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-rw-r--r--progs/tests/Makefile7
-rw-r--r--progs/tests/arraytexture.c19
-rw-r--r--progs/tests/copypixrate.c2
-rw-r--r--progs/tests/crossbar.c2
-rw-r--r--progs/tests/getteximage.c20
-rw-r--r--progs/tests/invert.c2
-rw-r--r--progs/tests/minmag.c1
-rw-r--r--progs/tests/mipmap_limits.c237
-rw-r--r--progs/tests/packedpixels.c10
-rw-r--r--progs/tests/prog_parameter.c20
-rw-r--r--progs/tests/stencil_twoside.c6
-rw-r--r--progs/tests/texcmp.c5
-rw-r--r--progs/tests/texcomp_image.h2
-rw-r--r--progs/tests/texcompsub.c8
-rw-r--r--progs/tests/vao-01.c8
-rw-r--r--progs/tests/vao-02.c8
-rw-r--r--progs/tests/zreaddraw.c84
17 files changed, 275 insertions, 166 deletions
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 8c310df0954..197e14d5b00 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -25,6 +25,7 @@ SOURCES = \
arbvptorus.c \
arbvpwarpmesh.c \
arraytexture.c \
+ auxbuffer.c \
blendminmax.c \
blendsquare.c \
blendxor.c \
@@ -41,6 +42,7 @@ SOURCES = \
cva.c \
drawbuffers.c \
exactrast.c \
+ ext422square.c \
floattex.c \
fbotest1.c \
fbotest2.c \
@@ -66,6 +68,8 @@ SOURCES = \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
+ multitexarray.c \
+ multiwindow.c \
no_s3tc.c \
packedpixels.c \
pbo.c \
@@ -88,10 +92,12 @@ SOURCES = \
subtex \
subtexrate.c \
tex1d.c \
+ texcmp.c \
texcompress2.c \
texcompsub.c \
texdown \
texfilt.c \
+ texgenmix.c \
texline.c \
texobj.c \
texobjshare.c \
@@ -101,6 +107,7 @@ SOURCES = \
vao-01.c \
vao-02.c \
vparray.c \
+ vpeval.c \
vptest1.c \
vptest2.c \
vptest3.c \
diff --git a/progs/tests/arraytexture.c b/progs/tests/arraytexture.c
index 6c0484df0de..28252a354bf 100644
--- a/progs/tests/arraytexture.c
+++ b/progs/tests/arraytexture.c
@@ -77,10 +77,6 @@ static GLfloat texZ = 0.0;
static GLfloat texZ_dir = 0.01;
static GLint num_layers;
-static PFNGLBINDPROGRAMARBPROC bind_program;
-static PFNGLPROGRAMSTRINGARBPROC program_string;
-static PFNGLGENPROGRAMSARBPROC gen_programs;
-
static void
PrintString(const char *s)
@@ -125,13 +121,13 @@ static void Display(void)
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0);
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
glColor3f(1,1,1);
glRasterPos3f(-0.9, -0.9, 0.0);
sprintf(str, "Texture Z coordinate = %4.1f", texZ);
PrintString(str);
- (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 1);
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 1);
GL_CHECK_ERROR();
glEnable(GL_TEXTURE_2D_ARRAY_EXT);
GL_CHECK_ERROR();
@@ -159,7 +155,7 @@ static void Display(void)
glDisable(GL_TEXTURE_2D_ARRAY_EXT);
GL_CHECK_ERROR();
- (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0);
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
GL_CHECK_ERROR();
glutSwapBuffers();
@@ -226,8 +222,8 @@ compile_fragment_program(GLuint id, const char *prog)
int err;
err = glGetError();
- (*bind_program)(GL_FRAGMENT_PROGRAM_ARB, id);
- (*program_string)(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, id);
+ glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
strlen(prog), (const GLubyte *) prog);
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos);
@@ -264,11 +260,6 @@ static void Init(void)
require_extension("GL_MESA_texture_array");
require_extension("GL_SGIS_generate_mipmap");
- bind_program = glutGetProcAddress("glBindProgramARB");
- program_string = glutGetProcAddress("glProgramStringARB");
- gen_programs = glutGetProcAddress("glGenProgramsARB");
-
-
for (num_layers = 0; textures[num_layers] != NULL; num_layers++)
/* empty */ ;
diff --git a/progs/tests/copypixrate.c b/progs/tests/copypixrate.c
index aa4acfc18b5..f63d59f3cec 100644
