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-rw-r--r--progs/samples/.gitignore48
-rw-r--r--progs/samples/Makefile50
-rw-r--r--progs/samples/Makefile.dja25
-rw-r--r--progs/samples/Makefile.mgw78
-rw-r--r--progs/samples/Makefile.win41
-rw-r--r--progs/samples/README520
-rw-r--r--progs/samples/SConscript40
-rw-r--r--progs/samples/accum.c157
-rw-r--r--progs/samples/bitmap1.c250
-rw-r--r--progs/samples/bitmap2.c787
-rw-r--r--progs/samples/blendeq.c311
-rw-r--r--progs/samples/blendxor.c203
-rw-r--r--progs/samples/copy.c194
-rw-r--r--progs/samples/cursor.c150
-rw-r--r--progs/samples/depth.c209
-rw-r--r--progs/samples/eval.c472
-rw-r--r--progs/samples/fog.c311
-rw-r--r--progs/samples/font.c273
-rw-r--r--progs/samples/line.c219
-rw-r--r--progs/samples/loadppm.c74
-rw-r--r--progs/samples/logo.c1635
-rw-r--r--progs/samples/nurb.c357
-rw-r--r--progs/samples/oglinfo.c218
-rw-r--r--progs/samples/olympic.c389
-rw-r--r--progs/samples/overlay.c378
-rw-r--r--progs/samples/point.c234
-rw-r--r--progs/samples/prim.c545
-rw-r--r--progs/samples/quad.c457
-rw-r--r--progs/samples/rgbtoppm.c303
-rw-r--r--progs/samples/select.c462
-rw-r--r--progs/samples/shape.c345
-rw-r--r--progs/samples/sphere.c1014
-rw-r--r--progs/samples/star.c345
-rw-r--r--progs/samples/stencil.c143
-rw-r--r--progs/samples/stretch.c390
-rw-r--r--progs/samples/texture.c474
-rw-r--r--progs/samples/tkmap.c71
-rw-r--r--progs/samples/tri.c403
-rw-r--r--progs/samples/wave.c619
39 files changed, 0 insertions, 13194 deletions
diff --git a/progs/samples/.gitignore b/progs/samples/.gitignore
deleted file mode 100644
index c15b886b884..00000000000
--- a/progs/samples/.gitignore
+++ /dev/null
@@ -1,48 +0,0 @@
-.cvsignore
-accum
-anywin
-bdemo
-binfo
-bitmap1
-bitmap2
-blendeq
-blendxor
-bugger
-copy
-cursor
-demo
-depth
-eval
-ffset
-fog
-font
-font
-incopy
-line
-logo
-lthreads
-lxdemo
-lxgears
-lxheads
-lxinfo
-lxpixmap
-nurb
-oglinfo
-olympic
-overlay
-pend
-point
-prim
-quad
-readtex.c
-readtex.h
-rgbtoppm
-select
-shape
-sphere
-star
-stencil
-stretch
-texture
-tri
-wave
diff --git a/progs/samples/Makefile b/progs/samples/Makefile
deleted file mode 100644
index 64fa47addb5..00000000000
--- a/progs/samples/Makefile
+++ /dev/null
@@ -1,50 +0,0 @@
-# progs/samples/Makefile
-
-TOP = ../..
-include $(TOP)/configs/current
-
-INCDIR = $(TOP)/include
-
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
-
-PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
- font line logo nurb olympic overlay point prim rgbtoppm quad select \
- shape sphere star stencil stretch texture tri wave
-
-
-##### RULES #####
-
-.SUFFIXES:
-.SUFFIXES: .c
-
-.c: $(LIB_DEP)
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
-
-
-##### TARGETS #####
-
-default: $(PROGS)
-
-
-sphere: sphere.o readtex.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) sphere.o readtex.o $(LIBS) -o $@
-
-sphere.o: sphere.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) sphere.c
-
-readtex.c: $(TOP)/progs/util/readtex.c
- cp $< .
-
-readtex.h: $(TOP)/progs/util/readtex.h
- cp $< .
-
-readtex.o: readtex.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@
-
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
- -rm -f readtex.c readtex.h
diff --git a/progs/samples/Makefile.dja b/progs/samples/Makefile.dja
deleted file mode 100644
index b60a11197b6..00000000000
--- a/progs/samples/Makefile.dja
+++ /dev/null
@@ -1,25 +0,0 @@
-
-# Makefile for sample programs for MS-DOS with DJGPP and ALLEGRO
-
-
-
-INCDIR = ../include
-LIBDIR = ../lib
-include ../common.dja
-
- _PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth \
- eval fog font line logo nurb oglinfo olympic overlay point \
- prim quad select shape sphere star stencil stretch texture \
- tri wave
-
- PROGS = $(_PROGS:=.exe)
-
-
-default: $(PROGS)
-
-clean:
- del *.
-
-realclean: clean
- del *.exe
-
diff --git a/progs/samples/Makefile.mgw b/progs/samples/Makefile.mgw
deleted file mode 100644
index 8bb975be9da..00000000000
--- a/progs/samples/Makefile.mgw
+++ /dev/null
@@ -1,78 +0,0 @@
-# Mesa 3-D graphics library
-# Version: 4.0
-#
-# Copyright (C) 1999 Brian Paul All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# MinGW samples makefile v1.2 for Mesa
-#
-# Copyright (C) 2002 - Daniel Borca
-# Web : http://www.geocities.com/dborca
-
-# MinGW samples makefile updated for Mesa 7.0
-#
-# Updated : by Heromyth, on 2007-7-21
-# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
-# The others havn't been tested yet.
-# 2) The generated DLLs are *not* compatible with the ones built
-# with the other compilers like VC8, especially for GLUT.
-# 3) Although more tests are needed, it can be used individually!
-
-#
-# Available options:
-#
-# Environment variables:
-#
-# Targets:
-# <file.exe> build a specific file
-#
-
-
-
-.PHONY: all
-.SUFFIXES: .c .o .exe
-.SECONDARY: ../util/readtex.o ../util/showbuffer.o
-
-TOP = ../..
-
-CC = mingw32-gcc
-CFLAGS = -Wall -pedantic
-CFLAGS += -O2 -ffast-math -D_DLL
-CFLAGS += -I$(TOP)/include -I../util
-ifeq ($(FX),1)
- CFLAGS += -DFX
-endif
-
-CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
-
-LD = mingw32-g++
-LDFLAGS = -s -L$(TOP)/lib
-
-LDLIBS = -lglut32 -lglu32 -lopengl32
-
-.c.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-%.exe: ../util/readtex.o ../util/showbuffer.o %.o
- $(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
-
-
-all:
- $(error Must specify <filename.exe> to build)
diff --git a/progs/samples/Makefile.win b/progs/samples/Makefile.win
deleted file mode 100644
index e74568f7c96..00000000000
--- a/progs/samples/Makefile.win
+++ /dev/null
@@ -1,41 +0,0 @@
-
-# Mesa 3-D graphics library
-# Version: 3.5
-# Copyright (C) 1995-2001 Brian Paul
-
-# Makefile for GLUT-based demo programs for Windows
-
-!include <win32.mak>
-
-##### MACROS #####
-
-TOP = ..
-INCDIR = ..\include
-LIBDIR = ..\lib
-
-PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
- font line logo nurb oglinfo olympic overlay point prim quad select \
- shape sphere star stencil stretch texture tri wave
-
-SRCS = \
- accum.c \
- bitmap1.c \
- bitmap2.c \
- blendeq.c \
- blendxor.c \
- copy.c \
- cursor.c depth.c eval.c fog.c \
- font.c line.c logo.c nurb.c olympic.c overlay.c point.c prim.c quad.c select.c \
- shape.c sphere.c star.c stencil.c stretch.c texture.c tri.c wave.c
-
-!include "../mesawin32.mak"
-
-##### TARGETS #####
-
-clean::
-
-clobber::
-
-$(EXES) : $*.obj
- @echo $@
- $(link) -out:$@ $* /LIBPATH:$(LIBDIR) $(LIBS)
diff --git a/progs/samples/README b/progs/samples/README
deleted file mode 100644
index 853158873c9..00000000000
--- a/progs/samples/README
+++ /dev/null
@@ -1,520 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-accum - Accumulation test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit
- 1 Use filled polygon mode.
- 2 Use outlined polygon mode.
-
-bitmap1 - Bitmap test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
-
-bitmap2 - Bitmap test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- 1 Toggle display list mode.
- 2 Toggle color animation mode.
-
-copy - Pixel copy test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -f <file name> RGB image file.
- - keys:
- ESC Quit.
- Z Increase zoom factor.
- z Decrease zoom factor.
- - mouse input:
- Left Copy location.
-
-cursor - Cursor test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- SPACE switch cursor color.
-
-depth - Z buffer test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- 1 Toggle anti-aliased mode.
- 2 Toggle stipple mode.
-
-eval - Evaluator test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- UP Rotate.
- DOWN Rotate.
- 1 Toggle dimensions.
- 2 Toggle dimensions.
- e Use eval mode.
- m Use mesh mode.
- f Toggle polygon mode.
- p Toggle point mode.
- c Toggle color mode.
- t Toggle texture mode.
- l Toggle lighting mode.
-
-fog - Fog test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- UP Rotate.
- DOWN Rotate.
- D Increase fog density.
- d Decrease fog density.
-
-font - font test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- Left Shift left.
- Right Shift right.
- Up Shift up.
- Down Shift down.
- n Shift in.
- m Shift out.
- q Scale up x.
- w Scale down x.
- a Scale up y.
- s Scale down y.
- z Scale up z.
- x Scale down z.
- e Rotate clockwise x.
- r Rotate counter-clockwise x.
- d Rotate clockwise y.
- f Rotate counter-clockwise y.
- c Rotate clockwise z.
- v Rotate counter-clockwise z.
-
-line - Line test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- W Increase line width.
- w Decrease line width.
- 1 Toggle stipple mode.
- 2 Toggle anti-aliased mode.
-
-logo - Demo.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate
- UP Move clipping plane.
- DOWN Move clipping plane.
- Z Translate.
- z Translate.
- 1 Use GL_POINT polygon mode.
- 2 Use GL_LINE polygon mode.
- 3 Use GL_FILL polygon mode.
- p Toggle polygon fill modes.
- 4 Use GL_NICEST for GL_POLYGON_SMOOTH_HINT.
- 5 Use anti-aliased polygon mode.
- 6 Use aliased polygon mode.
- 8 Toggle dither mode.
- 9 Toggle stipple polygon mode.
- 0 Toggle flat/smooth shading mode.
- q Disable cull mode.
- w Use front face cull mode.
- e Use back face cull mode.
- r Use clockwise front face mode.
- t Use counter-clockwise front face mode.
- y Use MSB first stipple pattern.
- u Use LSB first stipple pattern.
- a Use brick texture map.
- s Use checker texture map.
- d Disable texture map.
- f Use decal texture environment mode.
- g Use modulate texture environment mode.
-
-nurb - Nurb test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- UP Rotate.
- DOWN Rotate.
-
-olympic - Olymipic rings demo.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- SPACE Restart demo.
-
-overlay - Overlay plane demo.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- SPACE Toggle star weird movement mode.
- t Toggle star turbo mode.
-
-point - Point test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Translate.
- RIGHT Translate.
- UP Translate.
- DOWN Translate.
- W Increase point width.
- w Decrease point width.
- 1 Toggle anti-aliased mode.
-
-prim - Primitive test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- 1 Toggle flat/smooth shade mode.
- 2 Toggle outlined/filled polygon mode.
- 3 Toggle color mask mode.
-
-quad - Quadric test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -f <file name> texture file.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- UP Rotate.
- DOWN Rotate.
- X Rotate.
- x Rotate.
- 1 Use GLU_FILL draw style.
- 2 Use GLU_POINT draw style.
- 3 Use GLU_LINE draw style.
- 4 Use GLU_SILHOUETTE draw style.
- 0 Toggle flat/smooth shade mode.
- f Cylce through quadrics.
- d Toggle orientation.
- A Increase number of stacks.
- a Decrease number of stacks.
- S Increase number of slices.
- s Decrease number of slices.
- G Increase radius1.
- g Decrease radius1.
- J Increase radius2.
- j Decrease radius2.
- H Increase height.
- h Decrease height.
- K Increase angle1.
- k Decrease angle1.
- L Increase angle2.
- l Decrease angle2.
- z Toggle texture mode.
- q Disable cull mode.
- w Use front face cull mode.
- e Use back face cull mode.
- r Use clockwise front face mode.
- t Use counter-clockwise front face mode.
- y Toggle dither mode.
-
-select - Selection test.
- - RGBA, SB.
- - cmd line options:
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- Z Increase zoom factor.
- z Decrease zoom factor.
- d Zoom at current mouse location.
- f Print feedback information.
- l Toggle outlined/filled polygon mode.
- - mouse:
- Left Recolor selected triangle.
- Center Enlarge selected triangle.
- Right Delete selected triangle.
-
-shape - shape test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- Left Shift left.
- Right Shift right.
- Up Shift up.
- Down Shift down.
- n Shift in.
- m Shift out.
- q Scale up x.
- w Scale down x.
- a Scale up y.
- s Scale down y.
- z Scale up z.
- x Scale down z.
- e Rotate clockwise x.
- r Rotate counter-clockwise x.
- d Rotate clockwise y.
- f Rotate counter-clockwise y.
- c Rotate clockwise z.
- v Rotate counter-clockwise z.
- SPACE switch shapes.
-
-speed - Speed test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- a Toggle anti-aliased mode.
- d Toggle z buffering mode.
- f Toggle fog mode.
- F Toggle fog hint mode.
- s Toggle flat/smooth shading mode.
- t Toggle texturing mode.
-
-sphere - Spheremap test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -f <file name> texture file.
- -3 Use RGB components.
- -4 Use RGBA components.
- - keys:
- ESC Quit.
- LEFT Rotate about the y axis.
- RIGHT Rotate about the y axis.
- UP Rotate about the x axis.
- DOWN Rotate about the x axis.
- a Toggle auto rotate mode.
- c toggle between cylinder or cube object.
- t Use torus object.
- d Use decal texture mode.
- m Use modulate texture mode.
- l Toggle lighted mode.
- f Toggle fog mode.
- 0 Use nearest magification filter.
- 1 Use linear magification.
- 2 Use nearest minification filter.
- 3 Use linear minification filter.
- 4 Use nearest-mipmap-nearest minification filter.
- 5 Use nearest-mipmap-linear minification filter.
- 6 Use linear-mipmap-nearest minification filter.
- 7 Use linear-mipmap-linear minification filter.
-
-star - Demo.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- SPACE Toggle weird movement mode.
- t Toggle turbo mode.
-
-stencil - Stencil test.
- - RGBA, SB.
- - cmd line options:
-
-stretch - Texture test.
- - RGBA, SB.
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -f <file name> texture file.
- - keys:
- ESC Quit.
- SPACE Start animation.
- - mouse:
- Left Added stretch point.
-
-texture - Texture test.
- - RGBA, SB/DB (SB default).
- - cmd line options:
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -f <file name> texture file.
- - keys:
- ESC Quit.
- LEFT Rotate.
- RIGHT Rotate.
- UP Rotate.
- DOWN Rotate.
- T Translate.
- t Translate.
- s Toggle sphere map mode.
- 0 Use nearest magification filter.
- 1 Use linear magification filter.
- 2 Use nearest minification filter.
- 3 Use linear minification filter.
- 4 Use nearest-mipmap-nearest minification filter.
- 5 Use nearest-mipmap-linear minification filter.
- 6 Use linear-mipmap-nearest minification filter.
- 7 Use linear-mipmap-linear minification filter.
-
-tri - Triangle test.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- - keys:
- ESC Quit.
- LEFT Translate.
- RIGHT Translate.
- Z Increase zoom factor.
- z Decrease zoom factor.
- 1 Use point polygon mode.
- 2 Use line polygon mode.
- 3 Use filled polygon mode.
- 4 Use point primitive.
- 5 Use line-loop primitive.
- 6 Use polygon primitive.
- 7 Toggle cull mode.
- 8 Use clockwise/counter-clockwise front face mode.
- 9 Toggle front/back face cull mode.
- v Toggle show verticies mode.
- s Toggle flat/smooth shade mode.
- h Toggle hide bottom triangle mode.
- o Toggle outline mode.
- m Toggle dither mode.
- 0 Toggle anti-aliased mode.
-
-wave - Demo.
- - RGBA/CI (RGBA default), SB/DB (SB default).
- - cmd line options:
- -rgb RGBA mode.
- -ci Color index mode.
- -sb Single buffer mode.
- -db Double buffer mode.
- -dr Direct render mode.
- -ir Indirect render mode.
- -grid <x> <y> Number of grids.
- -size <number> Size of grid.
- -wave <number> Height of wave (floating point number).
- -frames <count> Number of frames.
- - keys:
- ESC Quit.
- c Toggle contouring mode.
- s Toggle flat/smooth shade mode.
- l Toggle lighting mode.
- d Toggle depth checking mode.
- SPACE Toggle step/animation mode.
- n Single step in step mode.
- a Toggle spin mode.
