddrComputeDccInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_DCCINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 bpp; ///< BitPP of color surface + UINT_32 numSamples; ///< Sample number of color surface + UINT_64 colorSurfSize; ///< Size of color surface to which dcc key is bound + AddrTileMode tileMode; ///< Tile mode of color surface + ADDR_TILEINFO tileInfo; ///< Tile info of color surface + UINT_32 tileSwizzle; ///< Tile swizzle + INT_32 tileIndex; ///< Tile index of color surface, + ///< MUST be -1 if you don't want to use it + ///< while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_DCCINFO_INPUT; + +/** +**************************************************************************************************** +* ADDR_COMPUTE_DCCINFO_OUTPUT +* +* @brief +* Output structure of AddrComputeDccInfo +**************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 dccRamBaseAlign; ///< Base alignment of dcc key + UINT_64 dccRamSize; ///< Size of dcc key + UINT_64 dccFastClearSize; ///< Size of dcc key portion that can be fast cleared + BOOL_32 subLvlCompressible; ///< Whether sub resource is compressiable + BOOL_32 dccRamSizeAligned; ///< Whether the dcc key size is aligned +} ADDR_COMPUTE_DCCINFO_OUTPUT; + +/** +**************************************************************************************************** +* AddrComputeDccInfo +* +* @brief +* Compute DCC key size, base alignment +* info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_DCCINFO_INPUT* pIn, + ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR_GET_MAX_ALINGMENTS_OUTPUT +* +* @brief +* Output structure of AddrGetMaxAlignments +**************************************************************************************************** +*/ +typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 baseAlign; ///< Maximum base alignment in bytes +} ADDR_GET_MAX_ALINGMENTS_OUTPUT; + +/** +**************************************************************************************************** +* AddrGetMaxAlignments +* +* @brief +* Gets maximnum alignments +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrGetMaxAlignments( + ADDR_HANDLE hLib, + ADDR_GET_MAX_ALINGMENTS_OUTPUT* pOut); + +/** +**************************************************************************************************** +* AddrGetMaxMetaAlignments +* +* @brief +* Gets maximnum alignments for metadata +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrGetMaxMetaAlignments( + ADDR_HANDLE hLib, + ADDR_GET_MAX_ALINGMENTS_OUTPUT* pOut); + +/** +**************************************************************************************************** +* Address library interface version 2 +* available from Gfx9 hardware +**************************************************************************************************** +* Addr2ComputeSurfaceInfo() +* Addr2ComputeSurfaceAddrFromCoord() +* Addr2ComputeSurfaceCoordFromAddr() + +* Addr2ComputeHtileInfo() +* Addr2ComputeHtileAddrFromCoord() +* Addr2ComputeHtileCoordFromAddr() +* +* Addr2ComputeCmaskInfo() +* Addr2ComputeCmaskAddrFromCoord() +* Addr2ComputeCmaskCoordFromAddr() +* +* Addr2ComputeFmaskInfo() +* Addr2ComputeFmaskAddrFromCoord() +* Addr2ComputeFmaskCoordFromAddr() +* +* Addr2ComputeDccInfo() +* +**/ + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Surface functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR2_SURFACE_FLAGS +* +* @brief +* Surface flags +**************************************************************************************************** +*/ +typedef union _ADDR2_SURFACE_FLAGS +{ + struct + { + UINT_32 color : 1; ///< This resource is a color buffer, can be used with RTV + UINT_32 depth : 1; ///< Thie resource is a depth buffer, can be used with DSV + UINT_32 stencil : 1; ///< Thie resource is a stencil buffer, can be used with DSV + UINT_32 fmask : 1; ///< This is an fmask surface + UINT_32 overlay : 1; ///< This is an overlay surface + UINT_32 display : 1; ///< This resource is displable, can be used with DRV + UINT_32 prt : 1; ///< This is a partially resident texture + UINT_32 qbStereo : 1; ///< This is a quad buffer stereo surface + UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding + UINT_32 texture : 1; ///< This resource can be used with SRV + UINT_32 unordered : 1; ///< This resource can be used with UAV + UINT_32 rotated : 1; ///< This resource is rotated and displable + UINT_32 needEquation : 1; ///< This resource needs equation to be generated if possible + UINT_32 opt4space : 1; ///< This resource should be optimized for space + UINT_32 minimizeAlign : 1; ///< This resource should use minimum alignment + UINT_32 noMetadata : 1; ///< This resource has no metadata + UINT_32 metaRbUnaligned : 1; ///< This resource has rb unaligned