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-rw-r--r--progs/SConscript2
-rw-r--r--progs/demos/dissolve.c137
-rw-r--r--progs/demos/stex3d.c15
-rw-r--r--progs/egl/egltri.c264
-rw-r--r--progs/egl/eglut/Makefile39
-rw-r--r--progs/egl/eglut/eglut.c346
-rw-r--r--progs/egl/eglut/eglut.h68
-rw-r--r--progs/egl/eglut/eglut_screen.c154
-rw-r--r--progs/egl/eglut/eglut_x11.c220
-rw-r--r--progs/egl/eglut/eglutint.h78
-rw-r--r--progs/egl/opengl/.gitignore (renamed from progs/egl/.gitignore)7
-rw-r--r--progs/egl/opengl/Makefile (renamed from progs/egl/Makefile)45
-rw-r--r--progs/egl/opengl/demo1.c (renamed from progs/egl/demo1.c)0
-rw-r--r--progs/egl/opengl/demo2.c (renamed from progs/egl/demo2.c)0
-rw-r--r--progs/egl/opengl/demo3.c (renamed from progs/egl/demo3.c)0
-rw-r--r--progs/egl/opengl/eglgears.c (renamed from progs/egl/eglgears.c)241
-rw-r--r--progs/egl/opengl/eglinfo.c (renamed from progs/egl/eglinfo.c)0
-rw-r--r--progs/egl/opengl/eglscreen.c (renamed from progs/egl/eglscreen.c)0
-rw-r--r--progs/egl/opengl/egltri.c (renamed from progs/es1/screen/tri.c)138
-rw-r--r--progs/egl/opengl/peglgears.c (renamed from progs/egl/peglgears.c)0
-rw-r--r--progs/egl/opengl/xeglgears.c (renamed from progs/egl/xeglgears.c)0
-rw-r--r--progs/egl/opengl/xeglthreads.c (renamed from progs/egl/xeglthreads.c)0
-rw-r--r--progs/egl/opengles1/.gitignore15
-rw-r--r--progs/egl/opengles1/Makefile99
-rw-r--r--progs/egl/opengles1/bindtex.c (renamed from progs/es1/xegl/bindtex.c)0
-rw-r--r--progs/egl/opengles1/drawtex.c217
-rw-r--r--progs/egl/opengles1/es1_info.c (renamed from progs/es1/xegl/es1_info.c)0
-rw-r--r--progs/egl/opengles1/gears.c (renamed from progs/es1/screen/gears.c)43
-rw-r--r--progs/egl/opengles1/msaa.c (renamed from progs/es1/xegl/msaa.c)0
-rw-r--r--progs/egl/opengles1/pbuffer.c (renamed from progs/es1/xegl/pbuffer.c)3
-rw-r--r--progs/egl/opengles1/render_tex.c (renamed from progs/es1/xegl/render_tex.c)0
-rw-r--r--progs/egl/opengles1/texture_from_pixmap.c579
-rw-r--r--progs/egl/opengles1/torus.c (renamed from progs/es1/xegl/torus.c)328
-rw-r--r--progs/egl/opengles1/tri.c211
-rw-r--r--progs/egl/opengles1/two_win.c (renamed from progs/es1/xegl/two_win.c)0
-rw-r--r--progs/egl/opengles2/.gitignore3
-rw-r--r--progs/egl/opengles2/Makefile (renamed from progs/es2/xegl/Makefile)7
-rw-r--r--progs/egl/opengles2/tri.c (renamed from progs/es2/xegl/tri.c)0
-rw-r--r--progs/egl/openvg/.gitignore (renamed from progs/openvg/.gitignore)6
-rw-r--r--progs/egl/openvg/Makefile51
-rw-r--r--progs/egl/openvg/lion-render.c (renamed from progs/openvg/demos/lion-render.c)0
-rw-r--r--progs/egl/openvg/lion-render.h (renamed from progs/openvg/demos/lion-render.h)0
-rw-r--r--progs/egl/openvg/lion.c65
-rw-r--r--progs/egl/openvg/sp.c (renamed from progs/openvg/demos/sp.c)47
-rw-r--r--progs/egl/openvg/trivial/Makefile (renamed from progs/openvg/trivial/Makefile)3
-rw-r--r--progs/egl/openvg/trivial/arc.c (renamed from progs/openvg/trivial/arc.c)0
-rw-r--r--progs/egl/openvg/trivial/cap.c (renamed from progs/openvg/trivial/cap.c)0
-rw-r--r--progs/egl/openvg/trivial/clear.c (renamed from progs/openvg/trivial/clear.c)0
-rw-r--r--progs/egl/openvg/trivial/coord.c (renamed from progs/openvg/trivial/coord.c)0
-rw-r--r--progs/egl/openvg/trivial/dash.c (renamed from progs/openvg/trivial/dash.c)0
-rw-r--r--progs/egl/openvg/trivial/eglcommon.c (renamed from progs/openvg/demos/eglcommon.c)0
-rw-r--r--progs/egl/openvg/trivial/eglcommon.h (renamed from progs/openvg/demos/eglcommon.h)0
-rw-r--r--progs/egl/openvg/trivial/ellipse.c (renamed from progs/openvg/trivial/ellipse.c)0
-rw-r--r--progs/egl/openvg/trivial/filter.c (renamed from progs/openvg/trivial/filter.c)0
-rw-r--r--progs/egl/openvg/trivial/gradorigin.c (renamed from progs/openvg/trivial/gradorigin.c)0
-rw-r--r--progs/egl/openvg/trivial/lineto.c (renamed from progs/openvg/trivial/lineto.c)0
-rw-r--r--progs/egl/openvg/trivial/lingrad.c (renamed from progs/openvg/trivial/lingrad.c)0
-rw-r--r--progs/egl/openvg/trivial/lookup.c (renamed from progs/openvg/trivial/lookup.c)0
-rw-r--r--progs/egl/openvg/trivial/mask.c (renamed from progs/openvg/trivial/mask.c)0
-rw-r--r--progs/egl/openvg/trivial/mask4.c (renamed from progs/openvg/trivial/mask4.c)0
-rw-r--r--progs/egl/openvg/trivial/path3.c (renamed from progs/openvg/trivial/path3.c)0
-rw-r--r--progs/egl/openvg/trivial/radialgrad.c (renamed from progs/openvg/trivial/radialgrad.c)0
-rw-r--r--progs/egl/openvg/trivial/readpixels.c (renamed from progs/openvg/trivial/readpixels.c)0
-rw-r--r--progs/egl/openvg/trivial/roundedrect.c (renamed from progs/openvg/trivial/roundedrect.c)0
-rw-r--r--progs/egl/openvg/trivial/star-nonzero.c (renamed from progs/openvg/trivial/star-nonzero.c)0
-rw-r--r--progs/egl/openvg/trivial/star-oddeven.c (renamed from progs/openvg/trivial/star-oddeven.c)0
-rw-r--r--progs/egl/openvg/trivial/stroke.c (renamed from progs/openvg/trivial/stroke.c)0
-rw-r--r--progs/egl/openvg/trivial/stroke2.c (renamed from progs/openvg/trivial/stroke2.c)0
-rw-r--r--progs/egl/openvg/trivial/vguarc.c (renamed from progs/openvg/trivial/vguarc.c)0
-rw-r--r--progs/egl/xegl_tri.c361
-rw-r--r--progs/es1/.gitignore11
-rw-r--r--progs/es1/screen/Makefile32
-rw-r--r--progs/es1/screen/winsys.c272
-rw-r--r--progs/es1/screen/winsys.h36
-rw-r--r--progs/es1/xegl/Makefile82
-rw-r--r--progs/es1/xegl/drawtex.c427
-rw-r--r--progs/es1/xegl/tri.c470
-rw-r--r--progs/es2/.gitignore3
-rw-r--r--progs/fpglsl/dowhile.glsl8
-rw-r--r--progs/fpglsl/dowhile2.glsl10
-rw-r--r--progs/fpglsl/for.glsl11
-rw-r--r--progs/fpglsl/forbreak.glsl13
-rw-r--r--progs/fpglsl/fp-tri.c5
-rw-r--r--progs/fpglsl/simpleif.glsl6
-rw-r--r--progs/fpglsl/while.glsl7
-rw-r--r--progs/fpglsl/while2.glsl9
-rw-r--r--progs/gallium/python/retrace/README17
-rwxr-xr-xprogs/gallium/python/retrace/format.py173
-rwxr-xr-xprogs/gallium/python/retrace/interpreter.py763
-rwxr-xr-xprogs/gallium/python/retrace/model.py213
-rwxr-xr-xprogs/gallium/python/retrace/parse.py392
-rwxr-xr-xprogs/gallium/python/retrace/parser.py34
-rw-r--r--progs/gallium/python/samples/gs.py254
-rw-r--r--progs/gallium/python/samples/tri.py232
-rw-r--r--progs/gallium/python/tests/.gitignore3
-rwxr-xr-xprogs/gallium/python/tests/base.py344
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/.gitignore1
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-add.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh9
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-max.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-min.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh10
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh13
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh15
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh11
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh8
-rw-r--r--progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py257
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/.gitignore1
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-add.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh12
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh23
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh14
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh14
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-max.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-min.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh18
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh15
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh16
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh12
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh13
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh11
-rw-r--r--progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py287
-rwxr-xr-xprogs/gallium/python/tests/surface_copy.py200
-rwxr-xr-xprogs/gallium/python/tests/texture_render.py320
-rwxr-xr-xprogs/gallium/python/tests/texture_sample.py591
-rwxr-xr-xprogs/gallium/python/tests/texture_transfer.py180
-rwxr-xr-xprogs/gallium/python/tests/tree.py23
-rw-r--r--progs/gallium/unit/SConscript20
-rw-r--r--progs/gallium/unit/u_format_test.c758
-rw-r--r--progs/glsl/.gitignore2
-rw-r--r--progs/glsl/Makefile4
-rw-r--r--progs/glsl/SConscript2
-rw-r--r--progs/glsl/fsraytrace.c412
-rw-r--r--progs/glsl/points.c4
-rw-r--r--progs/glsl/vsraytrace.c401
-rw-r--r--progs/objviewer/skybox.c4
-rw-r--r--progs/openvg/demos/Makefile39
-rw-r--r--progs/openvg/demos/lion.c289
-rw-r--r--progs/openvg/trivial/eglcommon.c289
-rw-r--r--progs/openvg/trivial/eglcommon.h20
-rw-r--r--progs/samples/copy.c27
-rw-r--r--progs/samples/loadppm.c6
-rw-r--r--progs/tests/.gitignore17
-rw-r--r--progs/tests/Makefile1
-rw-r--r--progs/tests/SConscript1
-rw-r--r--progs/tests/antialias.c71
-rw-r--r--progs/tests/arraytexture.c2
-rw-r--r--progs/tests/fbotest1.c6
-rw-r--r--progs/tests/fbotest2.c52
-rw-r--r--progs/tests/fbotest3.c6
-rw-r--r--progs/tests/stencil_twoside.c85
-rw-r--r--progs/tests/stencilreaddraw.c187
-rw-r--r--progs/tests/zreaddraw.c61
-rw-r--r--progs/trivial/.gitignore1
-rw-r--r--progs/trivial/Makefile1
-rw-r--r--progs/trivial/SConscript3
-rw-r--r--progs/trivial/clear-fbo-scissor.c234
-rw-r--r--progs/trivial/tri-stencil.c3
-rw-r--r--progs/xdemos/glxinfo.c30
-rw-r--r--progs/xdemos/omlsync.c10
196 files changed, 4118 insertions, 9171 deletions
diff --git a/progs/SConscript b/progs/SConscript
index aa6640cf7a6..d84e0a8220a 100644
--- a/progs/SConscript
+++ b/progs/SConscript
@@ -24,6 +24,7 @@ if progs_env['platform'] == 'windows':
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
+ progs_env.Tool('x11')
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut
@@ -55,5 +56,4 @@ SConscript([
'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
- 'gallium/unit/SConscript',
])
diff --git a/progs/demos/dissolve.c b/progs/demos/dissolve.c
index 0b8df1bb669..8ab5242d91c 100644
--- a/progs/demos/dissolve.c
+++ b/progs/demos/dissolve.c
@@ -1,5 +1,5 @@
/**
- * Dissolve between two images using randomized stencil buffer
+ * Dissolve between two images using randomized/patterned stencil buffer
* and varying stencil ref.
*
* Brian Paul
@@ -9,6 +9,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include <math.h>
#include <GL/glut.h>
#include "readtex.h"
@@ -28,6 +29,8 @@ static GLfloat ScaleX[2], ScaleY[2];
static GLubyte StencilRef = 0;
+static int Mode = 0;
+
static void
Idle(void)
@@ -38,13 +41,114 @@ Idle(void)
static void
-RandomizeStencilBuffer(void)
+FillRandomPixels(GLubyte *b)
{
- GLubyte *b = malloc(WinWidth * WinHeight);
int i;
for (i = 0; i < WinWidth * WinHeight; i++) {
b[i] = rand() & 0xff;
}
+}
+
+
+static void
+FillRandomRects(GLubyte *b)
+{
+ int i;
+
+ memset(b, 0, WinWidth * WinHeight);
+
+ for (i = 0; i < 256; i++) {
+ int x = rand() % WinWidth;
+ int y = rand() % WinHeight;
+ int w = rand() % 60;
+ int h = rand() % 60;
+ int ix, iy;
+
+ if (x + w > WinWidth)
+ w = WinWidth - x;
+ if (y + h > WinHeight)
+ h = WinHeight - y;
+
+ for (iy = 0; iy < h; iy++) {
+ for (ix = 0; ix < w; ix++) {
+ int p = (y + iy) * WinWidth + x + ix;
+ b[p] = i;
+ }
+ }
+ }
+}
+
+
+static void
+FillWipe(GLubyte *b)
+{
+ int iy, ix;
+
+ memset(b, 0, WinWidth * WinHeight);
+
+ for (iy = 0; iy < WinHeight; iy++) {
+ for (ix = 0; ix < WinWidth; ix++) {
+ int p = iy * WinWidth + ix;
+ b[p] = 2 * ix + iy / 2;
+ }
+ }
+}
+
+
+static void
+FillMoire(GLubyte *b)
+{
+ int iy, ix;
+
+ memset(b, 0, WinWidth * WinHeight);
+
+ for (iy = 0; iy < WinHeight; iy++) {
+ for (ix = 0; ix < WinWidth; ix++) {
+ int p = iy * WinWidth + ix;
+ b[p] = (ix / 2) * (ix / 2) - (iy / 2) * (iy / 2);
+ }
+ }
+}
+
+
+static void
+FillWaves(GLubyte *b)
+{
+ int iy, ix;
+
+ memset(b, 0, WinWidth * WinHeight);
+
+ for (iy = 0; iy < WinHeight; iy++) {
+ for (ix = 0; ix < WinWidth; ix++) {
+ int p = iy * WinWidth + ix;
+ float x = 8.0 * 3.1415 * ix / (float) WinWidth;
+ b[p] = (int) (25.0 * sin(x) ) - iy*2;
+ }
+ }
+}
+
+
+typedef void (*FillFunc)(GLubyte *b);
+
+
+static FillFunc Funcs[] = {
+ FillRandomPixels,
+ FillRandomRects,
+ FillWipe,
+ FillMoire,
+ FillWaves
+};
+
+#define NUM_MODES (sizeof(Funcs) / sizeof(Funcs[0]))
+
+
+
+static void
+InitStencilBuffer(void)
+{
+ GLubyte *b = malloc(WinWidth * WinHeight);
+
+ Funcs[Mode](b);
glStencilFunc(GL_ALWAYS, 0, ~0);
glPixelZoom(1.0, 1.0);
@@ -54,7 +158,6 @@ RandomizeStencilBuffer(void)
}
-
static void
Draw(void)
{
@@ -85,7 +188,7 @@ Reshape(int width, int height)
glLoadIdentity();
glTranslatef(0.0, 0.0, -15.0);
- RandomizeStencilBuffer();
+ InitStencilBuffer();
ScaleX[0] = (float) width / ImgWidth[0];
ScaleY[0] = (float) height / ImgHeight[0];
@@ -102,12 +205,26 @@ Key(unsigned char key, int x, int y)
(void) y;
switch (key) {
case 'a':
+ case ' ':
Anim = !Anim;
if (Anim)
glutIdleFunc(Idle);
else
glutIdleFunc(NULL);
break;
+ case 'i':
+ InitStencilBuffer();
+ break;
+ case '-':
+ StencilRef--;
+ break;
+ case '+':
+ StencilRef++;
+ break;
+ case 'm':
+ Mode = (Mode + 1) % NUM_MODES;
+ InitStencilBuffer();
+ break;
case 27:
glutDestroyWindow(Win);
exit(0);
@@ -143,8 +260,8 @@ Init(void)
int
main(int argc, char *argv[])
{
- glutInit(&argc, argv);
glutInitWindowSize(WinWidth, WinHeight);
+ glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);
@@ -153,6 +270,14 @@ main(int argc, char *argv[])
if (Anim)
glutIdleFunc(Idle);
Init();
+
+ printf("Keys:\n");
+ printf(" a/SPACE toggle animation\n");
+ printf(" +/- single step\n");
+ printf(" i re-init pattern\n");
+ printf(" m change pattern/dissolve mode\n");
+ printf(" ESC exit\n");
+
glutMainLoop();
return 0;
}
diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c
index c0bbea0960f..de18480c25e 100644
--- a/progs/demos/stex3d.c
+++ b/progs/demos/stex3d.c
@@ -36,6 +36,7 @@ static int tex_width=64, tex_height=64, tex_depth=64;
static float angx=0, angy=0, angz=0;
static int texgen = 2, animate = 1, smooth = 1, wireframe = 0;
static int CurTexture = NOISE_TEXTURE, CurObject = TORUS;
+static GLenum Filter = GL_LINEAR;
static void
@@ -298,8 +299,6 @@ create3Dtexture(void)
printf("setting up 3d texture...\n");
glBindTexture(GL_TEXTURE_3D, NOISE_TEXTURE);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
@@ -406,6 +405,9 @@ drawScene(void)
glDisable(GL_TEXTURE_GEN_R);
}
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, Filter);
+
glCallList(CurObject);
glPopMatrix();
@@ -505,6 +507,12 @@ KeyHandler(unsigned char key, int x, int y)
else
CurObject = TORUS;
break;
+ case 'f':
+ if (Filter == GL_LINEAR)
+ Filter = GL_NEAREST;
+ else
+ Filter = GL_LINEAR;
+ break;
case 'i':
if (CurTexture == NOISE_TEXTURE)
CurTexture = GRADIENT_TEXTURE;
@@ -513,6 +521,7 @@ KeyHandler(unsigned char key, int x, int y)
glBindTexture(GL_TEXTURE_3D, CurTexture);
break;
case 'a':
+ case ' ':
animate = !animate;
if (animate)
glutIdleFunc(Idle);
@@ -559,8 +568,6 @@ create3Dgradient(void)
glBindTexture(GL_TEXTURE_3D, GRADIENT_TEXTURE);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
diff --git a/progs/egl/egltri.c b/progs/egl/egltri.c
deleted file mode 100644
index 006e06eb03e..00000000000
--- a/progs/egl/egltri.c
+++ /dev/null
@@ -1,264 +0,0 @@
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 Jakob Bornecrantz All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * This program is based on eglgears and xegl_tri.
- * Remixed by Jakob Bornecrantz
- *
- * No command line options.
- * Program runs for 5 seconds then exits, outputing framerate to console
- */
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <GL/gl.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#define MAX_CONFIGS 10
-#define MAX_MODES 100
-
-
-/* XXX this probably isn't very portable */
-
-#include <sys/time.h>
-#include <unistd.h>
-
-/* return current time (in seconds) */
-static double
-current_time(void)
-{
- struct timeval tv;
-#ifdef __VMS
- (void) gettimeofday(&tv, NULL );
-#else
- struct timezone tz;
- (void) gettimeofday(&tv, &tz);
-#endif
- return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
-}
-
-
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-
-static void draw()
-{
- static const GLfloat verts[3][2] = {
- { -1, -1 },
- { 1, -1 },
- { 0, 1 }
- };
- static const GLfloat colors[3][3] = {
- { 1, 0, 0 },
- { 0, 1, 0 },
- { 0, 0, 1 }
- };
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(view_rotx, 1, 0, 0);
- glRotatef(view_roty, 0, 1, 0);
- glRotatef(view_rotz, 0, 0, 1);
-
- {
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(3, GL_FLOAT, 0, colors);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- }
-
- glPopMatrix();
-}
-
-static void init()
-{
- glClearColor(0.4, 0.4, 0.4, 0.0);
-}
-
-/* new window size or exposure */
-static void reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -10.0);
-}
-
-static void run(EGLDisplay dpy, EGLSurface surf, int ttr)
-{
- double st = current_time();
- double ct = st;
- int frames = 0;
- GLfloat seconds, fps;
-
- while (ct - st < ttr)
- {
- ct = current_time();
-
- draw();
-
- eglSwapBuffers(dpy, surf);
-
- frames++;
- }
-
- seconds = ct - st;
- fps = frames / seconds;
- printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
-}
-
-int main(int argc, char *argv[])
-{
- int maj, min;
- EGLContext ctx;
- EGLSurface screen_surf;
- EGLConfig configs[MAX_CONFIGS];
- EGLint numConfigs, i;
- EGLBoolean b;
- EGLDisplay d;
- EGLint screenAttribs[10];
- EGLModeMESA mode[MAX_MODES];
- EGLScreenMESA screen;
- EGLint count, chosenMode = 0;
- GLboolean printInfo = GL_FALSE;
- EGLint width = 0, height = 0;
-
- /* parse cmd line args */
- for (i = 1; i < argc; i++)
- {
- if (strcmp(argv[i], "-info") == 0)
- {
- printInfo = GL_TRUE;
- }
- else
- printf("Warning: unknown parameter: %s\n", argv[i]);
- }
-
- /* DBR : Create EGL context/surface etc */
- d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- assert(d);
-
- if (!eglInitialize(d, &maj, &min)) {
- printf("egltri: eglInitialize failed\n");
- exit(1);
- }
-
- printf("egltri: EGL version = %d.%d\n", maj, min);
- printf("egltri: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
-
- /* XXX use ChooseConfig */
- eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
- eglGetScreensMESA(d, &screen, 1, &count);
-
- if (!eglGetModesMESA(d, screen, mode, MAX_MODES, &count) || count == 0) {
- printf("egltri: eglGetModesMESA failed!\n");
- return 0;
- }
-
- /* Print list of modes, and find the one to use */
- printf("egltri: Found %d modes:\n", count);
- for (i = 0; i < count; i++) {
- EGLint w, h;
- eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
- eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
- printf("%3d: %d x %d\n", i, w, h);
- if (w > width && h > height) {
- width = w;
- height = h;
- chosenMode = i;
- }
- }
- printf("egltri: Using screen mode/size %d: %d x %d\n", chosenMode, width, height);
-
- eglBindAPI(EGL_OPENGL_API);
- ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
- if (ctx == EGL_NO_CONTEXT) {
- printf("egltri: failed to create context\n");
- return 0;
- }
-
- /* build up screenAttribs array */
- i = 0;
- screenAttribs[i++] = EGL_WIDTH;
- screenAttribs[i++] = width;
- screenAttribs[i++] = EGL_HEIGHT;
- screenAttribs[i++] = height;
- screenAttribs[i++] = EGL_NONE;
-
- screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs);
- if (screen_surf == EGL_NO_SURFACE) {
- printf("egltri: failed to create screen surface\n");
- return 0;
- }
-
- b = eglShowScreenSurfaceMESA(d, screen, screen_surf, mode[chosenMode]);
- if (!b) {
- printf("egltri: show surface failed\n");
- return 0;
- }
-
- b = eglMakeCurrent(d, screen_surf, screen_surf, ctx);
- if (!b) {
- printf("egltri: make current failed\n");
- return 0;
- }
-
- if (printInfo)
- {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
-
- init();
- reshape(width, height);
-
- glDrawBuffer( GL_BACK );
-
- run(d, screen_surf, 5.0);
-
- eglDestroySurface(d, screen_surf);
- eglDestroyContext(d, ctx);
- eglTerminate(d);
-
- return 0;
-}
diff --git a/progs/egl/eglut/Makefile b/progs/egl/eglut/Makefile
new file mode 100644
index 00000000000..364f5b0be3d
--- /dev/null
+++ b/progs/egl/eglut/Makefile
@@ -0,0 +1,39 @@
+# progs/egl/eglut
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+INCLUDES = \
+ -I$(TOP)/include \
+ $(X11_CFLAGS)
+
+SOURCES = \
+ eglut.c \
+ eglut_screen.c \
+ eglut_x11.c
+
+EGLUT_X11_OBJECTS = eglut.o eglut_x11.o
+EGLUT_SCREEN_OBJECTS = eglut.o eglut_screen.o
+
+default: depend libeglut-x11.a libeglut-screen.a
+
+libeglut-x11.a: $(EGLUT_X11_OBJECTS)
+ $(MKLIB) -o eglut-x11 -static $(EGLUT_X11_OBJECTS)
+
+libeglut-screen.a: $(EGLUT_SCREEN_OBJECTS)
+ $(MKLIB) -o eglut-screen -static $(EGLUT_SCREEN_OBJECTS)
+
+.c.o:
+ $(CC) -c -o $@ $< $(INCLUDES) $(DEFINES) $(CFLAGS)
+
+depend: $(SOURCES)
+ @rm -f depend
+ @touch depend
+ @$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
+ > /dev/null 2>/dev/null
+
+clean:
+ rm -f *.o *.a
+ rm -f depend depend.bak
+
+sinclude depend
diff --git a/progs/egl/eglut/eglut.c b/progs/egl/eglut/eglut.c
new file mode 100644
index 00000000000..b9b5e6e5a8c
--- /dev/null
+++ b/progs/egl/eglut/eglut.c
@@ -0,0 +1,346 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <sys/time.h>
+
+#include "EGL/egl.h"
+#include "EGL/eglext.h"
+
+#include "eglutint.h"
+
+static struct eglut_state _eglut_state = {
+ .api_mask = EGLUT_OPENGL_ES1_BIT,
+ .window_width = 300,
+ .window_height = 300,
+ .verbose = 0,
+ .num_windows = 0,
+};
+
+struct eglut_state *_eglut = &_eglut_state;
+
+void
+_eglutFatal(char *format, ...)
