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Diffstat (limited to 'src/amd/addrlib/addrinterface.h')
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diff --git a/src/amd/addrlib/addrinterface.h b/src/amd/addrlib/addrinterface.h new file mode 100644 index 00000000000..ead603378cf --- /dev/null +++ b/src/amd/addrlib/addrinterface.h @@ -0,0 +1,2166 @@ +/* + * Copyright © 2014 Advanced Micro Devices, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS + * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + */ + +/** +*************************************************************************************************** +* @file addrinterface.h +* @brief Contains the addrlib interfaces declaration and parameter defines +*************************************************************************************************** +*/ +#ifndef __ADDR_INTERFACE_H__ +#define __ADDR_INTERFACE_H__ + +#include "addrtypes.h" + +#if defined(__cplusplus) +extern "C" +{ +#endif + +#define ADDRLIB_VERSION_MAJOR 5 +#define ADDRLIB_VERSION_MINOR 25 +#define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR) + +/// Virtually all interface functions need ADDR_HANDLE as first parameter +typedef VOID* ADDR_HANDLE; + +/// Client handle used in callbacks +typedef VOID* ADDR_CLIENT_HANDLE; + +/** +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Callback functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)( +* const ADDR_ALLOCSYSMEM_INPUT* pInput); +* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)( +* VOID* pVirtAddr); +* typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)( +* const ADDR_DEBUGPRINT_INPUT* pInput); +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Create/Destroy/Config functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrCreate() +* AddrDestroy() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Surface functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeSurfaceInfo() +* AddrComputeSurfaceAddrFromCoord() +* AddrComputeSurfaceCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // HTile functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeHtileInfo() +* AddrComputeHtileAddrFromCoord() +* AddrComputeHtileCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // C-mask functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeCmaskInfo() +* AddrComputeCmaskAddrFromCoord() +* AddrComputeCmaskCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // F-mask functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrComputeFmaskInfo() +* AddrComputeFmaskAddrFromCoord() +* AddrComputeFmaskCoordFromAddr() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Element/Utility functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* ElemFlt32ToDepthPixel() +* ElemFlt32ToColorPixel() +* AddrExtractBankPipeSwizzle() +* AddrCombineBankPipeSwizzle() +* AddrComputeSliceSwizzle() +* AddrConvertTileInfoToHW() +* AddrConvertTileIndex() +* AddrConvertTileIndex1() +* AddrGetTileIndex() +* AddrComputeBaseSwizzle() +* AddrUseTileIndex() +* AddrUseCombinedSwizzle() +* +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* // Dump functions +* ///////////////////////////////////////////////////////////////////////////////////////////////// +* AddrDumpSurfaceInfo() +* AddrDumpFmaskInfo() +* AddrDumpCmaskInfo() +* AddrDumpHtileInfo() +* +**/ + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Callback functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* @brief Alloc system memory flags. +* @note These flags are reserved for future use and if flags are added will minimize the impact +* of the client. +*************************************************************************************************** +*/ +typedef union _ADDR_ALLOCSYSMEM_FLAGS +{ + struct + { + UINT_32 reserved : 32; ///< Reserved for future use. + } fields; + UINT_32 value; + +} ADDR_ALLOCSYSMEM_FLAGS; + +/** +*************************************************************************************************** +* @brief Alloc system memory input structure +*************************************************************************************************** +*/ +typedef struct _ADDR_ALLOCSYSMEM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_ALLOCSYSMEM_FLAGS flags; ///< System memory flags. + UINT_32 sizeInBytes; ///< System memory allocation size in bytes. + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_ALLOCSYSMEM_INPUT; + +/** +*************************************************************************************************** +* ADDR_ALLOCSYSMEM +* @brief +* Allocate system memory callback function. Returns valid pointer on success. +*************************************************************************************************** +*/ +typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)( + const ADDR_ALLOCSYSMEM_INPUT* pInput); + +/** +*************************************************************************************************** +* @brief Free system memory input structure +*************************************************************************************************** +*/ +typedef struct _ADDR_FREESYSMEM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + VOID* pVirtAddr; ///< Virtual address + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_FREESYSMEM_INPUT; + +/** +*************************************************************************************************** +* ADDR_FREESYSMEM +* @brief +* Free system memory callback function. +* Returns ADDR_OK on success. +*************************************************************************************************** +*/ +typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)( + const ADDR_FREESYSMEM_INPUT* pInput); + +/** +*************************************************************************************************** +* @brief Print debug message input structure +*************************************************************************************************** +*/ +typedef struct _ADDR_DEBUGPRINT_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + CHAR* pDebugString; ///< Debug print string + va_list ap; ///< Variable argument list + ADDR_CLIENT_HANDLE hClient; ///< Client handle +} ADDR_DEBUGPRINT_INPUT; + +/** +*************************************************************************************************** +* ADDR_DEBUGPRINT +* @brief +* Print debug message callback function. +* Returns ADDR_OK on success. +*************************************************************************************************** +*/ +typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)( + const ADDR_DEBUGPRINT_INPUT* pInput); + +/** +*************************************************************************************************** +* ADDR_CALLBACKS +* +* @brief +* Address Library needs client to provide system memory alloc/free routines. +*************************************************************************************************** +*/ +typedef struct _ADDR_CALLBACKS +{ + ADDR_ALLOCSYSMEM allocSysMem; ///< Routine to allocate system memory + ADDR_FREESYSMEM freeSysMem; ///< Routine to free system memory + ADDR_DEBUGPRINT debugPrint; ///< Routine to print debug message +} ADDR_CALLBACKS; + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Create/Destroy functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* ADDR_CREATE_FLAGS +* +* @brief +* This structure is used to pass some setup in creation of AddrLib +* @note +*************************************************************************************************** +*/ +typedef union _ADDR_CREATE_FLAGS +{ + struct + { + UINT_32 noCubeMipSlicesPad : 1; ///< Turn cubemap faces padding off + UINT_32 fillSizeFields : 1; ///< If clients fill size fields in all input and + /// output structure + UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid + UINT_32 useCombinedSwizzle : 1; ///< Use combined tile swizzle + UINT_32 checkLast2DLevel : 1; ///< Check the last 2D mip sub level + UINT_32 useHtileSliceAlign : 1; ///< Do htile single slice alignment + UINT_32 degradeBaseLevel : 1; ///< Degrade to 1D modes automatically for base level + UINT_32 allowLargeThickTile : 1; ///< Allow 64*thickness*bytesPerPixel > rowSize + UINT_32 reserved : 24; ///< Reserved bits for future use + }; + + UINT_32 value; +} ADDR_CREATE_FLAGS; + +/** +*************************************************************************************************** +* ADDR_REGISTER_VALUE +* +* @brief +* Data from registers to setup AddrLib global data, used in AddrCreate +*************************************************************************************************** +*/ +typedef struct _ADDR_REGISTER_VALUE +{ + UINT_32 gbAddrConfig; ///< For R8xx, use GB_ADDR_CONFIG register value. + /// For R6xx/R7xx, use GB_TILING_CONFIG. + /// But they can be treated as the same. + /// if this value is 0, use chip to set default value + UINT_32 backendDisables; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled. + /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE + + /// R800 registers----------------------------------------------- + UINT_32 noOfBanks; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK + /// No enums for this value in h/w header files + /// 0: 4 + /// 1: 8 + /// 2: 16 + UINT_32 noOfRanks; /// MC_ARB_RAMCFG.NOOFRANK + /// 0: 1 + /// 1: 2 + /// SI (R1000) registers----------------------------------------- + const UINT_32* pTileConfig; ///< Global tile setting tables + UINT_32 noOfEntries; ///< Number of entries in pTileConfig + + ///< CI registers------------------------------------------------- + const UINT_32* pMacroTileConfig; ///< Global macro tile mode table + UINT_32 noOfMacroEntries; ///< Number of entries in pMacroTileConfig + +} ADDR_REGISTER_VALUE; + +/** +*************************************************************************************************** +* ADDR_CREATE_INPUT +* +* @brief +* Parameters use to create an AddrLib Object. Caller must provide all fields. +* +*************************************************************************************************** +*/ +typedef struct _ADDR_CREATE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 chipEngine; ///< Chip Engine + UINT_32 chipFamily; ///< Chip Family + UINT_32 chipRevision; ///< Chip Revision + ADDR_CALLBACKS callbacks; ///< Callbacks for sysmem alloc/free/print + ADDR_CREATE_FLAGS createFlags; ///< Flags to setup AddrLib + ADDR_REGISTER_VALUE regValue; ///< Data from registers to setup AddrLib global data + ADDR_CLIENT_HANDLE hClient; ///< Client handle + UINT_32 minPitchAlignPixels; ///< Minimum pitch alignment in pixels +} ADDR_CREATE_INPUT; + +/** +*************************************************************************************************** +* ADDR_CREATEINFO_OUTPUT +* +* @brief +* Return AddrLib handle to client driver +* +*************************************************************************************************** +*/ +typedef struct _ADDR_CREATE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_HANDLE hLib; ///< Address lib handle +} ADDR_CREATE_OUTPUT; + +/** +*************************************************************************************************** +* AddrCreate +* +* @brief +* Create AddrLib object, must be called before any interface calls +* +* @return +* ADDR_OK if successful +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrCreate( + const ADDR_CREATE_INPUT* pAddrCreateIn, + ADDR_CREATE_OUTPUT* pAddrCreateOut); + + + +/** +*************************************************************************************************** +* AddrDestroy +* +* @brief +* Destroy AddrLib object, must be called to free internally allocated resources. +* +* @return +* ADDR_OK if successful +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrDestroy( + ADDR_HANDLE hLib); + + + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Surface functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* @brief +* Bank/tiling parameters. On function input, these can be set as desired or +* left 0 for AddrLib to calculate/default. On function output, these are the actual +* parameters used. +* @note +* Valid bankWidth/bankHeight value: +* 1,2,4,8. They are factors instead of pixels or bytes. +* +* The bank number remains constant across each row of the +* macro tile as each pipe is selected, so the number of +* tiles in the x direction with the same bank number will +* be bank_width * num_pipes. +*************************************************************************************************** +*/ +typedef struct _ADDR_TILEINFO +{ + /// Any of these parameters can be set to 0 to use the HW default. + UINT_32 banks; ///< Number of banks, numerical value + UINT_32 bankWidth; ///< Number of tiles in the X direction in the same bank + UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank + UINT_32 macroAspectRatio; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1 + UINT_32 tileSplitBytes; ///< Tile split size, in bytes + AddrPipeCfg pipeConfig; ///< Pipe Config = HW enum + 1 +} ADDR_TILEINFO; + +// Create a define to avoid client