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-rw-r--r--progs/demos/Makefile10
-rw-r--r--progs/egl/.gitignore3
-rw-r--r--progs/egl/Makefile28
-rw-r--r--progs/egl/demo1.c7
-rw-r--r--progs/egl/demo2.c59
-rw-r--r--progs/egl/demo3.c6
-rw-r--r--progs/egl/eglgears.c9
-rw-r--r--progs/egl/eglinfo.c21
-rw-r--r--progs/egl/peglgears.c449
-rw-r--r--progs/egl/xegl_tri.c359
-rw-r--r--progs/egl/xeglgears.c608
-rw-r--r--progs/tests/.gitignore1
-rw-r--r--progs/tests/Makefile1
-rw-r--r--progs/tests/bug_texstore_i8.c194
-rw-r--r--progs/trivial/.gitignore10
-rw-r--r--progs/trivial/Makefile10
-rw-r--r--progs/trivial/clear-undefined.c137
-rw-r--r--progs/trivial/poly-flat-clip.c8
-rw-r--r--progs/trivial/poly-flat-unfilled-clip.c144
-rw-r--r--progs/trivial/trifan-flat-clip.c140
-rw-r--r--progs/trivial/trifan-flat-unfilled-clip.c144
-rw-r--r--progs/trivial/trifan-flat.c140
-rw-r--r--progs/trivial/trifan-unfilled.c139
-rw-r--r--progs/trivial/trifan.c138
-rw-r--r--progs/trivial/vp-array-int.c117
-rw-r--r--progs/vp/vp-tris.c2
-rw-r--r--progs/vpglsl/off2f.glsl18
-rw-r--r--progs/vpglsl/varfor1f.glsl22
-rw-r--r--progs/vpglsl/varfor2f.glsl24
-rw-r--r--progs/vpglsl/varfor4f.glsl19
-rw-r--r--progs/vpglsl/vp-tris.c48
-rw-r--r--progs/xdemos/glxgears.c196
32 files changed, 3087 insertions, 124 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index cf96828ed7f..43874ecdaa0 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -118,35 +118,35 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h
reflect: reflect.o showbuffer.o readtex.o
- $(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@
+ $(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@
reflect.o: reflect.c showbuffer.h
$(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c
shadowtex: shadowtex.o showbuffer.o
- $(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) -o $@
+ $(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@
shadowtex.o: shadowtex.c showbuffer.h
$(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c
gloss: gloss.o trackball.o readtex.o
- $(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@
+ $(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@
gloss.o: gloss.c trackball.h
$(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c
engine: engine.o trackball.o readtex.o
- $(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@
+ $(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@
engine.o: engine.c trackball.h
$(CC) -c -I$(INCDIR) $(CFLAGS) engine.c
fslight: fslight.o
- $(CC) fslight.o $(APP_LIB_DEPS) -o $@
+ $(CC) fslight.o $(APP_LIB_DEPS) $(ARCH_FLAGS) -o $@
fslight.o: fslight.c extfuncs.h
$(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c
diff --git a/progs/egl/.gitignore b/progs/egl/.gitignore
index 1751108235a..336d82cd283 100644
--- a/progs/egl/.gitignore
+++ b/progs/egl/.gitignore
@@ -3,3 +3,6 @@ demo2
demo3
eglgears
eglinfo
+peglgears
+xeglgears
+xegl_tri
diff --git a/progs/egl/Makefile b/progs/egl/Makefile
index da710cbbbfc..3bde6029aca 100644
--- a/progs/egl/Makefile
+++ b/progs/egl/Makefile
@@ -13,7 +13,10 @@ PROGRAMS = \
demo2 \
demo3 \
eglinfo \
- eglgears
+ eglgears \
+ peglgears \
+ xeglgears \
+ xegl_tri
.c.o:
@@ -58,6 +61,25 @@ eglgears: eglgears.o $(TOP)/$(LIB_DIR)/libEGL.so
eglgears.o: eglgears.c $(HEADERS)
$(CC) -c $(CFLAGS) -I$(TOP)/include eglgears.c
+peglgears: peglgears.o $(TOP)/$(LIB_DIR)/libEGL.so
+ $(CC) $(CFLAGS) peglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
+
+peglgears.o: peglgears.c $(HEADERS)
+ $(CC) -c $(CFLAGS) -I$(TOP)/include peglgears.c
+
+xeglgears: xeglgears.o $(TOP)/$(LIB_DIR)/libEGL.so
+ $(CC) $(CFLAGS) xeglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
+
+xeglgears.o: xeglgears.c $(HEADERS)
+ $(CC) -c $(CFLAGS) -I$(TOP)/include xeglgears.c
+
+
+xegl_tri: xegl_tri.o $(TOP)/$(LIB_DIR)/libEGL.so
+ $(CC) $(CFLAGS) xegl_tri.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@
+
+xegl_tri.o: xegl_tri.c $(HEADERS)
+ $(CC) -c $(CFLAGS) -I$(TOP)/include xegl_tri.c
+
clean:
rm -f *.o *~
@@ -65,7 +87,7 @@ clean:
rm -f $(PROGRAMS)
run:
- LD_LIBRARY_PATH=$(TOP)/lib ./eglgears
+ LD_LIBRARY_PATH=$(TOP)/lib ./peglgears
debug:
- LD_LIBRARY_PATH=$(TOP)/lib gdb ./eglgears
+ LD_LIBRARY_PATH=$(TOP)/lib gdb ./peglgears
diff --git a/progs/egl/demo1.c b/progs/egl/demo1.c
index 0cc6f59777f..49b66245388 100644
--- a/progs/egl/demo1.c
+++ b/progs/egl/demo1.c
@@ -2,7 +2,10 @@
* Exercise EGL API functions
*/
-#include <GLES/egl.h>
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
@@ -102,7 +105,7 @@ main(int argc, char *argv[])
/*
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
*/
- EGLDisplay d = eglGetDisplay("!EGL_i915");
+ EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915");
assert(d);
if (!eglInitialize(d, &maj, &min)) {
diff --git a/progs/egl/demo2.c b/progs/egl/demo2.c
index 3f6f53c18ef..d7283e13bd3 100644
--- a/progs/egl/demo2.c
+++ b/progs/egl/demo2.c
@@ -2,35 +2,54 @@
* Exercise EGL API functions
*/
+#define EGL_EGLEXT_PROTOTYPES
+
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
/*#define FRONTBUFFER*/
-static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2,
+ GLfloat r, GLfloat g, GLfloat b)
{
- glBegin( GL_QUADS );
- glVertex2f( x1, y1 );
- glVertex2f( x2, y1 );
- glVertex2f( x2, y2 );
- glVertex2f( x1, y2 );
- glEnd();
+ GLfloat v[4][2], c[4][4];
+ int i;
+
+ v[0][0] = x1; v[0][1] = y1;
+ v[1][0] = x2; v[1][1] = y1;
+ v[2][0] = x2; v[2][1] = y2;
+ v[3][0] = x1; v[3][1] = y2;
+
+ for (i = 0; i < 4; i++) {
+ c[i][0] = r;
+ c[i][1] = g;
+ c[i][2] = b;
+ c[i][3] = 1.0;
+ }
+
+ glVertexPointer(2, GL_FLOAT, 0, v);
+ glColorPointer(4, GL_FLOAT, 0, v);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
}
static void redraw(EGLDisplay dpy, EGLSurface surf, int rot)
{
- printf("Redraw event\n");
+ GLfloat r, g, b;
-#ifdef FRONTBUFFER
- glDrawBuffer( GL_FRONT );
-#else
- glDrawBuffer( GL_BACK );
-#endif
+ printf("Redraw event\n");
glClearColor( rand()/(float)RAND_MAX,
rand()/(float)RAND_MAX,
@@ -39,13 +58,14 @@ static void redraw(EGLDisplay dpy, EGLSurface surf, int rot)
glClear( GL_COLOR_BUFFER_BIT );
- glColor3f( rand()/(float)RAND_MAX,
- rand()/(float)RAND_MAX,
