diff options
Diffstat (limited to 'progs')
78 files changed, 1208 insertions, 411 deletions
diff --git a/progs/SConscript b/progs/SConscript index 66eaf9e5410..3b180d00bc2 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -1,5 +1,43 @@ SConscript([ 'util/SConscript', +]) + +Import('*') + +progs_env = env.Clone() + +if progs_env['platform'] == 'windows': + progs_env.Append(CPPDEFINES = ['NOMINMAX']) + progs_env.Prepend(LIBS = [ + 'winmm', + 'kernel32', + 'user32', + 'gdi32', + ]) + +# OpenGL +if progs_env['platform'] == 'windows': + progs_env.Prepend(LIBS = ['glu32', 'opengl32']) +else: + progs_env.Prepend(LIBS = ['GLU', 'GL']) + +# Glut +progs_env.Prepend(LIBS = [glut]) + +# GLEW +progs_env.Prepend(LIBS = [glew]) + +progs_env.Prepend(CPPPATH = [ + '#progs/util', +]) + +progs_env.Prepend(LIBS = [ + util, +]) + +Export('progs_env') + +SConscript([ 'demos/SConscript', 'glsl/SConscript', 'redbook/SConscript', diff --git a/progs/SConstruct b/progs/SConstruct deleted file mode 100644 index 4d268cc6d7b..00000000000 --- a/progs/SConstruct +++ /dev/null @@ -1,65 +0,0 @@ -import os -import os.path -import sys - -env = Environment( - tools = ['generic'], - toolpath = ['../scons'], - ENV = os.environ, -) - - -# Use Mesa's headers and libs -if 1: - build_topdir = 'build' - build_subdir = env['platform'] - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - build_dir = os.path.join(build_topdir, build_subdir) - - env.Append(CPPDEFINES = ['GLEW_STATIC']) - env.Append(CPPPATH = ['#../include']) - env.Append(LIBPATH = [ - '#../' + build_dir + '/glew/', - '#../' + build_dir + '/glut/glx', - ]) - - -conf = Configure(env) - -# OpenGL -if env['platform'] == 'windows': - env.Prepend(LIBS = ['glu32', 'opengl32']) -else: - env.Prepend(LIBS = ['GLU', 'GL']) - -# Glut -env['GLUT'] = False -if conf.CheckCHeader('GL/glut.h'): - if env['platform'] == 'windows': - env['GLUT_LIB'] = 'glut32' - else: - env['GLUT_LIB'] = 'glut' - env['GLUT'] = True - -# GLEW -env['GLEW'] = False -if conf.CheckCHeader('GL/glew.h'): - env['GLEW_LIB'] = 'glew' - env['GLEW'] = True - env.Prepend(LIBS = ['glew']) - -conf.Finish() - - -Export('env') - -SConscript( - 'SConscript', - build_dir = env['build'], - duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html -) diff --git a/progs/demos/SConscript b/progs/demos/SConscript index f851870bcf3..742dd66f36f 100644 --- a/progs/demos/SConscript +++ b/progs/demos/SConscript @@ -1,84 +1,66 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ - 'arbfplight', - 'arbfslight', - 'arbocclude', - 'bounce', - 'clearspd', - 'copypix', - 'cubemap', - 'drawpix', - 'engine', - 'fbo_firecube', - 'fire', - 'fogcoord', - 'fplight', - 'fslight', - 'gamma', - 'gearbox', - 'gears', - 'geartrain', - 'glinfo', - 'gloss', - 'gltestperf', - 'ipers', - 'isosurf', - 'lodbias', - 'morph3d', - 'multiarb', - 'paltex', - 'pointblast', - 'ray', - 'readpix', - 'reflect', - 'renormal', - 'shadowtex', - 'singlebuffer', - 'spectex', - 'spriteblast', - 'stex3d', - 'teapot', - 'terrain', - 'tessdemo', - 'texcyl', - 'texenv', - 'textures', - 'trispd', - 'tunnel', - 'tunnel2', - 'vao_demo', - 'winpos', - 'dinoshade', - 'fbotexture', - 'projtex', + 'arbfplight', + 'arbfslight', + 'arbocclude', + 'bounce', + 'clearspd', + 'copypix', + 'cubemap', + 'drawpix', + 'engine', + 'fbo_firecube', + 'fire', + 'fogcoord', + 'fplight', + 'fslight', + 'gamma', + 'gearbox', + 'gears', + 'geartrain', + 'glinfo', + 'gloss', + 'gltestperf', + 'ipers', + 'isosurf', + 'lodbias', + 'morph3d', + 'multiarb', + 'paltex', + 'pointblast', + 'ray', + 'readpix', + 'reflect', + 'renormal', + 'shadowtex', + 'singlebuffer', + 'spectex', + 'spriteblast', + 'stex3d', + 'teapot', + 'terrain', + 'tessdemo', + 'texcyl', + 'texenv', + 'textures', + 'trispd', + 'tunnel', + 'tunnel2', + 'vao_demo', + 'winpos', + 'dinoshade', + 'fbotexture', + 'projtex', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) -env.Program( +progs_env.Program( target = 'rain', source = [ 'rain.cxx', diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c index 7b7a12bf88d..861b3b72522 100644 --- a/progs/demos/arbfplight.c +++ b/progs/demos/arbfplight.c @@ -388,9 +388,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 200, 200 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c index 275c85105ed..a0ce7f3f5bc 100644 --- a/progs/demos/arbfslight.c +++ b/progs/demos/arbfslight.c @@ -311,9 +311,8 @@ static void Init (void) int main (int argc, char *argv[]) { - glutInit (&argc, argv); - glutInitWindowPosition ( 0, 0); glutInitWindowSize (200, 200); + glutInit (&argc, argv); glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow (argv[0]); glutReshapeFunc (Reshape); diff --git a/progs/demos/arbocclude.c b/progs/demos/arbocclude.c index 9188ad5a565..f669a1f26ba 100644 --- a/progs/demos/arbocclude.c +++ b/progs/demos/arbocclude.c @@ -268,9 +268,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 400 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/bounce.c b/progs/demos/bounce.c index 436bc7d1fb8..a9a291e0a6f 100644 --- a/progs/demos/bounce.c +++ b/progs/demos/bounce.c @@ -192,10 +192,8 @@ visible(int vis) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(600, 450); - + glutInit(&argc, argv); IndexMode = argc > 1 && strcmp(argv[1], "-ci") == 0; if (IndexMode) diff --git a/progs/demos/clearspd.c b/progs/demos/clearspd.c index 42953f6675e..c40f118a64b 100644 --- a/progs/demos/clearspd.c +++ b/progs/demos/clearspd.c @@ -187,9 +187,8 @@ int main( int argc, char *argv[] ) Init( argc, argv ); - glutInit( &argc, argv ); glutInitWindowSize( (int) Width, (int) Height ); - glutInitWindowPosition( 0, 0 ); + glutInit( &argc, argv ); mode = ColorMode | GLUT_DOUBLE; if (BufferMask & GL_STENCIL_BUFFER_BIT) diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c index a13339ea62f..98c835f44f8 100644 --- a/progs/demos/copypix.c +++ b/progs/demos/copypix.c @@ -237,6 +237,9 @@ int main( int argc, char *argv[] ) const char *filename = IMAGE_FILE; int i = 1; + glutInitWindowSize( WinWidth, WinHeight ); + glutInit( &argc, argv ); + if (argc > i && strcmp(argv[i], "-ci")==0) { ciMode = GL_TRUE; i++; @@ -245,10 +248,6 @@ int main( int argc, char *argv[] ) filename = argv[i]; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( WinWidth, WinHeight ); - if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index 