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+/*
+ * Copyright © 2014 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+
+/**
+***************************************************************************************************
+* @file addrinterface.h
+* @brief Contains the addrlib interfaces declaration and parameter defines
+***************************************************************************************************
+*/
+#ifndef __ADDR_INTERFACE_H__
+#define __ADDR_INTERFACE_H__
+
+#include "addrtypes.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+#define ADDRLIB_VERSION_MAJOR 5
+#define ADDRLIB_VERSION_MINOR 25
+#define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
+
+/// Virtually all interface functions need ADDR_HANDLE as first parameter
+typedef VOID* ADDR_HANDLE;
+
+/// Client handle used in callbacks
+typedef VOID* ADDR_CLIENT_HANDLE;
+
+/**
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // Callback functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
+* const ADDR_ALLOCSYSMEM_INPUT* pInput);
+* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
+* VOID* pVirtAddr);
+* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
+* const ADDR_DEBUGPRINT_INPUT* pInput);
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // Create/Destroy/Config functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrCreate()
+* AddrDestroy()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // Surface functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrComputeSurfaceInfo()
+* AddrComputeSurfaceAddrFromCoord()
+* AddrComputeSurfaceCoordFromAddr()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // HTile functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrComputeHtileInfo()
+* AddrComputeHtileAddrFromCoord()
+* AddrComputeHtileCoordFromAddr()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // C-mask functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrComputeCmaskInfo()
+* AddrComputeCmaskAddrFromCoord()
+* AddrComputeCmaskCoordFromAddr()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // F-mask functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrComputeFmaskInfo()
+* AddrComputeFmaskAddrFromCoord()
+* AddrComputeFmaskCoordFromAddr()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // Element/Utility functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* ElemFlt32ToDepthPixel()
+* ElemFlt32ToColorPixel()
+* AddrExtractBankPipeSwizzle()
+* AddrCombineBankPipeSwizzle()
+* AddrComputeSliceSwizzle()
+* AddrConvertTileInfoToHW()
+* AddrConvertTileIndex()
+* AddrConvertTileIndex1()
+* AddrGetTileIndex()
+* AddrComputeBaseSwizzle()
+* AddrUseTileIndex()
+* AddrUseCombinedSwizzle()
+*
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* // Dump functions
+* /////////////////////////////////////////////////////////////////////////////////////////////////
+* AddrDumpSurfaceInfo()
+* AddrDumpFmaskInfo()
+* AddrDumpCmaskInfo()
+* AddrDumpHtileInfo()
+*
+**/
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Callback functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* @brief Alloc system memory flags.
+* @note These flags are reserved for future use and if flags are added will minimize the impact
+* of the client.
+***************************************************************************************************
+*/
+typedef union _ADDR_ALLOCSYSMEM_FLAGS
+{
+ struct
+ {
+ UINT_32 reserved : 32; ///< Reserved for future use.
+ } fields;
+ UINT_32 value;
+
+} ADDR_ALLOCSYSMEM_FLAGS;
+
+/**
+***************************************************************************************************
+* @brief Alloc system memory input structure
+***************************************************************************************************
+*/
+typedef struct _ADDR_ALLOCSYSMEM_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ ADDR_ALLOCSYSMEM_FLAGS flags; ///< System memory flags.
+ UINT_32 sizeInBytes; ///< System memory allocation size in bytes.
+ ADDR_CLIENT_HANDLE hClient; ///< Client handle
+} ADDR_ALLOCSYSMEM_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_ALLOCSYSMEM
+* @brief
+* Allocate system memory callback function. Returns valid pointer on success.
+***************************************************************************************************
+*/
+typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
+ const ADDR_ALLOCSYSMEM_INPUT* pInput);
+
+/**
+***************************************************************************************************
+* @brief Free system memory input structure
+***************************************************************************************************
+*/
+typedef struct _ADDR_FREESYSMEM_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ VOID* pVirtAddr; ///< Virtual address
+ ADDR_CLIENT_HANDLE hClient; ///< Client handle
+} ADDR_FREESYSMEM_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_FREESYSMEM
+* @brief
+* Free system memory callback function.
+* Returns ADDR_OK on success.
+***************************************************************************************************
+*/
+typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
+ const ADDR_FREESYSMEM_INPUT* pInput);
+
+/**
+***************************************************************************************************
+* @brief Print debug message input structure
+***************************************************************************************************
+*/
+typedef struct _ADDR_DEBUGPRINT_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ CHAR* pDebugString; ///< Debug print string
+ va_list ap; ///< Variable argument list
+ ADDR_CLIENT_HANDLE hClient; ///< Client handle
+} ADDR_DEBUGPRINT_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_DEBUGPRINT
+* @brief
+* Print debug message callback function.
+* Returns ADDR_OK on success.
+***************************************************************************************************
+*/
+typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
+ const ADDR_DEBUGPRINT_INPUT* pInput);
+
+/**
+***************************************************************************************************
+* ADDR_CALLBACKS
+*
+* @brief
+* Address Library needs client to provide system memory alloc/free routines.