- rand()/(float)RAND_MAX );
+ r = rand()/(float)RAND_MAX;
+ g = rand()/(float)RAND_MAX;
+ b = rand()/(float)RAND_MAX;
+
glPushMatrix();
glRotatef(rot, 0, 0, 1);
glScalef(.5, .5, .5);
- _subset_Rectf( -1, -1, 1, 1 );
+ _subset_Rectf( -1, -1, 1, 1, r, g, b );
glPopMatrix();
#ifdef FRONTBUFFER
@@ -102,7 +122,7 @@ main(int argc, char *argv[])
/*
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
*/
- EGLDisplay d = eglGetDisplay("!EGL_i915");
+ EGLDisplay d = eglGetDisplay((EGLNativeDisplayType) "!EGL_i915");
assert(d);
if (!eglInitialize(d, &maj, &min)) {
@@ -161,7 +181,6 @@ main(int argc, char *argv[])
}
glViewport(0, 0, 1024, 768);
- glDrawBuffer( GL_FRONT );
glClearColor( 0,
1.0,
diff --git a/progs/egl/demo3.c b/progs/egl/demo3.c
index e9d2180bf07..a6096a257ec 100644
--- a/progs/egl/demo3.c
+++ b/progs/egl/demo3.c
@@ -2,7 +2,11 @@
* Exercise EGL API functions
*/
-#include <GLES/egl.h>
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GL/gl.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
diff --git a/progs/egl/eglgears.c b/progs/egl/eglgears.c
index 909f4837b2a..20f6c1ff6ea 100644
--- a/progs/egl/eglgears.c
+++ b/progs/egl/eglgears.c
@@ -27,13 +27,16 @@
* Program runs for 5 seconds then exits, outputing framerate to console
*/
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <GL/gl.h>
-#include <GLES/egl.h>
-#include <assert.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
#define MAX_CONFIGS 10
#define MAX_MODES 100
@@ -385,7 +388,7 @@ main(int argc, char *argv[])
}
/* DBR : Create EGL context/surface etc */
- d = eglGetDisplay("!EGL_i915");
+ d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915");
assert(d);
if (!eglInitialize(d, &maj, &min)) {
diff --git a/progs/egl/eglinfo.c b/progs/egl/eglinfo.c
index 85de2173fc0..89feec9be42 100644
--- a/progs/egl/eglinfo.c
+++ b/progs/egl/eglinfo.c
@@ -25,7 +25,7 @@
*/
-#include <GLES/egl.h>
+#include <EGL/egl.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
@@ -48,8 +48,8 @@ PrintConfigs(EGLDisplay d)
eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
printf("Configurations:\n");
- printf(" bf lv d st colorbuffer dp st supported\n");
- printf(" id sz l b ro r g b a th cl surfaces \n");
+ printf(" bf lv d st colorbuffer dp st vis supported\n");
+ printf(" id sz l b ro r g b a th cl id surfaces \n");
printf("---------------------------------------------------\n");
for (i = 0; i < numConfigs; i++) {
EGLint id, size, level;
@@ -57,6 +57,7 @@ PrintConfigs(EGLDisplay d)
EGLint depth, stencil;
EGLint surfaces;
EGLint doubleBuf = 1, stereo = 0;
+ EGLint vid;
char surfString[100] = "";
eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
@@ -69,6 +70,7 @@ PrintConfigs(EGLDisplay d)
eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha);
eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil);
+ eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid);
eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces);
if (surfaces & EGL_WINDOW_BIT)
@@ -84,12 +86,12 @@ PrintConfigs(EGLDisplay d)
if (strlen(surfString) > 0)
surfString[strlen(surfString) - 1] = 0;
- printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %-12s\n",
+ printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d 0x%02x %-12s\n",
id, size, level,
doubleBuf ? 'y' : '.',
stereo ? 'y' : '.',
red, green, blue, alpha,
- depth, stencil, surfString);
+ depth, stencil, vid, surfString);
}
}
@@ -139,8 +141,7 @@ int
main(int argc, char *argv[])
{
int maj, min;
- /*EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);*/
- EGLDisplay d = eglGetDisplay("!EGL_i915");
+ EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(d, &maj, &min)) {
printf("eglinfo: eglInitialize failed\n");
@@ -150,14 +151,14 @@ main(int argc, char *argv[])
printf("EGL API version: %d.%d\n", maj, min);
printf("EGL vendor string: %s\n", eglQueryString(d, EGL_VENDOR));
printf("EGL version string: %s\n", eglQueryString(d, EGL_VERSION));
+#ifdef EGL_VERSION_1_2
+ printf("EGL client APIs: %s\n", eglQueryString(d, EGL_CLIENT_APIS));
+#endif
printf("EGL extensions string:\n");
printf(" %s\n", eglQueryString(d, EGL_EXTENSIONS));
- printf("\n");
PrintConfigs(d);
- printf("\n");
-
PrintModes(d);
eglTerminate(d);
diff --git a/progs/egl/peglgears.c b/progs/egl/peglgears.c
new file mode 100644
index 00000000000..bac16453c16
--- /dev/null
+++ b/progs/egl/peglgears.c
@@ -0,0 +1,449 @@
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This is a port of the infamous "glxgears" demo to straight EGL
+ * Port by Dane Rushton 10 July 2005
+ *
+ * No command line options.
+ * Program runs for 5 seconds then exits, outputing framerate to console
+ */
+
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <assert.h>
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <GL/gl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#define MAX_CONFIGS 10
+#define MAX_MODES 100
+
+#define BENCHMARK
+
+#ifdef BENCHMARK
+
+/* XXX this probably isn't very portable */
+
+#include <sys/time.h>
+#include <unistd.h>
+
+/* return current time (in seconds) */
+static double
+current_time(void)
+{
+ struct timeval tv;
+#ifdef __VMS
+ (void) gettimeofday(&tv, NULL );
+#else
+ struct timezone tz;
+ (void) gettimeofday(&tv, &tz);
+#endif
+ return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
+}
+
+#else /*BENCHMARK*/
+
+/* dummy */
+static double
+current_time(void)
+{
+ /* update this function for other platforms! */
+ static double t = 0.0;
+ static int warn = 1;
+ if (warn) {
+ fprintf(stderr, "Warning: current_time() not implemented!!\n");
+ warn = 0;
+ }
+ return t += 1.0;
+}
+
+#endif /*BENCHMARK*/
+
+
+#ifndef M_PI
+#define M_PI 3.14159265
+#endif
+
+
+static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
+static GLint gear1, gear2, gear3;
+static GLfloat angle = 0.0;
+
+#if 0
+static GLfloat eyesep = 5.0; /* Eye separation. */
+static GLfloat fix_point = 40.0; /* Fixation point distance. */
+static GLfloat left, right, asp; /* Stereo frustum params. */
+#endif
+
+
+/*
+ *
+ * Draw a gear wheel. You'll probably want to call this function when
+ * building a display list since we do a lot of trig here.