metadata + UINT_32 metaPipeUnaligned : 1; ///< This resource has pipe unaligned metadata + UINT_32 view3dAs2dArray : 1; ///< This resource is a 3D resource viewed as 2D array + UINT_32 reserved : 13; ///< Reserved bits + }; + + UINT_32 value; +} ADDR2_SURFACE_FLAGS; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_INFO_INPUT +* +* @brief +* Input structure for Addr2ComputeSurfaceInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR2_SURFACE_FLAGS flags; ///< Surface flags + AddrSwizzleMode swizzleMode; ///< Swizzle Mode for Gfx9 + AddrResourceType resourceType; ///< Surface type + AddrFormat format; ///< Surface format + UINT_32 bpp; ///< bits per pixel + UINT_32 width; ///< Width (of mip0), in pixels + UINT_32 height; ///< Height (of mip0), in pixels + UINT_32 numSlices; ///< Number surface slice/depth (of mip0), + UINT_32 numMipLevels; ///< Total mipmap levels. + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats) + UINT_32 sliceAlign; ///< Required slice size in bytes +} ADDR2_COMPUTE_SURFACE_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR2_MIP_INFO +* +* @brief +* Structure that contains information for mip level +* +**************************************************************************************************** +*/ +typedef struct _ADDR2_MIP_INFO +{ + UINT_32 pitch; ///< Pitch in elements + UINT_32 height; ///< Padded height in elements + UINT_32 depth; ///< Padded depth + UINT_32 pixelPitch; ///< Pitch in pixels + UINT_32 pixelHeight; ///< Padded height in pixels + UINT_32 equationIndex; ///< Equation index in the equation table + UINT_64 offset; ///< Offset in bytes from mip base, should only be used + ///< to setup vam surface descriptor, can't be used + ///< to setup swizzle pattern + UINT_64 macroBlockOffset; ///< macro block offset in bytes from mip base + UINT_32 mipTailOffset; ///< mip tail offset in bytes + UINT_32 mipTailCoordX; ///< mip tail coord x + UINT_32 mipTailCoordY; ///< mip tail coord y + UINT_32 mipTailCoordZ; ///< mip tail coord z +} ADDR2_MIP_INFO; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_INFO_OUTPUT +* +* @brief +* Output structure for Addr2ComputeSurfInfo +* @note + Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch + Pixel: Original pixel +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in elements (blocks for compressed formats) + UINT_32 height; ///< Padded height (of mip0) in elements + UINT_32 numSlices; ///< Padded depth for 3d resource + ///< or padded number of slices for 2d array resource + UINT_32 mipChainPitch; ///< Pitch (of total mip chain) in elements + UINT_32 mipChainHeight; ///< Padded height (of total mip chain) in elements + UINT_32 mipChainSlice; ///< Padded depth (of total mip chain) + UINT_64 sliceSize; ///< Slice (total mip chain) size in bytes + UINT_64 surfSize; ///< Surface (total mip chain) size in bytes + UINT_32 baseAlign; ///< Base address alignment + UINT_32 bpp; ///< Bits per elements + /// (e.g. blocks for BCn, 1/3 for 96bit) + UINT_32 pixelMipChainPitch; ///< Mip chain pitch in original pixels + UINT_32 pixelMipChainHeight; ///< Mip chain height in original pixels + UINT_32 pixelPitch; ///< Pitch in original pixels + UINT_32 pixelHeight; ///< Height in original pixels + UINT_32 pixelBits; ///< Original bits per pixel, passed from input + + UINT_32 blockWidth; ///< Width in element inside one block + UINT_32 blockHeight; ///< Height in element inside one block + UINT_32 blockSlices; ///< Slice number inside one block + ///< Prt tile is one block, its width/height/slice + ///< equals to blcok width/height/slice + + BOOL_32 epitchIsHeight; ///< Whether to use height to program epitch register + /// Stereo info + ADDR_QBSTEREOINFO* pStereoInfo; ///< Stereo info, needed if qbStereo flag is TRUE + /// Mip info + ADDR2_MIP_INFO* pMipInfo; ///< Pointer to mip information array + /// if it is not NULL, the array is assumed to + /// contain numMipLevels entries + + UINT_32 equationIndex; ///< Equation index in the equation table of mip0 + BOOL_32 mipChainInTail; ///< If whole mipchain falls into mip tail block + UINT_32 firstMipIdInTail; ///< The id of first mip in tail, if there is no mip + /// in tail, it will be set to number of mip levels +} ADDR2_COMPUTE_SURFACE_INFO_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeSurfaceInfo +* +* @brief +* Compute surface width/height/slices/alignments and suitable tiling mode +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceInfo( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_SURFACE_INFO_INPUT* pIn, + ADDR2_COMPUTE_SURFACE_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for Addr2ComputeSurfaceAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 sample; ///< Sample index, use fragment index for EQAA + UINT_32 mipId; ///< the