+***************************************************************************************************
+*/
+typedef struct _ADDR_CALLBACKS
+{
+ ADDR_ALLOCSYSMEM allocSysMem; ///< Routine to allocate system memory
+ ADDR_FREESYSMEM freeSysMem; ///< Routine to free system memory
+ ADDR_DEBUGPRINT debugPrint; ///< Routine to print debug message
+} ADDR_CALLBACKS;
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Create/Destroy functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* ADDR_CREATE_FLAGS
+*
+* @brief
+* This structure is used to pass some setup in creation of AddrLib
+* @note
+***************************************************************************************************
+*/
+typedef union _ADDR_CREATE_FLAGS
+{
+ struct
+ {
+ UINT_32 noCubeMipSlicesPad : 1; ///< Turn cubemap faces padding off
+ UINT_32 fillSizeFields : 1; ///< If clients fill size fields in all input and
+ /// output structure
+ UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid
+ UINT_32 useCombinedSwizzle : 1; ///< Use combined tile swizzle
+ UINT_32 checkLast2DLevel : 1; ///< Check the last 2D mip sub level
+ UINT_32 useHtileSliceAlign : 1; ///< Do htile single slice alignment
+ UINT_32 degradeBaseLevel : 1; ///< Degrade to 1D modes automatically for base level
+ UINT_32 allowLargeThickTile : 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
+ UINT_32 reserved : 24; ///< Reserved bits for future use
+ };
+
+ UINT_32 value;
+} ADDR_CREATE_FLAGS;
+
+/**
+***************************************************************************************************
+* ADDR_REGISTER_VALUE
+*
+* @brief
+* Data from registers to setup AddrLib global data, used in AddrCreate
+***************************************************************************************************
+*/
+typedef struct _ADDR_REGISTER_VALUE
+{
+ UINT_32 gbAddrConfig; ///< For R8xx, use GB_ADDR_CONFIG register value.
+ /// For R6xx/R7xx, use GB_TILING_CONFIG.
+ /// But they can be treated as the same.
+ /// if this value is 0, use chip to set default value
+ UINT_32 backendDisables; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
+ /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
+
+ /// R800 registers-----------------------------------------------
+ UINT_32 noOfBanks; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
+ /// No enums for this value in h/w header files
+ /// 0: 4
+ /// 1: 8
+ /// 2: 16
+ UINT_32 noOfRanks; /// MC_ARB_RAMCFG.NOOFRANK
+ /// 0: 1
+ /// 1: 2
+ /// SI (R1000) registers-----------------------------------------
+ const UINT_32* pTileConfig; ///< Global tile setting tables
+ UINT_32 noOfEntries; ///< Number of entries in pTileConfig
+
+ ///< CI registers-------------------------------------------------
+ const UINT_32* pMacroTileConfig; ///< Global macro tile mode table
+ UINT_32 noOfMacroEntries; ///< Number of entries in pMacroTileConfig
+
+} ADDR_REGISTER_VALUE;
+
+/**
+***************************************************************************************************
+* ADDR_CREATE_INPUT
+*
+* @brief
+* Parameters use to create an AddrLib Object. Caller must provide all fields.
+*
+***************************************************************************************************
+*/
+typedef struct _ADDR_CREATE_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 chipEngine; ///< Chip Engine
+ UINT_32 chipFamily; ///< Chip Family
+ UINT_32 chipRevision; ///< Chip Revision
+ ADDR_CALLBACKS callbacks; ///< Callbacks for sysmem alloc/free/print
+ ADDR_CREATE_FLAGS createFlags; ///< Flags to setup AddrLib
+ ADDR_REGISTER_VALUE regValue; ///< Data from registers to setup AddrLib global data
+ ADDR_CLIENT_HANDLE hClient; ///< Client handle
+ UINT_32 minPitchAlignPixels; ///< Minimum pitch alignment in pixels
+} ADDR_CREATE_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_CREATEINFO_OUTPUT
+*
+* @brief
+* Return AddrLib handle to client driver
+*
+***************************************************************************************************
+*/
+typedef struct _ADDR_CREATE_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ ADDR_HANDLE hLib; ///< Address lib handle
+} ADDR_CREATE_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrCreate
+*
+* @brief
+* Create AddrLib object, must be called before any interface calls
+*
+* @return
+* ADDR_OK if successful
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrCreate(
+ const ADDR_CREATE_INPUT* pAddrCreateIn,
+ ADDR_CREATE_OUTPUT* pAddrCreateOut);
+
+
+
+/**
+***************************************************************************************************
+* AddrDestroy
+*
+* @brief
+* Destroy AddrLib object, must be called to free internally allocated resources.
+*
+* @return
+* ADDR_OK if successful
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrDestroy(
+ ADDR_HANDLE hLib);
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Surface functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* @brief
+* Bank/tiling parameters. On function input, these can be set as desired or
+* left 0 for AddrLib to calculate/default. On function output, these are the actual
+* parameters used.
+* @note
+* Valid bankWidth/bankHeight value:
+* 1,2,4,8. They are factors instead of pixels or bytes.
+*
+* The bank number remains constant across each row of the
+* macro tile as each pipe is selected, so the number of
+* tiles in the x direction with the same bank number will
+* be bank_width * num_pipes.
+***************************************************************************************************
+*/
+typedef struct _ADDR_TILEINFO
+{
+ /// Any of these parameters can be set to 0 to use the HW default.
+ UINT_32 banks; ///< Number of banks, numerical value
+ UINT_32 bankWidth; ///< Number of tiles in the X direction in the same bank
+ UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank
+ UINT_32 macroAspectRatio; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
+ UINT_32 tileSplitBytes; ///< Tile split size, in bytes
+ AddrPipeCfg pipeConfig; ///< Pipe Config = HW enum + 1
+} ADDR_TILEINFO;
+
+// Create a define to avoid client change. The removal of R800 is because we plan to implement SI
+// within 800 HWL - An AddrPipeCfg is added in above data structure
+typedef ADDR_TILEINFO ADDR_R800_TILEINFO;
+
+/**
+***************************************************************************************************
+* @brief
+* Information needed by quad buffer stereo support
+***************************************************************************************************
+*/
+typedef struct _ADDR_QBSTEREOINFO
+{
+ UINT_32 eyeHeight; ///< Height (in pixel rows) to right eye
+ UINT_32 rightOffset; ///< Offset (in bytes) to right eye
+ UINT_32 rightSwizzle; ///< TileSwizzle for right eyes
+} ADDR_QBSTEREOINFO;
+
+/**
+***************************************************************************************************
+* ADDR_SURFACE_FLAGS
+*
+* @brief
+* Surface flags
+***************************************************************************************************
+*/
+typedef union _ADDR_SURFACE_FLAGS
+{
+ struct
+ {
+ UINT_32 color : 1; ///< Flag indicates this is a color buffer
+ UINT_32 depth : 1; ///< Flag indicates this is a depth/stencil buffer
+ UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer
+ UINT_32 texture : 1; ///< Flag indicates this is a texture
+ UINT_32 cube : 1; ///< Flag indicates this is a cubemap
+
+ UINT_32 volume : 1; ///< Flag indicates this is a volume texture
+ UINT_32 fmask : 1; ///< Flag indicates this is an fmask
+ UINT_32 cubeAsArray : 1; ///< Flag indicates if treat cubemap as arrays
+ UINT_32 compressZ : 1; ///< Flag indicates z buffer is compressed
+ UINT_32 overlay : 1; ///< Flag indicates this is an overlay surface
+ UINT_32 noStencil : 1; ///< Flag indicates this depth has no separate stencil
+ UINT_32 display : 1; ///< Flag indicates this should match display controller req.
