diff options
Diffstat (limited to 'progs')
-rw-r--r-- | progs/demos/isosurf.c | 414 |
1 files changed, 233 insertions, 181 deletions
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index a9d5128c54a..47e654f59a3 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1,4 +1,4 @@ -/* $Id: isosurf.c,v 1.9 2001/04/19 13:12:40 keithw Exp $ */ +/* $Id: isosurf.c,v 1.10 2001/05/11 12:08:15 keithw Exp $ */ /* * Display an isosurface of 3-D wind speed volume. @@ -38,17 +38,17 @@ #define LIT 0x1 #define UNLIT 0x2 -#define TEXTURE 0x4 -#define NO_TEXTURE 0x8 #define REFLECT 0x10 -#define NO_REFLECT 0x20 #define POINT_FILTER 0x40 #define LINEAR_FILTER 0x80 #define GLVERTEX 0x100 -#define DRAW_ARRAYS 0x200 /* or draw_elts, if compiled */ +#define DRAW_ELTS 0x4 +#define DRAW_ARRAYS 0x200 #define ARRAY_ELT 0x400 -#define COMPILED 0x800 +#define LOCKED 0x800 +#define UNLOCKED 0x8 #define IMMEDIATE 0x1000 +#define DISPLAYLIST 0x2000000 #define SHADE_SMOOTH 0x2000 #define SHADE_FLAT 0x4000 #define TRIANGLES 0x8000 @@ -61,17 +61,15 @@ #define FOG 0x400000 #define NO_FOG 0x800000 #define QUIT 0x1000000 -#define DISPLAYLIST 0x2000000 #define GLINFO 0x4000000 #define STIPPLE 0x8000000 -#define NO_STIPPLE 0x10000000 +#define NO_STIPPLE 0x20 -#define LIGHT_MASK (LIT|UNLIT) -#define TEXTURE_MASK (TEXTURE|NO_TEXTURE) -#define REFLECT_MASK (REFLECT|NO_REFLECT) +#define LIGHT_MASK (LIT|UNLIT|REFLECT) #define FILTER_MASK (POINT_FILTER|LINEAR_FILTER) -#define RENDER_STYLE_MASK (GLVERTEX|DRAW_ARRAYS|ARRAY_ELT) -#define COMPILED_MASK (COMPILED|IMMEDIATE|DISPLAYLIST) +#define RENDER_STYLE_MASK (GLVERTEX|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT) +#define DLIST_MASK (IMMEDIATE|DISPLAYLIST) +#define LOCK_MASK (LOCKED|UNLOCKED) #define MATERIAL_MASK (MATERIALS|NO_MATERIALS) #define PRIMITIVE_MASK (TRIANGLES|STRIPS|POINTS) #define CLIP_MASK (USER_CLIP|NO_USER_CLIP) @@ -83,6 +81,7 @@ static GLuint maxverts = MAXVERTS; static float data[MAXVERTS][6]; static float compressed_data[MAXVERTS][6]; +static float expanded_data[MAXVERTS*3][6]; static GLuint indices[MAXVERTS]; static GLuint tri_indices[MAXVERTS*3]; static GLfloat col[100][4]; @@ -90,11 +89,11 @@ static GLint numverts, num_tri_verts, numuniq; static GLfloat xrot; static GLfloat yrot; -static GLfloat dist = -6; +static GLfloat dist; static GLint state, allowed = ~0; static GLboolean doubleBuffer = GL_TRUE; -static GLdouble plane[4] = {1.0, 0.0, -1.0, 0.0}; -static GLuint surf1, surf2, surf3; +static GLdouble plane[4]; +static GLuint surf1, dlist_state; static GLboolean PrintInfo = GL_FALSE; @@ -112,11 +111,6 @@ static GLubyte halftone[] = { 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55}; -/* forward decl */ -int BuildVertexList( int mode ); -int BuildArrayEltList( int mode ); -int BuildDrawArraysList( int mode ); - static void read_surface( char *filename ) { @@ -143,6 +137,31 @@ static void read_surface( char *filename ) +static void print_flags( const char *msg, GLuint flags ) +{ + fprintf(stderr, + "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + msg, flags, + (flags & GLVERTEX) ? "glVertex, " : "", + (flags & DRAW_ARRAYS) ? "glDrawArrays, " : "", + (flags & DRAW_ELTS) ? "glDrawElements, " : "", + (flags & ARRAY_ELT) ? "glArrayElement, " : "", + (flags & LOCKED) ? "locked arrays, " : "", + (flags & TRIANGLES) ? "GL_TRIANGLES, " : "", + (flags & STRIPS) ? "GL_TRIANGLE_STRIP, " : "", + (flags & POINTS) ? "GL_POINTS, " : "", + (flags & DISPLAYLIST) ? "as a displaylist, " : "", + (flags & LIT) ? "lit, " : "", + (flags & UNLIT) ? "unlit, " : "", + (flags & REFLECT) ? "reflect, " : "", + (flags & SHADE_FLAT) ? "flat-shaded, " : "", + (flags & USER_CLIP) ? "user_clip, " : "", + (flags & MATERIALS) ? "materials, " : "", + (flags & FOG) ? "fog, " : "", + (flags & STIPPLE) ? "stipple, " : ""); +} + + struct data_idx { float *data; @@ -286,6 +305,20 @@ static void compactify_arrays(void) free( ind ); } +static void expand_arrays(void) +{ + int i; + int parity = 0; + for (i = 2 ; i < numverts ; i++, parity ^= 1) { + int v0 = i-2+parity; + int v1 = i-1-parity; + int v2 = i; + memcpy( expanded_data[(i-2)*3+0], data[v0], sizeof(data[0]) ); + memcpy( expanded_data[(i-2)*3+1], data[v1], sizeof(data[0]) ); + memcpy( expanded_data[(i-2)*3+2], data[v2], sizeof(data[0]) ); + } +} + static float myrand( float max ) { return max*rand()/(RAND_MAX+1.0); @@ -326,12 +359,33 @@ static void make_tri_indices( void ) static void draw_surface( int with_state ) { GLuint i, j; + + if (with_state & DISPLAYLIST) { + if ((with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK|MATERIAL_MASK)) != + dlist_state) { + /* + */ + fprintf(stderr, "rebuilding displaylist\n"); + + if (dlist_state) + glDeleteLists( surf1, 1 ); + + dlist_state = with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK| + MATERIAL_MASK); + surf1 = glGenLists(1); + glNewList(surf1, GL_COMPILE); + draw_surface( dlist_state ); + glEndList(); + } - switch (with_state & (COMPILED_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK)) { + glCallList( surf1 ); + return; + } + + switch (with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK)) { #ifdef GL_EXT_vertex_array - case (IMMEDIATE|DRAW_ARRAYS|TRIANGLES): - case (COMPILED|DRAW_ARRAYS|TRIANGLES): + case (DRAW_ELTS|TRIANGLES): if (with_state & MATERIALS) { for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) { GLuint nr = MIN(num_tri_verts-i, 600); @@ -345,8 +399,11 @@ static void draw_surface( int with_state ) } break; - case (IMMEDIATE|ARRAY_ELT|TRIANGLES): - case (COMPILED|ARRAY_ELT|TRIANGLES): + case (DRAW_ARRAYS|TRIANGLES): + glDrawArraysEXT( GL_TRIANGLES, 0, (numverts-2)*3 ); + break; + + case (ARRAY_ELT|TRIANGLES): if (with_state & MATERIALS) { for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) { GLuint nr = MIN(num_tri_verts-i, 600); @@ -370,48 +427,29 @@ static void draw_surface( int with_state ) /* Uses the original arrays (including duplicate elements): */ - case (IMMEDIATE|DRAW_ARRAYS|STRIPS): + case (DRAW_ARRAYS|STRIPS): glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts ); break; - case (COMPILED|DRAW_ARRAYS|STRIPS): + case (DRAW_ELTS|STRIPS): glDrawElements( GL_TRIANGLE_STRIP, numverts, GL_UNSIGNED_INT, indices ); break; /* Uses the original arrays (including duplicate elements): */ - case (IMMEDIATE|ARRAY_ELT|STRIPS): + case (ARRAY_ELT|STRIPS): glBegin( GL_TRIANGLE_STRIP ); for (i = 0 ; i < numverts ; i++) glArrayElement( i ); glEnd(); break; - case (COMPILED|ARRAY_ELT|STRIPS): - glBegin( GL_TRIANGLE_STRIP ); - for (i = 0 ; i < numverts ; i++) - glArrayElement( indices[i] ); - glEnd(); - break; - - case (DISPLAYLIST|GLVERTEX|STRIPS): - glCallList(surf1); - break; - case (DISPLAYLIST|ARRAY_ELT|STRIPS): - glCallList(surf2); - break; - case (DISPLAYLIST|DRAW_ARRAYS|STRIPS): - glCallList(surf3); - break; - - - case (IMMEDIATE|DRAW_ARRAYS|POINTS): + case (DRAW_ARRAYS|POINTS): glDrawArraysEXT( GL_POINTS, 0, numverts ); break; - case (COMPILED|DRAW_ARRAYS|POINTS): + case (DRAW_ELTS|POINTS): glDrawElements( GL_POINTS, numverts, GL_UNSIGNED_INT, indices ); break; - case (IMMEDIATE|ARRAY_ELT|POINTS): - case (COMPILED|ARRAY_ELT|POINTS): + case (ARRAY_ELT|POINTS): glBegin( GL_POINTS ); for (i = 0 ; i < numverts ; i++) glArrayElement( indices[i] ); @@ -419,7 +457,7 @@ static void draw_surface( int with_state ) break; #endif - case (IMMEDIATE|GLVERTEX|TRIANGLES): + case (GLVERTEX|TRIANGLES): if (with_state & MATERIALS) { for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) { GLuint nr = MIN(num_tri_verts-i, 600); @@ -443,7 +481,7 @@ static void draw_surface( int with_state ) } break; - case (IMMEDIATE|GLVERTEX|POINTS): + case (GLVERTEX|POINTS): glBegin( GL_POINTS ); for ( i = 0 ; i < numverts ; i++ ) { glNormal3fv( &data[i][3] ); @@ -452,15 +490,19 @@ static void draw_surface( int with_state ) glEnd(); break; - /* Uses the original arrays (including duplicate elements): - */ - default: + case (GLVERTEX|STRIPS): glBegin( GL_TRIANGLE_STRIP ); for (i=0;i<numverts;i++) { glNormal3fv( &data[i][3] ); glVertex3fv( &data[i][0] ); } glEnd(); + break; + + default: + fprintf(stderr, "unimplemented mode %x...\n", + (with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK))); + break; } } @@ -474,32 +516,6 @@ static void Display(void) if (doubleBuffer) glutSwapBuffers(); } -int BuildVertexList( int mode ) -{ - int rv = glGenLists(1); - glNewList(rv, mode ); - draw_surface( IMMEDIATE|GLVERTEX|STRIPS ); - glEndList(); - return rv; -} - -int BuildArrayEltList( int mode ) -{ - int rv = glGenLists(1); - glNewList(rv, mode ); - draw_surface( IMMEDIATE|ARRAY_ELT|STRIPS ); - glEndList(); - return rv; -} - -int BuildDrawArraysList( int mode ) -{ - int rv = glGenLists(1); - glNewList(rv, mode ); - draw_surface( IMMEDIATE|DRAW_ARRAYS|STRIPS ); - glEndList(); - return rv; -} /* KW: only do this when necessary, so CVA can re-use results. */ @@ -580,8 +596,7 @@ static void InitMaterials(void) #define UPDATE(o,n,mask) (o&=~mask, o|=n&mask) -#define CHANGED(o,n,mask) ((n&mask) && \ - (n&mask) != (o&mask) ? UPDATE(o,n,mask) : 0) +#define CHANGED(o,n,mask) ((n&mask) && (n&mask) != (o&mask) ) static void ModeMenu(int m) { @@ -600,6 +615,7 @@ static void ModeMenu(int m) } if (CHANGED(state, m, FILTER_MASK)) { + UPDATE(state, m, FILTER_MASK); if (m & LINEAR_FILTER) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -610,13 +626,29 @@ static void ModeMenu(int m) } if (CHANGED(state, m, LIGHT_MASK)) { - if (m & LIT) + UPDATE(state, m, LIGHT_MASK); + if (m & LIT) { glEnable(GL_LIGHTING); - else + glDisable(GL_TEXTURE_GEN_S); + glDisable(GL_TEXTURE_GEN_T); + glDisable(GL_TEXTURE_2D); + } + else