--- a/progs/tests/copypixrate.c
+++ b/progs/tests/copypixrate.c
@@ -69,7 +69,7 @@ DrawTestImage(void)
static int
Rand(int max)
{
- return ((int) random()) % max;
+ return ((int) rand()) % max;
}
diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c
index 3dd21372f9a..bd8e05aee13 100644
--- a/progs/tests/crossbar.c
+++ b/progs/tests/crossbar.c
@@ -145,7 +145,7 @@ static void Init( void )
{
const char * const ver_string = (const char * const)
glGetString( GL_VERSION );
- float ver = strtof( ver_string, NULL );
+ float ver = strtod( ver_string, NULL );
GLint tex_units;
GLint temp[ 256 ];
diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c
index 71f29b4ac84..e4053b8de1a 100644
--- a/progs/tests/getteximage.c
+++ b/progs/tests/getteximage.c
@@ -58,6 +58,26 @@ TestGetTexImage(GLboolean npot)
abort();
}
}
+
+ /* get as BGRA */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_BGRA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ {
+ const GLubyte *rgba = (GLubyte *) data;
+ const GLubyte *bgra = (GLubyte *) data2;
+ for (i = 0; i < w * h; i += 4) {
+ if (rgba[i+0] != bgra[i+2] ||
+ rgba[i+1] != bgra[i+1] ||
+ rgba[i+2] != bgra[i+0] ||
+ rgba[i+3] != bgra[i+3]) {
+ printf("glTexImage + glGetTexImage(GL_BGRA) failure!\n");
+ printf("Expected value %d, found %d\n", data[i], data2[i]);
+ abort();
+ }
+ }
+ }
+
}
printf("Passed\n");
diff --git a/progs/tests/invert.c b/progs/tests/invert.c
index 63099fbd221..3bc97a460b6 100644
--- a/progs/tests/invert.c
+++ b/progs/tests/invert.c
@@ -128,7 +128,7 @@ static void Init( void )
{
const char * const ver_string = (const char * const)
glGetString( GL_VERSION );
- const float ver = strtof( ver_string, NULL );
+ const float ver = strtod( ver_string, NULL );
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
diff --git a/progs/tests/minmag.c b/progs/tests/minmag.c
index 03019f94faa..179be511207 100644
--- a/progs/tests/minmag.c
+++ b/progs/tests/minmag.c
@@ -16,7 +16,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <unistd.h>
#include <GL/glew.h>
#include <GL/glut.h>
diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c
index 5b899cd1551..9418e909815 100644
--- a/progs/tests/mipmap_limits.c
+++ b/progs/tests/mipmap_limits.c
@@ -77,15 +77,16 @@ InitValues(void)
}
-static void MakeImage(int level, int width, int height, const GLubyte color[4])
+static void
+MakeImage(int level, int width, int height, const GLubyte color[4])
{
const int makeStripes = 0;
- GLubyte img[512*512*3];
+ GLubyte img[512 * 512 * 3];
int i, j;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
int k = (i * width + j) * 3;
- int p = (i/8) & makeStripes;
+ int p = (i / 8) & makeStripes;
if (p == 0) {
img[k + 0] = color[0];
img[k + 1] = color[1];
@@ -104,7 +105,8 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4])
}
-static void makeImages(int image)
+static void
+makeImages(int image)
{
#define WIDTH 512
#define HEIGHT 512
@@ -121,19 +123,20 @@ static void makeImages(int image)
if (width != WIDTH || height != HEIGHT) {
GLubyte *newImage = malloc(WIDTH * HEIGHT * 4);
gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
- WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
+ WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
free(image);
image = newImage;
}
printf("Using GL_SGIS_generate_mipmap\n");
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0,
- format, GL_UNSIGNED_BYTE, image);
+ format, GL_UNSIGNED_BYTE, image);
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
free(image);
/* make sure mipmap was really generated correctly */
- width = WIDTH; height = HEIGHT;
+ width = WIDTH;
+ height = HEIGHT;