diff --git a/progs/samples/SConscript b/progs/samples/SConscript
deleted file mode 100644
index 134dfa99807..00000000000
--- a/progs/samples/SConscript
+++ /dev/null
@@ -1,40 +0,0 @@
-Import('*')
-
-progs = [
- 'accum',
- 'bitmap1',
- 'bitmap2',
- 'blendeq',
- 'blendxor',
- 'copy',
- 'cursor',
- 'depth',
- 'eval',
- 'fog',
- 'font',
- 'line',
- 'logo',
- 'nurb',
- #'oglinfo',
- 'olympic',
- 'overlay',
- 'point',
- 'prim',
- 'quad',
- 'rgbtoppm',
- 'select',
- 'shape',
- 'sphere',
- 'star',
- 'stencil',
- 'stretch',
- 'texture',
- 'tri',
- 'wave',
-]
-
-for prog in progs:
- progs_env.Program(
- target = prog,
- source = prog + '.c',
- )
diff --git a/progs/samples/accum.c b/progs/samples/accum.c
deleted file mode 100644
index 24dfc07d2a6..00000000000
--- a/progs/samples/accum.c
+++ /dev/null
@@ -1,157 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-GLenum doubleBuffer;
-GLint thing1, thing2;
-
-
-static void Init(void)
-{
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearAccum(0.0, 0.0, 0.0, 0.0);
-
- thing1 = glGenLists(1);
- glNewList(thing1, GL_COMPILE);
- glColor3f(1.0, 0.0, 0.0);
- glRectf(-1.0, -1.0, 1.0, 0.0);
- glEndList();
-
- thing2 = glGenLists(1);
- glNewList(thing2, GL_COMPILE);
- glColor3f(0.0, 1.0, 0.0);
- glRectf(0.0, -1.0, 1.0, 1.0);
- glEndList();
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(1);
- case '1':
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- break;
- case '2':
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glPushMatrix();
-
- glScalef(0.8, 0.8, 1.0);
-
- glClear(GL_COLOR_BUFFER_BIT);
- glCallList(thing1);
- glAccum(GL_LOAD, 0.5);
-
- glClear(GL_COLOR_BUFFER_BIT);
- glCallList(thing2);
- glAccum(GL_ACCUM, 0.5);
-
- glAccum(GL_RETURN, 1.0);
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0);
- glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB | GLUT_ACCUM;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Accum Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/bitmap1.c b/progs/samples/bitmap1.c
deleted file mode 100644
index 517d584e212..00000000000
--- a/progs/samples/bitmap1.c
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define OPENGL_WIDTH 24
-#define OPENGL_HEIGHT 13
-
-
-GLenum rgb, doubleBuffer, windType;
-
-float boxA[3] = {
- 0, 0, 0
-};
-float boxB[3] = {
- -100, 0, 0
-};
-float boxC[3] = {
- 100, 0, 0
-};
-float boxD[3] = {
- 0, 95, 0
-};
-float boxE[3] = {
- 0, -105, 0
-};
-GLubyte OpenGL_bits1[] = {
- 0x00, 0x03, 0x00,
- 0x7f, 0xfb, 0xff,
- 0x7f, 0xfb, 0xff,
- 0x00, 0x03, 0x00,
- 0x3e, 0x8f, 0xb7,
- 0x63, 0xdb, 0xb0,
- 0x63, 0xdb, 0xb7,
- 0x63, 0xdb, 0xb6,
- 0x63, 0x8f, 0xf3,
- 0x63, 0x00, 0x00,
- 0x63, 0x00, 0x00,
- 0x63, 0x00, 0x00,
- 0x3e, 0x00, 0x00,
-};
-GLubyte OpenGL_bits2[] = {
- 0x00, 0x00, 0x00,
- 0xff, 0xff, 0x01,
- 0xff, 0xff, 0x01,
- 0x00, 0x00, 0x00,
- 0xf9, 0xfc, 0x01,
- 0x8d, 0x0d, 0x00,
- 0x8d, 0x0d, 0x00,
- 0x8d, 0x0d, 0x00,
- 0xcc, 0x0d, 0x00,
- 0x0c, 0x4c, 0x0a,
- 0x0c, 0x4c, 0x0e,
- 0x8c, 0xed, 0x0e,
- 0xf8, 0x0c, 0x00,
-};
-GLubyte logo_bits[] = {
- 0x00, 0x66, 0x66,
- 0xff, 0x66, 0x66,
- 0x00, 0x00, 0x00,
- 0xff, 0x3c, 0x3c,
- 0x00, 0x42, 0x40,
- 0xff, 0x42, 0x40,
- 0x00, 0x41, 0x40,
- 0xff, 0x21, 0x20,
- 0x00, 0x2f, 0x20,
- 0xff, 0x20, 0x20,
- 0x00, 0x10, 0x90,
- 0xff, 0x10, 0x90,
- 0x00, 0x0f, 0x10,
- 0xff, 0x00, 0x00,
- 0x00, 0x66, 0x66,
- 0xff, 0x66, 0x66,
-};
-
-#include "tkmap.c"
-
-static void Init(void)
-{
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- }
-}
-
-static void Draw(void)
-{
- float mapI[2], mapIA[2], mapIR[2];
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- mapI[0] = 0.0;
- mapI[1] = 1.0;
- mapIR[0] = 0.0;
- mapIR[1] = 0.0;
- mapIA[0] = 1.0;
- mapIA[1] = 1.0;
-
- glPixelMapfv(GL_PIXEL_MAP_I_TO_R, 2, mapIR);
- glPixelMapfv(GL_PIXEL_MAP_I_TO_G, 2, mapI);
- glPixelMapfv(GL_PIXEL_MAP_I_TO_B, 2, mapI);
- glPixelMapfv(GL_PIXEL_MAP_I_TO_A, 2, mapIA);
- glPixelTransferi(GL_MAP_COLOR, GL_TRUE);
-
- SetColor(COLOR_WHITE);
- glRasterPos3fv(boxA);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 24);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 8);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 2);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glBitmap(16, 12, 8.0, 0.0, 0.0, 0.0, logo_bits);
-
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- SetColor(COLOR_WHITE);
- glRasterPos3fv(boxB);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits1);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits2);
-
- SetColor(COLOR_YELLOW);
- glRasterPos3fv(boxC);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits1);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits2);
-
- SetColor(COLOR_CYAN);
- glRasterPos3fv(boxD);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits1);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits2);
-
- SetColor(COLOR_RED);
- glRasterPos3fv(boxE);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits1);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
- OpenGL_bits2);
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Bitmap Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/bitmap2.c b/progs/samples/bitmap2.c
deleted file mode 100644
index 5faac841622..00000000000
--- a/progs/samples/bitmap2.c
+++ /dev/null
@@ -1,787 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define EXP_WIDTH 80
-#define EXP_HEIGHT 80
-
-
-GLenum rgb, doubleBuffer, windType;
-
-#include "tkmap.c"
-
-GLenum useLists, abuse;
-GLubyte exp_bits[7][800] = {
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x40, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x81, 0x04, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xf2, 0x1f, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xbe, 0x7c, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xf6, 0x4f, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xde, 0x7d, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xea, 0xef, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0x55, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xdd, 0xfd, 0x03, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xbf, 0xae, 0x22, 0x36, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0xdb, 0xf7, 0x3f, 0x1e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x80, 0x50, 0xbf, 0xbf, 0x85, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xff, 0xe5, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xee, 0x7e, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x74, 0x4b, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xe8, 0x3e, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xf8, 0x49, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x54, 0x07, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01,
- 0x00, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
- 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00,
- 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0x06, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
- },
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x80, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
- 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04,
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- }
-};
-GLint exp_lists[7];
-
-
-static void Init(void)
-{
- GLint i;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- for (i = 0; i < 7; i++) {
- exp_lists[i] = glGenLists(1);
- glNewList(exp_lists[i], GL_COMPILE);
- glBitmap(80, 80, 40.0, 40.0, 0.0, 0.0, exp_bits[i]);
- glEndList();
- }
-
- abuse = GL_FALSE;
- useLists = GL_TRUE;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case '1':
- useLists = !useLists;
- break;
- case '2':
- abuse = !abuse;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- GLint i, j;
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- for (i = 0; i < 7; i++) {
- for (j = 0; j < 40; j++) {
- switch (j % 7) {
- case 0:
- SetColor(COLOR_YELLOW);
- break;
- case 1:
- SetColor(COLOR_GREEN);
- break;
- case 2:
- SetColor(COLOR_BLUE);
- break;
- case 3:
- SetColor(COLOR_MAGENTA);
- break;
- case 4:
- SetColor(COLOR_CYAN);
- break;
- case 5:
- SetColor(COLOR_WHITE);
- break;
- case 6:
- SetColor(COLOR_RED);
- break;
- }
- glRasterPos3i((j*3)%5, (j*3)%8, 0);
-
- if (useLists) {
- glCallList(exp_lists[i]);
- } else {
- glBitmap(80, 80, 40.0, 40.0, 0.0, 0.0, exp_bits[i]);
- }
- if (!abuse) {
- break;
- }
- }
-
- if (i == 6) {
- break;
- }
-
- for (j = 0; j < 40; j++) {
- SetColor(COLOR_BLACK);
- glRasterPos3i((j*3)%5, (j*3)%8, 0);
- if (useLists) {
- glCallList(exp_lists[i]);
- } else {
- glBitmap(80, 80, 40.0, 40.0, 0.0, 0.0, exp_bits[i]);
- }
- if (!abuse) {
- break;
- }
- }
- }
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Bitmap Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c
deleted file mode 100644
index 037d06fa528..00000000000
--- a/progs/samples/blendeq.c
+++ /dev/null
@@ -1,311 +0,0 @@
-/*
-** blendeq.c - Demonstrates the use of the blend_minmax, blend_subtract,
-** and blend_logic_op extensions using glBlendEquationEXT.
-**
-** Over a two-color backround, draw rectangles using twelve blend
-** options. The values are read back as UNSIGNED_BYTE and printed
-** in hex over each value. These values are useful for logic
-** op comparisons when channels are 8 bits deep.
-*/
-
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-GLenum doubleBuffer;
-static int dithering = 0;
-int use11ops = 0;
-int supportlogops = 0;
-static int doPrint = 1;
-static int deltaY;
-GLint windW, windH;
-
-static const struct {
- GLenum mode;
- const char *name;
-} LogicOpModes[] = {
- { GL_SET, "GL_SET" },
- { GL_COPY, "GL_COPY" },
- { GL_NOOP, "GL_NOOP" },
- { GL_AND, "GL_AND" },
- { GL_INVERT, "GL_INVERT" },
- { GL_OR, "GL_OR" },
- { GL_XOR, "GL_XOR" },
- { GL_NOR, "GL_NOR" },
- { GL_NAND, "GL_NAND" },
- { GL_OR_REVERSE, "GL_OR_REVERSE" },
- { GL_OR_INVERTED, "GL_OR_INVERTED" },
- { GL_AND_INVERTED, "GL_AND_INVERTED" },
- { 0, NULL }
-};
-
-
-
-static void DrawString(const char *string)
-{
- int i;
-
- for (i = 0; string[i]; i++)
- glutBitmapCharacter(GLUT_BITMAP_9_BY_15, string[i]);
-}
-
-static void Init(void)
-{
-
- glDisable(GL_DITHER);
- glShadeModel(GL_FLAT);
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glViewport(0, 0, (GLint)width, (GLint)height);
- deltaY = windH /20;
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0, windW, 0, windH);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'd':
- dithering = !dithering;
- break;
- case 'l':
- if (supportlogops == 3)
- use11ops = (!use11ops);
- if (use11ops)
- printf("Using GL 1.1 color logic ops.\n");
- else printf("Using GL_EXT_blend_logic_op.\n");
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void PrintColorStrings( void )
-{
- GLubyte ubbuf[3];
- int i, xleft, xright;
- char colorString[100];
-
- xleft = 5 + windW/4;
- xright = 5 + windW/2;
-
- for (i = windH - deltaY + 4; i > 0; i-=deltaY) {
- glReadPixels(xleft, i+10, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, ubbuf);
- sprintf(colorString, "(0x%x, 0x%x, 0x%x)",
- ubbuf[0], ubbuf[1], ubbuf[2]);
- glRasterPos2f(xleft, i);
- DrawString(colorString);
- glReadPixels(xright, i+10, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, ubbuf);
- sprintf(colorString, "(0x%x, 0x%x, 0x%x)",
- ubbuf[0], ubbuf[1], ubbuf[2]);
- glRasterPos2f(xright, i);
- DrawString(colorString);
- }
-}
-
-static void Draw(void)
-{
- int stringOffset = 5, stringx = 8;
- int x1, x2, xleft, xright;
- int i, k;
-
- (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
- glDisable(GL_BLEND);
- if (supportlogops & 2)
- glDisable(GL_COLOR_LOGIC_OP);
-
- glClearColor(0.5, 0.6, 0.1, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* Draw background */
- glColor3f(0.1, 0.1, 1.0);
- glRectf(0.0, 0.0, windW/2, windH);
-
- /* Draw labels */
- glColor3f(0.8, 0.8, 0.0);
- i = windH - deltaY + stringOffset;
-
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("SOURCE");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("DEST");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("min");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("max");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("subtract");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("reverse_subtract");
- glRasterPos2f(stringx, i); i -= deltaY;
- DrawString("clear");
-
- for (k = 0; LogicOpModes[k].name; k++) {
- glRasterPos2f(stringx, i);
- i -= deltaY;
- DrawString(LogicOpModes[k].name);
- }
-
- i = windH - deltaY;
- x1 = windW/4;
- x2 = 3 * windW/4;
- xleft = 5 + windW/4;
- xright = 5 + windW/2;
-
- /* Draw foreground color for comparison */
- glColor3f(0.9, 0.2, 0.8);
- glRectf(x1, i, x2, i+deltaY);
-
- /* Leave one rectangle of background color */
-
- /* Begin test cases */
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
-
- i -= 2*deltaY;
- glBlendEquationEXT(GL_MIN_EXT);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_MAX_EXT);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_FUNC_SUBTRACT_EXT);
- glRectf(x1, i, x2, i+deltaY);
-
- i -= deltaY;
- glBlendEquationEXT(GL_FUNC_REVERSE_SUBTRACT_EXT);
- glRectf(x1, i, x2, i+deltaY);
-
- glBlendFunc(GL_ONE, GL_ZERO);
- i -= deltaY;
- if (!use11ops)
- glBlendEquationEXT(GL_LOGIC_OP);
- else
- glEnable(GL_COLOR_LOGIC_OP);
- glLogicOp(GL_CLEAR);
- glRectf(x1, i, x2, i+deltaY);
-
- for (k = 0; LogicOpModes[k].name; k++) {
- i -= deltaY;
- glLogicOp(LogicOpModes[k].mode);
- glRectf(x1, i, x2, i+deltaY);
- if (LogicOpModes[k].mode == GL_XOR) {
- glRectf(x1, i+10, x2, i+5);
- }
- }
-
- if (doPrint) {
- glDisable(GL_BLEND);
- if (supportlogops & 2)
- glDisable(GL_COLOR_LOGIC_OP);
- glColor3f(1.0, 1.0, 1.0);
- PrintColorStrings();
- }
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
- char *s;
- char *extName1 = "GL_EXT_blend_logic_op";
- char *extName2 = "GL_EXT_blend_minmax";
- char *extName3 = "GL_EXT_blend_subtract";
- char *version;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 520);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Blend Equation") == GL_FALSE) {
- exit(1);
- }
-
- glewInit();
-
- /* Make sure blend_logic_op extension is there. */
- s = (char *) glGetString(GL_EXTENSIONS);
- version = (char*) glGetString(GL_VERSION);
- if (!s)
- exit(1);
- if (strstr(s,extName1)) {
- supportlogops = 1;
- use11ops = 0;
- printf("blend_logic_op extension available.\n");
- }
- if (strncmp(version,"1.1",3)>=0) {
- supportlogops += 2;
- use11ops = 1;
- printf("1.1 color logic ops available.\n");
- }
- if (supportlogops == 0) {
- printf("Blend_logic_op extension and GL 1.1 not present.\n");
- exit(1);
- }
- if (strstr(s,extName2) == 0) {
- printf("Blend_minmax extension is not present.\n");
- exit(1);
- }
- if (strstr(s,extName3) == 0) {
- printf("Blend_subtract extension is not present.\n");
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/blendxor.c b/progs/samples/blendxor.c
deleted file mode 100644
index 057143651fd..00000000000
--- a/progs/samples/blendxor.c
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
-** blendxor.c - Demonstrates the use of the blend_logic_op
-** extension to draw hilights. Using XOR to draw the same
-** image twice restores the background to its original value.
-*/
-
-#include <stdio.h>
-#include <string.h>
-#ifndef _WIN32
-#include <unistd.h>
-#endif
-#include <stdlib.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-
-GLenum doubleBuffer;
-int dithering = 0;
-int use11ops = 0;
-int supportlogops = 0;
-GLint windW, windH;
-
-static void Init(void)
-{
- glDisable(GL_DITHER);
- glShadeModel(GL_FLAT);
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0, 400, 0, 400);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'd':
- dithering = !dithering;
- break;
- case 'l':
- if (supportlogops == 3)
- use11ops = (!use11ops);
- if (use11ops)
- printf("Using GL 1.1 color logic ops.\n");
- else printf("Using GL_EXT_blend_logic_op.\n");
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- int i;
-
- glDisable(GL_BLEND);
- if (supportlogops & 2)
- glDisable(GL_COLOR_LOGIC_OP);
-
- (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
-
- glClearColor(0.5, 0.6, 0.1, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* Draw background prims */
- glColor3f(0.1, 0.1, 1.0);
- glBegin(GL_TRIANGLES);
- glVertex2i(5, 5);
- glVertex2i(130, 50);
- glVertex2i(100, 300);
- glEnd();
- glColor3f(0.5, 0.2, 0.9);
- glBegin(GL_TRIANGLES);
- glVertex2i(200, 100);
- glVertex2i(330, 50);
- glVertex2i(340, 400);
- glEnd();
-
- glEnable(GL_BLEND);
- if (!use11ops)
- glBlendEquationEXT(GL_LOGIC_OP);
- else
- glEnable(GL_COLOR_LOGIC_OP);
- glLogicOp(GL_XOR);
-
- /* Draw a set of rectangles across the window */
- glColor3f(0.9, 0.2, 0.8);
- for(i = 0; i < 400; i+=60) {
- glBegin(GL_POLYGON);
- glVertex2i(i, 100);
- glVertex2i(i+50, 100);
- glVertex2i(i+50, 200);
- glVertex2i(i, 200);
- glEnd();
- }
- glFlush(); /* Added by Brian Paul */
-#ifndef _WIN32
- sleep(2);
-#endif
-
- /* Redraw the rectangles, which should erase them */
- for(i = 0; i < 400; i+=60) {
- glBegin(GL_POLYGON);
- glVertex2i(i, 100);
- glVertex2i(i+50, 100);
- glVertex2i(i+50, 200);
- glVertex2i(i, 200);
- glEnd();
- }
- glFlush();
-
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
- char *s;
- char *extName = "GL_EXT_blend_logic_op";
- char *version;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Blend XOR") == GL_FALSE) {
- exit(1);
- }
-
- glewInit();
-
- /* Make sure blend_logic_op extension is there. */
- s = (char *) glGetString(GL_EXTENSIONS);
- version = (char*) glGetString(GL_VERSION);
- if (!s)
- exit(1);
- if (strstr(s,extName)) {
- supportlogops = 1;
- use11ops = 0;
- printf("blend_logic_op extension available.\n");
- }
- if (strncmp(version,"1.1",3)>=0) {
- supportlogops += 2;
- use11ops = 1;
- printf("1.1 color logic ops available.\n");
- }
- if (supportlogops == 0) {
- printf("Blend_logic_op extension and GL 1.1 not present.\n");
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/copy.c b/progs/samples/copy.c
deleted file mode 100644
index 353a3a2e1a2..00000000000
--- a/progs/samples/copy.c
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-
-#include "loadppm.c"
-
-GLenum doubleBuffer;
-GLint windW, windH;
-
-char *fileName = 0;
-PPMImage *image;
-float zoom;
-GLint x, y;
-
-static void Init(void)
-{
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- x = 0;
- y = windH;
- zoom = 1.8;
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glViewport(0, 0, windW, windH);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0, windW, 0, windH);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'Z':
- zoom += 0.2;
- break;
- case 'z':
- zoom -= 0.2;
- if (zoom < 0.2) {
- zoom = 0.2;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Mouse(int button, int state, int mouseX, int mouseY)
-{
- if (state != GLUT_DOWN)
- return;
- x = (GLint)mouseX;
- y = (GLint)mouseY;
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- GLint src[3], dst[3];
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- src[0] = (int) ((windW / 2.0) - (image->sizeX / 2.0));
- src[1] = (int) ((windH / 2.0) - (image->sizeY / 2.0));
- src[2] = 0;
- glWindowPos3ivARB(src);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelZoom(1.0, 1.0);
- glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
- image->data);
-
- dst[0] = x;
- dst[1] = windH - y;
- dst[2] = 0;
- glWindowPos3ivARB(dst);
-
- glPixelZoom(zoom, zoom);
- glCopyPixels(src[0], src[1],
- image->sizeX, image->sizeY, GL_COLOR);
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- fileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- if (fileName == 0) {
- printf("No image file.\n");
- exit(1);
- }
-
- image = LoadPPM(fileName);
-
- windW = 2*300;
- windH = 2*300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Copy Test") == GL_FALSE) {
- exit(1);
- }
-
- glewInit();
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutMouseFunc(Mouse);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/cursor.c b/progs/samples/cursor.c
deleted file mode 100644
index de8fc58556c..00000000000
--- a/progs/samples/cursor.c
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-GLenum rgb, doubleBuffer, windType;
-int windX, windY;
-int cursor;
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
- cursor = 0;
- glutSetCursor(cursor);
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- windX = width;
- windY = height;
- glViewport(0, 0, windX, windY);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0, windX, 0, windY);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 32:
- cursor++;
- if (cursor > 19) {
- cursor = 0;
- }
- glutSetCursor(cursor);
- }
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glBegin(GL_POLYGON);
- SetColor(COLOR_BLACK);
- glVertex2i(0, 0);
- SetColor(COLOR_RED);
- glVertex2i(windX, 0);
- SetColor(COLOR_GREEN);
- glVertex2i(windX, windY);
- SetColor(COLOR_BLUE);
- glVertex2i(0, windY);
- glEnd();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- windX = 300;
- windY = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windX, windY);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Cursor Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/depth.c b/progs/samples/depth.c
deleted file mode 100644
index afe2ec17a38..00000000000