+ *
+ * Input: inner_radius - radius of hole at center
+ * outer_radius - radius at center of teeth
+ * width - width of gear
+ * teeth - number of teeth
+ * tooth_depth - depth of tooth
+ */
+static void
+gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
+ GLint teeth, GLfloat tooth_depth)
+{
+ GLint i;
+ GLfloat r0, r1, r2;
+ GLfloat angle, da;
+ GLfloat u, v, len;
+
+ r0 = inner_radius;
+ r1 = outer_radius - tooth_depth / 2.0;
+ r2 = outer_radius + tooth_depth / 2.0;
+
+ da = 2.0 * M_PI / teeth / 4.0;
+
+ glShadeModel(GL_FLAT);
+
+ glNormal3f(0.0, 0.0, 1.0);
+
+ /* draw front face */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ if (i < teeth) {
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ }
+ }
+ glEnd();
+
+ /* draw front sides of teeth */
+ glBegin(GL_QUADS);
+ da = 2.0 * M_PI / teeth / 4.0;
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ }
+ glEnd();
+
+ glNormal3f(0.0, 0.0, -1.0);
+
+ /* draw back face */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ if (i < teeth) {
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ }
+ }
+ glEnd();
+
+ /* draw back sides of teeth */
+ glBegin(GL_QUADS);
+ da = 2.0 * M_PI / teeth / 4.0;
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ -width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ }
+ glEnd();
+
+ /* draw outward faces of teeth */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ u = r2 * cos(angle + da) - r1 * cos(angle);
+ v = r2 * sin(angle + da) - r1 * sin(angle);
+ len = sqrt(u * u + v * v);
+ u /= len;
+ v /= len;
+ glNormal3f(v, -u, 0.0);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
+ glNormal3f(cos(angle), sin(angle), 0.0);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ -width * 0.5);
+ u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
+ v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
+ glNormal3f(v, -u, 0.0);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glNormal3f(cos(angle), sin(angle), 0.0);
+ }
+
+ glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
+ glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
+
+ glEnd();
+
+ glShadeModel(GL_SMOOTH);
+
+ /* draw inside radius cylinder */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glNormal3f(-cos(angle), -sin(angle), 0.0);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ }
+ glEnd();
+}
+
+
+static void
+draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(view_rotx, 1.0, 0.0, 0.0);
+ glRotatef(view_roty, 0.0, 1.0, 0.0);
+ glRotatef(view_rotz, 0.0, 0.0, 1.0);
+
+ glPushMatrix();
+ glTranslatef(-3.0, -2.0, 0.0);
+ glRotatef(angle, 0.0, 0.0, 1.0);
+ glCallList(gear1);
+ glPopMatrix();
+
+ glPushMatrix();
+ glTranslatef(3.1, -2.0, 0.0);
+ glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
+ glCallList(gear2);
+ glPopMatrix();
+
+ glPushMatrix();
+ glTranslatef(-3.1, 4.2, 0.0);
+ glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
+ glCallList(gear3);
+ glPopMatrix();
+
+ glPopMatrix();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ GLfloat h = (GLfloat) height / (GLfloat) width;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -40.0);
+}
+
+
+
+static void
+init(void)
+{
+ static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
+ static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
+ static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
+ static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
+
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_DEPTH_TEST);
+
+ /* make the gears */
+ gear1 = glGenLists(1);
+ glNewList(gear1, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
+ gear(1.0, 4.0, 1.0, 20, 0.7);
+ glEndList();
+
+ gear2 = glGenLists(1);
+ glNewList(gear2, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
+ gear(0.5, 2.0, 2.0, 10, 0.7);
+ glEndList();
+
+ gear3 = glGenLists(1);
+ glNewList(gear3, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
+ gear(1.3, 2.0, 0.5, 10, 0.7);
+ glEndList();
+
+ glEnable(GL_NORMALIZE);
+}
+
+
+
+
+static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
+{
+ double st = current_time();
+ double ct = st;
+ int frames = 0;
+ while (ct - st < ttr)
+ {
+ double tt = current_time();
+ double dt = tt - ct;
+ ct = tt;
+
+ /* advance rotation for next frame */
+ angle += 70.0 * dt; /* 70 degrees per second */
+ if (angle > 3600.0)
+ angle -= 3600.0;
+
+ draw();
+
+ eglSwapBuffers(dpy, surf);
+
+
+ frames++;
+ }
+
+ GLfloat seconds = ct - st;
+ GLfloat fps = frames / seconds;
+ printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
+
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ int major, minor;
+ EGLContext ctx;
+ EGLSurface surface;
+ EGLConfig configs[MAX_CONFIGS];
+ EGLint numConfigs, i;
+ EGLBoolean b;
+ EGLDisplay d;
+ EGLint screenAttribs[10];
+ GLboolean printInfo = GL_FALSE;
+ EGLint width = 300, height = 300;
+
+ /* parse cmd line args */
+ for (i = 1; i < argc; i++)
+ {
+ if (strcmp(argv[i], "-info") == 0)
+ {
+ printInfo = GL_TRUE;
+ }
+ else
+ printf("Warning: unknown parameter: %s\n", argv[i]);
+ }
+
+ /* DBR : Create EGL context/surface etc */
+ d = eglGetDisplay((EGLNativeDisplayType)"!EGL_i915");
+ assert(d);
+
+ if (!eglInitialize(d, &major, &minor)) {
+ printf("peglgears: eglInitialize failed\n");
+ return 0;
+ }
+
+ printf("peglgears: EGL version = %d.%d\n", major, minor);
+ printf("peglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
+
+ eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
+
+ eglBindAPI(EGL_OPENGL_API);
+
+ ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
+ if (ctx == EGL_NO_CONTEXT) {
+ printf("peglgears: failed to create context\n");
+ return 0;
+ }
+
+ /* build up screenAttribs array */
+ i = 0;
+ screenAttribs[i++] = EGL_WIDTH;
+ screenAttribs[i++] = width;
+ screenAttribs[i++] = EGL_HEIGHT;
+ screenAttribs[i++] = height;
+ screenAttribs[i++] = EGL_NONE;
+
+ surface = eglCreatePbufferSurface(d, configs[0], screenAttribs);
+ if (surface == EGL_NO_SURFACE) {
+ printf("peglgears: failed to create pbuffer surface\n");
+ return 0;
+ }
+
+ b = eglMakeCurrent(d, surface, surface, ctx);
+ if (!b) {
+ printf("peglgears: make current failed\n");
+ return 0;
+ }
+
+ if (printInfo)
+ {
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
+ }
+
+ init();
+ reshape(width, height);
+
+ glDrawBuffer( GL_BACK );
+
+ run_gears(d, surface, 5.0);
+
+ eglDestroySurface(d, surface);
+ eglDestroyContext(d, ctx);
+ eglTerminate(d);
+
+ return 0;
+}
diff --git a/progs/egl/xegl_tri.c b/progs/egl/xegl_tri.c
new file mode 100644
index 00000000000..65f352ddfa9
--- /dev/null
+++ b/progs/egl/xegl_tri.c
@@ -0,0 +1,359 @@
+/*
+ * Copyright (C) 2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Draw a triangle with X/EGL.
+ * Brian Paul
+ * 3 June 2008
+ */
+
+
+#include <assert.h>
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <GL/gl.h> /* using full OpenGL for now */
+#include <GLES/egl.h>
+
+
+static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
+
+
+static void
+draw(void)
+{
+ static const GLfloat verts[3][2] = {
+ { -1, -1 },
+ { 1, -1 },
+ { 0, 1 }
+ };
+ static const GLfloat colors[3][3] = {
+ { 1, 0, 0 },
+ { 0, 1, 0 },
+ { 0, 0, 1 }
+ };
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(view_rotx, 1, 0, 0);
+ glRotatef(view_roty, 0, 1, 0);
+ glRotatef(view_rotz, 0, 0, 1);
+
+ {
+ glVertexPointer(2, GL_FLOAT, 0, verts);
+ glColorPointer(3, GL_FLOAT, 0, colors);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ }
+
+ glPopMatrix();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+
+static void
+init(void)
+{
+ glClearColor(0.4, 0.4, 0.4, 0.0);
+}
+
+
+/*
+ * Create an RGB, double-buffered X window.
+ * Return the window and context handles.
