summaryrefslogtreecommitdiffstats
path: root/progs/trivial/tri-z.c
diff options
context:
space:
mode:
Diffstat (limited to 'progs/trivial/tri-z.c')
-rw-r--r--progs/trivial/tri-z.c45
1 files changed, 44 insertions, 1 deletions
diff --git a/progs/trivial/tri-z.c b/progs/trivial/tri-z.c
index ae25900a358..335d2b90e2b 100644
--- a/progs/trivial/tri-z.c
+++ b/progs/trivial/tri-z.c
@@ -37,9 +37,36 @@
#include <GL/glut.h>
#include <stdlib.h>
+#include <stdio.h>
static int leftFirst = GL_TRUE;
+static struct { GLenum func; const char *str; } funcs[] =
+ {
+ { GL_LESS, "GL_LESS" },
+ { GL_LEQUAL, "GL_LEQUAL" },
+ { GL_GREATER, "GL_GREATER" },
+ { GL_GEQUAL, "GL_GEQUAL" },
+ { GL_EQUAL, "GL_EQUAL" },
+ { GL_NOTEQUAL, "GL_NOTEQUAL" },
+ { GL_ALWAYS, "GL_ALWAYS" },
+ { GL_NEVER, "GL_NEVER" },
+ };
+
+#define NUM_FUNCS (sizeof(funcs) / sizeof(funcs[0]))
+
+static int curFunc = 0;
+static double clearVal = 1.0;
+
+
+static void usage(void)
+{
+ printf("t - toggle rendering order of triangles\n");
+ printf("c - toggle Z clear value between 0, 1\n");
+ printf("f - cycle through depth test functions\n");
+}
+
+
static void init(void)
{
glEnable(GL_DEPTH_TEST);
@@ -70,6 +97,11 @@ static void drawRightTriangle(void)
void display(void)
{
+ printf("GL_CLEAR_DEPTH = %f GL_DEPTH_FUNC = %s\n",
+ clearVal, funcs[curFunc].str);
+ glClearDepth(clearVal);
+ glDepthFunc(funcs[curFunc].func);
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (leftFirst) {
@@ -99,6 +131,16 @@ void reshape(int w, int h)
void keyboard(unsigned char key, int x, int y)
{
switch (key) {
+ case 'c':
+ case 'C':
+ clearVal = 1.0 - clearVal;
+ glutPostRedisplay();
+ break;
+ case 'f':
+ case 'F':
+ curFunc = (curFunc + 1) % NUM_FUNCS;
+ glutPostRedisplay();
+ break;
case 't':
case 'T':
leftFirst = !leftFirst;
@@ -122,10 +164,11 @@ int main(int argc, char** argv)
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize (200, 200);
glutCreateWindow (argv[0]);
- init();
glutReshapeFunc (reshape);
glutKeyboardFunc (keyboard);
glutDisplayFunc (display);
+ init();
+ usage();
glutMainLoop();
return 0;
}