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-rw-r--r--progs/demos/.gitignore (renamed from progs/demos/.cvsignore)0
-rw-r--r--progs/demos/Makefile1
-rw-r--r--progs/demos/fslight.c334
-rw-r--r--progs/directfb/df_gears.c2
-rw-r--r--progs/directfb/df_morph3d.c2
-rw-r--r--progs/directfb/df_reflect.c2
-rw-r--r--progs/redbook/.gitignore (renamed from progs/redbook/.cvsignore)0
-rw-r--r--progs/samples/.gitignore (renamed from progs/samples/.cvsignore)0
-rw-r--r--progs/tests/.gitignore (renamed from progs/tests/.cvsignore)0
-rw-r--r--progs/tests/cva.c8
-rw-r--r--progs/tests/getprocaddress.c88
-rw-r--r--progs/tests/mipmap_limits.c2
-rw-r--r--progs/xdemos/.gitignore (renamed from progs/xdemos/.cvsignore)0
-rw-r--r--progs/xdemos/Makefile2
-rw-r--r--progs/xdemos/glthreads.c2
-rw-r--r--progs/xdemos/glxcontexts.c4
-rw-r--r--progs/xdemos/glxgears_fbconfig.c2
-rw-r--r--progs/xdemos/glxheads.c2
-rw-r--r--progs/xdemos/glxinfo.c16
-rw-r--r--progs/xdemos/glxswapcontrol.c2
-rw-r--r--progs/xdemos/manywin.c2
-rw-r--r--progs/xdemos/opencloseopen.c2
-rw-r--r--progs/xdemos/pbinfo.c2
-rw-r--r--progs/xdemos/yuvrect_client.c2
24 files changed, 451 insertions, 26 deletions
diff --git a/progs/demos/.cvsignore b/progs/demos/.gitignore
index f764b3d117e..f764b3d117e 100644
--- a/progs/demos/.cvsignore
+++ b/progs/demos/.gitignore
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index feb2abd6cfc..4623d6c8d91 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -25,6 +25,7 @@ PROGS = \
fire \
fogcoord \
fplight \
+ fslight \
gamma \
gearbox \
gears \
diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c
new file mode 100644
index 00000000000..1c016cc75e9
--- /dev/null
+++ b/progs/demos/fslight.c
@@ -0,0 +1,334 @@
+/**
+ * Test OpenGL 2.0 vertex/fragment shaders.
+ * Brian Paul
+ * 1 November 2006
+ *
+ * Based on ARB version by:
+ * Michal Krol
+ * 20 February 2006
+ *
+ * Based on the original demo by:
+ * Brian Paul
+ * 17 April 2003
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+
+static GLfloat diffuse[4] = { 0.5f, 0.5f, 1.0f, 1.0f };
+static GLfloat specular[4] = { 0.8f, 0.8f, 0.8f, 1.0f };
+static GLfloat lightPos[4] = { 0.0f, 10.0f, 20.0f, 1.0f };
+static GLfloat delta = 1.0f;
+
+static GLuint fragShader;
+static GLuint vertShader;
+static GLuint program;
+
+static GLint uLightPos;
+static GLint uDiffuse;
+static GLint uSpecular;
+
+static GLint win = 0;
+static GLboolean anim = GL_TRUE;
+static GLboolean wire = GL_FALSE;
+static GLboolean pixelLight = GL_TRUE;
+
+static GLint t0 = 0;
+static GLint frames = 0;
+
+static GLfloat xRot = 0.0f, yRot = 0.0f;
+
+static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
+static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL;
+static PFNGLGETSHADERSOURCEPROC glGetShaderSource_func = NULL;
+static PFNGLCOMPILESHADERPROC glCompileShader_func = NULL;
+static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL;
+static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
+static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
+static PFNGLATTACHSHADERPROC glAttachShader_func = NULL;
+static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL;
+static PFNGLUSEPROGRAMPROC glUseProgram_func = NULL;
+static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation_func = NULL;
+static PFNGLISPROGRAMPROC glIsProgram_func = NULL;
+static PFNGLISSHADERPROC glIsShader_func = NULL;
+static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL;
+static PFNGLUNIFORM3FVPROC glUniform4fv_func = NULL;
+
+
+
+static void
+normalize(GLfloat *dst, const GLfloat *src)
+{
