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-rw-r--r--progs/demos/multiarb.c123
-rw-r--r--progs/glsl/trirast.c14
-rw-r--r--progs/samples/blendeq.c97
-rw-r--r--progs/tests/Makefile1
-rw-r--r--progs/tests/exactrast.c200
-rw-r--r--progs/tests/texline.c12
-rw-r--r--progs/trivial/point-param.c57
-rw-r--r--progs/xdemos/offset.c3
8 files changed, 369 insertions, 138 deletions
diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c
index d963985c69d..451fd11efe1 100644
--- a/progs/demos/multiarb.c
+++ b/progs/demos/multiarb.c
@@ -1,4 +1,3 @@
-
/*
* GL_ARB_multitexture demo
*
@@ -32,7 +31,6 @@ static GLint NumUnits = 1;
static GLboolean TexEnabled[8];
static GLfloat Drift = 0.0;
-static GLfloat drift_increment = 0.005;
static GLfloat Xrot = 20.0, Yrot = 30.0, Zrot = 0.0;
@@ -41,9 +39,7 @@ static void Idle( void )
if (Animate) {
GLint i;
- Drift += drift_increment;
- if (Drift >= 1.0)
- Drift = 0.0;
+ Drift = glutGet(GLUT_ELAPSED_TIME) * 0.001;
for (i = 0; i < NumUnits; i++) {
glActiveTextureARB(GL_TEXTURE0_ARB + i);
@@ -57,10 +53,11 @@ static void Idle( void )
glTranslatef(0.0, Drift, 0.0);
}
else {
- glTranslatef(0.5, 0.5, 0.0);
+ float tx = 0.5, ty = 0.5;
+ glTranslatef(tx, ty, 0.0);
glRotatef(180.0 * Drift, 0, 0, 1);
glScalef(1.0/i, 1.0/i, 1.0/i);
- glTranslatef(-0.5, -0.5, 0.0);
+ glTranslatef(-tx, -ty + i * 0.1, 0.0);
}
}
glMatrixMode(GL_MODELVIEW);
@@ -72,10 +69,9 @@ static void Idle( void )
static void DrawObject(void)
{
- GLint i;
- GLint j;
- static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 };
- static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 };
+ static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 };
+ static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 };
+ GLint i, j;
if (!TexEnabled[0] && !TexEnabled[1])
glColor3f(0.1, 0.1, 0.1); /* add onto this */
@@ -83,37 +79,20 @@ static void DrawObject(void)
glColor3f(1, 1, 1); /* modulate this */
glBegin(GL_QUADS);
-
- /* Toggle between the vector and scalar entry points. This is done purely
- * to hit multiple paths in the driver.
- */
- if ( Drift > 0.49 ) {
- for (j = 0; j < 4; j++ ) {
- for (i = 0; i < NumUnits; i++)
- glMultiTexCoord2fARB(GL_TEXTURE0_ARB + i,
- tex_coords[j], tex_coords[j+1]);
- glVertex2f( vtx_coords[j], vtx_coords[j+1] );
- }
- }
- else {
- for (j = 0; j < 4; j++ ) {
- for (i = 0; i < NumUnits; i++)
- glMultiTexCoord2fvARB(GL_TEXTURE0_ARB + i, & tex_coords[j]);
- glVertex2fv( & vtx_coords[j] );
+ for (j = 0; j < 4; j++ ) {
+ for (i = 0; i < NumUnits; i++) {
+ if (TexEnabled[i])
+ glMultiTexCoord2fARB(GL_TEXTURE0_ARB + i,
+ tex_coords[j], tex_coords[j+1]);
}
+ glVertex2f( vtx_coords[j], vtx_coords[j+1] );
}
-
glEnd();
}
-
static void Display( void )
{
- static GLint T0 = 0;
- static GLint Frames = 0;
- GLint t;
-
glClear( GL_COLOR_BUFFER_BIT );
glPushMatrix();
@@ -125,16 +104,6 @@ static void Display( void )
glPopMatrix();
glutSwapBuffers();
-
- Frames++;
-
- t = glutGet(GLUT_ELAPSED_TIME);
- if (t - T0 >= 250) {
- GLfloat seconds = (t - T0) / 1000.0;
- drift_increment = 2.2 * seconds / Frames;
- T0 = t;
- Frames = 0;
- }
}
@@ -151,24 +120,34 @@ static void Reshape( int width, int height )
}
+static void ToggleUnit(int unit)
+{
+ TexEnabled[unit] = !TexEnabled[unit];
+ glActiveTextureARB(GL_TEXTURE0_ARB + unit);
+ if (TexEnabled[unit])
+ glEnable(GL_TEXTURE_2D);