+ */
+static void
+make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
+ const char *name,
+ int x, int y, int width, int height,
+ Window *winRet,
+ EGLContext *ctxRet,
+ EGLSurface *surfRet)
+{
+ static const EGLint attribs[] = {
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_DEPTH_SIZE, 1,
+ EGL_NONE
+ };
+
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ Window win;
+ XVisualInfo *visInfo, visTemplate;
+ int num_visuals;
+ EGLContext ctx;
+ EGLConfig config;
+ EGLint num_configs;
+ EGLint vid;
+
+ scrnum = DefaultScreen( x_dpy );
+ root = RootWindow( x_dpy, scrnum );
+
+ if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
+ printf("Error: couldn't get an EGL visual config\n");
+ exit(1);
+ }
+
+ assert(config);
+ assert(num_configs > 0);
+
+ if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
+ printf("Error: eglGetConfigAttrib() failed\n");
+ exit(1);
+ }
+
+ /* The X window visual must match the EGL config */
+ visTemplate.visualid = vid;
+ visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
+ if (!visInfo) {
+ printf("Error: couldn't get X visual\n");
+ exit(1);
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow( x_dpy, root, 0, 0, width, height,
+ 0, visInfo->depth, InputOutput,
+ visInfo->visual, mask, &attr );
+
+ /* set hints and properties */
+ {
+ XSizeHints sizehints;
+ sizehints.x = x;
+ sizehints.y = y;
+ sizehints.width = width;
+ sizehints.height = height;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(x_dpy, win, &sizehints);
+ XSetStandardProperties(x_dpy, win, name, name,
+ None, (char **)NULL, 0, &sizehints);
+ }
+
+ eglBindAPI(EGL_OPENGL_API);
+
+ ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
+ if (!ctx) {
+ printf("Error: glXCreateContext failed\n");
+ exit(1);
+ }
+
+ *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
+
+ if (!*surfRet) {
+ printf("Error: eglCreateWindowSurface failed\n");
+ exit(1);
+ }
+
+ XFree(visInfo);
+
+ *winRet = win;
+ *ctxRet = ctx;
+}
+
+
+static void
+event_loop(Display *dpy, Window win,
+ EGLDisplay egl_dpy, EGLSurface egl_surf)
+{
+ while (1) {
+ int redraw = 0;
+ XEvent event;
+
+ XNextEvent(dpy, &event);
+
+ switch (event.type) {
+ case Expose:
+ redraw = 1;
+ break;
+ case ConfigureNotify:
+ reshape(event.xconfigure.width, event.xconfigure.height);
+ break;
+ case KeyPress:
+ {
+ char buffer[10];
+ int r, code;
+ code = XLookupKeysym(&event.xkey, 0);
+ if (code == XK_Left) {
+ view_roty += 5.0;
+ }
+ else if (code == XK_Right) {
+ view_roty -= 5.0;
+ }
+ else if (code == XK_Up) {
+ view_rotx += 5.0;
+ }
+ else if (code == XK_Down) {
+ view_rotx -= 5.0;
+ }
+ else {
+ r = XLookupString(&event.xkey, buffer, sizeof(buffer),
+ NULL, NULL);
+ if (buffer[0] == 27) {
+ /* escape */
+ return;
+ }
+ }
+ }
+ redraw = 1;
+ break;
+ default:
+ ; /*no-op*/
+ }
+
+ if (redraw) {
+ draw();
+ eglSwapBuffers(egl_dpy, egl_surf);
+ }
+ }
+}
+
+
+static void
+usage(void)
+{
+ printf("Usage:\n");
+ printf(" -display <displayname> set the display to run on\n");
+ printf(" -info display OpenGL renderer info\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ const int winWidth = 300, winHeight = 300;
+ Display *x_dpy;
+ Window win;
+ EGLSurface egl_surf;
+ EGLContext egl_ctx;
+ EGLDisplay egl_dpy;
+ char *dpyName = NULL;
+ GLboolean printInfo = GL_FALSE;
+ EGLint egl_major, egl_minor;
+ int i;
+ const char *s;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-display") == 0) {
+ dpyName = argv[i+1];
+ i++;
+ }
+ else if (strcmp(argv[i], "-info") == 0) {
+ printInfo = GL_TRUE;
+ }
+ else {
+ usage();
+ return -1;
+ }
+ }
+
+ x_dpy = XOpenDisplay(dpyName);
+ if (!x_dpy) {
+ printf("Error: couldn't open display %s\n",
+ dpyName ? dpyName : getenv("DISPLAY"));
+ return -1;
+ }
+
+ egl_dpy = eglGetDisplay(x_dpy);
+ if (!egl_dpy) {
+ printf("Error: eglGetDisplay() failed\n");
+ return -1;
+ }
+
+ if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
+ printf("Error: eglInitialize() failed\n");
+ return -1;
+ }
+
+ s = eglQueryString(egl_dpy, EGL_VERSION);
+ printf("EGL_VERSION = %s\n", s);
+
+ make_x_window(x_dpy, egl_dpy,
+ "xegl_tri", 0, 0, winWidth, winHeight,
+ &win, &egl_ctx, &egl_surf);
+
+ XMapWindow(x_dpy, win);
+ if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
+ printf("Error: eglMakeCurrent() failed\n");
+ return -1;
+ }
+
+ if (printInfo) {
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ }
+
+ init();
+
+ /* Set initial projection/viewing transformation.
+ * We can't be sure we'll get a ConfigureNotify event when the window
+ * first appears.
+ */
+ reshape(winWidth, winHeight);
+
+ event_loop(x_dpy, win, egl_dpy, egl_surf);
+
+ eglDestroyContext(egl_dpy, egl_ctx);
+ eglDestroySurface(egl_dpy, egl_surf);
+ eglTerminate(egl_dpy);
+
+
+ XDestroyWindow(x_dpy, win);
+ XCloseDisplay(x_dpy);
+
+ return 0;
+}
diff --git a/progs/egl/xeglgears.c b/progs/egl/xeglgears.c
new file mode 100644
index 00000000000..72ed0052832
--- /dev/null
+++ b/progs/egl/xeglgears.c
@@ -0,0 +1,608 @@
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Ported to X/EGL/GLES. XXX Actually, uses full OpenGL ATM.
+ * Brian Paul
+ * 30 May 2008
+ */
+
+/*
+ * Command line options:
+ * -info print GL implementation information
+ *
+ */
+
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <GL/gl.h>
+#include <EGL/egl.h>
+
+
+#define BENCHMARK
+
+#ifdef BENCHMARK
+
+/* XXX this probably isn't very portable */
+
+#include <sys/time.h>
+#include <unistd.h>
+
+/* return current time (in seconds) */
+static double
+current_time(void)
+{
+ struct timeval tv;
+#ifdef __VMS
+ (void) gettimeofday(&tv, NULL );
+#else
+ struct timezone tz;
+ (void) gettimeofday(&tv, &tz);
+#endif
+ return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
+}
+
+#else /*BENCHMARK*/
+
+/* dummy */
+static double
+current_time(void)
+{
+ /* update this function for other platforms! */
+ static double t = 0.0;
+ static int warn = 1;
+ if (warn) {
+ fprintf(stderr, "Warning: current_time() not implemented!!\n");
+ warn = 0;
+ }
+ return t += 1.0;
+}
+
+#endif /*BENCHMARK*/
+
+
+
+#ifndef M_PI
+#define M_PI 3.14159265
+#endif
+
+
+static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
+static GLint gear1, gear2, gear3;
+static GLfloat angle = 0.0;
+
+static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
+
+
+/*
+ *
+ * Draw a gear wheel. You'll probably want to call this function when
+ * building a display list since we do a lot of trig here.
+ *
+ * Input: inner_radius - radius of hole at center
+ * outer_radius - radius at center of teeth
+ * width - width of gear
+ * teeth - number of teeth
+ * tooth_depth - depth of tooth
+ */
+static void
+gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
+ GLint teeth, GLfloat tooth_depth)
+{
+ GLint i;
+ GLfloat r0, r1, r2;
+ GLfloat angle, da;
+ GLfloat u, v, len;
+
+ r0 = inner_radius;
+ r1 = outer_radius - tooth_depth / 2.0;
+ r2 = outer_radius + tooth_depth / 2.0;
+
+ da = 2.0 * M_PI / teeth / 4.0;
+
+ glShadeModel(GL_FLAT);
+
+ glNormal3f(0.0, 0.0, 1.0);
+
+ /* draw front face */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ if (i < teeth) {
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ }
+ }
+ glEnd();
+
+ /* draw front sides of teeth */
+ glBegin(GL_QUADS);
+ da = 2.0 * M_PI / teeth / 4.0;
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ }
+ glEnd();
+
+ glNormal3f(0.0, 0.0, -1.0);
+
+ /* draw back face */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ if (i < teeth) {
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ }
+ }
+ glEnd();
+
+ /* draw back sides of teeth */
+ glBegin(GL_QUADS);
+ da = 2.0 * M_PI / teeth / 4.0;
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ -width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ }
+ glEnd();
+
+ /* draw outward faces of teeth */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i < teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
+ glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
+ u = r2 * cos(angle + da) - r1 * cos(angle);
+ v = r2 * sin(angle + da) - r1 * sin(angle);
+ len = sqrt(u * u + v * v);
+ u /= len;
+ v /= len;
+ glNormal3f(v, -u, 0.0);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
+ glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
+ glNormal3f(cos(angle), sin(angle), 0.0);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ width * 0.5);
+ glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
+ -width * 0.5);
+ u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
+ v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
+ glNormal3f(v, -u, 0.0);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ width * 0.5);
+ glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
+ -width * 0.5);
+ glNormal3f(cos(angle), sin(angle), 0.0);
+ }
+
+ glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
+ glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
+
+ glEnd();
+
+ glShadeModel(GL_SMOOTH);
+
+ /* draw inside radius cylinder */
+ glBegin(GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++) {
+ angle = i * 2.0 * M_PI / teeth;
+ glNormal3f(-cos(angle), -sin(angle), 0.0);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
+ glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
+ }
+ glEnd();
+}
+
+
+static void
+draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(view_rotx, 1.0, 0.0, 0.0);
+ glRotatef(view_roty, 0.0, 1.0, 0.0);
+ glRotatef(view_rotz, 0.0, 0.0, 1.0);
+
+ glPushMatrix();
+ glTranslatef(-3.0, -2.0, 0.0);
+ glRotatef(angle, 0.0, 0.0, 1.0);
+ glCallList(gear1);
+ glPopMatrix();
+
+ glPushMatrix();
+ glTranslatef(3.1, -2.0, 0.0);
+ glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
+ glCallList(gear2);
+ glPopMatrix();
+
+ glPushMatrix();
+ glTranslatef(-3.1, 4.2, 0.0);
+ glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
+ glCallList(gear3);
+ glPopMatrix();
+
+ glPopMatrix();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -40.0);
+}
+
+
+
+static void
+init(void)
+{
+ static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
+ static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
+ static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
+ static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
+
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_DEPTH_TEST);
+
+ /* make the gears */
+ gear1 = glGenLists(1);
+ glNewList(gear1, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
+ gear(1.0, 4.0, 1.0, 20, 0.7);
+ glEndList();
+
+ gear2 = glGenLists(1);
+ glNewList(gear2, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
+ gear(0.5, 2.0, 2.0, 10, 0.7);
+ glEndList();
+
+ gear3 = glGenLists(1);
+ glNewList(gear3, GL_COMPILE);
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
+ gear(1.3, 2.0, 0.5, 10, 0.7);
+ glEndList();
+
+ glEnable(GL_NORMALIZE);
+
+ glClearColor(0.2, 0.2, 0.2, 0.0);
+}
+
+
+/*
+ * Create an RGB, double-buffered X window.