+ GLfloat len = sqrtf(src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
+ dst[0] = src[0] / len;
+ dst[1] = src[1] / len;
+ dst[2] = src[2] / len;
+}
+
+
+static void
+Redisplay(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if (pixelLight) {
+ GLfloat vec[3];
+ glUseProgram_func(program);
+ normalize(vec, lightPos);
+ glUniform3fv_func(uLightPos, 1, vec);
+ glDisable(GL_LIGHTING);
+ }
+ else {
+ glUseProgram_func(0);
+ glLightfv(GL_LIGHT0, GL_POSITION, lightPos);
+ glEnable(GL_LIGHTING);
+ }
+
+ glPushMatrix();
+ glRotatef(xRot, 1.0f, 0.0f, 0.0f);
+ glRotatef(yRot, 0.0f, 1.0f, 0.0f);
+ glutSolidSphere(2.0, 10, 5);
+ glPopMatrix();
+
+ glutSwapBuffers();
+ frames++;
+
+ if (anim) {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ if (t - t0 >= 5000) {
+ GLfloat seconds =(GLfloat)(t - t0) / 1000.0f;
+ GLfloat fps = frames / seconds;
+ printf("%d frames in %6.3f seconds = %6.3f FPS\n",
+ frames, seconds, fps);
+ t0 = t;
+ frames = 0;
+ }
+ }
+}
+
+
+static void
+Idle(void)
+{
+ lightPos[0] += delta;
+ if (lightPos[0] > 25.0f || lightPos[0] < -25.0f)
+ delta = -delta;
+ glutPostRedisplay();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, -15.0f);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteShader_func(fragShader);
+ glDeleteShader_func(vertShader);
+ glDeleteProgram_func(program);
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case ' ':
+ case 'a':
+ anim = !anim;
+ if (anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 'x':
+ lightPos[0] -= 1.0f;
+ break;
+ case 'X':
+ lightPos[0] += 1.0f;
+ break;
+ case 'w':
+ wire = !wire;
+ if (wire)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ break;
+ case 'p':
+ pixelLight = !pixelLight;
+ if (pixelLight)
+ printf("Per-pixel lighting\n");
+ else
+ printf("Conventional lighting\n");
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ const GLfloat step = 3.0f;
+
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case GLUT_KEY_UP:
+ xRot -= step;
+ break;
+ case GLUT_KEY_DOWN:
+ xRot += step;
+ break;
+ case GLUT_KEY_LEFT:
+ yRot -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ yRot += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+ static const char *fragShaderText =
+ "uniform vec3 lightPos;\n"
+ "uniform vec4 diffuse;\n"
+ "uniform vec4 specular;\n"
+ "varying vec3 normal;\n"
+ "void main() {\n"
+ " // Compute dot product of light direction and normal vector\n"
+ " float dotProd = max(dot(lightPos, normalize(normal)), 0.0);\n"
+ " // Compute diffuse and specular contributions\n"
+ " gl_FragColor = diffuse * dotProd + specular * pow(dotProd, 20.0);\n"
+ "}\n";
+ static const char *vertShaderText =
+ "varying vec3 normal;\n"
+ "void main() {\n"
+ " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+ " normal = gl_NormalMatrix * gl_Normal;\n"
+ "}\n";
+
+
+ const char *version;
+
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] != '2' || version[1] != '.') {
+ printf("Warning: this program expects OpenGL 2.0\n");
+ /*exit(1);*/
+ }
+
+
+ glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader");
+ glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
+ glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
+ glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource");
+ glGetShaderSource_func = (PFNGLGETSHADERSOURCEPROC) glutGetProcAddress("glGetShaderSource");
+ glCompileShader_func = (PFNGLCOMPILESHADERPROC) glutGetProcAddress("glCompileShader");
+ glCreateProgram_func = (PFNGLCREATEPROGRAMPROC) glutGetProcAddress("glCreateProgram");
+ glAttachShader_func = (PFNGLATTACHSHADERPROC) glutGetProcAddress("glAttachShader");
+ glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram");
+ glUseProgram_func = (PFNGLUSEPROGRAMPROC) glutGetProcAddress("glUseProgram");
+ glGetUniformLocation_func = (PFNGLGETUNIFORMLOCATIONPROC) glutGetProcAddress("glGetUniformLocation");
+ glIsProgram_func = (PFNGLISPROGRAMPROC) glutGetProcAddress("glIsProgram");
+ glIsShader_func = (PFNGLISSHADERPROC) glutGetProcAddress("glIsShader");
+ glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv");
+ glUniform4fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform4fv");
+
+ fragShader = glCreateShader_func(GL_FRAGMENT_SHADER);
+ glShaderSource_func(fragShader, 1, &fragShaderText, NULL);
+ glCompileShader_func(fragShader);
+
+ vertShader = glCreateShader_func(GL_VERTEX_SHADER);
+ glShaderSource_func(vertShader, 1, &vertShaderText, NULL);
+ glCompileShader_func(vertShader);
+
+ program = glCreateProgram_func();
+ glAttachShader_func(program, fragShader);
+ glAttachShader_func(program, vertShader);
+ glLinkProgram_func(program);
+ glUseProgram_func(program);
+
+ uLightPos = glGetUniformLocation_func(program, "lightPos");
+ uDiffuse = glGetUniformLocation_func(program, "diffuse");
+ uSpecular = glGetUniformLocation_func(program, "specular");
+
+ glUniform4fv_func(uDiffuse, 1, diffuse);
+ glUniform4fv_func(uSpecular, 1, specular);
+
+ glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHTING);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse);
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular);
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 20.0f);
+
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+ printf("Press p to toggle between per-pixel and per-vertex lighting\n");
+
+ /* test glGetShaderSource() */
+ {
+ GLsizei len = strlen(fragShaderText) + 1;
+ GLsizei lenOut;
+ GLchar *src =(GLchar *) malloc(len * sizeof(GLchar));
+ glGetShaderSource_func(fragShader, 0, NULL, src);
+ glGetShaderSource_func(fragShader, len, &lenOut, src);
+ assert(len == lenOut + 1);
+ assert(strcmp(src, fragShaderText) == 0);
+ free(src);
+ }
+
+ assert(glIsProgram_func(program));
+ assert(glIsShader_func(fragShader));
+ assert(glIsShader_func(vertShader));
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(200, 200);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Redisplay);
+ if (anim)
+ glutIdleFunc(Idle);
+ Init();
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/directfb/df_gears.c b/progs/directfb/df_gears.c
index 27df900115f..c480767bd33 100644
--- a/progs/directfb/df_gears.c
+++ b/progs/directfb/df_gears.c
@@ -27,9 +27,9 @@
#include <math.h>
#include <directfb.h>
+#include <directfbgl.h>
#include <GL/gl.h>
-#include <GL/directfbgl.h>
/* the super interface */
diff --git a/progs/directfb/df_morph3d.c b/progs/directfb/df_morph3d.c
index f7f143447f4..2730fa61569 100644
--- a/progs/directfb/df_morph3d.c
+++ b/progs/directfb/df_morph3d.c
@@ -159,9 +159,9 @@ So the angle is:
#include <unistd.h>
#include <directfb.h>
+#include <directfbgl.h>
#include <GL/gl.h>
-#include <GL/directfbgl.h>
/* the super interface */
diff --git a/progs/directfb/df_reflect.c b/progs/directfb/df_reflect.c
index ce4d12f749f..a0e789c3871 100644
--- a/progs/directfb/df_reflect.c
+++ b/progs/directfb/df_reflect.c
@@ -27,9 +27,9 @@
#include <math.h>
#include <directfb.h>
+#include <directfbgl.h>
#include <GL/glu.h>
-#include <GL/directfbgl.h>
#include "util/showbuffer.c"
#include "util/readtex.c"
diff --git a/progs/redbook/.cvsignore b/progs/redbook/.gitignore
index 8ed3efe3e23..8ed3efe3e23 100644
--- a/progs/redbook/.cvsignore
+++ b/progs/redbook/.gitignore
diff --git a/progs/samples/.cvsignore b/progs/samples/.gitignore