+{
+ va_list args;
+
+ va_start(args, format);
+
+ fprintf(stderr, "EGLUT: ");
+ vfprintf(stderr, format, args);
+ va_end(args);
+ putc('\n', stderr);
+
+ exit(1);
+}
+
+/* return current time (in milliseconds) */
+int
+_eglutNow(void)
+{
+ struct timeval tv;
+#ifdef __VMS
+ (void) gettimeofday(&tv, NULL );
+#else
+ struct timezone tz;
+ (void) gettimeofday(&tv, &tz);
+#endif
+ return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+}
+
+static void
+_eglutDestroyWindow(struct eglut_window *win)
+{
+ if (_eglut->surface_type != EGL_PBUFFER_BIT &&
+ _eglut->surface_type != EGL_SCREEN_BIT_MESA)
+ eglDestroySurface(_eglut->dpy, win->surface);
+
+ _eglutNativeFiniWindow(win);
+
+ eglDestroyContext(_eglut->dpy, win->context);
+}
+
+static EGLConfig
+_eglutChooseConfig(void)
+{
+ EGLConfig config;
+ EGLint config_attribs[32];
+ EGLint renderable_type, num_configs, i;
+
+ i = 0;
+ config_attribs[i++] = EGL_RED_SIZE;
+ config_attribs[i++] = 1;
+ config_attribs[i++] = EGL_GREEN_SIZE;
+ config_attribs[i++] = 1;
+ config_attribs[i++] = EGL_BLUE_SIZE;
+ config_attribs[i++] = 1;
+ config_attribs[i++] = EGL_DEPTH_SIZE;
+ config_attribs[i++] = 1;
+
+ config_attribs[i++] = EGL_SURFACE_TYPE;
+ config_attribs[i++] = _eglut->surface_type;
+
+ config_attribs[i++] = EGL_RENDERABLE_TYPE;
+ renderable_type = 0x0;
+ if (_eglut->api_mask & EGLUT_OPENGL_BIT)
+ renderable_type |= EGL_OPENGL_BIT;
+ if (_eglut->api_mask & (EGLUT_OPENGL_ES1_BIT | EGLUT_OPENGL_ES2_BIT))
+ renderable_type |= EGL_OPENGL_ES_BIT;
+ if (_eglut->api_mask & EGLUT_OPENVG_BIT)
+ renderable_type |= EGL_OPENVG_BIT;
+ config_attribs[i++] = renderable_type;
+
+ config_attribs[i] = EGL_NONE;
+
+ if (!eglChooseConfig(_eglut->dpy,
+ config_attribs, &config, 1, &num_configs) || !num_configs)
+ _eglutFatal("failed to choose a config");
+
+ return config;
+}
+
+static struct eglut_window *
+_eglutCreateWindow(const char *title, int x, int y, int w, int h)
+{
+ struct eglut_window *win;
+ EGLint context_attribs[4];
+ EGLint api, i;
+
+ win = calloc(1, sizeof(*win));
+ if (!win)
+ _eglutFatal("failed to allocate window");
+
+ win->config = _eglutChooseConfig();
+
+ i = 0;
+ context_attribs[i] = EGL_NONE;
+
+ /* multiple APIs? */
+
+ api = EGL_OPENGL_ES_API;
+ if (_eglut->api_mask & EGLUT_OPENGL_BIT) {
+ api = EGL_OPENGL_API;
+ }
+ else if (_eglut->api_mask & EGLUT_OPENVG_BIT) {
+ api = EGL_OPENVG_API;
+ }
+ else if (_eglut->api_mask & EGLUT_OPENGL_ES2_BIT) {
+ context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
+ context_attribs[i++] = 2;
+ }
+
+ context_attribs[i] = EGL_NONE;
+
+ eglBindAPI(api);
+ win->context = eglCreateContext(_eglut->dpy,
+ win->config, EGL_NO_CONTEXT, context_attribs);
+ if (!win->context)
+ _eglutFatal("failed to create context");
+
+ _eglutNativeInitWindow(win, title, x, y, w, h);
+ switch (_eglut->surface_type) {
+ case EGL_WINDOW_BIT:
+ win->surface = eglCreateWindowSurface(_eglut->dpy,
+ win->config, win->native.u.window, NULL);
+ break;
+ case EGL_PIXMAP_BIT:
+ win->surface = eglCreatePixmapSurface(_eglut->dpy,
+ win->config, win->native.u.pixmap, NULL);
+ break;
+ case EGL_PBUFFER_BIT:
+ case EGL_SCREEN_BIT_MESA:
+ win->surface = win->native.u.surface;
+ break;
+ default:
+ break;
+ }
+ if (win->surface == EGL_NO_SURFACE)
+ _eglutFatal("failed to create surface");
+
+ return win;
+}
+
+void
+eglutInitAPIMask(int mask)
+{
+ _eglut->api_mask = mask;
+}
+
+void
+eglutInitWindowSize(int width, int height)
+{
+ _eglut->window_width = width;
+ _eglut->window_height = height;
+}
+
+void
+eglutInit(int argc, char **argv)
+{
+ int i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-display") == 0)
+ _eglut->display_name = argv[++i];
+ else if (strcmp(argv[i], "-info") == 0) {
+ _eglut->verbose = 1;
+ }
+ }
+
+ _eglutNativeInitDisplay();
+ _eglut->dpy = eglGetDisplay(_eglut->native_dpy);
+
+ if (!eglInitialize(_eglut->dpy, &_eglut->major, &_eglut->minor))
+ _eglutFatal("failed to initialize EGL display");
+
+ _eglut->init_time = _eglutNow();
+
+ printf("EGL_VERSION = %s\n", eglQueryString(_eglut->dpy, EGL_VERSION));
+ if (_eglut->verbose) {
+ printf("EGL_VENDOR = %s\n", eglQueryString(_eglut->dpy, EGL_VENDOR));
+ printf("EGL_EXTENSIONS = %s\n",
+ eglQueryString(_eglut->dpy, EGL_EXTENSIONS));
+ printf("EGL_CLIENT_APIS = %s\n",
+ eglQueryString(_eglut->dpy, EGL_CLIENT_APIS));
+ }
+}
+
+int
+eglutGet(int state)
+{
+ int val;
+
+ switch (state) {
+ case EGLUT_ELAPSED_TIME:
+ val = _eglutNow() - _eglut->init_time;
+ break;
+ default:
+ val = -1;
+ break;
+ }
+
+ return val;
+}
+
+void
+eglutIdleFunc(EGLUTidleCB func)
+{
+ _eglut->idle_cb = func;
+}
+
+void
+eglutPostRedisplay(void)
+{
+ _eglut->redisplay = 1;
+}
+
+void
+eglutMainLoop(void)
+{
+ struct eglut_window *win = _eglut->current;
+
+ if (!win)
+ _eglutFatal("no window is created\n");
+
+ if (win->reshape_cb)
+ win->reshape_cb(win->native.width, win->native.height);
+
+ _eglutNativeEventLoop();
+}
+
+static void
+_eglutFini(void)
+{
+ eglTerminate(_eglut->dpy);
+ _eglutNativeFiniDisplay();
+}
+
+void
+eglutDestroyWindow(int win)
+{
+ struct eglut_window *window = _eglut->current;
+
+ if (window->index != win)
+ return;
+
+ /* XXX it causes some bug in st/egl KMS backend */
+ if ( _eglut->surface_type != EGL_SCREEN_BIT_MESA)
+ eglMakeCurrent(_eglut->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+ _eglutDestroyWindow(_eglut->current);
+}
+
+static void
+_eglutDefaultKeyboard(unsigned char key)
+{
+ if (key == 27) {
+ if (_eglut->current)
+ eglutDestroyWindow(_eglut->current->index);
+ _eglutFini();
+
+ exit(0);
+ }
+}
+
+int
+eglutCreateWindow(const char *title)
+{
+ struct eglut_window *win;
+
+ win = _eglutCreateWindow(title, 0, 0,
+ _eglut->window_width, _eglut->window_height);
+
+ win->index = _eglut->num_windows++;
+ win->reshape_cb = NULL;
+ win->display_cb = NULL;
+ win->keyboard_cb = _eglutDefaultKeyboard;
+ win->special_cb = NULL;
+
+ if (!eglMakeCurrent(_eglut->dpy, win->surface, win->surface, win->context))
+ _eglutFatal("failed to make window current");
+ _eglut->current = win;
+
+ return win->index;
+}
+
+int
+eglutGetWindowWidth(void)
+{
+ struct eglut_window *win = _eglut->current;
+ return win->native.width;
+}
+
+int
+eglutGetWindowHeight(void)
+{
+ struct eglut_window *win = _eglut->current;
+ return win->native.height;
+}
+
+void
+eglutDisplayFunc(EGLUTdisplayCB func)
+{
+ struct eglut_window *win = _eglut->current;
+ win->display_cb = func;
+
+}
+
+void
+eglutReshapeFunc(EGLUTreshapeCB func)
+{
+ struct eglut_window *win = _eglut->current;
+ win->reshape_cb = func;
+}
+
+void
+eglutKeyboardFunc(EGLUTkeyboardCB func)
+{
+ struct eglut_window *win = _eglut->current;
+ win->keyboard_cb = func;
+}
+
+void
+eglutSpecialFunc(EGLUTspecialCB func)
+{
+ struct eglut_window *win = _eglut->current;
+ win->special_cb = func;
+}
diff --git a/progs/egl/eglut/eglut.h b/progs/egl/eglut/eglut.h
new file mode 100644
index 00000000000..07df4ba9f75
--- /dev/null
+++ b/progs/egl/eglut/eglut.h
@@ -0,0 +1,68 @@
+#ifndef EGLUT_H
+#define EGLUT_H
+
+/* used by eglutInitAPIMask */
+enum {
+ EGLUT_OPENGL_BIT = 0x1,
+ EGLUT_OPENGL_ES1_BIT = 0x2,
+ EGLUT_OPENGL_ES2_BIT = 0x4,
+ EGLUT_OPENVG_BIT = 0x8
+};
+
+/* used by EGLUTspecialCB */
+enum {
+ /* function keys */
+ EGLUT_KEY_F1,
+ EGLUT_KEY_F2,
+ EGLUT_KEY_F3,
+ EGLUT_KEY_F4,
+ EGLUT_KEY_F5,
+ EGLUT_KEY_F6,
+ EGLUT_KEY_F7,
+ EGLUT_KEY_F8,
+ EGLUT_KEY_F9,
+ EGLUT_KEY_F10,
+ EGLUT_KEY_F11,
+ EGLUT_KEY_F12,
+
+ /* directional keys */
+ EGLUT_KEY_LEFT,
+ EGLUT_KEY_UP,
+ EGLUT_KEY_RIGHT,
+ EGLUT_KEY_DOWN,
+};
+
+/* used by eglutGet */
+enum {
+ EGLUT_ELAPSED_TIME
+};
+
+typedef void (*EGLUTidleCB)(void);
+typedef void (*EGLUTreshapeCB)(int, int);
+typedef void (*EGLUTdisplayCB)(void);
+typedef void (*EGLUTkeyboardCB)(unsigned char);
+typedef void (*EGLUTspecialCB)(int);
+
+void eglutInitAPIMask(int mask);
+void eglutInitWindowSize(int width, int height);
+void eglutInit(int argc, char **argv);
+
+int eglutGet(int state);
+
+void eglutIdleFunc(EGLUTidleCB func);
+void eglutPostRedisplay(void);
+
+void eglutMainLoop(void);
+
+int eglutCreateWindow(const char *title);
+void eglutDestroyWindow(int win);
+
+int eglutGetWindowWidth(void);
+int eglutGetWindowHeight(void);
+
+void eglutDisplayFunc(EGLUTdisplayCB func);
+void eglutReshapeFunc(EGLUTreshapeCB func);
+void eglutKeyboardFunc(EGLUTkeyboardCB func);
+void eglutSpecialFunc(EGLUTspecialCB func);
+
+#endif /* EGLUT_H */
diff --git a/progs/egl/eglut/eglut_screen.c b/progs/egl/eglut/eglut_screen.c
new file mode 100644
index 00000000000..50549e4bcf8
--- /dev/null
+++ b/progs/egl/eglut/eglut_screen.c
@@ -0,0 +1,154 @@
+#include <stdio.h>
+#include <string.h>
+#include <sys/time.h>
+
+#define EGL_EGLEXT_PROTOTYPES
+#include "EGL/egl.h"
+#include "EGL/eglext.h"
+
+#include "eglutint.h"
+
+#define MAX_MODES 100
+
+static EGLScreenMESA kms_screen;
+static EGLModeMESA kms_mode;
+static EGLint kms_width, kms_height;
+
+void
+_eglutNativeInitDisplay(void)
+{
+ _eglut->native_dpy = EGL_DEFAULT_DISPLAY;
+ _eglut->surface_type = EGL_SCREEN_BIT_MESA;
+}
+
+void
+_eglutNativeFiniDisplay(void)
+{
+ kms_screen = 0;
+ kms_mode = 0;
+ kms_width = 0;
+ kms_height = 0;
+}
+
+static void
+init_kms(void)
+{
+ EGLModeMESA modes[MAX_MODES];
+ EGLint num_screens, num_modes;
+ EGLint width, height, best_mode;
+ EGLint i;
+
+ if (!eglGetScreensMESA(_eglut->dpy, &kms_screen, 1, &num_screens) ||
+ !num_screens)
+ _eglutFatal("eglGetScreensMESA failed\n");
+
+ if (!eglGetModesMESA(_eglut->dpy, kms_screen,
+ modes, MAX_MODES, &num_modes) || !num_modes)
+ _eglutFatal("eglGetModesMESA failed!\n");
+
+ printf("Found %d modes:\n", num_modes);
+
+ best_mode = 0;
+ width = 0;
+ height = 0;
+ for (i = 0; i < num_modes; i++) {
+ EGLint w, h;
+ eglGetModeAttribMESA(_eglut->dpy, modes[i], EGL_WIDTH, &w);
+ eglGetModeAttribMESA(_eglut->dpy, modes[i], EGL_HEIGHT, &h);
+ printf("%3d: %d x %d\n", i, w, h);
+ if (w > width && h > height) {
+ width = w;
+ height = h;
+ best_mode = i;
+ }
+ }
+
+ printf("Will use screen size: %d x %d\n", width, height);
+
+ kms_mode = modes[best_mode];
+ kms_width = width;
+ kms_height = height;
+}
+
+void
+_eglutNativeInitWindow(struct eglut_window *win, const char *title,
+ int x, int y, int w, int h)
+{
+ EGLint surf_attribs[16];
+ EGLint i;
+ const char *exts;
+
+ exts = eglQueryString(_eglut->dpy, EGL_EXTENSIONS);
+ if (!exts || !strstr(exts, "EGL_MESA_screen_surface"))
+ _eglutFatal("EGL_MESA_screen_surface is not supported\n");
+
+ init_kms();
+
+ i = 0;
+ surf_attribs[i++] = EGL_WIDTH;
+ surf_attribs[i++] = kms_width;
+ surf_attribs[i++] = EGL_HEIGHT;
+ surf_attribs[i++] = kms_height;
+ surf_attribs[i++] = EGL_NONE;
+
+ /* create surface */
+ win->native.u.surface = eglCreateScreenSurfaceMESA(_eglut->dpy,
+ win->config, surf_attribs);
+ if (win->native.u.surface == EGL_NO_SURFACE)
+ _eglutFatal("eglCreateScreenSurfaceMESA failed\n");
+
+ if (!eglShowScreenSurfaceMESA(_eglut->dpy, kms_screen,
+ win->native.u.surface, kms_mode))
+ _eglutFatal("eglShowScreenSurfaceMESA failed\n");
+
+ win->native.width = kms_width;
+ win->native.height = kms_height;
+}
+
+void
+_eglutNativeFiniWindow(struct eglut_window *win)
+{
+ eglShowScreenSurfaceMESA(_eglut->dpy,
+ kms_screen, EGL_NO_SURFACE, 0);
+ eglDestroySurface(_eglut->dpy, win->native.u.surface);
+}
+
+void
+_eglutNativeEventLoop(void)
+{
+ int start = _eglutNow();
+ int frames = 0;
+
+ _eglut->redisplay = 1;
+
+ while (1) {
+ struct eglut_window *win = _eglut->current;
+ int now = _eglutNow();
+
+ if (now - start > 5000) {
+ double elapsed = (double) (now - start) / 1000.0;
+
+ printf("%d frames in %3.1f seconds = %6.3f FPS\n",
+ frames, elapsed, frames / elapsed);
+
+ start = now;
+ frames = 0;
+
+ /* send escape */
+ if (win->keyboard_cb)
+ win->keyboard_cb(27);
+ }
+
+ if (_eglut->idle_cb)
+ _eglut->idle_cb();
+
+ if (_eglut->redisplay) {
+ _eglut->redisplay = 0;
+
+ if (win->display_cb)
+ win->display_cb();
+ eglSwapBuffers(_eglut->dpy, win->surface);
+ frames++;
+ }
+ }
+}
diff --git a/progs/egl/eglut/eglut_x11.c b/progs/egl/eglut/eglut_x11.c
new file mode 100644
index 00000000000..f3b2280374b
--- /dev/null
+++ b/progs/egl/eglut/eglut_x11.c
@@ -0,0 +1,220 @@
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+
+#include "eglutint.h"
+
+void
+_eglutNativeInitDisplay(void)
+{
+ _eglut->native_dpy = XOpenDisplay(_eglut->display_name);
+ if (!_eglut->native_dpy)
+ _eglutFatal("failed to initialize native display");
+
+ _eglut->surface_type = EGL_WINDOW_BIT;
+}
+
+void
+_eglutNativeFiniDisplay(void)
+{
+ XCloseDisplay(_eglut->native_dpy);
+}
+
+void
+_eglutNativeInitWindow(struct eglut_window *win, const char *title,
+ int x, int y, int w, int h)
+{
+ XVisualInfo *visInfo, visTemplate;
+ int num_visuals;
+ Window root, xwin;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ EGLint vid;
+
+ if (!eglGetConfigAttrib(_eglut->dpy,
+ win->config, EGL_NATIVE_VISUAL_ID, &vid))
+ _eglutFatal("failed to get visual id");
+
+ /* The X window visual must match the EGL config */
+ visTemplate.visualid = vid;
+ visInfo = XGetVisualInfo(_eglut->native_dpy,
+ VisualIDMask, &visTemplate, &num_visuals);
+ if (!visInfo)
+ _eglutFatal("failed to get an visual of id 0x%x", vid);
+
+ root = RootWindow(_eglut->native_dpy, DefaultScreen(_eglut->native_dpy));
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap(_eglut->native_dpy,
+ root, visInfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ xwin = XCreateWindow(_eglut->native_dpy, root, x, y, w, h,
+ 0, visInfo->depth, InputOutput, visInfo->visual, mask, &attr);
+ if (!xwin)
+ _eglutFatal("failed to create a window");
+
+ XFree(visInfo);
+
+ /* set hints and properties */
+ {
+ XSizeHints sizehints;
+ sizehints.x = x;
+ sizehints.y = y;
+ sizehints.width = w;
+ sizehints.height = h;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(_eglut->native_dpy, xwin, &sizehints);
+ XSetStandardProperties(_eglut->native_dpy, xwin,
+ title, title, None, (char **) NULL, 0, &sizehints);
+ }
+
+ XMapWindow(_eglut->native_dpy, xwin);
+
+ win->native.u.window = xwin;
+ win->native.width = w;
+ win->native.height = h;
+}
+
+void
+_eglutNativeFiniWindow(struct eglut_window *win)
+{
+ XDestroyWindow(_eglut->native_dpy, win->native.u.window);
+}
+
+static int
+lookup_keysym(KeySym sym)
+{
+ int special;
+
+ switch (sym) {
+ case XK_F1:
+ special = EGLUT_KEY_F1;
+ break;
+ case XK_F2:
+ special = EGLUT_KEY_F2;
+ break;
+ case XK_F3:
+ special = EGLUT_KEY_F3;
+ break;
+ case XK_F4:
+ special = EGLUT_KEY_F4;
+ break;
+ case XK_F5:
+ special = EGLUT_KEY_F5;
+ break;
+ case XK_F6:
+ special = EGLUT_KEY_F6;
+ break;
+ case XK_F7:
+ special = EGLUT_KEY_F7;
+ break;
+ case XK_F8:
+ special = EGLUT_KEY_F8;
+ break;
+ case XK_F9:
+ special = EGLUT_KEY_F9;
+ break;
+ case XK_F10:
+ special = EGLUT_KEY_F10;
+ break;
+ case XK_F11:
+ special = EGLUT_KEY_F11;
+ break;
+ case XK_F12:
+ special = EGLUT_KEY_F12;
+ break;
+ case XK_KP_Left:
+ case XK_Left:
+ special = EGLUT_KEY_LEFT;
+ break;
+ case XK_KP_Up:
+ case XK_Up:
+ special = EGLUT_KEY_UP;
+ break;
+ case XK_KP_Right:
+ case XK_Right:
+ special = EGLUT_KEY_RIGHT;
+ break;
+ case XK_KP_Down:
+ case XK_Down:
+ special = EGLUT_KEY_DOWN;
+ break;
+ default:
+ special = -1;
+ break;
+ }
+
+ return special;
+}
+
+static void
+next_event(struct eglut_window *win)
+{
+ int redraw = 0;
+ XEvent event;
+
+ if (!XPending(_eglut->native_dpy)) {
+ if (_eglut->idle_cb)
+ _eglut->idle_cb();
+ return;
+ }
+
+ XNextEvent(_eglut->native_dpy, &event);
+
+ switch (event.type) {
+ case Expose:
+ redraw = 1;
+ break;
+ case ConfigureNotify:
+ win->native.width = event.xconfigure.width;
+ win->native.height = event.xconfigure.height;
+ if (win->reshape_cb)
+ win->reshape_cb(win->native.width, win->native.height);
+ break;
+ case KeyPress:
+ {
+ char buffer[1];
+ KeySym sym;
+ int r;
+
+ r = XLookupString(&event.xkey,
+ buffer, sizeof(buffer), &sym, NULL);
+ if (r && win->keyboard_cb) {
+ win->keyboard_cb(buffer[0]);
+ }
+ else if (!r && win->special_cb) {
+ r = lookup_keysym(sym);
+ if (r >= 0)
+ win->special_cb(r);
+ }
+ }
+ redraw = 1;
+ break;
+ default:
+ ; /*no-op*/
+ }
+
+ _eglut->redisplay = redraw;
+}
+
+void
+_eglutNativeEventLoop(void)
+{
+ while (1) {
+ struct eglut_window *win = _eglut->current;
+
+ next_event(win);
+
+ if (_eglut->redisplay) {
+ _eglut->redisplay = 0;
+
+ if (win->display_cb)
+ win->display_cb();
+ eglSwapBuffers(_eglut->dpy, win->surface);
+ }
+ }
+}
diff --git a/progs/egl/eglut/eglutint.h b/progs/egl/eglut/eglutint.h
new file mode 100644
index 00000000000..54d329f3282
--- /dev/null
+++ b/progs/egl/eglut/eglutint.h
@@ -0,0 +1,78 @@
+#ifndef _EGLUTINT_H_
+#define _EGLUTINT_H_
+
+#include "EGL/egl.h"
+#include "eglut.h"
+
+struct eglut_window {
+ EGLConfig config;
+ EGLContext context;
+
+ /* initialized by native display */
+ struct {
+ union {
+ EGLNativeWindowType window;
+ EGLNativePixmapType pixmap;
+ EGLSurface surface; /* pbuffer or screen surface */
+ } u;
+ int width, height;
+ } native;
+
+ EGLSurface surface;
+
+ int index;
+
+ EGLUTreshapeCB reshape_cb;
+ EGLUTdisplayCB display_cb;
+ EGLUTkeyboardCB keyboard_cb;
+ EGLUTspecialCB special_cb;
+};
+
+struct eglut_state {
+ int api_mask;
+ int window_width, window_height;
+ const char *display_name;
+ int verbose;
+ int init_time;
+
+ EGLUTidleCB idle_cb;
+
+ int num_windows;
+
+ /* initialized by native display */
+ EGLNativeDisplayType native_dpy;
+ EGLint surface_type;
+
+ EGLDisplay dpy;
+ EGLint major, minor;
+
+ struct eglut_window *current;
+
+ int redisplay;
+};
+
+extern struct eglut_state *_eglut;
+
+void
+_eglutFatal(char *format, ...);
+
+int
+_eglutNow(void);
+
+void
+_eglutNativeInitDisplay(void);
+
+void
+_eglutNativeFiniDisplay(void);
+
+void
+_eglutNativeInitWindow(struct eglut_window *win, const char *title,
+ int x, int y, int w, int h);
+
+void
+_eglutNativeFiniWindow(struct eglut_window *win);
+
+void
+_eglutNativeEventLoop(void);
+
+#endif /* _EGLUTINT_H_ */
diff --git a/progs/egl/.gitignore b/progs/egl/opengl/.gitignore
index 7a13d4686a0..49c3a511f3c 100644
--- a/progs/egl/.gitignore
+++ b/progs/egl/opengl/.gitignore
@@ -1,12 +1,13 @@
demo1
demo2
demo3
-eglgears
+eglgears_x11
+eglgears_screen
eglinfo
eglscreen
-egltri
+egltri_x11
+egltri_screen
peglgears
xeglbindtex
xeglgears
xeglthreads
-xegl_tri
diff --git a/progs/egl/Makefile b/progs/egl/opengl/Makefile
index fe490c2f8ea..79cd5fc6533 100644
--- a/progs/egl/Makefile
+++ b/progs/egl/opengl/Makefile
@@ -1,6 +1,6 @@
# progs/egl/Makefile
-TOP = ../..
+TOP = ../../..
include $(TOP)/configs/current
@@ -9,28 +9,34 @@ INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
HEADERS = $(TOP)/include/GLES/egl.h
LIB_DEP = $(TOP)/$(LIB_DIR)/libEGL.so
-LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGL
+LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGL -lm
+
+EGLUT_DIR = $(TOP)/progs/egl/eglut
+
+EGLUT_DEMOS = \
+ eglgears \
+ egltri
+
+EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
+EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
PROGRAMS = \
demo1 \
demo2 \
demo3 \
- egltri \
eglinfo \
- eglgears \
eglscreen \
peglgears \
xeglgears \
- xeglthreads \
- xegl_tri
+ xeglthreads
.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
-default: $(PROGRAMS)
+default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
demo1: demo1.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
@@ -41,15 +47,9 @@ demo2: demo2.o $(HEADERS) $(LIB_DEP)
demo3: demo3.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
-egltri: egltri.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
-
eglinfo: eglinfo.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS)
-eglgears: eglgears.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm
-
eglscreen: eglscreen.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB)
@@ -60,11 +60,20 @@ xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lpthread -lm $(X11_LIBS)
-xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS)
+# define the rules for EGLUT demos
+define eglut-demo-rule
+$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a $(LIB_DEP)
+endef
+$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
+
+# build EGLUT demos
+$(EGLUT_X11_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(LIBS) $(X11_LIBS)
+$(EGLUT_SCREEN_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(LIBS)
clean:
-rm -f *.o *~
- -rm -f $(PROGRAMS)
+ -rm -f $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
diff --git a/progs/egl/demo1.c b/progs/egl/opengl/demo1.c
index d892734ee55..d892734ee55 100644
--- a/progs/egl/demo1.c
+++ b/progs/egl/opengl/demo1.c
diff --git a/progs/egl/demo2.c b/progs/egl/opengl/demo2.c
index b9e92f62ac2..b9e92f62ac2 100644
--- a/progs/egl/demo2.c
+++ b/progs/egl/opengl/demo2.c
diff --git a/progs/egl/demo3.c b/progs/egl/opengl/demo3.c
index 64b9ee652cd..64b9ee652cd 100644
--- a/progs/egl/demo3.c
+++ b/progs/egl/opengl/demo3.c
diff --git a/progs/egl/eglgears.c b/progs/egl/opengl/eglgears.c
index 63490953aee..28da9c0ac74 100644
--- a/progs/egl/eglgears.c
+++ b/progs/egl/opengl/eglgears.c
@@ -27,78 +27,16 @@
* Program runs for 5 seconds then exits, outputing framerate to console
*/
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <assert.h>
#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
#include <GL/gl.h>
#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#define MAX_CONFIGS 10
-#define MAX_MODES 100
-
-#define BENCHMARK
-
-#ifdef BENCHMARK
-
-/* XXX this probably isn't very portable */
-
-#include <sys/time.h>
-#include <unistd.h>
-
-/* return current time (in seconds) */
-static double
-current_time(void)
-{
- struct timeval tv;
-#ifdef __VMS
- (void) gettimeofday(&tv, NULL );
-#else
- struct timezone tz;
- (void) gettimeofday(&tv, &tz);
-#endif
- return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
-}
-
-#else /*BENCHMARK*/
-
-/* dummy */
-static double
-current_time(void)
-{
- /* update this function for other platforms! */
- static double t = 0.0;
- static int warn = 1;
- if (warn) {
- fprintf(stderr, "Warning: current_time() not implemented!!\n");
- warn = 0;
- }
- return t += 1.0;
-}
-
-#endif /*BENCHMARK*/
-
-
-#ifndef M_PI
-#define M_PI 3.14159265
-#endif
+#include "eglut.h"
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
static GLint gear1, gear2, gear3;
static GLfloat angle = 0.0;
-#if 0
-static GLfloat eyesep = 5.0; /* Eye separation. */
-static GLfloat fix_point = 40.0; /* Fixation point distance. */
-static GLfloat left, right, asp; /* Stereo frustum params. */
-#endif
-
-
/*
*
* Draw a gear wheel. You'll probably want to call this function when
@@ -270,6 +208,22 @@ draw(void)
}
+static void
+idle(void)
+{
+ static double t0 = -1.;
+ double dt, t = eglutGet(EGLUT_ELAPSED_TIME) / 1000.0;
+ if (t0 < 0.0)
+ t0 = t;
+ dt = t - t0;
+ t0 = t;
+
+ angle += 70.0 * dt; /* 70 degrees per second */
+ angle = fmod(angle, 360.0); /* prevents eventual overflow */
+
+ eglutPostRedisplay();
+}
+
/* new window size or exposure */
static void
reshape(int width, int height)
@@ -325,158 +279,23 @@ init(void)
glEnable(GL_NORMALIZE);
}
-
-
-
-static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
-{
- double st = current_time();
- double ct = st;
- int frames = 0;
- GLfloat seconds, fps;
-
- while (ct - st < ttr)
- {
- double tt = current_time();
- double dt = tt - ct;
- ct = tt;
-
- /* advance rotation for next frame */
- angle += 70.0 * dt; /* 70 degrees per second */
- if (angle > 3600.0)
- angle -= 3600.0;
-
- draw();
-
- eglSwapBuffers(dpy, surf);
-
-
- frames++;
- }
-
- seconds = ct - st;
- fps = frames / seconds;
- printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds, fps);
-
-}
-
-
int
main(int argc, char *argv[])
{
- int maj, min;
- EGLContext ctx;
- EGLSurface screen_surf;
- EGLConfig configs[MAX_CONFIGS];
- EGLint numConfigs, i;
- EGLBoolean b;
- EGLDisplay d;
- EGLint screenAttribs[10];
- EGLModeMESA mode[MAX_MODES];
- EGLScreenMESA screen;
- EGLint count;
- EGLint chosenMode = 0;
- GLboolean printInfo = GL_FALSE;
- EGLint width = 0, height = 0;
-
- /* parse cmd line args */
- for (i = 1; i < argc; i++)
- {
- if (strcmp(argv[i], "-info") == 0)
- {
- printInfo = GL_TRUE;
- }
- else
- printf("Warning: unknown parameter: %s\n", argv[i]);
- }
-
- /* DBR : Create EGL context/surface etc */
- d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- assert(d);
-
- if (!eglInitialize(d, &maj, &min)) {
- printf("eglgears: eglInitialize failed\n");
- exit(1);
- }
-
- printf("eglgears: EGL version = %d.%d\n", maj, min);
- printf("eglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
-
- /* XXX use ChooseConfig */
- eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
- eglGetScreensMESA(d, &screen, 1, &count);
-
- if (!eglGetModesMESA(d, screen, mode, MAX_MODES, &count) || count == 0) {
- printf("eglgears: eglGetModesMESA failed!\n");
- return 0;
- }
-
- /* Print list of modes, and find the one to use */
- printf("eglgears: Found %d modes:\n", count);
- for (i = 0; i < count; i++) {
- EGLint w, h;
- eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
- eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
- printf("%3d: %d x %d\n", i, w, h);
- if (w > width && h > height) {
- width = w;
- height = h;
- chosenMode = i;
- }
- }
- printf("eglgears: Using screen mode/size %d: %d x %d\n", chosenMode, width, height);
-
- eglBindAPI(EGL_OPENGL_API);
- ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
- if (ctx == EGL_NO_CONTEXT) {
- printf("eglgears: failed to create context\n");
- return 0;
- }
-
- /* build up screenAttribs array */
- i = 0;
- screenAttribs[i++] = EGL_WIDTH;
- screenAttribs[i++] = width;
- screenAttribs[i++] = EGL_HEIGHT;
- screenAttribs[i++] = height;
- screenAttribs[i++] = EGL_NONE;
-
- screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs);
- if (screen_surf == EGL_NO_SURFACE) {
- printf("eglgears: failed to create screen surface\n");
- return 0;
- }
-
- b = eglShowScreenSurfaceMESA(d, screen, screen_surf, mode[chosenMode]);
- if (!b) {
- printf("eglgears: show surface failed\n");
- return 0;
- }
-
- b = eglMakeCurrent(d, screen_surf, screen_surf, ctx);
- if (!b) {
- printf("eglgears: make current failed\n");
- return 0;
- }
-
- if (printInfo)
- {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
-
- init();
- reshape(width, height);
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_BIT);
+ eglutInit(argc, argv);
- glDrawBuffer( GL_BACK );
+ eglutCreateWindow("eglgears");
- run_gears(d, screen_surf, 5.0);
-
- eglDestroySurface(d, screen_surf);
- eglDestroyContext(d, ctx);
- eglTerminate(d);
+ eglutIdleFunc(idle);
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+
+ init();
+ glDrawBuffer(GL_BACK);
- return 0;
+ eglutMainLoop();
+
+ return 0;
}
diff --git a/progs/egl/eglinfo.c b/progs/egl/opengl/eglinfo.c
index 961fd9ccc76..961fd9ccc76 100644
--- a/progs/egl/eglinfo.c
+++ b/progs/egl/opengl/eglinfo.c
diff --git a/progs/egl/eglscreen.c b/progs/egl/opengl/eglscreen.c
index 520f76ea036..520f76ea036 100644
--- a/progs/egl/eglscreen.c
+++ b/progs/egl/opengl/eglscreen.c
diff --git a/progs/es1/screen/tri.c b/progs/egl/opengl/egltri.c
index bab9499944b..fb1dde3529c 100644
--- a/progs/es1/screen/tri.c
+++ b/progs/egl/opengl/egltri.c
@@ -1,21 +1,16 @@
/*
- * Copyright (C) 2009 Chia-I Wu <[email protected]>
- *
- * Based on egltri by
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
* Copyright (C) 2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 Jakob Bornecrantz All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -24,45 +19,36 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <GLES/gl.h>
-#include "winsys.h"
+/*
+ * Draw a triangle with X/EGL.
+ * Brian Paul
+ * 3 June 2008
+ */
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-static void tri_init()
-{
- glClearColor(0.4, 0.4, 0.4, 0.0);
-}
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <GL/gl.h>
-static void tri_reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
+#include "eglut.h"
- glViewport(0, 0, (GLint) width, (GLint) height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
+static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -10.0);
-}
-static void tri_draw(void *data)
+static void
+draw(void)
{
static const GLfloat verts[3][2] = {
{ -1, -1 },
{ 1, -1 },
{ 0, 1 }
};
- static const GLfloat colors[3][4] = {
- { 1, 0, 0, 1 },
- { 0, 1, 0, 1 },
- { 0, 0, 1, 1 }
+ static const GLfloat colors[3][3] = {
+ { 1, 0, 0 },
+ { 0, 1, 0 },
+ { 0, 0, 1 }
};
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -74,7 +60,7 @@ static void tri_draw(void *data)
{
glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(4, GL_FLOAT, 0, colors);
+ glColorPointer(3, GL_FLOAT, 0, colors);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
@@ -87,43 +73,69 @@ static void tri_draw(void *data)
glPopMatrix();
}
-static void tri_run(void)
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+
+static void
+init(void)
{
- winsysRun(3.0, tri_draw, NULL);
+ glClearColor(0.4, 0.4, 0.4, 0.0);
}
-int main(int argc, char *argv[])
+
+static void
+special_key(int special)
{
- EGLint width, height;
- GLboolean printInfo = GL_FALSE;
- int i;
-
- /* parse cmd line args */
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- printf("Warning: unknown parameter: %s\n", argv[i]);
- }
+ switch (special) {
+ case EGLUT_KEY_LEFT:
+ view_roty += 5.0;
+ break;
+ case EGLUT_KEY_RIGHT:
+ view_roty -= 5.0;
+ break;
+ case EGLUT_KEY_UP:
+ view_rotx += 5.0;
+ break;
+ case EGLUT_KEY_DOWN:
+ view_rotx -= 5.0;
+ break;
+ default:
+ break;
}
+}
- if (!winsysInitScreen())
- exit(1);
- winsysQueryScreenSize(&width, &height);
+int
+main(int argc, char *argv[])
+{
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_BIT);
+ eglutInit(argc, argv);
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
+ eglutCreateWindow("egltri");
+
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+ eglutSpecialFunc(special_key);
- tri_init();
- tri_reshape(width, height);
- tri_run();
+ init();
- winsysFiniScreen();
+ eglutMainLoop();
return 0;
}
diff --git a/progs/egl/peglgears.c b/progs/egl/opengl/peglgears.c
index 212d1acf692..212d1acf692 100644
--- a/progs/egl/peglgears.c
+++ b/progs/egl/opengl/peglgears.c
diff --git a/progs/egl/xeglgears.c b/progs/egl/opengl/xeglgears.c
index a6a977d9fff..a6a977d9fff 100644
--- a/progs/egl/xeglgears.c
+++ b/progs/egl/opengl/xeglgears.c
diff --git a/progs/egl/xeglthreads.c b/progs/egl/opengl/xeglthreads.c
index 5787faecb90..5787faecb90 100644
--- a/progs/egl/xeglthreads.c
+++ b/progs/egl/opengl/xeglthreads.c
diff --git a/progs/egl/opengles1/.gitignore b/progs/egl/opengles1/.gitignore
new file mode 100644
index 00000000000..135e3deb35b
--- /dev/null
+++ b/progs/egl/opengles1/.gitignore
@@ -0,0 +1,15 @@
+bindtex
+drawtex_x11
+drawtex_screen
+es1_info
+gears_x11
+gears_screen
+msaa
+pbuffer
+render_tex
+texture_from_pixmap
+torus_x11
+torus_screen
+tri_x11
+tri_screen
+two_win
diff --git a/progs/egl/opengles1/Makefile b/progs/egl/opengles1/Makefile
new file mode 100644
index 00000000000..593145d4bf2
--- /dev/null
+++ b/progs/egl/opengles1/Makefile
@@ -0,0 +1,99 @@
+# progs/egl/opengles1/Makefile
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ $(X11_CFLAGS)
+
+HEADERS = $(TOP)/include/GLES/egl.h
+
+
+ES1_LIB_DEPS = \
+ $(TOP)/$(LIB_DIR)/libEGL.so \
+ $(TOP)/$(LIB_DIR)/libGLESv1_CM.so
+
+
+ES1_LIBS = \
+ -L$(TOP)/$(LIB_DIR) -lEGL \
+ -L$(TOP)/$(LIB_DIR) -lGLESv1_CM $(LIBDRM_LIB) $(X11_LIBS)
+
+EGLUT_DIR = $(TOP)/progs/egl/eglut
+
+EGLUT_DEMOS = \
+ drawtex \
+ gears \
+ torus \
+ tri
+
+EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
+EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
+
+PROGRAMS = \
+ bindtex \
+ es1_info \
+ msaa \
+ pbuffer \
+ render_tex \
+ texture_from_pixmap \
+ two_win
+
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
+
+
+
+default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
+
+
+
+bindtex: bindtex.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) bindtex.o $(ES1_LIBS) -o $@
+
+
+es1_info: es1_info.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) es1_info.o $(ES1_LIBS) -o $@
+
+
+msaa: msaa.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) msaa.o $(ES1_LIBS) -o $@
+
+
+pbuffer: pbuffer.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) pbuffer.o $(ES1_LIBS) -o $@
+
+
+render_tex: render_tex.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) render_tex.o $(ES1_LIBS) -o $@
+
+
+texture_from_pixmap: texture_from_pixmap.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) texture_from_pixmap.o $(ES1_LIBS) -o $@
+
+torus: torus.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) torus.o $(ES1_LIBS) -o $@
+
+
+two_win: two_win.o $(ES1_LIB_DEPS)
+ $(CC) $(CFLAGS) two_win.o $(ES1_LIBS) -o $@
+
+
+# define the rules for EGLUT demos
+define eglut-demo-rule
+$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a $(ES1_LIB_DEPS)
+endef
+$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
+
+# build EGLUT demos
+$(EGLUT_X11_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS) $(X11_LIBS)
+$(EGLUT_SCREEN_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(ES1_LIBS)
+
+
+clean:
+ -rm -f *.o *~
+ -rm -f $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
diff --git a/progs/es1/xegl/bindtex.c b/progs/egl/opengles1/bindtex.c
index c243b5941b7..c243b5941b7 100644
--- a/progs/es1/xegl/bindtex.c
+++ b/progs/egl/opengles1/bindtex.c
diff --git a/progs/egl/opengles1/drawtex.c b/progs/egl/opengles1/drawtex.c
new file mode 100644
index 00000000000..e9ac0153408
--- /dev/null
+++ b/progs/egl/opengles1/drawtex.c
@@ -0,0 +1,217 @@
+/*
+ * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved.
+ */
+
+/*
+ * Test GL_OES_draw_texture
+ * Brian Paul
+ * August 2008
+ */
+
+#define GL_GLEXT_PROTOTYPES
+
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include "eglut.h"
+
+
+static GLfloat view_posx = 10.0, view_posy = 20.0;
+static GLfloat width = 200, height = 200;
+static GLboolean animate = GL_FALSE;
+static int win;
+
+
+static void
+draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glDrawTexfOES(view_posx, view_posy, 0.0, width, height);
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+#ifdef GL_VERSION_ES_CM_1_0
+ glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
+#else
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+#endif
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+}
+
+
+static float
+dist(GLuint i, GLuint j, float x, float y)
+{
+ return sqrt((i-x) * (i-x) + (j-y) * (j-y));
+}
+
+static void
+make_smile_texture(void)
+{
+#define SZ 128
+ GLenum Filter = GL_LINEAR;
+ GLubyte image[SZ][SZ][4];
+ GLuint i, j;
+ GLint cropRect[4];
+
+ for (i = 0; i < SZ; i++) {
+ for (j = 0; j < SZ; j++) {
+ GLfloat d_mouth = dist(i, j, SZ/2, SZ/2);
+ GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4);
+ GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4);
+ if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) {
+ image[i][j][0] = 20;
+ image[i][j][1] = 50;
+ image[i][j][2] = 255;
+ image[i][j][3] = 255;
+ }
+ else if (i < SZ/2 && d_mouth < SZ/3) {
+ image[i][j][0] = 255;
+ image[i][j][1] = 20;
+ image[i][j][2] = 20;
+ image[i][j][3] = 255;
+ }
+ else {
+ image[i][j][0] = 200;
+ image[i][j][1] = 200;
+ image[i][j][2] = 200;
+ image[i][j][3] = 255;
+ }
+ }
+ }
+
+ glActiveTexture(GL_TEXTURE0); /* unit 0 */
+ glBindTexture(GL_TEXTURE_2D, 42);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, image);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+
+ cropRect[0] = 0;
+ cropRect[1] = 0;
+ cropRect[2] = SZ;
+ cropRect[3] = SZ;
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
+#undef SZ
+}
+
+
+
+static void
+init(void)
+{
+ const char *ext = (char *) glGetString(GL_EXTENSIONS);
+
+ if (!strstr(ext, "GL_OES_draw_texture")) {
+ fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture");
+ exit(1);
+ }
+
+ glClearColor(0.4, 0.4, 0.4, 0.0);
+
+ make_smile_texture();
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+static void
+idle(void)
+{
+ if (animate) {
+ view_posx += 1.0;
+ view_posy += 2.0;
+ eglutPostRedisplay();
+ }
+}
+
+static void
+key(unsigned char key)
+{
+ switch (key) {
+ case ' ':
+ animate = !animate;
+ break;
+ case 'w':
+ width -= 1.0f;
+ break;
+ case 'W':
+ width += 1.0f;
+ break;
+ case 'h':
+ height -= 1.0f;
+ break;
+ case 'H':
+ height += 1.0f;
+ break;
+ case 27:
+ eglutDestroyWindow(win);
+ exit(0);
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+special_key(int key)
+{
+ switch (key) {
+ case EGLUT_KEY_LEFT:
+ view_posx -= 1.0;
+ break;
+ case EGLUT_KEY_RIGHT:
+ view_posx += 1.0;
+ break;
+ case EGLUT_KEY_UP:
+ view_posy += 1.0;
+ break;
+ case EGLUT_KEY_DOWN:
+ view_posy -= 1.0;
+ break;
+ default:
+ break;
+ }
+}
+
+int
+main(int argc, char *argv[])
+{
+ eglutInitWindowSize(400, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT);
+ eglutInit(argc, argv);
+
+ win = eglutCreateWindow("drawtex");
+
+ eglutIdleFunc(idle);
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+ eglutKeyboardFunc(key);
+ eglutSpecialFunc(special_key);
+
+ init();
+
+ eglutMainLoop();
+
+ return 0;
+}
diff --git a/progs/es1/xegl/es1_info.c b/progs/egl/opengles1/es1_info.c
index 93816b52150..93816b52150 100644
--- a/progs/es1/xegl/es1_info.c
+++ b/progs/egl/opengles1/es1_info.c
diff --git a/progs/es1/screen/gears.c b/progs/egl/opengles1/gears.c
index c7625826b97..8462a4871a7 100644
--- a/progs/es1/screen/gears.c
+++ b/progs/egl/opengles1/gears.c
@@ -28,7 +28,7 @@
#include <assert.h>
#include <GLES/gl.h>
-#include "winsys.h"
+#include "eglut.h"
#ifndef M_PI
#define M_PI 3.14159265
@@ -247,7 +247,7 @@ draw_gear(const struct gear *gear)
static void
-gears_draw(void *data)
+gears_draw(void)
{
static const GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
static const GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
@@ -288,11 +288,6 @@ gears_draw(void *data)
glPopMatrix();
glPopMatrix();
-
- /* advance rotation for next frame */
- angle += 0.5; /* 0.5 degree per frame */
- if (angle > 3600.0)
- angle -= 3600.0;
}
@@ -348,27 +343,41 @@ gears_reshape(int width, int height)
}
-static void gears_run(void)
+static void
+gears_idle(void)
{
- winsysRun(5.0, gears_draw, NULL);
+ static double t0 = -1.;
+ double dt, t = eglutGet(EGLUT_ELAPSED_TIME) / 1000.0;
+ if (t0 < 0.0)
+ t0 = t;
+ dt = t - t0;
+ t0 = t;
+
+ angle += 70.0 * dt; /* 70 degrees per second */
+ angle = fmod(angle, 360.0); /* prevents eventual overflow */
+
+ eglutPostRedisplay();
}
int
main(int argc, char *argv[])
{
- EGLint width, height;
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT);
+ eglutInit(argc, argv);
- if (!winsysInitScreen())
- exit(1);
- winsysQueryScreenSize(&width, &height);
+ eglutCreateWindow("gears");
+
+ eglutIdleFunc(gears_idle);
+ eglutReshapeFunc(gears_reshape);
+ eglutDisplayFunc(gears_draw);
gears_init();
- gears_reshape(width, height);
- gears_run();
- gears_fini();
- winsysFiniScreen();
+ eglutMainLoop();
+
+ gears_fini();
return 0;
}
diff --git a/progs/es1/xegl/msaa.c b/progs/egl/opengles1/msaa.c
index b4c6c632177..b4c6c632177 100644
--- a/progs/es1/xegl/msaa.c
+++ b/progs/egl/opengles1/msaa.c
diff --git a/progs/es1/xegl/pbuffer.c b/progs/egl/opengles1/pbuffer.c
index 011c2af58fe..60f864445af 100644
--- a/progs/es1/xegl/pbuffer.c
+++ b/progs/egl/opengles1/pbuffer.c
@@ -168,6 +168,8 @@ draw_both(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf,
glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, wbuf);
printf("Window[%d,%d] = 0x%08x\n", x, y, wbuf[y*WinWidth+x]);
+ eglSwapBuffers(egl_dpy, egl_surf);
+
/* then draw to pbuffer */
if (!eglMakeCurrent(egl_dpy, egl_pbuf, egl_pbuf, egl_ctx)) {
printf("Error: eglMakeCurrent(pbuffer) failed\n");
@@ -177,7 +179,6 @@ draw_both(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf,
glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, pbuf);
printf("Pbuffer[%d,%d] = 0x%08x\n", x, y, pbuf[y*WinWidth+x]);
- eglSwapBuffers(egl_dpy, egl_surf);
/* compare renderings */
for (dif = i = 0; i < WinWidth * WinHeight; i++) {
diff --git a/progs/es1/xegl/render_tex.c b/progs/egl/opengles1/render_tex.c
index 0200fa4cb06..0200fa4cb06 100644
--- a/progs/es1/xegl/render_tex.c
+++ b/progs/egl/opengles1/render_tex.c
diff --git a/progs/egl/opengles1/texture_from_pixmap.c b/progs/egl/opengles1/texture_from_pixmap.c
new file mode 100644
index 00000000000..8e7e803d781
--- /dev/null
+++ b/progs/egl/opengles1/texture_from_pixmap.c
@@ -0,0 +1,579 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.9
+ *
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+/*
+ * This demo uses EGL_KHR_image_pixmap and GL_OES_EGL_image to demonstrate
+ * texture-from-pixmap.
