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-rw-r--r--progs/tests/cva.c160
1 files changed, 0 insertions, 160 deletions
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
deleted file mode 100644
index b3e041c21e3..00000000000
--- a/progs/tests/cva.c
+++ /dev/null
@@ -1,160 +0,0 @@
-
-/*
- * Trivial CVA test, good for testing driver fastpaths (especially
- * indexed vertex buffers if they are supported).
- *
- * Gareth Hughes
- * November 2000
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */
-#ifdef _WIN32
-#include <windows.h>
-#endif
-#define GL_GLEXT_LEGACY
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-GLfloat verts[][4] = {
- { -0.5, -0.5, -2.0, 0.0 },
- { 0.5, -0.5, -2.0, 0.0 },
- { -0.5, 0.5, -2.0, 0.0 },
- { 0.5, 0.5, -2.0, 0.0 },
-};
-
-GLubyte color[][4] = {
- { 0xff, 0x00, 0x00, 0x00 },
- { 0x00, 0xff, 0x00, 0x00 },
- { 0x00, 0x00, 0xff, 0x00 },
- { 0xff, 0xff, 0xff, 0x00 },
-};
-
-GLuint indices[] = { 0, 1, 2, 3 };
-
-GLboolean compiled = GL_TRUE;
-GLboolean doubleBuffer = GL_TRUE;
-
-
-static void init( void )
-{
- glClearColor( 0.0, 0.0, 0.0, 0.0 );
- glShadeModel( GL_SMOOTH );
-
- glFrontFace( GL_CCW );
- glCullFace( GL_BACK );
- glEnable( GL_CULL_FACE );
-
- glEnable( GL_DEPTH_TEST );
-
- glEnableClientState( GL_VERTEX_ARRAY );
- glEnableClientState( GL_COLOR_ARRAY );
-
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
-
- glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
- glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
-
-#ifdef GL_EXT_compiled_vertex_array
- if ( compiled ) {
- glLockArraysEXT( 0, 4 );
- }
-#endif
-}
-
-static void display( void )
-{
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
-
- glFlush();
- if ( doubleBuffer ) {
- glutSwapBuffers();
- }
-}
-
-static void keyboard( unsigned char key, int x, int y )
-{
- switch ( key ) {
- case 27:
- exit( 0 );
- break;
- }
-
- glutPostRedisplay();
-}
-
-static GLboolean args( int argc, char **argv )
-{
- GLint i;
-
- doubleBuffer = GL_TRUE;
-
- for ( i = 1 ; i < argc ; i++ ) {
- if ( strcmp( argv[i], "-sb" ) == 0 ) {
- doubleBuffer = GL_FALSE;
- } else if ( strcmp( argv[i], "-db" ) == 0 ) {
- doubleBuffer = GL_TRUE;
- } else {
- fprintf( stderr, "%s (Bad option).\n", argv[i] );
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main( int argc, char **argv )
-{
- GLenum type;
- char *string;
- double version;
-
- glutInit( &argc, argv );
-
- if ( args( argc, argv ) == GL_FALSE ) {
- exit( 1 );
- }
-
- type = GLUT_RGB | GLUT_DEPTH;
- type |= ( doubleBuffer ) ? GLUT_DOUBLE : GLUT_SINGLE;
-
- glutInitDisplayMode( type );
- glutInitWindowSize( 250, 250 );
- glutInitWindowPosition( 100, 100 );
- glutCreateWindow( "CVA Test" );
- glewInit();
-
- /* Make sure the server supports GL 1.2 vertex arrays.
- */
- string = (char *) glGetString( GL_VERSION );
-
- version = atof(string);
- if ( version < 1.2 ) {
- fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
- exit( -1 );
- }
-
- /* See if the server supports compiled vertex arrays.
- */
- string = (char *) glGetString( GL_EXTENSIONS );
-
- if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) {
- fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" );
- compiled = GL_FALSE;
- }
-
- init();
-
- glutDisplayFunc( display );
- glutKeyboardFunc( keyboard );
- glutMainLoop();
-
- return 0;
-}