+ * Return the window and context handles.
+ */
+static void
+make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
+ const char *name,
+ int x, int y, int width, int height,
+ Window *winRet,
+ EGLContext *ctxRet,
+ EGLSurface *surfRet)
+{
+ static const EGLint attribs[] = {
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ /*EGL_DOUBLEBUFFER,*/
+ EGL_DEPTH_SIZE, 1,
+ EGL_NONE
+ };
+
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ Window win;
+ XVisualInfo *visInfo, visTemplate;
+ int num_visuals;
+ EGLContext ctx;
+ EGLConfig config;
+ EGLint num_configs, vid;
+
+ scrnum = DefaultScreen( x_dpy );
+ root = RootWindow( x_dpy, scrnum );
+
+ if (fullscreen) {
+ x = 0; y = 0;
+ width = DisplayWidth( x_dpy, scrnum );
+ height = DisplayHeight( x_dpy, scrnum );
+ }
+
+ if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
+ printf("Error: couldn't get an EGL visual config\n");
+ exit(1);
+ }
+
+ if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
+ printf("Error: eglGetConfigAttrib() failed\n");
+ exit(1);
+ }
+
+ /* The X window visual must match the EGL config */
+ visTemplate.visualid = vid;
+ visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
+ if (!visInfo) {
+ printf("Error: couldn't get X visual\n");
+ exit(1);
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ attr.override_redirect = fullscreen;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect;
+
+ win = XCreateWindow( x_dpy, root, 0, 0, width, height,
+ 0, visInfo->depth, InputOutput,
+ visInfo->visual, mask, &attr );
+
+ /* set hints and properties */
+ {
+ XSizeHints sizehints;
+ sizehints.x = x;
+ sizehints.y = y;
+ sizehints.width = width;
+ sizehints.height = height;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(x_dpy, win, &sizehints);
+ XSetStandardProperties(x_dpy, win, name, name,
+ None, (char **)NULL, 0, &sizehints);
+ }
+
+ eglBindAPI(EGL_OPENGL_API);
+
+ ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
+ if (!ctx) {
+ printf("Error: glXCreateContext failed\n");
+ exit(1);
+ }
+
+ *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
+
+ XFree(visInfo);
+
+ *winRet = win;
+ *ctxRet = ctx;
+}
+
+
+static void
+event_loop(Display *dpy, Window win,
+ EGLDisplay egl_dpy, EGLSurface egl_surf)
+{
+ while (1) {
+ while (XPending(dpy) > 0) {
+ XEvent event;
+ XNextEvent(dpy, &event);
+ switch (event.type) {
+ case Expose:
+ /* we'll redraw below */
+ break;
+ case ConfigureNotify:
+ reshape(event.xconfigure.width, event.xconfigure.height);
+ break;
+ case KeyPress:
+ {
+ char buffer[10];
+ int r, code;
+ code = XLookupKeysym(&event.xkey, 0);
+ if (code == XK_Left) {
+ view_roty += 5.0;
+ }
+ else if (code == XK_Right) {
+ view_roty -= 5.0;
+ }
+ else if (code == XK_Up) {
+ view_rotx += 5.0;
+ }
+ else if (code == XK_Down) {
+ view_rotx -= 5.0;
+ }
+ else {
+ r = XLookupString(&event.xkey, buffer, sizeof(buffer),
+ NULL, NULL);
+ if (buffer[0] == 27) {
+ /* escape */
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ {
+ static int frames = 0;
+ static double tRot0 = -1.0, tRate0 = -1.0;
+ double dt, t = current_time();
+ if (tRot0 < 0.0)
+ tRot0 = t;
+ dt = t - tRot0;
+ tRot0 = t;
+
+ /* advance rotation for next frame */
+ angle += 70.0 * dt; /* 70 degrees per second */
+ if (angle > 3600.0)
+ angle -= 3600.0;
+
+ draw();
+ eglSwapBuffers(egl_dpy, egl_surf);
+
+ frames++;
+
+ if (tRate0 < 0.0)
+ tRate0 = t;
+ if (t - tRate0 >= 5.0) {
+ GLfloat seconds = t - tRate0;
+ GLfloat fps = frames / seconds;
+ printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
+ fps);
+ tRate0 = t;
+ frames = 0;
+ }
+ }
+ }
+}
+
+
+static void
+usage(void)
+{
+ printf("Usage:\n");
+ printf(" -display <displayname> set the display to run on\n");
+ printf(" -fullscreen run in fullscreen mode\n");
+ printf(" -info display OpenGL renderer info\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ const int winWidth = 300, winHeight = 300;
+ Display *x_dpy;
+ Window win;
+ EGLSurface egl_surf;
+ EGLContext egl_ctx;
+ EGLDisplay egl_dpy;
+ char *dpyName = NULL;
+ GLboolean printInfo = GL_FALSE;
+ EGLint egl_major, egl_minor;
+ int i;
+ const char *s;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-display") == 0) {
+ dpyName = argv[i+1];
+ i++;
+ }
+ else if (strcmp(argv[i], "-info") == 0) {
+ printInfo = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "-fullscreen") == 0) {
+ fullscreen = GL_TRUE;
+ }
+ else {
+ usage();
+ return -1;
+ }
+ }
+
+ x_dpy = XOpenDisplay(dpyName);
+ if (!x_dpy) {
+ printf("Error: couldn't open display %s\n",
+ dpyName ? dpyName : getenv("DISPLAY"));
+ return -1;
+ }
+
+ egl_dpy = eglGetDisplay(x_dpy);
+ if (!egl_dpy) {
+ printf("Error: eglGetDisplay() failed\n");
+ return -1;
+ }
+
+ if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
+ printf("Error: eglInitialize() failed\n");
+ return -1;
+ }
+
+ s = eglQueryString(egl_dpy, EGL_VERSION);
+ printf("EGL_VERSION = %s\n", s);
+
+ make_x_window(x_dpy, egl_dpy,
+ "glxgears", 0, 0, winWidth, winHeight,
+ &win, &egl_ctx, &egl_surf);
+
+ XMapWindow(x_dpy, win);
+ eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
+
+ if (printInfo) {
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ }
+
+ init();
+
+ /* Set initial projection/viewing transformation.
+ * We can't be sure we'll get a ConfigureNotify event when the window
+ * first appears.
