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-rw-r--r--progs/tests/Makefile17
-rw-r--r--progs/tests/getprocaddress.c180
-rw-r--r--progs/tests/getprocaddress.py4
3 files changed, 190 insertions, 11 deletions
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 1ab2df91c87..be6c6672536 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -3,10 +3,11 @@
# These programs aren't intended to be included with the normal
# distro. They're not too interesting but they're good for testing.
+TOP = ../../
CC = gcc
-CFLAGS = -g -I../include
-LIBS = -L../lib -lglut -lGLU -lGL -L/usr/X11R6/lib -lX11 -lXext -lm
+CFLAGS = -g -I$(TOP)/include
+LIBS = -L$(TOP)/lib -lglut -lGLU -lGL -L/usr/X11R6/lib -lX11 -lXext -lm
PROGS = antialias \
cva \
@@ -42,7 +43,7 @@ PROGS = antialias \
$(CC) $(CFLAGS) $< $(LIBS) -o $@
.c.o:
- $(CC) -c -I. -I../include $(CFLAGS) $< -o $@
+ $(CC) -c -I. -I$(TOP)/include $(CFLAGS) $< -o $@
##### TARGETS #####
@@ -57,7 +58,7 @@ clean:
# auto code generation
getprocaddress: getprocaddress.c getproclist.h
-getproclist.h: ../bin/APIspec getprocaddress.c getprocaddress.py
+getproclist.h: $(TOP)/src/mesa/glapi/APIspec getprocaddress.c getprocaddress.py
python getprocaddress.py > getproclist.h
@@ -71,8 +72,8 @@ readtex.o: readtex.c
$(CC) -c $(CFLAGS) $< -o $@
-readtex.h: ../util/readtex.h
- ln -s ../util/readtex.h .
+readtex.h: $(TOP)/progs/util/readtex.h
+ ln -s $(TOP)/progs/util/readtex.h .
-readtex.c: ../util/readtex.c
- ln -s ../util/readtex.c .
+readtex.c: $(TOP)/progs/util/readtex.c
+ ln -s $(TOP)/progs/util/readtex.c .
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
index 95f34ade627..02e507fb527 100644
--- a/progs/tests/getprocaddress.c
+++ b/progs/tests/getprocaddress.c
@@ -1,4 +1,3 @@
-/* $Id: getprocaddress.c,v 1.6 2002/11/08 15:35:46 brianp Exp $ */
/*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
@@ -36,6 +35,8 @@
#include <string.h>
+#define EQUAL(X, Y) (fabs((X) - (Y)) < 0.001)
+
static GLboolean
test_ActiveTextureARB(void *func)
{
@@ -78,6 +79,183 @@ test_ActiveStencilFaceEXT(void *func)
}
+static GLboolean
+test_VertexAttrib1fvARB(void *func)
+{
+ PFNGLVERTEXATTRIB1FVARBPROC vertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLfloat v[1] = {25.0};
+ const GLfloat def[1] = {0};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib1fvARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (res[0] == 25.0 && res[1] == 0.0 && res[2] == 0.0 && res[3] == 1.0);
+ (*vertexAttrib1fvARB)(6, def);
+ return pass;
+}
+
+static GLboolean
+test_VertexAttrib4NubvARB(void *func)
+{
+ PFNGLVERTEXATTRIB4NUBVARBPROC vertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLubyte v[4] = {255, 0, 255, 0};
+ const GLubyte def[4] = {0, 0, 0, 255};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4NubvARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0);
+ (*vertexAttrib4NubvARB)(6, def);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4NuivARB(void *func)
+{
+ PFNGLVERTEXATTRIB4NUIVARBPROC vertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLuint v[4] = {0xffffffff, 0, 0xffffffff, 0};
+ const GLuint def[4] = {0, 0, 0, 0xffffffff};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4NuivARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
+ (*vertexAttrib4NuivARB)(6, def);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4ivARB(void *func)
+{
+ PFNGLVERTEXATTRIB4IVARBPROC vertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLint v[4] = {1, 2, -3, 4};
+ const GLint def[4] = {0, 0, 0, 1};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4ivARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 2.0) && EQUAL(res[2], -3.0) && EQUAL(res[3], 4.0));
+ (*vertexAttrib4ivARB)(6, def);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4NsvARB(void *func)
+{
