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Diffstat (limited to 'progs/tests/exactrast.c')
-rw-r--r-- | progs/tests/exactrast.c | 202 |
1 files changed, 0 insertions, 202 deletions
diff --git a/progs/tests/exactrast.c b/progs/tests/exactrast.c deleted file mode 100644 index 63b8336d973..00000000000 --- a/progs/tests/exactrast.c +++ /dev/null @@ -1,202 +0,0 @@ -/** - * Test for exact point/line/polygon rasterization, or at least rasterization - * that fits the tolerance of the OpenGL spec. - * - * Brian Paul - * 9 Nov 2007 - */ - -/* - * Notes: - * - 'm' to cycle through point, hline, vline and quad drawing - * - Use cursor keys to translate coordinates (z to reset) - * - Resize window to check for proper rasterization - * - Make sure your LCD is running in its native resolution - * - * If translation is (0,0): - * a point will be drawn where x%2==0 and y%2==0, - * a horizontal line will be drawn where x%2==0, - * a vertical line will be drawn where y%2==0, - * for quads, pixels will be set where (x%4)!=3 and (y%4)!=3 - * - * XXX todo: do glReadPixels and test that the results are what's expected. - * Upon failure, iterate over sub-pixel translations to find the ideal offset. - */ - - -#include <stdio.h> -#include <stdlib.h> -#include <GL/glew.h> -#include <GL/glut.h> - -static int Width = 400, Height = 400; -static int Win; -static float Xtrans = 0, Ytrans = 0; -static float Step = 0.125; - -enum { - MODE_POINTS, - MODE_HLINES, - MODE_VLINES, - MODE_QUADS, - NUM_MODES -}; - -static int Mode = MODE_POINTS; - - -static void -Draw(void) -{ - /* See the OpenGL Programming Guide, Appendix H, "OpenGL Correctness Tips" - * for information about the 0.375 translation factor. - */ - float tx = 0.375, ty = 0.375; - int i, j; - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glTranslatef(tx + Xtrans, ty + Ytrans, 0); - - if (Mode == MODE_POINTS) { - glBegin(GL_POINTS); - for (j = 0; j < Height; j += 2) { - for (i = 0; i < Width; i += 2) { - glVertex2f(i, j); - } - } - glEnd(); - } - else if (Mode == MODE_HLINES) { - glBegin(GL_LINES); - for (i = 0; i < Height; i += 2) { - glVertex2f(0, i); - glVertex2f(Width, i); - } - glEnd(); - } - else if (Mode == MODE_VLINES) { - glBegin(GL_LINES); - for (i = 0; i < Width; i += 2) { - glVertex2f(i, 0 ); - glVertex2f(i, Height); - } - glEnd(); - } - else if (Mode == MODE_QUADS) { - glBegin(GL_QUADS); - for (j = 0; j < Height; j += 4) { - for (i = 0; i < Width; i += 4) { - glVertex2f(i, j ); - glVertex2f(i + 3, j ); - glVertex2f(i + 3, j + 3); - glVertex2f(i, j + 3); - } - } - glEnd(); - } - - glPopMatrix(); - - glutSwapBuffers(); -} - - -static void -Reshape(int width, int height) -{ - Width = width; - Height = height; - glViewport(0, 0, width, height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0, width, 0, height, -1, 1); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); -} - - -static void -Key(unsigned char key, int x, int y) -{ - (void) x; - (void) y; - switch (key) { - case 'm': - case 'M': - Mode = (Mode + 1) % NUM_MODES; - break; - case 'z': - case 'Z': - Xtrans = Ytrans = 0; - printf("Translation: %f, %f\n", Xtrans, Ytrans); - break; - case 27: - glutDestroyWindow(Win); - exit(0); - break; - } - glutPostRedisplay(); -} - - -static void -SpecialKey(int key, int x, int y) -{ - (void) x; - (void) y; - switch (key) { - case GLUT_KEY_UP: - Ytrans += Step; - break; - case GLUT_KEY_DOWN: - Ytrans -= Step; - break; - case GLUT_KEY_LEFT: - Xtrans -= Step; - break; - case GLUT_KEY_RIGHT: - Xtrans += Step; - break; - } - glutPostRedisplay(); - printf("Translation: %f, %f\n", Xtrans, Ytrans); -} - - -static void -Init(void) -{ -} - - -static void -Usage(void) -{ - printf("Keys:\n"); - printf(" up/down/left/right - translate by %f\n", Step); - printf(" z - reset translation to zero\n"); - printf(" m - change rendering mode (points, hlines, vlines, quads)\n"); - printf(" Esc - exit\n"); -} - - -int -main(int argc, char *argv[]) -{ - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); - glutInitWindowSize(Width, Height); - glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); - Win = glutCreateWindow(argv[0]); - glewInit(); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutSpecialFunc(SpecialKey); - glutDisplayFunc(Draw); - Init(); - Usage(); - glutMainLoop(); - return 0; -} |