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-rw-r--r--progs/vpglsl/vp-tris.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index b2b05080910..6a1fa3d3bf0 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -84,9 +84,9 @@ static void check_link(GLuint prog)
static void setup_uniforms()
{
{
- GLuint loc1f = glGetUniformLocationARB(program, "Offset1f");
- GLuint loc2f = glGetUniformLocationARB(program, "Offset2f");
- GLuint loc4f = glGetUniformLocationARB(program, "Offset4f");
+ GLint loc1f = glGetUniformLocationARB(program, "Offset1f");
+ GLint loc2f = glGetUniformLocationARB(program, "Offset2f");
+ GLint loc4f = glGetUniformLocationARB(program, "Offset4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 1.0,
0.0, 1.0, 0.0, 1.0,
@@ -105,9 +105,9 @@ static void setup_uniforms()
}
{
- GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
- GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
- GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
+ GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
+ GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
+ GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 0.25,
0.0, 1.0, 0.0, 0.25,