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-rw-r--r--progs/tests/fbotest1.c2
-rw-r--r--progs/tests/texcmp.c2
-rw-r--r--progs/tests/zreaddraw.c18
3 files changed, 19 insertions, 3 deletions
diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c
index 8dac21494e6..0cd7f95c355 100644
--- a/progs/tests/fbotest1.c
+++ b/progs/tests/fbotest1.c
@@ -127,7 +127,7 @@ Init( void )
if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
printf("GL_EXT_framebuffer_object not found!\n");
- /*exit(0);*/
+ exit(0);
}
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c
index 52c504a3188..d1e829d1b73 100644
--- a/progs/tests/texcmp.c
+++ b/progs/tests/texcmp.c
@@ -371,11 +371,11 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
if (glutCreateWindow(argv[0]) <= 0) {
- glewInit();
printf("Couldn't create window\n");
exit(0);
}
+ glewInit();
gl_version = atof( (const char *) glGetString( GL_VERSION ) );
if ( (gl_version < 1.3)
&& !glutExtensionSupported("GL_ARB_texture_compression") ) {
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index 2cbfeb6ff18..0821d5fb357 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -12,6 +12,7 @@
#include <GL/glut.h>
static GLint WinWidth = 500, WinHeight = 500;
+static GLboolean Invert = GL_FALSE;
static void Display(void)
@@ -24,6 +25,8 @@ static void Display(void)
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glEnable(GL_DEPTH_TEST);
+
/* draw a sphere */
glViewport(0, 0, 100, 100);
glMatrixMode(GL_PROJECTION);
@@ -46,8 +49,19 @@ static void Display(void)
/* draw depth image with scaling (into z buffer) */
glPixelZoom(4.0, 4.0);
+ glColor4f(1, 0, 0, 0);
glWindowPos2i(100, 0);
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, -1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 1.0);
+ }
glDrawPixels(100, 100, GL_DEPTH_COMPONENT, GL_FLOAT, depth);
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, 1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 0.0);
+ }
+
+ glDisable(GL_DEPTH_TEST);
/* read back scaled depth image */
glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
@@ -72,6 +86,9 @@ static void Key(unsigned char key, int x, int y)
(void) x;
(void) y;
switch (key) {
+ case 'i':
+ Invert = !Invert;
+ break;
case 27:
exit(0);
break;
@@ -96,7 +113,6 @@ static void Init(void)
glLightfv(GL_LIGHT0, GL_POSITION, pos);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
}