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-rw-r--r--progs/xdemos/pbutil.c230
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diff --git a/progs/xdemos/pbutil.c b/progs/xdemos/pbutil.c
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+/* $Id: pbutil.c,v 1.1 2002/10/05 18:30:13 brianp Exp $ */
+
+/*
+ * OpenGL pbuffers utility functions.
+ *
+ * Brian Paul
+ * April 1997
+ * Updated on 5 October 2002
+ */
+
+
+#include <stdio.h>
+#include <string.h>
+#include "pbutil.h"
+
+
+
+/*
+ * Test if we pixel buffers are available for a particular X screen.
+ * Input: dpy - the X display
+ * screen - screen number
+ * Return: 0 = pixel buffers not available.
+ * 1 = pixel buffers are available.
+ */
+int
+QueryPbuffers(Display *dpy, int screen)
+{
+#if defined(GLX_SGIX_fbconfig) && defined(GLX_SGIX_pbuffer)
+ char *extensions;
+
+ extensions = (char *) glXQueryServerString(dpy, screen, GLX_EXTENSIONS);
+ if (!strstr(extensions,"GLX_SGIX_fbconfig")) {
+ return 0;
+ }
+ if (!strstr(extensions,"GLX_SGIX_pbuffer")) {
+ return 0;
+ }
+ return 1;
+#else
+ return 0;
+#endif
+}
+
+
+
+#ifdef GLX_SGIX_fbconfig
+
+
+/*
+ * Print parameters for a GLXFBConfig to stdout.
+ * Input: dpy - the X display
+ * fbConfig - the fbconfig handle
+ * horizFormat - if true, print in horizontal format
+ */
+void
+PrintFBConfigInfo(Display *dpy, GLXFBConfigSGIX fbConfig, Bool horizFormat)
+{
+ int pbAttribs[] = {GLX_LARGEST_PBUFFER_SGIX, True,
+ GLX_PRESERVED_CONTENTS_SGIX, False,
+ None};
+ GLXPbufferSGIX pBuffer;
+ int width=2, height=2;
+ int bufferSize, level, doubleBuffer, stereo, auxBuffers;
+ int redSize, greenSize, blueSize, alphaSize;
+ int depthSize, stencilSize;
+ int accumRedSize, accumBlueSize, accumGreenSize, accumAlphaSize;
+ int sampleBuffers, samples;
+ int drawableType, renderType, xRenderable, xVisual, id;
+ int maxWidth, maxHeight, maxPixels;
+ int optWidth, optHeight;
+
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_BUFFER_SIZE, &bufferSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_LEVEL, &level);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DOUBLEBUFFER, &doubleBuffer);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_STEREO, &stereo);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_AUX_BUFFERS, &auxBuffers);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_RED_SIZE, &redSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_GREEN_SIZE, &greenSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_BLUE_SIZE, &blueSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ALPHA_SIZE, &alphaSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DEPTH_SIZE, &depthSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_STENCIL_SIZE, &stencilSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_RED_SIZE, &accumRedSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_GREEN_SIZE, &accumGreenSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_BLUE_SIZE, &accumBlueSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_ACCUM_ALPHA_SIZE, &accumAlphaSize);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_SAMPLE_BUFFERS_SGIS, &sampleBuffers);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_SAMPLES_SGIS, &samples);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_DRAWABLE_TYPE_SGIX, &drawableType);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_RENDER_TYPE_SGIX, &renderType);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_X_RENDERABLE_SGIX, &xRenderable);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_X_VISUAL_TYPE_EXT, &xVisual);
+ if (!xRenderable || !(drawableType & GLX_WINDOW_BIT_SGIX))
+ xVisual = -1;
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_FBCONFIG_ID_SGIX, &id);
+
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_WIDTH_SGIX,
+ &maxWidth);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_HEIGHT_SGIX,
+ &maxHeight);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_MAX_PBUFFER_PIXELS_SGIX,
+ &maxPixels);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_OPTIMAL_PBUFFER_WIDTH_SGIX,
+ &optWidth);
+ glXGetFBConfigAttribSGIX(dpy, fbConfig, GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX,