mip ID in mip chain + + AddrSwizzleMode swizzleMode; ///< Swizzle mode for Gfx9 + ADDR2_SURFACE_FLAGS flags; ///< Surface flags + AddrResourceType resourceType; ///< Surface type + UINT_32 bpp; ///< Bits per pixel + UINT_32 unalignedWidth; ///< Surface original width (of mip0) + UINT_32 unalignedHeight; ///< Surface original height (of mip0) + UINT_32 numSlices; ///< Surface original slices (of mip0) + UINT_32 numMipLevels; ///< Total mipmap levels + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + + UINT_32 pipeBankXor; ///< Combined swizzle used to do bank/pipe rotation + UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats) +} ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for Addr2ComputeSurfaceAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Byte address + UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7. + /// For surface bpp < 8, e.g. FMT_1. + UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block) +} ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeSurfaceAddrFromCoord +* +* @brief +* Compute surface address from a given coordinate. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn, + ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for Addr2ComputeSurfaceCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes + UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8, + /// e.g. FMT_1; + + AddrSwizzleMode swizzleMode; ///< Swizzle mode for Gfx9 + ADDR2_SURFACE_FLAGS flags; ///< Surface flags + AddrResourceType resourceType; ///< Surface type + UINT_32 bpp; ///< Bits per pixel + UINT_32 unalignedWidth; ///< Surface original width (of mip0) + UINT_32 unalignedHeight; ///< Surface original height (of mip0) + UINT_32 numSlices; ///< Surface original slices (of mip0) + UINT_32 numMipLevels; ///< Total mipmap levels. + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + + UINT_32 pipeBankXor; ///< Combined swizzle used to do bank/pipe rotation + UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats) +} ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for Addr2ComputeSurfaceCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 sample; ///< Index of samples, means fragment index for EQAA + UINT_32 mipId; ///< mipmap level id +} ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeSurfaceCoordFromAddr +* +* @brief +* Compute coordinate from a given surface address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn, + ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// HTile functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR2_META_FLAGS +* +* @brief +* Metadata flags +**************************************************************************************************** +*/ +typedef union _ADDR2_META_FLAGS +{ + struct + { + UINT_32 pipeAligned : 1; ///< if Metadata being pipe aligned + UINT_32 rbAligned : 1; ///< if Metadata being RB aligned + UINT_32 linear : 1; ///< if Metadata linear, GFX9 does not suppord this! + UINT_32 reserved : 29; ///< Reserved bits + }; + + UINT_32 value; +} ADDR2_META_FLAGS; + +/** +**************************************************************************************************** +* ADDR2_META_MIP_INFO +* +* @brief +* Structure to store per mip metadata information +**************************************************************************************************** +*/ +typedef struct _ADDR2_META_MIP_INFO +{ + BOOL_32 inMiptail; + union + { + struct + { + UINT_32 startX; + UINT_32 startY; + UINT_32 startZ; + UINT_32 width; + UINT_32 height; + UINT_32 depth; + }; + + struct + { + UINT_32 offset; ///< Metadata offset within one slice, + /// the thickness of a slice is meta block depth. + UINT_32 sliceSize; ///< Metadata size within one slice, + /// the thickness of a slice is meta block depth. + }; + }; +} ADDR2_META_MIP_INFO; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_INFO_INPUT +* +* @brief +* Input structure of Addr2ComputeHtileInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR2_META_FLAGS hTileFlags; ///< HTILE flags + ADDR2_SURFACE_FLAGS depthFlags; ///< Depth surface flags + AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode + UINT_32 unalignedWidth; ///< Depth surface original width (of mip0) + UINT_32 unalignedHeight; ///< Depth surface original height (of mip0) + UINT_32 numSlices; ///< Number of slices of depth surface (of mip0) + UINT_32 numMipLevels; ///< Total mipmap levels of color surface + UINT_32 firstMipIdInTail; /// Id of the first mip in tail, + /// if no mip is in tail, it should be set to + /// number of mip levels +} ADDR2_COMPUTE_HTILE_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_INFO_OUTPUT +* +* @brief +* Output structure of Addr2ComputeHtileInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this + /// HTile buffer. This