if (m & UNLIT) { + glDisable(GL_LIGHTING); + glDisable(GL_TEXTURE_GEN_S); + glDisable(GL_TEXTURE_GEN_T); + glDisable(GL_TEXTURE_2D); + } + else if (m & REFLECT) { glDisable(GL_LIGHTING); + glEnable(GL_TEXTURE_GEN_S); + glEnable(GL_TEXTURE_GEN_T); + glEnable(GL_TEXTURE_2D); + } } if (CHANGED(state, m, SHADE_MASK)) { + UPDATE(state, m, SHADE_MASK); if (m & SHADE_SMOOTH) glShadeModel(GL_SMOOTH); else @@ -624,24 +656,8 @@ static void ModeMenu(int m) } - if (CHANGED(state, m, TEXTURE_MASK)) { - if (m & TEXTURE) - glEnable(GL_TEXTURE_2D); - else - glDisable(GL_TEXTURE_2D); - } - - if (CHANGED(state, m, REFLECT_MASK)) { - if (m & REFLECT) { - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - } else { - glDisable(GL_TEXTURE_GEN_S); - glDisable(GL_TEXTURE_GEN_T); - } - } - if (CHANGED(state, m, CLIP_MASK)) { + UPDATE(state, m, CLIP_MASK); if (m & USER_CLIP) { glEnable(GL_CLIP_PLANE0); } else { @@ -650,66 +666,114 @@ static void ModeMenu(int m) } if (CHANGED(state, m, FOG_MASK)) { + UPDATE(state, m, FOG_MASK); if (m & FOG) { glEnable(GL_FOG); - printf("FOG enable\n"); } else { glDisable(GL_FOG); - printf("FOG disable\n"); } } if (CHANGED(state, m, STIPPLE_MASK)) { + UPDATE(state, m, STIPPLE_MASK); if (m & STIPPLE) { glEnable(GL_POLYGON_STIPPLE); - printf("STIPPLE enable\n"); } else { glDisable(GL_POLYGON_STIPPLE); - printf("STIPPLE disable\n"); } } #ifdef GL_EXT_vertex_array - if (CHANGED(state, m, (COMPILED_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK))) + if (CHANGED(state, m, (LOCK_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK))) { - if ((m & (COMPILED_MASK|PRIMITIVE_MASK)) == (IMMEDIATE|STRIPS)) + if (m & (PRIMITIVE_MASK)) { + UPDATE(state, m, (PRIMITIVE_MASK)); + } + + if (m & (RENDER_STYLE_MASK)) { + UPDATE(state, m, (RENDER_STYLE_MASK)); + } + + if (m & LOCK_MASK) { + UPDATE(state, m, (LOCK_MASK)); + } + + + print_flags("primitive", state & PRIMITIVE_MASK); + print_flags("render style", state & RENDER_STYLE_MASK); + + if ((state & PRIMITIVE_MASK) != TRIANGLES) { + fprintf(stderr, "enabling normal arrays\n"); glVertexPointerEXT( 3, GL_FLOAT, sizeof(data[0]), numverts, data ); glNormalPointerEXT( GL_FLOAT, sizeof(data[0]), numverts, &data[0][3]); +#ifdef GL_EXT_compiled_vertex_array + if (allowed & LOCKED) { + if (state & LOCKED) { + glLockArraysEXT( 0, numverts ); + } else { + glUnlockArraysEXT(); + } + } +#endif } - else + else if ((state & RENDER_STYLE_MASK) != DRAW_ARRAYS) { + fprintf(stderr, "enabling small arrays\n"); glVertexPointerEXT( 3, GL_FLOAT, sizeof(data[0]), numuniq, compressed_data ); glNormalPointerEXT( GL_FLOAT, sizeof(data[0]), numuniq, &compressed_data[0][3]); - } #ifdef GL_EXT_compiled_vertex_array - if (allowed & COMPILED) { - if (m & COMPILED) { - glLockArraysEXT( 0, numuniq ); - } else { - glUnlockArraysEXT(); + if (allowed & LOCKED) { + if (state & LOCKED) { + glLockArraysEXT( 0, numuniq ); + } else { + glUnlockArraysEXT(); + } } +#endif } + else { + fprintf(stderr, "enabling big arrays\n"); + /* Only get here for DRAW_ARRAYS + TRIANGLES + */ + glVertexPointerEXT( 3, GL_FLOAT, sizeof(data[0]), (numverts-2) * 3, + expanded_data ); + glNormalPointerEXT( GL_FLOAT, sizeof(data[0]), (numverts-2) * 