diff options
Diffstat (limited to 'progs/vp/vp-tris.c')
-rw-r--r-- | progs/vp/vp-tris.c | 110 |
1 files changed, 99 insertions, 11 deletions
diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index 5dbe5ac8359..e1ddb2e14d2 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -5,9 +5,29 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> + +#ifndef WIN32 +#include <unistd.h> +#include <signal.h> #define GL_GLEXT_PROTOTYPES +#else +#include <GL/glext.h> +#endif + #include <GL/glut.h> +#ifdef WIN32 +static PFNGLBINDPROGRAMARBPROC glBindProgramARB = NULL; +static PFNGLGENPROGRAMSARBPROC glGenProgramsARB = NULL; +static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB = NULL; +static PFNGLISPROGRAMARBPROC glIsProgramARB = NULL; + +static PFNGLBINDPROGRAMNVPROC glBindProgramNV = NULL; +static PFNGLGENPROGRAMSNVPROC glGenProgramsNV = NULL; +static PFNGLLOADPROGRAMNVPROC glLoadProgramNV = NULL; +static PFNGLISPROGRAMNVPROC glIsProgramNV = NULL; +#endif + static const char *filename = NULL; static GLuint nr_steps = 4; @@ -18,8 +38,29 @@ static void usage( char *name ) fprintf( stderr, "options:\n" ); fprintf( stderr, " -f flat shaded\n" ); fprintf( stderr, " -nNr subdivision steps\n" ); + fprintf( stderr, " -fps show frames per second\n" ); } +unsigned show_fps = 0; +unsigned int frame_cnt = 0; + +#ifndef WIN32 + +void alarmhandler(int); + +void alarmhandler (int sig) +{ + if (sig == SIGALRM) { + printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, + frame_cnt / 5.0); + + frame_cnt = 0; + } + signal(SIGALRM, alarmhandler); + alarm(5); +} + +#endif static void args(int argc, char *argv[]) { @@ -32,6 +73,9 @@ static void args(int argc, char *argv[]) else if (strcmp(argv[i], "-f") == 0) { glShadeModel(GL_FLAT); } + else if (strcmp(argv[i], "-fps") == 0) { + show_fps = 1; + } else if (i == argc - 1) { filename = argv[i]; } @@ -62,19 +106,45 @@ static void Init( void ) exit(1); } - sz = fread(buf, 1, sizeof(buf), f); + sz = (GLuint) fread(buf, 1, sizeof(buf), f); if (!feof(f)) { fprintf(stderr, "file too long\n"); exit(1); } fprintf(stderr, "%.*s\n", sz, buf); - - glGenProgramsARB(1, &prognum); - glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); - glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, - sz, (const GLubyte *) buf); + if (strncmp( buf, "!!VP", 4 ) == 0) { +#ifdef WIN32 + glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) wglGetProcAddress( "glBindProgramNV" ); + glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) wglGetProcAddress( "glGenProgramsNV" ); + glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) wglGetProcAddress( "glLoadProgramNV" ); + glIsProgramNV = (PFNGLISPROGRAMNVPROC) wglGetProcAddress( "glIsProgramNV" ); +#endif + + glEnable( GL_VERTEX_PROGRAM_NV ); + glGenProgramsNV( 1, &prognum ); + glBindProgramNV( GL_VERTEX_PROGRAM_NV, prognum ); + glLoadProgramNV( GL_VERTEX_PROGRAM_NV, prognum, sz, (const GLubyte *) buf ); + assert( glIsProgramNV( prognum ) ); + } + else { +#ifdef WIN32 + glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) wglGetProcAddress( "glBindProgramARB" ); + glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) wglGetProcAddress( "glGenProgramsARB" ); + glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) wglGetProcAddress( "glProgramStringARB" ); + glIsProgramARB = (PFNGLISPROGRAMARBPROC) wglGetProcAddress( "glIsProgramARB" ); +#endif + + glEnable(GL_VERTEX_PROGRAM_ARB); + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + sz, (const GLubyte *) buf); + assert(glIsProgramARB(prognum)); + } errno = glGetError(); printf("glGetError = %d\n", errno); @@ -86,7 +156,17 @@ static void Init( void ) printf("errorpos: %d\n", errorpos); printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); } - assert(glIsProgramARB(prognum)); + + { + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + } } @@ -147,8 +227,6 @@ static void Display( void ) glClearColor(0.3, 0.3, 0.3, 1); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glEnable(GL_VERTEX_PROGRAM_NV); - glBegin(GL_TRIANGLES); @@ -168,7 +246,11 @@ static void Display( void ) glEnd(); - glFlush(); + glFlush(); + if (show_fps) { + ++frame_cnt; + glutPostRedisplay(); + } } @@ -205,12 +287,18 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 250, 250 ); glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); - glutCreateWindow(argv[0]); + glutCreateWindow(argv[argc-1]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); args( argc, argv ); Init(); +#ifndef WIN32 + if (show_fps) { + signal(SIGALRM, alarmhandler); + alarm(5); + } +#endif glutMainLoop(); return 0; } |