index 12b0650567b..12b0650567b 100644
--- a/progs/samples/.cvsignore
+++ b/progs/samples/.gitignore
diff --git a/progs/tests/.cvsignore b/progs/tests/.gitignore
index 2c0e16c35ec..2c0e16c35ec 100644
--- a/progs/tests/.cvsignore
+++ b/progs/tests/.gitignore
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
index 3f7960f53b6..c7677990bff 100644
--- a/progs/tests/cva.c
+++ b/progs/tests/cva.c
@@ -1,4 +1,4 @@
-/* $Id: cva.c,v 1.7 2003/12/08 09:03:35 joukj Exp $ */
+/* $Id: cva.c,v 1.8 2006/11/22 19:37:21 sroland Exp $ */
/*
* Trivial CVA test, good for testing driver fastpaths (especially
@@ -119,6 +119,7 @@ int main( int argc, char **argv )
{
GLenum type;
char *string;
+ double version;
glutInit( &argc, argv );
@@ -138,9 +139,8 @@ int main( int argc, char **argv )
*/
string = (char *) glGetString( GL_VERSION );
- if ( !strstr(string, "1.2") &&
- !strstr(string, "1.3") &&
- !strstr(string, "1.4")) {
+ version = atof(string);
+ if ( version < 1.2 ) {
fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
exit( -1 );
}
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
index 8cca200f215..8b000d234a3 100644
--- a/progs/tests/getprocaddress.c
+++ b/progs/tests/getprocaddress.c
@@ -268,6 +268,75 @@ test_VertexAttrib4dvNV(generic_func func)
}
+static GLboolean
+test_StencilFuncSeparate(generic_func func)
+{
+#ifdef GL_VERSION_2_0
+ PFNGLSTENCILFUNCSEPARATEPROC stencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) func;
+ GLint frontFunc, backFunc;
+ GLint frontRef, backRef;
+ GLint frontMask, backMask;
+ (*stencilFuncSeparate)(GL_BACK, GL_GREATER, 2, 0xa);
+ glGetIntegerv(GL_STENCIL_FUNC, &frontFunc);
+ glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc);
+ glGetIntegerv(GL_STENCIL_REF, &frontRef);
+ glGetIntegerv(GL_STENCIL_BACK_REF, &backRef);
+ glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask);
+ glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask);
+ if (frontFunc != GL_ALWAYS ||
+ backFunc != GL_GREATER ||
+ frontRef != 0 ||
+ backRef != 2 ||
+ frontMask == 0xa || /* might be 0xff or ~0 */
+ backMask != 0xa)
+ return GL_FALSE;
+#endif
+ return GL_TRUE;
+}
+
+static GLboolean
+test_StencilOpSeparate(generic_func func)
+{
+#ifdef GL_VERSION_2_0
+ PFNGLSTENCILOPSEPARATEPROC stencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) func;
+ GLint frontFail, backFail;
+ GLint frontZFail, backZFail;
+ GLint frontZPass, backZPass;
+ (*stencilOpSeparate)(GL_BACK, GL_INCR, GL_DECR, GL_INVERT);
+ glGetIntegerv(GL_STENCIL_FAIL, &frontFail);
+ glGetIntegerv(GL_STENCIL_BACK_FAIL, &backFail);
+ glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL, &frontZFail);
+ glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_FAIL, &backZFail);
+ glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &frontZPass);
+ glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_PASS, &backZPass);
+ if (frontFail != GL_KEEP ||
+ backFail != GL_INCR ||
+ frontZFail != GL_KEEP ||
+ backZFail != GL_DECR ||
+ frontZPass != GL_KEEP ||
+ backZPass != GL_INVERT)
+ return GL_FALSE;
+#endif
+ return GL_TRUE;
+}
+
+static GLboolean
+test_StencilMaskSeparate(generic_func func)
+{
+#ifdef GL_VERSION_2_0
+ PFNGLSTENCILMASKSEPARATEPROC stencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) func;
+ GLint frontMask, backMask;
+ (*stencilMaskSeparate)(GL_BACK, 0x1b);
+ glGetIntegerv(GL_STENCIL_WRITEMASK, &frontMask);
+ glGetIntegerv(GL_STENCIL_BACK_WRITEMASK, &backMask);
+ if (frontMask == 0x1b ||
+ backMask != 0x1b)
+ return GL_FALSE;
+#endif
+ return GL_TRUE;
+}
+
+
/*
* The following file is auto-generated with Python.