3, + &expanded_data[0][3]); + +#ifdef GL_EXT_compiled_vertex_array + if (allowed & LOCKED) { + if (state & LOCKED) { + glLockArraysEXT( 0, (numverts-2)*3 ); + } else { + glUnlockArraysEXT(); + } + } #endif + } + } #endif - if (m & (RENDER_STYLE_MASK|PRIMITIVE_MASK)) { - UPDATE(state, m, (RENDER_STYLE_MASK|PRIMITIVE_MASK)); + + if (m & DLIST_MASK) { + UPDATE(state, m, DLIST_MASK); } if (m & MATERIAL_MASK) { UPDATE(state, m, MATERIAL_MASK); } + print_flags("new flags", state); + glutPostRedisplay(); } @@ -719,6 +783,14 @@ static void Init(int argc, char *argv[]) { GLfloat fogColor[4] = {0.5,1.0,0.5,1.0}; + xrot = 0; + yrot = 0; + dist = -6; + plane[0] = 1.0; + plane[1] = 0.0; + plane[2] = -1.0; + plane[3] = 0.0; + glClearColor(0.0, 0.0, 1.0, 0.0); glEnable( GL_DEPTH_TEST ); glEnable( GL_VERTEX_ARRAY_EXT ); @@ -742,10 +814,6 @@ static void Init(int argc, char *argv[]) glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); - if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { - printf("Error: couldn't load texture image\n"); - exit(1); - } /* Green fog is easy to see */ glFogi(GL_FOG_MODE,GL_EXP2); @@ -753,26 +821,33 @@ static void Init(int argc, char *argv[]) glFogf(GL_FOG_DENSITY,0.15); glHint(GL_FOG_HINT,GL_DONT_CARE); - - compactify_arrays(); - make_tri_indices(); + { + static int firsttime = 1; + if (firsttime) { + firsttime = 0; + compactify_arrays(); + expand_arrays(); + make_tri_indices(); + + if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { + printf("Error: couldn't load texture image\n"); + exit(1); + } + } + } ModeMenu(SHADE_SMOOTH| LIT| - NO_TEXTURE| - NO_REFLECT| POINT_FILTER| - IMMEDIATE| NO_USER_CLIP| NO_MATERIALS| NO_FOG| NO_STIPPLE| + IMMEDIATE| + STRIPS| + UNLOCKED| GLVERTEX); - surf1 = BuildVertexList( GL_COMPILE ); - surf2 = BuildArrayEltList( GL_COMPILE ); - surf3 = BuildDrawArraysList( GL_COMPILE ); - if (PrintInfo) { printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); @@ -807,7 +882,7 @@ static void Key( unsigned char key, int x, int y ) ModeMenu((state ^ STIPPLE_MASK) & STIPPLE_MASK); break; case 'l': - ModeMenu((state ^ LIGHT_MASK) & LIGHT_MASK); + ModeMenu((state ^ LIGHT_MASK) & (LIT|UNLIT)); break; case 'm': ModeMenu((state ^ MATERIAL_MASK) & MATERIAL_MASK); @@ -816,11 +891,10 @@ static void Key( unsigned char key, int x, int y ) ModeMenu((state ^ CLIP_MASK) & CLIP_MASK); break; case 'v': - if (allowed&COMPILED) - ModeMenu(COMPILED|DRAW_ARRAYS|TRIANGLES); + ModeMenu((LOCKED|IMMEDIATE|DRAW_ELTS|TRIANGLES) & allowed); break; case 'V': - ModeMenu(IMMEDIATE|GLVERTEX|STRIPS); + ModeMenu(UNLOCKED|IMMEDIATE|GLVERTEX|STRIPS); break; case 'b': Benchmark(5.0, 0); @@ -856,7 +930,9 @@ static void Key( unsigned char key, int x, int y ) set_matrix(); glutPostRedisplay(); break; - + case ' ': + Init(0,0); + break; } } @@ -950,12 +1026,12 @@ int main(int argc, char **argv) if (!strstr( extensions, "GL_EXT_vertex_array" )) { printf("Vertex arrays not supported by this renderer\n"); - allowed &= ~(COMPILED|DRAW_ARRAYS|ARRAY_ELT); + allowed &= ~(LOCKED|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT); } else if (!strstr( extensions, "GL_EXT_compiled_vertex_array" )) { printf("Compiled vertex arrays