change. The removal of R800 is because we plan to implement SI +// within 800 HWL - An AddrPipeCfg is added in above data structure +typedef ADDR_TILEINFO ADDR_R800_TILEINFO; + +/** +*************************************************************************************************** +* @brief +* Information needed by quad buffer stereo support +*************************************************************************************************** +*/ +typedef struct _ADDR_QBSTEREOINFO +{ + UINT_32 eyeHeight; ///< Height (in pixel rows) to right eye + UINT_32 rightOffset; ///< Offset (in bytes) to right eye + UINT_32 rightSwizzle; ///< TileSwizzle for right eyes +} ADDR_QBSTEREOINFO; + +/** +*************************************************************************************************** +* ADDR_SURFACE_FLAGS +* +* @brief +* Surface flags +*************************************************************************************************** +*/ +typedef union _ADDR_SURFACE_FLAGS +{ + struct + { + UINT_32 color : 1; ///< Flag indicates this is a color buffer + UINT_32 depth : 1; ///< Flag indicates this is a depth/stencil buffer + UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer + UINT_32 texture : 1; ///< Flag indicates this is a texture + UINT_32 cube : 1; ///< Flag indicates this is a cubemap + + UINT_32 volume : 1; ///< Flag indicates this is a volume texture + UINT_32 fmask : 1; ///< Flag indicates this is an fmask + UINT_32 cubeAsArray : 1; ///< Flag indicates if treat cubemap as arrays + UINT_32 compressZ : 1; ///< Flag indicates z buffer is compressed + UINT_32 overlay : 1; ///< Flag indicates this is an overlay surface + UINT_32 noStencil : 1; ///< Flag indicates this depth has no separate stencil + UINT_32 display : 1; ///< Flag indicates this should match display controller req. + UINT_32 opt4Space : 1; ///< Flag indicates this surface should be optimized for space + /// i.e. save some memory but may lose performance + UINT_32 prt : 1; ///< Flag for partially resident texture + UINT_32 qbStereo : 1; ///< Quad buffer stereo surface + UINT_32 pow2Pad : 1; ///< SI: Pad to pow2, must set for mipmap (include level0) + UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding + UINT_32 degrade4Space : 1; ///< Degrade base level's tile mode to save memory + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce + UINT_32 dccCompatible : 1; ///< VI: whether to support dcc fast clear + UINT_32 czDispCompatible: 1; ///< SI+: CZ family (Carrizo) has a HW bug needs special alignment. + ///< This flag indicates we need to follow the alignment with + ///< CZ families or other ASICs under PX configuration + CZ. + UINT_32 reserved :10; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_SURFACE_FLAGS; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_INFO_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrFormat format; ///< If format is set to valid one, bpp/width/height + /// might be overwritten + UINT_32 bpp; ///< Bits per pixel + UINT_32 numSamples; ///< Number of samples + UINT_32 width; ///< Width, in pixels + UINT_32 height; ///< Height, in pixels + UINT_32 numSlices; ///< Number surface slice/depth, + /// Note: + /// For cubemap, driver clients usually set numSlices + /// to 1 in per-face calc. + /// For 7xx and above, we need pad faces as slices. + /// In this case, clients should set numSlices to 6 and + /// this is also can be turned off by createFlags when + /// calling AddrCreate + UINT_32 slice; ///< Slice index + UINT_32 mipLevel; ///< Current mipmap level. + /// Padding/tiling have different rules for level0 and + /// sublevels + ADDR_SURFACE_FLAGS flags; ///< Surface type flags + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Set to 0 to default/calculate + AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1 + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + UINT_32 basePitch; ///< Base level pitch in pixels, 0 means ignored, is a + /// must for mip levels from SI+. + /// Don't use pitch in blocks for compressed formats! +} ADDR_COMPUTE_SURFACE_INFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_INFO_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfInfo +* @note + Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch + Pixel: Original pixel +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in elements (in blocks for compressed formats) + UINT_32 height; ///< Height in elements (in blocks for compressed formats) + UINT_32 depth; ///< Number of slice/depth + UINT_64 surfSize; ///< Surface size in bytes + AddrTileMode tileMode; ///< Actual tile mode. May differ from that in input + UINT_32 baseAlign; ///< Base address alignment + UINT_32 pitchAlign; ///< Pitch alignment, in elements + UINT_32 heightAlign; ///< Height alignment, in elements + UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture + UINT_32 bpp; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit) + UINT_32 pixelPitch; ///< Pitch in original pixels + UINT_32 pixelHeight; ///< Height in original pixels + UINT_32 pixelBits; ///< Original bits per pixel, passed from input + UINT_64 sliceSize; ///< Size of slice specified by input's slice + /// The result is controlled by surface flags & createFlags + /// By default this value equals to surfSize for volume + UINT_32 pitchTileMax; ///< PITCH_TILE_MAX value for h/w register + UINT_32 heightTileMax; ///< HEIGHT_TILE_MAX value for h/w register + UINT_32 sliceTileMax; ///< SLICE_TILE_MAX value for h/w register + + UINT_32 numSamples; ///< Pass the effective numSamples processed in this call + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Filled in if 0 on input + AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1 + INT_32 tileIndex; ///< Tile index, MAY be "downgraded" + + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + /// Special information to work around SI mipmap swizzle bug UBTS #317508 + BOOL_32 last2DLevel; ///< TRUE if this is the last 2D(3D) tiled + ///< Only meaningful when create flag checkLast2DLevel is set + /// Stereo info + ADDR_QBSTEREOINFO* pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE +} ADDR_COMPUTE_SURFACE_INFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeSurfaceInfo +* +* @brief +* Compute surface width/height/depth/alignments and suitable tiling mode +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn, + ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 sample; ///< Sample index, use fragment index for EQAA + + UINT_32 bpp; ///< Bits per pixel + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Surface