20332b1d960..3e79d6a5589 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -613,9 +613,8 @@ static void parse_args(int argc, char *argv[]) int main( int argc, char *argv[] ) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(600, 500); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); glutCreateWindow("Texture Cube Mapping"); glewInit(); diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c index 5490bcc6355..9bc7086e04b 100644 --- a/progs/demos/drawpix.c +++ b/progs/demos/drawpix.c @@ -328,6 +328,9 @@ int main( int argc, char *argv[] ) const char *filename = IMAGE_FILE; int i = 1; + glutInitWindowSize( 500, 400 ); + glutInit( &argc, argv ); + if (argc > i && strcmp(argv[i], "-ci")==0) { ciMode = GL_TRUE; i++; @@ -336,10 +339,6 @@ int main( int argc, char *argv[] ) filename = argv[i]; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( 500, 400 ); - if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/engine.c b/progs/demos/engine.c index 3cf311e7782..c54e3b8fb80 100644 --- a/progs/demos/engine.c +++ b/progs/demos/engine.c @@ -1308,8 +1308,8 @@ Init(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); glutInitWindowSize(WinWidth, WinHeight); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow("OpenGL Engine Demo"); glewInit(); diff --git a/progs/demos/fbo_firecube.c b/progs/demos/fbo_firecube.c index b3f7e00e5af..17767a148f9 100644 --- a/progs/demos/fbo_firecube.c +++ b/progs/demos/fbo_firecube.c @@ -1051,11 +1051,11 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(WinWidth, WinHeight); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(WinWidth, WinHeight); Win = glutCreateWindow("fbo_firecube"); glewInit(); init(argc, argv); diff --git a/progs/demos/fire.c b/progs/demos/fire.c index f30b893dbf3..9c351e80e51 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -734,7 +734,6 @@ main(int ac, char **av) HEIGHT = atoi(av[3]); } - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/fogcoord.c b/progs/demos/fogcoord.c index 7d5c11aabf3..336aa580755 100644 --- a/progs/demos/fogcoord.c +++ b/progs/demos/fogcoord.c @@ -404,8 +404,8 @@ Init(void) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize( 600, 600 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/fplight.c b/progs/demos/fplight.c index c297354103f..f52a4f78686 100644 --- a/progs/demos/fplight.c +++ b/progs/demos/fplight.c @@ -268,9 +268,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 200, 200 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c index acba3e9583f..395b7caa2c1 100644 --- a/progs/demos/fslight.c +++ b/progs/demos/fslight.c @@ -600,9 +600,8 @@ ParseOptions(int argc, char *argv[]) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(200, 200); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/demos/gamma.c b/progs/demos/gamma.c index 9b2c3e1052b..61c6d125fbe 100644 --- a/progs/demos/gamma.c +++ b/progs/demos/gamma.c @@ -146,12 +146,9 @@ display(void) int main(int argc, char **argv) { + glutInitWindowSize(500, 400); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE); - - glutInitWindowPosition(50, 50); - glutInitWindowSize(500, 400); - glutCreateWindow("gamma test patterns"); glutReshapeFunc(Reshape); glutDisplayFunc(display); diff --git a/progs/demos/gearbox.c b/progs/demos/gearbox.c index 2dcf32f92ff..71d0281904b 100644 --- a/progs/demos/gearbox.c +++ b/progs/demos/gearbox.c @@ -474,10 +474,10 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(WinWidth, WinHeight); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(WinWidth, WinHeight); Win = glutCreateWindow("gearbox"); init(argc, argv); diff --git a/progs/demos/gears.c b/progs/demos/gears.c index 6016162d6f7..31a5b79eab9 100644 --- a/progs/demos/gears.c +++ b/progs/demos/gears.c @@ -385,11 +385,9 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(300, 300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - - glutInitWindowPosition(0, 0); - glutInitWindowSize(300, 300); win = glutCreateWindow("Gears"); init(argc, argv); diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c index e6567dd6470..00b6e78b724 100644 --- a/progs/demos/geartrain.c +++ b/progs/demos/geartrain.c @@ -1060,19 +1060,18 @@ main (int argc, char *argv[]) { char *file; - if (argc < 2) - file = "geartrain.dat"; - else - file = argv[1]; - - glutInit(&argc, argv); - glutInitWindowPosition (0, 0); glutInitWindowSize(640,480); + glutInit(&argc, argv); glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); if (glutCreateWindow ("Gear Train Simulation") == GL_FALSE) exit (1); + if (argc < 2) + file = "geartrain.dat"; + else + file = argv[1]; + getdata (file); process (); init (); diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 69694b23a09..578736b4e27 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -436,8 +436,8 @@ static void Init( int argc, char *argv[] ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize(WinWidth, WinHeight); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0] ); glewInit(); diff --git a/progs/demos/gltestperf.c b/progs/demos/gltestperf.c index 2188b024192..3658a395988 100644 --- a/progs/demos/gltestperf.c +++ b/progs/demos/gltestperf.c @@ -569,10 +569,9 @@ main(int ac, char **av) if (ac == 2) frontbuffer = 0; + glutInitWindowSize(640, 480); glutInit(&ac, av); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); - glutInitWindowPosition(0, 0); - glutInitWindowSize(640, 480); glutCreateWindow("OpenGL/Mesa Performances"); glutDisplayFunc(display); glutMainLoop(); diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c index ed03673cb62..265378b90a9 100644 --- a/progs/demos/ipers.c +++ b/progs/demos/ipers.c @@ -682,7 +682,6 @@ main(int ac, char **av) fprintf(stderr, "IperS V1.0\nWritten by David Bucciarelli ([email protected])\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index dd5696507bb..dbe4d8d172a 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1063,9 +1063,8 @@ int main(int argc, char **argv) read_surface( "isosurf.dat" ); - glutInit( &argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); + glutInit( &argc, argv); type = GLUT_DEPTH; type |= GLUT_RGB; diff --git a/progs/demos/lodbias.c b/progs/demos/lodbias.c index 8d39bd605a7..23488b1616e 100644 --- a/progs/demos/lodbias.c +++ b/progs/demos/lodbias.c @@ -282,9 +282,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 