+ else
+ glDisable(GL_TEXTURE_2D);
+ printf("Enabled: ");
+ for (unit = 0; unit < NumUnits; unit++)
+ printf("%d ", (int) TexEnabled[unit]);
+ printf("\n");
+}
+
+
static void ModeMenu(int entry)
{
if (entry >= TEX0 && entry <= TEX7) {
/* toggle */
GLint i = entry - TEX0;
- TexEnabled[i] = !TexEnabled[i];
- glActiveTextureARB(GL_TEXTURE0_ARB + i);
- if (TexEnabled[i])
- glEnable(GL_TEXTURE_2D);
- else
- glDisable(GL_TEXTURE_2D);
- printf("Enabled: ");
- for (i = 0; i < NumUnits; i++)
- printf("%d ", (int) TexEnabled[i]);
- printf("\n");
+ ToggleUnit(i);
}
else if (entry==ANIMATE) {
Animate = !Animate;
+ if (Animate)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
}
else if (entry==QUIT) {
exit(0);
@@ -183,9 +162,36 @@ static void Key( unsigned char key, int x, int y )
(void) x;
(void) y;
switch (key) {
- case 27:
- exit(0);
- break;
+ case 'a':
+ Animate = !Animate;
+ break;
+ case '0':
+ ToggleUnit(0);
+ break;
+ case '1':
+ ToggleUnit(1);
+ break;
+ case '2':
+ ToggleUnit(2);
+ break;
+ case '3':
+ ToggleUnit(3);
+ break;
+ case '4':
+ ToggleUnit(4);
+ break;
+ case '5':
+ ToggleUnit(5);
+ break;
+ case '6':
+ ToggleUnit(6);
+ break;
+ case '7':
+ ToggleUnit(7);
+ break;
+ case 27:
+ exit(0);
+ break;
}
glutPostRedisplay();
}
@@ -327,7 +333,8 @@ int main( int argc, char *argv[] )
glutKeyboardFunc( Key );
glutSpecialFunc( SpecialKey );
glutDisplayFunc( Display );
- glutIdleFunc( Idle );
+ if (Animate)
+ glutIdleFunc(Idle);
glutCreateMenu(ModeMenu);
diff --git a/progs/glsl/trirast.c b/progs/glsl/trirast.c
index e4325deb1f3..2842755447e 100644
--- a/progs/glsl/trirast.c
+++ b/progs/glsl/trirast.c
@@ -106,8 +106,12 @@ Redisplay(void)
static void
Idle(void)
{
- Zrot = glutGet(GLUT_ELAPSED_TIME) * 0.0005;
- glutPostRedisplay();
+ if (anim) {
+ Zrot = glutGet(GLUT_ELAPSED_TIME) * 0.0005;
+ glutPostRedisplay();
+ }
+ else
+ abort();
}
@@ -149,6 +153,12 @@ Key(unsigned char key, int x, int y)
else
glutIdleFunc(NULL);
break;
+ case 'z':
+ Zrot = 0;
+ break;
+ case 's':
+ Zrot += 0.05;
+ break;
case 27:
CleanUp();
exit(0);
diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c
index f78afd30381..d5143ecdf5c 100644
--- a/progs/samples/blendeq.c
+++ b/progs/samples/blendeq.c
@@ -25,6 +25,27 @@ static int doPrint = 1;
static int deltaY;
GLint windW, windH;
+static const struct {
+ GLenum mode;
+ const char *name;
+} LogicOpModes[] = {
+ { GL_SET, "GL_SET" },
+ { GL_COPY, "GL_COPY" },
+ { GL_NOOP, "GL_NOOP" },
+ { GL_AND, "GL_AND" },
+ { GL_INVERT, "GL_INVERT" },
+ { GL_OR, "GL_OR" },
+ { GL_XOR, "GL_XOR" },
+ { GL_NOR, "GL_NOR" },
+ { GL_NAND, "GL_NAND" },
+ { GL_OR_REVERSE, "GL_OR_REVERSE" },
+ { GL_OR_INVERTED, "GL_OR_INVERTED" },
+ { GL_AND_INVERTED, "GL_AND_INVERTED" },
+ { 0, NULL }
+};
+
+
+
static void DrawString(const char *string)
{
int i;
@@ -47,7 +68,7 @@ static void Reshape(int width, int height)
windH = (GLint)height;
glViewport(0, 0, (GLint)width, (GLint)height);
- deltaY = windH /16;
+ deltaY = windH /20;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@ -105,7 +126,7 @@ static void Draw(void)
{
int stringOffset = 5, stringx = 8;
int x1, x2, xleft, xright;
- int i;
+ int i, k;
(dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
glDisable(GL_BLEND);
@@ -122,6 +143,7 @@ static void Draw(void)
/* Draw labels */
glColor3f(0.8, 0.8, 0.0);
