diff options
Diffstat (limited to 'progs/tests/zcomp.c')
-rw-r--r-- | progs/tests/zcomp.c | 224 |
1 files changed, 0 insertions, 224 deletions
diff --git a/progs/tests/zcomp.c b/progs/tests/zcomp.c deleted file mode 100644 index 15e35f17b09..00000000000 --- a/progs/tests/zcomp.c +++ /dev/null @@ -1,224 +0,0 @@ -/** - * Test Z compositing with glDrawPixels(GL_DEPTH_COMPONENT) and stencil test. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <GL/glew.h> -#include <GL/glut.h> -#include "../util/showbuffer.c" - - -static int Win; -static GLfloat Xrot = 0, Yrot = 0, Zpos = 6; -static GLboolean Anim = GL_FALSE; - -static int Width = 400, Height = 200; -static GLfloat *Zimg; -static GLubyte *Cimg; -static GLboolean showZ = 0; - - -static void -Idle(void) -{ - Xrot += 3.0; - Yrot += 4.0; - glutPostRedisplay(); -} - - -/** - * Draw first object, save color+Z images - */ -static void -DrawFirst(void) -{ - static const GLfloat red[4] = { 1.0, 0.0, 0.0, 0.0 }; - - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glTranslatef(-1, 0, 0); - glRotatef(45 + Xrot, 1, 0, 0); - - glutSolidTorus(0.75, 2.0, 10, 20); - - glPopMatrix(); - - glReadPixels(0, 0, Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, Zimg); - glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, Cimg); -} - - -/** - * Draw second object. - */ -static void -DrawSecond(void) -{ - static const GLfloat blue[4] = { 0.0, 0.0, 1.0, 0.0 }; - - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue); - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - - glPushMatrix(); - glTranslatef(+1, 0, 0); - glRotatef(-45 + Xrot, 1, 0, 0); - - glutSolidTorus(0.75, 2.0, 10, 20); - - glPopMatrix(); -} - - -/** - * Composite first/saved image over second rendering. - */ -static void -Composite(void) -{ - glWindowPos2i(0, 0); - - /* Draw Z values, set stencil where Z test passes */ - glEnable(GL_STENCIL_TEST); - glStencilFunc(GL_ALWAYS, 1, ~0); - glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); - glColorMask(0,0,0,0); - glDrawPixels(Width, Height, GL_DEPTH_COMPONENT, GL_FLOAT, Zimg); - glColorMask(1,1,1,1); - - /* Draw color where stencil==1 */ - glStencilFunc(GL_EQUAL, 1, ~0); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - glDisable(GL_DEPTH_TEST); - glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, Cimg); - glEnable(GL_DEPTH_TEST); - - glDisable(GL_STENCIL_TEST); -} - - -static void -Draw(void) -{ - DrawFirst(); - DrawSecond(); - Composite(); - glutSwapBuffers(); -} - - -static void -Reshape(int width, int height) -{ - GLfloat ar = (float) width / height; - glViewport(0, 0, width, height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-ar, ar, -1.0, 1.0, 5.0, 30.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -15.0); - - Width = width; - Height = height; - - if (Zimg) - free(Zimg); - if (Cimg) - free(Cimg); - Zimg = (float *) malloc(width * height * 4); - Cimg = (GLubyte *) malloc(width * height * 4); -} - - -static void -Key(unsigned char key, int x, int y) -{ - const GLfloat step = 1.0; - (void) x; - (void) y; - switch (key) { - case 'a': - Anim = !Anim; - if (Anim) - glutIdleFunc(Idle); - else - glutIdleFunc(NULL); - break; - case 'd': - showZ = !showZ; - break; - case 'z': - Zpos -= step; - break; - case 'Z': - Zpos += step; - break; - case 27: - glutDestroyWindow(Win); - exit(0); - break; - } - glutPostRedisplay(); -} - - -static void -SpecialKey(int key, int x, int y) -{ - const GLfloat step = 3.0; - (void) x; - (void) y; - switch (key) { - case GLUT_KEY_UP: - Xrot -= step; - break; - case GLUT_KEY_DOWN: - Xrot += step; - break; - case GLUT_KEY_LEFT: - Yrot -= step; - break; - case GLUT_KEY_RIGHT: - Yrot += step; - break; - } - glutPostRedisplay(); -} - - -static void -Init(void) -{ - /* setup lighting, etc */ - glEnable(GL_DEPTH_TEST); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); -} - - -int -main(int argc, char *argv[]) -{ - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); - glutInitWindowSize(Width, Height); - glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); - Win = glutCreateWindow(argv[0]); - glewInit(); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutSpecialFunc(SpecialKey); - glutDisplayFunc(Draw); - if (Anim) - glutIdleFunc(Idle); - Init(); - glutMainLoop(); - return 0; -} |