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-rw-r--r--progs/tests/arbgpuprog.c4
-rw-r--r--progs/tests/getprocaddress.c2
-rw-r--r--progs/tests/getteximage.c20
-rw-r--r--progs/tests/mipmap_limits.c237
-rw-r--r--progs/tests/packedpixels.c79
-rw-r--r--progs/tests/sharedtex.c8
-rw-r--r--progs/tests/texcmp.c17
-rw-r--r--progs/tests/texcomp_image.h2
-rw-r--r--progs/tests/texcompsub.c8
-rw-r--r--progs/tests/zreaddraw.c84
10 files changed, 306 insertions, 155 deletions
diff --git a/progs/tests/arbgpuprog.c b/progs/tests/arbgpuprog.c
index 23aa899d963..6098dca787b 100644
--- a/progs/tests/arbgpuprog.c
+++ b/progs/tests/arbgpuprog.c
@@ -134,6 +134,8 @@ static void Init( const char *vertProgFile,
}
len = fread(buf, 1, 10*1000,f);
+ fclose(f);
+
glProgramStringARB_func(GL_VERTEX_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB,
len,
@@ -170,6 +172,8 @@ static void Init( const char *vertProgFile,
}
len = fread(buf, 1, 10*1000,f);
+ fclose(f);
+
glProgramStringARB_func(GL_FRAGMENT_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB,
len,
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
index a09ea58e1da..b905eeaf81b 100644
--- a/progs/tests/getprocaddress.c
+++ b/progs/tests/getprocaddress.c
@@ -3516,7 +3516,7 @@ check_functions( const char *extensions )
struct name_test_pair *entry;
int failures = 0, passes = 0, untested = 0;
int totalFail = 0, totalPass = 0, totalUntested = 0, totalUnsupported = 0;
- int doTests;
+ int doTests = 0;
const char *version = (const char *) glGetString(GL_VERSION);
/* The functions list will have "real" entries (consisting of
diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c
index 71f29b4ac84..e4053b8de1a 100644
--- a/progs/tests/getteximage.c
+++ b/progs/tests/getteximage.c
@@ -58,6 +58,26 @@ TestGetTexImage(GLboolean npot)
abort();
}
}
+
+ /* get as BGRA */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_BGRA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ {
+ const GLubyte *rgba = (GLubyte *) data;
+ const GLubyte *bgra = (GLubyte *) data2;
+ for (i = 0; i < w * h; i += 4) {
+ if (rgba[i+0] != bgra[i+2] ||
+ rgba[i+1] != bgra[i+1] ||
+ rgba[i+2] != bgra[i+0] ||
+ rgba[i+3] != bgra[i+3]) {
+ printf("glTexImage + glGetTexImage(GL_BGRA) failure!\n");
+ printf("Expected value %d, found %d\n", data[i], data2[i]);
+ abort();
+ }
+ }
+ }
+
}
printf("Passed\n");
diff --git a/progs/tests/mipmap_limits.c b/progs/tests/mipmap_limits.c
index 5b899cd1551..9418e909815 100644
--- a/progs/tests/mipmap_limits.c
+++ b/progs/tests/mipmap_limits.c
@@ -77,15 +77,16 @@ InitValues(void)
}
-static void MakeImage(int level, int width, int height, const GLubyte color[4])
+static void
+MakeImage(int level, int width, int height, const GLubyte color[4])
{
const int makeStripes = 0;
- GLubyte img[512*512*3];
+ GLubyte img[512 * 512 * 3];
int i, j;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
int k = (i * width + j) * 3;
- int p = (i/8) & makeStripes;
+ int p = (i / 8) & makeStripes;
if (p == 0) {
img[k + 0] = color[0];
img[k + 1] = color[1];
@@ -104,7 +105,8 @@ static void MakeImage(int level, int width, int height, const GLubyte color[4])
}
-static void makeImages(int image)
+static void
+makeImages(int image)
{
#define WIDTH 512
#define HEIGHT 512
@@ -121,19 +123,20 @@ static void makeImages(int image)
if (width != WIDTH || height != HEIGHT) {
GLubyte *newImage = malloc(WIDTH * HEIGHT * 4);
gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
- WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
+ WIDTH, HEIGHT, GL_UNSIGNED_BYTE, newImage);
free(image);
image = newImage;
}
printf("Using GL_SGIS_generate_mipmap\n");
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
glTexImage2D(GL_TEXTURE_2D, 0, format, WIDTH, HEIGHT, 0,
- format, GL_UNSIGNED_BYTE, image);
+ format, GL_UNSIGNED_BYTE, image);
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
free(image);
/* make sure mipmap was really generated correctly */
- width = WIDTH; height = HEIGHT;
+ width = WIDTH;
+ height = HEIGHT;
for (i = 0; i < 10; i++) {
GLint w, h;
glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
@@ -142,18 +145,19 @@ static void makeImages(int image)
width /= 2;
height /= 2;
}
- } else {
+ }
+ else {
static const GLubyte colors[10][3] = {
- {128, 128, 128 },
- { 0, 255, 255 },
- { 255, 255, 0 },
- { 255, 0, 255 },
- { 255, 0, 0 },
- { 0, 255, 0 },
- { 0, 0, 255 },
- { 0, 255, 255 },
- { 255, 255, 0 },
- { 255, 255, 255 }
+ {128, 128, 128},
+ {0, 255, 255},
+ {255, 255, 0},
+ {255, 0, 255},
+ {255, 0, 0},
+ {0, 255, 0},
+ {0, 0, 255},
+ {0, 255, 255},
+ {255, 255, 0},
+ {255, 255, 255}
};
int i, sz = 512;
@@ -165,7 +169,8 @@ static void makeImages(int image)
}
}
-static void myinit(void)
+static void
+myinit(void)
{
InitValues();
@@ -191,14 +196,16 @@ static void myinit(void)
glEnable(GL_TEXTURE_2D);
}
-static void display(void)
+static void
+display(void)
{
GLfloat tcm = 1.0;
glBindTexture(GL_TEXTURE_2D, texCurrent);
- printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
- BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
- NearestFilter ? "NEAREST" : "LINEAR");
+ printf
+ ("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
@@ -208,103 +215,44 @@ static void display(void)
if (NearestFilter) {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST_MIPMAP_NEAREST);
+ GL_NEAREST_MIPMAP_NEAREST);
}
else {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_LINEAR);
+ GL_LINEAR_MIPMAP_LINEAR);
}
glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
- glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glTexCoord2f(0.0, 0.0);
+ glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm);
+ glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm);
+ glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0);
+ glVertex3f(3000.0, -1.0, -6000.0);
glEnd();
glFlush();
}
-static void myReshape(int w, int h)
+static void
+myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ gluPerspective(60.0, 1.0 * (GLfloat) w / (GLfloat) h, 1.0, 30000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
-static void
-key(unsigned char k, int x, int y)
-{
- (void) x;
- (void) y;
- switch (k) {
- case 'b':
- BaseLevel--;
- if (BaseLevel < 0)
- BaseLevel = 0;
- break;
- case 'B':
- BaseLevel++;
- if (BaseLevel > 10)
- BaseLevel = 10;
- break;
- case 'm':
- MaxLevel--;
- if (MaxLevel < 0)
- MaxLevel = 0;
- break;
- case 'M':
- MaxLevel++;
- if (MaxLevel > 10)
- MaxLevel = 10;
- break;
- case 'l':
- LodBias -= 0.25;
- break;
- case 'L':
- LodBias += 0.25;
- break;
- case 'n':
- MinLod -= 0.25;
- break;
- case 'N':
- MinLod += 0.25;
- break;
- case 'x':
- MaxLod -= 0.25;
- break;
- case 'X':
- MaxLod += 0.25;
- break;
- case 'f':
- NearestFilter = !NearestFilter;
- break;
- case 't':
- if (texCurrent == texColor)
- texCurrent = texImage;
- else
- texCurrent = texColor;
- break;
- case ' ':
- InitValues();
- break;
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-static void usage(void)
+static void