might be larger than original depth + /// buffer pitch when called with an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_32 baseAlign; ///< Base alignment + UINT_32 sliceSize; ///< Slice size, in bytes. + UINT_32 htileBytes; ///< Size of HTILE buffer, in bytes + UINT_32 metaBlkWidth; ///< Meta block width + UINT_32 metaBlkHeight; ///< Meta block height + UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice + + ADDR2_META_MIP_INFO* pMipInfo; ///< HTILE mip information +} ADDR2_COMPUTE_HTILE_INFO_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeHtileInfo +* +* @brief +* Compute Htile pitch, height, base alignment and size in bytes +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileInfo( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_HTILE_INFO_INPUT* pIn, + ADDR2_COMPUTE_HTILE_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for Addr2ComputeHtileAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 mipId; ///< mipmap level id + + ADDR2_META_FLAGS hTileFlags; ///< HTILE flags + ADDR2_SURFACE_FLAGS depthflags; ///< Depth surface flags + AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode + UINT_32 bpp; ///< Depth surface bits per pixel + UINT_32 unalignedWidth; ///< Depth surface original width (of mip0) + UINT_32 unalignedHeight; ///< Depth surface original height (of mip0) + UINT_32 numSlices; ///< Depth surface original depth (of mip0) + UINT_32 numMipLevels; ///< Depth surface total mipmap levels + UINT_32 numSamples; ///< Depth surface number of samples + UINT_32 pipeXor; ///< Pipe xor setting +} ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for Addr2ComputeHtileAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes +} ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeHtileAddrFromCoord +* +* @brief +* Compute Htile address according to coordinates (of depth buffer) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn, + ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for Addr2ComputeHtileCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + + ADDR2_META_FLAGS hTileFlags; ///< HTILE flags + ADDR2_SURFACE_FLAGS depthFlags; ///< Depth surface flags + AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode + UINT_32 bpp; ///< Depth surface bits per pixel + UINT_32 unalignedWidth; ///< Depth surface original width (of mip0) + UINT_32 unalignedHeight; ///< Depth surface original height (of mip0) + UINT_32 numSlices; ///< Depth surface original depth (of mip0) + UINT_32 numMipLevels; ///< Depth surface total mipmap levels + UINT_32 numSamples; ///< Depth surface number of samples + UINT_32 pipeXor; ///< Pipe xor setting +} ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for Addr2ComputeHtileCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 mipId; ///< mipmap level id +} ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeHtileCoordFromAddr +* +* @brief +* Compute coordinates within depth buffer (1st pixel of a micro tile) according to +* Htile address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn, + ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// C-mask functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_INFO_INPUT +* +* @brief +* Input structure of Addr2ComputeCmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASKINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags + ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags + AddrResourceType resourceType; ///< Color surface type + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + UINT_32 unalignedWidth; ///< Color surface original width + UINT_32 unalignedHeight; ///< Color surface original height + UINT_32 numSlices; ///< Number of slices of color buffer +} ADDR2_COMPUTE_CMASK_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_INFO_OUTPUT +* +* @brief +* Output structure of Addr2ComputeCmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of color buffer which + /// this Cmask matches. The size might be larger than + /// original color buffer pitch when called with + /// an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_32 baseAlign; ///< Base alignment + UINT_32 sliceSize; ///< Slice size, in bytes. + UINT_32 cmaskBytes; ///< Size in bytes of CMask buffer + UINT_32 metaBlkWidth; ///< Meta block width + UINT_32 metaBlkHeight; ///< Meta block height + + UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice +} ADDR2_COMPUTE_CMASK_INFO_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeCmaskInfo +* +* @brief +* Compute Cmask pitch, height, base alignment and size in bytes from color buffer +* info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskInfo( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_CMASK_INFO_INPUT* pIn, + ADDR2_COMPUTE_CMASK_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for