+ */
+ reshape(winWidth, winHeight);
+
+ event_loop(x_dpy, win, egl_dpy, egl_surf);
+
+ glDeleteLists(gear1, 1);
+ glDeleteLists(gear2, 1);
+ glDeleteLists(gear3, 1);
+
+ eglDestroyContext(egl_dpy, egl_ctx);
+ eglDestroySurface(egl_dpy, egl_surf);
+ eglTerminate(egl_dpy);
+
+
+ XDestroyWindow(x_dpy, win);
+ XCloseDisplay(x_dpy);
+
+ return 0;
+}
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index a72f552f10b..40cb6850fb9 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -18,6 +18,7 @@ bufferobj
bug_3050
bug_3101
bug_3195
+bug_texstore_i8
calibrate_rast
copypixrate
crossbar
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 75d1eca08ee..7e8c0c8e34d 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -30,6 +30,7 @@ SOURCES = \
bug_3050.c \
bug_3101.c \
bug_3195.c \
+ bug_texstore_i8.c \
calibrate_rast.c \
copypixrate.c \
crossbar.c \
diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c
new file mode 100644
index 00000000000..f8dac210f7a
--- /dev/null
+++ b/progs/tests/bug_texstore_i8.c
@@ -0,0 +1,194 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+/*
+ * Based on the trivial/quad-tex-2d program.
+ * Modified by Jakob Bornecrantz <[email protected]>
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+static GLenum Target = GL_TEXTURE_2D;
+static GLenum Filter = GL_NEAREST;
+GLenum doubleBuffer;
+static float Rot = 0;
+static int win = 0;
+
+static void Init(void)
+{
+ int internalFormat;
+ int sourceFormat;
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+
+#define SIZE 16
+ {
+ GLubyte tex2d[SIZE][SIZE][4];
+ GLint s, t;
+
+ for (s = 0; s < SIZE; s++) {
+ for (t = 0; t < SIZE; t++) {
+ tex2d[t][s][0] = 0xff;
+ tex2d[t][s][1] = 0xff;
+ tex2d[t][s][2] = 0xff;
+ tex2d[t][s][3] = 0xff;
+ }
+ }
+
+ internalFormat = GL_LUMINANCE8;
+ sourceFormat = GL_RGBA;
+
+ glTexImage2D(Target,
+ 0,
+ internalFormat,
+ SIZE, SIZE,
+ 0,
+ sourceFormat,
+ GL_UNSIGNED_BYTE,
+ //GL_UNSIGNED_INT,
+ tex2d);
+
+ glEnable(Target);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT);
+ glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter);
+ }
+}
+
+static void Reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+#if 0
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+#else
+ glFrustum(-1, 1, -1, 1, 10, 20);
+#endif
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -15);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 'r':
+ Rot += 10.0;
+ break;
+ case 'R':
+ Rot -= 10.0;
+ break;
+ case 27:
+ glutDestroyWindow(win);
+ exit(0);
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(Rot, 0, 1, 0);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(1,0);
+ glVertex3f( 0.9, -0.9, 0.0);
+ glTexCoord2f(1,1);
+ glVertex3f( 0.9, 0.9, 0.0);
+ glTexCoord2f(0,1);
+ glVertex3f(-0.9, 0.9, 0.0);
+ glTexCoord2f(0,0);
+ glVertex3f(-0.9, -0.9, 0.0);
+ glEnd();
+
+ glPopMatrix();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ win = glutCreateWindow("Tex test");
+ if (!win) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index 30f03e91032..a6629446d11 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -2,6 +2,7 @@ clear
clear-fbo
clear-fbo-tex
clear-scissor
+clear-undefined
dlist-dangling
dlist-edgeflag
dlist-edgeflag-dangling
@@ -37,6 +38,8 @@ point-wide
point-wide-smooth
poly
poly-flat
+poly-flat-clip
+poly-flat-unfilled-clip
poly-unfilled
quad
quad-clip
@@ -73,6 +76,11 @@ tri-cull
tri-cull-both
tri-dlist
tri-edgeflag
+trifan
+trifan-flat
+trifan-flat-clip
+trifan-flat-unfilled-clip
+trifan-unfilled
tri-fbo
tri-fbo-tex
tri-flat
@@ -96,10 +104,12 @@ tri-z
tri-z-eq
tristrip
tristrip-clip
+tristrip-flat
vbo-drawarrays
vbo-drawelements
vbo-drawrange
vp-array
+vp-array-int
vp-clip
vp-line-clip
vp-tri
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index 1dbc4721e87..786576cd13b 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -14,6 +14,7 @@ SOURCES = \
clear-fbo-tex.c \
clear-fbo.c \
clear-scissor.c \
+ clear-undefined.c \
clear.c \
dlist-dangling.c \
dlist-edgeflag-dangling.c \
@@ -48,6 +49,8 @@ SOURCES = \
point-wide-smooth.c \
point.c \
poly-flat.c \
+ poly-flat-clip.c \
+ poly-flat-unfilled-clip.c \
poly-unfilled.c \
poly.c \
quad-clip-all-vertices.c \
@@ -104,12 +107,19 @@ SOURCES = \
tri-z-eq.c \
tri-z.c \
tri.c \
+ trifan-flat.c \
+ trifan-flat-clip.c \
+ trifan-flat-unfilled-clip.c \
+ trifan-unfilled.c \
+ trifan.c \
tristrip-clip.c \
+ tristrip-flat.c \
tristrip.c \
vbo-drawarrays.c \
vbo-drawelements.c \
vbo-drawrange.c \
vp-array.c \
+ vp-array-int.c \
vp-clip.c \
vp-line-clip.c \
vp-tri.c \
diff --git a/progs/trivial/clear-undefined.c b/progs/trivial/clear-undefined.c
new file mode 100644
index 00000000000..ce066bf8e6f
--- /dev/null
+++ b/progs/trivial/clear-undefined.c
@@ -0,0 +1,137 @@
+/*
+ * glClear + glScissor + Undefined content of framebuffer
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+GLenum doubleBuffer;
+GLint Width = 200, Height = 150;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fprintf(stderr, "Top right corner should be red\n");
+}
+
+static void Reshape(int width, int height)
+{
+ Width = width;
+ Height = height;
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+
+}
+
+static void Draw(void)
+{
+ glColor4f(1.0, 0.0, 0.0, 1.0);
+ glBegin(GL_QUADS);
+ glVertex2d(0.0, 0.0);
+ glVertex2d(0.0, 1.0);
+ glVertex2d(1.0, 1.0);
+ glVertex2d(1.0, 0.0);
+ glEnd();
+
+ glBegin(GL_QUADS);
+ glVertex2d(0.0, 0.0);
+ glVertex2d(0.0, -1.0);
+ glVertex2d(1.0, -1.0);
+ glVertex2d(1.0, 0.0);
+ glEnd();
+
+ glEnable(GL_SCISSOR_TEST);
+ glClearColor(1, 1, 0, 0);
+ glScissor(Width / 2, 0, Width - Width / 2, Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glClearColor(0, 0, 1, 0);
+ glScissor(0, Height / 2, Width / 2, Height - Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glDisable(GL_SCISSOR_TEST);
+
+ glColor4f(0.0, 1.0, 0.0, 1.0);
+ glBegin(GL_QUADS);
+ glVertex2d( 0.0, 0.0);
+ glVertex2d( 0.0, -1.0);
+ glVertex2d(-1.0, -1.0);
+ glVertex2d(-1.0, 0.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_TRUE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height );
+
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(argv[0]) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+ Reshape(Width, Height);
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/poly-flat-clip.c b/progs/trivial/poly-flat-clip.c
index bd8d347c999..72c2a29a0d2 100644
--- a/progs/trivial/poly-flat-clip.c
+++ b/progs/trivial/poly-flat-clip.c
@@ -75,13 +75,13 @@ static void Draw(void)
glBegin(GL_POLYGON);
glColor3f(1,0,0);
- glVertex3f( 1.1, -1.1, -30.0);
+ glVertex3f( 0, 0, -30.0);
glColor3f(1,1,0);
- glVertex3f( 1.1, 1.1, -30.0);
+ glVertex3f( 1.3, 1.1, -30.0);
glColor3f(1,0,1);
- glVertex3f(-1.1, 1.1, -30.0);
+ glVertex3f(-.9, .9, -30.0);
glColor3f(0,1,1);