*/
@@ -302,12 +371,19 @@ check_functions( const char *extensions )
for (entry = functions; entry->name; entry++) {
if (entry->name[0] == '-') {
- /* XXX update for OpenGL 2.0 */
+ const char *version = (const char *) glGetString(GL_VERSION);
if (entry->name[1] == '1') {
- /* check GL version X.Y */
- const char *version = (const char *) glGetString(GL_VERSION);
- if (version[0] == entry->name[1] &&
- version[1] == entry->name[2] &&
+ /* check GL version 1.x */
+ if (version[0] == '1' &&
+ version[1] == '.' &&
+ version[2] >= entry->name[3])
+ doTests = 1;
+ else
+ doTests = 0;
+ }
+ else if (entry->name[1] == '2') {
+ if (version[0] == '2' &&
+ version[1] == '.' &&
version[2] >= entry->name[3])
doTests = 1;
else
@@ -377,12 +453,14 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect)
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
+ GLX_STENCIL_SIZE, 1,
None };
int attribDouble[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
+ GLX_STENCIL_SIZE, 1,
GLX_DOUBLEBUFFER,
None };
diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c
index 3bcb8a88584..dc066cab1f0 100644
--- a/progs/tests/mipmap_limits.c
+++ b/progs/tests/mipmap_limits.c
@@ -127,7 +127,7 @@ static void display(void)
GLfloat tcm = 4.0;
printf("BASE_LEVEL = %d MAX_LEVEL = %d MIN_LOD = %f MAX_LOD = %f Bias = %.2g filter = %s\n",
BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
- NearestFilter ? "LINEAR" : "NEAREST");
+ NearestFilter ? "NEAREST" : "LINEAR");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
diff --git a/progs/xdemos/.cvsignore b/progs/xdemos/.gitignore
index 4adffda2d1e..4adffda2d1e 100644
--- a/progs/xdemos/.cvsignore
+++ b/progs/xdemos/.gitignore
diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile
index 4ca8b107a24..ec85464bec0 100644
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -24,11 +24,11 @@ PROGS = glthreads \
pbinfo \
pbdemo \
wincopy \
- xdemo \
xfont \
xrotfontdemo \
yuvrect_client
+# omit this XMesa API demo: xdemo
##### RULES #####
diff --git a/progs/xdemos/glthreads.c b/progs/xdemos/glthreads.c
index 83413383dd4..989697fbcaa 100644
--- a/progs/xdemos/glthreads.c
+++ b/progs/xdemos/glthreads.c
@@ -473,7 +473,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(displayName);
if (!dpy) {
- fprintf(stderr, "Unable to open display %s\n", displayName);
+ fprintf(stderr, "Unable to open display %s\n", XDisplayName(displayName));
return -1;
}
}
diff --git a/progs/xdemos/glxcontexts.c b/progs/xdemos/glxcontexts.c
index fbc296ef625..a9ff326ed5e 100644
--- a/progs/xdemos/glxcontexts.c
+++ b/progs/xdemos/glxcontexts.c
@@ -587,8 +587,8 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(dpyName);
if (!dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
+ fprintf(stderr, "Error: couldn't open display %s\n",
+ XDisplayName(dpyName));
return -1;
}
diff --git a/progs/xdemos/glxgears_fbconfig.c b/progs/xdemos/glxgears_fbconfig.c
index acbadd21ac5..2dac00b75d1 100644
--- a/progs/xdemos/glxgears_fbconfig.c
+++ b/progs/xdemos/glxgears_fbconfig.c
@@ -575,7 +575,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(dpyName);
if (!dpy) {
- printf("Error: couldn't open display %s\n", dpyName);
+ printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
return -1;
}
diff --git a/progs/xdemos/glxheads.c b/progs/xdemos/glxheads.c
index 0145a70e91c..b3290e90d51 100644
--- a/progs/xdemos/glxheads.c
+++ b/progs/xdemos/glxheads.c