Addr2ComputeCmaskAddrFromCoord +* +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + + ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags + ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags + AddrResourceType resourceType; ///< Color surface type + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + + UINT_32 unalignedWidth; ///< Color surface original width (of mip0) + UINT_32 unalignedHeight; ///< Color surface original height (of mip0) + UINT_32 numSlices; ///< Color surface original slices (of mip0) + + UINT_32 numSamples; ///< Color surfae sample number + UINT_32 numFrags; ///< Color surface fragment number + + UINT_32 pipeXor; ///< pipe Xor setting +} ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for Addr2ComputeCmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0 or 4 +} ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeCmaskAddrFromCoord +* +* @brief +* Compute Cmask address according to coordinates (of MSAA color buffer) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for Addr2ComputeCmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0 or 4 + + ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags + ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags + AddrResourceType resourceType; ///< Color surface type + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + + UINT_32 unalignedWidth; ///< Color surface original width (of mip0) + UINT_32 unalignedHeight; ///< Color surface original height (of mip0) + UINT_32 numSlices; ///< Color surface original slices (of mip0) + UINT_32 numMipLevels; ///< Color surface total mipmap levels. +} ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for Addr2ComputeCmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 mipId; ///< mipmap level id +} ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeCmaskCoordFromAddr +* +* @brief +* Compute coordinates within color buffer (1st pixel of a micro tile) according to +* Cmask address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn, + ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// F-mask functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR2_FMASK_FLAGS +* +* @brief +* FMASK flags +**************************************************************************************************** +*/ +typedef union _ADDR2_FMASK_FLAGS +{ + struct + { + UINT_32 resolved : 1; ///< TRUE if this is a resolved fmask, used by H/W clients + /// by H/W clients. S/W should always set it to FALSE. + UINT_32 reserved : 31; ///< Reserved for future use. + }; + + UINT_32 value; +} ADDR2_FMASK_FLAGS; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_INFO_INPUT +* +* @brief +* Input structure for Addr2ComputeFmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + UINT_32 unalignedWidth; ///< Color surface original width + UINT_32 unalignedHeight; ///< Color surface original height + UINT_32 numSlices; ///< Number of slices/depth + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags +} ADDR2_COMPUTE_FMASK_INFO_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_INFO_OUTPUT +* +* @brief +* Output structure for Addr2ComputeFmaskInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch of fmask in pixels + UINT_32 height; ///< Height of fmask in pixels + UINT_32 baseAlign; ///< Base alignment + UINT_32 numSlices; ///< Slices of fmask + UINT_32 fmaskBytes; ///< Size of fmask in bytes + UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes + UINT_32 numSamples; ///< Number of samples + UINT_32 sliceSize; ///< Size of slice in bytes +} ADDR2_COMPUTE_FMASK_INFO_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeFmaskInfo +* +* @brief +* Compute Fmask pitch/height/slices/alignments and size in bytes +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskInfo( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_FMASK_INFO_INPUT* pIn, + ADDR2_COMPUTE_FMASK_INFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for Addr2ComputeFmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 sample; ///< Sample index (fragment index for EQAA) + UINT_32 plane; ///< Plane number + + UINT_32 unalignedWidth; ///< Color surface original width + UINT_32 unalignedHeight; ///< Color surface original height + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + UINT_32 tileSwizzle; ///< Combined swizzle used to do bank/pipe rotation + + ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags +} ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for Addr2ComputeFmaskAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Fmask address + UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7. +} ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeFmaskAddrFromCoord +* +* @brief +* Compute Fmask address according to coordinates (x,y,slice,sample,plane) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for Addr2ComputeFmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + UINT_32 bitPosition; ///< Bit position within addr, 0-7. + AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode + + UINT_32 unalignedWidth; ///< Color surface original width + UINT_32 unalignedHeight; ///< Color surface original height + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments + + UINT_32 tileSwizzle; ///< Combined swizzle used to do bank/pipe rotation + + ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags +} ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for Addr2ComputeFmaskCoordFromAddr +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 sample; ///< Sample index (fragment index for EQAA) + UINT_32 plane; ///< Plane number +} ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeFmaskCoordFromAddr +* +* @brief +* Compute FMASK coordinate from an given address +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn, + ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// DCC key functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* _ADDR2_COMPUTE_DCCINFO_INPUT +* +* @brief +* Input structure of Addr2ComputeDccInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_DCCINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR2_META_FLAGS dccKeyFlags; ///< DCC key flags + ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags + AddrResourceType resourceType; ///< Color surface type + AddrSwizzleMode swizzleMode; ///< Color surface swizzle mode + UINT_32 bpp; ///< bits per pixel + UINT_32 unalignedWidth; ///< Color surface original width (of mip0) + UINT_32 unalignedHeight; ///< Color surface original height (of mip0) + UINT_32 numSlices; ///< Number of slices, of color surface (of mip0) + UINT_32 numFrags; ///< Fragment number of color surface + UINT_32 numMipLevels; ///< Total mipmap levels of color surface + UINT_32 dataSurfaceSize; ///< The padded size of all slices and mip levels + ///< useful in meta linear case + UINT_32 firstMipIdInTail; ///< The id of first mip in tail, if no mip is in tail, + /// it should be number of mip levels +} ADDR2_COMPUTE_DCCINFO_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_DCCINFO_OUTPUT +* +* @brief +* Output structure of Addr2ComputeDccInfo +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_DCCINFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 dccRamBaseAlign; ///< Base alignment of dcc key + UINT_32 dccRamSize; ///< Size of dcc key + + UINT_32 pitch; ///< DCC surface mip chain pitch + UINT_32 height; ///< DCC surface mip chain height + UINT_32 depth; ///< DCC surface mip chain depth + + UINT_32 compressBlkWidth; ///< DCC compress block width + UINT_32 compressBlkHeight; ///< DCC compress block height + UINT_32 compressBlkDepth; ///< DCC compress block depth + + UINT_32 metaBlkWidth; ///< DCC meta block width + UINT_32 metaBlkHeight; ///< DCC meta block height + UINT_32 metaBlkDepth; ///< DCC meta block depth + + UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice + + union + { + UINT_32 fastClearSizePerSlice; ///< Size of DCC within a slice should be fast cleared + UINT_32 dccRamSliceSize; ///< DCC ram size per slice. For mipmap, it's + /// the slize size of a mip chain, the thickness of a + /// a slice is meta block depth + }; + + ADDR2_META_MIP_INFO* pMipInfo; ///< DCC mip information +} ADDR2_COMPUTE_DCCINFO_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeDccInfo +* +* @brief +* Compute DCC key size, base alignment +* info +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccInfo( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_DCCINFO_INPUT* pIn, + ADDR2_COMPUTE_DCCINFO_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for Addr2ComputeDccAddrFromCoord +* +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 sample; ///< Index of samples, means fragment index for EQAA + UINT_32 mipId; ///< mipmap level id + + ADDR2_META_FLAGS dccKeyFlags; ///< DCC flags + ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags + AddrResourceType resourceType; ///< Color surface type + AddrSwizzleMode swizzleMode; ///< Color surface swizzle mode + UINT_32 bpp; ///< Color surface bits per pixel + UINT_32 unalignedWidth; ///< Color surface original width (of mip0) + UINT_32 unalignedHeight; ///< Color surface original height (of mip0) + UINT_32 numSlices; ///< Color surface original slices (of mip0) + UINT_32 numMipLevels; ///< Color surface mipmap levels + UINT_32 numFrags; ///< Color surface fragment number + + UINT_32 pipeXor; ///< pipe Xor setting +} ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for Addr2ComputeDccAddrFromCoord +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< DCC address in bytes +} ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeDccAddrFromCoord +* +* @brief +* Compute DCC address according to coordinates (of MSAA color buffer) +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT* pIn, + ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT* pOut); + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Misc functions for Gfx9 +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_PIPEBANKXOR_INPUT +* +* @brief +* Input structure of Addr2ComputePipebankXor +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 surfIndex; ///< Input surface index + ADDR2_SURFACE_FLAGS flags; ///< Surface flag + AddrSwizzleMode swizzleMode; ///< Surface swizzle mode + AddrResourceType resourceType; ///< Surface resource type + AddrFormat format; ///< Surface format + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA +} ADDR2_COMPUTE_PIPEBANKXOR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT +* +* @brief +* Output structure of Addr2ComputePipebankXor +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 pipeBankXor; ///< Pipe bank xor +} ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputePipeBankXor +* +* @brief +* Calculate a valid bank pipe xor value for client to use. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputePipeBankXor( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_PIPEBANKXOR_INPUT* pIn, + ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT +* +* @brief +* Input structure of Addr2ComputeSlicePipeBankXor +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + AddrSwizzleMode swizzleMode; ///< Surface swizzle mode + AddrResourceType resourceType; ///< Surface resource type + UINT_32 basePipeBankXor; ///< Base pipe bank xor + UINT_32 slice; ///< Slice id + UINT_32 numSamples; ///< Number of samples +} ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT +* +* @brief +* Output structure of Addr2ComputeSlicePipeBankXor +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 pipeBankXor; ///< Pipe bank xor +} ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeSlicePipeBankXor +* +* @brief +* Calculate slice pipe bank xor value based on base pipe bank xor and slice id. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeSlicePipeBankXor( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT* pIn, + ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT +* +* @brief +* Input structure of Addr2ComputeSubResourceOffsetForSwizzlePattern +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + AddrSwizzleMode swizzleMode; ///< Surface swizzle mode + AddrResourceType resourceType; ///< Surface resource type + UINT_32 pipeBankXor; ///< Per resource xor + UINT_32 slice; ///< Slice id + UINT_64 sliceSize; ///< Slice size of a mip chain + UINT_64 macroBlockOffset; ///< Macro block offset, returned in ADDR2_MIP_INFO + UINT_32 mipTailOffset; ///< Mip tail offset, returned in ADDR2_MIP_INFO +} ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT; + +/** +**************************************************************************************************** +* ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT +* +* @brief +* Output structure of Addr2ComputeSubResourceOffsetForSwizzlePattern +**************************************************************************************************** +*/ +typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_64 offset; ///< offset +} ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT; + +/** +**************************************************************************************************** +* Addr2ComputeSubResourceOffsetForSwizzlePattern +* +* @brief +* Calculate sub resource offset to support swizzle pattern. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2ComputeSubResourceOffsetForSwizzlePattern( + ADDR_HANDLE hLib, + const ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT* pIn, + ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT* pOut); + +/** +**************************************************************************************************** +* ADDR2_BLOCK_SET +* +* @brief +* Bit field that defines block type +**************************************************************************************************** +*/ +typedef union _ADDR2_BLOCK_SET +{ + struct + { + UINT_32 micro : 1; // 256B block for 2D resource + UINT_32 macro4KB : 1; // 4KB for 2D/3D resource + UINT_32 macro64KB : 1; // 64KB for 2D/3D resource + UINT_32 var : 1; // VAR block + UINT_32 linear : 1; // Linear block + UINT_32 reserved : 27; + }; + + UINT_32 value; +} ADDR2_BLOCK_SET; + +/** +**************************************************************************************************** +* ADDR2_SWTYPE_SET +* +* @brief +* Bit field that defines swizzle type +**************************************************************************************************** +*/ +typedef union _ADDR2_SWTYPE_SET +{ + struct + { + UINT_32 sw_Z : 1; // SW_*_Z_* + UINT_32 sw_S : 1; // SW_*_S_* + UINT_32 sw_D : 1; // SW_*_D_* + UINT_32 sw_R : 1; // SW_*_R_* + UINT_32 reserved : 28; + }; + + UINT_32 value; +} ADDR2_SWTYPE_SET; + +/** +**************************************************************************************************** +* ADDR2_SWMODE_SET +* +* @brief +* Bit field that defines swizzle type +**************************************************************************************************** +*/ +typedef union _ADDR2_SWMODE_SET +{ + struct + { + UINT_32 swLinear : 1; + UINT_32 sw256B_S : 1; + UINT_32 sw256B_D : 1; + UINT_32 sw256B_R : 1; + UINT_32 sw4KB_Z : 1; + UINT_32 sw4KB_S : 1; + UINT_32 sw4KB_D : 1; + UINT_32 sw4KB_R : 1; + UINT_32 sw64KB_Z : 1; + UINT_32 sw64KB_S : 1; + UINT_32 sw64KB_D : 1; + UINT_32 sw64KB_R : 1; + UINT_32 swVar_Z : 1; + UINT_32 swVar_S : 1; + UINT_32 swVar_D : 1; + UINT_32 swVar_R : 1; + UINT_32 sw64KB_Z_T : 1; + UINT_32 sw64KB_S_T : 1; + UINT_32 sw64KB_D_T : 1; + UINT_32 sw64KB_R_T : 1; + UINT_32 sw4KB_Z_X : 1; + UINT_32 sw4KB_S_X : 1; + UINT_32 sw4KB_D_X : 1; + UINT_32 sw4KB_R_X : 1; + UINT_32 sw64KB_Z_X : 1; + UINT_32 sw64KB_S_X : 1; + UINT_32 sw64KB_D_X : 1; + UINT_32 sw64KB_R_X : 1; + UINT_32 swVar_Z_X : 1; + UINT_32 swVar_S_X : 1; + UINT_32 swVar_D_X : 1; + UINT_32 swVar_R_X : 1; + }; + + UINT_32 value; +} ADDR2_SWMODE_SET; + +/** +**************************************************************************************************** +* ADDR2_GET_PREFERRED_SURF_SETTING_INPUT +* +* @brief +* Input structure of Addr2GetPreferredSurfaceSetting +**************************************************************************************************** +*/ +typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR2_SURFACE_FLAGS flags; ///< Surface flags + AddrResourceType resourceType; ///< Surface type + AddrFormat format; ///< Surface format + AddrResrouceLocation resourceLoction; ///< Surface heap choice + ADDR2_BLOCK_SET forbiddenBlock; ///< Client can use it to disable some block setting + ///< such as linear for DXTn, tiled for YUV + ADDR2_SWTYPE_SET preferredSwSet; ///< Client can use it to specify sw type(s) wanted + BOOL_32 noXor; ///< Do not use xor mode for this resource + UINT_32 bpp; ///< bits per pixel + UINT_32 width; ///< Width (of mip0), in pixels + UINT_32 height; ///< Height (of mip0), in pixels + UINT_32 numSlices; ///< Number surface slice/depth (of mip0), + UINT_32 numMipLevels; ///< Total mipmap levels. + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + UINT_32 maxAlign; ///< maximum base/size alignment requested by client + UINT_32 minSizeAlign; ///< memory allocated for surface in client driver will + /// be padded to multiple of this value (in bytes) +} ADDR2_GET_PREFERRED_SURF_SETTING_INPUT; + +/** +**************************************************************************************************** +* ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT +* +* @brief +* Output structure of Addr2GetPreferredSurfaceSetting +**************************************************************************************************** +*/ +typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrSwizzleMode swizzleMode; ///< Suggested swizzle mode to be used + AddrResourceType resourceType; ///< Suggested resource type to program HW + ADDR2_BLOCK_SET validBlockSet; ///< Valid block type bit conbination + BOOL_32 canXor; ///< If client can use xor on a valid macro block + /// type + ADDR2_SWTYPE_SET validSwTypeSet; ///< Valid swizzle type bit combination + ADDR2_SWTYPE_SET clientPreferredSwSet; ///< Client-preferred swizzle type bit combination + ADDR2_SWMODE_SET validSwModeSet; ///< Valid swizzle mode bit combination +} ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT; + +/** +**************************************************************************************************** +* Addr2GetPreferredSurfaceSetting +* +* @brief +* Suggest a preferred setting for client driver to program HW register +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2GetPreferredSurfaceSetting( + ADDR_HANDLE hLib, + const ADDR2_GET_PREFERRED_SURF_SETTING_INPUT* pIn, + ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT* pOut); + +/** +**************************************************************************************************** +* Addr2IsValidDisplaySwizzleMode +* +* @brief +* Return whether the swizzle mode is supported by DCE / DCN. +**************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API Addr2IsValidDisplaySwizzleMode( + ADDR_HANDLE hLib, + AddrSwizzleMode swizzleMode, + UINT_32 bpp, + bool *result); + +#if defined(__cplusplus) +} +#endif + +#endif // __ADDR_INTERFACE_H__ |