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-rw-r--r--progs/tests/texcmp.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c
index 3f2cee6e46d..c5d352fdaed 100644
--- a/progs/tests/texcmp.c
+++ b/progs/tests/texcmp.c
@@ -181,6 +181,18 @@ static void ReInit( GLenum TC, TEXTURE *Tx )
GL_TEXTURE_INTERNAL_FORMAT, &v);
printf("Requested internal format = 0x%x, actual = 0x%x\n", TC, v);
+ if (0) {
+ GLint r, g, b, a, l, i;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_LUMINANCE_SIZE, &l);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTENSITY_SIZE, &i);
+ printf("Compressed Bits per R: %d G: %d B: %d A: %d L: %d I: %d\n",
+ r, g, b, a, l, i);
+ }
+
/* okay, now cache the compressed texture */
Tx->TC = TC;
if (Tx->cData != NULL) {