--- a/progs/samples/depth.c
+++ /dev/null
@@ -1,209 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define CI_OFFSET_1 16
-#define CI_OFFSET_2 32
-
-
-GLenum rgb, doubleBuffer;
-
-GLenum antiAlias, stipple;
-GLubyte stippleBits[32*4] = {
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-};
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
- GLint i;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-
- if (!rgb) {
- for (i = 0; i < 16; i++) {
- glutSetColor(i+CI_OFFSET_1, 0.0, 0.0, i/15.0);
- glutSetColor(i+CI_OFFSET_2, 0.0, i/15.0, 0.0);
- }
- }
-
- glPolygonStipple(stippleBits);
-
- antiAlias = GL_FALSE;
- stipple = GL_FALSE;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case '1':
- antiAlias = !antiAlias;
- break;
- case '2':
- stipple = !stipple;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- GLint ci1, ci2;
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- if (antiAlias) {
- ci1 = CI_OFFSET_1;
- ci2 = CI_OFFSET_2;
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glEnable(GL_BLEND);
- glEnable(GL_POLYGON_SMOOTH);
- glDisable(GL_DEPTH_TEST);
- } else {
- ci1 = COLOR_BLUE;
- ci2 = COLOR_GREEN;
- glDisable(GL_BLEND);
- glDisable(GL_POLYGON_SMOOTH);
- glEnable(GL_DEPTH_TEST);
- }
-
- if (stipple) {
- glEnable(GL_POLYGON_STIPPLE);
- } else {
- glDisable(GL_POLYGON_STIPPLE);
- }
-
- glBegin(GL_TRIANGLES);
- (rgb) ? glColor3fv(RGBMap[COLOR_BLUE]) : glIndexi(ci1);
- glVertex3f( 0.9, -0.9, -30.0);
- glVertex3f( 0.9, 0.9, -30.0);
- glVertex3f(-0.9, 0.0, -30.0);
- (rgb) ? glColor3fv(RGBMap[COLOR_GREEN]) : glIndexi(ci2);
- glVertex3f(-0.9, -0.9, -40.0);
- glVertex3f(-0.9, 0.9, -40.0);
- glVertex3f( 0.9, 0.0, -25.0);
- glEnd();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Depth Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/eval.c b/progs/samples/eval.c
deleted file mode 100644
index 3ad9c5468f8..00000000000
--- a/progs/samples/eval.c
+++ /dev/null
@@ -1,472 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-
-
-#define VORDER 10
-#define CORDER 10
-#define TORDER 3
-
-#define VMAJOR_ORDER 2
-#define VMINOR_ORDER 3
-
-#define CMAJOR_ORDER 2
-#define CMINOR_ORDER 2
-
-#define TMAJOR_ORDER 2
-#define TMINOR_ORDER 2
-
-#define VDIM 4
-#define CDIM 4
-#define TDIM 2
-
-#define ONE_D 1
-#define TWO_D 2
-
-#define EVAL 3
-#define MESH 4
-
-
-GLenum doubleBuffer;
-
-float rotX = 0.0, rotY = 0.0, translateZ = -1.0;
-
-GLenum arrayType = ONE_D;
-GLenum colorType = GL_FALSE;
-GLenum textureType = GL_FALSE;
-GLenum polygonFilled = GL_FALSE;
-GLenum lighting = GL_FALSE;
-GLenum mapPoint = GL_FALSE;
-GLenum mapType = EVAL;
-
-double point1[10*4] = {
- -0.5, 0.0, 0.0, 1.0,
- -0.4, 0.5, 0.0, 1.0,
- -0.3,-0.5, 0.0, 1.0,
- -0.2, 0.5, 0.0, 1.0,
- -0.1,-0.5, 0.0, 1.0,
- 0.0, 0.5, 0.0, 1.0,
- 0.1,-0.5, 0.0, 1.0,
- 0.2, 0.5, 0.0, 1.0,
- 0.3,-0.5, 0.0, 1.0,
- 0.4, 0.0, 0.0, 1.0,
-};
-double cpoint1[10*4] = {
- 0.0, 0.0, 1.0, 1.0,
- 0.3, 0.0, 0.7, 1.0,
- 0.6, 0.0, 0.3, 1.0,
- 1.0, 0.0, 0.0, 1.0,
- 1.0, 0.3, 0.0, 1.0,
- 1.0, 0.6, 0.0, 1.0,
- 1.0, 1.0, 0.0, 1.0,
- 1.0, 1.0, 0.5, 1.0,
- 1.0, 1.0, 1.0, 1.0,
-};
-double tpoint1[11*4] = {
- 0.0, 0.0, 0.0, 1.0,
- 0.0, 0.1, 0.0, 1.0,
- 0.0, 0.2, 0.0, 1.0,
- 0.0, 0.3, 0.0, 1.0,
- 0.0, 0.4, 0.0, 1.0,
- 0.0, 0.5, 0.0, 1.0,
- 0.0, 0.6, 0.0, 1.0,
- 0.0, 0.7, 0.0, 1.0,
- 0.0, 0.8, 0.0, 1.0,
- 0.0, 0.9, 0.0, 1.0,
-};
-double point2[2*3*4] = {
- -0.5, -0.5, 0.5, 1.0,
- 0.0, 1.0, 0.5, 1.0,
- 0.5, -0.5, 0.5, 1.0,
- -0.5, 0.5, -0.5, 1.0,
- 0.0, -1.0, -0.5, 1.0,
- 0.5, 0.5, -0.5, 1.0,
-};
-double cpoint2[2*2*4] = {
- 0.0, 0.0, 0.0, 1.0,
- 0.0, 0.0, 1.0, 1.0,
- 0.0, 1.0, 0.0, 1.0,
- 1.0, 1.0, 1.0, 1.0,
-};
-double tpoint2[2*2*2] = {
- 0.0, 0.0, 0.0, 1.0,
- 1.0, 0.0, 1.0, 1.0,
-};
-float textureImage[4*2*4] = {
- 1.0, 1.0, 1.0, 1.0,
- 1.0, 0.0, 0.0, 1.0,
- 1.0, 0.0, 0.0, 1.0,
- 1.0, 1.0, 1.0, 1.0,
- 1.0, 1.0, 1.0, 1.0,
- 1.0, 0.0, 0.0, 1.0,
- 1.0, 0.0, 0.0, 1.0,
- 1.0, 1.0, 1.0, 1.0,
-};
-
-
-static void Init(void)
-{
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {1.0, 1.0, 1.0, 1.0};
- static float position[] = {0.0, 0.0, -150.0, 0.0};
- static float front_mat_diffuse[] = {1.0, 0.2, 1.0, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
- static float decal[] = {GL_DECAL};
- static float repeat[] = {GL_REPEAT};
- static float nr[] = {GL_NEAREST};
-
- glFrontFace(GL_CCW);
-
- glEnable(GL_DEPTH_TEST);
-
- glMap1d(GL_MAP1_VERTEX_4, 0.0, 1.0, VDIM, VORDER, point1);
- glMap1d(GL_MAP1_COLOR_4, 0.0, 1.0, CDIM, CORDER, cpoint1);
-
- glMap2d(GL_MAP2_VERTEX_4, 0.0, 1.0, VMINOR_ORDER*VDIM, VMAJOR_ORDER, 0.0,
- 1.0, VDIM, VMINOR_ORDER, point2);
- glMap2d(GL_MAP2_COLOR_4, 0.0, 1.0, CMINOR_ORDER*CDIM, CMAJOR_ORDER, 0.0,
- 1.0, CDIM, CMINOR_ORDER, cpoint2);
- glMap2d(GL_MAP2_TEXTURE_COORD_2, 0.0, 1.0, TMINOR_ORDER*TDIM,
- TMAJOR_ORDER, 0.0, 1.0, TDIM, TMINOR_ORDER, tpoint2);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
-
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
-
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nr);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nr);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, 2, 4, 0, GL_RGBA, GL_FLOAT,
- (GLvoid *)textureImage);
-}
-
-static void DrawPoints1(void)
-{
- GLint i;
-
- glColor3f(0.0, 1.0, 0.0);
- glPointSize(2);
- glBegin(GL_POINTS);
- for (i = 0; i < VORDER; i++) {
- glVertex4dv(&point1[i*4]);
- }
- glEnd();
-}
-
-static void DrawPoints2(void)
-{
- GLint i, j;
-
- glColor3f(1.0, 0.0, 1.0);
- glPointSize(2);
- glBegin(GL_POINTS);
- for (i = 0; i < VMAJOR_ORDER; i++) {
- for (j = 0; j < VMINOR_ORDER; j++) {
- glVertex4dv(&point2[i*4*VMINOR_ORDER+j*4]);
- }
- }
- glEnd();
-}
-
-static void DrawMapEval1(float du)
-{
- float u;
-
- glColor3f(1.0, 0.0, 0.0);
- glBegin(GL_LINE_STRIP);
- for (u = 0.0; u < 1.0; u += du) {
- glEvalCoord1d(u);
- }
- glEvalCoord1d(1.0);
- glEnd();
-}
-
-static void DrawMapEval2(float du, float dv)
-{
- float u, v, tmp;
-
- glColor3f(1.0, 0.0, 0.0);
- for (v = 0.0; v < 1.0; v += dv) {
- glBegin(GL_QUAD_STRIP);
- for (u = 0.0; u <= 1.0; u += du) {
- glEvalCoord2d(u,v);
- tmp = (v + dv < 1.0) ? (v + dv) : 1.0;
- glEvalCoord2d(u, tmp);
- }
- glEvalCoord2d(1.0, v);
- glEvalCoord2d(1.0, v+dv);
- glEnd();
- }
-}
-
-static void RenderEval(void)
-{
-
- if (colorType) {
- glEnable(GL_MAP1_COLOR_4);
- glEnable(GL_MAP2_COLOR_4);
- } else {
- glDisable(GL_MAP1_COLOR_4);
- glDisable(GL_MAP2_COLOR_4);
- }
-
- if (textureType) {
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_MAP2_TEXTURE_COORD_2);
- } else {
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_MAP2_TEXTURE_COORD_2);
- }
-
- if (polygonFilled) {
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- } else {
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- }
-
- glShadeModel(GL_SMOOTH);
-
- switch (mapType) {
- case EVAL:
- switch (arrayType) {
- case ONE_D:
- glDisable(GL_MAP2_VERTEX_4);
- glEnable(GL_MAP1_VERTEX_4);
- DrawPoints1();
- DrawMapEval1(0.1/VORDER);
- break;
- case TWO_D:
- glDisable(GL_MAP1_VERTEX_4);
- glEnable(GL_MAP2_VERTEX_4);
- DrawPoints2();
- DrawMapEval2(0.1/VMAJOR_ORDER,0.1/VMINOR_ORDER);
- break;
- default:
- break;
- }
- break;
- case MESH:
- switch (arrayType) {
- case ONE_D:
- DrawPoints1();
- glDisable(GL_MAP2_VERTEX_4);
- glEnable (GL_MAP1_VERTEX_4);
- glColor3f(0.0, 0.0, 1.0);
- glMapGrid1d(40, 0.0, 1.0);
- if (mapPoint) {
- glPointSize(2);
- glEvalMesh1(GL_POINT, 0, 40);
- } else {
- glEvalMesh1(GL_LINE, 0, 40);
- }
- break;
- case TWO_D:
- DrawPoints2();
- glDisable(GL_MAP1_VERTEX_4);
- glEnable(GL_MAP2_VERTEX_4);
- glColor3f(0.0, 0.0, 1.0);
- glMapGrid2d(20, 0.0, 1.0, 20, 0.0, 1.0);
- if (mapPoint) {
- glPointSize(2);
- glEvalMesh2(GL_POINT, 0, 20, 0, 20);
- } else if (polygonFilled) {
- glEvalMesh2(GL_FILL, 0, 20, 0, 20);
- } else {
- glEvalMesh2(GL_LINE, 0, 20, 0, 20);
- }
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
- switch (key) {
- case GLUT_KEY_LEFT:
- rotY -= 30;
- break;
- case GLUT_KEY_RIGHT:
- rotY += 30;
- break;
- case GLUT_KEY_UP:
- rotX -= 30;
- break;
- case GLUT_KEY_DOWN:
- rotX += 30;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(1);
- case '1':
- arrayType = ONE_D;
- break;
- case '2':
- arrayType = TWO_D;
- break;
- case 'e':
- mapType = EVAL;
- break;
- case 'm':
- mapType = MESH;
- break;
- case 'f':
- polygonFilled = !polygonFilled;
- break;
- case 'p':
- mapPoint = !mapPoint;
- break;
- case 'c':
- colorType = !colorType;
- break;
- case 't':
- textureType = !textureType;
- break;
- case 'l':
- lighting =! lighting;
- if (lighting) {
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- } else {
- glDisable(GL_LIGHTING);
- glDisable(GL_LIGHT0);
- glDisable(GL_AUTO_NORMAL);
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
-
- glTranslatef(0.0, 0.0 , translateZ);
- glRotatef(rotX, 1, 0, 0);
- glRotatef(rotY, 0, 1, 0);
- RenderEval();
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB | GLUT_DEPTH;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Evaluator Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/fog.c b/progs/samples/fog.c
deleted file mode 100644
index 3f3ffdbcc7a..00000000000
--- a/progs/samples/fog.c
+++ /dev/null
@@ -1,311 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-double plane[4] = {
- 1.0, 0.0, -1.0, 0.0
-};
-float rotX = 5.0, rotY = -5.0, zTranslate = -65.0;
-float fogDensity = 0.02;
-GLint cubeList = 1;
-
-float scp[18][3] = {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 5.000000
- },
- {
- 0.707107, 0.707107, 0.000000
- },
- {
- 0.707107, 0.707107, 5.000000
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- 0.000000, 1.000000, 5.000000
- },
- {
- -0.707107, 0.707107, 0.000000
- },
- {
- -0.707107, 0.707107, 5.000000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -1.000000, 0.000000, 5.000000
- },
- {
- -0.707107, -0.707107, 0.000000
- },
- {
- -0.707107, -0.707107, 5.000000
- },
- {
- 0.000000, -1.000000, 0.000000
- },
- {
- 0.000000, -1.000000, 5.000000
- },
- {
- 0.707107, -0.707107, 0.000000
- },
- {
- 0.707107, -0.707107, 5.000000
- },
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 5.000000
- },
-};
-
-
-static void Build_lists(void)
-{
-
- glNewList(cubeList, GL_COMPILE);
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(scp[0]); glVertex3fv(scp[0]);
- glNormal3fv(scp[0]); glVertex3fv(scp[1]);
- glNormal3fv(scp[2]); glVertex3fv(scp[2]);
- glNormal3fv(scp[2]); glVertex3fv(scp[3]);
- glNormal3fv(scp[4]); glVertex3fv(scp[4]);
- glNormal3fv(scp[4]); glVertex3fv(scp[5]);
- glNormal3fv(scp[6]); glVertex3fv(scp[6]);
- glNormal3fv(scp[6]); glVertex3fv(scp[7]);
- glNormal3fv(scp[8]); glVertex3fv(scp[8]);
- glNormal3fv(scp[8]); glVertex3fv(scp[9]);
- glNormal3fv(scp[10]); glVertex3fv(scp[10]);
- glNormal3fv(scp[10]); glVertex3fv(scp[11]);
- glNormal3fv(scp[12]); glVertex3fv(scp[12]);
- glNormal3fv(scp[12]); glVertex3fv(scp[13]);
- glNormal3fv(scp[14]); glVertex3fv(scp[14]);
- glNormal3fv(scp[14]); glVertex3fv(scp[15]);
- glNormal3fv(scp[16]); glVertex3fv(scp[16]);
- glNormal3fv(scp[16]); glVertex3fv(scp[17]);
- glEnd();
- glEndList();
-}
-
-static void Init(void)
-{
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {1.0, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 0.0, 0.0};
- static float front_mat_shininess[] = {30.0};
- static float front_mat_specular[] = {0.0, 0.0, 0.0, 1.0};
- static float front_mat_diffuse[] = {0.0, 1.0, 0.0, 1.0};
- static float back_mat_shininess[] = {50.0};
- static float back_mat_specular[] = {0.0, 0.0, 1.0, 1.0};
- static float back_mat_diffuse[] = {1.0, 0.0, 0.0, 1.0};
- static float lmodel_ambient[] = {0.0, 0.0, 0.0, 1.0};
- static float fog_color[] = {0.8, 0.8, 0.8, 1.0};
-
- glFrontFace(GL_CW);
-
- glEnable(GL_DEPTH_TEST);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
-
- glEnable(GL_FOG);
- glFogi(GL_FOG_MODE, GL_EXP);
- glFogf(GL_FOG_DENSITY, fogDensity);
- if (rgb) {
- glFogfv(GL_FOG_COLOR, fog_color);
- glClearColor(0.8, 0.8, 0.8, 1.0);
- } else {
- glFogi(GL_FOG_INDEX, 1<<5);
- SetFogRamp(5, 3);
- glClearIndex(128);
- }
-
- Build_lists();
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(45.0, 1.0, 1.0, 200.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_UP:
- rotX -= 5;
- break;
- case GLUT_KEY_DOWN:
- rotX += 5;
- break;
- case GLUT_KEY_LEFT:
- rotY -= 5;
- break;
- case GLUT_KEY_RIGHT:
- rotY += 5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'D':
- if (rgb) {
- fogDensity *= 1.10;
- glFogf(GL_FOG_DENSITY, fogDensity);
- }
- break;
- case 'd':
- if (rgb) {
- fogDensity /= 1.10;
- glFogf(GL_FOG_DENSITY, fogDensity);
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
-
- glTranslatef(0, 0, zTranslate);
- glRotatef(rotY, 0,1,0);
- glRotatef(rotX, 1,0,0);
- glScalef(1.0, 1.0, 10.0);
-
- glCallList(cubeList);
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Fog Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/font.c b/progs/samples/font.c
deleted file mode 100644
index a0091a65d79..00000000000
--- a/progs/samples/font.c
+++ /dev/null
@@ -1,273 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define OPENGL_WIDTH 24
-#define OPENGL_HEIGHT 13
-
-
-char string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz";
-GLenum rgb, doubleBuffer, windType;
-float angleX = 0.0, angleY = 0.0, angleZ = 0.0;
-float scaleX = 1.0, scaleY = 1.0, scaleZ = 1.0;
-float shiftX = 0.0, shiftY = 0.0, shiftZ = 0.0;
-
-
-#include "tkmap.c"
-
-
-static void DrawBitmapString(void *font, const char *string)
-{
- int i;
-
- for (i = 0; string[i]; i++)
- glutBitmapCharacter(font, string[i]);
-}
-
-static void DrawStrokeString(void *font, const char *string)
-{
- int i;
-
- for (i = 0; string[i]; i++)
- glutStrokeCharacter(font, string[i]);
-}
-
-static void Init(void)
-{
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-400.0, 400.0, -200.0, 200.0, -400.0, 400.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- shiftX -= 20.0;
- break;
- case GLUT_KEY_RIGHT:
- shiftX += 20.0;
- break;
- case GLUT_KEY_UP:
- shiftY += 20.0;
- break;
- case GLUT_KEY_DOWN:
- shiftY -= 20.0;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
-
- case 'n':
- shiftZ += 20.0;
- break;
- case 'm':
- shiftZ -= 20.0;
- break;
-
- case 'q':
- scaleX -= 0.1;
- if (scaleX < 0.1) {
- scaleX = 0.1;
- }
- break;
- case 'w':
- scaleX += 0.1;
- break;
- case 'a':
- scaleY -= 0.1;
- if (scaleY < 0.1) {
- scaleY = 0.1;
- }
- break;
- case 's':
- scaleY += 0.1;
- break;
- case 'z':
- scaleZ -= 0.1;
- if (scaleZ < 0.1) {
- scaleZ = 0.1;
- }
- break;
- case 'x':
- scaleZ += 0.1;
- break;
-
- case 'e':
- angleX -= 5.0;
- if (angleX < 0.0) {
- angleX = 360.0 + angleX;
- }
- break;
- case 'r':
- angleX += 5.0;
- if (angleX > 360.0) {
- angleX = angleX - 360.0;
- }
- break;
- case 'd':
- angleY -= 5.0;
- if (angleY < 0.0) {
- angleY = 360.0 + angleY;
- }
- break;
- case 'f':
- angleY += 5.0;
- if (angleY > 360.0) {
- angleY = angleY - 360.0;
- }
- break;
- case 'c':
- angleZ -= 5.0;
- if (angleZ < 0.0) {
- angleZ = 360.0 + angleZ;
- }
- break;
- case 'v':
- angleZ += 5.0;
- if (angleZ > 360.0) {
- angleZ = angleZ - 360.0;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- SetColor(COLOR_WHITE);
-
- glPushMatrix();
-
- glTranslatef(shiftX, shiftY, shiftZ);
- glRotatef(angleX, 1.0, 0.0, 0.0);
- glRotatef(angleY, 0.0, 1.0, 0.0);
- glRotatef(angleZ, 0.0, 0.0, 1.0);
- glScalef(scaleX, scaleY, scaleZ);
-
- glPushMatrix();
- glRasterPos2f(-390.5, 0.5);
- DrawBitmapString(GLUT_BITMAP_9_BY_15, string);
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef(-390.5, -30.5, 0.0);
- DrawStrokeString(GLUT_STROKE_ROMAN, string);
- glPopMatrix();
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 400);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Font Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/line.c b/progs/samples/line.c
deleted file mode 100644
index 83f70cb3ac4..00000000000
--- a/progs/samples/line.c
+++ /dev/null
@@ -1,219 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define CI_OFFSET 16
-
-
-GLenum rgb, doubleBuffer, windType;
-
-GLenum mode1, mode2;
-GLint size;
-float pntA[3] = {
- -160.0, 0.0, 0.0
-};
-float pntB[3] = {
- -130.0, 0.0, 0.0
-};
-float pntC[3] = {
- -40.0, -50.0, 0.0
-};
-float pntD[3] = {
- 30.0, 60.0, 0.0
-};
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
- GLint i;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glLineStipple(1, 0xF0E0);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
-
- if (!rgb) {
- for (i = 0; i < 16; i++) {
- glutSetColor(i+CI_OFFSET, i/15.0, i/15.0, 0.0);
- }
- }
-
- mode1 = GL_FALSE;
- mode2 = GL_FALSE;
- size = 1;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case '1':
- mode1 = !mode1;
- break;
- case '2':
- mode2 = !mode2;
- break;
- case 'W':
- size++;
- break;
- case 'w':
- size--;
- if (size < 1) {
- size = 1;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- GLint ci, i;
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glLineWidth(size);
-
- if (mode1) {
- glEnable(GL_LINE_STIPPLE);
- } else {
- glDisable(GL_LINE_STIPPLE);
- }
-
- if (mode2) {
- ci = CI_OFFSET;
- glEnable(GL_LINE_SMOOTH);
- glEnable(GL_BLEND);
- } else {
- ci = COLOR_YELLOW;
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_BLEND);
- }
-
- glPushMatrix();
-
- glShadeModel( GL_FLAT );
-
- for (i = 0; i < 360; i += 5) {
- glRotatef(5.0, 0,0,1);
-
- (rgb) ? glColor3f(1.0, 1.0, 0.0) : glIndexi(ci);
- glBegin(GL_LINE_STRIP);
- glVertex3fv(pntA);
- glVertex3fv(pntB);
- glEnd();
-
- glPointSize(1);
-
- SetColor(COLOR_GREEN);
- glBegin(GL_POINTS);
- glVertex3fv(pntA);
- glVertex3fv(pntB);
- glEnd();
- }
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Line Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/loadppm.c b/progs/samples/loadppm.c
deleted file mode 100644
index adae9b491e4..00000000000
--- a/progs/samples/loadppm.c
+++ /dev/null
@@ -1,74 +0,0 @@
-
-typedef struct {
- size_t sizeX, sizeY;
- GLubyte *data;
-} PPMImage;
-
-static PPMImage *LoadPPM(const char *filename)
-{
- char buff[16];
- PPMImage *result;
- FILE *fp;
- int maxval, w, h;
-
- fp = fopen(filename, "rb");
- if (!fp)
- {
- fprintf(stderr, "Unable to open file `%s'\n", filename);
- exit(1);
- }
-
- if (!fgets(buff, sizeof(buff), fp))
- {
- perror(filename);
- exit(1);
- }
-
- if (buff[0] != 'P' || buff[1] != '6')
- {
- fprintf(stderr, "Invalid image format (must be `P6')\n");
- exit(1);
- }
-
- result = (PPMImage *) malloc(sizeof(PPMImage));
- if (!result)
- {
- fprintf(stderr, "Unable to allocate memory\n");
- exit(1);
- }
-
- if (fscanf(fp, "%d %d", &w, &h) != 2)
- {
- fprintf(stderr, "Error loading image `%s'\n", filename);
- exit(1);
- }
- result->sizeX = w;
- result->sizeY = h;
-
- if (fscanf(fp, "%d", &maxval) != 1)
- {
- fprintf(stderr, "Error loading image `%s'\n", filename);
- exit(1);
- }
-
- while (fgetc(fp) != '\n')
- ;
-
- result->data = (GLubyte *) malloc(3 * result->sizeX * result->sizeY);
- if (!result)
- {
- fprintf(stderr, "Unable to allocate memory\n");
- exit(1);
- }
-
- if (fread(result->data, 3 * result->sizeX, result->sizeY, fp) != result->sizeY)
- {
- fprintf(stderr, "Error loading image `%s'\n", filename);
- exit(1);
- }
-
- fclose(fp);
-
- return result;
-}
-
diff --git a/progs/samples/logo.c b/progs/samples/logo.c
deleted file mode 100644
index ae74af685a7..00000000000
--- a/progs/samples/logo.c
+++ /dev/null
@@ -1,1635 +0,0 @@
-
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define PI 3.141592654
-
-#define BLACK 0
-#define GRAY 128
-#define WHITE 255
-#define BL 0x00
-#define WH 0xFF
-#define RD 0xA4,0x00,0x00,0xFF
-#define WT 0xFF,0xFF,0xFF,0xFF
-
-#define CHECKIMAGEWIDTH 8
-#define CHECKIMAGEHEIGHT 8
-#define BRICKIMAGEWIDTH 16
-#define BRICKIMAGEHEIGHT 16
-
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-float black[3] = {0.0, 0.0, 0.0};
-float white[3] = {1.0, 1.0, 1.0};
-float gray[3] = {0.5, 0.5, 0.5};
-float blue[3] = {0.0, 0.0, 1.0};
-GLint colorIndexes[3] = {0, 200, 255};
-
-GLenum polyMode;
-GLboolean dithering;
-GLboolean shade;
-GLboolean doStipple;
-GLboolean noDraw = 0;
-GLboolean LineSmooth = GL_FALSE;
-
-double plane[4] = {1.0, 0.0, -1.0, 0.0};
-float xRotation = 30.0, yRotation = 30.0;
-float zTranslation = -15.0;
-
-GLint singleCylinder;
-GLint doubleCylinder;
-GLint elbow, logo;
-
-GLubyte checkImage[3*CHECKIMAGEWIDTH*CHECKIMAGEHEIGHT] = {
- BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
- WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
- WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
- BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
- WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
- WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
- BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
- WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
- WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
- BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
- WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
- WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
-};
-GLubyte brickImage[4*BRICKIMAGEWIDTH*BRICKIMAGEHEIGHT] = {
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD
-};
-
-GLubyte *image = checkImage;
-GLint imageHeight = CHECKIMAGEHEIGHT;
-GLint imageWidth = CHECKIMAGEWIDTH;