+ UINT_32 opt4Space : 1; ///< Flag indicates this surface should be optimized for space
+ /// i.e. save some memory but may lose performance
+ UINT_32 prt : 1; ///< Flag for partially resident texture
+ UINT_32 qbStereo : 1; ///< Quad buffer stereo surface
+ UINT_32 pow2Pad : 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
+ UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding
+ UINT_32 degrade4Space : 1; ///< Degrade base level's tile mode to save memory
+ UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
+ UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce
+ UINT_32 dccCompatible : 1; ///< VI: whether to support dcc fast clear
+ UINT_32 czDispCompatible: 1; ///< SI+: CZ family (Carrizo) has a HW bug needs special alignment.
+ ///< This flag indicates we need to follow the alignment with
+ ///< CZ families or other ASICs under PX configuration + CZ.
+ UINT_32 reserved :10; ///< Reserved bits
+ };
+
+ UINT_32 value;
+} ADDR_SURFACE_FLAGS;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_INFO_INPUT
+*
+* @brief
+* Input structure for AddrComputeSurfaceInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrTileMode tileMode; ///< Tile mode
+ AddrFormat format; ///< If format is set to valid one, bpp/width/height
+ /// might be overwritten
+ UINT_32 bpp; ///< Bits per pixel
+ UINT_32 numSamples; ///< Number of samples
+ UINT_32 width; ///< Width, in pixels
+ UINT_32 height; ///< Height, in pixels
+ UINT_32 numSlices; ///< Number surface slice/depth,
+ /// Note:
+ /// For cubemap, driver clients usually set numSlices
+ /// to 1 in per-face calc.
+ /// For 7xx and above, we need pad faces as slices.
+ /// In this case, clients should set numSlices to 6 and
+ /// this is also can be turned off by createFlags when
+ /// calling AddrCreate
+ UINT_32 slice; ///< Slice index
+ UINT_32 mipLevel; ///< Current mipmap level.
+ /// Padding/tiling have different rules for level0 and
+ /// sublevels
+ ADDR_SURFACE_FLAGS flags; ///< Surface type flags
+ UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
+ /// number of samples for normal AA; Set it to the
+ /// number of fragments for EQAA
+ /// r800 and later HWL parameters
+ // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Set to 0 to default/calculate
+ AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ UINT_32 basePitch; ///< Base level pitch in pixels, 0 means ignored, is a
+ /// must for mip levels from SI+.
+ /// Don't use pitch in blocks for compressed formats!
+} ADDR_COMPUTE_SURFACE_INFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_INFO_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeSurfInfo
+* @note
+ Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
+ Pixel: Original pixel
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 pitch; ///< Pitch in elements (in blocks for compressed formats)
+ UINT_32 height; ///< Height in elements (in blocks for compressed formats)
+ UINT_32 depth; ///< Number of slice/depth
+ UINT_64 surfSize; ///< Surface size in bytes
+ AddrTileMode tileMode; ///< Actual tile mode. May differ from that in input
+ UINT_32 baseAlign; ///< Base address alignment
+ UINT_32 pitchAlign; ///< Pitch alignment, in elements
+ UINT_32 heightAlign; ///< Height alignment, in elements
+ UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture
+ UINT_32 bpp; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
+ UINT_32 pixelPitch; ///< Pitch in original pixels
+ UINT_32 pixelHeight; ///< Height in original pixels
+ UINT_32 pixelBits; ///< Original bits per pixel, passed from input
+ UINT_64 sliceSize; ///< Size of slice specified by input's slice
+ /// The result is controlled by surface flags & createFlags
+ /// By default this value equals to surfSize for volume
+ UINT_32 pitchTileMax; ///< PITCH_TILE_MAX value for h/w register
+ UINT_32 heightTileMax; ///< HEIGHT_TILE_MAX value for h/w register
+ UINT_32 sliceTileMax; ///< SLICE_TILE_MAX value for h/w register
+
+ UINT_32 numSamples; ///< Pass the effective numSamples processed in this call
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Filled in if 0 on input
+ AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1
+ INT_32 tileIndex; ///< Tile index, MAY be "downgraded"
+
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ /// Special information to work around SI mipmap swizzle bug UBTS #317508
+ BOOL_32 last2DLevel; ///< TRUE if this is the last 2D(3D) tiled
+ ///< Only meaningful when create flag checkLast2DLevel is set
+ /// Stereo info
+ ADDR_QBSTEREOINFO* pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE
+} ADDR_COMPUTE_SURFACE_INFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeSurfaceInfo
+*
+* @brief
+* Compute surface width/height/depth/alignments and suitable tiling mode
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn,
+ ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
+*
+* @brief
+* Input structure for AddrComputeSurfaceAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Slice index
+ UINT_32 sample; ///< Sample index, use fragment index for EQAA
+
+ UINT_32 bpp; ///< Bits per pixel
+ UINT_32 pitch; ///< Surface pitch, in pixels
+ UINT_32 height; ///< Surface height, in pixels
+ UINT_32 numSlices; ///< Surface depth
+ UINT_32 numSamples; ///< Number of samples
+
+ AddrTileMode tileMode; ///< Tile mode
+ BOOL_32 isDepth; ///< TRUE if the surface uses depth sample ordering within
+ /// micro tile. Textures can also choose depth sample order
+ UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
+ /// the case that components are stored separately
+ UINT_32 compBits; ///< The component bits actually needed(for planar surface)
+
+ UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
+ /// number of samples for normal AA; Set it to the
+ /// number of fragments for EQAA
+ /// r800 and later HWL parameters
+ // Used for 1D tiling above
+ AddrTileType tileType; ///< See defintion of AddrTileType
+ struct
+ {
+ UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
+ /// only flag. Only non-RT texture can set this to TRUE
+ UINT_32 reserved :31; ///< Reserved for future use.