not supported by this renderer\n"); - allowed &= ~COMPILED; + allowed &= ~LOCKED; } Init(argc, argv); @@ -964,10 +1040,9 @@ int main(int argc, char **argv) glutCreateMenu(ModeMenu); glutAddMenuEntry("GL info", GLINFO); glutAddMenuEntry("", 0); - glutAddMenuEntry("Lit", LIT|NO_TEXTURE|NO_REFLECT); - glutAddMenuEntry("Unlit", UNLIT|NO_TEXTURE|NO_REFLECT); -/* glutAddMenuEntry("Textured", TEXTURE); */ - glutAddMenuEntry("Reflect", TEXTURE|REFLECT); + glutAddMenuEntry("Lit", LIT); + glutAddMenuEntry("Unlit", UNLIT); + glutAddMenuEntry("Reflect", REFLECT); glutAddMenuEntry("", 0); glutAddMenuEntry("Smooth", SHADE_SMOOTH); glutAddMenuEntry("Flat", SHADE_FLAT); @@ -981,49 +1056,26 @@ int main(int argc, char **argv) glutAddMenuEntry("Point Filtered", POINT_FILTER); glutAddMenuEntry("Linear Filtered", LINEAR_FILTER); glutAddMenuEntry("", 0); - glutAddMenuEntry("glVertex (TRIANGLES)", IMMEDIATE|GLVERTEX|TRIANGLES); - glutAddMenuEntry("glVertex (STRIPS)", IMMEDIATE|GLVERTEX|STRIPS); - glutAddMenuEntry("glVertex (POINTS)", IMMEDIATE|GLVERTEX|POINTS); + glutAddMenuEntry("GL_TRIANGLES", TRIANGLES); + glutAddMenuEntry("GL_TRIANGLE_STRIPS", STRIPS); + glutAddMenuEntry("GL_POINTS", POINTS); glutAddMenuEntry("", 0); - glutAddMenuEntry("glVertex display list (STRIPS)", - DISPLAYLIST|GLVERTEX|STRIPS); - glutAddMenuEntry("glArrayElement display list (STRIPS)", - DISPLAYLIST|GLVERTEX|STRIPS); - glutAddMenuEntry("glDrawArrays display list (STRIPS)", - DISPLAYLIST|GLVERTEX|STRIPS); + glutAddMenuEntry("Displaylist", DISPLAYLIST); + glutAddMenuEntry("Immediate", IMMEDIATE); glutAddMenuEntry("", 0); - if (allowed & DRAW_ARRAYS) { - glutAddMenuEntry("DrawElements (TRIANGLES)", - IMMEDIATE|DRAW_ARRAYS|TRIANGLES); - glutAddMenuEntry("DrawArrays (STRIPS)", - IMMEDIATE|DRAW_ARRAYS|STRIPS); - glutAddMenuEntry("DrawArrays (POINTS)", - IMMEDIATE|DRAW_ARRAYS|POINTS); - glutAddMenuEntry("ArrayElement (TRIANGLES)", - IMMEDIATE|ARRAY_ELT|TRIANGLES); - glutAddMenuEntry("ArrayElement (STRIPS)", - IMMEDIATE|ARRAY_ELT|STRIPS); - glutAddMenuEntry("ArrayElement (POINTS)", - IMMEDIATE|ARRAY_ELT|POINTS); + if (allowed & LOCKED) { + glutAddMenuEntry("Locked Arrays (CVA)", LOCKED); + glutAddMenuEntry("Unlocked Arrays", UNLOCKED); glutAddMenuEntry("", 0); - } - if (allowed & COMPILED) { - glutAddMenuEntry("Compiled DrawElements (TRIANGLES)", - COMPILED|DRAW_ARRAYS|TRIANGLES); - glutAddMenuEntry("Compiled DrawElements (STRIPS)", - COMPILED|DRAW_ARRAYS|STRIPS); - glutAddMenuEntry("Compiled DrawElements (POINTS)", - COMPILED|DRAW_ARRAYS|POINTS); - glutAddMenuEntry("Compiled ArrayElement (TRIANGLES)", - COMPILED|ARRAY_ELT|TRIANGLES); - glutAddMenuEntry("Compiled ArrayElement (STRIPS)", - COMPILED|ARRAY_ELT|STRIPS); - glutAddMenuEntry("Compiled ArrayElement (POINTS)", - COMPILED|ARRAY_ELT|POINTS); - glutAddMenuEntry("", 0); + glutAddMenuEntry("glVertex", GLVERTEX); + if (allowed & DRAW_ARRAYS) { + glutAddMenuEntry("glDrawElements", DRAW_ELTS); + glutAddMenuEntry("glDrawArrays", DRAW_ARRAYS); + glutAddMenuEntry("glArrayElement", ARRAY_ELT); } - glutAddMenuEntry("Quit", QUIT); + glutAddMenuEntry("", 0); + glutAddMenuEntry("Quit", QUIT); glutAttachMenu(GLUT_RIGHT_BUTTON); glutReshapeFunc(Reshape); |