-
-static float decal[] = {
- GL_DECAL,
-};
-static float modulate[] = {
- GL_MODULATE,
-};
-static float repeat[] = {
- GL_REPEAT,
-};
-static float nearest[] = {
- GL_NEAREST,
-};
-
-GLubyte stipple[4*32] = {
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
-
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
-
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
- 0x00, 0x0F, 0xF0, 0x00,
-
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00,
-};
-
-float tscp[18][2] = {
- {
- 0.0, 0.0
- },
- {
- 1.0, 0.0
- },
- {
- 0.0, 0.125
- },
- {
- 1.0, 0.125
- },
- {
- 0.0, 0.250
- },
- {
- 1.0, 0.25
- },
- {
- 0.0, 0.375
- },
- {
- 1.0, 0.375
- },
- {
- 0.0, 0.50
- },
- {
- 1.0, 0.50
- },
- {
- 0.0, 0.625
- },
- {
- 1.0, 0.625
- },
- {
- 0.0, 0.75
- },
- {
- 1.0, 0.75
- },
- {
- 0.0, 0.875
- },
- {
- 1.0, 0.875
- },
- {
- 0.0, 1.0
- },
- {
- 1.0, 1.0
- }
-};
-float scp[18][3] = {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 5.000000
- },
- {
- 0.707107, 0.707107, 0.000000
- },
- {
- 0.707107, 0.707107, 5.000000
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- 0.000000, 1.000000, 5.000000
- },
- {
- -0.707107, 0.707107, 0.000000
- },
- {
- -0.707107, 0.707107, 5.000000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -1.000000, 0.000000, 5.000000
- },
- {
- -0.707107, -0.707107, 0.000000
- },
- {
- -0.707107, -0.707107, 5.000000
- },
- {
- 0.000000, -1.000000, 0.000000
- },
- {
- 0.000000, -1.000000, 5.000000
- },
- {
- 0.707107, -0.707107, 0.000000
- },
- {
- 0.707107, -0.707107, 5.000000
- },
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 5.000000
- }
-};
-float dcp[18][3] = {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 7.000000
- },
- {
- 0.707107, 0.707107, 0.000000
- },
- {
- 0.707107, 0.707107, 7.000000
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- 0.000000, 1.000000, 7.000000
- },
- {
- -0.707107, 0.707107, 0.000000
- },
- {
- -0.707107, 0.707107, 7.000000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -1.000000, 0.000000, 7.000000
- },
- {
- -0.707107, -0.707107, 0.000000
- },
- {
- -0.707107, -0.707107, 7.000000
- },
- {
- 0.000000, -1.000000, 0.000000
- },
- {
- 0.000000, -1.000000, 7.000000
- },
- {
- 0.707107, -0.707107, 0.000000
- },
- {
- 0.707107, -0.707107, 7.000000
- },
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 1.000000, 0.000000, 7.000000
- }
-};
-float ep[7][9][3] = {
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.707107, 0.000000
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.707107, 0.000000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.707107, 0.000000
- },
- {
- 0.000000, -1.000000, 0.000000
- },
- {
- 0.707107, -0.707107, 0.000000
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.034074, 0.258819
- },
- {
- 0.707107, 0.717087, 0.075806
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.717087, 0.075806
- },
- {
- -1.000000, 0.034074, 0.258819
- },
- {
- -0.707107, -0.648939, 0.441832
- },
- {
- 0.000000, -0.931852, 0.517638
- },
- {
- 0.707107, -0.648939, 0.441832
- },
- {
- 1.000000, 0.034074, 0.258819
- }
- },
- {
- {
- 1.000000, 0.133975, 0.500000
- },
- {
- 0.707107, 0.746347, 0.146447
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.746347, 0.146447
- },
- {
- -1.000000, 0.133975, 0.500000
- },
- {
- -0.707107, -0.478398, 0.853553
- },
- {
- 0.000000, -0.732051, 1.000000
- },
- {
- 0.707107, -0.478398, 0.853553
- },
- {
- 1.000000, 0.133975, 0.500000
- }
- },
- {
- {
- 1.000000, 0.292893, 0.707107
- },
- {
- 0.707107, 0.792893, 0.207107
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.792893, 0.207107
- },
- {
- -1.000000, 0.292893, 0.707107
- },
- {
- -0.707107, -0.207107, 1.207107
- },
- {
- 0.000000, -0.414214, 1.414214
- },
- {
- 0.707107, -0.207107, 1.207107
- },
- {
- 1.000000, 0.292893, 0.707107
- }
- },
- {
- {
- 1.000000, 0.500000, 0.866025
- },
- {
- 0.707107, 0.853553, 0.253653
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.853553, 0.253653
- },
- {
- -1.000000, 0.500000, 0.866025
- },
- {
- -0.707107, 0.146447, 1.478398
- },
- {
- 0.000000, 0.000000, 1.732051
- },
- {
- 0.707107, 0.146447, 1.478398
- },
- {
- 1.000000, 0.500000, 0.866025
- }
- },
- {
- {
- 1.000000, 0.741181, 0.965926
- },
- {
- 0.707107, 0.924194, 0.282913
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.924194, 0.282913
- },
- {
- -1.000000, 0.741181, 0.965926
- },
- {
- -0.707107, 0.558168, 1.648939
- },
- {
- 0.000000, 0.482362, 1.931852
- },
- {
- 0.707107, 0.558168, 1.648939
- },
- {
- 1.000000, 0.741181, 0.965926
- }
- },
- {
- {
- 1.000000, 1.000000, 1.000000
- },
- {
- 0.707107, 1.000000, 0.292893
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 1.000000, 0.292893
- },
- {
- -1.000000, 1.000000, 1.000000
- },
- {
- -0.707107, 1.000000, 1.707107
- },
- {
- 0.000000, 1.000000, 2.000000
- },
- {
- 0.707107, 1.000000, 1.707107
- },
- {
- 1.000000, 1.000000, 1.000000
- }
- }
-};
-float en[7][9][3] = {
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.707107, 0.000000
- },
- {
- 0.000000, 1.000000, 0.000000
- },
- {
- -0.707107, 0.707107, 0.000000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.707107, 0.000000
- },
- {
- 0.000000, -1.000000, 0.000000
- },
- {
- 0.707107, -0.707107, 0.000000
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.683013, -0.183013
- },
- {
- 0.000000, 0.965926, -0.258819
- },
- {
- -0.707107, 0.683013, -0.183013
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.683013, 0.183013
- },
- {
- 0.000000, -0.965926, 0.258819
- },
- {
- 0.707107, -0.683013, 0.183013
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.612372, -0.353553
- },
- {
- 0.000000, 0.866025, -0.500000
- },
- {
- -0.707107, 0.612372, -0.353553
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.612372, 0.353553
- },
- {
- 0.000000, -0.866025, 0.500000
- },
- {
- 0.707107, -0.612372, 0.353553
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- /* These 3 lines added by BEP */
- 0.707107, 0.500000, -0.500000
- },
- {
- 0.000000, 0.707107, -0.707107
- },
- {
- -0.707107, 0.500000, -0.500000
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.500000, 0.500000
- },
- {
- 0.000000, -0.707107, 0.707107
- },
- {
- 0.707107, -0.500000, 0.500000
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.353553, -0.612372
- },
- {
- 0.000000, 0.500000, -0.866025
- },
- {
- -0.707107, 0.353553, -0.612372
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.353553, 0.612372
- },
- {
- 0.000000, -0.500000, 0.866025
- },
- {
- 0.707107, -0.353553, 0.612372
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.183013, -0.683013
- },
- {
- 0.000000, 0.258819, -0.965926
- },
- {
- -0.707107, 0.183013, -0.683013
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, -0.183013, 0.683013
- },
- {
- 0.000000, -0.258819, 0.965926
- },
- {
- 0.707107, -0.183013, 0.683013
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- },
- {
- {
- 1.000000, 0.000000, 0.000000
- },
- {
- 0.707107, 0.000000, -0.707107
- },
- {
- 0.000000, 0.000000, -1.000000
- },
- {
- -0.707107, 0.000000, -0.707107
- },
- {
- -1.000000, 0.000000, 0.000000
- },
- {
- -0.707107, 0.000000, 0.707107
- },
- {
- 0.000000, 0.000000, 1.000000
- },
- {
- 0.707107, 0.000000, 0.707107
- },
- {
- 1.000000, 0.000000, 0.000000
- }
- }
-};
-float tep[7][9][2] = {
- {
- {
- 0, 0.0
- },
- {
- 0.125, 0.0
- },
- {
- 0.25, 0.0
- },
- {
- 0.375, 0.0
- },
- {
- 0.5, 0.0
- },
- {
- 0.625, 0.0
- },
- {
- 0.75, 0.0
- },
- {
- 0.875, 0.0
- },
- {
- 1.0, 0.0
- }
- },
- {
- {
- 0, 0.16667
- },
- {
- 0.125, 0.16667
- },
- {
- 0.25, 0.16667
- },
- {
- 0.375, 0.16667
- },
- {
- 0.5, 0.16667
- },
- {
- 0.625, 0.16667
- },
- {
- 0.75, 0.16667
- },
- {
- 0.875, 0.16667
- },
- {
- 1.0, 0.16667
- }
- },
- {
- {
- 0, 0.33333
- },
- {
- 0.125, 0.33333
- },
- {
- 0.25, 0.33333
- },
- {
- 0.375, 0.33333
- },
- {
- 0.5, 0.33333
- },
- {
- 0.625, 0.33333
- },
- {
- 0.75, 0.33333
- },
- {
- 0.875, 0.33333
- },
- {
- 1.0, 0.33333
- }
- },
- {
- {
- 0, 0.5
- },
- {
- 0.125, 0.5
- },
- {
- 0.25, 0.5
- },
- {
- 0.375, 0.5
- },
- {
- 0.5, 0.5
- },
- {
- 0.625, 0.5
- },
- {
- 0.75, 0.5
- },
- {
- 0.875, 0.5
- },
- {
- 1.0, 0.5
- }
- },
- {
- {
- 0, 0.6667
- },
- {
- 0.125, 0.6667
- },
- {
- 0.25, 0.6667
- },
- {
- 0.375, 0.6667
- },
- {
- 0.5, 0.6667
- },
- {
- 0.625, 0.6667
- },
- {
- 0.75, 0.6667
- },
- {
- 0.875, 0.6667
- },
- {
- 1.0, 0.6667
- }
- },
- {
- {
- 0, 0.83333
- },
- {
- 0.125, 0.83333
- },
- {
- 0.25, 0.83333
- },
- {
- 0.375, 0.83333
- },
- {
- 0.5, 0.83333
- },
- {
- 0.625, 0.83333
- },
- {
- 0.75, 0.83333
- },
- {
- 0.875, 0.83333
- },
- {
- 1.0, 0.83333
- }
- },
- {
- {
- 0, 1.0
- },
- {
- 0.125, 1.0
- },
- {
- 0.25, 1.0
- },
- {
- 0.375, 1.0
- },
- {
- 0.5, 1.0
- },
- {
- 0.625, 1.0
- },
- {
- 0.75, 1.0
- },
- {
- 0.875, 1.0
- },
- {
- 1.0, 1.0
- }
- }
-};
-
-
-static void SetUpAntiAliasedGrayScale(void)
-{
- float color;
- GLint i, j;
-
- for (i = 0; i < 16; i++) {
- color = (2 * i + 1) / 32.0;
- for (j = 0; j < 16; j++) {
- glutSetColor(i*16+j, color*j/15.0, color*j/15.0, color*j/15.0);
- }
- }
-}
-
-static void BendForward(void)
-{
-
- glTranslatef(0.0, 1.0, 0.0);
- glRotatef(90.0, 1, 0, 0);
- glTranslatef(0.0, -1.0, 0.0);
-}
-
-static void BendLeft(void)
-{
-
- glRotatef(-90.0, 0, 0, 1);
- glTranslatef(0.0, 1.0, 0.0);
- glRotatef(90.0, 1, 0, 0);
- glTranslatef(0.0, -1.0, 0.0);
-}
-
-static void BendRight(void)
-{
-
- glRotatef(90.0, 0, 0, 1);
- glTranslatef(0.0, 1.0, 0.0);
- glRotatef(90.0, 1, 0, 0);
- glTranslatef(0.0, -1.0, 0.0);
-}
-
-static void BuildSingleCylinder(void)
-{
-
- glNewList(singleCylinder, GL_COMPILE);
-
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(scp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(scp[0]);
- glNormal3fv(scp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(scp[1]);
- glNormal3fv(scp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(scp[2]);
- glNormal3fv(scp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(scp[3]);
- glNormal3fv(scp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(scp[4]);
- glNormal3fv(scp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(scp[5]);
- glNormal3fv(scp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(scp[6]);
- glNormal3fv(scp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(scp[7]);
- glNormal3fv(scp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(scp[8]);
- glNormal3fv(scp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(scp[9]);
- glNormal3fv(scp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(scp[10]);
- glNormal3fv(scp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(scp[11]);
- glNormal3fv(scp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(scp[12]);
- glNormal3fv(scp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(scp[13]);
- glNormal3fv(scp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(scp[14]);
- glNormal3fv(scp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(scp[15]);
- glNormal3fv(scp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(scp[16]);
- glNormal3fv(scp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(scp[17]);
- glEnd();
-
- glEndList();
-}
-
-static void BuildDoubleCylinder(void)
-{
-
- glNewList(doubleCylinder, GL_COMPILE);
-
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(dcp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(dcp[0]);
- glNormal3fv(dcp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(dcp[1]);
- glNormal3fv(dcp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(dcp[2]);
- glNormal3fv(dcp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(dcp[3]);
- glNormal3fv(dcp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(dcp[4]);
- glNormal3fv(dcp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(dcp[5]);
- glNormal3fv(dcp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(dcp[6]);
- glNormal3fv(dcp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(dcp[7]);
- glNormal3fv(dcp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(dcp[8]);
- glNormal3fv(dcp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(dcp[9]);
- glNormal3fv(dcp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(dcp[10]);
- glNormal3fv(dcp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(dcp[11]);
- glNormal3fv(dcp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(dcp[12]);
- glNormal3fv(dcp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(dcp[13]);
- glNormal3fv(dcp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(dcp[14]);
- glNormal3fv(dcp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(dcp[15]);
- glNormal3fv(dcp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(dcp[16]);
- glNormal3fv(dcp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(dcp[17]);
- glEnd();
-
- glEndList();
-}
-
-static void BuildElbow(void)
-{
-
- glNewList(elbow, GL_COMPILE);
-
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[0][0]); glTexCoord2fv(tep[0][0]); glVertex3fv(ep[0][0]);
- glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]);
- glNormal3fv(en[0][1]); glTexCoord2fv(tep[0][1]); glVertex3fv(ep[0][1]);
- glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]);
- glNormal3fv(en[0][2]); glTexCoord2fv(tep[0][2]); glVertex3fv(ep[0][2]);
- glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]);
- glNormal3fv(en[0][3]); glTexCoord2fv(tep[0][3]); glVertex3fv(ep[0][3]);
- glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]);
- glNormal3fv(en[0][4]); glTexCoord2fv(tep[0][4]); glVertex3fv(ep[0][4]);
- glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]);
- glNormal3fv(en[0][5]); glTexCoord2fv(tep[0][5]); glVertex3fv(ep[0][5]);
- glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]);
- glNormal3fv(en[0][6]); glTexCoord2fv(tep[0][6]); glVertex3fv(ep[0][6]);
- glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]);
- glNormal3fv(en[0][7]); glTexCoord2fv(tep[0][7]); glVertex3fv(ep[0][7]);
- glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]);
- glNormal3fv(en[0][8]); glTexCoord2fv(tep[0][8]); glVertex3fv(ep[0][8]);
- glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]);
- glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]);
- glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]);
- glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]);
- glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]);
- glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]);
- glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]);
- glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]);
- glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]);
- glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]);
- glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]);
- glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]);
- glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]);
- glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]);
- glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]);
- glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]);
- glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]);
- glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]);
- glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]);
- glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]);
- glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]);
- glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]);
- glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]);
- glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]);
- glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]);
- glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]);
- glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]);
- glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]);
- glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]);
- glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]);
- glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]);
- glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]);
- glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]);
- glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]);
- glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]);
- glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]);
- glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]);
- glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]);
- glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]);
- glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]);
- glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]);
- glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]);
- glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]);
- glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]);
- glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]);
- glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]);
- glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]);
- glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]);
- glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]);
- glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]);
- glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]);
- glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]);
- glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]);
- glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]);
- glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]);
- glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]);
- glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]);
- glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]);
- glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]);
- glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]);
- glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]);
- glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]);
- glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]);
- glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]);
- glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]);
- glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]);
- glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]);
- glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]);
- glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]);
- glNormal3fv(en[6][0]); glTexCoord2fv(tep[6][0]); glVertex3fv(ep[6][0]);
- glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]);
- glNormal3fv(en[6][1]); glTexCoord2fv(tep[6][1]); glVertex3fv(ep[6][1]);
- glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]);
- glNormal3fv(en[6][2]); glTexCoord2fv(tep[6][2]); glVertex3fv(ep[6][2]);
- glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]);
- glNormal3fv(en[6][3]); glTexCoord2fv(tep[6][3]); glVertex3fv(ep[6][3]);
- glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]);
- glNormal3fv(en[6][4]); glTexCoord2fv(tep[6][4]); glVertex3fv(ep[6][4]);
- glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]);
- glNormal3fv(en[6][5]); glTexCoord2fv(tep[6][5]); glVertex3fv(ep[6][5]);
- glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]);
- glNormal3fv(en[6][6]); glTexCoord2fv(tep[6][6]); glVertex3fv(ep[6][6]);
- glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]);
- glNormal3fv(en[6][7]); glTexCoord2fv(tep[6][7]); glVertex3fv(ep[6][7]);
- glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]);
- glNormal3fv(en[6][8]); glTexCoord2fv(tep[6][8]); glVertex3fv(ep[6][8]);
- glEnd();
-
- glEndList();
-}
-
-static void BuildLogo(void)
-{
-
- glNewList(logo, GL_COMPILE);
-
- glTranslatef(5.5, -3.5, 4.5);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendRight();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendLeft();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendRight();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendLeft();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendRight();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -7.0);
- glCallList(doubleCylinder);
- BendForward();
- glCallList(elbow);
- glTranslatef(0.0, 0.0, -5.0);
- glCallList(singleCylinder);
- BendLeft();
- glCallList(elbow);
-
- glEndList();
-}
-
-static void BuildLists(void)
-{
-
- singleCylinder = glGenLists(1);
- doubleCylinder = glGenLists(1);
- elbow = glGenLists(1);
- logo = glGenLists(1);
-
- BuildSingleCylinder();
- BuildDoubleCylinder();
- BuildElbow();
- BuildLogo();
-}
-
-static void Init(void)
-{
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 150.0, 0.0};
- static float front_mat_shininess[] = {30.0};
- static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
- static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
- static float back_mat_shininess[] = {50.0};
- static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glFrontFace(GL_CW);
-
- glEnable(GL_DEPTH_TEST);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
-
- glEnable(GL_CLIP_PLANE0);
-
- if (rgb) {
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, CHECKIMAGEHEIGHT, 0,
- GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)checkImage);
- glEnable(GL_TEXTURE_2D);
-
- glCullFace(GL_BACK);
- glEnable(GL_CULL_FACE);
- } else {
- SetGreyRamp();
- /* commented out by BrianP because it's the wrong way to handle a 4-bit visual!