+usage(void)
{
printf("usage:\n");
printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
@@ -317,19 +265,88 @@ static void usage(void)
printf(" SPACE reset values\n");
}
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+ case 't':
+ if (texCurrent == texColor)
+ texCurrent = texImage;
+ else
+ texCurrent = texColor;
+ break;
+ case ' ':
+ InitValues();
+ /* fall-through */
+ case 'u':
+ usage();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
-int main(int argc, char** argv)
+int
+main(int argc, char **argv)
{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (600, 600);
- glutCreateWindow (argv[0]);
- glewInit();
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- usage();
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize(600, 600);
+ glutCreateWindow(argv[0]);
+ glewInit();
+ myinit();
+ glutReshapeFunc(myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
}
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c
index 1703b271cb0..c8884bb79f1 100644
--- a/progs/tests/packedpixels.c
+++ b/progs/tests/packedpixels.c
@@ -17,53 +17,53 @@ struct pixel_format {
GLenum format;
GLenum type;
GLint bytes;
- GLuint redTexel, greenTexel;
+ GLuint redTexel, greenTexel; /* with approx 51% alpha, when applicable */
};
static const struct pixel_format Formats[] = {
{ "GL_RGBA/GL_UNSIGNED_INT_8_8_8_8",
- GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4, 0xff000000, 0x00ff0000 },
+ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4, 0xff000080, 0x00ff0080 },
{ "GL_RGBA/GL_UNSIGNED_INT_8_8_8_8_REV",
- GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0x000000ff, 0x0000ff00 },
+ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0x800000ff, 0x8000ff00 },
{ "GL_RGBA/GL_UNSIGNED_INT_10_10_10_2",
- GL_RGBA, GL_UNSIGNED_INT_10_10_10_2, 4, 0xffc00000, 0x3ff000 },
+ GL_RGBA, GL_UNSIGNED_INT_10_10_10_2, 4, 0xffc00002, 0x3ff002 },
{ "GL_RGBA/GL_UNSIGNED_INT_2_10_10_10_REV",
- GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, 4, 0x3ff, 0xffc00 },
+ GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, 4, 0xc00003ff, 0xc00ffc00 },
{ "GL_RGBA/GL_UNSIGNED_SHORT_4_4_4_4",
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0xf000, 0x0f00 },
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0xf008, 0x0f08 },
{ "GL_RGBA/GL_UNSIGNED_SHORT_4_4_4_4_REV",
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0x000f, 0x00f0 },
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0x800f, 0x80f0 },
{ "GL_RGBA/GL_UNSIGNED_SHORT_5_5_5_1",
- GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0xf800, 0x7c0 },
+ GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0xf801, 0x7c1 },
{ "GL_RGBA/GL_UNSIGNED_SHORT_1_5_5_5_REV",
- GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0x1f, 0x3e0 },
+ GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0x801f, 0x83e0 },
{ "GL_BGRA/GL_UNSIGNED_INT_8_8_8_8",
- GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4, 0x0000ff00, 0x00ff0000 },
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4, 0x0000ff80, 0x00ff0080 },
{ "GL_BGRA/GL_UNSIGNED_INT_8_8_8_8_REV",
- GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0x00ff0000, 0x0000ff00 },
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0x80ff0000, 0x8000ff00 },
{ "GL_BGRA/GL_UNSIGNED_SHORT_4_4_4_4",
- GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0x00f0, 0x0f00 },
+ GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0x00f8, 0x0f08 },
{ "GL_BGRA/GL_UNSIGNED_SHORT_4_4_4_4_REV",
- GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0x0f00, 0x00f0 },
+ GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0x8f00, 0x80f0 },
{ "GL_BGRA/GL_UNSIGNED_SHORT_5_5_5_1",
- GL_BGRA, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0x3e, 0x7c0 },
+ GL_BGRA, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0x3f, 0x7c1 },
{ "GL_BGRA/GL_UNSIGNED_SHORT_1_5_5_5_REV",
- GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0x7c00, 0x3e0 },
+ GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0xfc00, 0x83e0 },
{ "GL_ABGR_EXT/GL_UNSIGNED_INT_8_8_8_8",
- GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, 4, 0x000000ff, 0x0000ff00 },
+ GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, 4, 0x800000ff, 0x8000ff00 },
{ "GL_ABGR_EXT/GL_UNSIGNED_INT_8_8_8_8_REV",
- GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0xff000000, 0x00ff0000 },
+ GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0xff000080, 0x00ff0080 },
{ "GL_ABGR_EXT/GL_UNSIGNED_SHORT_4_4_4_4",
- GL_ABGR_EXT, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0x000f, 0x00f0 },
+ GL_ABGR_EXT, GL_UNSIGNED_SHORT_4_4_4_4, 2, 0x800f, 0x80f0 },
{ "GL_ABGR_EXT/GL_UNSIGNED_SHORT_4_4_4_4_REV",
- GL_ABGR_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0xf000, 0x0f00 },
+ GL_ABGR_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV, 2, 0xf008, 0x0f08 },
{ "GL_ABGR_EXT/GL_UNSIGNED_SHORT_5_5_5_1",
- GL_ABGR_EXT, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0x1, 0x3e },
+ GL_ABGR_EXT, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0xf801, 0xf83e },
{ "GL_ABGR_EXT/GL_UNSIGNED_SHORT_1_5_5_5_REV",
- GL_ABGR_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0x8000, 0x7c00 },
+ GL_ABGR_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0x800f, 0x7c0f },
{ "GL_RGB/GL_UNSIGNED_SHORT_5_6_5",
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 2, 0xf800, 0x7e0 },
@@ -108,7 +108,7 @@ static const struct name_format IntFormats[] = {
static GLuint CurFormat = 0;
static GLboolean Test3D = GL_FALSE;
-
+static GLboolean Blend = GL_FALSE;
static void
@@ -191,6 +191,19 @@ MakeTexture(const struct pixel_format *format, GLenum intFormat, GLboolean swap)
format->format, format->type, texBuffer);
}
+ if (0) {
+ GLint r, g, b, a, l, i;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &l);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &i);
+ printf("IntFormat: 0x%x R %d G %d B %d A %d L %d I %d\n",
+ intFormat, r, g, b, a, l, i);
+ glGetError();
+ }
+
if (glGetError()) {
printf("GL Error for %s\n", format->name);
memset(texBuffer, 255, 1000);
@@ -221,6 +234,10 @@ Draw(void)
glEnable(GL_TEXTURE_3D);
else
glEnable(GL_TEXTURE_2D);
+
+ if (Blend)
+ glEnable(GL_BLEND);
+
glBegin(GL_POLYGON);
glTexCoord3f(0, 0, 0.5); glVertex2f(0, 0);
glTexCoord3f(1, 0, 0.5); glVertex2f(w, 0);
@@ -232,6 +249,9 @@ Draw(void)
glDisable(GL_TEXTURE_3D);
else
glDisable(GL_TEXTURE_2D);
+
+ glDisable(GL_BLEND);
+
glColor3f(0, 0, 0);
glRasterPos2i(8, 6);
PrintString(Formats[i].name);
@@ -252,7 +272,7 @@ Draw(void)
glPushMatrix();
glTranslatef(2, (i + 1) * (h + 2), 0);
glRasterPos2i(8, 6);
- sprintf(s, "Internal Texture Format [f/F]: %s (%d of %d)",
+ sprintf(s, "Internal Texture Format [f/F]: %s (%d of %lu)",
IntFormats[CurFormat].name, CurFormat + 1, NUM_INT_FORMATS);
PrintString(s);
glPopMatrix();
@@ -266,6 +286,15 @@ Draw(void)
PrintString("Target [2/3]: GL_TEXTURE_2D");
glPopMatrix();
+ glPushMatrix();
+ glTranslatef(2, (i + 3) * (h + 2), 0);