+ */
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h> /* for usleep */
+#include <sys/time.h> /* for gettimeofday */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+struct app_data {
+ /* native */
+ Display *xdpy;
+ Window canvas, cube;
+ Pixmap pix;
+ unsigned int width, height, depth;
+ GC fg, bg;
+
+ /* EGL */
+ EGLDisplay dpy;
+ EGLContext ctx;
+ EGLSurface surf;
+ EGLImageKHR img;
+
+ /* OpenGL ES */
+ GLuint texture;
+
+ PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
+ PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
+
+ /* app state */
+ Bool loop;
+ Bool redraw, reshape;
+
+ struct {
+ Bool active;
+ unsigned long next_frame; /* in ms */
+ float view_rotx;
+ float view_roty;
+ float view_rotz;
+
+ } animate;
+
+ struct {
+ Bool active;
+ int x1, y1;
+ int x2, y2;
+ } paint;
+};
+
+static void
+gl_redraw(void)
+{
+ const GLfloat verts[4][2] = {
+ { -1, -1 },
+ { 1, -1 },
+ { 1, 1 },
+ { -1, 1 }
+ };
+ const GLfloat texcoords[4][2] = {
+ { 0, 1 },
+ { 1, 1 },
+ { 1, 0 },
+ { 0, 0 }
+ };
+ const GLfloat faces[6][4] = {
+ { 0, 0, 1, 0 },
+ { 90, 0, 1, 0 },
+ { 180, 0, 1, 0 },
+ { 270, 0, 1, 0 },
+ { 90, 1, 0, 0 },
+ { -90, 1, 0, 0 }
+ };
+ GLint i;
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glVertexPointer(2, GL_FLOAT, 0, verts);
+ glTexCoordPointer(2, GL_FLOAT, 0, texcoords);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+
+ for (i = 0; i < 6; i++) {
+ glPushMatrix();
+ glRotatef(faces[i][0], faces[i][1], faces[i][2], faces[i][3]);
+ glTranslatef(0, 0, 1.0);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ glPopMatrix();
+ }
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+}
+
+static void
+gl_reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, width, height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+static void
+app_redraw(struct app_data *data)
+{
+ /* pixmap has changed */
+ if (data->reshape || data->paint.active) {
+ eglWaitNative(EGL_CORE_NATIVE_ENGINE);
+
+ if (data->reshape) {
+ data->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
+ (GLeglImageOES) data->img);
+ }
+ }
+
+ XCopyArea(data->xdpy, data->pix, data->canvas, data->fg,
+ 0, 0, data->width, data->height, 0, 0);
+
+ glPushMatrix();
+ glRotatef(data->animate.view_rotx, 1, 0, 0);
+ glRotatef(data->animate.view_roty, 0, 1, 0);
+ glRotatef(data->animate.view_rotz, 0, 0, 1);
+ gl_redraw();
+ glPopMatrix();
+
+ eglSwapBuffers(data->dpy, data->surf);
+}
+
+static void
+app_reshape(struct app_data *data)
+{
+ const EGLint img_attribs[] = {
+ EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
+ EGL_NONE
+ };
+
+ XResizeWindow(data->xdpy, data->cube, data->width, data->height);
+ XMoveWindow(data->xdpy, data->cube, data->width, 0);
+
+ if (data->img)
+ data->eglDestroyImageKHR(data->dpy, data->img);
+ if (data->pix)
+ XFreePixmap(data->xdpy, data->pix);
+
+ data->pix = XCreatePixmap(data->xdpy, data->canvas, data->width, data->height, data->depth);
+ XFillRectangle(data->xdpy, data->pix, data->bg, 0, 0, data->width, data->height);
+
+ data->img = data->eglCreateImageKHR(data->dpy, EGL_NO_CONTEXT,
+ EGL_NATIVE_PIXMAP_KHR, (EGLClientBuffer) data->pix, img_attribs);
+
+ gl_reshape(data->width, data->height);
+}
+
+static void
+app_toggle_animate(struct app_data *data)
+{
+ data->animate.active = !data->animate.active;
+
+ if (data->animate.active) {
+ struct timeval tv;
+
+ gettimeofday(&tv, NULL);
+ data->animate.next_frame = tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ }
+}
+
+static void
+app_next_event(struct app_data *data)
+{
+ XEvent event;
+
+ data->reshape = False;
+ data->redraw = False;
+ data->paint.active = False;
+
+ if (data->animate.active) {
+ struct timeval tv;
+ unsigned long now;
+
+ gettimeofday(&tv, NULL);
+ now = tv.tv_sec * 1000 + tv.tv_usec / 1000;
+
+ /* wait for next frame */
+ if (!XPending(data->xdpy) && now < data->animate.next_frame) {
+ usleep((data->animate.next_frame - now) * 1000);
+ gettimeofday(&tv, NULL);
+ now = tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ }
+
+ while (now >= data->animate.next_frame) {
+ data->animate.view_rotx += 1.0;
+ data->animate.view_roty += 2.0;
+ data->animate.view_rotz += 1.5;
+
+ /* 30fps */
+ data->animate.next_frame += 1000 / 30;
+ }
+
+ /* check again in case there were events when sleeping */
+ if (!XPending(data->xdpy)) {
+ data->redraw = True;
+ return;
+ }
+ }
+
+ XNextEvent(data->xdpy, &event);
+
+ switch (event.type) {
+ case ConfigureNotify:
+ data->width = event.xconfigure.width / 2;
+ data->height = event.xconfigure.height;
+ data->reshape = True;
+ break;
+ case Expose:
+ data->redraw = True;
+ break;
+ case KeyPress:
+ {
+ int code;
+
+ code = XLookupKeysym(&event.xkey, 0);
+ switch (code) {
+ case XK_a:
+ app_toggle_animate(data);
+ break;
+ case XK_Escape:
+ data->loop = False;
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ case ButtonPress:
+ data->paint.x1 = data->paint.x2 = event.xbutton.x;
+ data->paint.y1 = data->paint.y2 = event.xbutton.y;
+ break;
+ case ButtonRelease:
+ data->paint.active = False;
+ break;
+ case MotionNotify:
+ data->paint.x1 = data->paint.x2;
+ data->paint.y1 = data->paint.y2;
+ data->paint.x2 = event.xmotion.x;
+ data->paint.y2 = event.xmotion.y;
+ data->paint.active = True;
+ break;
+ default:
+ break;
+ }
+
+ if (data->paint.active || data->reshape)
+ data->redraw = True;
+}
+
+static void
+app_init_gl(struct app_data *data)
+{
+ glClearColor(0.1, 0.1, 0.3, 0.0);
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+
+ glGenTextures(1, &data->texture);
+
+ glBindTexture(GL_TEXTURE_2D, data->texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_DEPTH_TEST);
+}
+
+static Bool
+app_init_exts(struct app_data *data)
+{
+ const char *exts;
+
+ exts = eglQueryString(data->dpy, EGL_EXTENSIONS);
+ data->eglCreateImageKHR =
+ (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR");
+ data->eglDestroyImageKHR =
+ (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR");
+ if (!exts || !strstr(exts, "EGL_KHR_image_pixmap") ||
+ !data->eglCreateImageKHR || !data->eglDestroyImageKHR) {
+ printf("EGL does not support EGL_KHR_image_pixmap\n");
+ return False;
+ }
+
+ exts = (const char *) glGetString(GL_EXTENSIONS);
+ data->glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
+ eglGetProcAddress("glEGLImageTargetTexture2DOES");
+ if (!exts || !strstr(exts, "GL_OES_EGL_image") ||
+ !data->glEGLImageTargetTexture2DOES) {
+ printf("OpenGL ES does not support GL_OES_EGL_image\n");
+ return False;
+ }
+
+ return True;
+}
+
+static void
+app_run(struct app_data *data)
+{
+ Window root;
+ int x, y;
+ unsigned int border;
+
+ if (!eglMakeCurrent(data->dpy, data->surf, data->surf, data->ctx))
+ return;
+
+ if (!app_init_exts(data))
+ return;
+
+ printf("Draw something on the left with the mouse!\n");
+
+ app_init_gl(data);
+
+ if (!XGetGeometry(data->xdpy, data->canvas, &root, &x, &y,
+ &data->width, &data->height, &border, &data->depth))
+ return;
+ data->width /= 2;
+
+ app_reshape(data);
+
+ XMapWindow(data->xdpy, data->canvas);
+ XMapWindow(data->xdpy, data->cube);
+
+ app_toggle_animate(data);
+ data->loop = True;
+
+ while (data->loop) {
+ app_next_event(data);
+
+ if (data->reshape)
+ app_reshape(data);
+ if (data->paint.active) {
+ XDrawLine(data->xdpy, data->pix, data->fg,
+ data->paint.x1, data->paint.y1,
+ data->paint.x2, data->paint.y2);
+ }
+
+ if (data->redraw)
+ app_redraw(data);
+ }
+
+ eglMakeCurrent(data->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+}
+
+static Bool
+make_x_window(struct app_data *data, const char *name,
+ int x, int y, int width, int height)
+{
+ static const EGLint attribs[] = {
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_DEPTH_SIZE, 1,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
+ EGL_NONE
+ };
+ static const EGLint ctx_attribs[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 1,
+ EGL_NONE
+ };
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ Window win;
+ XVisualInfo *visInfo, visTemplate;
+ int num_visuals;
+ EGLConfig config;
+ EGLint num_configs;
+ EGLint vid;
+
+ scrnum = DefaultScreen( data->xdpy );
+ root = RootWindow( data->xdpy, scrnum );
+
+ if (!eglChooseConfig( data->dpy, attribs, &config, 1, &num_configs)) {
+ printf("Error: couldn't get an EGL visual config\n");
+ exit(1);
+ }
+
+ assert(config);
+ assert(num_configs > 0);
+
+ if (!eglGetConfigAttrib(data->dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
+ printf("Error: eglGetConfigAttrib() failed\n");
+ exit(1);
+ }
+
+ /* The X window visual must match the EGL config */
+ visTemplate.visualid = vid;
+ visInfo = XGetVisualInfo(data->xdpy, VisualIDMask, &visTemplate, &num_visuals);
+ if (!visInfo) {
+ printf("Error: couldn't get X visual\n");
+ exit(1);
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap( data->xdpy, root, visInfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask |
+ KeyPressMask | ButtonPressMask | ButtonMotionMask;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow( data->xdpy, root, 0, 0, width * 2, height,
+ 0, visInfo->depth, InputOutput,
+ visInfo->visual, mask, &attr );
+
+ /* set hints and properties */
+ {
+ XSizeHints sizehints;
+ sizehints.x = x;
+ sizehints.y = y;
+ sizehints.width = width;
+ sizehints.height = height;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(data->xdpy, win, &sizehints);
+ XSetStandardProperties(data->xdpy, win, name, name,
+ None, (char **)NULL, 0, &sizehints);
+ }
+
+ data->canvas = win;
+
+ attr.event_mask = 0x0;
+ win = XCreateWindow( data->xdpy, win, width, 0, width, height,
+ 0, visInfo->depth, InputOutput,
+ visInfo->visual, mask, &attr );
+ data->cube = win;
+
+ eglBindAPI(EGL_OPENGL_ES_API);
+
+ data->ctx = eglCreateContext(data->dpy, config, EGL_NO_CONTEXT, ctx_attribs );
+ if (!data->ctx) {
+ printf("Error: eglCreateContext failed\n");
+ exit(1);
+ }
+
+ data->surf = eglCreateWindowSurface(data->dpy, config, data->cube, NULL);
+ if (!data->surf) {
+ printf("Error: eglCreateWindowSurface failed\n");
+ exit(1);
+ }
+
+ XFree(visInfo);
+
+ return (data->canvas && data->cube && data->ctx && data->surf);
+}
+
+static void
+app_fini(struct app_data *data)
+{
+ if (data->img)
+ data->eglDestroyImageKHR(data->dpy, data->img);
+ if (data->pix)
+ XFreePixmap(data->xdpy, data->pix);
+
+ if (data->fg)
+ XFreeGC(data->xdpy, data->fg);
+ if (data->bg)
+ XFreeGC(data->xdpy, data->bg);
+
+ if (data->surf)
+ eglDestroySurface(data->dpy, data->surf);
+ if (data->ctx)
+ eglDestroyContext(data->dpy, data->ctx);
+
+ if (data->cube)
+ XDestroyWindow(data->xdpy, data->cube);
+ if (data->canvas)
+ XDestroyWindow(data->xdpy, data->canvas);
+
+ if (data->dpy)
+ eglTerminate(data->dpy);
+ if (data->xdpy)
+ XCloseDisplay(data->xdpy);
+}
+
+static Bool
+app_init(struct app_data *data, int argc, char **argv)
+{
+ XGCValues gc_vals;
+
+ memset(data, 0, sizeof(*data));
+
+ data->xdpy = XOpenDisplay(NULL);
+ if (!data->xdpy)
+ goto fail;
+
+ data->dpy = eglGetDisplay(data->xdpy);
+ if (!data->dpy || !eglInitialize(data->dpy, NULL, NULL))
+ goto fail;
+
+ if (!make_x_window(data, "EGLImage TFP", 0, 0, 300, 300))
+ goto fail;
+
+ gc_vals.function = GXcopy;
+ gc_vals.foreground = WhitePixel(data->xdpy, DefaultScreen(data->xdpy));
+ gc_vals.line_width = 3;
+ gc_vals.line_style = LineSolid;
+ gc_vals.fill_style = FillSolid;
+
+ data->fg = XCreateGC(data->xdpy, data->canvas,
+ GCFunction | GCForeground | GCLineWidth | GCLineStyle | GCFillStyle,
+ &gc_vals);
+ gc_vals.foreground = BlackPixel(data->xdpy, DefaultScreen(data->xdpy));
+ data->bg = XCreateGC(data->xdpy, data->canvas,
+ GCFunction | GCForeground | GCLineWidth | GCLineStyle | GCFillStyle,
+ &gc_vals);
+ if (!data->fg || !data->bg)
+ goto fail;
+
+ return True;
+
+fail:
+ app_fini(data);
+ return False;
+}
+
+int
+main(int argc, char **argv)
+{
+ struct app_data data;
+
+ if (app_init(&data, argc, argv)) {
+ app_run(&data);
+ app_fini(&data);
+ }
+
+ return 0;
+}
diff --git a/progs/es1/xegl/torus.c b/progs/egl/opengles1/torus.c
index 9438a4fe59b..8f262b53d6c 100644
--- a/progs/es1/xegl/torus.c
+++ b/progs/egl/opengles1/torus.c
@@ -13,14 +13,9 @@
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/egl.h>
+#include "eglut.h"
static const struct {
GLenum internalFormat;
@@ -43,6 +38,8 @@ static const struct {
static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
static GLint tex_format = NUM_CPAL_FORMATS;
+static GLboolean animate = GL_TRUE;
+static int win;
static void
@@ -364,293 +361,88 @@ init(void)
}
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
+idle(void)
{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_DEPTH_SIZE, 1,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
- assert(num_configs > 0);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENGL_ES_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
+ if (animate) {
+ view_rotx += 1.0;
+ view_roty += 2.0;
+ eglutPostRedisplay();
}
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
}
-
static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
+key(unsigned char key)
{
- int anim = 1;
-
- while (1) {
- int redraw = 0;
-
- if (!anim || XPending(dpy)) {
- XEvent event;
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else if (code == XK_t) {
- GLint size;
- tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1);
- if (tex_format < NUM_CPAL_FORMATS) {
- size = make_cpal_texture(tex_format);
- printf("Using %s (%d bytes)\n",
- cpal_formats[tex_format].name, size);
- }
- else {
- size = make_texture();
- printf("Using uncompressed texture (%d bytes)\n", size);
- }
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == ' ') {
- anim = !anim;
- }
- else if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
+ switch (key) {
+ case ' ':
+ animate = !animate;
+ break;
+ case 't':
+ {
+ GLint size;
+ tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1);
+ if (tex_format < NUM_CPAL_FORMATS) {
+ size = make_cpal_texture(tex_format);
+ printf("Using %s (%d bytes)\n",
+ cpal_formats[tex_format].name, size);
+ }
+ else {
+ size = make_texture();
+ printf("Using uncompressed texture (%d bytes)\n", size);
}
- }
-
- if (anim) {
- view_rotx += 1.0;
- view_roty += 2.0;
- redraw = 1;
- }
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
+ eglutPostRedisplay();
}
+ break;
+ case 27:
+ eglutDestroyWindow(win);
+ exit(0);
+ break;
+ default:
+ break;
}
}
-
static void
-usage(void)
+special_key(int key)
{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
+ switch (key) {
+ case EGLUT_KEY_LEFT:
+ view_roty += 5.0;
+ break;
+ case EGLUT_KEY_RIGHT:
+ view_roty -= 5.0;
+ break;
+ case EGLUT_KEY_UP:
+ view_rotx += 5.0;
+ break;
+ case EGLUT_KEY_DOWN:
+ view_rotx -= 5.0;
+ break;
+ default:
+ break;
+ }
}
-
int
main(int argc, char *argv[])
{
- const int winWidth = 300, winHeight = 300;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_VENDOR);
- printf("EGL_VENDOR = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
- printf("EGL_EXTENSIONS = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
- printf("EGL_CLIENT_APIS = %s\n", s);
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT);
+ eglutInit(argc, argv);
- make_x_window(x_dpy, egl_dpy,
- "torus", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
+ win = eglutCreateWindow("torus");
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
+ eglutIdleFunc(idle);
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+ eglutKeyboardFunc(key);
+ eglutSpecialFunc(special_key);
init();
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
+ eglutMainLoop();
return 0;
}
diff --git a/progs/egl/opengles1/tri.c b/progs/egl/opengles1/tri.c
new file mode 100644
index 00000000000..01ad9bd37e4
--- /dev/null
+++ b/progs/egl/opengles1/tri.c
@@ -0,0 +1,211 @@
+/*
+ * Copyright (C) 2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Draw a triangle with X/EGL and OpenGL ES 1.x
+ * Brian Paul
+ * 5 June 2008
+ */
+
+#define USE_FIXED_POINT 0
+
+
+#include <assert.h>
+#include <math.h>
+#include <stdio.h>
+#include <GLES/gl.h> /* use OpenGL ES 1.x */
+#include <GLES/glext.h>
+#include <EGL/egl.h>
+
+#include "eglut.h"
+
+
+#define FLOAT_TO_FIXED(X) ((X) * 65535.0)
+
+
+
+static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
+
+
+static void
+draw(void)
+{
+#if USE_FIXED_POINT
+ static const GLfixed verts[3][2] = {
+ { -65536, -65536 },
+ { 65536, -65536 },
+ { 0, 65536 }
+ };
+ static const GLfixed colors[3][4] = {
+ { 65536, 0, 0, 65536 },
+ { 0, 65536, 0 , 65536},
+ { 0, 0, 65536 , 65536}
+ };
+#else
+ static const GLfloat verts[3][2] = {
+ { -1, -1 },
+ { 1, -1 },
+ { 0, 1 }
+ };
+ static const GLfloat colors[3][4] = {
+ { 1, 0, 0, 1 },
+ { 0, 1, 0, 1 },
+ { 0, 0, 1, 1 }
+ };
+#endif
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(view_rotx, 1, 0, 0);
+ glRotatef(view_roty, 0, 1, 0);
+ glRotatef(view_rotz, 0, 0, 1);
+
+ {
+#if USE_FIXED_POINT
+ glVertexPointer(2, GL_FIXED, 0, verts);
+ glColorPointer(4, GL_FIXED, 0, colors);
+#else
+ glVertexPointer(2, GL_FLOAT, 0, verts);
+ glColorPointer(4, GL_FLOAT, 0, colors);
+#endif
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ /* draw triangle */
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ /* draw some points */
+ glPointSizex(FLOAT_TO_FIXED(15.5));
+ glDrawArrays(GL_POINTS, 0, 3);
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ }
+
+ if (0) {
+ /* test code */
+ GLfixed size;
+ glGetFixedv(GL_POINT_SIZE, &size);
+ printf("GL_POINT_SIZE = 0x%x %f\n", size, size / 65536.0);
+ }
+
+ glPopMatrix();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int width, int height)
+{
+ GLfloat ar = (GLfloat) width / (GLfloat) height;
+
+ glViewport(0, 0, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+#ifdef GL_VERSION_ES_CM_1_0
+ glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
+#else
+ glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
+#endif
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+}
+
+
+static void
+test_query_matrix(void)
+{
+ PFNGLQUERYMATRIXXOESPROC procQueryMatrixx;
+ typedef void (*voidproc)();
+ GLfixed mantissa[16];
+ GLint exponent[16];
+ GLbitfield rv;
+ int i;
+
+ procQueryMatrixx = (PFNGLQUERYMATRIXXOESPROC) eglGetProcAddress("glQueryMatrixxOES");
+ assert(procQueryMatrixx);
+ /* Actually try out this one */
+ rv = (*procQueryMatrixx)(mantissa, exponent);
+ for (i = 0; i < 16; i++) {
+ if (rv & (1<<i)) {
+ printf("matrix[%d] invalid\n", i);
+ }
+ else {
+ printf("matrix[%d] = %f * 2^(%d)\n", i, mantissa[i]/65536.0, exponent[i]);
+ }
+ }
+ assert(!eglGetProcAddress("glFoo"));
+}
+
+
+static void
+init(void)
+{
+ glClearColor(0.4, 0.4, 0.4, 0.0);
+
+ if (0)
+ test_query_matrix();
+}
+
+static void
+special_key(int special)
+{
+ switch (special) {
+ case EGLUT_KEY_LEFT:
+ view_roty += 5.0;
+ break;
+ case EGLUT_KEY_RIGHT:
+ view_roty -= 5.0;
+ break;
+ case EGLUT_KEY_UP:
+ view_rotx += 5.0;
+ break;
+ case EGLUT_KEY_DOWN:
+ view_rotx -= 5.0;
+ break;
+ default:
+ break;
+ }
+}
+
+int
+main(int argc, char *argv[])
+{
+ eglutInitWindowSize(300, 300);
+ eglutInitAPIMask(EGLUT_OPENGL_ES1_BIT);
+ eglutInit(argc, argv);
+
+ eglutCreateWindow("tri");
+
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+ eglutSpecialFunc(special_key);
+
+ init();
+
+ eglutMainLoop();
+
+ return 0;
+}
diff --git a/progs/es1/xegl/two_win.c b/progs/egl/opengles1/two_win.c
index 4785e5304d3..4785e5304d3 100644
--- a/progs/es1/xegl/two_win.c
+++ b/progs/egl/opengles1/two_win.c
diff --git a/progs/egl/opengles2/.gitignore b/progs/egl/opengles2/.gitignore
new file mode 100644
index 00000000000..6158cc6e680
--- /dev/null
+++ b/progs/egl/opengles2/.gitignore
@@ -0,0 +1,3 @@
+es2_info.c
+es2_info
+tri
diff --git a/progs/es2/xegl/Makefile b/progs/egl/opengles2/Makefile
index 5bb167c1c63..1ee2af24127 100644
--- a/progs/es2/xegl/Makefile
+++ b/progs/egl/opengles2/Makefile
@@ -1,4 +1,4 @@
-# progs/es2/xegl/Makefile
+# progs/egl/opengles2/Makefile
TOP = ../../..
include $(TOP)/configs/current
@@ -6,6 +6,7 @@ include $(TOP)/configs/current
INCLUDE_DIRS = \
-I$(TOP)/include \
+ $(X11_CFLAGS)
HEADERS = $(TOP)/include/GLES/egl.h
@@ -17,7 +18,7 @@ ES2_LIB_DEPS = \
ES2_LIBS = \
-L$(TOP)/$(LIB_DIR) -lEGL \
- -L$(TOP)/$(LIB_DIR) -lGLESv2 $(LIBDRM_LIB) -lX11
+ -L$(TOP)/$(LIB_DIR) -lGLESv2 $(LIBDRM_LIB) $(X11_LIBS)
PROGRAMS = \
es2_info \
@@ -33,7 +34,7 @@ default: $(PROGRAMS)
-es2_info.c: ../../es1/xegl/es1_info.c
+es2_info.c: ../opengles1/es1_info.c
cp -f $^ $@
es2_info: es2_info.o $(ES2_LIB_DEPS)
diff --git a/progs/es2/xegl/tri.c b/progs/egl/opengles2/tri.c
index 8981d8a7e21..8981d8a7e21 100644
--- a/progs/es2/xegl/tri.c
+++ b/progs/egl/opengles2/tri.c
diff --git a/progs/openvg/.gitignore b/progs/egl/openvg/.gitignore
index 9b05e1e81d4..3e1733c8c83 100644
--- a/progs/openvg/.gitignore
+++ b/progs/egl/openvg/.gitignore
@@ -1,5 +1,7 @@
-demos/lion
-demos/sp
+lion_x11
+lion_screen
+sp_x11
+sp_screen
trivial/arc
trivial/cap
trivial/clear
diff --git a/progs/egl/openvg/Makefile b/progs/egl/openvg/Makefile
new file mode 100644
index 00000000000..3b11933db26
--- /dev/null
+++ b/progs/egl/openvg/Makefile
@@ -0,0 +1,51 @@
+# progs/egl/openvg/Makefile
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+VG_LIBS=-lm -lEGL -lOpenVG -L$(TOP)/lib -L$(TOP)/lib/gallium
+INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
+
+EGLUT_DIR = $(TOP)/progs/egl/eglut
+
+EGLUT_DEMOS = \
+ sp
+
+EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
+EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
+
+PROGRAMS = \
+ lion_x11 \
+ lion_screen
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
+
+
+
+default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
+
+lion_x11: lion.o lion-render.o $(EGLUT_DIR)/libeglut-x11.a
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
+ -L$(EGLUT_DIR) -leglut-x11 $(VG_LIBS) $(X11_LIBS)
+
+lion_screen: lion.o lion-render.o $(EGLUT_DIR)/libeglut-screen.a
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
+ -L$(EGLUT_DIR) -leglut-screen $(VG_LIBS)
+
+
+# define the rules for EGLUT demos
+define eglut-demo-rule
+$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a
+endef
+$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
+
+# build EGLUT demos
+$(EGLUT_X11_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS) $(X11_LIBS)
+$(EGLUT_SCREEN_DEMOS):
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS)
+
+clean:
+ rm -f *.o *~
+ rm -f $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
diff --git a/progs/openvg/demos/lion-render.c b/progs/egl/openvg/lion-render.c
index f3f151f5522..f3f151f5522 100644
--- a/progs/openvg/demos/lion-render.c
+++ b/progs/egl/openvg/lion-render.c
diff --git a/progs/openvg/demos/lion-render.h b/progs/egl/openvg/lion-render.h
index c4c020b7edd..c4c020b7edd 100644
--- a/progs/openvg/demos/lion-render.h
+++ b/progs/egl/openvg/lion-render.h
diff --git a/progs/egl/openvg/lion.c b/progs/egl/openvg/lion.c
new file mode 100644
index 00000000000..c5dba4fcead
--- /dev/null
+++ b/progs/egl/openvg/lion.c
@@ -0,0 +1,65 @@
+#include <VG/openvg.h>
+#include <EGL/egl.h>
+
+#include "lion-render.h"
+#include "eglut.h"
+
+static VGint width, height;
+struct lion *lion = 0;
+VGfloat angle = 0;
+
+static void
+draw(void)
+{
+ vgClear(0, 0, width, height);
+
+ vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
+ vgLoadIdentity();
+ vgTranslate(width/2, height/2);
+ vgRotate(angle);
+ vgTranslate(-width/2, -height/2);
+
+ lion_render(lion);
+
+ ++angle;
+ eglutPostRedisplay();
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int w, int h)
+{
+ width = w;
+ height = h;
+}
+
+
+static void
+init(void)
+{
+ float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
+ vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
+
+ lion = lion_create();
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ eglutInitWindowSize(350, 450);
+ eglutInitAPIMask(EGLUT_OPENVG_BIT);
+ eglutInit(argc, argv);
+
+ eglutCreateWindow("Lion Example");
+
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+
+ init();
+
+ eglutMainLoop();
+
+ return 0;
+}
diff --git a/progs/openvg/demos/sp.c b/progs/egl/openvg/sp.c
index 424ec47d69e..a20c0a3b4ef 100644
--- a/progs/openvg/demos/sp.c
+++ b/progs/egl/openvg/sp.c
@@ -1,13 +1,9 @@
-#include "eglcommon.h"
-
#include <VG/openvg.h>
#include <VG/vgu.h>
-#include <stdio.h>
#include <math.h>
-#include <stdlib.h>
#include <string.h>
-#include <X11/keysym.h>
+#include "eglut.h"
#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0]))
@@ -475,36 +471,13 @@ reshape(int w, int h)
{
}
-static int
-key_press(unsigned key)
-{
- switch(key) {
- case XK_Right:
-
- break;
- case XK_Left:
- break;
- case XK_Up:
- break;
- case XK_Down:
- break;
- case 'a':
- break;
- case 's':
- break;
- default:
- break;
- }
- return VG_FALSE;
-}
-
static void
draw(void)
{
VGint i;
VGfloat save_matrix[9];
- vgClear(0, 0, window_width(), window_height());
+ vgClear(0, 0, eglutGetWindowWidth(), eglutGetWindowHeight());
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
vgLoadIdentity();
@@ -532,6 +505,18 @@ draw(void)
int main(int argc, char **argv)
{
- set_window_size(400, 400);
- return run(argc, argv, init, reshape, draw, key_press);
+ eglutInitWindowSize(400, 400);
+ eglutInitAPIMask(EGLUT_OPENVG_BIT);
+ eglutInit(argc, argv);
+
+ eglutCreateWindow("sp");
+
+ eglutReshapeFunc(reshape);
+ eglutDisplayFunc(draw);
+
+ init();
+
+ eglutMainLoop();
+
+ return 0;
}
diff --git a/progs/openvg/trivial/Makefile b/progs/egl/openvg/trivial/Makefile
index fcb3484377e..8f6d7abe89a 100644
--- a/progs/openvg/trivial/Makefile
+++ b/progs/egl/openvg/trivial/Makefile
@@ -1,7 +1,8 @@
+# progs/egl/openvg/trivial/Makefile
# These programs aren't intended to be included with the normal distro.
# They're not too interesting but they're good for testing.
-TOP = ../../../
+TOP = ../../../..
include $(TOP)/configs/current
INCLUDES = -I. -I$(TOP)/include
diff --git a/progs/openvg/trivial/arc.c b/progs/egl/openvg/trivial/arc.c
index db686bea6b0..db686bea6b0 100644
--- a/progs/openvg/trivial/arc.c
+++ b/progs/egl/openvg/trivial/arc.c
diff --git a/progs/openvg/trivial/cap.c b/progs/egl/openvg/trivial/cap.c
index cd84fe3ac00..cd84fe3ac00 100644
--- a/progs/openvg/trivial/cap.c
+++ b/progs/egl/openvg/trivial/cap.c
diff --git a/progs/openvg/trivial/clear.c b/progs/egl/openvg/trivial/clear.c
index efb6bf41820..efb6bf41820 100644
--- a/progs/openvg/trivial/clear.c
+++ b/progs/egl/openvg/trivial/clear.c
diff --git a/progs/openvg/trivial/coord.c b/progs/egl/openvg/trivial/coord.c
index 81f7cb6fc9e..81f7cb6fc9e 100644
--- a/progs/openvg/trivial/coord.c
+++ b/progs/egl/openvg/trivial/coord.c
diff --git a/progs/openvg/trivial/dash.c b/progs/egl/openvg/trivial/dash.c
index 2e84ddbd4ea..2e84ddbd4ea 100644
--- a/progs/openvg/trivial/dash.c
+++ b/progs/egl/openvg/trivial/dash.c
diff --git a/progs/openvg/demos/eglcommon.c b/progs/egl/openvg/trivial/eglcommon.c
index 0316e596c69..0316e596c69 100644
--- a/progs/openvg/demos/eglcommon.c
+++ b/progs/egl/openvg/trivial/eglcommon.c
diff --git a/progs/openvg/demos/eglcommon.h b/progs/egl/openvg/trivial/eglcommon.h
index 958dae9f98d..958dae9f98d 100644
--- a/progs/openvg/demos/eglcommon.h
+++ b/progs/egl/openvg/trivial/eglcommon.h
diff --git a/progs/openvg/trivial/ellipse.c b/progs/egl/openvg/trivial/ellipse.c
index 4c7d4904f81..4c7d4904f81 100644
--- a/progs/openvg/trivial/ellipse.c
+++ b/progs/egl/openvg/trivial/ellipse.c
diff --git a/progs/openvg/trivial/filter.c b/progs/egl/openvg/trivial/filter.c
index d96257a9335..d96257a9335 100644
--- a/progs/openvg/trivial/filter.c
+++ b/progs/egl/openvg/trivial/filter.c
diff --git a/progs/openvg/trivial/gradorigin.c b/progs/egl/openvg/trivial/gradorigin.c
index b376263fe5c..b376263fe5c 100644
--- a/progs/openvg/trivial/gradorigin.c
+++ b/progs/egl/openvg/trivial/gradorigin.c
diff --git a/progs/openvg/trivial/lineto.c b/progs/egl/openvg/trivial/lineto.c
index 94e29818116..94e29818116 100644
--- a/progs/openvg/trivial/lineto.c
+++ b/progs/egl/openvg/trivial/lineto.c
diff --git a/progs/openvg/trivial/lingrad.c b/progs/egl/openvg/trivial/lingrad.c
index bcaad1f1015..bcaad1f1015 100644
--- a/progs/openvg/trivial/lingrad.c
+++ b/progs/egl/openvg/trivial/lingrad.c
diff --git a/progs/openvg/trivial/lookup.c b/progs/egl/openvg/trivial/lookup.c
index a103ba44888..a103ba44888 100644
--- a/progs/openvg/trivial/lookup.c
+++ b/progs/egl/openvg/trivial/lookup.c
diff --git a/progs/openvg/trivial/mask.c b/progs/egl/openvg/trivial/mask.c
index e5c00c56996..e5c00c56996 100644
--- a/progs/openvg/trivial/mask.c
+++ b/progs/egl/openvg/trivial/mask.c
diff --git a/progs/openvg/trivial/mask4.c b/progs/egl/openvg/trivial/mask4.c
index fe6db39648c..fe6db39648c 100644
--- a/progs/openvg/trivial/mask4.c
+++ b/progs/egl/openvg/trivial/mask4.c
diff --git a/progs/openvg/trivial/path3.c b/progs/egl/openvg/trivial/path3.c
index 5ce600f65aa..5ce600f65aa 100644
--- a/progs/openvg/trivial/path3.c
+++ b/progs/egl/openvg/trivial/path3.c
diff --git a/progs/openvg/trivial/radialgrad.c b/progs/egl/openvg/trivial/radialgrad.c
index cf3b1d522de..cf3b1d522de 100644
--- a/progs/openvg/trivial/radialgrad.c
+++ b/progs/egl/openvg/trivial/radialgrad.c
diff --git a/progs/openvg/trivial/readpixels.c b/progs/egl/openvg/trivial/readpixels.c
index c8e286db9ab..c8e286db9ab 100644
--- a/progs/openvg/trivial/readpixels.c
+++ b/progs/egl/openvg/trivial/readpixels.c
diff --git a/progs/openvg/trivial/roundedrect.c b/progs/egl/openvg/trivial/roundedrect.c
index c80a4ed2995..c80a4ed2995 100644
--- a/progs/openvg/trivial/roundedrect.c
+++ b/progs/egl/openvg/trivial/roundedrect.c
diff --git a/progs/openvg/trivial/star-nonzero.c b/progs/egl/openvg/trivial/star-nonzero.c
index 012fbd39294..012fbd39294 100644
--- a/progs/openvg/trivial/star-nonzero.c
+++ b/progs/egl/openvg/trivial/star-nonzero.c
diff --git a/progs/openvg/trivial/star-oddeven.c b/progs/egl/openvg/trivial/star-oddeven.c
index 17311cf720a..17311cf720a 100644
--- a/progs/openvg/trivial/star-oddeven.c
+++ b/progs/egl/openvg/trivial/star-oddeven.c
diff --git a/progs/openvg/trivial/stroke.c b/progs/egl/openvg/trivial/stroke.c
index 58ae5b7bc87..58ae5b7bc87 100644
--- a/progs/openvg/trivial/stroke.c
+++ b/progs/egl/openvg/trivial/stroke.c
diff --git a/progs/openvg/trivial/stroke2.c b/progs/egl/openvg/trivial/stroke2.c
index ce950c1886c..ce950c1886c 100644
--- a/progs/openvg/trivial/stroke2.c
+++ b/progs/egl/openvg/trivial/stroke2.c
diff --git a/progs/openvg/trivial/vguarc.c b/progs/egl/openvg/trivial/vguarc.c
index 8d971d5c09c..8d971d5c09c 100644
--- a/progs/openvg/trivial/vguarc.c
+++ b/progs/egl/openvg/trivial/vguarc.c
diff --git a/progs/egl/xegl_tri.c b/progs/egl/xegl_tri.c
deleted file mode 100644
index 1f1a005a210..00000000000
--- a/progs/egl/xegl_tri.c
+++ /dev/null
@@ -1,361 +0,0 @@
-/*
- * Copyright (C) 2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Draw a triangle with X/EGL.