i = windH - deltaY + stringOffset;
+
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("SOURCE");
glRasterPos2f(stringx, i); i -= deltaY;
@@ -136,21 +158,12 @@ static void Draw(void)
DrawString("reverse_subtract");
glRasterPos2f(stringx, i); i -= deltaY;
DrawString("clear");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("set");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("copy");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("noop");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("and");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("invert");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("or");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("xor");
+ for (k = 0; LogicOpModes[k].name; k++) {
+ glRasterPos2f(stringx, i);
+ i -= deltaY;
+ DrawString(LogicOpModes[k].name);
+ }
i = windH - deltaY;
x1 = windW/4;
@@ -193,43 +206,23 @@ static void Draw(void)
glLogicOp(GL_CLEAR);
glRectf(x1, i, x2, i+deltaY);
- i -= deltaY;
- glLogicOp(GL_SET);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_COPY);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_NOOP);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_AND);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_INVERT);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_OR);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glLogicOp(GL_XOR);
- glRectf(x1, i, x2, i+deltaY);
- glRectf(x1, i+10, x2, i+5);
+ for (k = 0; LogicOpModes[k].name; k++) {
+ i -= deltaY;
+ glLogicOp(LogicOpModes[k].mode);
+ glRectf(x1, i, x2, i+deltaY);
+ if (LogicOpModes[k].mode == GL_XOR) {
+ glRectf(x1, i+10, x2, i+5);
+ }
+ }
- if (doPrint) {
- glDisable(GL_BLEND);
- if (supportlogops & 2)
+ if (doPrint) {
+ glDisable(GL_BLEND);
+ if (supportlogops & 2)
glDisable(GL_COLOR_LOGIC_OP);
- glColor3f(1.0, 1.0, 1.0);
- PrintColorStrings();
- }
- glFlush();
+ glColor3f(1.0, 1.0, 1.0);
+ PrintColorStrings();
+ }
+ glFlush();
if (doubleBuffer) {
glutSwapBuffers();
@@ -271,7 +264,7 @@ int main(int argc, char **argv)
exit(1);
}
- glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 400);
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 520);
type = GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 454b0adf9c1..18b051a14c0 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -35,6 +35,7 @@ SOURCES = \
cva.c \
dinoshade.c \
drawbuffers.c \
+ exactrast.c \
floattex.c \
fbotest1.c \
fbotest2.c \
diff --git a/progs/tests/exactrast.c b/progs/tests/exactrast.c
new file mode 100644
index 00000000000..56c0c79c3fa
--- /dev/null
+++ b/progs/tests/exactrast.c
@@ -0,0 +1,200 @@
+/**
+ * Test for exact point/line/polygon rasterization, or at least rasterization
+ * that fits the tolerance of the OpenGL spec.
+ *
+ * Brian Paul
+ * 9 Nov 2007
+ */
+
+/*
+ * Notes:
+ * - 'm' to cycle through point, hline, vline and quad drawing
+ * - Use cursor keys to translate coordinates (z to reset)
+ * - Resize window to check for proper rasterization
+ * - Make sure your LCD is running in its native resolution
+ *
+ * If translation is (0,0):
+ * a point will be drawn where x%2==0 and y%2==0,
+ * a horizontal line will be drawn where x%2==0,
+ * a vertical line will be drawn where y%2==0,
+ * for quads, pixels will be set where (x%4)!=3 and (y%4)!=3
+ *
+ * XXX todo: do glReadPixels and test that the results are what's expected.