+ glRasterPos2i(8, 6);
+ if (Blend)
+ PrintString("Blend: Yes");
+ else
+ PrintString("Blend: No");
+ glPopMatrix();
+
glutSwapBuffers();
}
@@ -288,6 +317,9 @@ Key(unsigned char key, int x, int y)
(void) x;
(void) y;
switch (key) {
+ case 'b':
+ Blend = !Blend;
+ break;
case 'F':
if (CurFormat == 0)
CurFormat = NUM_INT_FORMATS - 1;
@@ -323,6 +355,7 @@ Init(void)
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
diff --git a/progs/tests/sharedtex.c b/progs/tests/sharedtex.c
index c07ebd719c7..2337b88d3ff 100644
--- a/progs/tests/sharedtex.c
+++ b/progs/tests/sharedtex.c
@@ -424,13 +424,13 @@ main(int argc, char *argv[])
{
const char *dpyName = XDisplayName(NULL);
- struct window *h0, *h1, *h2, *h3;
+ struct window *h0;
/* four windows and contexts sharing display lists and texture objects */
h0 = AddWindow(dpyName, 10, 10, NULL);
- h1 = AddWindow(dpyName, 330, 10, h0);
- h2 = AddWindow(dpyName, 10, 350, h0);
- h3 = AddWindow(dpyName, 330, 350, h0);
+ (void) AddWindow(dpyName, 330, 10, h0);
+ (void) AddWindow(dpyName, 10, 350, h0);
+ (void) AddWindow(dpyName, 330, 350, h0);
InitGLstuff(h0);
diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c
index 45935e19a35..c5d352fdaed 100644
--- a/progs/tests/texcmp.c
+++ b/progs/tests/texcmp.c
@@ -106,6 +106,8 @@ static void Display( void )
glRotatef(Rot, 0, 0, 1);
glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+
glBegin(GL_POLYGON);
glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
@@ -115,7 +117,10 @@ static void Display( void )
glPopMatrix();
+ glDisable(GL_TEXTURE_2D);
+
/* info */
+ glDisable(GL_BLEND);
glColor4f(1, 1, 1, 1);
glRasterPos3f(-1.2, -0.7, 0);
@@ -176,6 +181,18 @@ static void ReInit( GLenum TC, TEXTURE *Tx )
GL_TEXTURE_INTERNAL_FORMAT, &v);
printf("Requested internal format = 0x%x, actual = 0x%x\n", TC, v);
+ if (0) {
+ GLint r, g, b, a, l, i;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &l);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &i);
+ printf("Compressed Bits per R: %d G: %d B: %d A: %d L: %d I: %d\n",
+ r, g, b, a, l, i);
+ }
+
/* okay, now cache the compressed texture */
Tx->TC = TC;
if (Tx->cData != NULL) {
diff --git a/progs/tests/texcomp_image.h b/progs/tests/texcomp_image.h
index e63a56774f3..a3884d4d0df 100644
--- a/progs/tests/texcomp_image.h
+++ b/progs/tests/texcomp_image.h
@@ -1,4 +1,4 @@
-static int ImgSize = 131072;
+#define ImgSize 131072
static unsigned char ImgData[131072] =
{
0x4d, 0xbc, 0x0b, 0xb4, 0xda, 0x0a, 0x78, 0xa8, 0x8d, 0xbc, 0x0c, 0xac, 0x8b, 0x7f, 0xeb, 0xf7, 0x8d, 0xbc, 0xeb, 0xab, 0xba, 0xb7, 0x82, 0xa2, 0x8d, 0xbc, 0x2b, 0xb4, 0xa2, 0xfd, 0xee, 0x2f,
diff --git a/progs/tests/texcompsub.c b/progs/tests/texcompsub.c
index 50106bf1e22..215f5711d95 100644
--- a/progs/tests/texcompsub.c
+++ b/progs/tests/texcompsub.c
@@ -35,6 +35,8 @@ LoadCompressedImage(void)
unsigned char ImgDataTemp[ImgSize / 4];
unsigned i;
const GLenum filter = GL_LINEAR;
+ const int half = ImgSize / 2;
+
glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0,
GL_RGB, GL_UNSIGNED_BYTE, NULL);
@@ -42,11 +44,11 @@ LoadCompressedImage(void)
glCompressedTexSubImage2DARB(Target, 0,
0, 0, /* pos */
ImgWidth, ImgHeight / 2,
- CompFormat, ImgSize / 2, ImgData + ImgSize / 2);
+ CompFormat, ImgSize / 2, ImgData /*+ ImgSize / 2*/);
/* top left */
for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth], ImgWidth);
+ memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth], ImgWidth);
}
glCompressedTexSubImage2DARB(Target, 0,