350, 350 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c index 01a06aba0ff..0f8ac426f33 100644 --- a/progs/demos/morph3d.c +++ b/progs/demos/morph3d.c @@ -841,9 +841,8 @@ int main(int argc, char **argv) object=1; - glutInit(&argc, argv); - glutInitWindowPosition(0,0); glutInitWindowSize(640,480); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB ); diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c index 3d89d3a13e9..82796a0c3f4 100644 --- a/progs/demos/multiarb.c +++ b/progs/demos/multiarb.c @@ -338,9 +338,8 @@ int main( int argc, char *argv[] ) { GLint i; - glutInit( &argc, argv ); glutInitWindowSize( 300, 300 ); - glutInitWindowPosition( 0, 0 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); glewInit(); diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c index d0cbcfb5e9a..5d4b8662b5c 100644 --- a/progs/demos/paltex.c +++ b/progs/demos/paltex.c @@ -248,12 +248,9 @@ static void Init2( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 300 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index 2d70b725894..b4d0a67f993 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -427,10 +427,10 @@ int main(int argc, char **argv) { int i; + + glutInitWindowSize(300, 300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); - glutInitWindowPosition(0, 0); - glutInitWindowSize(300, 300); for (i=1; i<argc; i++) { if(!strcmp("-noms", argv[i])) { diff --git a/progs/demos/projtex.c b/progs/demos/projtex.c index 503cf5de088..d162568b9f0 100644 --- a/progs/demos/projtex.c +++ b/progs/demos/projtex.c @@ -998,18 +998,17 @@ menu(int selection) int main(int argc, char **argv) { + glutInitWindowSize(500,500); glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); + (void) glutCreateWindow("projtex"); + glewInit(); if (argc > 1) { NumTextures = atoi(argv[1]); } assert(NumTextures <= MAX_TEX); - glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(500,500); - (void) glutCreateWindow("projtex"); - glewInit(); - loadTexture = loadImageTextures; drawObject = drawCube; initialize(); diff --git a/progs/demos/ray.c b/progs/demos/ray.c index e9211aa3399..9cc464d2390 100644 --- a/progs/demos/ray.c +++ b/progs/demos/ray.c @@ -856,7 +856,6 @@ main(int ac, char **av) } */ - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c index 182b01d7ffc..cc4e4902694 100644 --- a/progs/demos/readpix.c +++ b/progs/demos/readpix.c @@ -383,12 +383,11 @@ int main( int argc, char *argv[] ) { GLboolean ciMode = GL_FALSE; + glutInitWindowSize( 750, 250 ); + glutInit( &argc, argv ); if (argc > 1 && strcmp(argv[1], "-ci")==0) { ciMode = GL_TRUE; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( 750, 250 ); if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/renormal.c b/progs/demos/renormal.c index 9e5da95484c..61dd860ddbe 100644 --- a/progs/demos/renormal.c +++ b/progs/demos/renormal.c @@ -112,12 +112,9 @@ key(unsigned char k, int x, int y) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); Init(); diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index dc5a4bbc480..036f73d40b6 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -1022,9 +1022,8 @@ PrintHelp(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(WindowWidth, WindowHeight); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/spectex.c b/progs/demos/spectex.c index 6ab1191579c..c1dada9d634 100644 --- a/progs/demos/spectex.c +++ b/progs/demos/spectex.c @@ -239,13 +239,9 @@ static void ModeMenu(int entry) int main( int argc, char *argv[] ) { - - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 300, 300 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow( "spectex" ); Init(); diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c index d73b680b791..36e226e1d07 100644 --- a/progs/demos/spriteblast.c +++ b/progs/demos/spriteblast.c @@ -493,6 +493,8 @@ int main(int argc, char **argv) { int i; + + glutInitWindowSize(600,300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); @@ -506,8 +508,6 @@ main(int argc, char **argv) linearFiltering = 0; } } - glutInitWindowPosition(0, 0); - glutInitWindowSize(600,300); glutCreateWindow("sprite blast"); glewInit(); glutReshapeFunc(reshape); diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c index 6bf6e064095..04a675f36e6 100644 --- a/progs/demos/teapot.c +++ b/progs/demos/teapot.c @@ -638,7 +638,6 @@ int main(int ac, char **av) } */ - glutInitWindowPosition(0,0); glutInitWindowSize(WIDTH,HEIGHT); glutInit(&ac,av); diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c index 9ba7b61a63f..a72c8d3caea 100644 --- a/progs/demos/terrain.c +++ b/progs/demos/terrain.c @@ -626,7 +626,6 @@ init(void) int main(int ac, char **av) { - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c index f71cea12744..8b988e36c13 100644 --- a/progs/demos/tessdemo.c +++ b/progs/demos/tessdemo.c @@ -503,10 +503,9 @@ int main( int argc, char **argv ) usage(); + glutInitWindowSize( 400, 400 ); glutInit( &argc, argv ); glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB ); - glutInitWindowPosition(0, 0); - glutInitWindowSize( 400, 400 ); glutCreateWindow( argv[0] ); /* GH: Bit of a hack... diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c index 0e6089bced5..4df97ec4f50 100644 --- a/progs/demos/texcyl.c +++ b/progs/demos/texcyl.c @@ -261,10 +261,8 @@ static void Init( int argc, char *argv[] ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize( 400, 400 ); - glutInitWindowPosition( 0, 0 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0] ); diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index c5a8b13f35f..260ca8718f0 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -765,6 +765,7 @@ int main( int argc, char *argv[] ) GLboolean info = GL_FALSE; int i; + glutInitWindowSize( winWidth, winHeight ); glutInit( &argc, argv ); for ( i = 1 ; i < argc ; i++ ) { @@ -786,8 +787,6 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE ); } - glutInitWindowSize( winWidth, winHeight ); - glutInitWindowPosition( 0, 0 ); Win = glutCreateWindow( "Texture Environment Test" ); initialize(); diff --git a/progs/demos/textures.c b/progs/demos/textures.c index 31e1bbb3db0..1415ef1c43c 100644 --- a/progs/demos/textures.c +++ b/progs/demos/textures.c @@ -356,9 +356,8 @@ Usage(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(700, 700); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/demos/trispd.c b/progs/demos/trispd.c index 165d088e3d3..c07c3409472 100644 --- a/progs/demos/trispd.c +++ b/progs/demos/trispd.c @@ -227,15 +227,12 @@ static void Help( const char *program ) int main( int argc, char *argv[] ) { - printf("For options: %s -help\n", argv[0]); - glutInit( &argc, argv ); glutInitWindowSize( (int) Width, (int) Height ); - glutInitWindowPosition( 0, 0 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow( argv[0] ); + printf("For options: %s -help\n", argv[0]); if (argc==2 && strcmp(argv[1],"-help")==0) { Help(argv[0]); return 0; diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c index 6981da32988..efc007c79aa 100644 --- a/progs/demos/tunnel.c +++ b/progs/demos/tunnel.c @@ -491,7 +491,6 @@ main(int ac, char **av) fprintf(stderr, "Tunnel V1.5\nWritten by David Bucciarelli ([email protected])\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c index 0288ea0f8ce..f15da95b18b 100644 --- a/progs/demos/tunnel2.c +++ b/progs/demos/tunnel2.c @@ -559,7 +559,6 @@ main(int ac, char **av) fprintf(stderr, "Tunnel2 V1.0\nWritten by David Bucciarelli ([email protected])\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTHC0, HEIGHTC0); glutInit(&ac, av); diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c index 206e06fc6c7..5ce07ecc63b 100644 --- a/progs/demos/vao_demo.c +++ b/progs/demos/vao_demo.c @@ -317,9 +317,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( Width, Height ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow( "GL_APPLE_vertex_array_object demo" ); glutReshapeFunc( Reshape ); diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c index 13a9c7e9a8f..f935f9bee0f 100644 --- a/progs/demos/winpos.c +++ b/progs/demos/winpos.c @@ -96,9 +96,8 @@ static void init( void ) int main( int argc, char *argv[] ) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(500, 500); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_RGB ); if (glutCreateWindow("winpos") <= 0) { diff --git a/progs/fp/SConscript b/progs/fp/SConscript index 69614e1a9e1..e209161f321 100644 --- a/progs/fp/SConscript +++ b/progs/fp/SConscript @@ -1,15 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'fp-tri', @@ -23,7 +12,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [prog + '.c'], ) diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index 26af66ad84e..70676d4c400 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -73,7 +73,7 @@ static void Init( void ) GLuint Texture; GLint errno; GLuint prognum; - char buf[4096]; + char buf[50000]; GLuint sz; FILE *f; @@ -176,6 +176,17 @@ static void Init( void ) } + { + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + } + glClearColor(.1, .3, .5, 0); } diff --git a/progs/fp/mov-imm.txt b/progs/fp/mov-imm.txt new file mode 100644 index 00000000000..38e48079d09 --- /dev/null +++ b/progs/fp/mov-imm.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MOV result.color, {0.5, 0.8, 0.3, 1.0}; +END diff --git a/progs/fp/mov-param.txt b/progs/fp/mov-param.txt new file mode 100644 index 00000000000..13d82fe00b8 --- /dev/null +++ b/progs/fp/mov-param.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +PARAM Diffuse = state.material.diffuse; +MOV result.color, Diffuse; +END diff --git a/progs/glsl/CH11-bumpmaptex.frag b/progs/glsl/CH11-bumpmaptex.frag new file mode 100644 index 00000000000..b1f93b784d9 --- /dev/null +++ b/progs/glsl/CH11-bumpmaptex.frag @@ -0,0 +1,47 @@ +// +// Fragment shader for procedural bumps +// +// Authors: John Kessenich, Randi Rost +// +// Copyright (c) 2002-2006 3Dlabs Inc. Ltd. +// +// See 3Dlabs-License.txt for license information +// +// Texture mapping/modulation added by Brian Paul +// + +varying vec3 LightDir; +varying vec3 EyeDir; + +uniform float BumpDensity; // = 16.0 +uniform float BumpSize; // = 0.15 +uniform float SpecularFactor; // = 0.5 + +sampler2D Tex; + +void main() +{ + vec3 ambient = vec3(0.25); + vec3 litColor; + vec2 c = BumpDensity * gl_TexCoord[0].st; + vec2 p = fract(c) - vec2(0.5); + + float d, f; + d = p.x * p.x + p.y * p.y; + f = inversesqrt(d + 1.0); + + if (d >= BumpSize) + { p = vec2(0.0); f = 1.0; } + + vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz; + + vec3 normDelta = vec3(p.x, p.y, 1.0) * f; + litColor = SurfaceColor * (ambient + max(dot(normDelta, LightDir), 0.0)); + vec3 reflectDir = reflect(LightDir, normDelta); + + float spec = max(dot(EyeDir, reflectDir), 0.0); + spec *= SpecularFactor; + litColor = min(litColor + spec, vec3(1.0)); + + gl_FragColor = vec4(litColor, 1.0); +} diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript index 7a4549cd705..8f2ebcf69c4 100644 --- a/progs/glsl/SConscript +++ b/progs/glsl/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'array', 'bitmap', @@ -48,7 +30,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index 50a0900f1c7..e31afab9392 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -12,15 +12,20 @@ #include <GL/glew.h> #include <GL/glut.h> #include "shaderutil.h" +#include "readtex.h" static char *FragProgFile = "CH11-bumpmap.frag"; +static char *FragTexProgFile = "CH11-bumpmaptex.frag"; static char *VertProgFile = "CH11-bumpmap.vert"; +static char *TextureFile = "../images/tile.rgb"; /* program/shader objects */ static GLuint fragShader; +static GLuint fragTexShader; static GLuint vertShader; static GLuint program; +static GLuint texProgram; static struct uniform_info Uniforms[] = { @@ -32,13 +37,26 @@ static struct uniform_info Uniforms[] = { END_OF_UNIFORMS }; +static struct uniform_info TexUniforms[] = { + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "Tex", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, + { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, + { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + END_OF_UNIFORMS +}; + static GLint win = 0; static GLfloat xRot = 20.0f, yRot = 0.0f, zRot = 0.0f; static GLint tangentAttrib; +static GLint tangentAttribTex; + +static GLuint Texture; static GLboolean Anim = GL_FALSE; +static GLboolean Textured = GL_FALSE; static void @@ -135,6 +153,11 @@ Redisplay(void) glRotatef(yRot, 0.0f, 1.0f, 0.0f); glRotatef(zRot, 0.0f, 0.0f, 1.0f); + if (Textured) + glUseProgram(texProgram); + else + glUseProgram(program); + Cube(1.5); glPopMatrix(); @@ -163,8 +186,10 @@ static void