+ PFNGLVERTEXATTRIB4NSVARBPROC vertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLshort v[4] = {0, 32767, 32767, 0};
+ const GLshort def[4] = {0, 0, 0, 32767};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4NsvARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (EQUAL(res[0], 0.0) && EQUAL(res[1], 1.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
+ (*vertexAttrib4NsvARB)(6, def);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4NusvARB(void *func)
+{
+ PFNGLVERTEXATTRIB4NUSVARBPROC vertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) func;
+ PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
+
+ const GLushort v[4] = {0xffff, 0, 0xffff, 0};
+ const GLushort def[4] = {0, 0, 0, 0xffff};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4NusvARB)(6, v);
+ (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
+ pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
+ (*vertexAttrib4NusvARB)(6, def);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4ubNV(void *func)
+{
+ PFNGLVERTEXATTRIB4UBNVPROC vertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) func;
+ PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
+
+ const GLubyte v[4] = {255, 0, 255, 0};
+ const GLubyte def[4] = {0, 0, 0, 255};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4ubNV)(6, v[0], v[1], v[2], v[3]);
+ (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
+ pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0);
+ (*vertexAttrib4ubNV)(6, def[0], def[1], def[2], def[3]);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib2sNV(void *func)
+{
+ PFNGLVERTEXATTRIB2SNVPROC vertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) func;
+ PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
+
+ const GLshort v[2] = {2, -4,};
+ const GLshort def[2] = {0, 0};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib2sNV)(6, v[0], v[1]);
+ (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
+ pass = (EQUAL(res[0], 2) && EQUAL(res[1], -4) && EQUAL(res[2], 0) && res[3] == 1.0);
+ (*vertexAttrib2sNV)(6, def[0], def[1]);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib3fNV(void *func)
+{
+ PFNGLVERTEXATTRIB3FNVPROC vertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) func;
+ PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
+
+ const GLfloat v[3] = {0.2, 0.4, 0.8};
+ const GLfloat def[3] = {0, 0, 0};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib3fNV)(6, v[0], v[1], v[2]);
+ (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
+ pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && res[3] == 1.0);
+ (*vertexAttrib3fNV)(6, def[0], def[1], def[2]);
+ return pass;
+}
+
+
+static GLboolean
+test_VertexAttrib4dvNV(void *func)
+{
+ PFNGLVERTEXATTRIB4DVNVPROC vertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) func;
+ PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
+
+ const GLdouble v[4] = {0.2, 0.4, 0.8, 1.2};
+ const GLdouble def[4] = {0, 0, 0, 1};
+ GLfloat res[4];
+ GLboolean pass;
+ (*vertexAttrib4dvNV)(6, v);
+ (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
+ pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && EQUAL(res[3], 1.2));
+ (*vertexAttrib4dvNV)(6, def);
+ return pass;
+}
/*
diff --git a/progs/tests/getprocaddress.py b/progs/tests/getprocaddress.py
index 987dfbcbbbd..743a35ebf6a 100644
--- a/progs/tests/getprocaddress.py
+++ b/progs/tests/getprocaddress.py
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-# $Id: getprocaddress.py,v 1.2 2002/11/08 15:49:31 brianp Exp $
+# $Id: getprocaddress.py,v 1.3 2003/06/10 14:54:37 brianp Exp $
# Helper for the getprocaddress.c test.
@@ -90,7 +90,7 @@ def PrintFunctions(specFile, tests):
tests = FindTestFunctions()
PrintHead()
-PrintFunctions("../bin/APIspec", tests)
+PrintFunctions("../../src/mesa/glapi/APIspec", tests)
PrintTail()