0, ImgHeight / 2, /* pos */
@@ -55,7 +57,7 @@ LoadCompressedImage(void)
/* top right */
for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth + ImgWidth], ImgWidth);
+ memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth + ImgWidth], ImgWidth);
}
glCompressedTexSubImage2DARB(Target, 0,
ImgWidth / 2, ImgHeight / 2, /* pos */
diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c
index 8839e108360..7740695bb66 100644
--- a/progs/tests/zreaddraw.c
+++ b/progs/tests/zreaddraw.c
@@ -12,14 +12,17 @@
#include <GL/glut.h>
static GLint WinWidth = 500, WinHeight = 500;
+static GLboolean Invert = GL_FALSE;
+static GLboolean TestPacking = GL_FALSE;
+static GLboolean TestList = GL_FALSE;
static void Display(void)
{
- GLfloat depth[100 * 100];
- GLfloat depth2[400 * 400];
- GLfloat min, max;
- int i;
+ GLfloat depth[100 * 100 * 2];
+ GLfloat depth2[400 * 400]; /* *2 to test pixelstore stuff */
+ GLuint list;
+ GLenum depthType = GL_FLOAT;
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -35,22 +38,65 @@ static void Display(void)
glLoadIdentity();
glutSolidSphere(1.0, 20, 10);
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 5);
+ }
+
/* read the depth image */
- glReadPixels(0, 0, 100, 100, GL_DEPTH_COMPONENT, GL_FLOAT, depth);
- min = max = depth[0];
- for (i = 1; i < 100 * 100; i++) {
- if (depth[i] < min)
- min = depth[i];
- if (depth[i] > max)
- max = depth[i];
+ glReadPixels(0, 0, 100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ if (depthType == GL_FLOAT) {
+ GLfloat min, max;
+ int i;
+ min = max = depth[0];
+ for (i = 1; i < 100 * 100; i++) {
+ if (depth[i] < min)
+ min = depth[i];
+ if (depth[i] > max)
+ max = depth[i];
+ }
+ printf("Depth value range: [%f, %f]\n", min, max);
+ }
+
+ /* Draw the Z image as luminance above original rendering */
+ glWindowPos2i(0, 100);
+ glDrawPixels(100, 100, GL_LUMINANCE, depthType, depth);
+
+ if (TestPacking) {
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 120);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 5);
}
- printf("Depth value range: [%f, %f]\n", min, max);
/* draw depth image with scaling (into z buffer) */
glPixelZoom(4.0, 4.0);
glColor4f(1, 0, 0, 0);
glWindowPos2i(100, 0);
- glDrawPixels(100, 100, GL_DEPTH_COMPONENT, GL_FLOAT, depth);
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, -1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 1.0);
+ }
+ if (TestList) {
+ list = glGenLists(1);
+ glNewList(list, GL_COMPILE);
+ glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ glEndList();
+ glCallList(list);
+ glDeleteLists(list, 1);
+ }
+ else {
+ glDrawPixels(100, 100, GL_DEPTH_COMPONENT, depthType, depth);
+ }
+ if (Invert) {
+ glPixelTransferf(GL_DEPTH_SCALE, 1.0);
+ glPixelTransferf(GL_DEPTH_BIAS, 0.0);
+ }
+
+ if (TestPacking) {
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ }
glDisable(GL_DEPTH_TEST);
@@ -58,6 +104,7 @@ static void Display(void)
glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2);
/* draw as luminance */
glPixelZoom(1.0, 1.0);
+ glWindowPos2i(100, 0);
glDrawPixels(400, 400, GL_LUMINANCE, GL_FLOAT, depth2);
glutSwapBuffers();
@@ -77,6 +124,17 @@ static void Key(unsigned char key, int x, int y)
(void) x;
(void) y;
switch (key) {
+ case 'i':
+ Invert = !Invert;
+ break;
+ case 'p':
+ TestPacking = !TestPacking;
+ printf("Test pixel pack/unpack: %d\n", TestPacking);
+ break;
+ case 'l':
+ TestList = !TestList;
+ printf("Test dlist: %d\n", TestList);
+ break;
case 27:
exit(0);
break;