+ };
+ // 2D tiling needs following structure
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ union
+ {
+ struct
+ {
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+ };
+ UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
+ };
+
+#if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
+ UINT_32 addr5Swizzle; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
+ BOOL_32 is32ByteTile; ///< Caller must have access to HTILE buffer and know if
+ /// this tile is compressed to 32B
+#endif
+} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeSurfaceAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Byte address
+ UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7.
+ /// For surface bpp < 8, e.g. FMT_1.
+ UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block)
+} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeSurfaceAddrFromCoord
+*
+* @brief
+* Compute surface address from a given coordinate.
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
+ ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
+*
+* @brief
+* Input structure for AddrComputeSurfaceCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Address in bytes
+ UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8,
+ /// e.g. FMT_1;
+ UINT_32 bpp; ///< Bits per pixel
+ UINT_32 pitch; ///< Pitch, in pixels
+ UINT_32 height; ///< Height in pixels
+ UINT_32 numSlices; ///< Surface depth
+ UINT_32 numSamples; ///< Number of samples
+
+ AddrTileMode tileMode; ///< Tile mode
+ BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile.
+ /// Note: Textures can choose depth sample order as well.
+ UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
+ /// the case that components are stored separately
+ UINT_32 compBits; ///< The component bits actually needed(for planar surface)
+
+ UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
+ /// number of samples for normal AA; Set it to the
+ /// number of fragments for EQAA
+ /// r800 and later HWL parameters
+ // Used for 1D tiling above
+ AddrTileType tileType; ///< See defintion of AddrTileType
+ struct
+ {
+ UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
+ /// only flag. Only non-RT texture can set this to TRUE
+ UINT_32 reserved :31; ///< Reserved for future use.
+ };
+ // 2D tiling needs following structure
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ union
+ {
+ struct
+ {
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+ };
+ UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
+ };
+} ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeSurfaceCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Index of slices
+ UINT_32 sample; ///< Index of samples, means fragment index for EQAA
+} ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeSurfaceCoordFromAddr
+*
+* @brief
+* Compute coordinate from a given surface address
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
+ ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut);
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// HTile functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* ADDR_HTILE_FLAGS
+*
+* @brief
+* HTILE flags
+***************************************************************************************************
+*/
+typedef union _ADDR_HTILE_FLAGS
+{
+ struct
+ {
+ UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
+ UINT_32 reserved :31; ///< Reserved bits
+ };
+
+ UINT_32 value;
+} ADDR_HTILE_FLAGS;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_INFO_INPUT
+*
+* @brief
+* Input structure of AddrComputeHtileInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ ADDR_HTILE_FLAGS flags; ///< HTILE flags
+ UINT_32 pitch; ///< Surface pitch, in pixels
+ UINT_32 height; ///< Surface height, in pixels
+ UINT_32 numSlices; ///< Number of slices
+ BOOL_32 isLinear; ///< Linear or tiled HTILE layout
+ AddrHtileBlockSize blockWidth; ///< 4 or 8. EG above only support 8
+ AddrHtileBlockSize blockHeight; ///< 4 or 8. EG above only support 8
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_HTILE_INFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_INFO_OUTPUT
+*
+* @brief
+* Output structure of AddrComputeHtileInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this
+ /// HTile buffer. This might be larger than original depth
+ /// buffer pitch when called with an unaligned pitch.
+ UINT_32 height; ///< Height in pixels, as above
+ UINT_64 htileBytes; ///< Size of HTILE buffer, in bytes
+ UINT_32 baseAlign; ///< Base alignment
+ UINT_32 bpp; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
+ UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
+ UINT_32 macroHeight; ///< Macro height in pixels
+ UINT_64 sliceSize; ///< Slice size, in bytes.