for (i = 0; i < 10; i++) {
GLint w, h;
glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
@@ -142,18 +145,19 @@ static void makeImages(int image)
width /= 2;
height /= 2;
}
- } else {
+ }
+ else {
static const GLubyte colors[10][3] = {
- {128, 128, 128 },
- { 0, 255, 255 },
- { 255, 255, 0 },
- { 255, 0, 255 },
- { 255, 0, 0 },
- { 0, 255, 0 },
- { 0, 0, 255 },
- { 0, 255, 255 },
- { 255, 255, 0 },
- { 255, 255, 255 }
+ {128, 128, 128},
+ {0, 255, 255},
+ {255, 255, 0},
+ {255, 0, 255},
+ {255, 0, 0},
+ {0, 255, 0},
+ {0, 0, 255},
+ {0, 255, 255},
+ {255, 255, 0},
+ {255, 255, 255}
};
int i, sz = 512;
@@ -165,7 +169,8 @@ static void makeImages(int image)
}
}
-static void myinit(void)
+static void
+myinit(void)
{
InitValues();
@@ -191,14 +196,16 @@ static void myinit(void)
glEnable(GL_TEXTURE_2D);
}
-static void display(void)
+static void
+display(void)
{
GLfloat tcm = 1.0;
glBindTexture(GL_TEXTURE_2D, texCurrent);
- printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
- BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
- NearestFilter ? "NEAREST" : "LINEAR");
+ printf
+ ("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
@@ -208,103 +215,44 @@ static void display(void)
if (NearestFilter) {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST_MIPMAP_NEAREST);
+ GL_NEAREST_MIPMAP_NEAREST);
}
else {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_LINEAR);
+ GL_LINEAR_MIPMAP_LINEAR);
}
glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
- glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glTexCoord2f(0.0, 0.0);
+ glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm);
+ glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm);
+ glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0);
+ glVertex3f(3000.0, -1.0, -6000.0);
glEnd();
glFlush();
}
-static void myReshape(int w, int h)
+static void
+myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ gluPerspective(60.0, 1.0 * (GLfloat) w / (GLfloat) h, 1.0, 30000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
-static void
-key(unsigned char k, int x, int y)
-{
- (void) x;
- (void) y;
- switch (k) {
- case 'b':
- BaseLevel--;
- if (BaseLevel < 0)
- BaseLevel = 0;
- break;
- case 'B':
- BaseLevel++;
- if (BaseLevel > 10)
- BaseLevel = 10;
- break;
- case 'm':
- MaxLevel--;
- if (MaxLevel < 0)
- MaxLevel = 0;
- break;
- case 'M':
- MaxLevel++;
- if (MaxLevel > 10)
- MaxLevel = 10;
- break;
- case 'l':
- LodBias -= 0.25;
- break;
- case 'L':
- LodBias += 0.25;
- break;
- case 'n':
- MinLod -= 0.25;
- break;
- case 'N':
- MinLod += 0.25;
- break;
- case 'x':
- MaxLod -= 0.25;
- break;
- case 'X':
- MaxLod += 0.25;
- break;
- case 'f':
- NearestFilter = !NearestFilter;
- break;
- case 't':
- if (texCurrent == texColor)
- texCurrent = texImage;
- else
- texCurrent = texColor;
- break;
- case ' ':
- InitValues();
- break;
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-static void usage(void)
+static void
+usage(void)
{
printf("usage:\n");
printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
@@ -317,19 +265,88 @@ static void usage(void)
printf(" SPACE reset values\n");
}
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+ case 't':
+ if (texCurrent == texColor)
+ texCurrent = texImage;
+ else
+ texCurrent = texColor;
+ break;
+ case ' ':
+ InitValues();
+ /* fall-through */
+ case 'u':
+ usage();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
-int main(int argc, char** argv)
+int
+main(int argc, char **argv)
{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (600, 600);
- glutCreateWindow (argv[0]);
- glewInit();
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- usage();