- * Brian Paul
- * 3 June 2008
- */
-
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <GL/gl.h> /* using full OpenGL for now */
-#include <GLES/egl.h>
-
-
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-
-
-static void
-draw(void)
-{
- static const GLfloat verts[3][2] = {
- { -1, -1 },
- { 1, -1 },
- { 0, 1 }
- };
- static const GLfloat colors[3][3] = {
- { 1, 0, 0 },
- { 0, 1, 0 },
- { 0, 0, 1 }
- };
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(view_rotx, 1, 0, 0);
- glRotatef(view_roty, 0, 1, 0);
- glRotatef(view_rotz, 0, 0, 1);
-
- {
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(3, GL_FLOAT, 0, colors);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- }
-
- glPopMatrix();
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -10.0);
-}
-
-
-static void
-init(void)
-{
- glClearColor(0.4, 0.4, 0.4, 0.0);
-}
-
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_DEPTH_SIZE, 1,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) ||
- !num_configs) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
- assert(num_configs > 0);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENGL_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: glXCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- while (1) {
- int redraw = 0;
- XEvent event;
-
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
-
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
- }
-}
-
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 300, winHeight = 300;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "xegl_tri", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- }
-
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}
diff --git a/progs/es1/.gitignore b/progs/es1/.gitignore
deleted file mode 100644
index 5e29a6b5faa..00000000000
--- a/progs/es1/.gitignore
+++ /dev/null
@@ -1,11 +0,0 @@
-screen/gears
-screen/tri
-xegl/bindtex
-xegl/drawtex
-xegl/es1_info
-xegl/msaa
-xegl/pbuffer
-xegl/render_tex
-xegl/torus
-xegl/tri
-xegl/two_win
diff --git a/progs/es1/screen/Makefile b/progs/es1/screen/Makefile
deleted file mode 100644
index 4ba2f9a7dc1..00000000000
--- a/progs/es1/screen/Makefile
+++ /dev/null
@@ -1,32 +0,0 @@
-# progs/es1/screen/Makefile
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-ES1_CFLAGS = -I$(TOP)/include
-ES1_LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGLESv1_CM
-
-ES1_LIB_DEPS = \
- $(TOP)/$(LIB_DIR)/libEGL.so \
- $(TOP)/$(LIB_DIR)/libGLESv1_CM.so
-
-WINSYS_OBJS = winsys.o
-
-PROGRAMS = \
- gears \
- tri
-
-.c.o:
- $(CC) -c $(ES1_CFLAGS) $(CFLAGS) $< -o $@
-
-default: $(PROGRAMS)
-
-gears: gears.o $(WINSYS_OBJS) $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) -o $@ [email protected] $(WINSYS_OBJS) $(ES1_LIBS)
-
-tri: tri.o $(WINSYS_OBJS) $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) -o $@ [email protected] $(WINSYS_OBJS) $(ES1_LIBS)
-
-clean:
- -rm -f *.o *~
- -rm -f $(PROGRAMS)
diff --git a/progs/es1/screen/winsys.c b/progs/es1/screen/winsys.c
deleted file mode 100644
index 84d00471eba..00000000000
--- a/progs/es1/screen/winsys.c
+++ /dev/null
@@ -1,272 +0,0 @@
-/*
- * Copyright (C) 2009 Chia-I Wu <[email protected]>
- *
- * Based on eglgears by
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <sys/time.h>
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "winsys.h"
-
-#define MAX_MODES 100
-
-static struct {
- EGLBoolean verbose;
-
- EGLDisplay dpy;
- EGLConfig conf;
-
- EGLScreenMESA screen;
- EGLModeMESA mode;
- EGLint width, height;
-
- EGLContext ctx;
- EGLSurface surf;
-} screen;
-
-
-static EGLBoolean
-init_screen(void)
-{
- EGLModeMESA modes[MAX_MODES];
- EGLint num_screens, num_modes;
- EGLint width, height, best_mode;
- EGLint i;
-
- if (!eglGetScreensMESA(screen.dpy, &screen.screen, 1, &num_screens) ||
- !num_screens) {
- printf("eglGetScreensMESA failed\n");
- return EGL_FALSE;
- }
-
- if (!eglGetModesMESA(screen.dpy, screen.screen, modes, MAX_MODES,
- &num_modes) ||
- !num_modes) {
- printf("eglGetModesMESA failed!\n");
- return EGL_FALSE;
- }
-
- printf("Found %d modes:\n", num_modes);
-
- best_mode = 0;
- width = 0;
- height = 0;
- for (i = 0; i < num_modes; i++) {
- EGLint w, h;
- eglGetModeAttribMESA(screen.dpy, modes[i], EGL_WIDTH, &w);
- eglGetModeAttribMESA(screen.dpy, modes[i], EGL_HEIGHT, &h);
- printf("%3d: %d x %d\n", i, w, h);
- if (w > width && h > height) {
- width = w;
- height = h;
- best_mode = i;
- }
- }
-
- screen.mode = modes[best_mode];
- screen.width = width;
- screen.height = height;
-
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-init_display(void)
-{
- EGLint maj, min;
- const char *exts;
- const EGLint attribs[] = {
- EGL_SURFACE_TYPE, 0x0, /* should be EGL_SCREEN_BIT_MESA */
- EGL_RENDERABLE_TYPE, 0x0, /* should be EGL_OPENGL_ES_BIT */
- EGL_NONE
- };
- EGLint num_configs;
-
- screen.dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (!screen.dpy) {
- printf("eglGetDisplay failed\n");
- return EGL_FALSE;
- }
-
- if (!eglInitialize(screen.dpy, &maj, &min)) {
- printf("eglInitialize failed\n");
- return EGL_FALSE;
- }
-
- printf("EGL_VERSION = %s\n", eglQueryString(screen.dpy, EGL_VERSION));
- printf("EGL_VENDOR = %s\n", eglQueryString(screen.dpy, EGL_VENDOR));
-
- exts = eglQueryString(screen.dpy, EGL_EXTENSIONS);
- assert(exts);
-
- if (!strstr(exts, "EGL_MESA_screen_surface")) {
- printf("EGL_MESA_screen_surface is not supported\n");
- return EGL_FALSE;
- }
-
- if (!eglChooseConfig(screen.dpy, attribs, &screen.conf, 1,
- &num_configs) ||
- !num_configs) {
- printf("eglChooseConfig failed\n");
- return EGL_FALSE;
- }
-
- return EGL_TRUE;
-}
-
-
-EGLBoolean
-winsysInitScreen(void)
-{
- EGLint surf_attribs[20];
- EGLint i;
- EGLBoolean ok;
-
- if (!init_display())
- goto fail;
- if (!init_screen())
- goto fail;
-
- /* create context */
- screen.ctx = eglCreateContext(screen.dpy, screen.conf,
- EGL_NO_CONTEXT, NULL);
- if (screen.ctx == EGL_NO_CONTEXT) {
- printf("eglCreateContext failed\n");
- goto fail;
- }
-
- i = 0;
- surf_attribs[i++] = EGL_WIDTH;
- surf_attribs[i++] = screen.width;
- surf_attribs[i++] = EGL_HEIGHT;
- surf_attribs[i++] = screen.height;
- surf_attribs[i++] = EGL_NONE;
-
- /* create surface */
- printf("Using screen size: %d x %d\n", screen.width, screen.height);
- screen.surf = eglCreateScreenSurfaceMESA(screen.dpy, screen.conf,
- surf_attribs);
- if (screen.surf == EGL_NO_SURFACE) {
- printf("eglCreateScreenSurfaceMESA failed\n");
- goto fail;
- }
-
- ok = eglMakeCurrent(screen.dpy, screen.surf, screen.surf, screen.ctx);
- if (!ok) {
- printf("eglMakeCurrent failed\n");
- goto fail;
- }
-
- ok = eglShowScreenSurfaceMESA(screen.dpy, screen.screen,
- screen.surf, screen.mode);
- if (!ok) {
- printf("eglShowScreenSurfaceMESA failed\n");
- goto fail;
- }
-
- return EGL_TRUE;
-
-fail:
- winsysFiniScreen();
- return EGL_FALSE;
-}
-
-
-EGLBoolean
-winsysQueryScreenSize(EGLint *width, EGLint *height)
-{
- if (!screen.dpy)
- return EGL_FALSE;
-
- if (width)
- *width = screen.width;
- if (height)
- *height = screen.height;
-
- return EGL_TRUE;
-}
-
-
-void
-winsysFiniScreen(void)
-{
- if (screen.dpy) {
- eglMakeCurrent(screen.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- if (screen.surf != EGL_NO_SURFACE)
- eglDestroySurface(screen.dpy, screen.surf);
- if (screen.ctx != EGL_NO_CONTEXT)
- eglDestroyContext(screen.dpy, screen.ctx);
- eglTerminate(screen.dpy);
-
- memset(&screen, 0, sizeof(screen));
- }
-}
-
-
-void
-winsysSwapBuffers(void)
-{
- eglSwapBuffers(screen.dpy, screen.surf);
-}
-
-
-/* return current time (in seconds) */
-double
-winsysNow(void)
-{
- struct timeval tv;
- gettimeofday(&tv, NULL);
- return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
-}
-
-
-void
-winsysRun(double seconds, void (*draw_frame)(void *data), void *data)
-{
- double begin, end, last_frame, duration;
- EGLint num_frames = 0;
-
- begin = winsysNow();
- end = begin + seconds;
-
- last_frame = begin;
- while (last_frame < end) {
- draw_frame(data);
- winsysSwapBuffers();
- last_frame = winsysNow();
- num_frames++;
- }
-
- duration = last_frame - begin;
- printf("%d frames in %3.1f seconds = %6.3f FPS\n",
- num_frames, duration, (double) num_frames / duration);
-}
diff --git a/progs/es1/screen/winsys.h b/progs/es1/screen/winsys.h
deleted file mode 100644
index 679c7e0bd6d..00000000000
--- a/progs/es1/screen/winsys.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright (C) 2009 Chia-I Wu <[email protected]>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef _WINSYS_H_
-#define _WINSYS_H_
-
-#include <EGL/egl.h>
-
-EGLBoolean winsysInitScreen(void);
-EGLBoolean winsysQueryScreenSize(EGLint *width, EGLint *height);
-void winsysFiniScreen(void);
-
-void winsysSwapBuffers(void);
-double winsysNow(void);
-
-void winsysRun(double seconds, void (*draw_frame)(void *data), void *data);
-
-#endif /* _WINSYS_H_ */
diff --git a/progs/es1/xegl/Makefile b/progs/es1/xegl/Makefile
deleted file mode 100644
index 6869c443065..00000000000
--- a/progs/es1/xegl/Makefile
+++ /dev/null
@@ -1,82 +0,0 @@
-# progs/es1/xegl/Makefile
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-
-INCLUDE_DIRS = \
- -I$(TOP)/include \
-
-HEADERS = $(TOP)/include/GLES/egl.h
-
-
-ES1_LIB_DEPS = \
- $(TOP)/$(LIB_DIR)/libEGL.so \
- $(TOP)/$(LIB_DIR)/libGLESv1_CM.so
-
-
-ES1_LIBS = \
- -L$(TOP)/$(LIB_DIR) -lEGL \
- -L$(TOP)/$(LIB_DIR) -lGLESv1_CM $(LIBDRM_LIB) -lX11
-
-PROGRAMS = \
- bindtex \
- drawtex \
- es1_info \
- msaa \
- pbuffer \
- render_tex \
- torus \
- tri \
- two_win
-
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-
-
-
-default: $(PROGRAMS)
-
-
-
-bindtex: bindtex.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) bindtex.o $(ES1_LIBS) -o $@
-
-
-drawtex: drawtex.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) drawtex.o $(ES1_LIBS) -o $@
-
-
-es1_info: es1_info.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) es1_info.o $(ES1_LIBS) -o $@
-
-
-msaa: msaa.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) msaa.o $(ES1_LIBS) -o $@
-
-
-pbuffer: pbuffer.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) pbuffer.o $(ES1_LIBS) -o $@
-
-
-render_tex: render_tex.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) render_tex.o $(ES1_LIBS) -o $@
-
-
-torus: torus.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) torus.o $(ES1_LIBS) -o $@
-
-
-two_win: two_win.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) two_win.o $(ES1_LIBS) -o $@
-
-
-tri: tri.o $(ES1_LIB_DEPS)
- $(CC) $(CFLAGS) tri.o $(ES1_LIBS) -o $@
-
-
-clean:
- rm -f *.o *~
- rm -f $(PROGRAMS)
-
diff --git a/progs/es1/xegl/drawtex.c b/progs/es1/xegl/drawtex.c
deleted file mode 100644
index ca0615e267b..00000000000
--- a/progs/es1/xegl/drawtex.c
+++ /dev/null
@@ -1,427 +0,0 @@
-/*
- * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved.
- */
-
-/*
- * Test GL_OES_draw_texture
- * Brian Paul
- * August 2008
- */
-
-#define GL_GLEXT_PROTOTYPES
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/egl.h>
-
-
-
-static GLfloat view_posx = 10.0, view_posy = 20.0;
-static GLfloat width = 200, height = 200;
-
-
-static void
-draw(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- glDrawTexfOES(view_posx, view_posy, 0.0, width, height);
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
-#ifdef GL_VERSION_ES_CM_1_0
- glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
-#else
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-#endif
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -15.0);
-}
-
-
-static float
-dist(GLuint i, GLuint j, float x, float y)
-{
- return sqrt((i-x) * (i-x) + (j-y) * (j-y));
-}
-
-static void
-make_smile_texture(void)
-{
-#define SZ 128
- GLenum Filter = GL_LINEAR;
- GLubyte image[SZ][SZ][4];
- GLuint i, j;
- GLint cropRect[4];
-
- for (i = 0; i < SZ; i++) {
- for (j = 0; j < SZ; j++) {
- GLfloat d_mouth = dist(i, j, SZ/2, SZ/2);
- GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4);
- GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4);
- if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) {
- image[i][j][0] = 20;
- image[i][j][1] = 50;
- image[i][j][2] = 255;
- image[i][j][3] = 255;
- }
- else if (i < SZ/2 && d_mouth < SZ/3) {
- image[i][j][0] = 255;
- image[i][j][1] = 20;
- image[i][j][2] = 20;
- image[i][j][3] = 255;
- }
- else {
- image[i][j][0] = 200;
- image[i][j][1] = 200;
- image[i][j][2] = 200;
- image[i][j][3] = 255;
- }
- }
- }
-
- glActiveTexture(GL_TEXTURE0); /* unit 0 */
- glBindTexture(GL_TEXTURE_2D, 42);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, image);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- cropRect[0] = 0;
- cropRect[1] = 0;
- cropRect[2] = SZ;
- cropRect[3] = SZ;
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
-#undef SZ
-}
-
-
-
-static void
-init(void)
-{
- const char *ext = (char *) glGetString(GL_EXTENSIONS);
-
- if (!strstr(ext, "GL_OES_draw_texture")) {
- fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture");
- exit(1);
- }
-
- glClearColor(0.4, 0.4, 0.4, 0.0);
-
- make_smile_texture();
- glEnable(GL_TEXTURE_2D);
-}
-
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
- assert(num_configs > 0);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENGL_ES_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- int anim = 0;
-
- while (1) {
- int redraw = 0;
-
- if (!anim || XPending(dpy)) {
- XEvent event;
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_posx -= 1.0;
- }
- else if (code == XK_Right) {
- view_posx += 1.0;
- }
- else if (code == XK_Up) {
- view_posy += 1.0;
- }
- else if (code == XK_Down) {
- view_posy -= 1.0;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == ' ') {
- anim = !anim;
- }
- else if (buffer[0] == 'w') {
- width -= 1.0f;
- }
- else if (buffer[0] == 'W') {
- width += 1.0f;
- }
- else if (buffer[0] == 'h') {
- height -= 1.0f;
- }
- else if (buffer[0] == 'H') {
- height += 1.0f;
- }
- else if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
- }
-
- if (anim) {
- view_posx += 1.0;
- view_posy += 2.0;
- redraw = 1;
- }
-
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
- }
-}
-
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 400, winHeight = 300;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_VENDOR);
- printf("EGL_VENDOR = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
- printf("EGL_EXTENSIONS = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
- printf("EGL_CLIENT_APIS = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "drawtex", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
-
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}
diff --git a/progs/es1/xegl/tri.c b/progs/es1/xegl/tri.c
deleted file mode 100644
index 42a978207c9..00000000000
--- a/progs/es1/xegl/tri.c
+++ /dev/null
@@ -1,470 +0,0 @@
-/*
- * Copyright (C) 2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Draw a triangle with X/EGL and OpenGL ES 1.x
- * Brian Paul
- * 5 June 2008
- */
-
-#define USE_FULL_GL 0
-
-#define USE_FIXED_POINT 0
-
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#if USE_FULL_GL
-#include <GL/gl.h> /* use full OpenGL */
-#else
-#include <GLES/gl.h> /* use OpenGL ES 1.x */
-#include <GLES/glext.h>
-#endif
-#include <EGL/egl.h>
-
-
-#define FLOAT_TO_FIXED(X) ((X) * 65535.0)
-
-
-
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-
-
-static void
-draw(void)
-{
-#if USE_FIXED_POINT
- static const GLfixed verts[3][2] = {
- { -65536, -65536 },
- { 65536, -65536 },
- { 0, 65536 }
- };
- static const GLfixed colors[3][4] = {
- { 65536, 0, 0, 65536 },
- { 0, 65536, 0 , 65536},
- { 0, 0, 65536 , 65536}
- };
-#else
- static const GLfloat verts[3][2] = {
- { -1, -1 },
- { 1, -1 },
- { 0, 1 }
- };
- static const GLfloat colors[3][4] = {
- { 1, 0, 0, 1 },
- { 0, 1, 0, 1 },
- { 0, 0, 1, 1 }
- };
-#endif
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(view_rotx, 1, 0, 0);
- glRotatef(view_roty, 0, 1, 0);
- glRotatef(view_rotz, 0, 0, 1);
-
- {
-#if USE_FIXED_POINT
- glVertexPointer(2, GL_FIXED, 0, verts);
- glColorPointer(4, GL_FIXED, 0, colors);
-#else
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glColorPointer(4, GL_FLOAT, 0, colors);
-#endif
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- /* draw triangle */
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- /* draw some points */
- glPointSizex(FLOAT_TO_FIXED(15.5));
- glDrawArrays(GL_POINTS, 0, 3);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- }
-
- if (0) {
- /* test code */
- GLfixed size;
- glGetFixedv(GL_POINT_SIZE, &size);
- printf("GL_POINT_SIZE = 0x%x %f\n", size, size / 65536.0);
- }
-
- glPopMatrix();
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-#ifdef GL_VERSION_ES_CM_1_0
- glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
-#else
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-#endif
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -10.0);
-}
-
-
-static void
-test_query_matrix(void)
-{
- PFNGLQUERYMATRIXXOESPROC procQueryMatrixx;
- typedef void (*voidproc)();
- GLfixed mantissa[16];
- GLint exponent[16];
- GLbitfield rv;
- int i;
-
- procQueryMatrixx = (PFNGLQUERYMATRIXXOESPROC) eglGetProcAddress("glQueryMatrixxOES");
- assert(procQueryMatrixx);
- /* Actually try out this one */
- rv = (*procQueryMatrixx)(mantissa, exponent);
- for (i = 0; i < 16; i++) {
- if (rv & (1<<i)) {
- printf("matrix[%d] invalid\n", i);
- }
- else {
- printf("matrix[%d] = %f * 2^(%d)\n", i, mantissa[i]/65536.0, exponent[i]);
- }
- }
- assert(!eglGetProcAddress("glFoo"));
-}
-
-
-static void
-init(void)
-{
- glClearColor(0.4, 0.4, 0.4, 0.0);
-
- if (0)
- test_query_matrix();
-}
-
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_DEPTH_SIZE, 1,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
- assert(num_configs > 0);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
-#if USE_FULL_GL
- eglBindAPI(EGL_OPENGL_API);
-#else
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- while (1) {
- int redraw = 0;
- XEvent event;
-
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
-
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
- }
-}
-
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 300, winHeight = 300;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- static struct {
- char *name;
- GLenum value;
- enum {GetString, GetInteger} type;
- } info_items[] = {
- {"GL_RENDERER", GL_RENDERER, GetString},
- {"GL_VERSION", GL_VERSION, GetString},
- {"GL_VENDOR", GL_VENDOR, GetString},
- {"GL_EXTENSIONS", GL_EXTENSIONS, GetString},
- {"GL_MAX_PALETTE_MATRICES_OES", GL_MAX_PALETTE_MATRICES_OES, GetInteger},
- {"GL_MAX_VERTEX_UNITS_OES", GL_MAX_VERTEX_UNITS_OES, GetInteger},
- };
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_VENDOR);
- printf("EGL_VENDOR = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
- printf("EGL_EXTENSIONS = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
- printf("EGL_CLIENT_APIS = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "OpenGL ES 1.x tri", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- for (i = 0; i < sizeof(info_items)/sizeof(info_items[0]); i++) {
- switch (info_items[i].type) {
- case GetString:
- printf("%s = %s\n", info_items[i].name, (char *)glGetString(info_items[i].value));
- break;
- case GetInteger: {
- GLint rv = -1;
- glGetIntegerv(info_items[i].value, &rv);
- printf("%s = %d\n", info_items[i].name, rv);
- break;
- }
- }
- }
- };
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}
diff --git a/progs/es2/.gitignore b/progs/es2/.gitignore
deleted file mode 100644
index 7d5c16936c2..00000000000
--- a/progs/es2/.gitignore
+++ /dev/null
@@ -1,3 +0,0 @@
-xegl/es2_info.c
-xegl/es2_info
-xegl/tri
diff --git a/progs/fpglsl/dowhile.glsl b/progs/fpglsl/dowhile.glsl
new file mode 100644
index 00000000000..ed9d7296753
--- /dev/null
+++ b/progs/fpglsl/dowhile.glsl
@@ -0,0 +1,8 @@
+void main() {
+ float sum = 0.0;
+ do {
+ sum += 0.1;
+ break;
+ } while (true);
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/dowhile2.glsl b/progs/fpglsl/dowhile2.glsl
new file mode 100644
index 00000000000..f3e00b8e865
--- /dev/null
+++ b/progs/fpglsl/dowhile2.glsl
@@ -0,0 +1,10 @@
+void main() {
+ float sum = 0.0;
+ do {
+ sum += 0.1;
+ if (sum < 0.499999)
+ continue;
+ break;
+ } while (true);
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/for.glsl b/progs/fpglsl/for.glsl
new file mode 100644
index 00000000000..862ca8bd6cc
--- /dev/null
+++ b/progs/fpglsl/for.glsl
@@ -0,0 +1,11 @@
+uniform int KernelSizeInt;
+
+void main() {
+ int i;
+ vec4 sum = vec4(0.0);
+ for (i = 0; i < KernelSizeInt; ++i) {
+ sum.g += 0.25;
+ }
+ sum.a = 1.0;
+ gl_FragColor = sum;
+}
diff --git a/progs/fpglsl/forbreak.glsl b/progs/fpglsl/forbreak.glsl
new file mode 100644
index 00000000000..0b8d957cb04
--- /dev/null
+++ b/progs/fpglsl/forbreak.glsl
@@ -0,0 +1,13 @@
+uniform int KernelSizeInt;
+
+void main() {
+ int i;
+ vec4 sum = vec4(0.0);
+ for (i = 0; i < KernelSizeInt; ++i) {
+ sum.g += 0.25;
+ if (i > 0)
+ break;
+ }
+ sum.a = 1.0;
+ gl_FragColor = sum;
+}
diff --git a/progs/fpglsl/fp-tri.c b/progs/fpglsl/fp-tri.c
index c9b08fbbad7..8af09845dd8 100644
--- a/progs/fpglsl/fp-tri.c
+++ b/progs/fpglsl/fp-tri.c
@@ -129,6 +129,11 @@ static void setup_uniforms()
}
{
+ GLint loci = glGetUniformLocationARB(program, "KernelSizeInt");
+ if (loci >= 0)
+ glUniform1i(loci, 4);
+ }
+ {
GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
diff --git a/progs/fpglsl/simpleif.glsl b/progs/fpglsl/simpleif.glsl
new file mode 100644
index 00000000000..922421b4108
--- /dev/null
+++ b/progs/fpglsl/simpleif.glsl
@@ -0,0 +1,6 @@
+void main() {
+ // this should always be true
+ if (gl_FragCoord.x >= 0.0) {
+ gl_FragColor = vec4(0.5, 0.0, 0.5, 1.0);
+ }
+}
diff --git a/progs/fpglsl/while.glsl b/progs/fpglsl/while.glsl
new file mode 100644
index 00000000000..05fb860ddcf
--- /dev/null
+++ b/progs/fpglsl/while.glsl
@@ -0,0 +1,7 @@
+void main() {
+ float sum = 0.0;
+ while (sum < 0.499999) {
+ sum += 0.1;
+ }
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/while2.glsl b/progs/fpglsl/while2.glsl
new file mode 100644
index 00000000000..19c8904e283
--- /dev/null
+++ b/progs/fpglsl/while2.glsl
@@ -0,0 +1,9 @@
+void main() {
+ float sum = 0.0;
+ while (true) {
+ sum += 0.1;
+ if (sum > 0.8)
+ break;
+ }
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/gallium/python/retrace/README b/progs/gallium/python/retrace/README
deleted file mode 100644
index 822cd114044..00000000000
--- a/progs/gallium/python/retrace/README
+++ /dev/null
@@ -1,17 +0,0 @@
-This is an application written in python to replay the traces captured by the
- trace pipe driver.
-
-
-To use it follow the instructions in src/gallium/drivers/trace/README and
-src/gallium/state_trackers/python/README, and then do
-
- python src/gallium/state_trackers/python/samples/retrace/interpreter.py filename.trace
-
-
-This is still work in progress:
-- not everything is captured/replayed
- - surface/textures contents
-- any tiny error will result in a crash
-
---
-Jose Fonseca <[email protected]>
diff --git a/progs/gallium/python/retrace/format.py b/progs/gallium/python/retrace/format.py
deleted file mode 100755
index a4285bfe075..00000000000
--- a/progs/gallium/python/retrace/format.py
+++ /dev/null
@@ -1,173 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-
-
-class Formatter:
- '''Plain formatter'''
-
- def __init__(self, stream):
- self.stream = stream
-
- def text(self, text):
- self.stream.write(text)
-
- def newline(self):
- self.text('\n')
-
- def function(self, name):
- self.text(name)
-
- def variable(self, name):
- self.text(name)
-
- def literal(self, value):
- self.text(str(value))
-
- def address(self, addr):
- self.text(str(addr))
-
-
-class AnsiFormatter(Formatter):
- '''Formatter for plain-text files which outputs ANSI escape codes. See
- http://en.wikipedia.org/wiki/ANSI_escape_code for more information
- concerning ANSI escape codes.
- '''
-
- _csi = '\33['
-
- _normal = '0m'
- _bold = '1m'
- _italic = '3m'
- _red = '31m'
- _green = '32m'
- _blue = '34m'
-
- def _escape(self, code):
- self.text(self._csi + code)
-
- def function(self, name):
- self._escape(self._bold)
- Formatter.function(self, name)
- self._escape(self._normal)
-
- def variable(self, name):
- self._escape(self._italic)
- Formatter.variable(self, name)
- self._escape(self._normal)
-
- def literal(self, value):
- self._escape(self._blue)
- Formatter.literal(self, value)
- self._escape(self._normal)
-
- def address(self, value):
- self._escape(self._green)
- Formatter.address(self, value)
- self._escape(self._normal)
-
-
-class WindowsConsoleFormatter(Formatter):
- '''Formatter for the Windows Console. See
- http://code.activestate.com/recipes/496901/ for more information.