depth + UINT_32 numSamples; ///< Number of samples + + AddrTileMode tileMode; ///< Tile mode + BOOL_32 isDepth; ///< TRUE if the surface uses depth sample ordering within + /// micro tile. Textures can also choose depth sample order + UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles + /// the case that components are stored separately + UINT_32 compBits; ///< The component bits actually needed(for planar surface) + + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Used for 1D tiling above + AddrTileType tileType; ///< See defintion of AddrTileType + struct + { + UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture + /// only flag. Only non-RT texture can set this to TRUE + UINT_32 reserved :31; ///< Reserved for future use. + }; + // 2D tiling needs following structure + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; + +#if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access + UINT_32 addr5Swizzle; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO + BOOL_32 is32ByteTile; ///< Caller must have access to HTILE buffer and know if + /// this tile is compressed to 32B +#endif +} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfaceAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Byte address + UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7. + /// For surface bpp < 8, e.g. FMT_1. + UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block) +} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeSurfaceAddrFromCoord +* +* @brief +* Compute surface address from a given coordinate. +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeSurfaceCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes + UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8, + /// e.g. FMT_1; + UINT_32 bpp; ///< Bits per pixel + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSlices; ///< Surface depth + UINT_32 numSamples; ///< Number of samples + + AddrTileMode tileMode; ///< Tile mode + BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile. + /// Note: Textures can choose depth sample order as well. + UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles + /// the case that components are stored separately + UINT_32 compBits; ///< The component bits actually needed(for planar surface) + + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + // Used for 1D tiling above + AddrTileType tileType; ///< See defintion of AddrTileType + struct + { + UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture + /// only flag. Only non-RT texture can set this to TRUE + UINT_32 reserved :31; ///< Reserved for future use. + }; + // 2D tiling needs following structure + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; +} ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeSurfaceCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slices + UINT_32 sample; ///< Index of samples, means fragment index for EQAA +} ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeSurfaceCoordFromAddr +* +* @brief +* Compute coordinate from a given surface address +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// HTile functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* ADDR_HTILE_FLAGS +* +* @brief +* HTILE flags +*************************************************************************************************** +*/ +typedef union _ADDR_HTILE_FLAGS +{ + struct + { + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 reserved :31; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_HTILE_FLAGS; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_INFO_INPUT +* +* @brief +* Input structure of AddrComputeHtileInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_HTILE_FLAGS flags; ///< HTILE flags + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + AddrHtileBlockSize blockWidth; ///< 4 or 8. EG above only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. EG above only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_HTILE_INFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_INFO_OUTPUT +* +* @brief +* Output structure of AddrComputeHtileInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this + /// HTile buffer. This might be larger than original depth + /// buffer pitch when called with an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_64 htileBytes; ///< Size of HTILE buffer, in bytes + UINT_32 baseAlign; ///< Base alignment + UINT_32 bpp; ///< Bits per pixel for HTILE is how many bits for an 8x8 block! + UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape + UINT_32 macroHeight; ///< Macro height in pixels + UINT_64 sliceSize; ///< Slice size, in bytes. +} ADDR_COMPUTE_HTILE_INFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeHtileInfo +* +* @brief +* Compute Htile pitch, height, base alignment and size in bytes +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_INFO_INPUT* pIn, + ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeHtileAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Index of slice + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeHtileAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address in bytes + UINT_32 bitPosition; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method. + /// So we keep bitPosition for HTILE as well +} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeHtileAddrFromCoord +* +* @brief +* Compute Htile address according to coordinates (of depth buffer) +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeHtileCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + UINT_32 bitPosition; ///< Bit position 0 or 4. CMASK and HTILE share some methods + /// so we keep bitPosition for HTILE as well + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height, in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled HTILE layout + AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8 + AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8 + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeHtileCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index +} ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeHtileCoordFromAddr +* +* @brief +* Compute coordinates within depth buffer (1st pixel of a micro tile) according to +* Htile address +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); + + + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// C-mask functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* ADDR_CMASK_FLAGS +* +* @brief +* CMASK flags +*************************************************************************************************** +*/ +typedef union _ADDR_CMASK_FLAGS +{ + struct + { + UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable + UINT_32 reserved :31; ///< Reserved bits + }; + + UINT_32 value; +} ADDR_CMASK_FLAGS; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_INFO_INPUT +* +* @brief +* Input structure of AddrComputeCmaskInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_CMASK_FLAGS flags; ///< CMASK flags + UINT_32 pitch; ///< Pitch, in pixels, of color buffer + UINT_32 height; ///< Height, in pixels, of color buffer + UINT_32 numSlices; ///< Number of slices, of color buffer + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_INFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_INFO_OUTPUT +* +* @brief +* Output structure of AddrComputeCmaskInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch in pixels of color buffer which + /// this Cmask matches. The size might be larger than + /// original color buffer pitch when called with + /// an unaligned pitch. + UINT_32 height; ///< Height in pixels, as above + UINT_64 cmaskBytes; ///< Size in bytes of CMask buffer + UINT_32 baseAlign; ///< Base alignment + UINT_32 blockMax; ///< Cmask block size. Need this to set CB_COLORn_MASK register + UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape + UINT_32 macroHeight; ///< Macro height in pixels + UINT_64 sliceSize; ///< Slice size, in bytes. +} ADDR_COMPUTE_CMASK_INFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeCmaskInfo +* +* @brief +* Compute Cmask pitch, height, base alignment and size in bytes from color buffer +* info +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_INFO_INPUT* pIn, + ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeCmaskAddrFromCoord +* +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_64 fmaskAddr; ///< Fmask addr for tc compatible Cmask + UINT_32 slice; ///< Slice index + UINT_32 pitch; ///< Pitch in pixels, of color buffer + UINT_32 height; ///< Height in pixels, of color buffer + UINT_32 numSlices; ///< Number of slices + UINT_32 bpp; + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_CMASK_FLAGS flags; ///< CMASK flags + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + ///< while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeCmaskAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp, + /// so the address may be located in bit 0 (0) or 4 (4) +} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeCmaskAddrFromCoord +* +* @brief +* Compute Cmask address according to coordinates (of MSAA color buffer) +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeCmaskCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< CMASK address in bytes + UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp, + /// so the address may be located in bit 0 (0) or 4 (4) + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSlices; ///< Number of slices + BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear + ADDR_TILEINFO* pTileInfo; ///< Tile info + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeCmaskCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index +} ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeCmaskCoordFromAddr +* +* @brief +* Compute coordinates within color buffer (1st pixel of a micro tile) according to +* Cmask address +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); + + + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// F-mask functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_INFO_INPUT +* +* @brief +* Input structure for AddrComputeFmaskInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSlices; ///< Number of slice/depth + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if the surface is for resolved fmask, only used + /// by H/W clients. S/W should always set it to FALSE. + UINT_32 reserved: 31; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Clients must give valid data + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 +} ADDR_COMPUTE_FMASK_INFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_INFO_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 pitch; ///< Pitch of fmask in pixels + UINT_32 height; ///< Height of fmask in pixels + UINT_32 numSlices; ///< Slices of fmask + UINT_64 fmaskBytes; ///< Size of fmask in bytes + UINT_32 baseAlign; ///< Base address alignment + UINT_32 pitchAlign; ///< Pitch alignment + UINT_32 heightAlign; ///< Height alignment + UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes + UINT_32 numSamples; ///< Number of samples, used for dump, export this since input + /// may be changed in 9xx and above + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Fmask can have different + /// bank_height from color buffer + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + UINT_64 sliceSize; ///< Size of slice in bytes +} ADDR_COMPUTE_FMASK_INFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeFmaskInfo +* +* @brief +* Compute Fmask pitch/height/depth/alignments and size in bytes +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn, + ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +* +* @brief +* Input structure for AddrComputeFmaskAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 plane; ///< Plane number + UINT_32 sample; ///< Sample index (fragment index for EQAA) + + UINT_32 pitch; ///< Surface pitch, in pixels + UINT_32 height; ///< Surface height, in pixels + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as + /// number of samples for normal AA; Set it to the + /// number of fragments for EQAA + + AddrTileMode tileMode; ///< Tile mode + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; + + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by H/W clients + UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. + UINT_32 reserved: 30; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Client must provide all data + +} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskAddrFromCoord +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Fmask address + UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7. +} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeFmaskAddrFromCoord +* +* @brief +* Compute Fmask address according to coordinates (x,y,slice,sample,plane) +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn, + ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT +* +* @brief +* Input structure for AddrComputeFmaskCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_64 addr; ///< Address + UINT_32 bitPosition; ///< Bit position within addr, 0-7. + + UINT_32 pitch; ///< Pitch, in pixels + UINT_32 height; ///< Height in pixels + UINT_32 numSamples; ///< Number of samples + UINT_32 numFrags; ///< Number of fragments + AddrTileMode tileMode; ///< Tile mode + union + { + struct + { + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + }; + UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE + }; + + /// r800 and later HWL parameters + struct + { + UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by HW components + UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. + UINT_32 reserved: 30; ///< Reserved for future use. + }; + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + +} ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +* +* @brief +* Output structure for AddrComputeFmaskCoordFromAddr +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 x; ///< X coordinate + UINT_32 y; ///< Y coordinate + UINT_32 slice; ///< Slice index + UINT_32 plane; ///< Plane number + UINT_32 sample; ///< Sample index (fragment index for EQAA) +} ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeFmaskCoordFromAddr +* +* @brief +* Compute FMASK coordinate from an given address +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn, + ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); + + + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// Element/utility functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* AddrGetVersion +* +* @brief +* Get AddrLib version number +*************************************************************************************************** +*/ +UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); + +/** +*************************************************************************************************** +* AddrUseTileIndex +* +* @brief +* Return TRUE if tileIndex is enabled in this address library +*************************************************************************************************** +*/ +BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); + +/** +*************************************************************************************************** +* AddrUseCombinedSwizzle +* +* @brief +* Return TRUE if combined swizzle is enabled in this address library +*************************************************************************************************** +*/ +BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); + +/** +*************************************************************************************************** +* ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrExtractBankPipeSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 base256b; ///< Base256b value + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT; + +/** +*************************************************************************************************** +* ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrExtractBankPipeSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle +} ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT; + +/** +*************************************************************************************************** +* AddrExtractBankPipeSwizzle +* +* @brief +* Extract Bank and Pipe swizzle from base256b +* @return +* ADDR_OK if no error +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle( + ADDR_HANDLE hLib, + const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn, + ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); + + +/** +*************************************************************************************************** +* ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrCombineBankPipeSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 bankSwizzle; ///< Bank swizzle + UINT_32 pipeSwizzle; ///< Pipe swizzle + UINT_64 baseAddr; ///< Base address (leave it zero for driver clients) + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrCombineBankPipeSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Combined swizzle +} ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT; + +/** +*************************************************************************************************** +* AddrCombineBankPipeSwizzle +* +* @brief +* Combine Bank and Pipe swizzle +* @return +* ADDR_OK if no error +* @note +* baseAddr here is full MCAddress instead of base256b +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT* pIn, + ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SLICESWIZZLE_INPUT +* +* @brief +* Input structure of AddrComputeSliceSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile Mode + UINT_32 baseSwizzle; ///< Base tile swizzle + UINT_32 slice; ///< Slice index + UINT_64 baseAddr; ///< Base address, driver should leave it 0 in most cases + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here! + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_SLICESWIZZLE_INPUT; + + + +/** +*************************************************************************************************** +* ADDR_COMPUTE_SLICESWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrComputeSliceSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Recalculated tileSwizzle value +} ADDR_COMPUTE_SLICESWIZZLE_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeSliceSwizzle +* +* @brief +* Extract Bank and Pipe swizzle from base256b +* @return +* ADDR_OK if no error +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn, + ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); + + +/** +*************************************************************************************************** +* AddrSwizzleGenOption +* +* @brief +* Which swizzle generating options: legacy or linear +*************************************************************************************************** +*/ +typedef enum _AddrSwizzleGenOption +{ + ADDR_SWIZZLE_GEN_DEFAULT = 0, ///< As is in client driver implemention for swizzle + ADDR_SWIZZLE_GEN_LINEAR = 1, ///< Using a linear increment of swizzle +} AddrSwizzleGenOption; + +/** +*************************************************************************************************** +* AddrSwizzleOption +* +* @brief +* Controls how swizzle is generated +*************************************************************************************************** +*/ +typedef union _ADDR_SWIZZLE_OPTION +{ + struct + { + UINT_32 genOption : 1; ///< The way swizzle is generated, see AddrSwizzleGenOption + UINT_32 reduceBankBit : 1; ///< TRUE if we need reduce swizzle bits + UINT_32 reserved :30; ///< Reserved bits + }; + + UINT_32 value; + +} ADDR_SWIZZLE_OPTION; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_BASE_SWIZZLE_INPUT +* +* @brief +* Input structure of AddrComputeBaseSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + ADDR_SWIZZLE_OPTION option; ///< Swizzle option + UINT_32 surfIndex; ///< Index of this surface type + AddrTileMode tileMode; ///< Tile Mode + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here! + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_BASE_SWIZZLE_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT +* +* @brief +* Output structure of AddrComputeBaseSwizzle +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_32 tileSwizzle; ///< Combined swizzle +} ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeBaseSwizzle +* +* @brief +* Return a Combined Bank and Pipe swizzle base on surface based on surface type/index +* @return +* ADDR_OK if no error +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn, + ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ELEM_GETEXPORTNORM_INPUT +* +* @brief +* Input structure for ElemGetExportNorm +* +*************************************************************************************************** +*/ +typedef struct _ELEM_GETEXPORTNORM_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrColorFormat format; ///< Color buffer format; Client should use ColorFormat + AddrSurfaceNumber num; ///< Surface number type; Client should use NumberType + AddrSurfaceSwap swap; ///< Surface swap byte swap; Client should use SurfaceSwap + UINT_32 numSamples; ///< Number of samples +} ELEM_GETEXPORTNORM_INPUT; + +/** +*************************************************************************************************** +* ElemGetExportNorm +* +* @brief +* Helper function to check one format can be EXPORT_NUM, which is a register +* CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600 +* family +* @note +* The implementation is only for r600. +* 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two +* clocks per export) +* 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one +* clock per export) +* +*************************************************************************************************** +*/ +BOOL_32 ADDR_API ElemGetExportNorm( + ADDR_HANDLE hLib, + const ELEM_GETEXPORTNORM_INPUT* pIn); + + + +/** +*************************************************************************************************** +* ELEM_FLT32TODEPTHPIXEL_INPUT +* +* @brief +* Input structure for addrFlt32ToDepthPixel +* +*************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrDepthFormat format; ///< Depth buffer format + ADDR_FLT_32 comps[2]; ///< Component values (Z/stencil) +} ELEM_FLT32TODEPTHPIXEL_INPUT; + +/** +*************************************************************************************************** +* ELEM_FLT32TODEPTHPIXEL_INPUT +* +* @brief +* Output structure for ElemFlt32ToDepthPixel +* +*************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer. + /// Client must provide enough storage for this type. + UINT_32 depthBase; ///< Tile base in bits for depth bits + UINT_32 stencilBase; ///< Tile base in bits for stencil bits + UINT_32 depthBits; ///< Bits for depth + UINT_32 stencilBits; ///< Bits for stencil +} ELEM_FLT32TODEPTHPIXEL_OUTPUT; + +/** +*************************************************************************************************** +* ElemFlt32ToDepthPixel +* +* @brief +* Convert a FLT_32 value to a depth/stencil pixel value +* +* @return +* Return code +* +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel( + ADDR_HANDLE hLib, + const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn, + ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ELEM_FLT32TOCOLORPIXEL_INPUT +* +* @brief +* Input structure for addrFlt32ToColorPixel +* +*************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrColorFormat format; ///< Color buffer format + AddrSurfaceNumber surfNum; ///< Surface number + AddrSurfaceSwap surfSwap; ///< Surface swap + ADDR_FLT_32 comps[4]; ///< Component values (r/g/b/a) +} ELEM_FLT32TOCOLORPIXEL_INPUT; + +/** +*************************************************************************************************** +* ELEM_FLT32TOCOLORPIXEL_INPUT +* +* @brief +* Output structure for ElemFlt32ToColorPixel +* +*************************************************************************************************** +*/ +typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + UINT_8* pPixel; ///< Real color value. Same data type as color buffer. + /// Client must provide enough storage for this type. +} ELEM_FLT32TOCOLORPIXEL_OUTPUT; + +/** +*************************************************************************************************** +* ElemFlt32ToColorPixel +* +* @brief +* Convert a FLT_32 value to a red/green/blue/alpha pixel value +* +* @return +* Return code +* +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel( + ADDR_HANDLE hLib, + const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn, + ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); + + +/** +*************************************************************************************************** +* ADDR_CONVERT_TILEINFOTOHW_INPUT +* +* @brief +* Input structure for AddrConvertTileInfoToHW +* @note +* When reverse is TRUE, indices are igonred +*************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + BOOL_32 reverse; ///< Convert control flag. + /// FALSE: convert from real value to HW value; + /// TRUE: convert from HW value to real value. + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters with real value + + INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it + /// while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_CONVERT_TILEINFOTOHW_INPUT; + +/** +*************************************************************************************************** +* ADDR_CONVERT_TILEINFOTOHW_OUTPUT +* +* @brief +* Output structure for AddrConvertTileInfoToHW +*************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + /// r800 and later HWL parameters + ADDR_TILEINFO* pTileInfo; ///< Tile parameters with hardware register value + +} ADDR_CONVERT_TILEINFOTOHW_OUTPUT; + +/** +*************************************************************************************************** +* AddrConvertTileInfoToHW +* +* @brief +* Convert tile info from real value to hardware register value +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn, + ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_CONVERT_TILEINDEX_INPUT +* +* @brief +* Input structure for AddrConvertTileIndex +*************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 tileIndex; ///< Tile index + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual +} ADDR_CONVERT_TILEINDEX_INPUT; + +/** +*************************************************************************************************** +* ADDR_CONVERT_TILEINDEX_OUTPUT +* +* @brief +* Output structure for AddrConvertTileIndex +*************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrTileType tileType; ///< Tile type + ADDR_TILEINFO* pTileInfo; ///< Tile info + +} ADDR_CONVERT_TILEINDEX_OUTPUT; + +/** +*************************************************************************************************** +* AddrConvertTileIndex +* +* @brief +* Convert tile index to tile mode/type/info +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINDEX_INPUT* pIn, + ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_CONVERT_TILEINDEX1_INPUT +* +* @brief +* Input structure for AddrConvertTileIndex1 (without macro mode index) +*************************************************************************************************** +*/ +typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 tileIndex; ///< Tile index + UINT_32 bpp; ///< Bits per pixel + UINT_32 numSamples; ///< Number of samples + BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual +} ADDR_CONVERT_TILEINDEX1_INPUT; + +/** +*************************************************************************************************** +* AddrConvertTileIndex1 +* +* @brief +* Convert tile index to tile mode/type/info +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1( + ADDR_HANDLE hLib, + const ADDR_CONVERT_TILEINDEX1_INPUT* pIn, + ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); + + + +/** +*************************************************************************************************** +* ADDR_GET_TILEINDEX_INPUT +* +* @brief +* Input structure for AddrGetTileIndex +*************************************************************************************************** +*/ +typedef struct _ADDR_GET_TILEINDEX_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + AddrTileMode tileMode; ///< Tile mode + AddrTileType tileType; ///< Tile-type: disp/non-disp/... + ADDR_TILEINFO* pTileInfo; ///< Pointer to tile-info structure, can be NULL for linear/1D +} ADDR_GET_TILEINDEX_INPUT; + +/** +*************************************************************************************************** +* ADDR_GET_TILEINDEX_OUTPUT +* +* @brief +* Output structure for AddrGetTileIndex +*************************************************************************************************** +*/ +typedef struct _ADDR_GET_TILEINDEX_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + + INT_32 index; ///< index in table +} ADDR_GET_TILEINDEX_OUTPUT; + +/** +*************************************************************************************************** +* AddrGetTileIndex +* +* @brief +* Get the tiling mode index in table +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex( + ADDR_HANDLE hLib, + const ADDR_GET_TILEINDEX_INPUT* pIn, + ADDR_GET_TILEINDEX_OUTPUT* pOut); + + + + +/** +*************************************************************************************************** +* ADDR_PRT_INFO_INPUT +* +* @brief +* Input structure for AddrComputePrtInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_PRT_INFO_INPUT +{ + AddrFormat format; ///< Surface format + UINT_32 baseMipWidth; ///< Base mipmap width + UINT_32 baseMipHeight; ///< Base mipmap height + UINT_32 baseMipDepth; ///< Base mipmap depth + UINT_32 numFrags; ///< Number of fragments, +} ADDR_PRT_INFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_PRT_INFO_OUTPUT +* +* @brief +* Input structure for AddrComputePrtInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_PRT_INFO_OUTPUT +{ + UINT_32 prtTileWidth; + UINT_32 prtTileHeight; +} ADDR_PRT_INFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputePrtInfo +* +* @brief +* Compute prt surface related information +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo( + ADDR_HANDLE hLib, + const ADDR_PRT_INFO_INPUT* pIn, + ADDR_PRT_INFO_OUTPUT* pOut); + +/////////////////////////////////////////////////////////////////////////////////////////////////// +// DCC key functions +/////////////////////////////////////////////////////////////////////////////////////////////////// + +/** +*************************************************************************************************** +* _ADDR_COMPUTE_DCCINFO_INPUT +* +* @brief +* Input structure of AddrComputeDccInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_DCCINFO_INPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_32 bpp; ///< BitPP of color surface + UINT_32 numSamples; ///< Sample number of color surface + UINT_64 colorSurfSize; ///< Size of color surface to which dcc key is bound + AddrTileMode tileMode; ///< Tile mode of color surface + ADDR_TILEINFO tileInfo; ///< Tile info of color surface + UINT_32 tileSwizzle; ///< Tile swizzle + INT_32 tileIndex; ///< Tile index of color surface, + ///< MUST be -1 if you don't want to use it + ///< while the global useTileIndex is set to 1 + INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI) + ///< README: When tileIndex is not -1, this must be valid +} ADDR_COMPUTE_DCCINFO_INPUT; + +/** +*************************************************************************************************** +* ADDR_COMPUTE_DCCINFO_OUTPUT +* +* @brief +* Output structure of AddrComputeDccInfo +*************************************************************************************************** +*/ +typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT +{ + UINT_32 size; ///< Size of this structure in bytes + UINT_64 dccRamBaseAlign; ///< Base alignment of dcc key + UINT_64 dccRamSize; ///< Size of dcc key + UINT_64 dccFastClearSize; ///< Size of dcc key portion that can be fast cleared + BOOL_32 subLvlCompressible; ///< whether sub resource is compressiable +} ADDR_COMPUTE_DCCINFO_OUTPUT; + +/** +*************************************************************************************************** +* AddrComputeDccInfo +* +* @brief +* Compute DCC key size, base alignment +* info +*************************************************************************************************** +*/ +ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo( + ADDR_HANDLE hLib, + const ADDR_COMPUTE_DCCINFO_INPUT* pIn, + ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); + +#if defined(__cplusplus) +} +#endif + +#endif // __ADDR_INTERFACE_H__ + + |