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize(600, 600);
+ glutCreateWindow(argv[0]);
+ glewInit();
+ myinit();
+ glutReshapeFunc(myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
}
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c
index 1703b271cb0..f4e5d0a7953 100644
--- a/progs/tests/packedpixels.c
+++ b/progs/tests/packedpixels.c
@@ -191,6 +191,16 @@ MakeTexture(const struct pixel_format *format, GLenum intFormat, GLboolean swap)
format->format, format->type, texBuffer);
}
+ if (0) {
+ GLint r, g, b, a;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
+ printf("sizes: %d %d %d %d\n", r, g, b, a);
+ glGetError();
+ }
+
if (glGetError()) {
printf("GL Error for %s\n", format->name);
memset(texBuffer, 255, 1000);
diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c
index 6dd956c4023..0241f3a2496 100644
--- a/progs/tests/prog_parameter.c
+++ b/progs/tests/prog_parameter.c
@@ -116,7 +116,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param,
for ( i = 0 ; i < (4 * count) ; i++ ) {
- param[i] = (GLfloat) random() / (GLfloat) random();
+ param[i] = (GLfloat) rand() / (GLfloat) rand();
}
/* Try using the "classic" interface.
@@ -153,7 +153,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param,
for ( i = 0 ; i < (4 * count) ; i++ ) {
- param[i] = (GLfloat) random() / (GLfloat) random();
+ param[i] = (GLfloat) rand() / (GLfloat) rand();
}
printf("Testing glProgram%sParameters4fvEXT (count = %u)...\n", name, count);
@@ -203,20 +203,20 @@ static void Init( void )
}
- program_local_parameter4fv = glutGetProcAddress( "glProgramLocalParameter4fvARB" );
- program_env_parameter4fv = glutGetProcAddress( "glProgramEnvParameter4fvARB" );
+ program_local_parameter4fv = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress( "glProgramLocalParameter4fvARB" );
+ program_env_parameter4fv = (PFNGLPROGRAMENVPARAMETER4FVARBPROC) glutGetProcAddress( "glProgramEnvParameter4fvARB" );
- get_program_local_parameterfv = glutGetProcAddress( "glGetProgramLocalParameterfvARB" );
- get_program_env_parameterfv = glutGetProcAddress( "glGetProgramEnvParameterfvARB" );
+ get_program_local_parameterfv = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) glutGetProcAddress( "glGetProgramLocalParameterfvARB" );
+ get_program_env_parameterfv = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC) glutGetProcAddress( "glGetProgramEnvParameterfvARB" );
- bind_program = glutGetProcAddress( "glBindProgramARB" );
- get_program = glutGetProcAddress( "glGetProgramivARB" );
+ bind_program = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress( "glBindProgramARB" );
+ get_program = (PFNGLGETPROGRAMIVARBPROC) glutGetProcAddress( "glGetProgramivARB" );
if ( glutExtensionSupported("GL_EXT_gpu_program_parameters") ) {
printf("GL_EXT_gpu_program_parameters available, testing that path.\n");
- program_local_parameters4fv = glutGetProcAddress( "glProgramLocalParameters4fvEXT" );
- program_env_parameters4fv = glutGetProcAddress( "glProgramEnvParameters4fvEXT" );
+ program_local_parameters4fv = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) glutGetProcAddress( "glProgramLocalParameters4fvEXT" );
+ program_env_parameters4fv = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) glutGetProcAddress( "glProgramEnvParameters4fvEXT" );
}
else {
printf("GL_EXT_gpu_program_parameters not available.\n");
diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c
index 1e18ca6b5ea..7d871e5877f 100644
--- a/progs/tests/stencil_twoside.c
+++ b/progs/tests/stencil_twoside.c
@@ -274,9 +274,9 @@ static void Init( void )
if (atof( ver_string ) < 2.0) {
use20syntax = 0;
