diff options
Diffstat (limited to 'progs')
-rw-r--r-- | progs/demos/gltestperf.c | 4 | ||||
-rw-r--r-- | progs/demos/shadowtex.c | 4 | ||||
-rw-r--r-- | progs/demos/stex3d.c | 4 | ||||
-rw-r--r-- | progs/demos/texenv.c | 7 | ||||
-rw-r--r-- | progs/demos/texobj.c | 3 |
5 files changed, 9 insertions, 13 deletions
diff --git a/progs/demos/gltestperf.c b/progs/demos/gltestperf.c index 2df168ba54d..be953901014 100644 --- a/progs/demos/gltestperf.c +++ b/progs/demos/gltestperf.c @@ -164,7 +164,7 @@ init_test04(void) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) { - fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr)); + fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr)); exit(-1); } @@ -239,7 +239,7 @@ init_test05(void) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if ((gluerr = gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 128, 128, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (&tex[0])))) { - fprintf(stderr, "GLULib%s\n", gluErrorString(gluerr)); + fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr)); exit(-1); } diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index b574f43acd3..18aad47ed53 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -1,5 +1,3 @@ -/* $Id: shadowtex.c,v 1.7 2002/07/12 15:54:02 brianp Exp $ */ - /* * Shadow demo using the GL_ARB_depth_texture, GL_ARB_shadow and * GL_ARB_shadow_ambient extensions (or the old SGIX extensions). @@ -362,7 +360,7 @@ Display(void) error = glGetError(); if (error) { - printf("GL Error: %s\n", gluErrorString(error)); + printf("GL Error: %s\n", (char *) gluErrorString(error)); } } diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c index b7ba1e9b0f3..e4554d071f3 100644 --- a/progs/demos/stex3d.c +++ b/progs/demos/stex3d.c @@ -1,5 +1,3 @@ -/* $Id: stex3d.c,v 1.9 2003/03/31 16:51:38 brianp Exp $ */ - /*----------------------------- * stex3d.c GL example of the mesa 3d-texture extention to simulate procedural * texturing, it uses a perlin noise and turbulence functions. @@ -535,7 +533,7 @@ KeyHandler(unsigned char key, int x, int y) } -void +static void create3Dgradient(void) { unsigned char *v; diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index 705cd2621f9..d64ae2ee264 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -169,7 +169,7 @@ struct baseFormatInfo baseFormats[] = }; #define NUM_ENV_COLORS (sizeof(envColors) / sizeof(envColors[0])) -int envColor; +int envColor = 0; GLfloat envColors[][4] = { { 0.0, 0.0, 0.0, 1.0 }, @@ -201,8 +201,6 @@ static void checkErrors( void ) { GLenum error; - return; - while ( (error = glGetError()) != GL_NO_ERROR ) { fprintf( stderr, "Error: %s\n", (char *) gluErrorString( error ) ); } @@ -271,7 +269,8 @@ static void keyboard( unsigned char c, int x, int y ) { switch ( c ) { case 'c': - envColor = (++envColor) % (int) NUM_ENV_COLORS; + envColor++; + envColor = envColor % (int) NUM_ENV_COLORS; break; case 'g': drawBackground = !drawBackground; diff --git a/progs/demos/texobj.c b/progs/demos/texobj.c index d4173604b7d..3ec9e85f858 100644 --- a/progs/demos/texobj.c +++ b/progs/demos/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.6 2002/01/04 21:05:57 brianp Exp $ */ +/* $Id: texobj.c,v 1.7 2003/04/21 14:50:12 brianp Exp $ */ /* * Example of using the 1.1 texture object functions. @@ -9,6 +9,7 @@ #include <assert.h> #include <math.h> +#include <stdio.h> #include <stdlib.h> #include <string.h> #include "GL/glut.h" |