+ * Upon failure, iterate over sub-pixel translations to find the ideal offset.
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+static int Width = 400, Height = 400;
+static int Win;
+static float Xtrans = 0, Ytrans = 0;
+static float Step = 0.125;
+
+enum {
+ POINTS,
+ HLINES,
+ VLINES,
+ QUADS,
+ NUM_MODES
+};
+
+static int Mode = POINTS;
+
+
+static void
+Draw(void)
+{
+ /* See the OpenGL Programming Guide, Appendix H, "OpenGL Correctness Tips"
+ * for information about the 0.375 translation factor.
+ */
+ float tx = 0.375, ty = 0.375;
+ int i, j;
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glTranslatef(tx + Xtrans, ty + Ytrans, 0);
+
+ if (Mode == POINTS) {
+ glBegin(GL_POINTS);
+ for (j = 0; j < Height; j += 2) {
+ for (i = 0; i < Width; i += 2) {
+ glVertex2f(i, j);
+ }
+ }
+ glEnd();
+ }
+ else if (Mode == HLINES) {
+ glBegin(GL_LINES);
+ for (i = 0; i < Height; i += 2) {
+ glVertex2f(0, i);
+ glVertex2f(Width, i);
+ }
+ glEnd();
+ }
+ else if (Mode == VLINES) {
+ glBegin(GL_LINES);
+ for (i = 0; i < Width; i += 2) {
+ glVertex2f(i, 0 );
+ glVertex2f(i, Height);
+ }
+ glEnd();
+ }
+ else if (Mode == QUADS) {
+ glBegin(GL_QUADS);
+ for (j = 0; j < Height; j += 4) {
+ for (i = 0; i < Width; i += 4) {
+ glVertex2f(i, j );
+ glVertex2f(i + 3, j );
+ glVertex2f(i + 3, j + 3);
+ glVertex2f(i, j + 3);
+ }
+ }
+ glEnd();
+ }
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ Width = width;
+ Height = height;
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, width, 0, height, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'm':
+ case 'M':
+ Mode = (Mode + 1) % NUM_MODES;
+ break;
+ case 'z':
+ case 'Z':
+ Xtrans = Ytrans = 0;
+ printf("Translation: %f, %f\n", Xtrans, Ytrans);
+ break;
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case GLUT_KEY_UP:
+ Ytrans += Step;
+ break;
+ case GLUT_KEY_DOWN:
+ Ytrans -= Step;
+ break;
+ case GLUT_KEY_LEFT:
+ Xtrans -= Step;
+ break;
+ case GLUT_KEY_RIGHT:
+ Xtrans += Step;
+ break;
+ }
+ glutPostRedisplay();
+ printf("Translation: %f, %f\n", Xtrans, Ytrans);
+}
+
+
+static void
+Init(void)
+{
+}
+
+
+static void
+Usage(void)
+{
+ printf("Keys:\n");
+ printf(" up/down/left/right - translate by %f\n", Step);
+ printf(" z - reset translation to zero\n");
+ printf(" m - change rendering mode (points, hlines, vlines, quads)\n");
+ printf(" Esc - exit\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Draw);
+ Init();
+ Usage();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/texline.c b/progs/tests/texline.c
index 3d59d9ac264..d3935b94af8 100644
--- a/progs/tests/texline.c
+++ b/progs/tests/texline.c
@@ -7,7 +7,6 @@
* September 2000
*/
-
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
@@ -211,7 +210,9 @@ static void SpecialKey( int key, int x, int y )
static void Init( int argc, char *argv[] )
{
+ GLfloat r[2];
GLuint u;
+
for (u = 0; u < 2; u++) {
glActiveTextureARB(GL_TEXTURE0_ARB + u);
glBindTexture(GL_TEXTURE_2D, 10+u);
@@ -242,6 +243,15 @@ static void Init( int argc, char *argv[] )
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
}
+
+ glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, r);
+ printf("Non-smooth point size range: %g .. %g\n", r[0], r[1]);
+ glGetFloatv(GL_POINT_SIZE_RANGE, r);
+ printf("Smoothed point size range: %g .. %g\n", r[0], r[1]);
+ glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, r);
+ printf("Non-smooth line width range: %g .. %g\n", r[0], r[1]);
+ glGetFloatv(GL_LINE_WIDTH_RANGE, r);
+ printf("Smoothed line width range: %g .. %g\n", r[0], r[1]);
}
diff --git a/progs/trivial/point-param.c b/progs/trivial/point-param.c
index c5424682b85..02500cd34e8 100644
--- a/progs/trivial/point-param.c
+++ b/progs/trivial/point-param.c
@@ -22,15 +22,14 @@
* OF THIS SOFTWARE.