- '''
-
- STD_INPUT_HANDLE = -10
- STD_OUTPUT_HANDLE = -11
- STD_ERROR_HANDLE = -12
-
- FOREGROUND_BLUE = 0x01
- FOREGROUND_GREEN = 0x02
- FOREGROUND_RED = 0x04
- FOREGROUND_INTENSITY = 0x08
- BACKGROUND_BLUE = 0x10
- BACKGROUND_GREEN = 0x20
- BACKGROUND_RED = 0x40
- BACKGROUND_INTENSITY = 0x80
-
- _normal = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
- _bold = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY
- _italic = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
- _red = FOREGROUND_RED | FOREGROUND_INTENSITY
- _green = FOREGROUND_GREEN | FOREGROUND_INTENSITY
- _blue = FOREGROUND_BLUE | FOREGROUND_INTENSITY
-
- def __init__(self, stream):
- Formatter.__init__(self, stream)
-
- if stream is sys.stdin:
- nStdHandle = self.STD_INPUT_HANDLE
- elif stream is sys.stdout:
- nStdHandle = self.STD_OUTPUT_HANDLE
- elif stream is sys.stderr:
- nStdHandle = self.STD_ERROR_HANDLE
- else:
- nStdHandle = None
-
- if nStdHandle:
- import ctypes
- self.handle = ctypes.windll.kernel32.GetStdHandle(nStdHandle)
- else:
- self.handle = None
-
- def _attribute(self, attr):
- if self.handle:
- import ctypes
- ctypes.windll.kernel32.SetConsoleTextAttribute(self.handle, attr)
-
- def function(self, name):
- self._attribute(self._bold)
- Formatter.function(self, name)
- self._attribute(self._normal)
-
- def variable(self, name):
- self._attribute(self._italic)
- Formatter.variable(self, name)
- self._attribute(self._normal)
-
- def literal(self, value):
- self._attribute(self._blue)
- Formatter.literal(self, value)
- self._attribute(self._normal)
-
- def address(self, value):
- self._attribute(self._green)
- Formatter.address(self, value)
- self._attribute(self._normal)
-
-
-def DefaultFormatter(stream):
- if sys.platform in ('linux2', 'cygwin'):
- return AnsiFormatter(stream)
- elif sys.platform in ('win32',):
- return WindowsConsoleFormatter(stream)
- else:
- return Formatter(stream)
-
diff --git a/progs/gallium/python/retrace/interpreter.py b/progs/gallium/python/retrace/interpreter.py
deleted file mode 100755
index b30469dfaee..00000000000
--- a/progs/gallium/python/retrace/interpreter.py
+++ /dev/null
@@ -1,763 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-import struct
-
-import gallium
-import model
-import parse as parser
-
-
-try:
- from struct import unpack_from
-except ImportError:
- def unpack_from(fmt, buf, offset=0):
- size = struct.calcsize(fmt)
- return struct.unpack(fmt, buf[offset:offset + size])
-
-
-def make_image(surface, x=None, y=None, w=None, h=None):
- if x is None:
- x = 0
- if y is None:
- y = 0
- if w is None:
- w = surface.width - x
- if h is None:
- h = surface.height - y
- data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface, x=None, y=None, w=None, h=None):
- outimage = make_image(surface, x, y, w, h)
- outimage.save(filename, "PNG")
-
-def show_image(surface, title, x=None, y=None, w=None, h=None):
- outimage = make_image(surface, x, y, w, h)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title(title)
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-class Struct:
- """C-like struct"""
-
- # A basic Python class can pass as a C-like structure
- pass
-
-
-struct_factories = {
- "pipe_blend_color": gallium.BlendColor,
- "pipe_blend_state": gallium.Blend,
- #"pipe_clip_state": gallium.Clip,
- #"pipe_buffer": gallium.Buffer,
- "pipe_depth_state": gallium.Depth,
- "pipe_stencil_state": gallium.Stencil,
- "pipe_alpha_state": gallium.Alpha,
- "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha,
- #"pipe_framebuffer_state": gallium.Framebuffer,
- "pipe_poly_stipple": gallium.PolyStipple,
- "pipe_rasterizer_state": gallium.Rasterizer,
- "pipe_sampler_state": gallium.Sampler,
- "pipe_scissor_state": gallium.Scissor,
- #"pipe_shader_state": gallium.Shader,
- #"pipe_vertex_buffer": gallium.VertexBuffer,
- "pipe_vertex_element": gallium.VertexElement,
- "pipe_viewport_state": gallium.Viewport,
- #"pipe_texture": gallium.Texture,
-}
-
-
-member_array_factories = {
- #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray},
- "pipe_poly_stipple": {"stipple": gallium.UnsignedArray},
- "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray},
- #"pipe_clip_state": {"ucp": gallium.FloatArray},
- "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray},
- "pipe_blend_color": {"color": gallium.FloatArray},
- "pipe_sampler_state": {"border_color": gallium.FloatArray},
-}
-
-
-class Translator(model.Visitor):
- """Translate model arguments into regular Python objects"""
-
- def __init__(self, interpreter):
- self.interpreter = interpreter
- self.result = None
-
- def visit(self, node):
- self.result = None
- node.visit(self)
- return self.result
-
- def visit_literal(self, node):
- self.result = node.value
-
- def visit_named_constant(self, node):
- # lookup the named constant in the gallium module
- self.result = getattr(gallium, node.name)
-
- def visit_array(self, node):
- array = []
- for element in node.elements:
- array.append(self.visit(element))
- self.result = array
-
- def visit_struct(self, node):
- struct_factory = struct_factories.get(node.name, Struct)
- struct = struct_factory()
- for member_name, member_node in node.members:
- member_value = self.visit(member_node)
- try:
- array_factory = member_array_factories[node.name][member_name]
- except KeyError:
- pass
- else:
- assert isinstance(member_value, list)
- array = array_factory(len(member_value))
- for i in range(len(member_value)):
- array[i] = member_value[i]
- member_value = array
- #print node.name, member_name, member_value
- assert isinstance(struct, Struct) or hasattr(struct, member_name)
- setattr(struct, member_name, member_value)
- self.result = struct
-
- def visit_pointer(self, node):
- self.result = self.interpreter.lookup_object(node.address)
-
-
-class Object:
-
- def __init__(self, interpreter, real):
- self.interpreter = interpreter
- self.real = real
-
-
-class Global(Object):
-
- def __init__(self, interpreter, real):
- self.interpreter = interpreter
- self.real = real
-
- def pipe_winsys_create(self):
- return Winsys(self.interpreter, gallium.Device())
-
- def pipe_screen_create(self, winsys=None):
- if winsys is None:
- real = gallium.Device()
- else:
- real = winsys.real
- return Screen(self.interpreter, real)
-
- def pipe_context_create(self, screen):
- context = screen.real.context_create()
- return Context(self.interpreter, context)
-
-
-class Winsys(Object):
-
- def __init__(self, interpreter, real):
- self.interpreter = interpreter
- self.real = real
-
- def get_name(self):
- pass
-
- def user_buffer_create(self, data, size):
- # We don't really care to distinguish between user and regular buffers
- buffer = self.real.buffer_create(size,
- 4,
- gallium.PIPE_BUFFER_USAGE_CPU_READ |
- gallium.PIPE_BUFFER_USAGE_CPU_WRITE )
- assert size == len(data)
- buffer.write(data)
- return buffer
-
- def buffer_create(self, alignment, usage, size):
- return self.real.buffer_create(size, alignment, usage)
-
- def buffer_destroy(self, buffer):
- pass
-
- def buffer_write(self, buffer, data, size):
- assert size == len(data)
- buffer.write(data)
-
- def fence_finish(self, fence, flags):
- pass
-
- def fence_reference(self, dst, src):
- pass
-
- def flush_frontbuffer(self, surface):
- pass
-
- def surface_alloc(self):
- return None
-
- def surface_release(self, surface):
- pass
-
-
-class Transfer:
-
- def __init__(self, surface, x, y, w, h):
- self.surface = surface
- self.x = x
- self.y = y
- self.w = w
- self.h = h
-
-
-class Screen(Object):
-
- def destroy(self):
- pass
-
- def get_name(self):
- pass
-
- def get_vendor(self):
- pass
-
- def get_param(self, param):
- pass
-
- def get_paramf(self, param):
- pass
-
- def context_create(self):
- context = self.real.context_create()
- return Context(self.interpreter, context)
-
- def is_format_supported(self, format, target, tex_usage, geom_flags):
- return self.real.is_format_supported(format, target, tex_usage, geom_flags)
-
- def texture_create(self, templat):
- return self.real.texture_create(
- format = templat.format,
- width = templat.width,
- height = templat.height,
- depth = templat.depth,
- last_level = templat.last_level,
- target = templat.target,
- tex_usage = templat.tex_usage,
- )
-
- def texture_destroy(self, texture):
- self.interpreter.unregister_object(texture)
-
- def texture_release(self, surface):
- pass
-
- def get_tex_surface(self, texture, face, level, zslice, usage):
- if texture is None:
- return None
- return texture.get_surface(face, level, zslice)
-
- def tex_surface_destroy(self, surface):
- self.interpreter.unregister_object(surface)
-
- def tex_surface_release(self, surface):
- pass
-
- def surface_write(self, surface, data, stride, size):
- if surface is None:
- return
-# assert surface.nblocksy * stride == size
- surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride)
-
- def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h):
- if texture is None:
- return None
- transfer = Transfer(texture.get_surface(face, level, zslice), x, y, w, h)
- if transfer and usage & gallium.PIPE_TRANSFER_READ:
- if self.interpreter.options.all:
- self.interpreter.present(transfer.surface, 'transf_read', x, y, w, h)
- return transfer
-
- def tex_transfer_destroy(self, transfer):
- self.interpreter.unregister_object(transfer)
-
- def transfer_write(self, transfer, stride, data, size):
- if transfer is None:
- return
- transfer.surface.put_tile_raw(transfer.x, transfer.y, transfer.w, transfer.h, data, stride)
- if self.interpreter.options.all:
- self.interpreter.present(transfer.surface, 'transf_write', transfer.x, transfer.y, transfer.w, transfer.h)
-
- def user_buffer_create(self, data, size):
- # We don't really care to distinguish between user and regular buffers
- buffer = self.real.buffer_create(size,
- 4,
- gallium.PIPE_BUFFER_USAGE_CPU_READ |
- gallium.PIPE_BUFFER_USAGE_CPU_WRITE )
- assert size == len(data)
- buffer.write(data)
- return buffer
-
- def buffer_create(self, alignment, usage, size):
- return self.real.buffer_create(size, alignment, usage)
-
- def buffer_destroy(self, buffer):
- pass
-
- def buffer_write(self, buffer, data, size, offset=0):
- assert size == len(data)
- buffer.write(data)
-
- def fence_finish(self, fence, flags):
- pass
-
- def fence_reference(self, dst, src):
- pass
-
- def flush_frontbuffer(self, surface):
- pass
-
-
-class Context(Object):
-
- def __init__(self, interpreter, real):
- Object.__init__(self, interpreter, real)
- self.cbufs = []
- self.zsbuf = None
- self.vbufs = []
- self.velems = []
- self.dirty = False
-
- def destroy(self):
- pass
-
- def create_blend_state(self, state):
- if isinstance(state, str):
- state = gallium.Blend(state)
- sys.stdout.write('\t%s\n' % state)
- return state
-
- def bind_blend_state(self, state):
- if state is not None:
- self.real.set_blend(state)
-
- def delete_blend_state(self, state):
- pass
-
- def create_sampler_state(self, state):
- return state
-
- def delete_sampler_state(self, state):
- pass
-
- def bind_vertex_sampler_states(self, num_states, states):
- for i in range(num_states):
- self.real.set_vertex_sampler(i, states[i])
-
- def bind_fragment_sampler_states(self, num_states, states):
- for i in range(num_states):
- self.real.set_fragment_sampler(i, states[i])
-
- def create_rasterizer_state(self, state):
- return state
-
- def bind_rasterizer_state(self, state):
- if state is not None:
- self.real.set_rasterizer(state)
-
- def delete_rasterizer_state(self, state):
- pass
-
- def create_depth_stencil_alpha_state(self, state):
- return state
-
- def bind_depth_stencil_alpha_state(self, state):
- if state is not None:
- self.real.set_depth_stencil_alpha(state)
-
- def delete_depth_stencil_alpha_state(self, state):
- pass
-
- def create_fs_state(self, state):
- tokens = str(state.tokens)
- shader = gallium.Shader(tokens)
- return shader
-
- create_vs_state = create_fs_state
-
- def bind_fs_state(self, state):
- self.real.set_fragment_shader(state)
-
- def bind_vs_state(self, state):
- self.real.set_vertex_shader(state)
-
- def delete_fs_state(self, state):
- pass
-
- delete_vs_state = delete_fs_state
-
- def set_blend_color(self, state):
- self.real.set_blend_color(state)
-
- def set_stencil_ref(self, state):
- self.real.set_stencil_ref(state)
-
- def set_clip_state(self, state):
- _state = gallium.Clip()
- _state.nr = state.nr
- if state.nr:
- # FIXME
- ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4)
- for i in range(len(state.ucp)):
- for j in range(len(state.ucp[i])):
- ucp[i*4 + j] = state.ucp[i][j]
- _state.ucp = ucp
- self.real.set_clip(_state)
-
- def dump_constant_buffer(self, buffer):
- if not self.interpreter.verbosity(2):
- return
-
- data = buffer.read()
- format = '4f'
- index = 0
- for offset in range(0, len(data), struct.calcsize(format)):
- x, y, z, w = unpack_from(format, data, offset)
- sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w))
- index += 1
- sys.stdout.flush()
-
- def set_constant_buffer(self, shader, index, buffer):
- if buffer is not None:
- self.real.set_constant_buffer(shader, index, buffer)
-
- self.dump_constant_buffer(buffer)
-
- def set_framebuffer_state(self, state):
- _state = gallium.Framebuffer()
- _state.width = state.width
- _state.height = state.height
- _state.nr_cbufs = state.nr_cbufs
- for i in range(len(state.cbufs)):
- _state.set_cbuf(i, state.cbufs[i])
- _state.set_zsbuf(state.zsbuf)
- self.real.set_framebuffer(_state)
-
- self.cbufs = state.cbufs
- self.zsbuf = state.zsbuf
-
- def set_polygon_stipple(self, state):
- self.real.set_polygon_stipple(state)
-
- def set_scissor_state(self, state):
- self.real.set_scissor(state)
-
- def set_viewport_state(self, state):
- self.real.set_viewport(state)
-
- def set_fragment_sampler_textures(self, num_textures, textures):
- for i in range(num_textures):
- self.real.set_fragment_sampler_texture(i, textures[i])
-
- def set_vertex_sampler_textures(self, num_textures, textures):
- for i in range(num_textures):
- self.real.set_vertex_sampler_texture(i, textures[i])
-
- def set_vertex_buffers(self, num_buffers, buffers):
- self.vbufs = buffers[0:num_buffers]
- for i in range(num_buffers):
- vbuf = buffers[i]
- self.real.set_vertex_buffer(
- i,
- stride = vbuf.stride,
- max_index = vbuf.max_index,
- buffer_offset = vbuf.buffer_offset,
- buffer = vbuf.buffer,
- )
-
- def set_vertex_elements(self, num_elements, elements):
- self.velems = elements[0:num_elements]
- for i in range(num_elements):
- self.real.set_vertex_element(i, elements[i])
- self.real.set_vertex_elements(num_elements)
-
- def dump_vertices(self, start, count):
- if not self.interpreter.verbosity(2):
- return
-
- for index in range(start, start + count):
- if index >= start + 16:
- sys.stdout.write('\t...\n')
- break
- sys.stdout.write('\t{\n')
- for velem in self.velems:
- vbuf = self.vbufs[velem.vertex_buffer_index]
-
- offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index
- format = {
- gallium.PIPE_FORMAT_R32_FLOAT: 'f',
- gallium.PIPE_FORMAT_R32G32_FLOAT: '2f',
- gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f',
- gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f',
- gallium.PIPE_FORMAT_A8R8G8B8_UNORM: '4B',
- gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B',
- gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h',
- }[velem.src_format]
-
- data = vbuf.buffer.read()
- values = unpack_from(format, data, offset)
- sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
- assert len(values) == velem.nr_components
- sys.stdout.write('\t},\n')
- sys.stdout.flush()
-
- def dump_indices(self, ibuf, isize, start, count):
- if not self.interpreter.verbosity(2):
- return
-
- format = {
- 1: 'B',
- 2: 'H',
- 4: 'I',
- }[isize]
-
- assert struct.calcsize(format) == isize
-
- data = ibuf.read()
- maxindex, minindex = 0, 0xffffffff
-
- sys.stdout.write('\t{\n')
- for i in range(start, start + count):
- if i >= start + 16 and not self.interpreter.verbosity(3):
- sys.stdout.write('\t...\n')
- break
- offset = i*isize
- index, = unpack_from(format, data, offset)
- sys.stdout.write('\t\t%u,\n' % index)
- minindex = min(minindex, index)
- maxindex = max(maxindex, index)
- sys.stdout.write('\t},\n')
- sys.stdout.flush()
-
- return minindex, maxindex
-
- def draw_arrays(self, mode, start, count):
- self.dump_vertices(start, count)
-
- self.real.draw_arrays(mode, start, count)
- self._set_dirty()
-
- def draw_elements(self, indexBuffer, indexSize, mode, start, count):
- if self.interpreter.verbosity(2):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- self.dump_vertices(minindex, maxindex - minindex)
-
- self.real.draw_elements(indexBuffer, indexSize, mode, start, count)
- self._set_dirty()
-
- def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count):
- if self.interpreter.verbosity(2):
- minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
- minindex = min(minindex, minIndex)
- maxindex = min(maxindex, maxIndex)
- self.dump_vertices(minindex, maxindex - minindex)
-
- self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
- self._set_dirty()
-
- def surface_copy(self, dest, destx, desty, src, srcx, srcy, width, height):
- if dest is not None and src is not None:
- if self.interpreter.options.all:
- self.interpreter.present(src, 'surface_copy_src', srcx, srcy, width, height)
- self.real.surface_copy(dest, destx, desty, src, srcx, srcy, width, height)
- if dest in self.cbufs:
- self._set_dirty()
- flags = gallium.PIPE_FLUSH_FRAME
- else:
- flags = 0
- self.flush(flags)
- if self.interpreter.options.all:
- self.interpreter.present(dest, 'surface_copy_dest', destx, desty, width, height)
-
- def is_texture_referenced(self, texture, face, level):
- #return self.real.is_texture_referenced(format, texture, face, level)
- pass
-
- def is_buffer_referenced(self, buf):
- #return self.real.is_buffer_referenced(format, buf)
- pass
-
- def _set_dirty(self):
- if self.interpreter.options.step:
- self._present()
- else:
- self.dirty = True
-
- def flush(self, flags):
- self.real.flush(flags)
- if self.dirty:
- if flags & gallium.PIPE_FLUSH_FRAME:
- self._present()
- self.dirty = False
- return None
-
- def clear(self, buffers, rgba, depth, stencil):
- _rgba = gallium.FloatArray(4)
- for i in range(4):
- _rgba[i] = rgba[i]
- self.real.clear(buffers, _rgba, depth, stencil)
-
- def _present(self):
- self.real.flush()
-
- if self.cbufs and self.cbufs[0]:
- self.interpreter.present(self.cbufs[0], "cbuf")
- if self.zsbuf:
- if self.interpreter.options.all:
- self.interpreter.present(self.zsbuf, "zsbuf")
-
-
-class Interpreter(parser.TraceDumper):
-
- ignore_calls = set((
- ('pipe_screen', 'is_format_supported'),
- ('pipe_screen', 'get_param'),
- ('pipe_screen', 'get_paramf'),
- ))
-
- def __init__(self, stream, options):
- parser.TraceDumper.__init__(self, stream)
- self.options = options
- self.objects = {}
- self.result = None
- self.globl = Global(self, None)
- self.call_no = None
-
- def register_object(self, address, object):
- self.objects[address] = object
-
- def unregister_object(self, object):
- # FIXME:
- pass
-
- def lookup_object(self, address):
- return self.objects[address]
-
- def interpret(self, trace):
- for call in trace.calls:
- self.interpret_call(call)
-
- def handle_call(self, call):
- if self.options.stop and call.no > self.options.stop:
- sys.exit(0)
-
- if (call.klass, call.method) in self.ignore_calls:
- return
-
- self.call_no = call.no
-
- if self.verbosity(1):
- parser.TraceDumper.handle_call(self, call)
- sys.stdout.flush()
-
- args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args]
-
- if call.klass:
- name, obj = args[0]
- args = args[1:]
- else:
- obj = self.globl
-
- method = getattr(obj, call.method)
- ret = method(**dict(args))
-
- if call.ret and isinstance(call.ret, model.Pointer):
- if ret is None:
- sys.stderr.write('warning: NULL returned\n')
- self.register_object(call.ret.address, ret)
-
- self.call_no = None
-
- def interpret_arg(self, node):
- translator = Translator(self)
- return translator.visit(node)
-
- def verbosity(self, level):
- return self.options.verbosity >= level
-
- def present(self, surface, description, x=None, y=None, w=None, h=None):
- if self.call_no < self.options.start:
- return
-
- if self.options.images:
- filename = '%04u_%s.png' % (self.call_no, description)
- save_image(filename, surface, x, y, w, h)
- else:
- title = '%u. %s' % (self.call_no, description)
- show_image(surface, title, x, y, w, h)
-
-
-class Main(parser.Main):
-
- def get_optparser(self):
- optparser = parser.Main.get_optparser(self)
- optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages")
- optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level")
- optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them")
- optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers")
- optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw")
- optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no")
- optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no")
- return optparser
-
- def process_arg(self, stream, options):
- parser = Interpreter(stream, options)
- parser.parse()
-
-
-if __name__ == '__main__':
- Main().main()
diff --git a/progs/gallium/python/retrace/model.py b/progs/gallium/python/retrace/model.py
deleted file mode 100755
index d4a079fb1e5..00000000000
--- a/progs/gallium/python/retrace/model.py
+++ /dev/null
@@ -1,213 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-'''Trace data model.'''
-
-
-import sys
-import string
-import format
-
-try:
- from cStringIO import StringIO
-except ImportError:
- from StringIO import StringIO
-
-
-class Node:
-
- def visit(self, visitor):
- raise NotImplementedError
-
- def __str__(self):
- stream = StringIO()
- formatter = format.DefaultFormatter(stream)
- pretty_printer = PrettyPrinter(formatter)
- self.visit(pretty_printer)
- return stream.getvalue()
-
-
-class Literal(Node):
-
- def __init__(self, value):
- self.value = value
-
- def visit(self, visitor):
- visitor.visit_literal(self)
-
-
-class NamedConstant(Node):
-
- def __init__(self, name):
- self.name = name
-
- def visit(self, visitor):
- visitor.visit_named_constant(self)
-
-
-class Array(Node):
-
- def __init__(self, elements):
- self.elements = elements
-
- def visit(self, visitor):
- visitor.visit_array(self)
-
-
-class Struct(Node):
-
- def __init__(self, name, members):
- self.name = name
- self.members = members
-
- def visit(self, visitor):
- visitor.visit_struct(self)
-
-
-class Pointer(Node):
-
- def __init__(self, address):
- self.address = address
-
- def visit(self, visitor):
- visitor.visit_pointer(self)
-
-
-class Call:
-
- def __init__(self, no, klass, method, args, ret):
- self.no = no
- self.klass = klass
- self.method = method
- self.args = args
- self.ret = ret
-
- def visit(self, visitor):
- visitor.visit_call(self)
-
-
-class Trace:
-
- def __init__(self, calls):
- self.calls = calls
-
- def visit(self, visitor):
- visitor.visit_trace(self)
-
-
-class Visitor:
-
- def visit_literal(self, node):
- raise NotImplementedError
-
- def visit_named_constant(self, node):
- raise NotImplementedError
-
- def visit_array(self, node):
- raise NotImplementedError
-
- def visit_struct(self, node):
- raise NotImplementedError
-
- def visit_pointer(self, node):
- raise NotImplementedError
-
- def visit_call(self, node):
- raise NotImplementedError
-
- def visit_trace(self, node):
- raise NotImplementedError
-
-
-class PrettyPrinter:
-
- def __init__(self, formatter):
- self.formatter = formatter
-
- def visit_literal(self, node):
- if isinstance(node.value, basestring):
- if len(node.value) >= 4096 or node.value.strip(string.printable):
- self.formatter.text('...')
- return
-
- self.formatter.literal('"' + node.value + '"')
- return
-
- self.formatter.literal(repr(node.value))
-
- def visit_named_constant(self, node):
- self.formatter.literal(node.name)
-
- def visit_array(self, node):
- self.formatter.text('{')
- sep = ''
- for value in node.elements:
- self.formatter.text(sep)
- value.visit(self)
- sep = ', '
- self.formatter.text('}')
-
- def visit_struct(self, node):
- self.formatter.text('{')
- sep = ''
- for name, value in node.members:
- self.formatter.text(sep)
- self.formatter.variable(name)
- self.formatter.text(' = ')
- value.visit(self)
- sep = ', '
- self.formatter.text('}')
-
- def visit_pointer(self, node):
- self.formatter.address(node.address)
-
- def visit_call(self, node):
- self.formatter.text('%s ' % node.no)
- if node.klass is not None:
- self.formatter.function(node.klass + '::' + node.method)
- else:
- self.formatter.function(node.method)
- self.formatter.text('(')
- sep = ''
- for name, value in node.args:
- self.formatter.text(sep)
- self.formatter.variable(name)
- self.formatter.text(' = ')
- value.visit(self)
- sep = ', '
- self.formatter.text(')')
- if node.ret is not None:
- self.formatter.text(' = ')
- node.ret.visit(self)
-
- def visit_trace(self, node):
- for call in node.calls:
- call.visit(self)
- self.formatter.newline()
-
diff --git a/progs/gallium/python/retrace/parse.py b/progs/gallium/python/retrace/parse.py
deleted file mode 100755
index b08d3686715..00000000000
--- a/progs/gallium/python/retrace/parse.py
+++ /dev/null
@@ -1,392 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import sys
-import xml.parsers.expat
-import binascii
-import optparse
-
-from model import *
-
-
-ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
-
-
-class XmlToken:
-
- def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
- assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
- self.type = type
- self.name_or_data = name_or_data
- self.attrs = attrs
- self.line = line
- self.column = column
-
- def __str__(self):
- if self.type == ELEMENT_START:
- return '<' + self.name_or_data + ' ...>'
- if self.type == ELEMENT_END:
- return '</' + self.name_or_data + '>'
- if self.type == CHARACTER_DATA:
- return self.name_or_data
- if self.type == EOF:
- return 'end of file'
- assert 0
-
-
-class XmlTokenizer:
- """Expat based XML tokenizer."""
-
- def __init__(self, fp, skip_ws = True):
- self.fp = fp
- self.tokens = []
- self.index = 0
- self.final = False
- self.skip_ws = skip_ws
-
- self.character_pos = 0, 0
- self.character_data = ''
-
- self.parser = xml.parsers.expat.ParserCreate()
- self.parser.StartElementHandler = self.handle_element_start
- self.parser.EndElementHandler = self.handle_element_end
- self.parser.CharacterDataHandler = self.handle_character_data
-
- def handle_element_start(self, name, attributes):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_START, name, attributes, line, column)
- self.tokens.append(token)
-
- def handle_element_end(self, name):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_END, name, None, line, column)
- self.tokens.append(token)
-
- def handle_character_data(self, data):
- if not self.character_data:
- self.character_pos = self.pos()
- self.character_data += data
-
- def finish_character_data(self):
- if self.character_data:
- if not self.skip_ws or not self.character_data.isspace():
- line, column = self.character_pos
- token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
- self.tokens.append(token)
- self.character_data = ''
-
- def next(self):
- size = 16*1024
- while self.index >= len(self.tokens) and not self.final:
- self.tokens = []
- self.index = 0
- data = self.fp.read(size)
- self.final = len(data) < size
- data = data.rstrip('\0')
- try:
- self.parser.Parse(data, self.final)
- except xml.parsers.expat.ExpatError, e:
- #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
- if e.code == 3:
- pass
- else:
- raise e
- if self.index >= len(self.tokens):
- line, column = self.pos()
- token = XmlToken(EOF, None, None, line, column)
- else:
- token = self.tokens[self.index]
- self.index += 1
- return token
-
- def pos(self):
- return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
-
-
-class TokenMismatch(Exception):
-
- def __init__(self, expected, found):
- self.expected = expected
- self.found = found
-
- def __str__(self):
- return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
-
-
-
-class XmlParser:
- """Base XML document parser."""
-
- def __init__(self, fp):
- self.tokenizer = XmlTokenizer(fp)
- self.consume()
-
- def consume(self):
- self.token = self.tokenizer.next()
-
- def match_element_start(self, name):
- return self.token.type == ELEMENT_START and self.token.name_or_data == name
-
- def match_element_end(self, name):
- return self.token.type == ELEMENT_END and self.token.name_or_data == name
-
- def element_start(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_START:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- attrs = self.token.attrs
- self.consume()
- return attrs
-
- def element_end(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_END:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- self.consume()
-
- def character_data(self, strip = True):
- data = ''
- while self.token.type == CHARACTER_DATA:
- data += self.token.name_or_data
- self.consume()
- if strip:
- data = data.strip()
- return data
-
-
-class TraceParser(XmlParser):
-
- def __init__(self, fp):
- XmlParser.__init__(self, fp)
- self.last_call_no = 0
-
- def parse(self):
- self.element_start('trace')
- while self.token.type not in (ELEMENT_END, EOF):
- call = self.parse_call()
- self.handle_call(call)
- if self.token.type != EOF:
- self.element_end('trace')
-
- def parse_call(self):
- attrs = self.element_start('call')
- try:
- no = int(attrs['no'])
- except KeyError:
- self.last_call_no += 1
- no = self.last_call_no
- else:
- self.last_call_no = no
- klass = attrs['class']
- method = attrs['method']
- args = []
- ret = None
- while self.token.type == ELEMENT_START:
- if self.token.name_or_data == 'arg':
- arg = self.parse_arg()
- args.append(arg)
- elif self.token.name_or_data == 'ret':
- ret = self.parse_ret()
- elif self.token.name_or_data == 'call':
- # ignore nested function calls
- self.parse_call()
- else:
- raise TokenMismatch("<arg ...> or <ret ...>", self.token)
- self.element_end('call')
-
- return Call(no, klass, method, args, ret)
-
- def parse_arg(self):
- attrs = self.element_start('arg')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('arg')
-
- return name, value
-
- def parse_ret(self):
- attrs = self.element_start('ret')
- value = self.parse_value()
- self.element_end('ret')
-
- return value
-
- def parse_value(self):
- expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
- if self.token.type == ELEMENT_START:
- if self.token.name_or_data in expected_tokens:
- method = getattr(self, 'parse_' + self.token.name_or_data)
- return method()
- raise TokenMismatch(" or " .join(expected_tokens), self.token)
-
- def parse_null(self):
- self.element_start('null')
- self.element_end('null')
- return Literal(None)
-
- def parse_bool(self):
- self.element_start('bool')
- value = int(self.character_data())
- self.element_end('bool')
- return Literal(value)
-
- def parse_int(self):
- self.element_start('int')
- value = int(self.character_data())
- self.element_end('int')
- return Literal(value)
-
- def parse_uint(self):
- self.element_start('uint')
- value = int(self.character_data())
- self.element_end('uint')
- return Literal(value)
-
- def parse_float(self):
- self.element_start('float')
- value = float(self.character_data())
- self.element_end('float')
- return Literal(value)
-
- def parse_enum(self):
- self.element_start('enum')
- name = self.character_data()
- self.element_end('enum')
- return NamedConstant(name)
-
- def parse_string(self):
- self.element_start('string')
- value = self.character_data()
- self.element_end('string')
- return Literal(value)
-
- def parse_bytes(self):
- self.element_start('bytes')
- value = binascii.a2b_hex(self.character_data())
- self.element_end('bytes')
- return Literal(value)
-
- def parse_array(self):
- self.element_start('array')
- elems = []
- while self.token.type != ELEMENT_END:
- elems.append(self.parse_elem())
- self.element_end('array')
- return Array(elems)
-
- def parse_elem(self):
- self.element_start('elem')
- value = self.parse_value()
- self.element_end('elem')
- return value
-
- def parse_struct(self):
- attrs = self.element_start('struct')
- name = attrs['name']
- members = []
- while self.token.type != ELEMENT_END:
- members.append(self.parse_member())
- self.element_end('struct')
- return Struct(name, members)
-
- def parse_member(self):
- attrs = self.element_start('member')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('member')
-
- return name, value
-
- def parse_ptr(self):
- self.element_start('ptr')
- address = self.character_data()
- self.element_end('ptr')
-
- return Pointer(address)
-
- def handle_call(self, call):
- pass
-
-
-class TraceDumper(TraceParser):
-
- def __init__(self, fp):
- TraceParser.__init__(self, fp)
- self.formatter = format.DefaultFormatter(sys.stdout)
- self.pretty_printer = PrettyPrinter(self.formatter)
-
- def handle_call(self, call):
- call.visit(self.pretty_printer)
- self.formatter.newline()
-
-
-class Main:
- '''Common main class for all retrace command line utilities.'''
-
- def __init__(self):
- pass
-
- def main(self):
- optparser = self.get_optparser()
- (options, args) = optparser.parse_args(sys.argv[1:])
-
- if args:
- for arg in args:
- if arg.endswith('.gz'):
- from gzip import GzipFile
- stream = GzipFile(arg, 'rt')
- elif arg.endswith('.bz2'):
- from bz2 import BZ2File
- stream = BZ2File(arg, 'rU')
- else:
- stream = open(arg, 'rt')
- self.process_arg(stream, options)
- else:
- self.process_arg(stream, options)
-
- def get_optparser(self):
- optparser = optparse.OptionParser(
- usage="\n\t%prog [options] [traces] ...")
- return optparser
-
- def process_arg(self, stream, options):
- parser = TraceDumper(stream)
- parser.parse()
-
-
-if __name__ == '__main__':
- Main().main()
diff --git a/progs/gallium/python/retrace/parser.py b/progs/gallium/python/retrace/parser.py
deleted file mode 100755
index bd47c9a6b06..00000000000
--- a/progs/gallium/python/retrace/parser.py
+++ /dev/null
@@ -1,34 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from parse import *
-
-
-if __name__ == '__main__':
- Main().main()
diff --git a/progs/gallium/python/samples/gs.py b/progs/gallium/python/samples/gs.py
deleted file mode 100644
index 5c22269b183..00000000000
--- a/progs/gallium/python/samples/gs.py
+++ /dev/null
@@ -1,254 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def show_image(surface):
- outimage = make_image(surface)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title('background image')
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-def test(dev):
- ctx = dev.context_create()
-
- width = 255
- height = 255
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- zbuf = dev.texture_create(
- PIPE_FORMAT_Z32_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- ctx.set_vertex_shader(vs)
-
- gs = Shader('''
- GEOM
- PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
- PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
- DCL IN[][0], POSITION, CONSTANT
- DCL IN[][1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0][0]
- 1:MOV OUT[1], IN[0][1]
- 2:EMIT
- 3:MOV OUT[0], IN[1][0]
- 4:MOV OUT[1], IN[1][1]
- 5:EMIT
- 6:MOV OUT[0], IN[2][0]
- 7:MOV OUT[1], IN[2][1]
- 8:EMIT
- 9:ENDPRIM
- 10:END
- ''')
- ctx.set_geometry_shader(gs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- verts[ 0] = 0.0 # x1
- verts[ 1] = 0.8 # y1
- verts[ 2] = 0.2 # z1
- verts[ 3] = 1.0 # w1
- verts[ 4] = 1.0 # r1
- verts[ 5] = 0.0 # g1
- verts[ 6] = 0.0 # b1
- verts[ 7] = 1.0 # a1
- verts[ 8] = -0.8 # x2
- verts[ 9] = -0.8 # y2
- verts[10] = 0.5 # z2
- verts[11] = 1.0 # w2
- verts[12] = 0.0 # r2
- verts[13] = 1.0 # g2
- verts[14] = 0.0 # b2
- verts[15] = 1.0 # a2
- verts[16] = 0.8 # x3
- verts[17] = -0.8 # y3
- verts[18] = 0.8 # z3
- verts[19] = 1.0 # w3
- verts[20] = 0.0 # r3
- verts[21] = 0.0 # g3
- verts[22] = 1.0 # b3
- verts[23] = 1.0 # a3
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- show_image(cbuf)
- #show_image(zbuf)
- #save_image('cbuf.png', cbuf)
- #save_image('zbuf.png', zbuf)
-
-
-
-def main():
- dev = Device()
- test(dev)
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/samples/tri.py b/progs/gallium/python/samples/tri.py
deleted file mode 100644
index d7fbdb10ac3..00000000000
--- a/progs/gallium/python/samples/tri.py
+++ /dev/null
@@ -1,232 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def show_image(surface):
- outimage = make_image(surface)
-
- import Tkinter as tk
- from PIL import Image, ImageTk
- root = tk.Tk()
-
- root.title('background image')
-
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- x = 100
- y = 100
- root.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(root, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- root.mainloop()
-
-
-def test(dev):
- ctx = dev.context_create()
-
- width = 255
- height = 255
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- zbuf = dev.texture_create(
- PIPE_FORMAT_Z32_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], COLOR, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- verts[ 0] = 0.0 # x1
- verts[ 1] = 0.8 # y1
- verts[ 2] = 0.2 # z1
- verts[ 3] = 1.0 # w1
- verts[ 4] = 1.0 # r1
- verts[ 5] = 0.0 # g1
- verts[ 6] = 0.0 # b1
- verts[ 7] = 1.0 # a1
- verts[ 8] = -0.8 # x2
- verts[ 9] = -0.8 # y2
- verts[10] = 0.5 # z2
- verts[11] = 1.0 # w2
- verts[12] = 0.0 # r2
- verts[13] = 1.0 # g2
- verts[14] = 0.0 # b2
- verts[15] = 1.0 # a2
- verts[16] = 0.8 # x3
- verts[17] = -0.8 # y3
- verts[18] = 0.8 # z3
- verts[19] = 1.0 # w3
- verts[20] = 0.0 # r3
- verts[21] = 0.0 # g3
- verts[22] = 1.0 # b3
- verts[23] = 1.0 # a3
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- show_image(cbuf)
- #show_image(zbuf)
- #save_image('cbuf.png', cbuf)
- #save_image('zbuf.png', zbuf)
-
-
-
-def main():
- dev = Device()
- test(dev)
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/.gitignore b/progs/gallium/python/tests/.gitignore
deleted file mode 100644
index 0dbbaeea16b..00000000000
--- a/progs/gallium/python/tests/.gitignore
+++ /dev/null
@@ -1,3 +0,0 @@
-*.txt
-*.tsv
-*.dot
diff --git a/progs/gallium/python/tests/base.py b/progs/gallium/python/tests/base.py
deleted file mode 100755
index bd82f50811f..00000000000
--- a/progs/gallium/python/tests/base.py
+++ /dev/null
@@ -1,344 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-"""Base classes for tests.
-
-Loosely inspired on Python's unittest module.