CleanUp(void) { glDeleteShader(fragShader); + glDeleteShader(fragTexShader); glDeleteShader(vertShader); glDeleteProgram(program); + glDeleteProgram(texProgram); glutDestroyWindow(win); } @@ -181,6 +206,9 @@ Key(unsigned char key, int x, int y) Anim = !Anim; glutIdleFunc(Anim ? Idle : NULL); break; + case 't': + Textured = !Textured; + break; case 'z': zRot += step; break; @@ -254,6 +282,26 @@ Init(void) CheckError(__LINE__); + + /* + * As above, but fragment shader also uses a texture map. + */ + fragTexShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragTexProgFile); + texProgram = LinkShaders(vertShader, fragTexShader); + glUseProgram(texProgram); + assert(glIsProgram(texProgram)); + assert(glIsShader(fragTexShader)); + SetUniformValues(texProgram, TexUniforms); + PrintUniforms(TexUniforms); + + /* + * Load tex image. + */ + glGenTextures(1, &Texture); + glBindTexture(GL_TEXTURE_2D, Texture); + LoadRGBMipmaps(TextureFile, GL_RGB); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); glEnable(GL_DEPTH_TEST); @@ -268,10 +316,13 @@ ParseOptions(int argc, char *argv[]) int i; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-fs") == 0) { - FragProgFile = argv[i+1]; + FragProgFile = argv[++i]; } else if (strcmp(argv[i], "-vs") == 0) { - VertProgFile = argv[i+1]; + VertProgFile = argv[++i]; + } + else if (strcmp(argv[i], "-t") == 0) { + TextureFile = argv[++i]; } } } diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c index 30f2b75fef7..588246b71ac 100644 --- a/progs/glsl/deriv.c +++ b/progs/glsl/deriv.c @@ -27,11 +27,15 @@ static GLuint SphereList, RectList, CurList; static GLint win = 0; static GLboolean anim = GL_TRUE; static GLfloat xRot = 0.0f, yRot = 0.0f; +static GLint WinSize[2]; +static GLint WinSizeUniform = -1; static void Redisplay(void) { + glUniform2iv(WinSizeUniform, 1, WinSize); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); @@ -55,6 +59,8 @@ Idle(void) static void Reshape(int width, int height) { + WinSize[0] = width; + WinSize[1] = height; glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -163,8 +169,10 @@ static void Init(void) { static const char *fragShaderText = + "uniform ivec2 WinSize; \n" "void main() {\n" - " gl_FragColor = abs(dFdy(gl_TexCoord[0])) * 50.0;\n" + " vec2 d = dFdy(gl_TexCoord[0].xy) * vec2(WinSize); \n" + " gl_FragColor = vec4(d.x, d.y, 0.0, 1.0);\n" " // gl_FragColor = gl_TexCoord[0];\n" "}\n"; static const char *vertShaderText = @@ -181,6 +189,7 @@ Init(void) program = LinkShaders(vertShader, fragShader); glUseProgram(program); + WinSizeUniform = glGetUniformLocation(program, "WinSize"); /*assert(glGetError() == 0);*/ @@ -220,8 +229,10 @@ ParseOptions(int argc, char *argv[]) int main(int argc, char *argv[]) { + WinSize[0] = WinSize[1] = 200; + glutInit(&argc, argv); - glutInitWindowSize(200, 200); + glutInitWindowSize(WinSize[0], WinSize[1]); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/objviewer/.gitignore b/progs/objviewer/.gitignore new file mode 100644 index 00000000000..ff094f833e4 --- /dev/null +++ b/progs/objviewer/.gitignore @@ -0,0 +1,8 @@ +extfuncs.h +objview +readtex.c +readtex.h +shaderutil.c +shaderutil.h +trackball.c +trackball.h diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile index 023ea02ae27..f53515cb0a7 100644 --- a/progs/osdemos/Makefile +++ b/progs/osdemos/Makefile @@ -5,7 +5,7 @@ include $(TOP)/configs/current INCDIR = $(TOP)/include -OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS) +OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS) OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \ -l$(GL_LIB) $(APP_LIB_DEPS) @@ -13,12 +13,6 @@ OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \ OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa32 -l$(GLU_LIB) \ -l$(GL_LIB) $(APP_LIB_DEPS) -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \ - $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \ - $(APP_LIB_DEPS) - PROGS = \ osdemo \ ostest1 @@ -30,11 +24,6 @@ PROGS = \ .SUFFIXES: .c -# make executable from .c file: -.c: $(LIB_DEP) readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@ - - ##### TARGETS ##### default: readtex.o $(PROGS) diff --git a/progs/perf/SConscript b/progs/perf/SConscript index a5ec9a7c2a0..691478ab64d 100644 --- a/progs/perf/SConscript +++ b/progs/perf/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'copytex', @@ -21,7 +14,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [ prog + '.c', diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c index cdae3486ce0..49a5416787a 100644 --- a/progs/rbug/bin_to_bmp.c +++ b/progs/rbug/bin_to_bmp.c @@ -25,8 +25,10 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_format.h" #include "util/u_network.h" #include "util/u_tile.h" @@ -54,10 +56,7 @@ static void dump(unsigned width, unsigned height, unsigned src_stride, enum pipe_format src_format, uint8_t *data, unsigned src_size) { - struct pipe_format_block src_block; - enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - struct pipe_format_block dst_block; unsigned dst_stride; unsigned dst_size; float *rgba; @@ -65,20 +64,17 @@ static void dump(unsigned width, unsigned height, char filename[512]; { - pf_get_block(src_format, &src_block); - assert(src_stride >= pf_get_stride(&src_block, width)); - assert(src_size >= pf_get_2d_size(&src_block, src_stride, width)); + assert(src_stride >= util_format_get_stride(src_format, width)); } { - pf_get_block(dst_format, &dst_block); - dst_stride = pf_get_stride(&dst_block, width); - dst_size = pf_get_2d_size(&dst_block, dst_stride, width); + dst_stride = util_format_get_stride(dst_format, width); + dst_size = util_format_get_2d_size(dst_format, dst_stride, width); rgba = MALLOC(dst_size); } util_snprintf(filename, 512, "%s.bmp", pf_name(src_format)); - if (pf_is_compressed(src_format)) { + if (util_format_is_compressed(src_format)) { debug_printf("skipping: %s\n", filename); return; } diff --git a/progs/rbug/tex_dump.c b/progs/rbug/tex_dump.c index f9e06ee994a..963f8eeedea 100644 --- a/progs/rbug/tex_dump.c +++ b/progs/rbug/tex_dump.c @@ -27,6 +27,7 @@ #include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_format.h" #include "util/u_network.h" #include "util/u_tile.h" #include "rbug/rbug.h" @@ -49,7 +50,7 @@ static void dump(rbug_texture_t tex, util_snprintf(filename, 