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-rw-r--r--progs/tests/multiwindow.c170
1 files changed, 0 insertions, 170 deletions
diff --git a/progs/tests/multiwindow.c b/progs/tests/multiwindow.c
deleted file mode 100644
index 6db552d195a..00000000000
--- a/progs/tests/multiwindow.c
+++ /dev/null
@@ -1,170 +0,0 @@
-
-/*
- * A skeleton/template GLUT program
- *
- * Written by Brian Paul and in the public domain.
- */
-
-
-/*
- * Revision 1.1 2001/08/21 14:25:31 brianp
- * simple multi-window GLUT test prog
- *
- * Revision 1.1.1.1 1999/08/19 00:55:42 jtg
- * Imported sources
- *
- * Revision 1.2 1998/11/07 14:20:14 brianp
- * added simple rotation, animation of cube
- *
- * Revision 1.1 1998/11/07 14:14:37 brianp
- * Initial revision
- *
- */
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-
-static GLint Window[2];
-
-static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
-static GLboolean Anim = GL_TRUE;
-
-
-static void Idle( void )
-{
- Xrot += 3.0;
- Yrot += 4.0;
- Zrot += 2.0;
-
- glutSetWindow(Window[0]);
- glutPostRedisplay();
- glutSetWindow(Window[1]);
- glutPostRedisplay();
-}
-
-
-static void Display0( void )
-{
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-
- glPushMatrix();
- glRotatef(Xrot, 1, 0, 0);
- glRotatef(Yrot, 0, 1, 0);
- glRotatef(Zrot, 0, 0, 1);
-
- glColor3f(0, 1, 0);
- glutSolidCube(2.0);
-
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-
-static void Display1( void )
-{
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glPushMatrix();
- glRotatef(Xrot, 1, 0, 0);
- glRotatef(Yrot, 0, 1, 0);
- glRotatef(Zrot, 0, 0, 1);
-
- glShadeModel(GL_FLAT);
-
- glBegin(GL_TRIANGLE_STRIP);
- glColor3f(1, 0, 0);
- glVertex2f(-1, -1);
- glVertex2f( 1, -1);
- glColor3f(1, 0, 0);
- glVertex2f( -1, 1);
- glColor3f(0, 0, 1);
- glVertex2f( 1, 1);
- glEnd();
-
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-
-static void Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -15.0 );
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
- const GLfloat step = 3.0;
- (void) x;
- (void) y;
- switch (key) {
- case 'a':
- Anim = !Anim;
- if (Anim)
- glutIdleFunc(Idle);
- else
- glutIdleFunc(NULL);
- break;
- case 'z':
- Zrot -= step;
- break;
- case 'Z':
- Zrot += step;
- break;
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-
-
-int main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
-
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 400, 400 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- Window[0] = glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display0 );
- glutIdleFunc(Idle);
- printf("GL_RENDERER[0] = %s\n", (char *) glGetString(GL_RENDERER));
-
- glutInitWindowPosition( 500, 0 );
- glutInitWindowSize( 400, 400 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- Window[1] = glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display1 );
- glutIdleFunc(Idle);
- printf("GL_RENDERER[1] = %s\n", (char *) glGetString(GL_RENDERER));
-
- glutMainLoop();
-
- return 0;
-}