}
- stencil_func_separate = glutGetProcAddress( "glStencilFuncSeparate" );
- stencil_func_separate_ati = glutGetProcAddress( "glStencilFuncSeparateATI" );
- stencil_op_separate = glutGetProcAddress( "glStencilOpSeparate" );
+ stencil_func_separate = (PFNGLSTENCILFUNCSEPARATEPROC) glutGetProcAddress( "glStencilFuncSeparate" );
+ stencil_func_separate_ati = (PFNGLSTENCILFUNCSEPARATEATIPROC) glutGetProcAddress( "glStencilFuncSeparateATI" );
+ stencil_op_separate = (PFNGLSTENCILOPSEPARATEPROC) glutGetProcAddress( "glStencilOpSeparate" );
printf("\nAll 5 squares should be the same color.\n");
}
diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c
index 45935e19a35..3f2cee6e46d 100644
--- a/progs/tests/texcmp.c
+++ b/progs/tests/texcmp.c
@@ -106,6 +106,8 @@ static void Display( void )
glRotatef(Rot, 0, 0, 1);
glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+
glBegin(GL_POLYGON);
glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
@@ -115,7 +117,10 @@ static void Display( void )
glPopMatrix();
+ glDisable(GL_TEXTURE_2D);
+
/* info */
+ glDisable(GL_BLEND);
glColor4f(1, 1, 1, 1);
glRasterPos3f(-1.2, -0.7, 0);
diff --git a/progs/tests/texcomp_image.h b/progs/tests/texcomp_image.h
index e63a56774f3..a3884d4d0df 100644
--- a/progs/tests/texcomp_image.h
+++ b/progs/tests/texcomp_image.h
@@ -1,4 +1,4 @@
-static int ImgSize = 131072;
+#define ImgSize 131072
static unsigned char ImgData[131072] =
{
0x4d, 0xbc, 0x0b, 0xb4, 0xda, 0x0a, 0x78, 0xa8, 0x8d, 0xbc, 0x0c, 0xac, 0x8b, 0x7f, 0xeb, 0xf7, 0x8d, 0xbc, 0xeb, 0xab, 0xba, 0xb7, 0x82, 0xa2, 0x8d, 0xbc, 0x2b, 0xb4, 0xa2, 0xfd, 0xee, 0x2f,
diff --git a/progs/tests/texcompsub.c b/progs/tests/texcompsub.c
index 50106bf1e22..215f5711d95 100644
--- a/progs/tests/texcompsub.c
+++ b/progs/tests/texcompsub.c
@@ -35,6 +35,8 @@ LoadCompressedImage(void)
unsigned char ImgDataTemp[ImgSize / 4];
unsigned i;
const GLenum filter = GL_LINEAR;
+ const int half = ImgSize / 2;
+
glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0,
GL_RGB, GL_UNSIGNED_BYTE, NULL);
@@ -42,11 +44,11 @@ LoadCompressedImage(void)
glCompressedTexSubImage2DARB(Target, 0,
0, 0, /* pos */
ImgWidth, ImgHeight / 2,
- CompFormat, ImgSize / 2, ImgData + ImgSize / 2);
+ CompFormat, ImgSize / 2, ImgData /*+ ImgSize / 2*/);
/* top left */
for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth], ImgWidth);
+ memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth], ImgWidth);
}
glCompressedTexSubImage2DARB(Target, 0,
0, ImgHeight / 2, /* pos */
@@ -55,7 +57,7 @@ LoadCompressedImage(void)
/* top right */
for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth + ImgWidth], ImgWidth);
+ memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth + ImgWidth], ImgWidth);
}
glCompressedTexSubImage2DARB(Target, 0,
ImgWidth / 2, ImgHeight / 2, /* pos */
diff --git a/progs/tests/vao-01.c b/progs/tests/vao-01.c
index 117fae8bd9e..e4a89cb19db 100644
--- a/progs/tests/vao-01.c
+++ b/progs/tests/vao-01.c
@@ -124,10 +124,10 @@ static void Init( void )
exit(2);
}
- bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
- gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
- delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
- is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
+ bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
+ gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
+ delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
+ is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
(*gen_vertex_arrays)( 1, & obj );
diff --git a/progs/tests/vao-02.c b/progs/tests/vao-02.c
index 7764ed51061..9f7f5c27792 100644
--- a/progs/tests/vao-02.c