+} ADDR_COMPUTE_HTILE_INFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeHtileInfo
+*
+* @brief
+* Compute Htile pitch, height, base alignment and size in bytes
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_HTILE_INFO_INPUT* pIn,
+ ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
+*
+* @brief
+* Input structure for AddrComputeHtileAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 pitch; ///< Pitch, in pixels
+ UINT_32 height; ///< Height in pixels
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Index of slice
+ UINT_32 numSlices; ///< Number of slices
+ BOOL_32 isLinear; ///< Linear or tiled HTILE layout
+ AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
+ AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeHtileAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Address in bytes
+ UINT_32 bitPosition; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
+ /// So we keep bitPosition for HTILE as well
+} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeHtileAddrFromCoord
+*
+* @brief
+* Compute Htile address according to coordinates (of depth buffer)
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn,
+ ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
+*
+* @brief
+* Input structure for AddrComputeHtileCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Address
+ UINT_32 bitPosition; ///< Bit position 0 or 4. CMASK and HTILE share some methods
+ /// so we keep bitPosition for HTILE as well
+ UINT_32 pitch; ///< Pitch, in pixels
+ UINT_32 height; ///< Height, in pixels
+ UINT_32 numSlices; ///< Number of slices
+ BOOL_32 isLinear; ///< Linear or tiled HTILE layout
+ AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
+ AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeHtileCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Slice index
+} ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeHtileCoordFromAddr
+*
+* @brief
+* Compute coordinates within depth buffer (1st pixel of a micro tile) according to
+* Htile address
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn,
+ ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut);
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// C-mask functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* ADDR_CMASK_FLAGS
+*
+* @brief
+* CMASK flags
+***************************************************************************************************
+*/
+typedef union _ADDR_CMASK_FLAGS
+{
+ struct
+ {
+ UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
+ UINT_32 reserved :31; ///< Reserved bits
+ };
+
+ UINT_32 value;
+} ADDR_CMASK_FLAGS;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_INFO_INPUT
+*
+* @brief
+* Input structure of AddrComputeCmaskInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ ADDR_CMASK_FLAGS flags; ///< CMASK flags
+ UINT_32 pitch; ///< Pitch, in pixels, of color buffer
+ UINT_32 height; ///< Height, in pixels, of color buffer
+ UINT_32 numSlices; ///< Number of slices, of color buffer
+ BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_CMASK_INFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_INFO_OUTPUT
+*
+* @brief
+* Output structure of AddrComputeCmaskInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 pitch; ///< Pitch in pixels of color buffer which
+ /// this Cmask matches. The size might be larger than
+ /// original color buffer pitch when called with
+ /// an unaligned pitch.
+ UINT_32 height; ///< Height in pixels, as above
+ UINT_64 cmaskBytes; ///< Size in bytes of CMask buffer
+ UINT_32 baseAlign; ///< Base alignment
+ UINT_32 blockMax; ///< Cmask block size. Need this to set CB_COLORn_MASK register
+ UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
+ UINT_32 macroHeight; ///< Macro height in pixels
+ UINT_64 sliceSize; ///< Slice size, in bytes.
+} ADDR_COMPUTE_CMASK_INFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeCmaskInfo
+*
+* @brief
+* Compute Cmask pitch, height, base alignment and size in bytes from color buffer
+* info
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_CMASK_INFO_INPUT* pIn,
+ ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
+*
+* @brief
+* Input structure for AddrComputeCmaskAddrFromCoord
+*
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_64 fmaskAddr; ///< Fmask addr for tc compatible Cmask
+ UINT_32 slice; ///< Slice index
+ UINT_32 pitch; ///< Pitch in pixels, of color buffer
+ UINT_32 height; ///< Height in pixels, of color buffer
+ UINT_32 numSlices; ///< Number of slices
+ UINT_32 bpp;
+ BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
+ ADDR_CMASK_FLAGS flags; ///< CMASK flags
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ ///< while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeCmaskAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< CMASK address in bytes
+ UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
+ /// so the address may be located in bit 0 (0) or 4 (4)
+} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeCmaskAddrFromCoord
+*
+* @brief
+* Compute Cmask address according to coordinates (of MSAA color buffer)
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn,
+ ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
+*
+* @brief
+* Input structure for AddrComputeCmaskCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< CMASK address in bytes
+ UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
+ /// so the address may be located in bit 0 (0) or 4 (4)
+ UINT_32 pitch; ///< Pitch, in pixels
+ UINT_32 height; ///< Height in pixels
+ UINT_32 numSlices; ///< Number of slices
+ BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeCmaskCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Slice index
+} ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeCmaskCoordFromAddr
+*
+* @brief
+* Compute coordinates within color buffer (1st pixel of a micro tile) according to
+* Cmask address
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn,
+ ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut);
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// F-mask functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_INFO_INPUT
+*
+* @brief
+* Input structure for AddrComputeFmaskInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrTileMode tileMode; ///< Tile mode
+ UINT_32 pitch; ///< Surface pitch, in pixels
+ UINT_32 height; ///< Surface height, in pixels
+ UINT_32 numSlices; ///< Number of slice/depth
+ UINT_32 numSamples; ///< Number of samples
+ UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
+ /// number of samples for normal AA; Set it to the
+ /// number of fragments for EQAA
+ /// r800 and later HWL parameters
+ struct
+ {
+ UINT_32 resolved: 1; ///< TRUE if the surface is for resolved fmask, only used
+ /// by H/W clients. S/W should always set it to FALSE.
+ UINT_32 reserved: 31; ///< Reserved for future use.
+ };
+ ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Clients must give valid data
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+} ADDR_COMPUTE_FMASK_INFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_INFO_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeFmaskInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 pitch; ///< Pitch of fmask in pixels
+ UINT_32 height; ///< Height of fmask in pixels
+ UINT_32 numSlices; ///< Slices of fmask
+ UINT_64 fmaskBytes; ///< Size of fmask in bytes
+ UINT_32 baseAlign; ///< Base address alignment
+ UINT_32 pitchAlign; ///< Pitch alignment
+ UINT_32 heightAlign; ///< Height alignment
+ UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes
+ UINT_32 numSamples; ///< Number of samples, used for dump, export this since input
+ /// may be changed in 9xx and above
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Fmask can have different
+ /// bank_height from color buffer
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ UINT_64 sliceSize; ///< Size of slice in bytes
+} ADDR_COMPUTE_FMASK_INFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeFmaskInfo
+*
+* @brief
+* Compute Fmask pitch/height/depth/alignments and size in bytes
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn,
+ ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
+*
+* @brief
+* Input structure for AddrComputeFmaskAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Slice index
+ UINT_32 plane; ///< Plane number
+ UINT_32 sample; ///< Sample index (fragment index for EQAA)
+
+ UINT_32 pitch; ///< Surface pitch, in pixels
+ UINT_32 height; ///< Surface height, in pixels
+ UINT_32 numSamples; ///< Number of samples
+ UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
+ /// number of samples for normal AA; Set it to the
+ /// number of fragments for EQAA
+
+ AddrTileMode tileMode; ///< Tile mode
+ union
+ {
+ struct
+ {
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+ };
+ UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
+ };
+
+ /// r800 and later HWL parameters
+ struct
+ {
+ UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
+ UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
+ UINT_32 reserved: 30; ///< Reserved for future use.