- if (doubleBuffer) {
- colorIndexes[1] = 10;
- colorIndexes[2] = 15;
- }
- */
- glMaterialiv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes);
- }
-
- BuildLists();
-
- dithering = GL_TRUE;
- shade = GL_TRUE;
- doStipple = GL_FALSE;
- polyMode = GL_BACK;
-}
-
-static void Reshape(int width, int height)
-{
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(90, 1.0, 1.0, 200.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
- (void) x;
- (void) y;
- switch (key) {
- case GLUT_KEY_LEFT:
- yRotation += 0.5;
- break;
- case GLUT_KEY_RIGHT:
- yRotation -= 0.5;
- break;
- case GLUT_KEY_UP:
- plane[3] += 2.0;
- break;
- case GLUT_KEY_DOWN:
- plane[3] -= 2.0;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(1);
-
- case 'Z':
- zTranslation -= 1.0;
- break;
- case 'z':
- zTranslation += 1.0;
- break;
-
- case '1':
- glPolygonMode(polyMode, GL_POINT);
- break;
- case '2':
- glPolygonMode(polyMode, GL_LINE);
- break;
- case '3':
- glPolygonMode(polyMode, GL_FILL);
- break;
- case 'p':
- switch (polyMode) {
- case GL_BACK:
- polyMode = GL_FRONT;
- printf("PolygonMode GL_FRONT\n");
- break;
- case GL_FRONT:
- polyMode = GL_FRONT_AND_BACK;
- printf("PolygonMode GL_FRONT_AND_BACK\n");
- break;
- case GL_FRONT_AND_BACK:
- polyMode = GL_BACK;
- printf("PolygonMode GL_BACK\n");
- break;
- default:
- break;
- }
- break;
-
- case '4':
- glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
- break;
- case '5':
- glEnable(GL_POLYGON_SMOOTH);
- if (rgb) {
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glEnable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- } else {
- SetUpAntiAliasedGrayScale();
- }
- break;
- case '6':
- glDisable(GL_POLYGON_SMOOTH);
- if (rgb) {
- glBlendFunc(GL_ONE, GL_ZERO);
- glDisable(GL_BLEND);
- glEnable(GL_DEPTH_TEST);
- } else {
- SetGreyRamp();
- }
- break;
-
- case '8':
- dithering = !dithering;
- (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
- break;
-
- case '9':
- doStipple = !doStipple;
- if (doStipple) {
- glPolygonStipple(stipple);
- glEnable(GL_POLYGON_STIPPLE);
- } else {
- glDisable(GL_POLYGON_STIPPLE);
- }
- break;
-
- case '0':
- shade = !shade;
- (shade) ? glShadeModel(GL_SMOOTH) : glShadeModel(GL_FLAT);
- break;
-
- case 'q':
- glDisable(GL_CULL_FACE);
- printf("disable culling\n");
- break;
- case 'w':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_FRONT);
- printf("enable front face culling\n");
- break;
- case 'e':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- printf("enable back face culling\n");
- break;
-
- case 'r':
- glFrontFace(GL_CW);
- break;
- case 't':
- glFrontFace(GL_CCW);
- break;
- case 'y':
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
- glPolygonStipple(stipple);
- break;
- case 'u':
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
- glPolygonStipple(stipple);
- break;
-
- case 'a':
- glEnable(GL_TEXTURE_2D);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, BRICKIMAGEWIDTH,
- BRICKIMAGEHEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE,
- (GLvoid *)brickImage);
- break;
- case 's':
- glEnable(GL_TEXTURE_2D);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH,
- CHECKIMAGEHEIGHT, 0, GL_RGB, GL_UNSIGNED_BYTE,
- (GLvoid *)checkImage);
- break;
- case 'd':
- glDisable(GL_TEXTURE_2D);
- break;
-
- case 'f':
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- break;
- case 'g':
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, modulate);
- break;
-
- case 'n':
- /* added by BrianP */
- noDraw = !noDraw;
- if (noDraw) {
- glDrawBuffer( GL_NONE );
- }
- else {
- if (doubleBuffer) {
- glDrawBuffer( GL_BACK );
- }
- else {
- glDrawBuffer( GL_FRONT );
- }
- }
- break;
-
- case 'l':
- /* Line Smooth - added by BrianP */
- LineSmooth = !LineSmooth;
- if (LineSmooth) {
- glEnable(GL_LINE_SMOOTH);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
- }
- else {
- glDisable(GL_LINE_SMOOTH);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glDisable(GL_BLEND);
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
-
- glTranslatef(0, 0, zTranslation);
- glRotatef(30.0, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glClipPlane(GL_CLIP_PLANE0, plane);
- glCallList(logo);
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- unsigned int type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Logo Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/nurb.c b/progs/samples/nurb.c
deleted file mode 100644
index dc8991295e8..00000000000
--- a/progs/samples/nurb.c
+++ /dev/null
@@ -1,357 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <GL/glut.h>
-
-
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-
-#define INREAL float
-
-#define S_NUMPOINTS 13
-#define S_ORDER 3
-#define S_NUMKNOTS (S_NUMPOINTS + S_ORDER)
-#define T_NUMPOINTS 3
-#define T_ORDER 3
-#define T_NUMKNOTS (T_NUMPOINTS + T_ORDER)
-#define SQRT_TWO 1.41421356237309504880
-
-
-typedef INREAL Point[4];
-
-
-GLenum doubleBuffer;
-
-GLenum expectedError;
-GLint rotX = 40, rotY = 40;
-INREAL sknots[S_NUMKNOTS] = {
- -1.0, -1.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0,
- 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 9.0, 9.0
-};
-INREAL tknots[T_NUMKNOTS] = {
- 1.0, 1.0, 1.0, 2.0, 2.0, 2.0
-};
-Point ctlpoints[S_NUMPOINTS][T_NUMPOINTS] = {
- {
- {
- 4.0, 2.0, 2.0, 1.0
- },
- {
- 4.0, 1.6, 2.5, 1.0
- },
- {
- 4.0, 2.0, 3.0, 1.0
- }
- },
- {
- {
- 5.0, 4.0, 2.0, 1.0
- },
- {
- 5.0, 4.0, 2.5, 1.0
- },
- {
- 5.0, 4.0, 3.0, 1.0
- }
- },
- {
- {
- 6.0, 5.0, 2.0, 1.0
- },
- {
- 6.0, 5.0, 2.5, 1.0
- },
- {
- 6.0, 5.0, 3.0, 1.0
- }
- },
- {
- {
- SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
- },
- {
- SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
- },
- {
- SQRT_TWO*6.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
- }
- },
- {
- {
- 5.2, 6.7, 2.0, 1.0
- },
- {
- 5.2, 6.7, 2.5, 1.0
- },
- {
- 5.2, 6.7, 3.0, 1.0
- }
- },
- {
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
- },
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
- },
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
- }
- },
- {
- {
- 4.0, 5.2, 2.0, 1.0
- },
- {
- 4.0, 4.6, 2.5, 1.0
- },
- {
- 4.0, 5.2, 3.0, 1.0
- }
- },
- {
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
- },
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
- },
- {
- SQRT_TWO*4.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
- }
- },
- {
- {
- 2.8, 6.7, 2.0, 1.0
- },
- {
- 2.8, 6.7, 2.5, 1.0
- },
- {
- 2.8, 6.7, 3.0, 1.0
- }
- },
- {
- {
- SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*2.0, SQRT_TWO
- },
- {
- SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*2.5, SQRT_TWO
- },
- {
- SQRT_TWO*2.0, SQRT_TWO*6.0, SQRT_TWO*3.0, SQRT_TWO
- }
- },
- {
- {
- 2.0, 5.0, 2.0, 1.0
- },
- {
- 2.0, 5.0, 2.5, 1.0
- },
- {
- 2.0, 5.0, 3.0, 1.0
- }
- },
- {
- {
- 3.0, 4.0, 2.0, 1.0
- },
- {
- 3.0, 4.0, 2.5, 1.0
- },
- {
- 3.0, 4.0, 3.0, 1.0
- }
- },
- {
- {
- 4.0, 2.0, 2.0, 1.0
- },
- {
- 4.0, 1.6, 2.5, 1.0
- },
- {
- 4.0, 2.0, 3.0, 1.0
- }
- }
-};
-GLUnurbsObj *theNurbs;
-
-
-static void CALLBACK ErrorCallback(GLenum which)
-{
-
- if (which != expectedError) {
- fprintf(stderr, "Unexpected error occured (%d):\n", which);
- fprintf(stderr, " %s\n", (char *) gluErrorString(which));
- }
-}
-
-typedef void (GLAPIENTRY *callback_t)();
-
-static void Init(void)
-{
-
- theNurbs = gluNewNurbsRenderer();
- gluNurbsCallback(theNurbs, GLU_ERROR, (callback_t) ErrorCallback);
-
- gluNurbsProperty(theNurbs, GLU_SAMPLING_TOLERANCE, 15.0);
- gluNurbsProperty(theNurbs, GLU_DISPLAY_MODE, GLU_OUTLINE_PATCH);
-
- expectedError = GLU_INVALID_ENUM;
- gluNurbsProperty(theNurbs, ~0, 15.0);
- expectedError = GLU_NURBS_ERROR13;
- gluEndSurface(theNurbs);
- expectedError = 0;
-
- glColor3f(1.0, 1.0, 1.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-2.0, 2.0, -2.0, 2.0, 0.8, 10.0);
- gluLookAt(7.0, 4.5, 4.0, 4.5, 4.5, 2.5, 6.0, -3.0, 2.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_DOWN:
- rotX -= 5;
- break;
- case GLUT_KEY_UP:
- rotX += 5;
- break;
- case GLUT_KEY_LEFT:
- rotY -= 5;
- break;
- case GLUT_KEY_RIGHT:
- rotY += 5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- }
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glPushMatrix();
-
- glTranslatef(4.0, 4.5, 2.5);
- glRotatef(rotY, 1, 0, 0);
- glRotatef(rotX, 0, 1, 0);
- glTranslatef(-4.0, -4.5, -2.5);
-
- gluBeginSurface(theNurbs);
- gluNurbsSurface(theNurbs, S_NUMKNOTS, sknots, T_NUMKNOTS, tknots,
- 4*T_NUMPOINTS, 4, &ctlpoints[0][0][0], S_ORDER,
- T_ORDER, GL_MAP2_VERTEX_4);
- gluEndSurface(theNurbs);
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("NURBS Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/oglinfo.c b/progs/samples/oglinfo.c
deleted file mode 100644
index 4fe51efb3cb..00000000000
--- a/progs/samples/oglinfo.c
+++ /dev/null
@@ -1,218 +0,0 @@
-/* oglinfo.c */
-
-/* This demo modified by BrianP to accomodate Mesa and test
- * the GLX 1.1 functions.
- */
-
-
-
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <GL/glu.h>
-#include <stdio.h>
-#include <string.h>
-
-int visual_request0[] = { None }; /* don't need much of a visual */
-int visual_request1[] = { GLX_RGBA, None }; /* in case CI failed */
-
-int main(int argc, char **argv)
-{
- char *display_name = NULL;
- char *string;
- Display *dpy;
- int screen_num;
- int major, minor;
- XVisualInfo *vis;
- GLXContext ctx;
- Window root, win;
- Colormap cmap;
- XSetWindowAttributes swa;
- int dontcare;
-
- /* parse arguments */
- if(argc > 1) {
- if(!strcmp(argv[1],"-display"))
- display_name = argv[2];
- else {
- fprintf(stderr, "Usage: %s [-display <display>]\n",argv[0]);
- return 0;
- }
- }
-
- /* get display */
- if (!(dpy = XOpenDisplay(display_name))) {
- fprintf(stderr,"Error: XOpenDisplay() failed.\n");
- return 1;
- }
-
- /* does the server know about OpenGL & GLX? */
-#ifndef MESA
- if(!XQueryExtension(dpy, "GLX", &dontcare, &dontcare, &dontcare)) {
- fprintf(stderr,"This system doesn't appear to support OpenGL\n");
- return 1;
- }
-#else
- (void) dontcare;
-#endif
-
- /* find the glx version */
- if(glXQueryVersion(dpy, &major, &minor))
- printf("GLX Version: %d.%d\n", major, minor);
- else {
- fprintf(stderr, "Error: glXQueryVersion() failed.\n");
- return 1;
- }
-
- /* get screen number */
- screen_num = DefaultScreen(dpy);
-
-/* This #ifdef isn't redundant. It keeps the build from breaking
-** if you are building on a machine that has an old (1.0) version
-** of glx.
-**
-** This program could still be *run* on a machine that has an old
-** version of glx, even if it was *compiled* on a version that has
-** a new version.
-**
-** If compiled on a system with an old version of glx, then it will
-** never recognize glx extensions, since that code would have been
-** #ifdef'ed out.
-*/
-#ifdef GLX_VERSION_1_1
-
- /*
- ** This test guarantees that glx, on the display you are inquiring,
- ** suppports glXQueryExtensionsString().
- */
- if(minor > 0 || major > 1)
- string = (char *) glXQueryExtensionsString(dpy, screen_num);
- else
- string = "";
-
- if(string)
- printf("GLX Extensions (client & server): %s\n",
- string);
- else {
- fprintf(stderr, "Error: glXQueryExtensionsString() failed.\n");
- return 1;
- }
-
- if (minor>0 || major>1) {
- printf("glXGetClientString(GLX_VENDOR): %s\n", glXGetClientString(dpy,GLX_VENDOR));
- printf("glXGetClientString(GLX_VERSION): %s\n", glXGetClientString(dpy,GLX_VERSION));
- printf("glXGetClientString(GLX_EXTENSIONS): %s\n", glXGetClientString(dpy,GLX_EXTENSIONS));
- printf("glXQueryServerString(GLX_VENDOR): %s\n", glXQueryServerString(dpy,screen_num,GLX_VENDOR));
- printf("glXQueryServerString(GLX_VERSION): %s\n", glXQueryServerString(dpy,screen_num,GLX_VERSION));
- printf("glXQueryServerString(GLX_EXTENSIONS): %s\n", glXQueryServerString(dpy,screen_num,GLX_EXTENSIONS));
- }
-
-
-#endif
-
- /* get any valid OpenGL visual */
- if (!(vis = glXChooseVisual(dpy, screen_num, visual_request0))) {
- if (!(vis = glXChooseVisual(dpy, screen_num, visual_request1))) {
- fprintf(stderr,"Error: glXChooseVisual() failed.\n");
- return 1;
- }
- }
-
- /* get context */
- ctx = glXCreateContext(dpy,vis,0,GL_TRUE);
-
- /* root window */
- root = RootWindow(dpy,vis->screen);
-
- /* get RGBA colormap */
- cmap = XCreateColormap(dpy, root, vis->visual, AllocNone);
-
- /* get window */
- swa.colormap = cmap;
- swa.border_pixel = 0;
- swa.event_mask = StructureNotifyMask;
- win = XCreateWindow(dpy, root, 0, 0, 1, 1, 0, vis->depth,
- InputOutput,vis->visual,
- CWBorderPixel|CWColormap|CWEventMask,
- &swa);
-
- glXMakeCurrent(dpy,win,ctx);
-
- string = (char *) glGetString(GL_VERSION);
- if(string)
-#ifdef MESA
- printf("Mesa Version: %s\n", string);
-#else
- printf("OpenGL Version: %s\n", string);
-#endif
- else {
- fprintf(stderr, "Error: glGetString(GL_VERSION) failed.\n");
- return 1;
- }
-
- string = (char *) glGetString(GL_EXTENSIONS);
-
- if(string)
-#ifdef MESA
- printf("Mesa Extensions: %s\n", string);
-#else
- printf("OpenGL Extensions: %s\n", string);
-#endif
- else {
- fprintf(stderr, "Error: glGetString(GL_EXTENSIONS) failed.\n");
- return 1;
- }
-
- string = (char *) glGetString(GL_RENDERER);
-
- if(string)
-#ifdef MESA
- printf("Mesa Renderer: %s\n", string);
-#else
- printf("OpenGL renderer: %s\n", string);
-#endif
- else {
- fprintf(stderr, "Error: glGetString(GL_RENDERER) failed.\n");
- return 1;
- }
-
-/*
-** This #ifdef prevents a build failure if you compile on an a
-** machine with an old GLU library.
-**
-** If you build on a pre GLU 1.1 machine, you will never be able
-** to get glu info, even if you run on a GLU 1.1 or latter machine,
-** since the code has been #ifdef'ed out.