- glVertex3f(-1.1, -1.1, -30.0);
+ glVertex3f(-1.1, -1.3, -30.0);
glEnd();
glFlush();
diff --git a/progs/trivial/poly-flat-unfilled-clip.c b/progs/trivial/poly-flat-unfilled-clip.c
new file mode 100644
index 00000000000..d3a14a516a4
--- /dev/null
+++ b/progs/trivial/poly-flat-unfilled-clip.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+ glPolygonMode(GL_FRONT, GL_LINE);
+ glPolygonMode(GL_BACK, GL_LINE);
+ glLineWidth(4.0);
+
+
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f( 0, 0, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 1.3, 1.1, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-.9, .9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-1.1, -1.3, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/trifan-flat-clip.c b/progs/trivial/trifan-flat-clip.c
new file mode 100644
index 00000000000..04042fac704
--- /dev/null
+++ b/progs/trivial/trifan-flat-clip.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor3f(1,0,0);
+ glVertex3f( 0, 0, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 1.3, 1.1, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-.9, .9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-1.1, -1.3, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/trifan-flat-unfilled-clip.c b/progs/trivial/trifan-flat-unfilled-clip.c
new file mode 100644
index 00000000000..25224412cc9
--- /dev/null
+++ b/progs/trivial/trifan-flat-unfilled-clip.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+ glPolygonMode(GL_FRONT, GL_LINE);
+ glPolygonMode(GL_BACK, GL_LINE);
+ glLineWidth(4.0);
+
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor3f(1,0,0);
+ glVertex3f( 0, 0, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 1.3, 1.1, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-.9, .9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-1.1, -1.3, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/trifan-flat.c b/progs/trivial/trifan-flat.c
new file mode 100644
index 00000000000..737eccdcae7
--- /dev/null
+++ b/progs/trivial/trifan-flat.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor3f(1,0,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-0.9, 0.9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/trifan-unfilled.c b/progs/trivial/trifan-unfilled.c
new file mode 100644
index 00000000000..8e7454108c0
--- /dev/null
+++ b/progs/trivial/trifan-unfilled.c
@@ -0,0 +1,139 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor3f(1,0,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-0.9, 0.9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/trifan.c b/progs/trivial/trifan.c
new file mode 100644
index 00000000000..ecb0424393e
--- /dev/null
+++ b/progs/trivial/trifan.c
@@ -0,0 +1,138 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_TRIANGLE_FAN);
+ glColor3f(1,0,0);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(1,1,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(1,0,1);
+ glVertex3f(-0.9, 0.9, -30.0);
+ glColor3f(0,1,1);
+ glVertex3f(-0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow("First Tri") == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vp-array-int.c b/progs/trivial/vp-array-int.c
new file mode 100644
index 00000000000..4d60f2bd5f5
--- /dev/null
+++ b/progs/trivial/vp-array-int.c
@@ -0,0 +1,117 @@
+/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#define GL_GLEXT_PROTOTYPES
+#include <GL/glut.h>
+
+GLint verts[][4] = {
+ { 1, -1, 0, 1 },
+ { 1, 1, 0, 1 },
+ { -1, 1, 0, 1 },
+ { -1, -1, 0, 1 },
+};
+
+GLubyte color[][4] = {
+ { 0x00, 0x00, 0xff, 0x00 },
+ { 0x00, 0xff, 0x00, 0x00 },
+ { 0xff, 0x00, 0x00, 0x00 },
+ { 0xff, 0xff, 0xff, 0x00 },
+};
+
+GLuint indices[] = { 0, 1, 2, 3 };
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+ glVertexPointer( 3, GL_INT, sizeof(verts[0]), verts );
+ glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_NV);
+ glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c
index f9e6cdad74d..eb450cb5981 100644
--- a/progs/vp/vp-tris.c
+++ b/progs/vp/vp-tris.c
@@ -230,7 +230,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
+ glutCreateWindow(argv[argc-1]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
diff --git a/progs/vpglsl/off2f.glsl b/progs/vpglsl/off2f.glsl
new file mode 100644
index 00000000000..e06cb42a0ed
--- /dev/null
+++ b/progs/vpglsl/off2f.glsl
@@ -0,0 +1,18 @@
+const int KernelSize = 8;
+uniform vec2 Offset2f[KernelSize];
+uniform vec4 KernelValue4f[KernelSize];
+
+void main(void)
+{
+ int i;
+ vec4 sum = vec4(0.0);
+ vec4 tmp = gl_Color;
+ vec2 rg, ba;
+ gl_Position = gl_Vertex;
+
+ rg = Offset2f[4];
+ ba = Offset2f[5];
+
+
+ gl_FrontColor = KernelValue4f[0] * vec4(rg, ba);
+}
diff --git a/progs/vpglsl/varfor1f.glsl b/progs/vpglsl/varfor1f.glsl
new file mode 100644
index 00000000000..9c3e8f2a238
--- /dev/null
+++ b/progs/vpglsl/varfor1f.glsl
@@ -0,0 +1,22 @@
+const int KernelSize = 16;
+uniform float KernelValue1f[KernelSize];
+
+void main(void)
+{
+ int i;
+ vec4 sum = vec4(0.0);
+ vec4 tmp = gl_Color;
+ gl_Position = gl_Vertex;
+
+ for (i = 0; i < KernelSize; ++i) {
+ float x, y, z, w;
+
+ x = KernelValue1f[i]; ++i;
+ y = KernelValue1f[i]; ++i;
+ z = KernelValue1f[i]; ++i;
+ w = KernelValue1f[i];
+
+ sum += tmp * vec4(x, y, z, w);
+ }
+ gl_FrontColor = sum;
+}
diff --git a/progs/vpglsl/varfor2f.glsl b/progs/vpglsl/varfor2f.glsl
new file mode 100644
index 00000000000..d98a1100458
--- /dev/null
+++ b/progs/vpglsl/varfor2f.glsl
@@ -0,0 +1,24 @@
+const int KernelSize = 9;
+uniform vec2 KernelValue2f[KernelSize];
+
+void main(void)
+{
+ int i;
+ vec4 sum = vec4(0.0);
+ vec4 tmp = gl_Color;
+ gl_Position = gl_Vertex;
+
+ for (i = 0; i < KernelSize; ++i) {
+ vec2 rg, ba;
+
+ rg = KernelValue2f[i];
+ ++i;
+ if (i < KernelSize)
+ ba = KernelValue2f[i];
+ else
+ ba = vec2(0, 0);
+
+ sum += tmp * vec4(rg, ba);
+ }
+ gl_FrontColor = sum;
+}
diff --git a/progs/vpglsl/varfor4f.glsl b/progs/vpglsl/varfor4f.glsl
new file mode 100644
index 00000000000..c70ba0356fd
--- /dev/null
+++ b/progs/vpglsl/varfor4f.glsl
@@ -0,0 +1,19 @@
+const int KernelSize = 4;
+uniform vec4 KernelValue4f[KernelSize];
+
+void main(void)
+{
+ int i;
+ vec4 sum = vec4(0.0);
+ vec4 tmp = gl_Color;
+ gl_Position = gl_Vertex;
+
+ for (i = 0; i < KernelSize; ++i) {
+ vec4 rgba;
+
+ rgba = KernelValue4f[i];
+
+ sum += tmp * rgba;
+ }
+ gl_FrontColor = sum;
+}
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index 3c2830773a3..9108d3f1978 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -76,6 +76,52 @@ static void check_link(GLuint prog)
}
}
+static void setup_uniforms()
+{
+ {
+ GLuint loc1f = glGetUniformLocationARB(program, "Offset1f");
+ GLuint loc2f = glGetUniformLocationARB(program, "Offset2f");
+ GLuint loc4f = glGetUniformLocationARB(program, "Offset4f");
+ GLfloat vecKer[] =
+ { 1.0, 0.0, 0.0, 1.0,