@@ -57,7 +57,7 @@ static int NumHeads = 0;
static void
Error(const char *display, const char *msg)
{
- fprintf(stderr, "Error on display %s - %s\n", display, msg);
+ fprintf(stderr, "Error on display %s - %s\n", XDisplayName(display), msg);
exit(1);
}
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c
index fdd1c0523f6..3e8e0be5203 100644
--- a/progs/xdemos/glxinfo.c
+++ b/progs/xdemos/glxinfo.c
@@ -456,7 +456,19 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
}
printf("display: %s screen: %d\n", displayName, scrnum);
free(displayName);
- printf("direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No");
+ printf("direct rendering: ");
+ if (glXIsDirect(dpy, ctx)) {
+ printf("Yes\n");
+ } else {
+ if (!allowDirect) {
+ printf("No (-i specified)\n");
+ } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
+ printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
+ } else {
+ printf("No (If you want to find out why, try setting "
+ "LIBGL_DEBUG=verbose)\n");
+ }
+ }
printf("server glx vendor string: %s\n", serverVendor);
printf("server glx version string: %s\n", serverVersion);
printf("server glx extensions:\n");
@@ -927,7 +939,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(displayName);
if (!dpy) {
- fprintf(stderr, "Error: unable to open display %s\n", displayName);
+ fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName));
return -1;
}
diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c
index 0ed5ebe4722..d9be984be57 100644
--- a/progs/xdemos/glxswapcontrol.c
+++ b/progs/xdemos/glxswapcontrol.c
@@ -749,7 +749,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(dpyName);
if (!dpy) {
- printf("Error: couldn't open display %s\n", dpyName);
+ printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
return -1;
}
diff --git a/progs/xdemos/manywin.c b/progs/xdemos/manywin.c
index c9cca751341..cfea555210a 100644
--- a/progs/xdemos/manywin.c
+++ b/progs/xdemos/manywin.c
@@ -59,7 +59,7 @@ static GLuint TexObj = 0;
static void
Error(const char *display, const char *msg)
{
- fprintf(stderr, "Error on display %s - %s\n", display, msg);
+ fprintf(stderr, "Error on display %s - %s\n", XDisplayName(display), msg);
exit(1);
}
diff --git a/progs/xdemos/opencloseopen.c b/progs/xdemos/opencloseopen.c
index 2e4de24c71d..0b8d0618431 100644
--- a/progs/xdemos/opencloseopen.c
+++ b/progs/xdemos/opencloseopen.c
@@ -91,7 +91,7 @@ make_window( const char * dpyName, const char *name,
dpy = XOpenDisplay(dpyName);
if (!dpy) {
- printf("Error: couldn't open display %s\n", dpyName);
+ printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
exit(1);
}
diff --git a/progs/xdemos/pbinfo.c b/progs/xdemos/pbinfo.c
index 88d93c8da62..b43adf1bb70 100644
--- a/progs/xdemos/pbinfo.c
+++ b/progs/xdemos/pbinfo.c
@@ -95,7 +95,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(dpyName);
if (!dpy) {
- printf("Error: couldn't open display %s\n", dpyName ? dpyName : ":0");
+ printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
return 1;
}
diff --git a/progs/xdemos/yuvrect_client.c b/progs/xdemos/yuvrect_client.c
index 48f82cb7599..e2b79a7c0e1 100644
--- a/progs/xdemos/yuvrect_client.c
+++ b/progs/xdemos/yuvrect_client.c
@@ -296,7 +296,7 @@ main(int argc, char *argv[])
dpy = XOpenDisplay(dpyName);
if (!dpy) {
printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
+ XDisplayName(dpyName));
return -1;
}