+++ b/progs/tests/vao-02.c
@@ -125,10 +125,10 @@ static void Init( void )
exit(2);
}
- bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
- gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
- delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
- is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
+ bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
+ gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
+ delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
+ is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
(*gen_vertex_arrays)( 1, & obj );
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index 8839e108360..7740695bb66 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -12,14 +12,17 @@
#include <GL/glut.h>
static GLint WinWidth = 500, WinHeight = 500;
+static GLboolean Invert = GL_FALSE;
+static GLboolean TestPacking = GL_FALSE;
+static GLboolean TestList = GL_FALSE;
static void Display(void)
{
- GLfloat depth[100 * 100];
- GLfloat depth2[400 * 400];
- GLfloat min, max;
- int i;
+ GLfloat depth[100 * 100 * 2];
+ GLfloat depth2[400 * 400]; /* *2 to test pixelstore stuff */
+ GLuint list;
+ GLenum depthType = GL_FLOAT;
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -35,22 +38,65 @@ static void Display(void)
glLoadIdentity();
glutSolidSphere(1.0, 20, 10);
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 5);
+ }
+
/* read the depth image */
- glReadPixels(0, 0, 100, 100, GL_DEPTH_COMPONENT, GL_FLOAT, depth);
- min = max = depth[0];
- for (i = 1; i < 100 * 100; i++) {
- if (depth[i] < min)
- min = depth[i];
- if (depth[i] > max)
- max = depth[i];
+ glReadPixels(0, 0, 100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ if (depthType == GL_FLOAT) {
+ GLfloat min, max;
+ int i;
+ min = max = depth[0];
+ for (i = 1; i < 100 * 100; i++) {
+ if (depth[i] < min)
+ min = depth[i];
+ if (depth[i] > max)
+ max = depth[i];
+ }
+ printf("Depth value range: [%f, %f]\n", min, max);
+ }
+
+ /* Draw the Z image as luminance above original rendering */
+ glWindowPos2i(0, 100);
+ glDrawPixels(100, 100, GL_LUMINANCE, depthType, depth);
+
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 5);
}
- printf("Depth value range: [%f, %f]\n", min, max);
/* draw depth image with scaling (into z buffer) */
glPixelZoom(4.0, 4.0);
glColor4f(1, 0, 0, 0);
glWindowPos2i(100, 0);
- glDrawPixels(100, 100, GL_DEPTH_COMPONENT, GL_FLOAT, depth);
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, -1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 1.0);
+ }
+ if (TestList) {
+ list = glGenLists(1);
+ glNewList(list, GL_COMPILE);
+ glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ glEndList();
+ glCallList(list);
+ glDeleteLists(list, 1);
+ }
+ else {
+ glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ }
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, 1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 0.0);
+ }
+
+ if (TestPacking) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ }
glDisable(GL_DEPTH_TEST);
@@ -58,6 +104,7 @@ static void Display(void)
glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
/* draw as luminance */
glPixelZoom(1.0, 1.0);
+ glWindowPos2i(100, 0);
glDrawPixels(400, 400, GL_LUMINANCE, GL_FLOAT, depth2);
glutSwapBuffers();
@@ -77,6 +124,17 @@ static void Key(unsigned char key, int x, int y)
(void) x;
(void) y;
switch (key) {
+ case 'i':
+ Invert = !Invert;
+ break;
+ case 'p':
+ TestPacking = !TestPacking;
+ printf("Test pixel pack/unpack: %d\n", TestPacking);
+ break;
+ case 'l':
+ TestList = !TestList;
+ printf("Test dlist: %d\n", TestList);
+ break;
case 27:
exit(0);
break;