512, "%llu_%s_%u.bmp", (unsigned long long)tex, pf_name(info->format), mip); - if (pf_is_compressed(info->format)) { + if (util_format_is_compressed(info->format)) { debug_printf("skipping: %s\n", filename); return; } diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript index 242cb6647fc..24d7cff1b67 100644 --- a/progs/redbook/SConscript +++ b/progs/redbook/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'aaindex', 'aapoly', @@ -85,7 +67,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/samples/.gitignore b/progs/samples/.gitignore index f60d6e94eac..c15b886b884 100644 --- a/progs/samples/.gitignore +++ b/progs/samples/.gitignore @@ -36,6 +36,7 @@ prim quad readtex.c readtex.h +rgbtoppm select shape sphere diff --git a/progs/samples/SConscript b/progs/samples/SConscript index 7a8a0d62d81..134dfa99807 100644 --- a/progs/samples/SConscript +++ b/progs/samples/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'accum', 'bitmap1', @@ -52,7 +34,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 197e14d5b00..836396b2499 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -37,10 +37,12 @@ SOURCES = \ bug_3195.c \ bug_texstore_i8.c \ calibrate_rast.c \ + condrender.c \ copypixrate.c \ crossbar.c \ cva.c \ drawbuffers.c \ + drawbuffers2.c \ exactrast.c \ ext422square.c \ floattex.c \ @@ -98,6 +100,7 @@ SOURCES = \ texdown \ texfilt.c \ texgenmix.c \ + texleak.c \ texline.c \ texobj.c \ texobjshare.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index 3a0da62717c..e2c65382887 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - linux_progs = [ 'api_speed', ] @@ -59,10 +41,12 @@ progs = [ 'bug_3195', 'bug_texstore_i8', 'calibrate_rast', + 'condrender', 'copypixrate', 'crossbar', 'cva', 'drawbuffers', + 'drawbuffers2', 'exactrast', 'ext422square', 'fbotest1', @@ -138,7 +122,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/tests/condrender.c b/progs/tests/condrender.c new file mode 100644 index 00000000000..1db8a7c15af --- /dev/null +++ b/progs/tests/condrender.c @@ -0,0 +1,242 @@ +/* + * Test GL_NV_conditional_render + * + * Brian Paul + * 30 Dec 2009 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +#define TEST_DISPLAY_LISTS 0 + +static GLboolean Anim = GL_TRUE; +static GLfloat Xpos = 0; +static GLuint OccQuery; +static GLint Win = 0; + + +static void Idle(void) +{ + static int lastTime = 0; + static int sign = +1; + int time = glutGet(GLUT_ELAPSED_TIME); + float step; + + if (lastTime == 0) + lastTime = time; + else if (time - lastTime < 20) /* 50Hz update */ + return; + + step = (time - lastTime) / 1000.0 * sign; + lastTime = time; + + Xpos += step; + + if (Xpos > 2.5) { + Xpos = 2.5; + sign = -1; + } + else if (Xpos < -2.5) { + Xpos = -2.5; + sign = +1; + } + glutPostRedisplay(); +} + + +static void Display( void ) +{ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_DEPTH_TEST); + + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); + + /* draw the occluding polygons */ + glColor3f(0, 0.6, 0.8); + glBegin(GL_QUADS); + glVertex2f(-1.6, -1.5); + glVertex2f(-0.4, -1.5); + glVertex2f(-0.4, 1.5); + glVertex2f(-1.6, 1.5); + + glVertex2f( 0.4, -1.5); + glVertex2f( 1.6, -1.5); + glVertex2f( 1.6, 1.5); + glVertex2f( 0.4, 1.5); + glEnd(); + + /* draw the test polygon with occlusion testing */ + glPushMatrix(); + glTranslatef(Xpos, 0, -0.5); + glScalef(0.3, 0.3, 1.0); + glRotatef(-90.0 * Xpos, 0, 0, 1); + +#if TEST_DISPLAY_LISTS + glNewList(10, GL_COMPILE); + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); + glEndList(); + glCallList(10); +#else + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); +#endif + + glColorMask(0, 0, 0, 0); + glDepthMask(GL_FALSE); + + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + +#if TEST_DISPLAY_LISTS + glNewList(11, GL_COMPILE); + glEndQueryARB(GL_SAMPLES_PASSED_ARB); + glEndList(); + glCallList(11); +#else + glEndQueryARB(GL_SAMPLES_PASSED_ARB); +#endif + + glColorMask(1, 1, 1, 1); + glDepthMask(GL_TRUE); + + /* Note: disable depth test here so that we'll always see the orange + * box, except when it's totally culled. + */ + glDisable(GL_DEPTH_TEST); + + glBeginConditionalRenderNV(OccQuery, GL_QUERY_WAIT_NV); + /* draw the orange rect, so we can see what's going on */ + glColor3f(0.8, 0.5, 0); + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + glEndConditionalRenderNV(); + + /* always draw white outline around orange box */ + glColor3f(1.0, 1.0, 1.0); + glBegin(GL_LINE_LOOP); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glDeleteQueriesARB(1, &OccQuery); + glutDestroyWindow(Win); + exit(0); + break; + case ' ': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + } + glutPostRedisplay(); +} + + +static void SpecialKey( int key, int x, int y ) +{ + const GLfloat step = 0.1; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void Init( void ) +{ + if (!glutExtensionSupported("GL_ARB_occlusion_query") || + !glutExtensionSupported("GL_NV_conditional_render")) { + printf("Sorry, this demo requires the extensions:\n"); + printf(" GL_ARB_occlusion_query\n"); + printf(" GL_NV_conditional_render\n"); + exit(-1); + } + + glGenQueriesARB(1, &OccQuery); + assert(OccQuery > 0); +} + + +int main( int argc, char *argv[] ) +{ + glutInitWindowSize( 400, 400 ); + glutInit( &argc, argv ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutSpecialFunc( SpecialKey ); + glutIdleFunc( Idle ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/drawbuffers2.c b/progs/tests/drawbuffers2.c new file mode 100644 index 00000000000..7b8cc5ca6a3 --- /dev/null +++ b/progs/tests/drawbuffers2.c @@ -0,0 +1,364 @@ +/* + * Test GL_ARB_draw_buffers2, GL_ARB_draw_buffers, GL_EXT_framebuffer_object + * and GLSL's gl_FragData[]. + * + * We draw to two color buffers and show the left half of the first + * color buffer on the left side of the window, and show the right + * half of the second color buffer on the right side of the window. + * + * Different color masks are used for the two color buffers. + * Blending is enabled for the second buffer only. + * + * Brian Paul + * 31 Dec 2009 + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> +#include "extfuncs.h" + +static int Win; +static int Width = 400, Height = 400; +static GLuint FBobject, RBobjects[3]; +static GLfloat Xrot = 0.0, Yrot = 0.0; +static GLuint Program; +static GLboolean Anim = GL_TRUE; + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Display(void) +{ + GLubyte *buffer = malloc(Width * Height * 4); + static const GLenum buffers[2] = { + GL_COLOR_ATTACHMENT0_EXT, + GL_COLOR_ATTACHMENT1_EXT + }; + + glUseProgram_func(Program); + + glEnable(GL_DEPTH_TEST); + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + /* Clear color buffer 0 (blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + /* Clear color buffer 1 (1 - blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + glClear(GL_DEPTH_BUFFER_BIT); + + /* draw to two buffers w/ fragment shader */ + glDrawBuffersARB(2, buffers); + + /* different color masks for each buffer */ + if (1) { + glColorMaskIndexedEXT(0, GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); + glColorMaskIndexedEXT(1, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); + } + + glPushMatrix(); + glRotatef(Xrot, 1, 0, 0); + glRotatef(Yrot, 0, 1, 0); + glPushMatrix(); + glTranslatef(1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPushMatrix(); + glTranslatef(-1, 0, 0); + glRotatef(90, 1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPopMatrix(); + + /* restore default color masks */ + glColorMaskIndexedEXT(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glColorMaskIndexedEXT(1, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + /* read from user framebuffer */ + /* left half = colorbuffer 0 */ + glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); + glPixelStorei(GL_PACK_ROW_LENGTH, Width); + glPixelStorei(GL_PACK_SKIP_PIXELS, 0); + glReadPixels(0, 0, Width / 2, Height, GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* right half = colorbuffer 1 */ + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + glPixelStorei(GL_PACK_SKIP_PIXELS, Width / 2); + glReadPixels(Width / 2, 0, Width - Width / 2, Height, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* draw to window */ + glUseProgram_func(0); + glDisable(GL_DEPTH_TEST); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glWindowPos2iARB(0, 0); + glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Idle(void) +{ + Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.05; + glutPostRedisplay(); +} + + +static void +Reshape(int width, int height) +{ + float ar = (float) width / (float) height; + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 35.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -20.0); + + Width = width; + Height = height; + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &FBobject); + glDeleteRenderbuffersEXT(3, RBobjects); + glutDestroyWindow(Win); + exit(0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case ' ': + Anim = !Anim; + glutIdleFunc(Anim ? Idle : NULL); + break; + case 'x': + Xrot += 5.0; + break; + case 'X': + Xrot -= 5.0; + break; + case 'y': + Yrot += 5.0; + break; + case 'Y': + Yrot -= 5.0; + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +CheckExtensions(void) +{ + const char *req[] = { + "GL_EXT_framebuffer_object", + "GL_ARB_draw_buffers", + "GL_EXT_draw_buffers2" + }; + + const char *version = (const char *) glGetString(GL_VERSION); + GLint numBuf; + GLint i; + + for (i = 0; i < 3; i++) { + if (!glutExtensionSupported(req[i])) { + printf("Sorry, %s extension is required!\n", req[i]); + exit(1); + } + } + if (version[0] != '2') { + printf("Sorry, OpenGL 2.0 is required!\n"); + exit(1); + } + + glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &numBuf); + printf("GL_MAX_DRAW_BUFFERS_ARB = %d\n", numBuf); + if (numBuf < 2) { + printf("Sorry, GL_MAX_DRAW_BUFFERS_ARB needs to be >= 2\n"); + exit(1); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); +} + + +static void +SetupRenderbuffers(void) +{ + glGenFramebuffersEXT(1, &FBobject); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + glGenRenderbuffersEXT(3, RBobjects); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); + + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, RBobjects[0]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, RBobjects[1]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, RBobjects[2]); + + CheckError(__LINE__); +} + + +static GLuint +LoadAndCompileShader(GLenum target, const char *text) +{ + GLint stat; + GLuint shader = glCreateShader_func(target); + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + glCompileShader_func(shader); + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "drawbuffers: problem compiling shader:\n%s\n", log); + exit(1); + } + return shader; +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "drawbuffers: shader link error:\n%s\n", log); + } +} + + +static void +SetupShaders(void) +{ + /* emit same color to both draw buffers */ + static const char *fragShaderText = + "void main() {\n" + " gl_FragData[0] = gl_Color; \n" + " gl_FragData[1] = gl_Color; \n" + "}\n"; + + GLuint fragShader; + + fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText); + Program = glCreateProgram_func(); + + glAttachShader_func(Program, fragShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); +} + + +static void +SetupLighting(void) +{ + static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 }; + static const GLfloat diffuse[4] = { 1.0, 1.0, 1.0, 0.75 }; + + glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse); + + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glEnable(GL_LIGHT0); + glEnable(GL_LIGHTING); +} + + +static void +Init(void) +{ + CheckExtensions(); + GetExtensionFuncs(); + SetupRenderbuffers(); + SetupShaders(); + SetupLighting(); + glEnable(GL_DEPTH_TEST); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnableIndexedEXT(GL_BLEND, 1); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutIdleFunc(Anim ? Idle : NULL); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/texleak.c b/progs/tests/texleak.c new file mode 100644 index 00000000000..5cf4ff32393 --- /dev/null +++ b/progs/tests/texleak.c @@ -0,0 +1,140 @@ +/* + * 'Texture leak' test + * + * Allocates and uses an additional texture of the maximum supported size for + * each frame. This tests the system's ability to cope with using increasing + * amounts of texture memory. + * + * Michel Dänzer July 2009 This program is in the public domain. + */ + + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/time.h> +#include <unistd.