+ };
+ ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Client must provide all data
+
+} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeFmaskAddrFromCoord
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Fmask address
+ UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7.
+} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeFmaskAddrFromCoord
+*
+* @brief
+* Compute Fmask address according to coordinates (x,y,slice,sample,plane)
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn,
+ ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
+*
+* @brief
+* Input structure for AddrComputeFmaskCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_64 addr; ///< Address
+ UINT_32 bitPosition; ///< Bit position within addr, 0-7.
+
+ UINT_32 pitch; ///< Pitch, in pixels
+ UINT_32 height; ///< Height in pixels
+ UINT_32 numSamples; ///< Number of samples
+ UINT_32 numFrags; ///< Number of fragments
+ AddrTileMode tileMode; ///< Tile mode
+ union
+ {
+ struct
+ {
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+ };
+ UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
+ };
+
+ /// r800 and later HWL parameters
+ struct
+ {
+ UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by HW components
+ UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
+ UINT_32 reserved: 30; ///< Reserved for future use.
+ };
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
+
+} ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
+*
+* @brief
+* Output structure for AddrComputeFmaskCoordFromAddr
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 x; ///< X coordinate
+ UINT_32 y; ///< Y coordinate
+ UINT_32 slice; ///< Slice index
+ UINT_32 plane; ///< Plane number
+ UINT_32 sample; ///< Sample index (fragment index for EQAA)
+} ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeFmaskCoordFromAddr
+*
+* @brief
+* Compute FMASK coordinate from an given address
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn,
+ ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut);
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Element/utility functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* AddrGetVersion
+*
+* @brief
+* Get AddrLib version number
+***************************************************************************************************
+*/
+UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib);
+
+/**
+***************************************************************************************************
+* AddrUseTileIndex
+*
+* @brief
+* Return TRUE if tileIndex is enabled in this address library
+***************************************************************************************************
+*/
+BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib);
+
+/**
+***************************************************************************************************
+* AddrUseCombinedSwizzle
+*
+* @brief
+* Return TRUE if combined swizzle is enabled in this address library
+***************************************************************************************************
+*/
+BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib);
+
+/**
+***************************************************************************************************
+* ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
+*
+* @brief
+* Input structure of AddrExtractBankPipeSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 base256b; ///< Base256b value
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
+*
+* @brief
+* Output structure of AddrExtractBankPipeSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+} ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrExtractBankPipeSwizzle
+*
+* @brief
+* Extract Bank and Pipe swizzle from base256b
+* @return
+* ADDR_OK if no error
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle(
+ ADDR_HANDLE hLib,
+ const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn,
+ ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut);
+
+
+/**
+***************************************************************************************************
+* ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
+*
+* @brief
+* Input structure of AddrCombineBankPipeSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 bankSwizzle; ///< Bank swizzle
+ UINT_32 pipeSwizzle; ///< Pipe swizzle
+ UINT_64 baseAddr; ///< Base address (leave it zero for driver clients)
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
+*
+* @brief
+* Output structure of AddrCombineBankPipeSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 tileSwizzle; ///< Combined swizzle
+} ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrCombineBankPipeSwizzle
+*
+* @brief
+* Combine Bank and Pipe swizzle
+* @return
+* ADDR_OK if no error
+* @note
+* baseAddr here is full MCAddress instead of base256b
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle(
+ ADDR_HANDLE hLib,
+ const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT* pIn,
+ ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SLICESWIZZLE_INPUT
+*
+* @brief
+* Input structure of AddrComputeSliceSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrTileMode tileMode; ///< Tile Mode
+ UINT_32 baseSwizzle; ///< Base tile swizzle
+ UINT_32 slice; ///< Slice index
+ UINT_64 baseAddr; ///< Base address, driver should leave it 0 in most cases
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_SLICESWIZZLE_INPUT;
+
+
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
+*
+* @brief
+* Output structure of AddrComputeSliceSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 tileSwizzle; ///< Recalculated tileSwizzle value
+} ADDR_COMPUTE_SLICESWIZZLE_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeSliceSwizzle
+*
+* @brief
+* Extract Bank and Pipe swizzle from base256b
+* @return
+* ADDR_OK if no error
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn,
+ ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut);
+
+
+/**
+***************************************************************************************************
+* AddrSwizzleGenOption
+*
+* @brief
+* Which swizzle generating options: legacy or linear
+***************************************************************************************************
+*/
+typedef enum _AddrSwizzleGenOption
+{
+ ADDR_SWIZZLE_GEN_DEFAULT = 0, ///< As is in client driver implemention for swizzle
+ ADDR_SWIZZLE_GEN_LINEAR = 1, ///< Using a linear increment of swizzle
+} AddrSwizzleGenOption;
+
+/**
+***************************************************************************************************
+* AddrSwizzleOption
+*
+* @brief
+* Controls how swizzle is generated
+***************************************************************************************************
+*/
+typedef union _ADDR_SWIZZLE_OPTION
+{
+ struct
+ {
+ UINT_32 genOption : 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
+ UINT_32 reduceBankBit : 1; ///< TRUE if we need reduce swizzle bits
+ UINT_32 reserved :30; ///< Reserved bits
+ };
+
+ UINT_32 value;
+
+} ADDR_SWIZZLE_OPTION;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_BASE_SWIZZLE_INPUT
+*
+* @brief
+* Input structure of AddrComputeBaseSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ ADDR_SWIZZLE_OPTION option; ///< Swizzle option
+ UINT_32 surfIndex; ///< Index of this surface type
+ AddrTileMode tileMode; ///< Tile Mode
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_BASE_SWIZZLE_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
+*
+* @brief
+* Output structure of AddrComputeBaseSwizzle
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_32 tileSwizzle; ///< Combined swizzle
+} ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeBaseSwizzle
+*
+* @brief
+* Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
+* @return
+* ADDR_OK if no error
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn,
+ ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ELEM_GETEXPORTNORM_INPUT
+*
+* @brief
+* Input structure for ElemGetExportNorm
+*
+***************************************************************************************************
+*/
+typedef struct _ELEM_GETEXPORTNORM_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrColorFormat format; ///< Color buffer format; Client should use ColorFormat
+ AddrSurfaceNumber num; ///< Surface number type; Client should use NumberType
+ AddrSurfaceSwap swap; ///< Surface swap byte swap; Client should use SurfaceSwap
+ UINT_32 numSamples; ///< Number of samples
+} ELEM_GETEXPORTNORM_INPUT;
+
+/**
+***************************************************************************************************
+* ElemGetExportNorm
+*
+* @brief
+* Helper function to check one format can be EXPORT_NUM, which is a register
+* CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
+* family
+* @note
+* The implementation is only for r600.