+ &optHeight);
+
+ pBuffer = CreatePbuffer(dpy, fbConfig, width, height, pbAttribs);
+
+ if (horizFormat) {
+ printf("0x%03x ", id);
+ if (xVisual==GLX_STATIC_GRAY) printf("StaticGray ");
+ else if (xVisual==GLX_GRAY_SCALE) printf("GrayScale ");
+ else if (xVisual==GLX_STATIC_COLOR) printf("StaticColor ");
+ else if (xVisual==GLX_PSEUDO_COLOR) printf("PseudoColor ");
+ else if (xVisual==GLX_TRUE_COLOR) printf("TrueColor ");
+ else if (xVisual==GLX_DIRECT_COLOR) printf("DirectColor ");
+ else printf(" -none- ");
+ printf(" %3d %3d %s %s %s %2s ", bufferSize, level,
+ (renderType & GLX_RGBA_BIT_SGIX) ? "y" : "n",
+ (renderType & GLX_COLOR_INDEX_BIT_SGIX) ? "y" : "n",
+ doubleBuffer ? "y" : "n",
+ stereo ? "y" : "n");
+ printf("%2d %2d %2d %2d ", redSize, greenSize, blueSize, alphaSize);
+ printf("%2d %2d ", depthSize, stencilSize);
+ printf("%2d %2d %2d %2d", accumRedSize, accumGreenSize, accumBlueSize,
+ accumAlphaSize);
+ printf(" %2d %2d", sampleBuffers, samples);
+ printf(" %s", pBuffer ? "y" : "n");
+ printf("\n");
+ }
+ else {
+ printf("Id 0x%x\n", id);
+ printf(" Buffer Size: %d\n", bufferSize);
+ printf(" Level: %d\n", level);
+ printf(" Double Buffer: %s\n", doubleBuffer ? "yes" : "no");
+ printf(" Stereo: %s\n", stereo ? "yes" : "no");
+ printf(" Aux Buffers: %d\n", auxBuffers);
+ printf(" Red Size: %d\n", redSize);
+ printf(" Green Size: %d\n", greenSize);
+ printf(" Blue Size: %d\n", blueSize);
+ printf(" Alpha Size: %d\n", alphaSize);
+ printf(" Depth Size: %d\n", depthSize);
+ printf(" Stencil Size: %d\n", stencilSize);
+ printf(" Accum Red Size: %d\n", accumRedSize);
+ printf(" Accum Green Size: %d\n", accumGreenSize);
+ printf(" Accum Blue Size: %d\n", accumBlueSize);
+ printf(" Accum Alpha Size: %d\n", accumAlphaSize);
+ printf(" Sample Buffers: %d\n", sampleBuffers);
+ printf(" Samples/Pixel: %d\n", samples);
+ printf(" Drawable Types: ");
+ if (drawableType & GLX_WINDOW_BIT_SGIX) printf("Window ");
+ if (drawableType & GLX_PIXMAP_BIT_SGIX) printf("Pixmap ");
+ if (drawableType & GLX_PBUFFER_BIT_SGIX) printf("PBuffer");
+ printf("\n");
+ printf(" Render Types: ");
+ if (renderType & GLX_RGBA_BIT_SGIX) printf("RGBA ");
+ if (renderType & GLX_COLOR_INDEX_BIT_SGIX) printf("CI ");
+ printf("\n");
+ printf(" X Renderable: %s\n", xRenderable ? "yes" : "no");
+ /*
+ printf(" Max width: %d\n", maxWidth);
+ printf(" Max height: %d\n", maxHeight);
+ printf(" Max pixels: %d\n", maxPixels);
+ printf(" Optimum width: %d\n", optWidth);
+ printf(" Optimum height: %d\n", optHeight);
+ */
+ printf(" Pbuffer: %s\n", pBuffer ? "yes" : "no");
+ }
+
+ if (pBuffer) {
+ glXDestroyGLXPbufferSGIX(dpy, pBuffer);
+ }
+}
+
+
+
+/* This is only used by CreatePbuffer() */
+static int XErrorFlag = 0;
+static int HandleXError( Display *dpy, XErrorEvent *event )
+{
+ XErrorFlag = 1;
+ return 0;
+}
+
+
+/*
+ * Create a pixel buffer. We loop over the list of fbconfigs trying to create
+ * a pixel buffer. We return the first pixel buffer which we successfully
+ * create. This function hides the ugliness of dealing with BadAlloc X
+ * protocol errors.
+ *
+ * Input: dpy - the X display
+ * fbConfig - an FBConfig as returned by glXChooseFBConfigSGIX().
+ * width, height - size of pixel buffer to request, in pixels.
+ * pbAttribs - list of pixel buffer attributes as used by
+ * glXCreateGLXPbufferSGIX().
+ * Return: a pixel buffer or None.
+ */
+GLXPbufferSGIX
+CreatePbuffer( Display *dpy, GLXFBConfigSGIX fbConfig,
+ int width, int height, int *pbAttribs )
+{
+ int (*oldHandler)( Display *, XErrorEvent * );
+ GLXPbufferSGIX pBuffer = None;
+
+ /* Catch X protocol errors with our own error handler */
+ oldHandler = XSetErrorHandler( HandleXError );
+
+ XErrorFlag = 0;
+ pBuffer = glXCreateGLXPbufferSGIX(dpy, fbConfig, width, height, pbAttribs);
+
+ /* Restore original X error handler */
+ (void) XSetErrorHandler( oldHandler );
+
+ /* Return pbuffer (may be None) */
+ if (!XErrorFlag && pBuffer!=None) {
+ /*printf("config %d worked!\n", i);*/
+ return pBuffer;
+ }
+ else {
+ return None;
+ }
+}
+
+
+
+#endif /*GLX_SGIX_fbconfig*/
+
+