-*/
-#ifdef GLU_VERSION_1_1
-
- /*
- ** If the glx version is 1.1 or latter, gluGetString() is guaranteed
- ** to exist.
- */
- if(minor > 0 || major > 1)
- string = (char *) gluGetString(GLU_VERSION);
- else
- string = "1.0";
-
- if(string)
- printf("GLU Version: %s\n", string);
- else {
- fprintf(stderr, "Error: gluGetString(GLU_VERSION) failed.\n");
- return 1;
- }
-
- if(minor > 0 || major > 1)
- string = (char *) gluGetString(GLU_EXTENSIONS);
- else
- string = "";
-
- if(string)
- printf("GLU Extensions: %s\n", string);
- else {
- fprintf(stderr, "Error: gluGetString(GLU_EXTENSIONS) failed.\n");
- return 1;
- }
-
-#endif
- return 0;
-}
diff --git a/progs/samples/olympic.c b/progs/samples/olympic.c
deleted file mode 100644
index 209a8c141b2..00000000000
--- a/progs/samples/olympic.c
+++ /dev/null
@@ -1,389 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-/*
- * Nov 20, 1995 use stdlib's rand()/srand() instead of random()/srand48(), etc.
- */
-
-/*
- * Modified by Li Wei([email protected]) to be able to run in Windows
- * 6/13
- *
- * Modified by Brian Paul to compile with Windows OR Unix. 7/23/97
- */
-
-
-#define _HPUX_SOURCE
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <GL/glut.h>
-
-#ifndef RAND_MAX
-# define RAND_MAX 32767
-#endif
-
-
-#define XSIZE 100
-#define YSIZE 75
-
-#define RINGS 5
-#define BLUERING 0
-#define BLACKRING 1
-#define REDRING 2
-#define YELLOWRING 3
-#define GREENRING 4
-
-#define BACKGROUND 8
-
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-unsigned char rgb_colors[RINGS][3];
-int mapped_colors[RINGS];
-float dests[RINGS][3];
-float offsets[RINGS][3];
-float angs[RINGS];
-float rotAxis[RINGS][3];
-int iters[RINGS];
-GLuint theTorus;
-
-
-static void FillTorus(float rc, int numc, float rt, int numt)
-{
- int i, j, k;
- double s, t;
- double x, y, z;
- double pi, twopi;
-
- pi = 3.14159265358979323846;
- twopi = 2 * pi;
-
- for (i = 0; i < numc; i++) {
- glBegin(GL_QUAD_STRIP);
- for (j = 0; j <= numt; j++) {
- for (k = 1; k >= 0; k--) {
- s = (i + k) % numc + 0.5;
- t = j % numt;
-
- x = cos(t*twopi/numt) * cos(s*twopi/numc);
- y = sin(t*twopi/numt) * cos(s*twopi/numc);
- z = sin(s*twopi/numc);
- glNormal3f(x, y, z);
-
- x = (rt + rc * cos(s*twopi/numc)) * cos(t*twopi/numt);
- y = (rt + rc * cos(s*twopi/numc)) * sin(t*twopi/numt);
- z = rc * sin(s*twopi/numc);
- glVertex3f(x, y, z);
- }
- }
- glEnd();
- }
-}
-
-static float Clamp(int iters_left, float t)
-{
- if (iters_left < 3) {
- return 0.0;
- }
- return (iters_left-2)*t/iters_left;
-}
-
-static void DrawScene(void)
-{
- int i, j;
- GLboolean goIdle;
- static double t0 = -1.;
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = t - t0;
-
- if (dt < 1./30.)
- return;
-
- t0 = t;
-
- goIdle = GL_TRUE;
- for (i = 0; i < RINGS; i++) {
- if (iters[i]) {
- for (j = 0; j < 3; j++) {
- offsets[i][j] = Clamp(iters[i], offsets[i][j]);
- }
- angs[i] = Clamp(iters[i], angs[i]);
- iters[i]--;
- goIdle = GL_FALSE;
- }
- }
- if (goIdle) {
- glutIdleFunc(NULL);
- }
-
- glPushMatrix();
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
- gluLookAt(0,0,10, 0,0,0, 0,1,0);
-
- for (i = 0; i < RINGS; i++) {
- if (rgb) {
- glColor3ubv(rgb_colors[i]);
- } else {
- glIndexi(mapped_colors[i]);
- }
- glPushMatrix();
- glTranslatef(dests[i][0]+offsets[i][0], dests[i][1]+offsets[i][1],
- dests[i][2]+offsets[i][2]);
- glRotatef(angs[i], rotAxis[i][0], rotAxis[i][1], rotAxis[i][2]);
- glCallList(theTorus);
- glPopMatrix();
- }
-
- glPopMatrix();
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static float MyRand(void)
-{
- return 10.0 * ( (float) rand() / (float) RAND_MAX - 0.5 );
-}
-
-#if !defined(GLUTCALLBACK)
-#define GLUTCALLBACK
-#endif
-
-static void GLUTCALLBACK glut_post_redisplay_p(void)
-{
- glutPostRedisplay();
-}
-
-static void ReInit(void)
-{
- int i;
- float deviation;
-
- deviation = MyRand() / 2;
- deviation = deviation * deviation;
- for (i = 0; i < RINGS; i++) {
- offsets[i][0] = MyRand();
- offsets[i][1] = MyRand();
- offsets[i][2] = MyRand();
- angs[i] = 260.0 * MyRand();
- rotAxis[i][0] = MyRand();
- rotAxis[i][1] = MyRand();
- rotAxis[i][2] = MyRand();
- iters[i] = (deviation * MyRand() + 60.0);
- }
- glutIdleFunc(glut_post_redisplay_p);
-}
-
-static void Init(void)
-{
- float base, height;
- float aspect, x, y;
- int i;
-
- float top_y = 1.0;
- float bottom_y = 0.0;
- float top_z = 0.15;
- float bottom_z = 0.69;
- float spacing = 2.5;
- static float lmodel_ambient[] = {0.0, 0.0, 0.0, 0.0};
- static float lmodel_twoside[] = {GL_FALSE};
- static float lmodel_local[] = {GL_FALSE};
- static float light0_ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float light0_diffuse[] = {1.0, 1.0, 1.0, 0.0};
- static float light0_position[] = {0.8660254, 0.5, 1, 0};
- static float light0_specular[] = {1.0, 1.0, 1.0, 0.0};
- static float bevel_mat_ambient[] = {0.0, 0.0, 0.0, 1.0};
- static float bevel_mat_shininess[] = {40.0};
- static float bevel_mat_specular[] = {1.0, 1.0, 1.0, 0.0};
- static float bevel_mat_diffuse[] = {1.0, 0.0, 0.0, 0.0};
-
- srand( (unsigned int) glutGet(GLUT_ELAPSED_TIME) );
-
- ReInit();
- for (i = 0; i < RINGS; i++) {
- rgb_colors[i][0] = rgb_colors[i][1] = rgb_colors[i][2] = 0;
- }
- rgb_colors[BLUERING][2] = 255;
- rgb_colors[REDRING][0] = 255;
- rgb_colors[GREENRING][1] = 255;
- rgb_colors[YELLOWRING][0] = 255;
- rgb_colors[YELLOWRING][1] = 255;
- mapped_colors[BLUERING] = COLOR_BLUE;
- mapped_colors[REDRING] = COLOR_RED;
- mapped_colors[GREENRING] = COLOR_GREEN;
- mapped_colors[YELLOWRING] = COLOR_YELLOW;
- mapped_colors[BLACKRING] = COLOR_BLACK;
-
- dests[BLUERING][0] = -spacing;
- dests[BLUERING][1] = top_y;
- dests[BLUERING][2] = top_z;
-
- dests[BLACKRING][0] = 0.0;
- dests[BLACKRING][1] = top_y;
- dests[BLACKRING][2] = top_z;
-
- dests[REDRING][0] = spacing;
- dests[REDRING][1] = top_y;
- dests[REDRING][2] = top_z;
-
- dests[YELLOWRING][0] = -spacing / 2.0;
- dests[YELLOWRING][1] = bottom_y;
- dests[YELLOWRING][2] = bottom_z;
-
- dests[GREENRING][0] = spacing / 2.0;
- dests[GREENRING][1] = bottom_y;
- dests[GREENRING][2] = bottom_z;
-
- base = 2.0;
- height = 2.0;
- theTorus = glGenLists(1);
- glNewList(theTorus, GL_COMPILE);
- FillTorus(0.1, 8, 1.0, 25);
- glEndList();
-
- x = (float)XSIZE;
- y = (float)YSIZE;
- aspect = x / y;
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- glEnable(GL_DEPTH_TEST);
- glClearDepth(1.0);
-
- if (rgb) {
- glClearColor(0.5, 0.5, 0.5, 0.0);
- glLightfv(GL_LIGHT0, GL_AMBIENT, light0_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light0_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light0_specular);
- glLightfv(GL_LIGHT0, GL_POSITION, light0_position);
- glEnable(GL_LIGHT0);
-
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, lmodel_local);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glEnable(GL_LIGHTING);
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, bevel_mat_ambient);
- glMaterialfv(GL_FRONT, GL_SHININESS, bevel_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, bevel_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, bevel_mat_diffuse);
-
- glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
- glEnable(GL_COLOR_MATERIAL);
- glShadeModel(GL_SMOOTH);
- } else {
- glClearIndex(BACKGROUND);
- glShadeModel(GL_FLAT);
- }
-
- glMatrixMode(GL_PROJECTION);
- gluPerspective(45, 1.33, 0.1, 100.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, width, height);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 32:
- ReInit();
- break;
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Olympic") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(DrawScene);
- glutIdleFunc(glut_post_redisplay_p);
-
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c
deleted file mode 100644
index 6087cef2815..00000000000
--- a/progs/samples/overlay.c
+++ /dev/null
@@ -1,378 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <math.h>
-#include <time.h>
-#include <GL/glut.h>
-
-
-#ifndef PI
-#define PI 3.141592657
-#endif
-
-
-enum {
- NORMAL = 0,
- WEIRD = 1
-};
-
-enum {
- STREAK = 0,
- CIRCLE = 1
-};
-
-#define MAXSTARS 400
-#define MAXPOS 10000
-#define MAXWARP 10
-#define MAXANGLES 6000
-
-
-typedef struct _starRec {
- GLint type;
- float x[2], y[2], z[2];
- float offsetX, offsetY, offsetR, rotation;
-} starRec;
-
-
-GLenum doubleBuffer;
-GLint windW, windH;
-
-GLenum flag = NORMAL, overlayInit = GL_FALSE;
-GLint starCount = MAXSTARS / 2;
-float speed = 1.0;
-GLint nitro = 0;
-starRec stars[MAXSTARS];
-float sinTable[MAXANGLES];
-
-
-static float Sin(float angle)
-{
-
- return (sinTable[(GLint)angle]);
-}
-
-static float Cos(float angle)
-{
-
- return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
-}
-
-static void NewStar(GLint n, GLint d)
-{
-
- if (rand()%4 == 0) {
- stars[n].type = CIRCLE;
- } else {
- stars[n].type = STREAK;
- }
- stars[n].x[0] = (float)(rand() % MAXPOS - MAXPOS / 2);
- stars[n].y[0] = (float)(rand() % MAXPOS - MAXPOS / 2);
- stars[n].z[0] = (float)(rand() % MAXPOS + d);
- if (rand()%4 == 0 && flag == WEIRD) {
- stars[n].offsetX = (float)(rand() % 100 - 100 / 2);
- stars[n].offsetY = (float)(rand() % 100 - 100 / 2);
- stars[n].offsetR = (float)(rand() % 25 - 25 / 2);
- } else {
- stars[n].offsetX = 0.0;
- stars[n].offsetY = 0.0;
- stars[n].offsetR = 0.0;
- }
-}
-
-static void RotatePoint(float *x, float *y, float rotation)
-{
- float tmpX, tmpY;
-
- tmpX = *x * Cos(rotation) - *y * Sin(rotation);
- tmpY = *y * Cos(rotation) + *x * Sin(rotation);
- *x = tmpX;
- *y = tmpY;
-}
-
-static void MoveStars(void)
-{
- float offset;
- GLint n;
-
- offset = speed * 60.0;
-
- for (n = 0; n < starCount; n++) {
- stars[n].x[1] = stars[n].x[0];
- stars[n].y[1] = stars[n].y[0];
- stars[n].z[1] = stars[n].z[0];
- stars[n].x[0] += stars[n].offsetX;
- stars[n].y[0] += stars[n].offsetY;
- stars[n].z[0] -= offset;
- stars[n].rotation += stars[n].offsetR;
- if (stars[n].rotation > MAXANGLES) {
- stars[n].rotation = 0.0;
- }
- }
-}
-
-static GLenum StarPoint(GLint n)
-{
- float x0, y0, x1, y1, width;
- GLint i;
-
- x0 = stars[n].x[0] * windW / stars[n].z[0];
- y0 = stars[n].y[0] * windH / stars[n].z[0];
- RotatePoint(&x0, &y0, stars[n].rotation);
- x0 += windW / 2.0;
- y0 += windH / 2.0;
-
- if (x0 >= 0.0 && x0 < windW && y0 >= 0.0 && y0 < windH) {
- if (stars[n].type == STREAK) {
- x1 = stars[n].x[1] * windW / stars[n].z[1];
- y1 = stars[n].y[1] * windH / stars[n].z[1];
- RotatePoint(&x1, &y1, stars[n].rotation);
- x1 += windW / 2.0;
- y1 += windH / 2.0;
-
- glLineWidth(MAXPOS/100.0/stars[n].z[0]+1.0);
- glColor3f(1.0, (MAXWARP-speed)/MAXWARP, (MAXWARP-speed)/MAXWARP);
- if (fabs(x0-x1) < 1.0 && fabs(y0-y1) < 1.0) {
- glBegin(GL_POINTS);
- glVertex2f(x0, y0);
- glEnd();
- } else {
- glBegin(GL_LINES);
- glVertex2f(x0, y0);
- glVertex2f(x1, y1);
- glEnd();
- }
- } else {
- width = MAXPOS / 10.0 / stars[n].z[0] + 1.0;
- glColor3f(1.0, 0.0, 0.0);
- glBegin(GL_POLYGON);
- for (i = 0; i < 8; i++) {
- float x = x0 + width * Cos((float)i*MAXANGLES/8.0);
- float y = y0 + width * Sin((float)i*MAXANGLES/8.0);
- glVertex2f(x, y);
- };
- glEnd();
- }
- return GL_TRUE;
- } else {
- return GL_FALSE;
- }
-}
-
-static void ShowStars(void)
-{
- GLint n;
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- for (n = 0; n < starCount; n++) {
- if (stars[n].z[0] > speed || (stars[n].z[0] > 0.0 && speed < MAXWARP)) {
- if (StarPoint(n) == GL_FALSE) {
- NewStar(n, MAXPOS);
- }
- } else {
- NewStar(n, MAXPOS);
- }
- }
-}
-
-static void Init(void)
-{
- float angle;
- GLint n;
-
- srand((unsigned int)time(NULL));
-
- for (n = 0; n < MAXSTARS; n++) {
- NewStar(n, 100);
- }
-
- angle = 0.0;
- for (n = 0; n < MAXANGLES ; n++) {
- sinTable[n] = sin(angle);
- angle += PI / (MAXANGLES / 2.0);
- }
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glDisable(GL_DITHER);
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glutUseLayer(GLUT_OVERLAY);
-
- glViewport(0, 0, windW, windH);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-0.5, windW+0.5, -0.5, windH+0.5);
- glMatrixMode(GL_MODELVIEW);
- overlayInit = GL_FALSE;
-
- glutUseLayer(GLUT_NORMAL);
-
- glViewport(0, 0, windW, windH);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-0.5, windW+0.5, -0.5, windH+0.5);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 32:
- flag = (flag == NORMAL) ? WEIRD : NORMAL;
- break;
- case 't':
- nitro = 1;
- break;
- default:
- return;
- }
-}
-
-static void Idle(void)
-{
-
- if (overlayInit == GL_FALSE) {
- glutUseLayer(GLUT_OVERLAY);
- glClear(GL_COLOR_BUFFER_BIT);
-/* glColor3f(1.0, 0.0, 0.0);*/
-
- glIndexf( 2.0 );
- glBegin(GL_POLYGON);
- glVertex2i(windW/4-10, windH/4-10);
- glVertex2i(windW/2-10, windH/4-10);
- glVertex2i(windW/2-10, windH/2-10);
- glVertex2i(windW/4-10, windH/2-10);
- glEnd();
-
- glIndexf( 0.0 );
- glBegin(GL_POLYGON);
- glVertex2i(windW/4, windH/4);
- glVertex2i(windW/2, windH/4);
- glVertex2i(windW/2, windH/2);
- glVertex2i(windW/4, windH/2);
- glEnd();
-
- glIndexf( 1.0 );
- glBegin(GL_POLYGON);
- glVertex2i(windW/4+10, windH/4+10);
- glVertex2i(windW/2+10, windH/4+10);
- glVertex2i(windW/2+10, windH/2+10);
- glVertex2i(windW/4+10, windH/2+10);
- glEnd();
-
- glutUseLayer(GLUT_NORMAL);
- overlayInit = GL_TRUE;
- }
-
- MoveStars();
- ShowStars();
- if (nitro > 0) {
- speed = (float)(nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- if (++nitro > MAXWARP*10) {
- nitro = -nitro;
- }
- } else if (nitro < 0) {
- nitro++;
- speed = (float)(-nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- }
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (!glutLayerGet(GLUT_OVERLAY_POSSIBLE))
- {
- fprintf(stderr, "Overlay not available\n");
- return(1);
- }
-
- if (Args(argc, argv) == GL_FALSE) {
- return(1);
- }
-
- windW = 300;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Overlay Test") == GL_FALSE) {
- return(1);
- }
-
- glutEstablishOverlay();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutIdleFunc(Idle);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/point.c b/progs/samples/point.c
deleted file mode 100644
index 4cb6ad7d517..00000000000
--- a/progs/samples/point.c
+++ /dev/null
@@ -1,234 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define CI_RED COLOR_RED
-#define CI_ANTI_ALIAS_GREEN 16
-#define CI_ANTI_ALIAS_YELLOW 32
-#define CI_ANTI_ALIAS_RED 48
-
-
-GLenum rgb, doubleBuffer, windType;
-GLint windW, windH;
-
-#include "tkmap.c"
-
-GLenum mode;
-GLint size;
-float point[3] = {
- 1.0, 1.0, 0.0
-};
-
-
-static void Init(void)
-{
- GLint i;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glBlendFunc(GL_SRC_ALPHA, GL_ZERO);
-
- if (!rgb) {
- for (i = 0; i < 16; i++) {
- glutSetColor(i+CI_ANTI_ALIAS_RED, i/15.0, 0.0, 0.0);
- glutSetColor(i+CI_ANTI_ALIAS_YELLOW, i/15.0, i/15.0, 0.0);
- glutSetColor(i+CI_ANTI_ALIAS_GREEN, 0.0, i/15.0, 0.0);
- }
- }
-
- mode = GL_FALSE;
- size = 1;
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glViewport(0, 0, width, height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-windW/2, windW/2, -windH/2, windH/2);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- point[0] -= 0.25;
- break;
- case GLUT_KEY_RIGHT:
- point[0] += 0.25;
- break;
- case GLUT_KEY_UP:
- point[1] += 0.25;
- break;
- case GLUT_KEY_DOWN:
- point[1] -= 0.25;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case '1':
- mode = !mode;
- break;
- case 'W':
- size++;
- break;
- case 'w':
- size--;
- if (size < 1) {
- size = 1;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- SetColor(COLOR_YELLOW);
- glBegin(GL_LINE_STRIP);
- glVertex2f(-windW/2, 0);
- glVertex2f(windW/2, 0);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2f(0, -windH/2);
- glVertex2f(0, windH/2);
- glEnd();
-
- if (mode) {
- glEnable(GL_BLEND);
- glEnable(GL_POINT_SMOOTH);
- } else {
- glDisable(GL_BLEND);
- glDisable(GL_POINT_SMOOTH);
- }
-
- glPointSize(size);
- if (mode) {
- (rgb) ? glColor3f(1.0, 0.0, 0.0) : glIndexf(CI_ANTI_ALIAS_RED);
- } else {
- (rgb) ? glColor3f(1.0, 0.0, 0.0) : glIndexf(CI_RED);
- }
- glBegin(GL_POINTS);
- glVertex3fv(point);
- glEnd();
-
- glDisable(GL_POINT_SMOOTH);
- glDisable(GL_BLEND);
-
- glPointSize(1);
- SetColor(COLOR_GREEN);
- glBegin(GL_POINTS);
- glVertex3fv(point);
- glEnd();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- windW = 300;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Point Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/prim.c b/progs/samples/prim.c
deleted file mode 100644
index c04750725fb..00000000000
--- a/progs/samples/prim.c
+++ /dev/null
@@ -1,545 +0,0 @@
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define PIXEL_CENTER(x) ((long)(x) + 0.5)