+* 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
+* clocks per export)
+* 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
+* clock per export)
+*
+***************************************************************************************************
+*/
+BOOL_32 ADDR_API ElemGetExportNorm(
+ ADDR_HANDLE hLib,
+ const ELEM_GETEXPORTNORM_INPUT* pIn);
+
+
+
+/**
+***************************************************************************************************
+* ELEM_FLT32TODEPTHPIXEL_INPUT
+*
+* @brief
+* Input structure for addrFlt32ToDepthPixel
+*
+***************************************************************************************************
+*/
+typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrDepthFormat format; ///< Depth buffer format
+ ADDR_FLT_32 comps[2]; ///< Component values (Z/stencil)
+} ELEM_FLT32TODEPTHPIXEL_INPUT;
+
+/**
+***************************************************************************************************
+* ELEM_FLT32TODEPTHPIXEL_INPUT
+*
+* @brief
+* Output structure for ElemFlt32ToDepthPixel
+*
+***************************************************************************************************
+*/
+typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer.
+ /// Client must provide enough storage for this type.
+ UINT_32 depthBase; ///< Tile base in bits for depth bits
+ UINT_32 stencilBase; ///< Tile base in bits for stencil bits
+ UINT_32 depthBits; ///< Bits for depth
+ UINT_32 stencilBits; ///< Bits for stencil
+} ELEM_FLT32TODEPTHPIXEL_OUTPUT;
+
+/**
+***************************************************************************************************
+* ElemFlt32ToDepthPixel
+*
+* @brief
+* Convert a FLT_32 value to a depth/stencil pixel value
+*
+* @return
+* Return code
+*
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel(
+ ADDR_HANDLE hLib,
+ const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn,
+ ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ELEM_FLT32TOCOLORPIXEL_INPUT
+*
+* @brief
+* Input structure for addrFlt32ToColorPixel
+*
+***************************************************************************************************
+*/
+typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrColorFormat format; ///< Color buffer format
+ AddrSurfaceNumber surfNum; ///< Surface number
+ AddrSurfaceSwap surfSwap; ///< Surface swap
+ ADDR_FLT_32 comps[4]; ///< Component values (r/g/b/a)
+} ELEM_FLT32TOCOLORPIXEL_INPUT;
+
+/**
+***************************************************************************************************
+* ELEM_FLT32TOCOLORPIXEL_INPUT
+*
+* @brief
+* Output structure for ElemFlt32ToColorPixel
+*
+***************************************************************************************************
+*/
+typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ UINT_8* pPixel; ///< Real color value. Same data type as color buffer.
+ /// Client must provide enough storage for this type.
+} ELEM_FLT32TOCOLORPIXEL_OUTPUT;
+
+/**
+***************************************************************************************************
+* ElemFlt32ToColorPixel
+*
+* @brief
+* Convert a FLT_32 value to a red/green/blue/alpha pixel value
+*
+* @return
+* Return code
+*
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel(
+ ADDR_HANDLE hLib,
+ const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn,
+ ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut);
+
+
+/**
+***************************************************************************************************
+* ADDR_CONVERT_TILEINFOTOHW_INPUT
+*
+* @brief
+* Input structure for AddrConvertTileInfoToHW
+* @note
+* When reverse is TRUE, indices are igonred
+***************************************************************************************************
+*/
+typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+ BOOL_32 reverse; ///< Convert control flag.
+ /// FALSE: convert from real value to HW value;
+ /// TRUE: convert from HW value to real value.