-"""
-
-
-import os.path
-import sys
-
-from gallium import *
-
-
-# Enumerate all pixel formats
-formats = {}
-for name, value in globals().items():
- if name.startswith("PIPE_FORMAT_") and isinstance(value, int):
- formats[value] = name
-
-def is_depth_stencil_format(format):
- # FIXME: make and use binding to util_format_is_depth_or_stencil
- return format in (
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- )
-
-def make_image(width, height, rgba):
- import Image
- outimage = Image.new(
- mode='RGB',
- size=(width, height),
- color=(0,0,0))
- outpixels = outimage.load()
- for y in range(0, height):
- for x in range(0, width):
- offset = (y*width + x)*4
- r, g, b, a = [int(min(max(rgba[offset + ch], 0.0), 1.0)*255) for ch in range(4)]
- outpixels[x, y] = r, g, b
- return outimage
-
-def save_image(width, height, rgba, filename):
- outimage = make_image(width, height, rgba)
- outimage.save(filename, "PNG")
-
-def show_image(width, height, **rgbas):
- import Tkinter as tk
- from PIL import Image, ImageTk
-
- root = tk.Tk()
-
- x = 64
- y = 64
-
- labels = rgbas.keys()
- labels.sort()
- for i in range(len(labels)):
- label = labels[i]
- outimage = make_image(width, height, rgbas[label])
-
- if i:
- window = tk.Toplevel(root)
- else:
- window = root
- window.title(label)
- image1 = ImageTk.PhotoImage(outimage)
- w = image1.width()
- h = image1.height()
- window.geometry("%dx%d+%d+%d" % (w, h, x, y))
- panel1 = tk.Label(window, image=image1)
- panel1.pack(side='top', fill='both', expand='yes')
- panel1.image = image1
- x += w + 2
-
- root.mainloop()
-
-
-class TestFailure(Exception):
-
- pass
-
-class TestSkip(Exception):
-
- pass
-
-
-class Test:
-
- def __init__(self):
- pass
-
- def _run(self, result):
- raise NotImplementedError
-
- def run(self):
- result = TestResult()
- self._run(result)
- result.summary()
-
- def assert_rgba(self, surface, x, y, w, h, expected_rgba, pixel_tol=4.0/256, surface_tol=0.85):
- total = h*w
- different = surface.compare_tile_rgba(x, y, w, h, expected_rgba, tol=pixel_tol)
- if different:
- sys.stderr.write("%u out of %u pixels differ\n" % (different, total))
-
- if float(total - different)/float(total) < surface_tol:
- if 0:
- rgba = FloatArray(h*w*4)
- surface.get_tile_rgba(x, y, w, h, rgba)
- show_image(w, h, Result=rgba, Expected=expected_rgba)
- save_image(w, h, rgba, "result.png")
- save_image(w, h, expected_rgba, "expected.png")
- #sys.exit(0)
-
- raise TestFailure
-
-
-class TestCase(Test):
-
- tags = ()
-
- def __init__(self, dev, **kargs):
- Test.__init__(self)
- self.dev = dev
- self.__dict__.update(kargs)
-
- def description(self):
- descriptions = []
- for tag in self.tags:
- value = self.get(tag)
- if value is not None and value != '':
- descriptions.append(tag + '=' + str(value))
- return ' '.join(descriptions)
-
- def get(self, tag):
- try:
- method = getattr(self, '_get_' + tag)
- except AttributeError:
- return getattr(self, tag, None)
- else:
- return method()
-
- def _get_target(self):
- return {
- PIPE_TEXTURE_1D: "1d",
- PIPE_TEXTURE_2D: "2d",
- PIPE_TEXTURE_3D: "3d",
- PIPE_TEXTURE_CUBE: "cube",
- }[self.target]
-
- def _get_format(self):
- name = formats[self.format]
- if name.startswith('PIPE_FORMAT_'):
- name = name[12:]
- name = name.lower()
- return name
-
- def _get_face(self):
- if self.target == PIPE_TEXTURE_CUBE:
- return {
- PIPE_TEX_FACE_POS_X: "+x",
- PIPE_TEX_FACE_NEG_X: "-x",
- PIPE_TEX_FACE_POS_Y: "+y",
- PIPE_TEX_FACE_NEG_Y: "-y",
- PIPE_TEX_FACE_POS_Z: "+z",
- PIPE_TEX_FACE_NEG_Z: "-z",
- }[self.face]
- else:
- return ''
-
- def test(self):
- raise NotImplementedError
-
- def _run(self, result):
- result.test_start(self)
- try:
- self.test()
- except KeyboardInterrupt:
- raise
- except TestSkip:
- result.test_skipped(self)
- except TestFailure:
- result.test_failed(self)
- else:
- result.test_passed(self)
-
-
-class TestSuite(Test):
-
- def __init__(self, tests = None):
- Test.__init__(self)
- if tests is None:
- self.tests = []
- else:
- self.tests = tests
-
- def add_test(self, test):
- self.tests.append(test)
-
- def _run(self, result):
- for test in self.tests:
- test._run(result)
-
-
-class TestResult:
-
- def __init__(self):
- self.tests = 0
- self.passed = 0
- self.skipped = 0
- self.failed = 0
-
- self.names = ['result']
- self.types = ['pass skip fail']
- self.rows = []
-
- def test_start(self, test):
- sys.stdout.write("Running %s...\n" % test.description())
- sys.stdout.flush()
- self.tests += 1
-
- def test_passed(self, test):
- sys.stdout.write("PASS\n")
- sys.stdout.flush()
- self.passed += 1
- self.log_result(test, 'pass')
-
- def test_skipped(self, test):
- sys.stdout.write("SKIP\n")
- sys.stdout.flush()
- self.skipped += 1
- #self.log_result(test, 'skip')
-
- def test_failed(self, test):
- sys.stdout.write("FAIL\n")
- sys.stdout.flush()
- self.failed += 1
- self.log_result(test, 'fail')
-
- def log_result(self, test, result):
- row = ['']*len(self.names)
-
- # add result
- assert self.names[0] == 'result'
- assert result in ('pass', 'skip', 'fail')
- row[0] = result
-
- # add tags
- for tag in test.tags:
- value = test.get(tag)
-
- # infer type
- if value is None:
- continue
- elif isinstance(value, (int, float)):
- value = str(value)
- type = 'c' # continous
- elif isinstance(value, basestring):
- type = 'd' # discrete
- else:
- assert False
- value = str(value)
- type = 'd' # discrete
-
- # insert value
- try:
- col = self.names.index(tag, 1)
- except ValueError:
- self.names.append(tag)
- self.types.append(type)
- row.append(value)
- else:
- row[col] = value
- assert self.types[col] == type
-
- self.rows.append(row)
-
- def summary(self):
- sys.stdout.write("%u tests, %u passed, %u skipped, %u failed\n\n" % (self.tests, self.passed, self.skipped, self.failed))
- sys.stdout.flush()
-
- name, ext = os.path.splitext(os.path.basename(sys.argv[0]))
- filename = name + '.tsv'
- stream = file(filename, 'wt')
-
- # header
- stream.write('\t'.join(self.names) + '\n')
- stream.write('\t'.join(self.types) + '\n')
- stream.write('class\n')
-
- # rows
- for row in self.rows:
- row += ['']*(len(self.names) - len(row))
- stream.write('\t'.join(row) + '\n')
-
- stream.close()
-
- # See http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
- try:
- import orange
- import orngTree
- except ImportError:
- sys.stderr.write('Install Orange from http://www.ailab.si/orange/ for a classification tree.\n')
- return
-
- data = orange.ExampleTable(filename)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree, maxDepth=4)
-
- file(name+'.txt', 'wt').write(orngTree.dumpTree(tree))
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
diff --git a/progs/gallium/python/tests/regress/fragment-shader/.gitignore b/progs/gallium/python/tests/regress/fragment-shader/.gitignore
deleted file mode 100644
index e33609d251c..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-*.png
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh
deleted file mode 100644
index 103d7497f48..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-abs.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.5, -0.4, -0.6, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh
deleted file mode 100644
index bcb94205963..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-add.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-ADD OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh
deleted file mode 100644
index 85fb9ea4e7f..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-1d.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-ADD TEMP[0], IN[0], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[0], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh
deleted file mode 100644
index f70a5146f4e..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-cb-2d.sh
+++ /dev/null
@@ -1,9 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-DCL CONST[1][1..2]
-
-MAD OUT[0], IN[0], CONST[1][2], CONST[1][1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh
deleted file mode 100644
index b5281975d4a..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dp3.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP3 OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh
deleted file mode 100644
index d59df76e70b..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dp4.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DP4 OUT[0], IN[0].xyzx, IN[0].xyzx
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh
deleted file mode 100644
index fbb20fa9f62..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-dst.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DST OUT[0], IN[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh
deleted file mode 100644
index b511288f4b6..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-ex2.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-EX2 TEMP[0], IN[0].xxxx
-MUL OUT[0], TEMP[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh
deleted file mode 100644
index 99a2f96103a..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-flr.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.5, 4.0, 2.0, 1.0 }
-IMM FLT32 { 0.4, 0.25, 0.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FLR TEMP[0], TEMP[0]
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh
deleted file mode 100644
index a54c2623b0a..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-frc.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0], IMM[0]
-FRC OUT[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh
deleted file mode 100644
index 5f5b4be1092..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lg2.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh
deleted file mode 100644
index 6323c4712dc..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lit.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-LIT OUT[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh
deleted file mode 100644
index 740809d22e0..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-lrp.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh
deleted file mode 100644
index 413b9dc3916..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mad.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.4, 0.6, 1.0 }
-IMM FLT32 { 0.5, 0.4, 0.6, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh
deleted file mode 100644
index b69f2132612..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-max.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.4, 0.4, 0.4, 0.0 }
-
-MAX OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh
deleted file mode 100644
index df284f49e71..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-min.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.6, 0.6, 0.6, 1.0 }
-
-MIN OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh
deleted file mode 100644
index 64af72f381b..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mov.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh
deleted file mode 100644
index bdd0b0026b9..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-mul.sh
+++ /dev/null
@@ -1,10 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-IMM FLT32 { 0.5, 0.6, 0.7, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh
deleted file mode 100644
index f4b611b26ab..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-rcp.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh
deleted file mode 100644
index d1e9b0b53be..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-rsq.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh
deleted file mode 100644
index 1f33fac4727..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-sge.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh
deleted file mode 100644
index d58b7886a12..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-slt.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.6, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
deleted file mode 100644
index ecd19248c64..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-abs.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.3, -0.5, -0.4, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
deleted file mode 100644
index c2d99ddd15b..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-absneg.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.3, -0.4, 0.0 }
-IMM FLT32 { -1.0, -1.0, -1.0, -1.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV TEMP[0], -|TEMP[0]|
-MUL OUT[0], TEMP[0], IMM[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
deleted file mode 100644
index a08ab6d2dcb..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-neg.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-DCL TEMP[0]
-
-SUB TEMP[0], IN[0], IN[0].yzxw
-MOV OUT[0], -TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
deleted file mode 100644
index 6110647d979..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-srcmod-swz.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-MOV OUT[0], IN[0].yxzw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh
deleted file mode 100644
index 673fca139aa..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-sub.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-SUB OUT[0], IN[0], IN[0].yzxw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh b/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh
deleted file mode 100644
index 6ec8b1184cc..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/frag-xpd.sh
+++ /dev/null
@@ -1,8 +0,0 @@
-FRAG
-
-DCL IN[0], COLOR, LINEAR
-DCL OUT[0], COLOR
-
-XPD OUT[0], IN[0], IN[0].yzxw
-
-END
diff --git a/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py b/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py
deleted file mode 100644
index b758b4c6221..00000000000
--- a/progs/gallium/python/tests/regress/fragment-shader/fragment-shader.py
+++ /dev/null
@@ -1,257 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION
- DCL IN[1], COLOR
- DCL OUT[0], POSITION
- DCL OUT[1], COLOR
- MOV OUT[0], IN[0]
- MOV OUT[1], IN[1]
- END
- ''')
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader(file('frag-' + name + '.sh', 'rt').read())
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_FRAGMENT,
- 1,
- constbuf1)
-
- xy = [
- -0.8, -0.8,
- 0.8, -0.8,
- 0.0, 0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
-
- nverts = 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[i * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[i * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[i * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[i * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[i * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('frag-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/regress/vertex-shader/.gitignore b/progs/gallium/python/tests/regress/vertex-shader/.gitignore
deleted file mode 100644
index e33609d251c..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/.gitignore
+++ /dev/null
@@ -1 +0,0 @@
-*.png
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh
deleted file mode 100644
index 79c9ca69fb1..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-abs.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.2, 0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-ABS OUT[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh
deleted file mode 100644
index ca97ad05df0..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-add.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.2, -0.1, 0.0, 0.0 }
-
-ADD OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh
deleted file mode 100644
index 321140e89e8..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-arl.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARL ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh
deleted file mode 100644
index d60ea46b367..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-arr.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-ARR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh
deleted file mode 100644
index b41fe5dd38f..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-1d.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1]
-DCL CONST[3]
-DCL TEMP[0..1]
-
-MOV OUT[0], IN[0]
-ADD TEMP[0], IN[1], CONST[1]
-RCP TEMP[1], CONST[3].xxxx
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh
deleted file mode 100644
index 45f5e6b7299..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-cb-2d.sh
+++ /dev/null
@@ -1,12 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL CONST[1][1..2]
-
-MOV OUT[0], IN[0]
-MAD OUT[1], IN[1], CONST[1][2], CONST[1][1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh
deleted file mode 100644
index caff622fe61..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dp3.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP3 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh
deleted file mode 100644
index 3dd2fd1c2f7..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dp4.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-
-DP4 TEMP[0].xy, IN[0], IN[0]
-MOV TEMP[0].zw, IMM[0]
-MUL OUT[0], IN[0], TEMP[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh
deleted file mode 100644
index da9cc18dfc0..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-dst.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-DST OUT[1], IN[1], IN[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh
deleted file mode 100644
index 4637227e5c4..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-ex2.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0..1]
-
-IMM FLT32 { 0.3, 0.3, 0.3, 1.0 }
-
-EX2 TEMP[0], IN[0]
-EX2 TEMP[1], IN[1].yyyy
-MUL TEMP[0], TEMP[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], TEMP[0], TEMP[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh
deleted file mode 100644
index aa80d6e394c..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-flr.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-DCL ADDR[0]
-
-IMM FLT32 { 3.0, 1.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 0.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 0.0, 1.0, 1.0 }
-IMM FLT32 { 1.0, 1.0, 0.0, 1.0 }
-IMM FLT32 { 0.0, 1.0, 1.0, 1.0 }
-
-MOV OUT[0], IN[0]
-MUL TEMP[0], IN[0], IMM[0]
-FLR ADDR[0].x, TEMP[0]
-MOV OUT[1], IMM[ADDR[0].x + 3]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh
deleted file mode 100644
index 64d1a494e13..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-frc.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 2.7, 3.1, 4.5, 1.0 }
-
-MUL TEMP[0], IN[0].xyxw, IMM[0]
-MOV OUT[0], IN[0]
-FRC OUT[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh
deleted file mode 100644
index 5cf16fd1aa8..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lg2.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-LG2 TEMP[0].x, TEMP[0].xxxx
-ADD OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh
deleted file mode 100644
index a4a752d4d23..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lit.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-LIT OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh
deleted file mode 100644
index 4bb5f3ec3f4..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-lrp.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-ABS TEMP[0], IN[0]
-MOV OUT[0], IN[0]
-LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh
deleted file mode 100644
index daaa941f15f..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mad.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 1.0, 1.0, 1.0 }
-IMM FLT32 { 0.5, 0.0, 0.0, 0.0 }
-
-MAD OUT[0], IN[0], IMM[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh
deleted file mode 100644
index af279ec7f4a..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-max.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MAX OUT[1], IN[1], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh
deleted file mode 100644
index 46d886c55b8..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-min.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.5, 0.5, 0.5, 0.0 }
-
-MOV OUT[0], IN[0]
-MIN OUT[1], IN[1], IMM[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh
deleted file mode 100644
index 0ef91637e03..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mov.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh
deleted file mode 100644
index d34f6cd6e3c..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-mul.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.6, 0.6, 1.0, 1.0 }
-
-MUL OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh
deleted file mode 100644
index cfb3ec37dc2..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-rcp.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RCP TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh
deleted file mode 100644
index faf1e6e7d41..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-rsq.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 1.0, 0.0, 0.0, 0.0 }
-IMM FLT32 { 1.5, 0.0, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-RSQ TEMP[0].x, TEMP[0].xxxx
-SUB OUT[0], TEMP[0], IMM[1]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh
deleted file mode 100644
index 6de1d071ef4..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-sge.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { -0.1, -0.1, 1.0, 0.0 }
-
-SGE TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh
deleted file mode 100644
index 9a524229845..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-slt.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-DCL TEMP[0]
-
-IMM FLT32 { 0.6, 0.6, 0.0, 0.0 }
-
-SLT TEMP[0], IN[0], IMM[0]
-MOV OUT[0], IN[0]
-MUL OUT[1], IN[1], TEMP[0]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
deleted file mode 100644
index dc87ce4ae70..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-abs.sh
+++ /dev/null
@@ -1,15 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0], |TEMP[0]|
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
deleted file mode 100644
index d82eb08fd30..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh
+++ /dev/null
@@ -1,16 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-DCL TEMP[0]
-
-IMM FLT32 { -0.2, -0.2, 0.0, 0.0 }
-
-ADD TEMP[0], IN[0], IMM[0]
-MOV OUT[0].xy, -|TEMP[0]|
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
deleted file mode 100644
index e39bebcd9f1..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-neg.sh
+++ /dev/null
@@ -1,12 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0].xy, -IN[0]
-MOV OUT[0].zw, IN[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
deleted file mode 100644
index 6f20552f212..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-srcmod-swz.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0].yxzw
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh
deleted file mode 100644
index 0f9678b8a3e..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-sub.sh
+++ /dev/null
@@ -1,13 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-IMM FLT32 { 0.1, 0.1, 0.0, 0.0 }
-
-SUB OUT[0], IN[0], IMM[0]
-MOV OUT[1], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh b/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh
deleted file mode 100644
index 39d42ae2a0d..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vert-xpd.sh
+++ /dev/null
@@ -1,11 +0,0 @@
-VERT
-
-DCL IN[0], POSITION
-DCL IN[1], COLOR
-DCL OUT[0], POSITION
-DCL OUT[1], COLOR
-
-MOV OUT[0], IN[0]
-XPD OUT[1], IN[0], IN[1]
-
-END
diff --git a/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py b/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py
deleted file mode 100644
index bd838cc282b..00000000000
--- a/progs/gallium/python/tests/regress/vertex-shader/vertex-shader.py
+++ /dev/null
@@ -1,287 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import struct
-
-from gallium import *
-
-def make_image(surface):
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
-
- import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
- return outimage
-
-def save_image(filename, surface):
- outimage = make_image(surface)
- outimage.save(filename, "PNG")
-
-def test(dev, name):
- ctx = dev.context_create()
-
- width = 320
- height = 320
- minz = 0.0
- maxz = 1.0
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 0
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.scissor = 1
- ctx.set_rasterizer(rasterizer)
-
- # viewport
- viewport = Viewport()
- scale = FloatArray(4)
- scale[0] = width / 2.0
- scale[1] = -height / 2.0
- scale[2] = (maxz - minz) / 2.0
- scale[3] = 1.0
- viewport.scale = scale
- translate = FloatArray(4)
- translate[0] = width / 2.0
- translate[1] = height / 2.0
- translate[2] = (maxz - minz) / 2.0
- translate[3] = 0.0
- viewport.translate = translate
- ctx.set_viewport(viewport)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- ctx.set_fragment_sampler(0, sampler)
-
- # scissor
- scissor = Scissor()
- scissor.minx = 0
- scissor.miny = 0
- scissor.maxx = width
- scissor.maxy = height
- ctx.set_scissor(scissor)
-
- clip = Clip()
- clip.nr = 0
- ctx.set_clip(clip)
-
- # framebuffer
- cbuf = dev.texture_create(
- PIPE_FORMAT_B8G8R8X8_UNORM,
- width, height,
- tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
- ).get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
-
- # vertex shader
- vs = Shader(file('vert-' + name + '.sh', 'rt').read())
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], COLOR, LINEAR
- DCL OUT[0], COLOR, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:END
- ''')
- ctx.set_fragment_shader(fs)
-
- constbuf0 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.4, 0.0, 0.0, 1.0)
- cbdata += struct.pack('4f', 1.0, 1.0, 1.0, 1.0)
- cbdata += struct.pack('4f', 2.0, 2.0, 2.0, 2.0)
- cbdata += struct.pack('4f', 4.0, 8.0, 16.0, 32.0)
-
- constbuf0.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 0,
- constbuf0)
-
- constbuf1 = dev.buffer_create(64,
- (PIPE_BUFFER_USAGE_CONSTANT |
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE),
- 4 * 4 * 4)
-
- cbdata = ''
- cbdata += struct.pack('4f', 0.1, 0.1, 0.1, 0.1)
- cbdata += struct.pack('4f', 0.25, 0.25, 0.25, 0.25)
- cbdata += struct.pack('4f', 0.5, 0.5, 0.5, 0.5)
- cbdata += struct.pack('4f', 0.75, 0.75, 0.75, 0.75)
-
- constbuf1.write(cbdata, 0)
-
- ctx.set_constant_buffer(PIPE_SHADER_VERTEX,
- 1,
- constbuf1)
-
- xy = [
- 0.0, 0.8,
- -0.2, 0.4,
- 0.2, 0.4,
- -0.4, 0.0,
- 0.0, 0.0,
- 0.4, 0.0,
- -0.6, -0.4,
- -0.2, -0.4,
- 0.2, -0.4,
- 0.6, -0.4,
- -0.8, -0.8,
- -0.4, -0.8,
- 0.0, -0.8,
- 0.4, -0.8,
- 0.8, -0.8,
- ]
- color = [
- 1.0, 0.0, 0.0,
- 0.0, 1.0, 0.0,
- 0.0, 0.0, 1.0,
- ]
- tri = [
- 1, 2, 0,
- 3, 4, 1,
- 4, 2, 1,
- 4, 5, 2,
- 6, 7, 3,
- 7, 4, 3,
- 7, 8, 4,
- 8, 5, 4,
- 8, 9, 5,
- 10, 11, 6,
- 11, 7, 6,
- 11, 12, 7,
- 12, 8, 7,
- 12, 13, 8,
- 13, 9, 8,
- 13, 14, 9,
- ]
-
- nverts = 16 * 3
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- for i in range(0, nverts):
- verts[i * nattrs * 4 + 0] = xy[tri[i] * 2 + 0] # x
- verts[i * nattrs * 4 + 1] = xy[tri[i] * 2 + 1] # y
- verts[i * nattrs * 4 + 2] = 0.5 # z
- verts[i * nattrs * 4 + 3] = 1.0 # w
- verts[i * nattrs * 4 + 4] = color[(i % 3) * 3 + 0] # r
- verts[i * nattrs * 4 + 5] = color[(i % 3) * 3 + 1] # g
- verts[i * nattrs * 4 + 6] = color[(i % 3) * 3 + 2] # b
- verts[i * nattrs * 4 + 7] = 1.0 # a
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- save_image('vert-' + name + '.png', cbuf)
-
-def main():
- tests = [
- 'abs',
- 'add',
- 'arl',
- 'arr',
- 'cb-1d',
- 'cb-2d',
- 'dp3',
- 'dp4',
- 'dst',
- 'ex2',
- 'flr',
- 'frc',
- 'lg2',
- 'lit',
- 'lrp',
- 'mad',
- 'max',
- 'min',
- 'mov',
- 'mul',
- 'rcp',
- 'rsq',
- 'sge',
- 'slt',
- 'srcmod-abs',
- 'srcmod-absneg',
- 'srcmod-neg',
- 'srcmod-swz',
- 'sub',
- 'xpd',
- ]
-
- dev = Device()
- for t in tests:
- test(dev, t)
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/surface_copy.py b/progs/gallium/python/tests/surface_copy.py
deleted file mode 100755
index a3f1b3e130c..00000000000
--- a/progs/gallium/python/tests/surface_copy.py
+++ /dev/null
@@ -1,200 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- # textures
- dst_texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
- if dst_texture is None:
- raise TestSkip
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- src_texture = dev.texture_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- src_surface = src_texture.get_surface()
-
- x = 0
- y = 0
- w = dst_surface.width
- h = dst_surface.height
-
- # ???
- stride = pf_get_stride(texture->format, w)
- size = pf_get_nblocksy(texture->format) * stride
- src_raw = os.urandom(size)
-
- src_surface.put_tile_raw(0, 0, w, h, src_raw, stride)
-
- ctx = self.dev.context_create()
-
- ctx.surface_copy(dst_surface, 0, 0,
- src_surface, 0, 0, w, h)
-
- ctx.flush()
-
- dst_raw = dst_surface.get_tile_raw(0, 0, w, h)
-
- if dst_raw != src_raw:
- raise TestFailure
-
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- #PIPE_TEXTURE_3D,
- ]
-
- formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_S8_UNORM,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- PIPE_FORMAT_DXT1_RGB,
- PIPE_FORMAT_DXT1_RGBA,
- PIPE_FORMAT_DXT3_RGBA,
- PIPE_FORMAT_DXT5_RGBA,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for target in targets:
- for format in formats:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_render.py b/progs/gallium/python/tests/texture_render.py
deleted file mode 100755
index 1e26639db68..00000000000
--- a/progs/gallium/python/tests/texture_render.py
+++ /dev/null
@@ -1,320 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- # textures
- dst_texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
- if dst_texture is None:
- raise TestSkip
-
- dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
-
- ref_texture = dev.texture_create(
- target = target,
- format = format,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- ref_surface = ref_texture.get_surface()
-
- src_texture = dev.texture_create(
- target = target,
- format = PIPE_FORMAT_B8G8R8A8_UNORM,
- width = dst_surface.width,
- height = dst_surface.height,
- depth = 1,
- last_level = 0,
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
- )
-
- src_surface = src_texture.get_surface()
-
- expected_rgba = FloatArray(height*width*4)
- ref_surface.sample_rgba(expected_rgba)
-
- src_surface.put_tile_rgba(0, 0, src_surface.width, src_surface.height, expected_rgba)
-
- ctx = self.dev.context_create()
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.bypass_vs_clip_and_viewport = 1
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
- ctx.set_fragment_sampler_texture(0, src_texture)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- fb = Framebuffer()
- fb.width = dst_surface.width
- fb.height = dst_surface.height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, dst_surface)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.0
- rgba[1] = 0.0
- rgba[2] = 0.0
- rgba[3] = 0.0
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], 2D
- 1:END
- ''')
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w = dst_surface.width
- h = dst_surface.height
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0] # x
- verts[j + 1] = pos[i][1] # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = 0.0
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- self.assert_rgba(dst_surface, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- #PIPE_TEXTURE_3D,
- ]
-
- formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- #PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- #PIPE_FORMAT_Z32_UNORM,
- #PIPE_FORMAT_S8Z24_UNORM,
- #PIPE_FORMAT_X8Z24_UNORM,
- #PIPE_FORMAT_Z16_UNORM,
- #PIPE_FORMAT_S8_UNORM,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- #PIPE_FORMAT_DXT1_RGB,
- #PIPE_FORMAT_DXT1_RGBA,
- #PIPE_FORMAT_DXT3_RGBA,
- #PIPE_FORMAT_DXT5_RGBA,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for target in targets:
- for format in formats:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_sample.py b/progs/gallium/python/tests/texture_sample.py
deleted file mode 100755
index 49545c2e07a..00000000000
--- a/progs/gallium/python/tests/texture_sample.py
+++ /dev/null
@@ -1,591 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-def minify(dims, level = 1):
- return [max(dim>>level, 1) for dim in dims]
-
-
-def tex_coords(texture, face, level, zslice):
- st = [
- [0.0, 0.0],
- [1.0, 0.0],
- [1.0, 1.0],
- [0.0, 1.0],
- ]
-
- if texture.target == PIPE_TEXTURE_2D:
- return [[s, t, 0.0] for s, t in st]
- elif texture.target == PIPE_TEXTURE_3D:
- depth = texture.get_depth(level)
- if depth > 1:
- r = float(zslice)/float(depth - 1)
- else:
- r = 0.0
- return [[s, t, r] for s, t in st]
- elif texture.target == PIPE_TEXTURE_CUBE:
- result = []
- for s, t in st:
- # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html
- sc = 2.0*s - 1.0
- tc = 2.0*t - 1.0
- if face == PIPE_TEX_FACE_POS_X:
- rx = 1.0
- ry = -tc
- rz = -sc
- if face == PIPE_TEX_FACE_NEG_X:
- rx = -1.0
- ry = -tc
- rz = sc
- if face == PIPE_TEX_FACE_POS_Y:
- rx = sc
- ry = 1.0
- rz = tc
- if face == PIPE_TEX_FACE_NEG_Y:
- rx = sc
- ry = -1.0
- rz = -tc
- if face == PIPE_TEX_FACE_POS_Z:
- rx = sc
- ry = -tc
- rz = 1.0
- if face == PIPE_TEX_FACE_NEG_Z:
- rx = -sc
- ry = -tc
- rz = -1.0
- result.append([rx, ry, rz])
- return result
-
-def is_pot(n):
- return n & (n - 1) == 0
-
-
-class TextureColorSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- ctx = self.dev.context_create()
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # no-op depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.bypass_vs_clip_and_viewport = 1
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- expected_rgba = FloatArray(height*width*4)
- texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- ).sample_rgba(expected_rgba)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL OUT[0], COLOR, CONSTANT
- DCL SAMP[0], CONSTANT
- 0:TEX OUT[0], IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0] # x
- verts[j + 1] = pos[i][1] # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- cbuf = cbuf_tex.get_surface()
-
- self.assert_rgba(cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-class TextureDepthSampleTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- tex_usage = PIPE_TEXTURE_USAGE_SAMPLER
- geom_flags = 0
- if width != height:
- geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
- if not is_pot(width) or not is_pot(height) or not is_pot(depth):
- geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
-
- if not dev.is_format_supported(format, target, tex_usage, geom_flags):
- raise TestSkip
-
- ctx = self.dev.context_create()
-
- # disabled blending/masking
- blend = Blend()
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
- blend.rt[0].colormask = PIPE_MASK_RGBA
- ctx.set_blend(blend)
-
- # depth/stencil/alpha
- depth_stencil_alpha = DepthStencilAlpha()
- depth_stencil_alpha.depth.enabled = 1
- depth_stencil_alpha.depth.writemask = 1
- depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
- ctx.set_depth_stencil_alpha(depth_stencil_alpha)
-
- # rasterizer
- rasterizer = Rasterizer()
- rasterizer.front_winding = PIPE_WINDING_CW
- rasterizer.cull_mode = PIPE_WINDING_NONE
- rasterizer.bypass_vs_clip_and_viewport = 1
- ctx.set_rasterizer(rasterizer)
-
- # samplers
- sampler = Sampler()
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
- sampler.normalized_coords = 1
- sampler.min_lod = 0
- sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_fragment_sampler(0, sampler)
-
- # texture
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
-
- expected_rgba = FloatArray(height*width*4)
- texture.get_surface(
- face = face,
- level = level,
- zslice = zslice,
- ).sample_rgba(expected_rgba)
-
- ctx.set_fragment_sampler_texture(0, texture)
-
- # framebuffer
- cbuf_tex = dev.texture_create(
- PIPE_FORMAT_B8G8R8A8_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- zsbuf_tex = dev.texture_create(
- PIPE_FORMAT_X8Z24_UNORM,
- width,
- height,
- tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
- )
-
- cbuf = cbuf_tex.get_surface()
- zsbuf = zsbuf_tex.get_surface()
- fb = Framebuffer()
- fb.width = width
- fb.height = height
- fb.nr_cbufs = 1
- fb.set_cbuf(0, cbuf)
- fb.set_zsbuf(zsbuf)
- ctx.set_framebuffer(fb)
- rgba = FloatArray(4);
- rgba[0] = 0.5
- rgba[1] = 0.5
- rgba[2] = 0.5
- rgba[3] = 0.5
- ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0)
- del fb
-
- # vertex shader
- vs = Shader('''
- VERT
- DCL IN[0], POSITION, CONSTANT
- DCL IN[1], GENERIC, CONSTANT
- DCL OUT[0], POSITION, CONSTANT
- DCL OUT[1], GENERIC, CONSTANT
- 0:MOV OUT[0], IN[0]
- 1:MOV OUT[1], IN[1]
- 2:END
- ''')
- #vs.dump()
- ctx.set_vertex_shader(vs)
-
- # fragment shader
- op = {
- PIPE_TEXTURE_1D: "1D",
- PIPE_TEXTURE_2D: "2D",
- PIPE_TEXTURE_3D: "3D",
- PIPE_TEXTURE_CUBE: "CUBE",
- }[target]
- fs = Shader('''
- FRAG
- DCL IN[0], GENERIC[0], LINEAR
- DCL SAMP[0], CONSTANT
- DCL OUT[0].z, POSITION
- 0:TEX OUT[0].z, IN[0], SAMP[0], %s
- 1:END
- ''' % op)
- #fs.dump()
- ctx.set_fragment_shader(fs)
-
- nverts = 4
- nattrs = 2
- verts = FloatArray(nverts * nattrs * 4)
-
- x = 0
- y = 0
- w, h = minify((width, height), level)
-
- pos = [
- [x, y],
- [x+w, y],
- [x+w, y+h],
- [x, y+h],
- ]
-
- tex = tex_coords(texture, face, level, zslice)
-
- for i in range(0, 4):
- j = 8*i
- verts[j + 0] = pos[i][0] # x
- verts[j + 1] = pos[i][1] # y
- verts[j + 2] = 0.0 # z
- verts[j + 3] = 1.0 # w
- verts[j + 4] = tex[i][0] # s
- verts[j + 5] = tex[i][1] # r
- verts[j + 6] = tex[i][2] # q
- verts[j + 7] = 1.0
-
- ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN,
- nverts,
- nattrs,
- verts)
-
- ctx.flush()
-
- zsbuf = zsbuf_tex.get_surface()
-
- self.assert_rgba(zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85)
-
-
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- color_formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- #PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- PIPE_FORMAT_UYVY,
- PIPE_FORMAT_DXT1_RGB,
- #PIPE_FORMAT_DXT1_RGBA,
- #PIPE_FORMAT_DXT3_RGBA,
- #PIPE_FORMAT_DXT5_RGBA,
- ]
-
- depth_formats = [
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for format in color_formats:
- for target in targets:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureColorSampleTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- for format in depth_formats:
- target = PIPE_TEXTURE_2D
- depth = 1
- face = 0
- last_level = 0
- level = 0
- zslice = 0
- for size in sizes:
- test = TextureDepthSampleTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/texture_transfer.py b/progs/gallium/python/tests/texture_transfer.py
deleted file mode 100755
index 7da00e42550..00000000000
--- a/progs/gallium/python/tests/texture_transfer.py
+++ /dev/null
@@ -1,180 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- tex_usage = 0
-
- texture = dev.texture_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- tex_usage = tex_usage,
- )
- if texture is None:
- raise TestSkip
-
- surface = texture.get_surface(face, level, zslice)
-
- # ???
- stride = pf_get_stride(texture->format, w)
- size = pf_get_nblocksy(texture->format) * stride
-
- in_raw = os.urandom(size)
-
- surface.put_tile_raw(0, 0, surface.width, surface.height, in_raw, stride)
-
- out_raw = surface.get_tile_raw(0, 0, surface.width, surface.height)
-
- if in_raw != out_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- formats = [
- PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_FORMAT_B8G8R8A8_SRGB,
- PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_B5G5R5A1_UNORM,
- PIPE_FORMAT_B4G4R4A4_UNORM,
- PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_S8_UNORM,
- PIPE_FORMAT_A8_UNORM,
- PIPE_FORMAT_L8_UNORM,
- PIPE_FORMAT_DXT1_RGB,
- PIPE_FORMAT_DXT1_RGBA,
- PIPE_FORMAT_DXT3_RGBA,
- PIPE_FORMAT_DXT5_RGBA,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- for target in targets:
- for format in formats:
- for size in sizes:
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
- for face in faces:
- if target != PIPE_TEXTURE_CUBE and face:
- continue
- levels = lods(size)
- for last_level in range(levels):
- for level in range(0, last_level + 1):
- zslice = 0
- while zslice < depth >> level:
- test = TextureTest(
- dev = dev,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- zslice = (zslice + 1)*2 - 1
- suite.run()
-
-
-if __name__ == '__main__':
- main()
diff --git a/progs/gallium/python/tests/tree.py b/progs/gallium/python/tests/tree.py
deleted file mode 100755
index 0c1bcda4cf2..00000000000
--- a/progs/gallium/python/tests/tree.py
+++ /dev/null
@@ -1,23 +0,0 @@
-#!/usr/bin/env python
-#
-# See also:
-# http://www.ailab.si/orange/doc/ofb/c_otherclass.htm
-
-import os.path
-import sys
-
-import orange
-import orngTree
-
-for arg in sys.argv[1:]:
- name, ext = os.path.splitext(arg)
-
- data = orange.ExampleTable(arg)
-
- tree = orngTree.TreeLearner(data, sameMajorityPruning=1, mForPruning=2)
-
- orngTree.printTxt(tree)
-
- file(name+'.txt', 'wt').write(orngTree.dumpTree(tree) + '\n')
-
- orngTree.printDot(tree, fileName=name+'.dot', nodeShape='ellipse', leafShape='box')
diff --git a/progs/gallium/unit/SConscript b/progs/gallium/unit/SConscript
deleted file mode 100644
index 9891440df6a..00000000000
--- a/progs/gallium/unit/SConscript
+++ /dev/null
@@ -1,20 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-env.Prepend(LIBS = [gallium])
-
-progs = [
- 'u_format_test'
-]
-
-for prog in progs:
- prog = env.Program(
- target = prog,
- source = prog + '.c',
- )
-
- # http://www.scons.org/wiki/UnitTests
- test_alias = env.Alias('unit', [prog], prog[0].abspath)
- AlwaysBuild(test_alias)
-
diff --git a/progs/gallium/unit/u_format_test.c b/progs/gallium/unit/u_format_test.c
deleted file mode 100644
index 2dfba5538bf..00000000000
--- a/progs/gallium/unit/u_format_test.c
+++ /dev/null
@@ -1,758 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009-2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "util/u_format.h"
-#include "util/u_format_pack.h"
-
-
-#define MAX_PACKED_BYTES 16
-
-
-/**
- * A (packed, unpacked) color pair.
- */
-struct util_format_test_case
-{
- enum pipe_format format;
-
- /**
- * Mask of the bits that actually meaningful data. Used to mask out the
- * "X" channels.
- */
- uint8_t mask[MAX_PACKED_BYTES];
-
- uint8_t packed[MAX_PACKED_BYTES];
-
- /**
- * RGBA.
- */
- double unpacked[4];
-};
-
-
-/*
- * Helper macros to create the packed bytes for longer words.
- */
-
-#define PACKED_1x8(x) {x, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x8(x, y) {x, y, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x8(x, y, z) {x, y, z, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_4x8(x, y, z, w) {x, y, z, w, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-
-#define PACKED_1x16(x) {(x) & 0xff, (x) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x16(x, y) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x16(x, y, z) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, (z) & 0xff, (z) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_4x16(x, y, z, w) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, (z) & 0xff, (z) >> 8, (w) & 0xff, (w) >> 8, 0, 0, 0, 0, 0, 0, 0, 0}
-
-#define PACKED_1x32(x) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x32(x, y) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x32(x, y, z) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, (z) & 0xff, ((z) >> 8) & 0xff, ((z) >> 16) & 0xff, (z) >> 24, 0, 0, 0, 0}
-#define PACKED_4x32(x, y, z, w) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, (z) & 0xff, ((z) >> 8) & 0xff, ((z) >> 16) & 0xff, (z) >> 24, (w) & 0xff, ((w) >> 8) & 0xff, ((w) >> 16) & 0xff, (w) >> 24}
-
-
-/**
- * Test cases.
- *
- * These were manually entered. We could generate these
- *
- * To keep this to a we cover only the corner cases, which should produce
- * good enough coverage since that pixel format transformations are afine for
- * non SRGB formats.
- */
-static const struct util_format_test_case
-test_cases[] =
-{
-
- /*
- * 32-bit rendertarget formats
- */
-
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x0000ff00), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00ff0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x0000ff00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xff000000), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x0000ff00), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xff000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000003ff), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000ffc00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x3ff00000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xc0000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * 16-bit rendertarget formats
- */
-
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x7c00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x8000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x000f), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x00f0), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0f00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xf000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x07e0), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xf800), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * Luminance/intensity/alpha formats
- */
-
- {PIPE_FORMAT_L8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {0.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_I8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_I8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x00ff), {1.0, 1.0, 1.0, 0.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xff00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_L16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * TODO: SRGB formats
- */
-
- /*
- * Mixed-signed formats
- */
-
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x0000007f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000081), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00007f00), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00008100), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00ff0000), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xff000000), { 0.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x000f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0011), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x01e0), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0220), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0xfc00), { 0.0, 0.0, 1.0, 1.0}},
-
- /*
- * TODO: Depth-stencil formats
- */
-
- /*
- * TODO: YUV formats
- */
-
- /*
- * TODO: Compressed formats
- */
-
- /*
- * Standard 8-bit integer formats
- */
-
- {PIPE_FORMAT_R8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0x00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0xff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0xff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0x00, 0x00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0xff, 0x00), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0xff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0xff, 0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0x00, 0x00, 0x00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0xff, 0x00, 0x00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0xff, 0x00), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0xff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0xff, 0xff, 0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R8_USCALED, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_USCALED, PACKED_1x8(0xff), PACKED_1x8(0xff), {255.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0x00), {255.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0xff), { 0.0, 255.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0xff), {255.0, 255.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0x00, 0x00), {255.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0xff, 0x00), { 0.0, 255.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0xff), { 0.0, 0.0, 255.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0xff, 0xff), {255.0, 255.0, 255.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0x00, 0x00, 0x00), {255.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0xff, 0x00, 0x00), { 0.0, 255.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0xff, 0x00), { 0.0, 0.0, 255.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0xff), { 0.0, 0.0, 0.0, 255.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0xff, 0xff, 0xff), {255.0, 255.0, 255.0, 255.0}},
-
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x7f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x81), {-1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x7f, 0x00), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x81, 0x00), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x7f), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x81), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x7f, 0x00, 0x00), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x81, 0x00, 0x00), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x7f, 0x00), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x81, 0x00), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x7f), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x81), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x7f, 0x00, 0x00, 0x00), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x81, 0x00, 0x00, 0x00), {-1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x7f, 0x00, 0x00), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x81, 0x00, 0x00), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x7f, 0x00), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x81, 0x00), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x7f), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x81), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x7f), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x80), {-128.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x7f, 0x00), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x80, 0x00), {-128.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x7f), { 0.0, 127.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x80), { 0.0, -128.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x7f, 0x00, 0x00), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x80, 0x00, 0x00), {-128.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x7f, 0x00), { 0.0, 127.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x80, 0x00), { 0.0, -128.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x7f), { 0.0, 0.0, 127.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x80), { 0.0, 0.0, -128.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x7f, 0x00, 0x00, 0x00), { 127.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x80, 0x00, 0x00, 0x00), {-128.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x7f, 0x00, 0x00), { 0.0, 127.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x80, 0x00, 0x00), { 0.0, -128.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x7f, 0x00), { 0.0, 0.0, 127.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x80, 0x00), { 0.0, 0.0, -128.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x7f), { 0.0, 0.0, 0.0, 127.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x80), { 0.0, 0.0, 0.0, -128.0}},
-
- /*
- * Standard 16-bit integer formats
- */
-
- {PIPE_FORMAT_R16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0x0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0xffff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0xffff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0x0000, 0x0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0xffff, 0x0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0xffff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0xffff, 0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0x0000, 0x0000, 0x0000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0xffff, 0x0000, 0x0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0xffff, 0x0000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0xffff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R16_USCALED, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_USCALED, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {65535.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0x0000), {65535.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0xffff), { 0.0, 65535.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0xffff), {65535.0, 65535.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0x0000, 0x0000), {65535.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0xffff, 0x0000), { 0.0, 65535.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0xffff), { 0.0, 0.0, 65535.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0xffff, 0xffff), {65535.0, 65535.0, 65535.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0x0000, 0x0000, 0x0000), {65535.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0xffff, 0x0000, 0x0000), { 0.0, 65535.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0xffff, 0x0000), { 0.0, 0.0, 65535.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0xffff), { 0.0, 0.0, 0.0, 65535.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), {65535.0, 65535.0, 65535.0, 65535.0}},
-
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x7fff), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x8001), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x7fff, 0x0000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x8001, 0x0000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x7fff), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x8001), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x7fff, 0x0000, 0x0000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x8001, 0x0000, 0x0000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x7fff, 0x0000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x8001, 0x0000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x8001), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x7fff, 0x0000, 0x0000, 0x0000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x8001, 0x0000, 0x0000, 0x0000), { -1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x7fff, 0x0000, 0x0000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x8001, 0x0000, 0x0000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x7fff, 0x0000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x8001, 0x0000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x8001), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x7fff), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x8000), {-32768.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x7fff, 0x0000), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x8000, 0x0000), {-32768.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x7fff), { 0.0, 32767.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x8000), { 0.0, -32768.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x7fff, 0x0000, 0x0000), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x8000, 0x0000, 0x0000), {-32768.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x7fff, 0x0000), { 0.0, 32767.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x8000, 0x0000), { 0.0, -32768.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 32767.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x8000), { 0.0, 0.0, -32768.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x7fff, 0x0000, 0x0000, 0x0000), { 32767.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x8000, 0x0000, 0x0000, 0x0000), {-32768.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x7fff, 0x0000, 0x0000), { 0.0, 32767.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x8000, 0x0000, 0x0000), { 0.0, -32768.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x7fff, 0x0000), { 0.0, 0.0, 32767.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x8000, 0x0000), { 0.0, 0.0, -32768.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 0.0, 32767.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x8000), { 0.0, 0.0, 0.0, -32768.0}},
-
- /*
- * Standard 32-bit integer formats
- *
- * NOTE: We can't accurately represent integers larger than +/-0x1000000
- * with single precision floats, so that's as far as we test.