+ 0.0, 1.0, 0.0, 1.0,
+ 1.0, 0.0, 0.0, 1.0,
+ 0.0, 0.0, 0.0, 1.0
+ };
+ if (loc1f >= 0)
+ glUniform1fv(loc1f, 16, vecKer);
+
+ if (loc2f >= 0)
+ glUniform2fv(loc2f, 8, vecKer);
+
+ if (loc4f >= 0)
+ glUniform4fv(loc4f, 4, vecKer);
+
+ }
+
+ GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
+ GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
+ GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
+ GLfloat vecKer[] =
+ { 1.0, 0.0, 0.0, 0.25,
+ 0.0, 1.0, 0.0, 0.25,
+ 0.0, 0.0, 1.0, 0.25,
+ 0.0, 0.0, 0.0, 0.25,
+ 0.5, 0.0, 0.0, 0.35,
+ 0.0, 0.5, 0.0, 0.35,
+ 0.0, 0.0, 0.5, 0.35,
+ 0.0, 0.0, 0.0, 0.35
+ };
+ if (loc1f >= 0)
+ glUniform1fv(loc1f, 16, vecKer);
+
+ if (loc2f >= 0)
+ glUniform2fv(loc2f, 8, vecKer);
+
+ if (loc4f >= 0)
+ glUniform4fv(loc4f, 4, vecKer);
+}
+
static void prepare_shaders()
{
static const char *fragShaderText =
@@ -103,6 +149,8 @@ static void prepare_shaders()
glLinkProgram(program);
check_link(program);
glUseProgram(program);
+
+ setup_uniforms();
}
static void args(int argc, char *argv[])
diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c
index 75d63e51a2e..c98c3157b5d 100644
--- a/progs/xdemos/glxgears.c
+++ b/progs/xdemos/glxgears.c
@@ -88,12 +88,18 @@ current_time(void)
#endif
+/** Event handler results: */
+#define NOP 0
+#define EXIT 1
+#define DRAW 2
+
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
static GLint gear1, gear2, gear3;
static GLfloat angle = 0.0;
static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
static GLboolean stereo = GL_FALSE; /* Enable stereo. */
+static GLboolean animate = GL_TRUE; /* Animation */
static GLfloat eyesep = 5.0; /* Eye separation. */
static GLfloat fix_point = 40.0; /* Fixation point distance. */
static GLfloat left, right, asp; /* Stereo frustum params. */
@@ -239,7 +245,7 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
static void
-do_draw(void)
+draw(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -269,8 +275,9 @@ do_draw(void)
glPopMatrix();
}
+
static void
-draw(void)
+draw_gears(void)
{
if (stereo) {
/* First left eye. */
@@ -284,7 +291,7 @@ draw(void)
glPushMatrix();
glTranslated(+0.5 * eyesep, 0.0, 0.0);
- do_draw();
+ draw();
glPopMatrix();
/* Then right eye. */
@@ -298,10 +305,50 @@ draw(void)
glPushMatrix();
glTranslated(-0.5 * eyesep, 0.0, 0.0);
- do_draw();
+ draw();
glPopMatrix();
- } else
- do_draw();
+ }
+ else {
+ draw();
+ }
+}
+
+
+/** Draw single frame, do SwapBuffers, compute FPS */
+static void
+draw_frame(Display *dpy, Window win)
+{
+ static int frames = 0;
+ static double tRot0 = -1.0, tRate0 = -1.0;
+ double dt, t = current_time();
+
+ if (tRot0 < 0.0)
+ tRot0 = t;
+ dt = t - tRot0;
+ tRot0 = t;
+
+ if (animate) {
+ /* advance rotation for next frame */
+ angle += 70.0 * dt; /* 70 degrees per second */
+ if (angle > 3600.0)
+ angle -= 3600.0;
+ }
+
+ draw_gears();
+ glXSwapBuffers(dpy, win);
+
+ frames++;
+
+ if (tRate0 < 0.0)
+ tRate0 = t;
+ if (t - tRate0 >= 5.0) {
+ GLfloat seconds = t - tRate0;
+ GLfloat fps = frames / seconds;
+ printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
+ fps);
+ tRate0 = t;
+ frames = 0;
+ }
}
@@ -319,7 +366,8 @@ reshape(int width, int height)
left = -5.0 * ((w - 0.5 * eyesep) / fix_point);
right = 5.0 * ((w + 0.5 * eyesep) / fix_point);
- } else {
+ }
+ else {
GLfloat h = (GLfloat) height / (GLfloat) width;
glMatrixMode(GL_PROJECTION);
@@ -430,10 +478,11 @@ make_window( Display *dpy, const char *name,
attr.border_pixel = 0;
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ /* XXX this is a bad way to get a borderless window! */
attr.override_redirect = fullscreen;
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect;
- win = XCreateWindow( dpy, root, 0, 0, width, height,
+ win = XCreateWindow( dpy, root, x, y, width, height,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr );
@@ -463,79 +512,70 @@ make_window( Display *dpy, const char *name,
}
+/**
+ * Handle one X event.
+ * \return NOP, EXIT or DRAW
+ */
+static int
+handle_event(Display *dpy, Window win, XEvent *event)
+{
+ switch (event->type) {
+ case Expose:
+ return DRAW;
+ case ConfigureNotify:
+ reshape(event->xconfigure.width, event->xconfigure.height);
+ break;
+ case KeyPress:
+ {
+ char buffer[10];
+ int r, code;
+ code = XLookupKeysym(&event->xkey, 0);
+ if (code == XK_Left) {
+ view_roty += 5.0;
+ }
+ else if (code == XK_Right) {
+ view_roty -= 5.0;
+ }
+ else if (code == XK_Up) {
+ view_rotx += 5.0;
+ }
+ else if (code == XK_Down) {
+ view_rotx -= 5.0;
+ }
+ else {
+ r = XLookupString(&event->xkey, buffer, sizeof(buffer),
+ NULL, NULL);
+ if (buffer[0] == 27) {
+ /* escape */
+ return EXIT;
+ }
+ else if (buffer[0] == 'a' || buffer[0] == 'A') {
+ animate = !animate;
+ }
+ }
+ return DRAW;
+ }
+ }
+ return NOP;
+}
+
+
static void
event_loop(Display *dpy, Window win)
{
while (1) {
- while (XPending(dpy) > 0) {
+ int op;
+ while (!animate || XPending(dpy) > 0) {
XEvent event;
XNextEvent(dpy, &event);
- switch (event.type) {
- case Expose:
- /* we'll redraw below */
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- }
+ op = handle_event(dpy, win, &event);
+ if (op == EXIT)
+ return;
+ else if (op == DRAW)
+ break;
}
- {
- static int frames = 0;
- static double tRot0 = -1.0, tRate0 = -1.0;
- double dt, t = current_time();
- if (tRot0 < 0.0)
- tRot0 = t;
- dt = t - tRot0;
- tRot0 = t;
-
- /* advance rotation for next frame */
- angle += 70.0 * dt; /* 70 degrees per second */
- if (angle > 3600.0)
- angle -= 3600.0;
-
- draw();
- glXSwapBuffers(dpy, win);
-
- frames++;
-
- if (tRate0 < 0.0)
- tRate0 = t;
- if (t - tRate0 >= 5.0) {
- GLfloat seconds = t - tRate0;
- GLfloat fps = frames / seconds;
- printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
- fps);
- tRate0 = t;
- frames = 0;
- }
- }
+ draw_frame(dpy, win);
}
}
@@ -548,13 +588,15 @@ usage(void)
printf(" -stereo run in stereo mode\n");
printf(" -fullscreen run in fullscreen mode\n");
printf(" -info display OpenGL renderer info\n");
+ printf(" -geometry WxH+X+Y window geometry\n");
}
int
main(int argc, char *argv[])
{
- const int winWidth = 300, winHeight = 300;
+ unsigned int winWidth = 300, winHeight = 300;
+ int x = 0, y = 0;
Display *dpy;
Window win;
GLXContext ctx;
@@ -576,6 +618,10 @@ main(int argc, char *argv[])
else if (strcmp(argv[i], "-fullscreen") == 0) {
fullscreen = GL_TRUE;
}
+ else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) {
+ XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight);
+ i++;
+ }
else {
usage();
return -1;
@@ -589,7 +635,7 @@ main(int argc, char *argv[])
return -1;
}
- make_window(dpy, "glxgears", 0, 0, winWidth, winHeight, &win, &ctx);
+ make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx);
XMapWindow(dpy, win);
glXMakeCurrent(dpy, win, ctx);