-
-#define GAP 10
-#define ROWS 3
-#define COLS 4
-
-#define OPENGL_WIDTH 48
-#define OPENGL_HEIGHT 13
-
-
-GLenum rgb, doubleBuffer, windType;
-GLint windW, windH;
-
-GLenum mode1, mode2;
-GLint boxW, boxH;
-GLubyte OpenGL_bits[] = {
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
- 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01,
- 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01,
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
- 0x3e, 0x8f, 0xb7, 0xf9, 0xfc, 0x01,
- 0x63, 0xdb, 0xb0, 0x8d, 0x0d, 0x00,
- 0x63, 0xdb, 0xb7, 0x8d, 0x0d, 0x00,
- 0x63, 0xdb, 0xb6, 0x8d, 0x0d, 0x00,
- 0x63, 0x8f, 0xf3, 0xcc, 0x0d, 0x00,
- 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0a,
- 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0e,
- 0x63, 0x00, 0x00, 0x8c, 0xed, 0x0e,
- 0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00,
-};
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
-
- mode1 = GL_TRUE;
- mode2 = GL_TRUE;
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-}
-
-static void RotateColorMask(void)
-{
- static GLint rotation = 0;
-
- rotation = (rotation + 1) & 0x3;
- switch (rotation) {
- case 0:
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- glIndexMask( 0xff );
- break;
- case 1:
- glColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_TRUE);
- glIndexMask(0xFE);
- break;
- case 2:
- glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE);
- glIndexMask(0xFD);
- break;
- case 3:
- glColorMask(GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE);
- glIndexMask(0xFB);
- break;
- }
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case '1':
- mode1 = !mode1;
- break;
- case '2':
- mode2 = !mode2;
- break;
- case '3':
- RotateColorMask();
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Viewport(GLint row, GLint column)
-{
- GLint x, y;
-
- boxW = (windW - (COLS + 1) * GAP) / COLS;
- boxH = (windH - (ROWS + 1) * GAP) / ROWS;
-
- x = GAP + column * (boxW + GAP);
- y = GAP + row * (boxH + GAP);
-
- glViewport(x, y, boxW, boxH);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-boxW/2, boxW/2, -boxH/2, boxH/2, 0.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(x, y, boxW, boxH);
-}
-
-static void Point(void)
-{
- GLint i;
-
- glBegin(GL_POINTS);
- SetColor(COLOR_WHITE);
- glVertex2i(0, 0);
- for (i = 1; i < 8; i++) {
- GLint j = i * 2;
- SetColor(COLOR_BLACK+i);
- glVertex2i(-j, -j);
- glVertex2i(-j, 0);
- glVertex2i(-j, j);
- glVertex2i(0, j);
- glVertex2i(j, j);
- glVertex2i(j, 0);
- glVertex2i(j, -j);
- glVertex2i(0, -j);
- }
- glEnd();
-}
-
-static void Lines(void)
-{
- GLint i;
-
- glPushMatrix();
-
- glTranslatef(-12, 0, 0);
- for (i = 1; i < 8; i++) {
- SetColor(COLOR_BLACK+i);
- glBegin(GL_LINES);
- glVertex2i(-boxW/4, -boxH/4);
- glVertex2i(boxW/4, boxH/4);
- glEnd();
- glTranslatef(4, 0, 0);
- }
-
- glPopMatrix();
-
- glBegin(GL_LINES);
- glVertex2i(0, 0);
- glEnd();
-}
-
-static void LineStrip(void)
-{
-
- glBegin(GL_LINE_STRIP);
- SetColor(COLOR_RED);
- glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4));
- SetColor(COLOR_GREEN);
- glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4));
- SetColor(COLOR_BLUE);
- glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4));
- SetColor(COLOR_WHITE);
- glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4));
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2i(0, 0);
- glEnd();
-}
-
-static void LineLoop(void)
-{
-
- glBegin(GL_LINE_LOOP);
- SetColor(COLOR_RED);
- glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4));
- SetColor(COLOR_GREEN);
- glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4));
- SetColor(COLOR_BLUE);
- glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4));
- SetColor(COLOR_WHITE);
- glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4));
- glEnd();
-
- glEnable(GL_LOGIC_OP);
- glLogicOp(GL_XOR);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE);
-
- SetColor(COLOR_MAGENTA);
- glBegin(GL_LINE_LOOP);
- glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(-boxH/8));
- glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8));
- glEnd();
- glBegin(GL_LINE_LOOP);
- glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8+5));
- glVertex2f(PIXEL_CENTER(boxW/8), PIXEL_CENTER(boxH/8+5));
- glEnd();
- glDisable(GL_LOGIC_OP);
- glDisable(GL_BLEND);
-
- SetColor(COLOR_GREEN);
- glBegin(GL_POINTS);
- glVertex2i(0, 0);
- glEnd();
-
- glBegin(GL_LINE_LOOP);
- glVertex2i(0, 0);
- glEnd();
-}
-
-static void Bitmap(void)
-{
-
- glBegin(GL_LINES);
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/2, 0);
- glVertex2i(boxW/2, 0);
- glVertex2i(0, -boxH/2);
- glVertex2i(0, boxH/2);
- SetColor(COLOR_RED);
- glVertex2i(0, -3);
- glVertex2i(0, -3+OPENGL_HEIGHT);
- SetColor(COLOR_BLUE);
- glVertex2i(0, -3);
- glVertex2i(OPENGL_WIDTH, -3);
- glEnd();
-
- SetColor(COLOR_GREEN);
-
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glRasterPos2i(0, 0);
- glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, 0, 3, 0.0, 0.0, OpenGL_bits);
-}
-
-static void Triangles(void)
-{
-
- glBegin(GL_TRIANGLES);
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, -boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/8, -boxH/16);
- SetColor(COLOR_BLUE);
- glVertex2i(boxW/8, -boxH/16);
-
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/8, boxH/16);
- SetColor(COLOR_BLUE);
- glVertex2i(boxW/8, boxH/16);
- glEnd();
-
- glBegin(GL_TRIANGLES);
- glVertex2i(0, 0);
- glVertex2i(-100, 100);
- glEnd();
-}
-
-static void TriangleStrip(void)
-{
-
- glBegin(GL_TRIANGLE_STRIP);
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, -boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/4, boxH/4);
- SetColor(COLOR_BLUE);
- glVertex2i(0, -boxH/4);
- SetColor(COLOR_WHITE);
- glVertex2i(0, boxH/4);
- SetColor(COLOR_CYAN);
- glVertex2i(boxW/4, -boxH/4);
- SetColor(COLOR_YELLOW);
- glVertex2i(boxW/4, boxH/4);
- glEnd();
-
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2i(0, 0);
- glVertex2i(-100, 100);
- glEnd();
-}
-
-static void TriangleFan(void)
-{
- GLint vx[8][2];
- GLint x0, y0, x1, y1, x2, y2, x3, y3;
- GLint i;
-
- y0 = -boxH/4;
- y1 = y0 + boxH/2/3;
- y2 = y1 + boxH/2/3;
- y3 = boxH/4;
- x0 = -boxW/4;
- x1 = x0 + boxW/2/3;
- x2 = x1 + boxW/2/3;
- x3 = boxW/4;
-
- vx[0][0] = x0; vx[0][1] = y1;
- vx[1][0] = x0; vx[1][1] = y2;
- vx[2][0] = x1; vx[2][1] = y3;
- vx[3][0] = x2; vx[3][1] = y3;
- vx[4][0] = x3; vx[4][1] = y2;
- vx[5][0] = x3; vx[5][1] = y1;
- vx[6][0] = x2; vx[6][1] = y0;
- vx[7][0] = x1; vx[7][1] = y0;
-
- glBegin(GL_TRIANGLE_FAN);
- SetColor(COLOR_WHITE);
- glVertex2i(0, 0);
- for (i = 0; i < 8; i++) {
- SetColor(COLOR_WHITE-i);
- glVertex2iv(vx[i]);
- }
- glEnd();
-
- glBegin(GL_TRIANGLE_FAN);
- glVertex2i(0, 0);
- glVertex2i(-100, 100);
- glEnd();
-}
-
-static void Rect(void)
-{
-
- SetColor(COLOR_GREEN);
- glRecti(-boxW/4, -boxH/4, boxW/4, boxH/4);
-}
-
-static void PolygonFunc(void)
-{
- GLint vx[8][2];
- GLint x0, y0, x1, y1, x2, y2, x3, y3;
- GLint i;
-
- y0 = -boxH/4;
- y1 = y0 + boxH/2/3;
- y2 = y1 + boxH/2/3;
- y3 = boxH/4;
- x0 = -boxW/4;
- x1 = x0 + boxW/2/3;
- x2 = x1 + boxW/2/3;
- x3 = boxW/4;
-
- vx[0][0] = x0; vx[0][1] = y1;
- vx[1][0] = x0; vx[1][1] = y2;
- vx[2][0] = x1; vx[2][1] = y3;
- vx[3][0] = x2; vx[3][1] = y3;
- vx[4][0] = x3; vx[4][1] = y2;
- vx[5][0] = x3; vx[5][1] = y1;
- vx[6][0] = x2; vx[6][1] = y0;
- vx[7][0] = x1; vx[7][1] = y0;
-
- glBegin(GL_POLYGON);
- for (i = 0; i < 8; i++) {
- SetColor(COLOR_WHITE-i);
- glVertex2iv(vx[i]);
- }
- glEnd();
-
- glBegin(GL_POLYGON);
- glVertex2i(0, 0);
- glVertex2i(100, 100);
- glEnd();
-}
-
-static void Quads(void)
-{
-
- glBegin(GL_QUADS);
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, -boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/8, -boxH/16);
- SetColor(COLOR_BLUE);
- glVertex2i(boxW/8, -boxH/16);
- SetColor(COLOR_WHITE);
- glVertex2i(boxW/4, -boxH/4);
-
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/8, boxH/16);
- SetColor(COLOR_BLUE);
- glVertex2i(boxW/8, boxH/16);
- SetColor(COLOR_WHITE);
- glVertex2i(boxW/4, boxH/4);
- glEnd();
-
- glBegin(GL_QUADS);
- glVertex2i(0, 0);
- glVertex2i(100, 100);
- glVertex2i(-100, 100);
- glEnd();
-}
-
-static void QuadStrip(void)
-{
-
- glBegin(GL_QUAD_STRIP);
- SetColor(COLOR_GREEN);
- glVertex2i(-boxW/4, -boxH/4);
- SetColor(COLOR_RED);
- glVertex2i(-boxW/4, boxH/4);
- SetColor(COLOR_BLUE);
- glVertex2i(0, -boxH/4);
- SetColor(COLOR_WHITE);
- glVertex2i(0, boxH/4);
- SetColor(COLOR_CYAN);
- glVertex2i(boxW/4, -boxH/4);
- SetColor(COLOR_YELLOW);
- glVertex2i(boxW/4, boxH/4);
- glEnd();
-
- glBegin(GL_QUAD_STRIP);
- glVertex2i(0, 0);
- glVertex2i(100, 100);
- glVertex2i(-100, 100);
- glEnd();
-}
-
-static void Draw(void)
-{
-
- glViewport(0, 0, windW, windH);
- glDisable(GL_SCISSOR_TEST);
-
- glPushAttrib(GL_COLOR_BUFFER_BIT);
-
- glColorMask(1, 1, 1, 1);
- glIndexMask(~0);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glPopAttrib();
-
- if (mode1) {
- glShadeModel(GL_SMOOTH);
- } else {
- glShadeModel(GL_FLAT);
- }
-
- if (mode2) {
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- } else {
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- }
-
- Viewport(0, 0); Point();
- Viewport(0, 1); Lines();
- Viewport(0, 2); LineStrip();
- Viewport(0, 3); LineLoop();
-
- Viewport(1, 0); Bitmap();
- Viewport(1, 1); TriangleFan();
- Viewport(1, 2); Triangles();
- Viewport(1, 3); TriangleStrip();
-
- Viewport(2, 0); Rect();
- Viewport(2, 1); PolygonFunc();
- Viewport(2, 2); Quads();
- Viewport(2, 3); QuadStrip();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- windW = 600;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Primitive Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/quad.c b/progs/samples/quad.c
deleted file mode 100644
index 193850abc45..00000000000
--- a/progs/samples/quad.c
+++ /dev/null
@@ -1,457 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-
-#define PI 3.141592654
-#define BLACK 0
-#define GRAY 128
-#define WHITE 255
-#define RD 0xA4,0x00,0x00,0xFF
-#define WT 0xFF,0xFF,0xFF,0xFF
-#define brickImageWidth 16
-#define brickImageHeight 16
-
-
-#include "loadppm.c"
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-float black[3] = {
- 0.0, 0.0, 0.0
-};
-float blue[3] = {
- 0.0, 0.0, 1.0
-};
-float gray[3] = {
- 0.5, 0.5, 0.5
-};
-float white[3] = {
- 1.0, 1.0, 1.0
-};
-
-GLenum doDither = GL_TRUE;
-GLenum shade = GL_TRUE;
-GLenum texture = GL_TRUE;
-
-float xRotation = 30.0, yRotation = 30.0, zRotation = 0.0;
-GLint radius1, radius2;
-GLdouble angle1, angle2;
-GLint slices, stacks;
-GLint height;
-GLint orientation = GLU_OUTSIDE;
-GLint whichQuadric=0;
-GLUquadricObj *quadObj;
-
-GLubyte brickImage[4*brickImageWidth*brickImageHeight] = {
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD
-};
-char *texFileName = 0;
-
-
-static void CALLBACK ErrorHandler(GLenum which)
-{
-
- fprintf(stderr, "Quad Error: %s\n", (char *) gluErrorString(which));
-}
-
-typedef void (GLAPIENTRY *callback_t)();
-
-static void Init(void)
-{
- static GLint colorIndexes[3] = {0, 200, 255};
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 150.0, 0.0};
- static float front_mat_shininess[] = {30.0};
- static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
- static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
- static float back_mat_shininess[] = {50.0};
- static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
- static float decal[] = {GL_DECAL};
- static float repeat[] = {GL_REPEAT};
- static float nearest[] = {GL_NEAREST};
- static PPMImage *image;
-
- if (!rgb) {
- SetGreyRamp();
- }
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glEnable(GL_DEPTH_TEST);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
- if (!rgb) {
- glMaterialiv( GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes);
- }
-
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- if (texFileName) {
- image = LoadPPM(texFileName);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY,
- GL_RGB, GL_UNSIGNED_BYTE, image->data);
- } else {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, brickImageWidth, brickImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)brickImage);
- }
-
- quadObj = gluNewQuadric();
- gluQuadricCallback(quadObj, GLU_ERROR, (callback_t) ErrorHandler);
-
- radius1 = 10;
- radius2 = 5;
- angle1 = 90;
- angle2 = 180;
- slices = 16;
- stacks = 10;
- height = 20;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1, 1, -1, 1, 1, 10);
- gluLookAt(2, 2, 2, 0, 0, 0, 0, 0, 1);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- yRotation += 5;
- break;
- case GLUT_KEY_RIGHT:
- yRotation -= 5;
- break;
- case GLUT_KEY_UP:
- xRotation += 5;
- break;
- case GLUT_KEY_DOWN:
- xRotation -= 5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
-
- case 'X':
- zRotation += 5;
- break;
- case 'x':
- zRotation -= 5;
- break;
-
- case '1':
- gluQuadricDrawStyle(quadObj, GLU_FILL);
- break;
- case '2':
- gluQuadricDrawStyle(quadObj, GLU_POINT);
- break;
- case '3':
- gluQuadricDrawStyle(quadObj, GLU_LINE);
- break;
- case '4':
- gluQuadricDrawStyle(quadObj, GLU_SILHOUETTE);
- break;
-
- case '0':
- shade = !shade;
- if (shade) {
- glShadeModel(GL_SMOOTH);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- } else {
- glShadeModel(GL_FLAT);
- gluQuadricNormals(quadObj, GLU_FLAT);
- }
- break;
-
- case 'A':
- stacks++;
- break;
- case 'a':
- stacks--;
- break;
-
- case 'S':
- slices++;
- break;
- case 's':
- slices--;
- break;
-
- case 'd':
- switch(orientation) {
- case GLU_OUTSIDE:
- orientation = GLU_INSIDE;
- break;
- case GLU_INSIDE:
- default:
- orientation = GLU_OUTSIDE;
- break;
- }
- gluQuadricOrientation(quadObj, orientation);
- break;
-
- case 'f':
- whichQuadric = (whichQuadric + 1) % 4;
- break;
-
- case 'G':
- radius1 += 1;
- break;
- case 'g':
- radius1 -= 1;
- break;
-
- case 'J':
- radius2 += 1;
- break;
- case 'j':
- radius2 -= 1;
- break;
-
- case 'H':
- height += 2;
- break;
- case 'h':
- height -= 2;
- break;
-
- case 'K':
- angle1 += 5;
- break;
- case 'k':
- angle1 -= 5;
- break;
-
- case 'L':
- angle2 += 5;
- break;
- case 'l':
- angle2 -= 5;
- break;
-
- case 'z':
- texture = !texture;
- if (texture) {
- gluQuadricTexture(quadObj, GL_TRUE);
- glEnable(GL_TEXTURE_2D);
- } else {
- gluQuadricTexture(quadObj, GL_FALSE);
- glDisable(GL_TEXTURE_2D);
- }
- break;
-
- case 'q':
- glDisable(GL_CULL_FACE);
- break;
- case 'w':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_FRONT);
- break;
- case 'e':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- break;
-
- case 'r':
- glFrontFace(GL_CW);
- break;
- case 't':
- glFrontFace(GL_CCW);
- break;
-
- case 'y':
- doDither = !doDither;
- (doDither) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glLoadIdentity();
- glRotatef(xRotation, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glRotatef(zRotation, 0, 0, 1);
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glColor3f(1.0, 1.0, 1.0);
- switch (whichQuadric) {
- case 0:
- glTranslatef(0, 0, -height/20.0);
- gluCylinder(quadObj, radius1/10.0, radius2/10.0, height/10.0,
- slices, stacks);
- break;
- case 1:
- gluSphere(quadObj, radius1/10.0, slices, stacks);
- break;
- case 2:
- gluPartialDisk(quadObj, radius2/10.0, radius1/10.0, slices,
- stacks, angle1, angle2);
- break;
- case 3:
- gluDisk(quadObj, radius2/10.0, radius1/10.0, slices, stacks);
- break;
- }
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- texFileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Quad Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c
deleted file mode 100644
index 403578ef423..00000000000
--- a/progs/samples/rgbtoppm.c
+++ /dev/null
@@ -1,303 +0,0 @@
-
-/* texture.c - by David Blythe, SGI */
-
-/* texload is a simplistic routine for reading an SGI .rgb image file. */
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <GL/glut.h>
-
-typedef struct _ImageRec {
- unsigned short imagic;
- unsigned short type;
- unsigned short dim;
- unsigned short xsize, ysize, zsize;
- unsigned int min, max;
- unsigned int wasteBytes;
- char name[80];
- unsigned long colorMap;
- FILE *file;
- unsigned char *tmp;
- unsigned long rleEnd;
- unsigned int *rowStart;
- int *rowSize;
-} ImageRec;
-
-static void
-rgbtorgb(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) {
- while(n--) {
- l[0] = r[0];
- l[1] = g[0];
- l[2] = b[0];
- l += 3; r++; g++; b++;
- }
-}
-
-static void
-ConvertShort(unsigned short *array, unsigned int length) {
- unsigned short b1, b2;
- unsigned char *ptr;
-
- ptr = (unsigned char *)array;