- */
-
- {PIPE_FORMAT_R32_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xffffffff, 0x00000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xffffffff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xffffffff, 0xffffffff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xffffffff, 0x00000000, 0x00000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xffffffff, 0x00000000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xffffffff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xffffffff, 0x00000000, 0x00000000, 0x00000000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xffffffff, 0x00000000, 0x00000000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xffffffff, 0x00000000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xffffffff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32_USCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_USCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x01000000), {16777216.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x00000000), {16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x01000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x01000000), {16777216.0, 16777216.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x00000000, 0x00000000), {16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x01000000, 0x00000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 16777216.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x01000000, 0x01000000), {16777216.0, 16777216.0, 16777216.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x00000000, 0x00000000, 0x00000000), {16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x01000000, 0x00000000, 0x00000000), { 0.0, 16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x01000000, 0x00000000), { 0.0, 0.0, 16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 0.0, 16777216.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x01000000, 0x01000000, 0x01000000), {16777216.0, 16777216.0, 16777216.0, 16777216.0}},
-
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x7fffffff), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x80000001), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x7fffffff, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x80000001, 0x00000000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x7fffffff), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x80000001), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x7fffffff, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x80000001, 0x00000000, 0x00000000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x7fffffff, 0x00000000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x80000001, 0x00000000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x7fffffff), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x80000001), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x7fffffff, 0x00000000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x80000001, 0x00000000, 0x00000000, 0x00000000), { -1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x7fffffff, 0x00000000, 0x00000000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x80000001, 0x00000000, 0x00000000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x7fffffff, 0x00000000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x80000001, 0x00000000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x7fffffff), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x80000001), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x01000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {-16777216.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x00000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xff000000, 0x00000000), {-16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x01000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xff000000), { 0.0, -16777216.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x00000000, 0x00000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xff000000, 0x00000000, 0x00000000), {-16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x01000000, 0x00000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xff000000, 0x00000000), { 0.0, -16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 16777216.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xff000000), { 0.0, 0.0, -16777216.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x00000000, 0x00000000, 0x00000000), { 16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xff000000, 0x00000000, 0x00000000, 0x00000000), {-16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x01000000, 0x00000000, 0x00000000), { 0.0, 16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xff000000, 0x00000000, 0x00000000), { 0.0, -16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x01000000, 0x00000000), { 0.0, 0.0, 16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xff000000, 0x00000000), { 0.0, 0.0, -16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 0.0, 16777216.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xff000000), { 0.0, 0.0, 0.0, -16777216.0}},
-
- /*
- * Standard 32-bit float formats
- */
-
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0x3f800000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0xbf800000), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x3f800000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xbf800000, 0x00000000), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x3f800000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xbf800000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x3f800000, 0x3f800000), { 1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x3f800000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xbf800000, 0x00000000, 0x00000000), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x3f800000, 0x00000000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xbf800000, 0x00000000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x3f800000), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xbf800000), { 0.0, 0.0, -1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x3f800000, 0x3f800000, 0x3f800000), { 1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x3f800000, 0x00000000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xbf800000, 0x00000000, 0x00000000, 0x00000000), {-1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x3f800000, 0x00000000, 0x00000000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xbf800000, 0x00000000, 0x00000000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x3f800000, 0x00000000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xbf800000, 0x00000000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x3f800000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xbf800000), { 0.0, 0.0, 0.0, -1.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000), { 1.0, 1.0, 1.0, 1.0}},
-};
-
-
-static boolean
-test_format_unpack_4f(const struct util_format_test_case *test)
-{
- float unpacked[4];
- unsigned i;
- boolean success;
-
- util_format_unpack_4f(test->format, unpacked, test->packed);
-
- success = TRUE;
- for (i = 0; i < 4; ++i)
- if (test->unpacked[i] != unpacked[i])
- success = FALSE;
-
- if (!success) {
- printf("FAILED: (%f %f %f %f) obtained\n", unpacked[0], unpacked[1], unpacked[2], unpacked[3]);
- printf(" (%f %f %f %f) expected\n", test->unpacked[0], test->unpacked[1], test->unpacked[2], test->unpacked[3]);
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_4f(const struct util_format_test_case *test)
-{
- uint8_t packed[MAX_PACKED_BYTES];
- unsigned i;
- boolean success;
-
- memset(packed, 0, sizeof packed);
-
- util_format_pack_4f(test->format, packed, test->unpacked[0], test->unpacked[1], test->unpacked[2], test->unpacked[3]);
-
- success = TRUE;
- for (i = 0; i < MAX_PACKED_BYTES; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- /* TODO: print more than 4 bytes */
- printf("FAILED: (%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x) obtained\n",
- packed[0], packed[1], packed[2], packed[3],
- packed[4], packed[5], packed[6], packed[7],
- packed[8], packed[9], packed[10], packed[11],
- packed[12], packed[13], packed[14], packed[15]);
- printf(" (%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x) expected\n",
- test->packed[0], test->packed[1], test->packed[2], test->packed[3],
- test->packed[4], test->packed[5], test->packed[6], test->packed[7],
- test->packed[8], test->packed[9], test->packed[10], test->packed[11],
- test->packed[12], test->packed[13], test->packed[14], test->packed[15]);
- }
-
- return success;
-}
-
-
-static void
-convert_4f_to_4ub(uint8_t *dst, const double *src)
-{
- unsigned i;
-
- for (i = 0; i < 4; ++i)
- dst[i] = CLAMP(src[i], 0.0, 1.0) * 255.0;
-}
-
-
-static boolean
-test_format_unpack_4ub(const struct util_format_test_case *test)
-{
- uint8_t unpacked[4];
- uint8_t expected[4];
- unsigned i;
- boolean success;
-
- util_format_unpack_4ub(test->format, unpacked, test->packed);
-
- convert_4f_to_4ub(expected, test->unpacked);
-
- success = TRUE;
- for (i = 0; i < 4; ++i)
- if (expected[i] != unpacked[i])
- success = FALSE;
-
- if (!success) {
- printf("FAILED: (0x%02x 0x%02x 0x%02x 0x%02x) obtained\n", unpacked[0], unpacked[1], unpacked[2], unpacked[3]);
- printf(" (0x%02x 0x%02x 0x%02x 0x%02x) expected\n", expected[0], expected[1], expected[2], expected[3]);
- }
-
- return success;
-}
-
-
-static boolean
-test_format_pack_4ub(const struct util_format_test_case *test)
-{
- uint8_t unpacked[4];
- uint8_t packed[MAX_PACKED_BYTES];
- unsigned i;
- boolean success;
-
- convert_4f_to_4ub(unpacked, test->unpacked);
-
- memset(packed, 0, sizeof packed);
-
- util_format_pack_4ub(test->format, packed, unpacked[0], unpacked[1], unpacked[2], unpacked[3]);
-
- success = TRUE;
- for (i = 0; i < MAX_PACKED_BYTES; ++i)
- if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
- success = FALSE;
-
- if (!success) {
- /* TODO: print more than 4 bytes */
- printf("FAILED: (%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x) obtained\n",
- packed[0], packed[1], packed[2], packed[3],
- packed[4], packed[5], packed[6], packed[7],
- packed[8], packed[9], packed[10], packed[11],
- packed[12], packed[13], packed[14], packed[15]);
- printf(" (%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x) expected\n",
- test->packed[0], test->packed[1], test->packed[2], test->packed[3],
- test->packed[4], test->packed[5], test->packed[6], test->packed[7],
- test->packed[8], test->packed[9], test->packed[10], test->packed[11],
- test->packed[12], test->packed[13], test->packed[14], test->packed[15]);
- }
-
- return success;
-}
-
-
-typedef boolean
-(*test_func_t)(const struct util_format_test_case *test);
-
-
-static boolean
-test_one(test_func_t func, const char *suffix)
-{
- enum pipe_format last_format = PIPE_FORMAT_NONE;
- unsigned i;
- bool success = TRUE;
-
- for (i = 0; i < sizeof(test_cases)/sizeof(test_cases[0]); ++i) {
- if (test_cases[i].format != last_format) {
- const struct util_format_description *format_desc;
- format_desc = util_format_description(test_cases[i].format);
- printf("Testing %s.%s ...\n", format_desc->name, suffix);
- last_format = test_cases[i].format;
- }
-
- if (!func(&test_cases[i]))
- success = FALSE;
- }
-
- return success;
-}
-
-
-static boolean
-test_all(void)
-{
- bool success = TRUE;
-
- if (!test_one(&test_format_pack_4f, "pack_4f"))
- success = FALSE;
-
- if (!test_one(&test_format_unpack_4f, "unpack_4f"))
- success = FALSE;
-
- if (!test_one(&test_format_pack_4ub, "pack_4ub"))
- success = FALSE;
-
- if (!test_one(&test_format_unpack_4ub, "unpack_4ub"))
- success = FALSE;
-
- return success;
-}
-
-
-int main(int argc, char **argv)
-{
- boolean success;
-
- success = test_all();
-
- return success ? 0 : 1;
-}
diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore
index 986775bac22..9d403ec6d6e 100644
--- a/progs/glsl/.gitignore
+++ b/progs/glsl/.gitignore
@@ -6,6 +6,7 @@ convolutions
deriv
extfuncs.h
fragcoord
+fsraytrace
identity
linktest
mandelbrot
@@ -31,3 +32,4 @@ trirast
twoside
vert-or-frag-only
vert-tex
+vsraytrace
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 3b5a5959aee..6030c8002f5 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -26,6 +26,7 @@ PROG_SOURCES = \
convolutions.c \
deriv.c \
fragcoord.c \
+ fsraytrace.c \
identity.c \
linktest.c \
mandelbrot.c \
@@ -46,7 +47,8 @@ PROG_SOURCES = \
trirast.c \
twoside.c \
vert-or-frag-only.c \
- vert-tex.c
+ vert-tex.c \
+ vsraytrace.c
UTIL_HEADERS = \
extfuncs.h \
diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript
index 8f2ebcf69c4..02884e5a710 100644
--- a/progs/glsl/SConscript
+++ b/progs/glsl/SConscript
@@ -8,6 +8,7 @@ progs = [
'convolutions',
'deriv',
'fragcoord',
+ 'fsraytrace',
'identity',
'linktest',
'mandelbrot',
@@ -27,6 +28,7 @@ progs = [
'twoside',
'vert-or-frag-only',
'vert-tex',
+ 'vsraytrace',
]
for prog in progs:
diff --git a/progs/glsl/fsraytrace.c b/progs/glsl/fsraytrace.c
new file mode 100644
index 00000000000..af72a99099d
--- /dev/null
+++ b/progs/glsl/fsraytrace.c
@@ -0,0 +1,412 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; coding: utf-8-unix -*- */
+/*
+ Copyright (c) 2010 Kristóf Ralovich
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include "shaderutil.h"
+#include <math.h>
+
+static int Win;
+static int WinWidth = 512, WinHeight = 512;
+static int mouseGrabbed = 0;
+static GLuint vertShader;
+static GLuint fragShader;
+static GLuint program;
+static float rot[9] = {1,0,0, 0,1,0, 0,0,1};
+
+static const char* vsSource =
+ "varying vec2 rayDir; \n"
+ " \n"
+ "void main() \n"
+ "{ \n"
+ " rayDir = gl_MultiTexCoord0.xy - vec2(0.5,0.5); \n"
+ " gl_Position = gl_ProjectionMatrix * gl_Vertex; \n"
+ "}\n";
+
+static const char* fsSource =
+ "const float INF = 9999.9; \n"
+ "const float EPSILON = 0.00001; \n"
+ "const vec3 lightPos = vec3(0.0, 8.0, 1.0); \n"
+ "const vec4 backgroundColor = vec4(0.2,0.3,0.4,1); \n"
+ " \n"
+ "varying vec2 rayDir; \n"
+ " \n"
+ "uniform mat3 rot; \n"
+ " \n"
+ "struct Ray \n"
+ "{ \n"
+ "vec3 orig; \n"
+ "vec3 dir; \n"
+ "}; \n"
+ " \n"
+ "struct Sphere \n"
+ "{ \n"
+ " vec3 c; \n"
+ " float r; \n"
+ "}; \n"
+ " \n"
+ "struct Isec \n"
+ "{ \n"
+ " float t; \n"
+ " int idx; \n"
+ " vec3 hit; \n"
+ " vec3 n; \n"
+ "}; \n"
+ " \n"
+#ifdef __APPLE__
+ "Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n"
+ "Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n"
+ "Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n"
+ "Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n"
+#else
+ "const Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n"
+ "const Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n"
+ "const Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n"
+ "const Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n"
+#endif
+ " \n"
+ "// Mesa intel gen4 generates \"unsupported IR in fragment shader 13\" for\n"
+ "// sqrt, let's work around. \n"
+ "float \n"
+ "sqrt_hack(float f2) \n"
+ "{ \n"
+ " vec3 v = vec3(f2,0.0,0.0); \n"
+ " return length(v); \n"
+ "} \n"
+ " \n"
+ "void \n"
+ "intersect(const in Ray ray, \n"
+ " const in Sphere sph, \n"
+ " const in int idx, \n"
+ " inout Isec isec) \n"
+ "{ \n"
+ " // Project both o and the sphere to the plane perpendicular to d \n"
+ " // and containing c. Let x be the point where the ray intersects \n"
+ " // the plane. If |x-c| < r, the ray intersects the sphere. \n"
+ " vec3 o = ray.orig; \n"
+ " vec3 d = ray.dir; \n"
+ " vec3 n = -d; \n"
+ " vec3 c = sph.c; \n"
+ " float r = sph.r; \n"
+ " float t = dot(c-o,n)/dot(n,d); \n"
+ " vec3 x = o+d*t; \n"
+ " float e = length(x-c); \n"
+ " if(e > r) \n"
+ " { \n"
+ " // no intersection \n"
+ " return; \n"
+ " } \n"
+ " \n"
+ " // Apply Pythagorean theorem on the (intersection,x,c) triangle \n"
+ " // to get the distance between c and the intersection. \n"
+ "#ifndef BUGGY_INTEL_GEN4_GLSL \n"
+ " float f = sqrt(r*r - e*e); \n"
+ "#else \n"
+ " float f = sqrt_hack(r*r - e*e); \n"
+ "#endif \n"
+ " float dist = t - f; \n"
+ " if(dist < 0.0) \n"
+ " { \n"
+ " // inside the sphere \n"
+ " return; \n"
+ " } \n"
+ " \n"
+ " if(dist < EPSILON) \n"
+ " return; \n"
+ " \n"
+ " if(dist > isec.t) \n"
+ " return; \n"
+ " \n"
+ " isec.t = dist; \n"
+ " isec.idx = idx; \n"
+ " \n"
+ " isec.hit = ray.orig + ray.dir * isec.t; \n"
+ " isec.n = (isec.hit - c) / r; \n"
+ "} \n"
+ " \n"
+ "Isec \n"
+ "intersect(const in Ray ray, \n"
+ " const in float max_t /*= INF*/) \n"
+ "{ \n"
+ " Isec nearest; \n"
+ " nearest.t = max_t; \n"
+ " nearest.idx = -1; \n"
+ " \n"
+ " intersect(ray, spheres0, 0, nearest); \n"
+ " intersect(ray, spheres1, 1, nearest); \n"
+ " intersect(ray, spheres2, 2, nearest); \n"
+ " intersect(ray, spheres3, 3, nearest); \n"
+ " \n"
+ " return nearest; \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "idx2color(const in int idx) \n"
+ "{ \n"
+ " vec4 diff; \n"
+ " if(idx == 0) \n"
+ " diff = vec4(1.0, 0.0, 0.0, 0.0); \n"
+ " else if(idx == 1) \n"
+ " diff = vec4(0.0, 1.0, 0.0, 0.0); \n"
+ " else if(idx == 2) \n"
+ " diff = vec4(0.0, 0.0, 1.0, 0.0); \n"
+ " else if(idx == 3) \n"
+ " diff = vec4(1.0, 1.0, 0.0, 0.0); \n"
+ " return diff; \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "trace0(const in Ray ray) \n"
+ "{ \n"
+ " Isec isec = intersect(ray, INF); \n"
+ " \n"
+ " if(isec.idx == -1) \n"
+ " { \n"
+ " return backgroundColor; \n"
+ " } \n"
+ " \n"
+ " vec4 diff = idx2color(isec.idx); \n"
+ " \n"
+ " vec3 N = isec.n; \n"
+ " vec3 L = normalize(lightPos-isec.hit); \n"
+ " vec3 camera_dir = normalize(ray.orig - isec.hit); \n"
+ " return dot(N,L)*diff + pow( \n"
+ " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "trace1(const in Ray ray) \n"
+ "{ \n"
+ " Isec isec = intersect(ray, INF); \n"
+ " \n"
+ " if(isec.idx == -1) \n"
+ " { \n"
+ " return backgroundColor; \n"
+ " } \n"
+ " \n"
+ " Ray reflRay = Ray(isec.hit, reflect(ray.dir, isec.n)); \n"
+ " \n"
+ " vec4 reflCol = trace0(reflRay); \n"
+ " \n"
+ " vec4 diff = idx2color(isec.idx) + reflCol; \n"
+ " \n"
+ " vec3 N = isec.n; \n"
+ " vec3 L = normalize(lightPos-isec.hit); \n"
+ " vec3 camera_dir = normalize(ray.orig - isec.hit); \n"
+ " return dot(N,L)*diff + pow( \n"
+ " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n"
+ "} \n"
+ " \n"
+ "void main() \n"
+ "{ \n"
+ " const float z = -0.5; \n"
+ " const vec3 cameraPos = vec3(0,0,3); \n"
+ " Ray r = Ray(cameraPos, normalize(vec3(rayDir, z) * rot)); \n"
+ " gl_FragColor = trace1(r); \n"
+ "}\n";
+
+static
+float
+deg2rad(const float degree)
+{
+ return( degree * 0.017453292519943295769236907684886F);
+}
+
+static void
+rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY)
+{
+ const float rad1 = deg2rad(degreesAroundX);
+ const float c1 = cosf(rad1);
+ const float s1 = sinf(rad1);
+ const float rad2 = deg2rad(degreesAroundY);
+ const float c2 = cosf(rad2);
+ const float s2 = sinf(rad2);
+ mat3[0] = c2; mat3[3] = 0.0F; mat3[6] = s2;
+ mat3[1] = s1*s2; mat3[4] = c1; mat3[7] = -s1*c2;
+ mat3[2] = -c1*s2;mat3[5] = s1; mat3[8] = c1*c2;
+}
+
+static void
+identity(float* mat3)
+{
+ mat3[0] = 1.0F; mat3[3] = 0.0F; mat3[6] = 0.0F;
+ mat3[1] = 0.0F; mat3[4] = 1.0F; mat3[7] = 0.0F;
+ mat3[2] = 0.0F; mat3[5] = 0.0F; mat3[8] = 1.0F;
+}
+
+static void
+Draw(void)
+{
+ GLint location = glGetUniformLocation(program, "rot");
+ static const float m = -10.F;
+ static const float p = 10.F;
+ static const float d = -0.5F;
+
+ glUseProgram(program);
+ glUniformMatrix3fv(location, 1, 0, rot);
+
+ glBegin(GL_QUADS);
+ {
+ glTexCoord2f(0.0F, 0.0F); glVertex3f(m, m, d);
+ glTexCoord2f(1.0F, 0.0F); glVertex3f(p, m, d);
+ glTexCoord2f(1.0F, 1.0F); glVertex3f(p, p, d);
+ glTexCoord2f(0.0F, 1.0F); glVertex3f(m, p, d);
+ }
+ glEnd();
+ glUseProgram(0);
+
+ glutSwapBuffers();
+
+ {
+ static int frames = 0;
+ static int t0 = 0;
+ static int t1 = 0;
+ float dt;
+ frames++;
+ t1 = glutGet(GLUT_ELAPSED_TIME);
+ dt = (float)(t1-t0)/1000.0F;
+ if(dt >= 5.0F)
+ {
+ float fps = (float)frames / dt;
+ printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt);
+ frames = 0;
+ t0 = t1;
+ }
+ }
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ WinWidth = width;
+ WinHeight = height;
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-10, 10, -10, 10, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static
+void
+drag(int x, int y)
+{
+ float scale = 1.5F;
+ if(mouseGrabbed)
+ {
+ static GLfloat xRot = 0, yRot = 0;
+ xRot = (float)(x - WinWidth/2) / scale;
+ yRot = (float)(y - WinHeight/2) / scale;
+ identity(rot);
+ rotate_xy(rot, yRot, xRot);
+ glutPostRedisplay();
+ }
+}
+
+
+static
+void
+mouse(int button, int state, int x, int y)
+{
+ mouseGrabbed = (state == GLUT_DOWN);
+}
+
+
+static void
+Init(void)
+{
+ glDisable(GL_DEPTH_TEST);
+
+ if(!ShadersSupported())
+ {
+ fprintf(stderr, "Shaders are not supported!\n");
+ exit(-1);
+ }
+
+ vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource);
+ fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fsSource);
+ program = LinkShaders(vertShader, fragShader);
+ glUseProgram(0);
+
+ if(glGetError() != 0)
+ {
+ fprintf(stderr, "Shaders were not loaded!\n");
+ exit(-1);
+ }
+
+ if(!glIsShader(vertShader))
+ {
+ fprintf(stderr, "Vertex shader failed!\n");
+ exit(-1);
+ }
+
+ if(!glIsProgram(program))
+ {
+ fprintf(stderr, "Shader program failed!\n");
+ exit(-1);
+ }
+
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInitWindowSize(WinWidth, WinHeight);
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMouseFunc(mouse);
+ glutMotionFunc(drag);
+ glutIdleFunc(Draw);
+ Init();
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/glsl/points.c b/progs/glsl/points.c
index e5ee38c449f..98490f1819c 100644
--- a/progs/glsl/points.c
+++ b/progs/glsl/points.c
@@ -71,8 +71,8 @@ DrawPoints(GLboolean shaderPoints)
/**
- * Top row of points rendered convetionally,
- * bottom row rendered with shaders.
+ * Top row of points is rendered conventionally with GL_POINT_SMOOTH.
+ * Bottom row is rendered with special vertex/fragment shaders (see Init()).
*/
static void
Redisplay(void)
diff --git a/progs/glsl/vsraytrace.c b/progs/glsl/vsraytrace.c
new file mode 100644
index 00000000000..64d928883ed
--- /dev/null
+++ b/progs/glsl/vsraytrace.c
@@ -0,0 +1,401 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; coding: utf-8-unix -*- */
+/*
+ Copyright (c) 2010 Kristóf Ralovich
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include "shaderutil.h"
+#include <math.h>
+
+static int Win;
+static int WinWidth = 256, WinHeight = 256;
+static GLboolean mouseGrabbed = GL_FALSE;
+static GLuint vertShader;
+static GLuint program;
+float rot[9] = {1,0,0, 0,1,0, 0,0,1};
+
+static const char* vsSource =
+ "const float INF = 9999.9; \n"
+ "const float EPSILON = 0.00001; \n"
+ "const vec3 lightPos = vec3(0.0, 8.0, 1.0); \n"
+ "const vec4 backgroundColor = vec4(0.2,0.3,0.4,1); \n"
+ " \n"
+ "uniform mat3 rot; \n"
+ " \n"
+ "struct Ray \n"
+ "{ \n"
+ "vec3 orig; \n"
+ "vec3 dir; \n"
+ "}; \n"
+ " \n"
+ "struct Sphere \n"
+ "{ \n"
+ " vec3 c; \n"
+ " float r; \n"
+ "}; \n"
+ " \n"
+ "struct Isec \n"
+ "{ \n"
+ " float t; \n"
+ " int idx; \n"
+ " vec3 hit; \n"
+ " vec3 n; \n"
+ "}; \n"
+ " \n"
+#ifdef __APPLE__
+ "Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n"
+ "Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n"
+ "Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n"
+ "Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n"
+#else
+ "const Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n"
+ "const Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n"
+ "const Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n"
+ "const Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n"
+#endif
+ " \n"
+ "// Mesa intel gen4 generates \"unsupported IR in fragment shader 13\" for\n"
+ "// sqrt, let's work around. \n"
+ "float \n"
+ "sqrt_hack(float f2) \n"
+ "{ \n"
+ " vec3 v = vec3(f2,0.0,0.0); \n"
+ " return length(v); \n"
+ "} \n"
+ " \n"
+ "void \n"
+ "intersect(const in Ray ray, \n"
+ " const in Sphere sph, \n"
+ " const in int idx, \n"
+ " inout Isec isec) \n"
+ "{ \n"
+ " // Project both o and the sphere to the plane perpendicular to d \n"
+ " // and containing c. Let x be the point where the ray intersects \n"
+ " // the plane. If |x-c| < r, the ray intersects the sphere. \n"
+ " vec3 o = ray.orig; \n"
+ " vec3 d = ray.dir; \n"
+ " vec3 n = -d; \n"
+ " vec3 c = sph.c; \n"
+ " float r = sph.r; \n"
+ " float t = dot(c-o,n)/dot(n,d); \n"
+ " vec3 x = o+d*t; \n"
+ " float e = length(x-c); \n"
+ " if(e > r) \n"
+ " { \n"
+ " // no intersection \n"
+ " return; \n"
+ " } \n"
+ " \n"
+ " // Apply Pythagorean theorem on the (intersection,x,c) triangle \n"
+ " // to get the distance between c and the intersection. \n"
+ "#define BUGGY_INTEL_GEN4_GLSL 1 \n"
+ "#ifndef BUGGY_INTEL_GEN4_GLSL \n"
+ " float f = sqrt(r*r - e*e); \n"
+ "#else \n"
+ " float f = sqrt_hack(r*r - e*e); \n"
+ "#endif \n"
+ " float dist = t - f; \n"
+ " if(dist < 0.0) \n"
+ " { \n"
+ " // inside the sphere \n"
+ " return; \n"
+ " } \n"
+ " \n"
+ " if(dist < EPSILON) \n"
+ " return; \n"
+ " \n"
+ " if(dist > isec.t) \n"
+ " return; \n"
+ " \n"
+ " isec.t = dist; \n"
+ " isec.idx = idx; \n"
+ " \n"
+ " isec.hit = ray.orig + ray.dir * isec.t; \n"
+ " isec.n = (isec.hit - c) / r; \n"
+ "} \n"
+ " \n"
+ "Isec \n"
+ "intersect(const in Ray ray, \n"
+ " const in float max_t /*= INF*/) \n"
+ "{ \n"
+ " Isec nearest; \n"
+ " nearest.t = max_t; \n"
+ " nearest.idx = -1; \n"
+ " \n"
+ " intersect(ray, spheres0, 0, nearest); \n"
+ " intersect(ray, spheres1, 1, nearest); \n"
+ " intersect(ray, spheres2, 2, nearest); \n"
+ " intersect(ray, spheres3, 3, nearest); \n"
+ " \n"
+ " return nearest; \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "idx2color(const in int idx) \n"
+ "{ \n"
+ " vec4 diff; \n"
+ " if(idx == 0) \n"
+ " diff = vec4(1.0, 0.0, 0.0, 0.0); \n"
+ " else if(idx == 1) \n"
+ " diff = vec4(0.0, 1.0, 0.0, 0.0); \n"
+ " else if(idx == 2) \n"
+ " diff = vec4(0.0, 0.0, 1.0, 0.0); \n"
+ " else if(idx == 3) \n"
+ " diff = vec4(1.0, 1.0, 0.0, 0.0); \n"
+ " return diff; \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "trace0(const in Ray ray) \n"
+ "{ \n"
+ " Isec isec = intersect(ray, INF); \n"
+ " \n"
+ " if(isec.idx == -1) \n"
+ " { \n"
+ " return backgroundColor; \n"
+ " } \n"
+ " \n"
+ " vec4 diff = idx2color(isec.idx); \n"
+ " \n"
+ " vec3 N = isec.n; \n"
+ " vec3 L = normalize(lightPos-isec.hit); \n"
+ " vec3 camera_dir = normalize(ray.orig - isec.hit); \n"
+ " return dot(N,L)*diff + pow( \n"
+ " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n"
+ "} \n"
+ " \n"
+ "vec4 \n"
+ "trace1(const in Ray ray) \n"
+ "{ \n"
+ " Isec isec = intersect(ray, INF); \n"
+ " \n"
+ " if(isec.idx == -1) \n"
+ " { \n"
+ " return backgroundColor; \n"
+ " } \n"
+ " \n"
+ " Ray reflRay = Ray(isec.hit, reflect(ray.dir, isec.n)); \n"
+ " \n"
+ " vec4 reflCol = trace0(reflRay); \n"
+ " \n"
+ " vec4 diff = idx2color(isec.idx) + reflCol; \n"
+ " \n"
+ " vec3 N = isec.n; \n"
+ " vec3 L = normalize(lightPos-isec.hit); \n"
+ " vec3 camera_dir = normalize(ray.orig - isec.hit); \n"
+ " return dot(N,L)*diff + pow( \n"
+ " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n"
+ "} \n"
+ " \n"
+ "void main() \n"
+ "{ \n"
+ " const vec3 cameraPos = vec3(0,0,3); \n"
+ " vec3 rayDir = normalize(vec3(gl_Vertex.x, gl_Vertex.y, -1.0) * rot);\n"
+ " Ray ray = Ray(cameraPos, rayDir); \n"
+ " gl_Position = gl_Vertex; \n"
+ " gl_FrontColor = trace1(ray); \n"
+ "}\n";
+
+
+static
+float
+deg2rad(const float degree)
+{
+ return( degree * 0.017453292519943295769236907684886F);
+}
+
+static void
+rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY)
+{
+ const float rad1 = deg2rad(degreesAroundX);
+ const float c1 = cosf(rad1);
+ const float s1 = sinf(rad1);
+ const float rad2 = deg2rad(degreesAroundY);
+ const float c2 = cosf(rad2);
+ const float s2 = sinf(rad2);
+ mat3[0] = c2; mat3[3] = 0.0F; mat3[6] = s2;
+ mat3[1] = s1*s2; mat3[4] = c1; mat3[7] = -s1*c2;
+ mat3[2] = -c1*s2;mat3[5] = s1; mat3[8] = c1*c2;
+}
+
+static void
+identity(float* mat3)
+{
+ mat3[0] = 1.0F; mat3[3] = 0.0F; mat3[6] = 0.0F;
+ mat3[1] = 0.0F; mat3[4] = 1.0F; mat3[7] = 0.0F;
+ mat3[2] = 0.0F; mat3[5] = 0.0F; mat3[8] = 1.0F;
+}
+
+static void
+Draw(void)
+{
+ const float w = 0.5F * WinWidth;
+ const float h = 0.5F * WinHeight;
+ int x,y;
+
+ GLint location = glGetUniformLocation(program, "rot");
+
+ glUseProgram(program);
+ glUniformMatrix3fv(location, 1, 0, rot);
+ glBegin(GL_POINTS);
+ for(y = 0; y < WinHeight; y++)
+ {
+ for(x = 0; x < WinWidth; x++)
+ {
+ const float posx = x / w - 1.0F;
+ const float posy = y / h - 1.0F;
+ glVertex2f(posx, posy);
+ }
+ }
+ glEnd();
+ glUseProgram(0);
+
+ glutSwapBuffers();
+
+ {
+ static int frames = 0;
+ static int t0 = 0;
+ static int t1 = 0;
+ float dt;
+ frames++;
+ t1 = glutGet(GLUT_ELAPSED_TIME);
+ dt = (float)(t1-t0)/1000.0F;
+ if (dt >= 5.0F)
+ {
+ float fps = (float)frames / dt;
+ printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt);
+ frames = 0;
+ t0 = t1;
+ }
+ }
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ WinWidth = width;
+ WinHeight = height;
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ if(key == 27)
+ {
+ glutDestroyWindow(Win);
+ exit(0);
+ }
+ glutPostRedisplay();
+}
+
+
+static
+void
+drag(int x, int y)
+{
+ float scale = 1.5F;
+ if(mouseGrabbed)
+ {
+ static GLfloat xRot = 0, yRot = 0;
+ xRot = (float)(x - WinWidth/2) / scale;
+ yRot = (float)(y - WinHeight/2) / scale;
+ identity(rot);
+ rotate_xy(rot, yRot, xRot);
+ glutPostRedisplay();
+ }
+}
+
+
+static
+void
+mouse(int button, int state, int x, int y)
+{
+ mouseGrabbed = (state == GLUT_DOWN);
+}
+
+
+static void
+Init(void)
+{
+ glDisable(GL_DEPTH_TEST);
+
+ if(!ShadersSupported())
+ {
+ fprintf(stderr, "Shaders are not supported!\n");
+ exit(-1);
+ }
+
+ vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource);
+ program = LinkShaders(vertShader, 0);
+ glUseProgram(0);
+
+ if(glGetError() != 0)
+ {
+ fprintf(stderr, "Shaders were not loaded!\n");
+ exit(-1);
+ }
+
+ if(!glIsShader(vertShader))
+ {
+ fprintf(stderr, "Vertex shader failed!\n");
+ exit(-1);
+ }
+
+ if(!glIsProgram(program))
+ {
+ fprintf(stderr, "Shader program failed!\n");
+ exit(-1);
+ }
+
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInitWindowSize(WinWidth, WinHeight);
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutIdleFunc(Draw);
+ glutMouseFunc(mouse);
+ glutMotionFunc(drag);
+ Init();
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/objviewer/skybox.c b/progs/objviewer/skybox.c
index 4e30742e208..93331b9c168 100644
--- a/progs/objviewer/skybox.c
+++ b/progs/objviewer/skybox.c
@@ -88,9 +88,9 @@ LoadSkyBoxCubeTexture(const char *filePosX,
return 0;
if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, fileNegX, GL_TRUE, GL_TRUE))
return 0;
- if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, filePosY, 1+GL_FALSE, GL_TRUE))
+ if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, filePosY, GL_TRUE, GL_TRUE))
return 0;
- if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, fileNegY, 1+GL_FALSE, GL_TRUE))
+ if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, fileNegY, GL_TRUE, GL_TRUE))
return 0;
if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, filePosZ, GL_TRUE, GL_TRUE))
return 0;
diff --git a/progs/openvg/demos/Makefile b/progs/openvg/demos/Makefile
deleted file mode 100644
index 89b0ce441bb..00000000000
--- a/progs/openvg/demos/Makefile
+++ /dev/null
@@ -1,39 +0,0 @@
-# progs/vg/Makefile
-
-TOP = ../../..