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +GLint size; +GLvoid *image; +static GLuint numTexObj; +static GLuint *texObj; + + +static void Idle( void ) +{ + glutPostRedisplay(); +} + + +static void DrawObject(void) +{ + static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; + static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 }; + GLint i, j; + + glEnable(GL_TEXTURE_2D); + + for (i = 0; i < numTexObj; i++) { + glBindTexture(GL_TEXTURE_2D, texObj[i]); + glBegin(GL_QUADS); + for (j = 0; j < 4; j++ ) { + glTexCoord2f(tex_coords[j], tex_coords[j+1]); + glVertex2f( vtx_coords[j], vtx_coords[j+1] ); + } + glEnd(); + } +} + + +static void Display( void ) +{ + struct timeval start, end; + + texObj = realloc(texObj, ++numTexObj * sizeof(*texObj)); + + /* allocate a texture object */ + glGenTextures(1, texObj + (numTexObj - 1)); + + glBindTexture(GL_TEXTURE_2D, texObj[numTexObj - 1]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + memset(image, (16 * numTexObj) & 0xff, 4 * size * size); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + + gettimeofday(&start, NULL); + + glClear( GL_COLOR_BUFFER_BIT ); + + glPushMatrix(); + glScalef(5.0, 5.0, 5.0); + DrawObject(); + glPopMatrix(); + + glutSwapBuffers(); + + glFinish(); + gettimeofday(&end, NULL); + printf("Rendering frame took %lu ms using %u MB of textures\n", + end.tv_sec * 1000 + end.tv_usec / 1000 - start.tv_sec * 1000 - + start.tv_usec / 1000, numTexObj * 4 * size / 1024 * size / 1024); + + sleep(1); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho( -6.0, 6.0, -6.0, 6.0, 10.0, 100.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -70.0 ); +} + + +static void Init( int argc, char *argv[] ) +{ + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); + printf("%d x %d max texture size\n", size, size); + + image = malloc(4 * size * size); + if (!image) { + fprintf(stderr, "Failed to allocate %u bytes of memory\n", 4 * size * size); + exit(1); + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glShadeModel(GL_FLAT); + glClearColor(0.3, 0.3, 0.4, 1.0); + + Idle(); +} + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowSize( 300, 300 ); + glutInitWindowPosition( 0, 0 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow(argv[0] ); + glewInit(); + + Init( argc, argv ); + + glutReshapeFunc( Reshape ); + glutDisplayFunc( Display ); + glutIdleFunc(Idle); + + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore index 4d6e405c500..4317eb607fe 100644 --- a/progs/trivial/.gitignore +++ b/progs/trivial/.gitignore @@ -147,6 +147,7 @@ vbo-drawarrays vbo-drawelements vbo-drawrange vbo-noninterleaved +vbo-tri vp-array vp-array-int vp-clip diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index 70728616d28..e15ec33ab59 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -153,6 +153,7 @@ SOURCES = \ tristrip-clip.c \ tristrip-flat.c \ tristrip.c \ + vbo-tri.c \ vbo-drawarrays.c \ vbo-noninterleaved.c \ vbo-drawelements.c \ diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript index 9a1f3575bdc..613383c77b1 100644 --- a/progs/trivial/SConscript +++ b/progs/trivial/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'clear-fbo-tex', @@ -154,7 +147,7 @@ progs = [ ] for prog in progs: - prog = env.Program( + prog = progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/trivial/tri-orig.c b/progs/trivial/tri-orig.c index d86d34c39de..f86ac52a026 100644 --- a/progs/trivial/tri-orig.c +++ b/progs/trivial/tri-orig.c @@ -51,7 +51,7 @@ static void Reshape(int width, int height) glMatrixMode(GL_PROJECTION); glLoadIdentity(); -/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); glMatrixMode(GL_MODELVIEW); } @@ -74,11 +74,11 @@ static void Draw(void) glBegin(GL_TRIANGLES); glColor3f(0,0,.7); - glVertex3f( 0.9, -0.9, -0.0); + glVertex3f( 0.9, -0.9, -30.0); glColor3f(.8,0,0); - glVertex3f( 0.9, 0.9, -0.0); + glVertex3f( 0.9, 0.9, -30.0); glColor3f(0,.9,0); - glVertex3f(-0.9, 0.0, -0.0); + glVertex3f(-0.9, 0.0, -30.0); glEnd(); glFlush(); @@ -119,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_ALPHA; + type = GLUT_RGB; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/progs/trivial/vbo-tri.c b/progs/trivial/vbo-tri.c new file mode 100644 index 00000000000..d4cba14414c --- /dev/null +++ b/progs/trivial/vbo-tri.c @@ -0,0 +1,131 @@ +/* Even simpler for many drivers than trivial/tri -- pass-through + * vertex shader and vertex data in a VBO. + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +struct { + GLfloat pos[4]; + GLfloat color[4]; +} verts[] = +{ + { { -0.9, -0.9, 0.0, 1.0 }, + {.8,0,0, 1}, + }, + + { { 0.9, -0.9, 0.0, 1.0 }, + { 0, .9, 0, 1 }, + }, + + { { 0, 0.9, 0.0, 1.0 }, + {0,0,.7, 1}, + }, +}; + +GLuint arrayObj; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + + glGenBuffersARB(1, &arrayObj); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB); + + glVertexPointer( 4, GL_FLOAT, sizeof(verts[0]), 0 ); + glColorPointer( 4, GL_FLOAT, sizeof(verts[0]), (void *)(4*sizeof(float)) ); +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + glDrawArrays( GL_TRIANGLES, 0, 3 ); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/vp/SConscript b/progs/vp/SConscript index 640c5dd8470..787cb793af2 100644 --- a/progs/vp/SConscript +++ b/progs/vp/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/vp/add-param-imm.txt b/progs/vp/add-param-imm.txt new file mode 100644 index 00000000000..90bcf96528f --- /dev/null +++ b/progs/vp/add-param-imm.txt @@ -0,0 +1,7 @@ +!!ARBvp1.0 +TEMP R0; +PARAM Emission = state.material.emission; +ADD R0, vertex.color, {-0.5}.x; +ADD result.color, R0, Emission.w; +MOV result.position, vertex.position; +END diff --git a/progs/vpglsl/SConscript b/progs/vpglsl/SConscript index 640c5dd8470..787cb793af2 100644 --- a/progs/vpglsl/SConscript +++ b/progs/vpglsl/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript index 31f61676dec..248cc53a8d7 100644 --- a/progs/wgl/SConscript +++ b/progs/wgl/SConscript @@ -1,25 +1,17 @@ Import('*') -if env['platform'] != 'windows': +if progs_env['platform'] != 'windows': Return() -env = env.Clone() - -env.Append(LIBS = [ - 'kernel32', - 'user32', - 'gdi32', -]) - progs = [ 'sharedtex_mt', 'wglthreads', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '/' + prog + '.c', ) -env.Program('wglinfo', ['wglinfo.c']) +progs_env.Program('wglinfo', ['wglinfo.c']) |