*/
+#define GL_GLEXT_PROTOTYPES
+#include <math.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <GL/glut.h>
-#define CI_OFFSET_1 16
-#define CI_OFFSET_2 32
-
GLenum doubleBuffer;
@@ -40,53 +39,63 @@ static void Init(void)
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- glClearColor(0.0, 0.0, 1.0, 0.0);
+ glClearColor(0.0, 0.0, 1.0, 0.0);
}
static void Reshape(int width, int height)
{
-
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 0, 100.0);
glMatrixMode(GL_MODELVIEW);
}
static void Key(unsigned char key, int x, int y)
{
-
switch (key) {
- case 27:
+ case 27:
exit(1);
- default:
+ default:
return;
}
-
glutPostRedisplay();
}
+
+static float
+expected(float z, float size, const float atten[3])
+{
+ float dist = fabs(z);
+ const GLfloat q = atten[0] + dist * (atten[1] + dist * atten[2]);
+ const GLfloat a = sqrt(1.0 / q);
+ return size * a;
+}
+
+
static void Draw(void)
{
- static GLfloat theQuad[3] = { 0.25, 0.0, 1/60.0 };
+ static GLfloat atten[3] = { 0.0, 0.1, .01 };
+ float size = 40.0;
+ int i;
glClear(GL_COLOR_BUFFER_BIT);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glPointSize(8.0);
- glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, theQuad);
+ glPointSize(size);
+ glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, atten);
+ glColor3f(1,0,0);
+ printf("Expected point sizes:\n");
glBegin(GL_POINTS);
- glColor3f(1,0,0);
- glVertex3f( 0.9, -0.9, -30.0);
- glColor3f(1,1,0);
- glVertex3f( 0.9, 0.9, -30.0);
- glColor3f(1,0,1);
- glVertex3f(-0.9, 0.9, -30.0);
- glColor3f(0,1,1);
- glVertex3f(-0.9, -0.9, -30.0);
+ for (i = 0; i < 5; i++) {
+ float x = -0.8 + i * 0.4;
+ float z = -i * 20 - 10;
+ glVertex3f( x, 0.0, z);
+ printf(" %f\n", expected(z, size, atten));
+ }
glEnd();
glFlush();
@@ -96,6 +105,7 @@ static void Draw(void)
}
}
+
static GLenum Args(int argc, char **argv)
{
GLint i;
@@ -115,6 +125,7 @@ static GLenum Args(int argc, char **argv)
return GL_TRUE;
}
+
int main(int argc, char **argv)
{
GLenum type;
@@ -131,7 +142,7 @@ int main(int argc, char **argv)
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
- if (glutCreateWindow("First Tri") == GL_FALSE) {
+ if (glutCreateWindow(argv[0]) == GL_FALSE) {
exit(1);
}
@@ -141,5 +152,5 @@ int main(int argc, char **argv)
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
glutMainLoop();
- return 0;
+ return 0;
}
diff --git a/progs/xdemos/offset.c b/progs/xdemos/offset.c
index 0ad9147aea6..6c5abf383be 100644
--- a/progs/xdemos/offset.c
+++ b/progs/xdemos/offset.c
@@ -47,7 +47,6 @@ PERFORMANCE OF THIS SOFTWARE.
#include <GL/glx.h>
-#include <GL/glu.h>
#include <X11/keysym.h>
#include <stdlib.h>
#include <stdio.h>
@@ -135,7 +134,7 @@ int main(int argc, char** argv) {
/* set up viewing parameters */
glMatrixMode(GL_PROJECTION);
- gluPerspective(20, 1, 10, 20);
+ glFrustum(-1, 1, -1, 1, 6, 20);
glMatrixMode(GL_MODELVIEW);
glTranslatef(0, 0, -15);