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< Tile parameters with real value
+
+ INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
+ /// while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_CONVERT_TILEINFOTOHW_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_CONVERT_TILEINFOTOHW_OUTPUT
+*
+* @brief
+* Output structure for AddrConvertTileInfoToHW
+***************************************************************************************************
+*/
+typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ /// r800 and later HWL parameters
+ ADDR_TILEINFO* pTileInfo; ///< Tile parameters with hardware register value
+
+} ADDR_CONVERT_TILEINFOTOHW_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrConvertTileInfoToHW
+*
+* @brief
+* Convert tile info from real value to hardware register value
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW(
+ ADDR_HANDLE hLib,
+ const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn,
+ ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_CONVERT_TILEINDEX_INPUT
+*
+* @brief
+* Input structure for AddrConvertTileIndex
+***************************************************************************************************
+*/
+typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ INT_32 tileIndex; ///< Tile index
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
+} ADDR_CONVERT_TILEINDEX_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_CONVERT_TILEINDEX_OUTPUT
+*
+* @brief
+* Output structure for AddrConvertTileIndex
+***************************************************************************************************
+*/
+typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrTileMode tileMode; ///< Tile mode
+ AddrTileType tileType; ///< Tile type
+ ADDR_TILEINFO* pTileInfo; ///< Tile info
+
+} ADDR_CONVERT_TILEINDEX_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrConvertTileIndex
+*
+* @brief
+* Convert tile index to tile mode/type/info
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex(
+ ADDR_HANDLE hLib,
+ const ADDR_CONVERT_TILEINDEX_INPUT* pIn,
+ ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_CONVERT_TILEINDEX1_INPUT
+*
+* @brief
+* Input structure for AddrConvertTileIndex1 (without macro mode index)
+***************************************************************************************************
+*/
+typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ INT_32 tileIndex; ///< Tile index
+ UINT_32 bpp; ///< Bits per pixel
+ UINT_32 numSamples; ///< Number of samples
+ BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
+} ADDR_CONVERT_TILEINDEX1_INPUT;
+
+/**
+***************************************************************************************************
+* AddrConvertTileIndex1
+*
+* @brief
+* Convert tile index to tile mode/type/info
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1(
+ ADDR_HANDLE hLib,
+ const ADDR_CONVERT_TILEINDEX1_INPUT* pIn,
+ ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
+
+
+
+/**
+***************************************************************************************************
+* ADDR_GET_TILEINDEX_INPUT
+*
+* @brief
+* Input structure for AddrGetTileIndex
+***************************************************************************************************
+*/
+typedef struct _ADDR_GET_TILEINDEX_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ AddrTileMode tileMode; ///< Tile mode
+ AddrTileType tileType; ///< Tile-type: disp/non-disp/...
+ ADDR_TILEINFO* pTileInfo; ///< Pointer to tile-info structure, can be NULL for linear/1D
+} ADDR_GET_TILEINDEX_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_GET_TILEINDEX_OUTPUT
+*
+* @brief
+* Output structure for AddrGetTileIndex
+***************************************************************************************************
+*/
+typedef struct _ADDR_GET_TILEINDEX_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+
+ INT_32 index; ///< index in table
+} ADDR_GET_TILEINDEX_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrGetTileIndex
+*
+* @brief
+* Get the tiling mode index in table
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex(
+ ADDR_HANDLE hLib,
+ const ADDR_GET_TILEINDEX_INPUT* pIn,
+ ADDR_GET_TILEINDEX_OUTPUT* pOut);
+
+
+
+
+/**
+***************************************************************************************************
+* ADDR_PRT_INFO_INPUT
+*
+* @brief
+* Input structure for AddrComputePrtInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_PRT_INFO_INPUT
+{
+ AddrFormat format; ///< Surface format
+ UINT_32 baseMipWidth; ///< Base mipmap width
+ UINT_32 baseMipHeight; ///< Base mipmap height
+ UINT_32 baseMipDepth; ///< Base mipmap depth
+ UINT_32 numFrags; ///< Number of fragments,
+} ADDR_PRT_INFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_PRT_INFO_OUTPUT
+*
+* @brief
+* Input structure for AddrComputePrtInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_PRT_INFO_OUTPUT
+{
+ UINT_32 prtTileWidth;
+ UINT_32 prtTileHeight;
+} ADDR_PRT_INFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputePrtInfo
+*
+* @brief
+* Compute prt surface related information
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_PRT_INFO_INPUT* pIn,
+ ADDR_PRT_INFO_OUTPUT* pOut);
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// DCC key functions
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+***************************************************************************************************
+* _ADDR_COMPUTE_DCCINFO_INPUT
+*
+* @brief
+* Input structure of AddrComputeDccInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+ UINT_32 bpp; ///< BitPP of color surface
+ UINT_32 numSamples; ///< Sample number of color surface
+ UINT_64 colorSurfSize; ///< Size of color surface to which dcc key is bound
+ AddrTileMode tileMode; ///< Tile mode of color surface
+ ADDR_TILEINFO tileInfo; ///< Tile info of color surface
+ UINT_32 tileSwizzle; ///< Tile swizzle
+ INT_32 tileIndex; ///< Tile index of color surface,
+ ///< MUST be -1 if you don't want to use it
+ ///< while the global useTileIndex is set to 1
+ INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
+ ///< README: When tileIndex is not -1, this must be valid
+} ADDR_COMPUTE_DCCINFO_INPUT;
+
+/**
+***************************************************************************************************
+* ADDR_COMPUTE_DCCINFO_OUTPUT
+*
+* @brief
+* Output structure of AddrComputeDccInfo
+***************************************************************************************************
+*/
+typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
+{
+ UINT_32 size; ///< Size of this structure in bytes
+ UINT_64 dccRamBaseAlign; ///< Base alignment of dcc key
+ UINT_64 dccRamSize; ///< Size of dcc key
+ UINT_64 dccFastClearSize; ///< Size of dcc key portion that can be fast cleared
+ BOOL_32 subLvlCompressible; ///< whether sub resource is compressiable
+} ADDR_COMPUTE_DCCINFO_OUTPUT;
+
+/**
+***************************************************************************************************
+* AddrComputeDccInfo
+*
+* @brief
+* Compute DCC key size, base alignment
+* info
+***************************************************************************************************
+*/
+ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo(
+ ADDR_HANDLE hLib,
+ const ADDR_COMPUTE_DCCINFO_INPUT* pIn,
+ ADDR_COMPUTE_DCCINFO_OUTPUT* pOut);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif // __ADDR_INTERFACE_H__
+
+