-include $(TOP)/configs/current
-
-VG_LIBS=-lm -pthread -lX11 -lEGL -lOpenVG
-INCLUDE_DIRS = -I$(TOP)/include
-
-PROGRAMS = \
- lion \
- sp
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-
-
-
-default: $(PROGRAMS)
-
-lion: lion.o lion-render.o
- $(CC) $(CFLAGS) lion.o lion-render.o -L$(TOP)/$(LIB_DIR) $(VG_LIBS) -o $@
-
-lion.o: lion.c lion-render.h $(HEADERS)
- $(CC) -c $(CFLAGS) -I$(TOP)/include lion.c
-lion-render.o: lion-render.c lion-render.h $(HEADERS)
- $(CC) -c $(CFLAGS) -I$(TOP)/include lion-render.c
-
-
-sp: sp.c eglcommon.o
- $(CC) $(INCLUDE_DIRS) $(CFLAGS) $^ -L$(TOP)/$(LIB_DIR) $(LIBS) $(VG_LIBS) $(APP_LIB_DEPS) -o $@
-
-eglcommon.o: eglcommon.c $(HEADERS)
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) eglcommon.c
-
-
-clean:
- rm -f *.o *~
- rm -f *.so
- rm -f $(PROGRAMS)
diff --git a/progs/openvg/demos/lion.c b/progs/openvg/demos/lion.c
deleted file mode 100644
index adb269bfd86..00000000000
--- a/progs/openvg/demos/lion.c
+++ /dev/null
@@ -1,289 +0,0 @@
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <VG/openvg.h>
-#include <GLES/egl.h>
-
-#include "lion-render.h"
-
-static VGint width, height;
-struct lion *lion = 0;
-VGfloat angle = 0;
-
-static void
-draw(void)
-{
- vgClear(0, 0, width, height);
-
- vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
- vgLoadIdentity();
- vgTranslate(width/2, height/2);
- vgRotate(angle);
- vgTranslate(-width/2, -height/2);
-
- lion_render(lion);
-
- ++angle;
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
- width = w;
- height = h;
-}
-
-
-static void
-init(void)
-{
- float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
- vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
-
- lion = lion_create();
-}
-
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) ||
- !num_configs) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENVG_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- while (1) {
- XEvent event;
-
- while (XPending(dpy) > 0) {
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- break;
- default:
- ; /*no-op*/
- }
- }
-
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
-}
-
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 350, winHeight = 450;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "Lion Example", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER));
- printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION));
- printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR));
- }
-
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}
diff --git a/progs/openvg/trivial/eglcommon.c b/progs/openvg/trivial/eglcommon.c
deleted file mode 100644
index 0316e596c69..00000000000
--- a/progs/openvg/trivial/eglcommon.c
+++ /dev/null
@@ -1,289 +0,0 @@
-#include "eglcommon.h"
-
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <VG/openvg.h> /* using full OpenGL for now */
-#include <GLES/egl.h>
-
-
-static init_func init = 0;
-static draw_func draw = 0;
-static reshape_func reshape = 0;
-static key_func keyPress = 0;
-static VGint width = 300, height = 300;
-
-
-void set_window_size(int w, int h)
-{
- width = w;
- height = h;
-}
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) ||
- !num_configs) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENVG_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- while (1) {
- int redraw = 0;
- XEvent event;
-
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- if (reshape) {
- width = event.xconfigure.width;
- height = event.xconfigure.height;
- reshape(event.xconfigure.width, event.xconfigure.height);
- }
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (!keyPress || !keyPress(code)) {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
-
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
- }
-}
-
-int window_width(void)
-{
- return width;
-}
-
-int window_height(void)
-{
- return height;
-}
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-int run(int argc, char **argv,
- init_func init_f,
- reshape_func resh_f,
- draw_func draw_f,
- key_func key_f)
-{
- const int winWidth = width, winHeight = height;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- init = init_f;
- draw = draw_f;
- reshape = resh_f;
- keyPress = key_f;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "OpenVG Example", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER));
- printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION));
- printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR));
- }
-
- if (init)
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- if (reshape)
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglMakeCurrent(egl_dpy, 0, 0, 0);
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}
-
diff --git a/progs/openvg/trivial/eglcommon.h b/progs/openvg/trivial/eglcommon.h
deleted file mode 100644
index 958dae9f98d..00000000000
--- a/progs/openvg/trivial/eglcommon.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#ifndef EGLCOMMON_H
-#define EGLCOMMON_H
-
-typedef void (*init_func)();
-typedef void (*reshape_func)(int, int);
-typedef void (*draw_func)();
-typedef int (*key_func)(unsigned key);
-
-
-void set_window_size(int width, int height);
-int window_width(void);
-int window_height(void);
-
-int run(int argc, char **argv,
- init_func init,
- reshape_func resh,
- draw_func draw,
- key_func key);
-
-#endif
diff --git a/progs/samples/copy.c b/progs/samples/copy.c
index 391c637d6fa..353a3a2e1a2 100644
--- a/progs/samples/copy.c
+++ b/progs/samples/copy.c
@@ -25,6 +25,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -35,7 +36,6 @@ GLint windW, windH;
char *fileName = 0;
PPMImage *image;
-float point[3];
float zoom;
GLint x, y;
@@ -97,27 +97,27 @@ static void Mouse(int button, int state, int mouseX, int mouseY)
static void Draw(void)
{
+ GLint src[3], dst[3];
glClear(GL_COLOR_BUFFER_BIT);
- point[0] = (windW / 2) - (image->sizeX / 2);
- point[1] = (windH / 2) - (image->sizeY / 2);
- point[2] = 0;
- glRasterPos3fv(point);
+ src[0] = (int) ((windW / 2.0) - (image->sizeX / 2.0));
+ src[1] = (int) ((windH / 2.0) - (image->sizeY / 2.0));
+ src[2] = 0;
+ glWindowPos3ivARB(src);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelZoom(1.0, 1.0);
glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
image->data);
- point[0] = (float)x;
- point[1] = windH - (float)y;
- point[2] = 0.0;
- glRasterPos3fv(point);
+ dst[0] = x;
+ dst[1] = windH - y;
+ dst[2] = 0;
+ glWindowPos3ivARB(dst);
glPixelZoom(zoom, zoom);
- glCopyPixels((windW/2)-(image->sizeX/2),
- (windH/2)-(image->sizeY/2),
+ glCopyPixels(src[0], src[1],
image->sizeX, image->sizeY, GL_COLOR);
glFlush();
@@ -170,8 +170,8 @@ int main(int argc, char **argv)
image = LoadPPM(fileName);
- windW = 300;
- windH = 300;
+ windW = 2*300;
+ windH = 2*300;
glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
type = GLUT_RGB;
@@ -182,6 +182,7 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/samples/loadppm.c b/progs/samples/loadppm.c
index be056d62940..adae9b491e4 100644
--- a/progs/samples/loadppm.c
+++ b/progs/samples/loadppm.c
@@ -9,7 +9,7 @@ static PPMImage *LoadPPM(const char *filename)
char buff[16];
PPMImage *result;
FILE *fp;
- int maxval;
+ int maxval, w, h;
fp = fopen(filename, "rb");
if (!fp)
@@ -37,11 +37,13 @@ static PPMImage *LoadPPM(const char *filename)
exit(1);
}
- if (fscanf(fp, "%lu %lu", &result->sizeX, &result->sizeY) != 2)
+ if (fscanf(fp, "%d %d", &w, &h) != 2)
{
fprintf(stderr, "Error loading image `%s'\n", filename);
exit(1);
}
+ result->sizeX = w;
+ result->sizeY = h;
if (fscanf(fp, "%d", &maxval) != 1)
{
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index d905fab6117..37be27fff24 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -1,4 +1,3 @@
-.cvsignore
afsmultiarb
antialias
arbfpspec
@@ -17,6 +16,7 @@ auxbuffer
blendminmax
blendsquare
blendxor
+blitfb
bufferobj
bug_3050
bug_3101
@@ -28,12 +28,16 @@ condrender
copypixrate
crossbar
cva
+cva_huge
+cylwrap
drawbuffers
drawbuffers2
-extfuncs.h
exactrast
+ext422square
+extfuncs.h
fbotest1
fbotest2
+fbotest3
fillrate
floattex
fog
@@ -58,10 +62,12 @@ mipmap_comp_tests
mipmap_limits
mipmap_view
multipal
+multitexarray
+multiwindow
no_s3tc
packedpixels
-persp_hint
pbo
+persp_hint
prim
prog_parameter
quads
@@ -77,6 +83,7 @@ shader_api
shaderutil.c
shaderutil.h
sharedtex
+stencilreaddraw
stencil_twoside
stencilwrap
stencil_wrap
@@ -84,10 +91,13 @@ streaming_rect
subtex
subtexrate
tex1d
+texcmp
texcompress2
texcompsub
texdown
texfilt
+texgenmix
+texleak
texline
texobj
texobjshare
@@ -97,6 +107,7 @@ unfilledclip
vao-01
vao-02
vparray
+vpeval
vptest1
vptest2
vptest3
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 6bb0249e171..0f938f9b0c1 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -90,6 +90,7 @@ SOURCES = \
seccolor.c \
shader_api.c \
sharedtex.c \
+ stencilreaddraw.c \
stencil_twoside.c \
stencilwrap.c \
stencil_wrap.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 037a0c35dad..429d3bb957c 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -89,6 +89,7 @@ progs = [
'scissor-viewport',
'seccolor',
'shader_api',
+ 'stencilreaddraw',
'stencil_twoside',
'stencil_wrap',
'stencilwrap',
diff --git a/progs/tests/antialias.c b/progs/tests/antialias.c
index 656bf2471fe..a6456a52181 100644
--- a/progs/tests/antialias.c
+++ b/progs/tests/antialias.c
@@ -30,15 +30,17 @@ PrintString(const char *s)
static void
-doPolygon( GLint verts, GLfloat radius, GLfloat z )
+doPolygon( GLenum mode, GLint verts, GLfloat radius, GLfloat z )
{
int i;
+ glBegin(mode);
for (i = 0; i < verts; i++) {
float a = (i * 2.0 * 3.14159) / verts;
float x = radius * cos(a);
float y = radius * sin(a);
glVertex3f(x, y, z);
}
+ glEnd();
}
@@ -47,35 +49,23 @@ DrawObject( void )
{
glLineWidth(3.0);
glColor3f(1, 1, 1);
- glBegin(GL_LINE_LOOP);
- doPolygon(12, 1.2, 0);
- glEnd();
+ doPolygon(GL_LINE_LOOP, 12, 1.2, 0);
glLineWidth(1.0);
glColor3f(1, 1, 1);
- glBegin(GL_LINE_LOOP);
- doPolygon(12, 1.1, 0);
- glEnd();
+ doPolygon(GL_LINE_LOOP, 12, 1.1, 0);
glColor3f(1, 0, 0);
- glBegin(GL_POLYGON);
- doPolygon(12, 0.4, 0.3);
- glEnd();
+ doPolygon(GL_POLYGON, 12, 0.4, 0.3);
glColor3f(0, 1, 0);
- glBegin(GL_POLYGON);
- doPolygon(12, 0.6, 0.2);
- glEnd();
+ doPolygon(GL_POLYGON, 12, 0.6, 0.2);
glColor3f(0, 0, 1);
- glBegin(GL_POLYGON);
- doPolygon(12, 0.8, 0.1);
- glEnd();
+ doPolygon(GL_POLYGON, 12, 0.8, 0.1);
glColor3f(1, 1, 1);
- glBegin(GL_POLYGON);
- doPolygon(12, 1.0, 0);
- glEnd();
+ doPolygon(GL_POLYGON, 12, 1.0, 0);
}
@@ -85,43 +75,46 @@ Display( void )
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glColor3f(1, 1, 1);
+
+ glRasterPos2f(-3.1, -1.6);
+ PrintString("No antialiasing");
+
+ glRasterPos2f(-0.8, -1.6);
if (HaveMultisample) {
- glRasterPos2f(-3.1, -1.6);
if (DoMultisample)
- PrintString("MULTISAMPLE");
+ PrintString(" MULTISAMPLE");
else
PrintString("MULTISAMPLE (off)");
}
- glRasterPos2f(-0.8, -1.6);
- PrintString("No antialiasing");
+ else
+ PrintString("MULTISAMPLE (N/A)");
+
glRasterPos2f(1.6, -1.6);
PrintString("GL_POLYGON_SMOOTH");
- /* multisample */
- if (HaveMultisample) {
- glEnable(GL_DEPTH_TEST);
- if (DoMultisample)
- glEnable(GL_MULTISAMPLE_ARB);
- glPushMatrix();
- glTranslatef(-2.5, 0, 0);
- glPushMatrix();
- glRotatef(Zrot, 0, 0, 1);
- DrawObject();
- glPopMatrix();
- glPopMatrix();
- glDisable(GL_MULTISAMPLE_ARB);
- glDisable(GL_DEPTH_TEST);
- }
-
/* non-aa */
glEnable(GL_DEPTH_TEST);
glPushMatrix();
+ glTranslatef(-2.5, 0, 0);
+ glPushMatrix();
+ glRotatef(Zrot, 0, 0, 1);
+ DrawObject();
+ glPopMatrix();
+ glPopMatrix();
+ glDisable(GL_DEPTH_TEST);
+
+ /* multisample */
+ glEnable(GL_DEPTH_TEST);
+ if (HaveMultisample && DoMultisample)
+ glEnable(GL_MULTISAMPLE_ARB);
+ glPushMatrix();
glTranslatef(0, 0, 0);
glPushMatrix();
glRotatef(Zrot, 0, 0, 1);
DrawObject();
glPopMatrix();
glPopMatrix();
+ glDisable(GL_MULTISAMPLE_ARB);
glDisable(GL_DEPTH_TEST);
/* polygon smooth */
diff --git a/progs/tests/arraytexture.c b/progs/tests/arraytexture.c
index e4e86b9b4ce..94adf478d90 100644
--- a/progs/tests/arraytexture.c
+++ b/progs/tests/arraytexture.c
@@ -249,7 +249,7 @@ static void require_extension(const char *ext)
static void Init(void)
{
- const char *const ver_string = (const char *const) glGetString(GL_VERSION);
+ const char *const ver_string = (const char *) glGetString(GL_VERSION);
unsigned i;
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c
index 0cd7f95c355..a95fdff74c3 100644
--- a/progs/tests/fbotest1.c
+++ b/progs/tests/fbotest1.c
@@ -36,8 +36,8 @@ Display( void )
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -161,7 +161,7 @@ Init( void )
assert(i == MyFB);
CheckError(__LINE__);
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, MyRB);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c
index f9c506193f6..faf0dd87484 100644
--- a/progs/tests/fbotest2.c
+++ b/progs/tests/fbotest2.c
@@ -33,15 +33,16 @@ CheckError(int line)
static void
Display( void )
{
- GLubyte *buffer = malloc(Width * Height * 4);
+ GLboolean copyPix = GL_FALSE;
+ GLboolean blitPix = GL_FALSE;
GLenum status;
CheckError(__LINE__);
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -63,16 +64,43 @@ Display( void )
glutSolidTeapot(2.0);
glPopMatrix();
- /* read from user framebuffer */
- glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ if (copyPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
- /* draw to window */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
- glWindowPos2iARB(0, 0);
- glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glWindowPos2iARB(0, 0);
+ glCopyPixels(0, 0, Width, Height, GL_COLOR);
+ }
+ else if (blitPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
+
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glBlitFramebufferEXT(0, 0, Width, Height,
+ 0, 0, Width, Height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+ else {
+ GLubyte *buffer = malloc(Width * Height * 4);
+ /* read from user framebuffer */
+ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ /* draw to window */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ }
- free(buffer);
glutSwapBuffers();
CheckError(__LINE__);
}
@@ -163,7 +191,7 @@ Init( void )
glGenRenderbuffersEXT(1, &ColorRb);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
assert(glIsRenderbufferEXT(ColorRb));
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, ColorRb);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/fbotest3.c b/progs/tests/fbotest3.c
index 8e288b38b83..c176f82d2ba 100644
--- a/progs/tests/fbotest3.c
+++ b/progs/tests/fbotest3.c
@@ -50,8 +50,8 @@ Display( void )
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -189,7 +189,7 @@ Init( void )
glGenRenderbuffersEXT(1, &ColorRb);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
assert(glIsRenderbufferEXT(ColorRb));
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, ColorRb);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c
index 7d871e5877f..1010139a20e 100644
--- a/progs/tests/stencil_twoside.c
+++ b/progs/tests/stencil_twoside.c
@@ -26,7 +26,7 @@
* \file stencil_twoside.c
*
* Simple test of GL_ATI_separate_stencil (or the OGL 2.0 equivalent) functionality.
- * Four squares are drawn
+ * Five squares (or six if stencil wrap is available) are drawn
* with different stencil modes, but all should be rendered with the same
* final color.
*/
@@ -37,7 +37,7 @@
#include <GL/glut.h>
static int use20syntax = 1;
-static int Width = 550;
+static int Width = 650;
static int Height = 200;
static const GLfloat Near = 5.0, Far = 25.0;
@@ -70,7 +70,7 @@ static void Display( void )
*/
glDisable(GL_STENCIL_TEST);
- glTranslatef(-6.0, 0, 0);
+ glTranslatef(-7.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
glVertex2f(-1, -1);
@@ -85,6 +85,9 @@ static void Display( void )
/* Draw the first two squares using incr for the affected face
*/
+ /*************************************************************************
+ * 2nd square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -98,8 +101,8 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
- /* this should be front facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -107,6 +110,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -116,6 +120,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 3rd square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -129,9 +136,8 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
@@ -139,6 +145,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -148,6 +155,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 4th square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_NEVER, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -161,15 +171,13 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
- /* this should be back facing */
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
glVertex2f( 1, -1);
- /* this should be front facing */
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -177,6 +185,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -186,6 +195,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 5th square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -193,21 +205,19 @@ static void Display( void )
else {
stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0);
}
- stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_DECR);
- stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR);
+ stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR);
+ stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR);
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
- /* this should be back facing */
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
glVertex2f( 1, -1);
- /* this should be front facing */
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -224,6 +234,47 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 6th square
+ */
+ if (glutExtensionSupported("GL_EXT_stencil_wrap")) {
+ if (use20syntax) {
+ stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
+ stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
+ }
+ else {
+ stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0);
+ }
+ stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP);
+ stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
+
+ glTranslatef(3.0, 0, 0);
+ glBegin(GL_QUADS);
+ glColor3f( 0.9, 0.9, 0.9 );
+ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be back facing */
+ glVertex2f(-1, -1);
+ glVertex2f(-1, 1);
+ glVertex2f( 1, 1);
+ glVertex2f( 1, -1);
+ /* this should be front facing */
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 1, 1);
+ glVertex2f(-1, 1);
+ }
+ glEnd();
+
+ glStencilFunc(GL_EQUAL, 260 - 255, ~0);
+ glBegin(GL_QUADS);
+ glColor3f( 0.5, 0.5, 0.5 );
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 1, 1);
+ glVertex2f(-1, 1);
+ glEnd();
+ }
+
glPopMatrix();
glutSwapBuffers();
@@ -278,7 +329,7 @@ static void Init( void )
stencil_func_separate_ati = (PFNGLSTENCILFUNCSEPARATEATIPROC) glutGetProcAddress( "glStencilFuncSeparateATI" );
stencil_op_separate = (PFNGLSTENCILOPSEPARATEPROC) glutGetProcAddress( "glStencilOpSeparate" );
- printf("\nAll 5 squares should be the same color.\n");
+ printf("\nAll 5 (or 6) squares should be the same color.\n");
}
diff --git a/progs/tests/stencilreaddraw.c b/progs/tests/stencilreaddraw.c
new file mode 100644
index 00000000000..84a5a922a0e
--- /dev/null
+++ b/progs/tests/stencilreaddraw.c
@@ -0,0 +1,187 @@
+/*
+ * Test glRead/DrawPixels for GL_STENCIL_INDEX, with pixelzoom.
+ *
+ * Brian Paul
+ * 8 April 2010
+ */
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static GLint WinWidth = 500, WinHeight = 500;
+static GLboolean TestPacking = GL_FALSE;
+static GLboolean TestList = GL_FALSE;
+
+
+static GLuint StencilValue = 192;
+
+static void Display(void)
+{
+ GLubyte stencil[100 * 100 * 2];
+ GLubyte stencil2[400 * 400]; /* *2 to test pixelstore stuff */
+ GLuint list;
+
+ glClearColor(0.5, 0.5, 0.5, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+
+ glEnable(GL_DEPTH_TEST);
+
+ glStencilOp(GL_INVERT, GL_KEEP, GL_REPLACE);
+ glStencilFunc(GL_ALWAYS, StencilValue, ~0);
+ glEnable(GL_STENCIL_TEST);
+
+ /* draw a sphere */
+ glViewport(0, 0, 100, 100);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1, 1, -1, 1, -1, 0); /* clip away back half of sphere */
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glutSolidSphere(1.0, 20, 10);
+
+ glDisable(GL_STENCIL_TEST);
+
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 5);
+ }
+
+ /* read the stencil image */
+ glReadPixels(0, 0, 100, 100, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, stencil);
+ {
+ GLubyte min, max;
+ int i;
+ min = max = stencil[0];
+ for (i = 1; i < 100 * 100; i++) {
+ if (stencil[i] < min)
+ min = stencil[i];
+ if (stencil[i] > max)
+ max = stencil[i];
+ }
+ printf("Stencil value range: [%u, %u]\n", min, max);
+ if (max != StencilValue) {
+ printf("Error: expected max stencil val of %u, found %u\n",
+ StencilValue, max);
+ }
+ }
+
+ /* Draw the Z image as luminance above original rendering */
+ glWindowPos2i(0, 100);
+ glDrawPixels(100, 100, GL_LUMINANCE, GL_UNSIGNED_BYTE, stencil);
+
+ if (1) {
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 5);
+ }
+
+ /* draw stencil image with scaling (into stencil buffer) */
+ glPixelZoom(4.0, 4.0);
+ glColor4f(1, 0, 0, 0);
+ glWindowPos2i(100, 0);
+
+ if (TestList) {
+ list = glGenLists(1);
+ glNewList(list, GL_COMPILE);
+ glDrawPixels(100, 100, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, stencil);
+ glEndList();
+ glCallList(list);
+ glDeleteLists(list, 1);
+ }
+ else {
+ glDrawPixels(100, 100, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, stencil);
+ }
+
+ if (TestPacking) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ }
+
+ /* read back scaled stencil image */
+ glReadPixels(100, 0, 400, 400, GL_STENCIL_INDEX,
+ GL_UNSIGNED_BYTE, stencil2);
+ /* draw as luminance */
+ glPixelZoom(1.0, 1.0);
+ glWindowPos2i(100, 0);
+ glDrawPixels(400, 400, GL_LUMINANCE, GL_UNSIGNED_BYTE, stencil2);
+ }
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape(int width, int height)
+{
+ WinWidth = width;
+ WinHeight = height;
+ glViewport(0, 0, width, height);
+}
+
+
+static void Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'p':
+ TestPacking = !TestPacking;
+ printf("Test pixel pack/unpack: %d\n", TestPacking);
+ break;
+ case 'l':
+ TestList = !TestList;
+ printf("Test dlist: %d\n", TestList);
+ break;
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init(void)
+{
+ const GLfloat blue[4] = {.1, .1, 1.0, 1.0};
+ const GLfloat gray[4] = {0.2, 0.2, 0.2, 1.0};
+ const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0};
+ const GLfloat pos[4] = {0, 0, 10, 0};
+ GLint bits;
+
+ printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+
+ glGetIntegerv(GL_STENCIL_BITS, &bits);
+ printf("Stencil bits: %d\n", bits);
+
+ assert(bits >= 8);
+
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, blue);
+ glLightfv(GL_LIGHT0, GL_AMBIENT, gray);
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, white);
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+}
+
+
+int main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(WinWidth, WinHeight);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL | GLUT_DOUBLE);
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Display);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index 4d27b3a505b..0910eaaa799 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -11,7 +11,16 @@
#include <GL/glew.h>
#include <GL/glut.h>
-static GLint WinWidth = 500, WinHeight = 500;
+
+#define ZWIDTH 100
+#define ZHEIGHT 100
+
+#define ZOOM 4
+
+#define ZWIDTH2 (ZOOM * ZWIDTH)
+#define ZHEIGHT2 (ZOOM * ZHEIGHT)
+
+static GLint WinWidth = ZWIDTH + ZWIDTH2, WinHeight = ZHEIGHT + ZHEIGHT2;
static GLboolean Invert = GL_FALSE;
static GLboolean TestPacking = GL_FALSE;
static GLboolean TestList = GL_FALSE;
@@ -19,8 +28,8 @@ static GLboolean TestList = GL_FALSE;
static void Display(void)
{
- GLfloat depth[100 * 100 * 2];
- GLfloat depth2[400 * 400]; /* *2 to test pixelstore stuff */
+ GLfloat depth[ZWIDTH * ZHEIGHT * 2];
+ GLfloat depth2[ZWIDTH2 * ZHEIGHT2]; /* *2 to test pixelstore stuff */
GLuint list;
GLenum depthType = GL_FLOAT;
@@ -30,7 +39,7 @@ static void Display(void)
glEnable(GL_DEPTH_TEST);
/* draw a sphere */
- glViewport(0, 0, 100, 100);
+ glViewport(0, 0, ZWIDTH, ZHEIGHT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 0); /* clip away back half of sphere */
@@ -44,12 +53,12 @@ static void Display(void)
}
/* read the depth image */
- glReadPixels(0, 0, 100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ glReadPixels(0, 0, ZWIDTH, ZHEIGHT, GL_DEPTH_COMPONENT, depthType, depth);
if (depthType == GL_FLOAT) {
GLfloat min, max;
int i;
min = max = depth[0];
- for (i = 1; i < 100 * 100; i++) {
+ for (i = 1; i < ZWIDTH * ZHEIGHT; i++) {
if (depth[i] < min)
min = depth[i];
if (depth[i] > max)
@@ -58,9 +67,22 @@ static void Display(void)
printf("Depth value range: [%f, %f]\n", min, max);
}
+ /* debug */
+ if (0) {
+ int i;
+ float *z = depth + ZWIDTH * 50;
+ printf("z at y=50:\n");
+ for (i = 0; i < ZWIDTH; i++) {
+ printf("%5.3f ", z[i]);
+ if ((i + 1) % 12 == 0)
+ printf("\n");
+ }
+ printf("\n");
+ }
+
/* Draw the Z image as luminance above original rendering */
- glWindowPos2i(0, 100);
- glDrawPixels(100, 100, GL_LUMINANCE, depthType, depth);
+ glWindowPos2i(0, ZHEIGHT);
+ glDrawPixels(ZWIDTH, ZHEIGHT, GL_LUMINANCE, depthType, depth);
if (TestPacking) {
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
@@ -70,9 +92,9 @@ static void Display(void)
}
/* draw depth image with scaling (into z buffer) */
- glPixelZoom(4.0, 4.0);
+ glPixelZoom(ZOOM, ZOOM);
glColor4f(1, 0, 0, 0);
- glWindowPos2i(100, 0);
+ glWindowPos2i(ZWIDTH, 0);
if (Invert) {
glPixelTransferf(GL_DEPTH_SCALE, -1.0);
glPixelTransferf(GL_DEPTH_BIAS, 1.0);
@@ -80,13 +102,13 @@ static void Display(void)
if (TestList) {
list = glGenLists(1);
glNewList(list, GL_COMPILE);
- glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ glDrawPixels(ZWIDTH, ZHEIGHT, GL_DEPTH_COMPONENT, depthType, depth);
glEndList();
glCallList(list);
glDeleteLists(list, 1);
}
else {
- glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ glDrawPixels(ZWIDTH, ZHEIGHT, GL_DEPTH_COMPONENT, depthType, depth);
}
if (Invert) {
glPixelTransferf(GL_DEPTH_SCALE, 1.0);
@@ -101,24 +123,25 @@ static void Display(void)
glDisable(GL_DEPTH_TEST);
/* read back scaled depth image */
- glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
+ glReadPixels(ZWIDTH, 0, ZWIDTH2, ZHEIGHT2, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
/* debug */
if (0) {
int i;
- float *z = depth2 + 400 * 200;
+ float *z = depth2 + ZWIDTH2 * 200;
printf("z at y=200:\n");
- for (i = 0; i < 400; i++) {
+ for (i = 0; i < ZWIDTH2; i++) {
printf("%5.3f ", z[i]);
if ((i + 1) % 12 == 0)
printf("\n");
}
+ printf("\n");
}
/* draw as luminance */
glPixelZoom(1.0, 1.0);
- glWindowPos2i(100, 0);
- glDrawPixels(400, 400, GL_LUMINANCE, GL_FLOAT, depth2);
+ glWindowPos2i(ZWIDTH, 0);
+ glDrawPixels(ZWIDTH2, ZHEIGHT2, GL_LUMINANCE, GL_FLOAT, depth2);
glutSwapBuffers();
}
@@ -162,9 +185,13 @@ static void Init(void)
const GLfloat gray[4] = {0.2, 0.2, 0.2, 1.0};
const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0};
const GLfloat pos[4] = {0, 0, 10, 0};
+ GLint z;
+
+ glGetIntegerv(GL_DEPTH_BITS, &z);
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("GL_DEPTH_BITS = %d\n", z);
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, blue);
glLightfv(GL_LIGHT0, GL_AMBIENT, gray);
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index caf930d9212..2b42f042896 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -1,5 +1,6 @@
clear
clear-fbo
+clear-fbo-scissor
clear-fbo-tex
clear-random
clear-repeat
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index b4a903cb68f..a10748f9487 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -11,6 +11,7 @@ include $(TOP)/configs/current
LIBS = -L$(TOP)/$(LIB_DIR) -l $(GLEW_LIB) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
+ clear-fbo-scissor.c \
clear-fbo-tex.c \
clear-fbo.c \
clear-scissor.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index f480da047eb..24b4f91fb0a 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -1,7 +1,8 @@
Import('*')
progs = [
- 'clear-fbo-tex',
+ 'clear-fbo-scissor',
+ 'clear-fbo-tex',
'clear-fbo',
'clear-scissor',
'clear-undefined',
diff --git a/progs/trivial/clear-fbo-scissor.c b/progs/trivial/clear-fbo-scissor.c
new file mode 100644
index 00000000000..6a605e16a8b
--- /dev/null
+++ b/progs/trivial/clear-fbo-scissor.c
@@ -0,0 +1,234 @@
+/*
+ * Use scissor to clear the four quadrants of the FBO to different
+ * colors. Then draw a grey triangle in the middle.
+ */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include <GL/glu.h>
+
+
+static int Width = 512, Height = 512;
+static GLuint MyFB, MyRB;
+static GLboolean UseTex = GL_FALSE;
+static GLboolean UseCopyPix = GL_FALSE;
+
+
+#define CheckError() \
+ do { \
+ GLenum err = glGetError(); \
+ if (err != GL_NO_ERROR) \
+ printf("Error: %s\n", gluErrorString(err)); \
+ assert(err == GL_NO_ERROR); \
+ } while (0)
+
+
+static void
+Init(void)
+{
+ GLenum status;
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
+ printf("GL_EXT_framebuffer_object not found!\n");
+ exit(0);
+ }
+
+ glGenFramebuffersEXT(1, &MyFB);
+ glGenRenderbuffersEXT(1, &MyRB);
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+
+ if (UseTex) {
+ GLuint tex;
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Width, Height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, tex, 0);
+ }
+ else {
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB);
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, MyRB);
+
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ }
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ fprintf(stderr, "Framebuffer object is incomplete (0x%x)!\n", status);
+ }
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
+ glMatrixMode(GL_MODELVIEW);
+
+ Width = width;
+ Height = height;
+ if (!UseTex) {
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ }
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ if (key == 27) {
+ exit(0);
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Draw(void)
+{
+ GLboolean scissor = GL_TRUE;
+
+ /* draw to user framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glViewport(0, 0, Width, Height);
+ CheckError();
+
+ if (scissor) {
+ glEnable(GL_SCISSOR_TEST);
+
+ /* lower-left = red */
+ glClearColor(1, 0, 0, 0);
+ glScissor(0, 0, Width / 2, Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* lower-right = green */
+ glClearColor(0, 1, 0, 0);
+ glScissor(Width / 2, 0, Width - Width / 2, Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* upper-left = blue */
+ glClearColor(0, 0, 1, 0);
+ glScissor(0, Height / 2, Width / 2, Height - Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* upper-right = white */
+ glClearColor(1, 1, 1, 0);
+ glScissor(Width / 2, Height / 2, Width - Width / 2, Height - Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glDisable(GL_SCISSOR_TEST);
+ }
+ else {
+ glClearColor(0, 1, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+
+ CheckError();
+
+ /* gray triangle in middle, pointing up */
+ glColor3f(0.5, 0.5, 0.5);
+ glBegin(GL_TRIANGLES);
+ glVertex2f(Width/4, Height/4);
+ glVertex2f(Width*3/4, Height/4);
+ glVertex2f(Width/2, Height*3/4);
+ glVertex2f(-0.5, -0.5);
+ glVertex2f(+0.5, -0.5);
+ glVertex2f( 0.0, 0.7);
+ glEnd();
+
+ CheckError();
+
+ /* copy fbo to window */
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
+
+ if (UseCopyPix) {
+ glWindowPos2i(0, 0);
+ glCopyPixels(0, 0, Width, Height, GL_COLOR);
+ }
+ else {
+ GLubyte *buffer = malloc(Width * Height * 4);
+
+ /* read from user framebuffer */
+ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ /* draw to window */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ }
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+
+ glutSwapBuffers();
+
+ CheckError();
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ int i;
+
+ glutInit(&argc, argv);
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-t") == 0)
+ UseTex = GL_TRUE;
+ else if (strcmp(argv[i], "-c") == 0)
+ UseCopyPix = GL_TRUE;
+ }
+
+ if (UseTex)
+ printf("Using render to texture\n");
+ else
+ printf("Using user-created render buffer\n");
+
+ if (!glutCreateWindow(argv[0])) {
+ exit(1);
+ }
+
+ glewInit();
+ Init();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c
index 9f68bca9149..d66b68c415a 100644
--- a/progs/trivial/tri-stencil.c
+++ b/progs/trivial/tri-stencil.c
@@ -77,6 +77,7 @@ static void Draw(void)
glStencilFunc(GL_ALWAYS, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+ /* red triangle (setting stencil to 1) */
glColor3ub(200, 0, 0);
glBegin(GL_POLYGON);
glVertex3i(-4, -4, 0);
@@ -88,6 +89,7 @@ static void Draw(void)
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_INCR, GL_KEEP, GL_DECR);
+ /* green quad (if over red, decr stencil to 0, else incr to 1) */
glColor3ub(0, 200, 0);
glBegin(GL_POLYGON);
glVertex3i(3, 3, 0);
@@ -101,6 +103,7 @@ static void Draw(void)
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+ /* blue quad (where stencil == 1) */
glColor3ub(0, 0, 200);
glBegin(GL_POLYGON);
glVertex3f(2.5, 2.5, 0);
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c
index 332f5c2f463..b656e58924e 100644
--- a/progs/xdemos/glxinfo.c
+++ b/progs/xdemos/glxinfo.c
@@ -80,6 +80,7 @@ struct visual_attribs
/* GL visual attribs */
int supportsGL;
+ int drawableType;
int transparentType;
int transparentRedValue;
int transparentGreenValue;
@@ -585,6 +586,28 @@ visual_class_name(int cls)
}
}
+static const char *
+visual_drawable_type(int type)
+{
+ static char buffer[256], *p;
+ const static struct { int bit; const char *name; } bits[] = {
+ { GLX_WINDOW_BIT, "window" },
+ { GLX_PIXMAP_BIT, "pixmap" },
+ { GLX_PBUFFER_BIT, "pbuffer" }
+ };
+ int i;
+
+ p = buffer;
+ for (i = 0; i < 3; i++) {
+ if (p > buffer)
+ *p++ = ',';
+ if (type & bits[i].bit)
+ strcpy(p, bits[i].name);
+ p += strlen(bits[i].name);
+ }
+
+ return buffer;
+}
static const char *
visual_class_abbrev(int cls)
@@ -655,6 +678,7 @@ get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
else
attribs->render_type = GLX_COLOR_INDEX_BIT;
+ glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType);
glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
@@ -753,6 +777,7 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
attribs->klass = glx_token_to_visual_class(visual_type);
+ glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType);
glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
@@ -798,8 +823,9 @@ get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
static void
print_visual_attribs_verbose(const struct visual_attribs *attribs)
{
- printf("Visual ID: %x depth=%d class=%s\n",
- attribs->id, attribs->depth, visual_class_name(attribs->klass));
+ printf("Visual ID: %x depth=%d class=%s, type=%s\n",
+ attribs->id, attribs->depth, visual_class_name(attribs->klass),
+ visual_drawable_type(attribs->drawableType));
printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
attribs->bufferSize, attribs->level,
visual_render_type_name(attribs->render_type),
diff --git a/progs/xdemos/omlsync.c b/progs/xdemos/omlsync.c
index a2baf4ad720..061d6c68613 100644
--- a/progs/xdemos/omlsync.c
+++ b/progs/xdemos/omlsync.c
@@ -249,11 +249,13 @@ int main(int argc, char *argv[])
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glRectf(0, 0, width, height);
- glXSwapBuffersMscOML(disp, winGL, 0, divisor, remainder);
-
- if (wait_interval) {
+ if (!wait_interval)
+ glXSwapBuffersMscOML(disp, winGL, 0, divisor,
+ remainder);
+ else {
glXWaitForMscOML(disp, winGL, msc + wait_interval,
- 0, 0, &ust, &msc, &sbc);
+ divisor, remainder, &ust, &msc, &sbc);
+ glXSwapBuffersMscOML(disp, winGL, 0, 0, 0);
}
}