- while (length--) {
- b1 = *ptr++;
- b2 = *ptr++;
- *array++ = (b1 << 8) | (b2);
- }
-}
-
-static void
-ConvertUint(unsigned *array, unsigned int length) {
- unsigned int b1, b2, b3, b4;
- unsigned char *ptr;
-
- ptr = (unsigned char *)array;
- while (length--) {
- b1 = *ptr++;
- b2 = *ptr++;
- b3 = *ptr++;
- b4 = *ptr++;
- *array++ = (b1 << 24) | (b2 << 16) | (b3 << 8) | (b4);
- }
-}
-
-static ImageRec *ImageOpen(char *fileName)
-{
- union {
- int testWord;
- char testByte[4];
- } endianTest;
- ImageRec *image;
- int swapFlag;
- int x;
- int result;
-
- endianTest.testWord = 1;
- if (endianTest.testByte[0] == 1) {
- swapFlag = 1;
- } else {
- swapFlag = 0;
- }
-
- image = (ImageRec *)malloc(sizeof(ImageRec));
- if (image == NULL) {
- fprintf(stderr, "Out of memory!\n");
- exit(1);
- }
- if ((image->file = fopen(fileName, "rb")) == NULL) {
- free(image);
- return NULL;
- }
-
- result = fread(image, 1, 12, image->file);
- assert(result == 12);
-
- if (swapFlag) {
- ConvertShort(&image->imagic, 1);
- ConvertShort(&image->type, 1);
- ConvertShort(&image->dim, 1);
- ConvertShort(&image->xsize, 1);
- ConvertShort(&image->ysize, 1);
- ConvertShort(&image->zsize, 1);
- }
-
- image->tmp = (unsigned char *)malloc(image->xsize*256);
- if (image->tmp == NULL) {
- fprintf(stderr, "\nOut of memory!\n");
- exit(1);
- }
-
- if ((image->type & 0xFF00) == 0x0100) {
- x = image->ysize * image->zsize * (int) sizeof(unsigned);
- image->rowStart = (unsigned *)malloc(x);
- image->rowSize = (int *)malloc(x);
- if (image->rowStart == NULL || image->rowSize == NULL) {
- fprintf(stderr, "\nOut of memory!\n");
- exit(1);
- }
- image->rleEnd = 512 + (2 * x);
- fseek(image->file, 512, SEEK_SET);
- result = fread(image->rowStart, 1, x, image->file);
- assert(result == x);
- result = fread(image->rowSize, 1, x, image->file);
- assert(result == x);
- if (swapFlag) {
- ConvertUint(image->rowStart, x/(int) sizeof(unsigned));
- ConvertUint((unsigned *)image->rowSize, x/(int) sizeof(int));
- }
- }
- return image;
-}
-
-static void
-ImageClose(ImageRec *image) {
- fclose(image->file);
- free(image->tmp);
- free(image);
-}
-
-static void
-ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) {
- unsigned char *iPtr, *oPtr, pixel;
- int count;
- int result;
-
- if ((image->type & 0xFF00) == 0x0100) {
- fseek(image->file, (long) image->rowStart[y+z*image->ysize], SEEK_SET);
- result = fread(image->tmp, 1, (unsigned int)image->rowSize[y+z*image->ysize],
- image->file);
- assert(result == (unsigned int)image->rowSize[y+z*image->ysize]);
-
- iPtr = image->tmp;
- oPtr = buf;
- for (;;) {
- pixel = *iPtr++;
- count = (int)(pixel & 0x7F);
- if (!count) {
- return;
- }
- if (pixel & 0x80) {
- while (count--) {
- *oPtr++ = *iPtr++;
- }
- } else {
- pixel = *iPtr++;
- while (count--) {
- *oPtr++ = pixel;
- }
- }
- }
- } else {
- fseek(image->file, 512+(y*image->xsize)+(z*image->xsize*image->ysize),
- SEEK_SET);
- result = fread(buf, 1, image->xsize, image->file);
- assert(result == image->xsize);
- }
-}
-
-#if 0
-static GLubyte *
-read_alpha_texture(char *name, int *width, int *height)
-{
- unsigned char *base, *lptr;
- ImageRec *image;
- int y;
-
- image = ImageOpen(name);
- if(!image) {
- return NULL;
- }
-
- (*width)=image->xsize;
- (*height)=image->ysize;
- if (image->zsize != 1) {
- ImageClose(image);
- return NULL;
- }
-
- base = (unsigned char *)malloc(image->xsize*image->ysize*sizeof(unsigned char));
- lptr = base;
- for(y=0; y<image->ysize; y++) {
- ImageGetRow(image,lptr,y,0);
- lptr += image->xsize;
- }
- ImageClose(image);
-
- return (unsigned char *) base;
-}
-#endif
-
-static GLubyte *
-read_rgb_texture(char *name, int *width, int *height)
-{
- unsigned char *base, *ptr;
- unsigned char *rbuf, *gbuf, *bbuf, *abuf;
- ImageRec *image;
- int y;
-
- image = ImageOpen(name);
-
- if(!image)
- return NULL;
- (*width)=image->xsize;
- (*height)=image->ysize;
- if (image->zsize != 3 && image->zsize != 4) {
- ImageClose(image);
- return NULL;
- }
-
- base = (unsigned char*)malloc(image->xsize*image->ysize*sizeof(unsigned int)*3);
- rbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char));
- gbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char));
- bbuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char));
- abuf = (unsigned char *)malloc(image->xsize*sizeof(unsigned char));
- if(!base || !rbuf || !gbuf || !bbuf || !abuf) {
- if (base) free(base);
- if (rbuf) free(rbuf);
- if (gbuf) free(gbuf);
- if (bbuf) free(bbuf);
- if (abuf) free(abuf);
- ImageClose(image);
- return NULL;
- }
- ptr = base;
- for(y=0; y<image->ysize; y++) {
- if(image->zsize == 4) {
- ImageGetRow(image,rbuf,y,0);
- ImageGetRow(image,gbuf,y,1);
- ImageGetRow(image,bbuf,y,2);
- ImageGetRow(image,abuf,y,3); /* Discard. */
- rgbtorgb(rbuf,gbuf,bbuf,ptr,image->xsize);
- ptr += (image->xsize * 3);
- } else {
- ImageGetRow(image,rbuf,y,0);
- ImageGetRow(image,gbuf,y,1);
- ImageGetRow(image,bbuf,y,2);
- rgbtorgb(rbuf,gbuf,bbuf,ptr,image->xsize);
- ptr += (image->xsize * 3);
- }
- }
- ImageClose(image);
- free(rbuf);
- free(gbuf);
- free(bbuf);
- free(abuf);
-
- return (GLubyte *) base;
-}
-
-int main(int argc, char **argv)
-{
- int width = 0;
- int height = 0;
- GLubyte *data;
- char buff[32];
- int n;
- FILE *fo;
-
- if (argc != 3)
- {
- fprintf(stderr, "usage: %s <infile.rgb> <outfile.p6>\n", argv[0]);
- return 1;
- }
-
- data = read_rgb_texture(argv[1], &width, &height);
-
- n = sprintf(buff, "P6\n%d %d\n255\n", width, height);
-
- /* [dBorca] avoid LF to CRLF conversion */
- if ((fo = fopen(argv[2], "wb")) == NULL) {
- fprintf(stderr, "Cannot open output file!\n");
- exit(1);
- }
-
- fwrite(buff, n, 1, fo);
- fwrite(data, width * 3, height, fo);
-
- fclose(fo);
-
- return 0;
-}
diff --git a/progs/samples/select.c b/progs/samples/select.c
deleted file mode 100644
index 31ed93b9e05..00000000000
--- a/progs/samples/select.c
+++ /dev/null
@@ -1,462 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <string.h>
-#include <time.h>
-#include <GL/glut.h>
-
-
-#define MAXOBJS 10000
-#define MAXSELECT 100
-#define MAXFEED 300
-#define SOLID 1
-#define LINE 2
-#define POINT 3
-
-
-GLint windW, windH;
-
-GLuint selectBuf[MAXSELECT];
-GLfloat feedBuf[MAXFEED];
-GLint vp[4];
-float zRotation = 90.0;
-float zoom = 1.0;
-GLint objectCount;
-GLint numObjects;
-struct object {
- float v1[2];
- float v2[2];
- float v3[2];
- float color[3];
-} objects[MAXOBJS];
-GLenum linePoly = GL_FALSE;
-
-
-static void InitObjects(GLint num)
-{
- GLint i;
- float x, y;
-
- if (num > MAXOBJS) {
- num = MAXOBJS;
- }
- if (num < 1) {
- num = 1;
- }
- objectCount = num;
-
- srand((unsigned int)time(NULL));
- for (i = 0; i < num; i++) {
- x = (rand() % 300) - 150;
- y = (rand() % 300) - 150;
-
- objects[i].v1[0] = x + (rand() % 50) - 25;
- objects[i].v2[0] = x + (rand() % 50) - 25;
- objects[i].v3[0] = x + (rand() % 50) - 25;
- objects[i].v1[1] = y + (rand() % 50) - 25;
- objects[i].v2[1] = y + (rand() % 50) - 25;
- objects[i].v3[1] = y + (rand() % 50) - 25;
- objects[i].color[0] = ((rand() % 100) + 50) / 150.0;
- objects[i].color[1] = ((rand() % 100) + 50) / 150.0;
- objects[i].color[2] = ((rand() % 100) + 50) / 150.0;
- }
-}
-
-static void Init(void)
-{
-
- numObjects = 10;
- InitObjects(numObjects);
- glGetIntegerv(GL_VIEWPORT, vp);
-
-#if 0 /* debug - test culling */
- glCullFace(GL_BACK);
- glFrontFace(GL_CW);
- glEnable(GL_CULL_FACE);
-#endif
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-}
-
-static void Render(GLenum mode)
-{
- GLint i;
-
- for (i = 0; i < objectCount; i++) {
- if (mode == GL_SELECT) {
- glLoadName(i);
- }
- glColor3fv(objects[i].color);
- glBegin(GL_POLYGON);
- glVertex2fv(objects[i].v1);
- glVertex2fv(objects[i].v2);
- glVertex2fv(objects[i].v3);
- glEnd();
- }
-}
-
-static GLint DoSelect(GLint x, GLint y)
-{
- GLint hits;
-
- glSelectBuffer(MAXSELECT, selectBuf);
- (void)glRenderMode(GL_SELECT);
- glInitNames();
- glPushName(~0);
-
- glPushMatrix();
-
- glViewport(0, 0, windW, windH);
- glGetIntegerv(GL_VIEWPORT, vp);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPickMatrix(x, windH-y, 4, 4, vp);
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0, 0, 1);
-
- Render(GL_SELECT);
-
- glPopMatrix();
-
- hits = glRenderMode(GL_RENDER);
- if (hits <= 0) {
- return -1;
- }
-
- return selectBuf[(hits-1)*4+3];
-}
-
-static void RecolorTri(GLint h)
-{
-
- objects[h].color[0] = ((rand() % 100) + 50) / 150.0;
- objects[h].color[1] = ((rand() % 100) + 50) / 150.0;
- objects[h].color[2] = ((rand() % 100) + 50) / 150.0;
-}
-
-static void DeleteTri(GLint h)
-{
-
- objects[h] = objects[objectCount-1];
- objectCount--;
-}
-
-static void GrowTri(GLint h)
-{
- float v[2];
- float *oldV = NULL;
- GLint i;
-
- v[0] = objects[h].v1[0] + objects[h].v2[0] + objects[h].v3[0];
- v[1] = objects[h].v1[1] + objects[h].v2[1] + objects[h].v3[1];
- v[0] /= 3;
- v[1] /= 3;
-
- for (i = 0; i < 3; i++) {
- switch (i) {
- case 0:
- oldV = objects[h].v1;
- break;
- case 1:
- oldV = objects[h].v2;
- break;
- case 2:
- oldV = objects[h].v3;
- break;
- }
- oldV[0] = 1.5 * (oldV[0] - v[0]) + v[0];
- oldV[1] = 1.5 * (oldV[1] - v[1]) + v[1];
- }
-}
-
-static void Mouse(int button, int state, int mouseX, int mouseY)
-{
- GLint hit;
-
- if (state != GLUT_DOWN)
- return;
-
- hit = DoSelect((GLint)mouseX, (GLint)mouseY);
- if (hit != -1) {
- if (button == GLUT_LEFT_BUTTON) {
- RecolorTri(hit);
- }
- if (button == GLUT_MIDDLE_BUTTON) {
- GrowTri(hit);
- }
- if (button == GLUT_RIGHT_BUTTON) {
- DeleteTri(hit);
- }
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glPushMatrix();
-
- glViewport(0, 0, windW, windH);
- glGetIntegerv(GL_VIEWPORT, vp);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0, 0, 1);
-
- Render(GL_RENDER);
-
- glPopMatrix();
-
- glFlush();
-}
-
-static void DrawZoom(GLint x, GLint y)
-{
-
- glPushMatrix();
-
- glViewport(0, 0, windW, windH);
- glGetIntegerv(GL_VIEWPORT, vp);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPickMatrix(x, windH-y, 4, 4, vp);
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0, 0, 1);
-
- Render(GL_RENDER);
-
- glPopMatrix();
-}
-
-static void DumpFeedbackVert(GLint *i, GLint n)
-{
- GLint index;
-
- index = *i;
- if (index+7 > n) {
- *i = n;
- printf(" ???\n");
- return;
- }
- printf(" (%g %g %g), color = (%4.2f %4.2f %4.2f)\n",
- feedBuf[index],
- feedBuf[index+1],
- feedBuf[index+2],
- feedBuf[index+3],
- feedBuf[index+4],
- feedBuf[index+5]);
- index += 7;
- *i = index;
-}
-
-static void DrawFeedback(GLint n)
-{
- GLint i;
- GLint verts;
-
- printf("Feedback results (%d floats):\n", n);
- for (i = 0; i < n; i++) {
- switch ((GLint)feedBuf[i]) {
- case GL_POLYGON_TOKEN:
- printf("Polygon");
- i++;
- if (i < n) {
- verts = (GLint)feedBuf[i];
- i++;
- printf(": %d vertices", verts);
- } else {
- verts = 0;
- }
- printf("\n");
- while (verts) {
- DumpFeedbackVert(&i, n);
- verts--;
- }
- i--;
- break;
- case GL_LINE_TOKEN:
- printf("Line:\n");
- i++;
- DumpFeedbackVert(&i, n);
- DumpFeedbackVert(&i, n);
- i--;
- break;
- case GL_LINE_RESET_TOKEN:
- printf("Line Reset:\n");
- i++;
- DumpFeedbackVert(&i, n);
- DumpFeedbackVert(&i, n);
- i--;
- break;
- default:
- printf("%9.2f\n", feedBuf[i]);
- break;
- }
- }
- if (i == MAXFEED) {
- printf("...\n");
- }
- printf("\n");
-}
-
-static void DoFeedback(void)
-{
- GLint x;
-
- glFeedbackBuffer(MAXFEED, GL_3D_COLOR, feedBuf);
- (void)glRenderMode(GL_FEEDBACK);
-
- glPushMatrix();
-
- glViewport(0, 0, windW, windH);
- glGetIntegerv(GL_VIEWPORT, vp);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0, 0, 1);
-
- Render(GL_FEEDBACK);
-
- glPopMatrix();
-
- x = glRenderMode(GL_RENDER);
- if (x == -1) {
- x = MAXFEED;
- }
-
- DrawFeedback((GLint)x);
-}
-
-static void Key2(int key, int x, int y)
-{
- switch (key) {
- case GLUT_KEY_LEFT:
- zRotation += 0.5;
- break;
- case GLUT_KEY_RIGHT:
- zRotation -= 0.5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(1);
- case 'Z':
- zoom /= 0.75;
- break;
- case 'z':
- zoom *= 0.75;
- break;
- case 'f':
- DoFeedback();
- break;
- case 'd':
- DrawZoom(x, y);
- break;
- case 'l':
- linePoly = !linePoly;
- if (linePoly) {
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- } else {
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- windW = 300;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
-
- type = GLUT_RGB | GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Select Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutMouseFunc(Mouse);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/shape.c b/progs/samples/shape.c
deleted file mode 100644
index d342ee5b07b..00000000000
--- a/progs/samples/shape.c
+++ /dev/null
@@ -1,345 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define OPENGL_WIDTH 24
-#define OPENGL_HEIGHT 13
-
-
-GLenum rgb, doubleBuffer, windType;
-GLint objectIndex = 0;
-GLuint bases[20];
-float angleX = 0.0, angleY = 0.0, angleZ = 0.0;
-float scaleX = 1.0, scaleY = 1.0, scaleZ = 1.0;
-float shiftX = 0.0, shiftY = 0.0, shiftZ = 0.0;
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
-
- bases[0] = glGenLists(1);
- glNewList(bases[0], GL_COMPILE);
- glutWireSphere(1.0, 20, 10);
- glEndList();
-
- bases[1] = glGenLists(1);
- glNewList(bases[1], GL_COMPILE);
- glutSolidSphere(1.0, 20, 10);
- glEndList();
-
- bases[2] = glGenLists(1);
- glNewList(bases[2], GL_COMPILE);
- glutWireCube(1.0);
- glEndList();
-
- bases[3] = glGenLists(1);
- glNewList(bases[3], GL_COMPILE);
- glutSolidCube(1.0);
- glEndList();
-
- bases[4] = glGenLists(1);
- glNewList(bases[4], GL_COMPILE);
- glutWireTorus(1.0, 1.0, 10, 20);
- glEndList();
-
- bases[5] = glGenLists(1);
- glNewList(bases[5], GL_COMPILE);
- glutSolidTorus(1.0, 1.0, 10, 20);
- glEndList();
-
- bases[6] = glGenLists(1);
- glNewList(bases[6], GL_COMPILE);
- glutWireIcosahedron();
- glEndList();
-
- bases[7] = glGenLists(1);
- glNewList(bases[7], GL_COMPILE);
- glutSolidIcosahedron();
- glEndList();
-
- bases[8] = glGenLists(1);
- glNewList(bases[8], GL_COMPILE);
- glutWireOctahedron();
- glEndList();
-
- bases[9] = glGenLists(1);
- glNewList(bases[9], GL_COMPILE);
- glutSolidOctahedron();
- glEndList();
-
- bases[10] = glGenLists(1);
- glNewList(bases[10], GL_COMPILE);
- glutWireTetrahedron();
- glEndList();
-
- bases[11] = glGenLists(1);
- glNewList(bases[11], GL_COMPILE);
- glutSolidTetrahedron();
- glEndList();
-
- bases[12] = glGenLists(1);
- glNewList(bases[12], GL_COMPILE);
- glutWireDodecahedron();
- glEndList();
-
- bases[13] = glGenLists(1);
- glNewList(bases[13], GL_COMPILE);
- glutSolidDodecahedron();
- glEndList();
-
- bases[14] = glGenLists(1);
- glNewList(bases[14], GL_COMPILE);
- glutWireCone(5.0, 5.0, 20, 10);
- glEndList();
-
- bases[15] = glGenLists(1);
- glNewList(bases[15], GL_COMPILE);
- glutSolidCone(5.0, 5.0, 20, 10);
- glEndList();
-
- bases[16] = glGenLists(1);
- glNewList(bases[16], GL_COMPILE);
- glutWireTeapot(1.0);
- glEndList();
-
- bases[17] = glGenLists(1);
- glNewList(bases[17], GL_COMPILE);
- glutSolidTeapot(1.0);
- glEndList();
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearIndex(0.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-400.0, 400.0, -200.0, 200.0, -400.0, 400.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- shiftX -= 20.0;
- break;
- case GLUT_KEY_RIGHT:
- shiftX += 20.0;
- break;
- case GLUT_KEY_UP:
- shiftY += 20.0;
- break;
- case GLUT_KEY_DOWN:
- shiftY -= 20.0;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
-
- case 32:
- objectIndex++;
- if (objectIndex > 17) {
- objectIndex = 0;
- }
- break;
-
- case 'n':
- shiftZ += 20.0;
- break;
- case 'm':
- shiftZ -= 20.0;
- break;
-
- case 'q':
- scaleX -= 0.1;
- if (scaleX < 0.1) {
- scaleX = 0.1;
- }
- break;
- case 'w':
- scaleX += 0.1;
- break;
- case 'a':
- scaleY -= 0.1;
- if (scaleY < 0.1) {
- scaleY = 0.1;
- }
- break;
- case 's':
- scaleY += 0.1;
- break;
- case 'z':
- scaleZ -= 0.1;
- if (scaleZ < 0.1) {
- scaleZ = 0.1;
- }
- break;
- case 'x':
- scaleZ += 0.1;
- break;
-
- case 'e':
- angleX -= 5.0;
- if (angleX < 0.0) {
- angleX = 360.0 + angleX;
- }
- break;
- case 'r':
- angleX += 5.0;
- if (angleX > 360.0) {
- angleX = angleX - 360.0;
- }
- break;
- case 'd':
- angleY -= 5.0;
- if (angleY < 0.0) {
- angleY = 360.0 + angleY;
- }
- break;
- case 'f':
- angleY += 5.0;
- if (angleY > 360.0) {
- angleY = angleY - 360.0;
- }
- break;
- case 'c':
- angleZ -= 5.0;
- if (angleZ < 0.0) {
- angleZ = 360.0 + angleZ;
- }
- break;
- case 'v':
- angleZ += 5.0;
- if (angleZ > 360.0) {
- angleZ = angleZ - 360.0;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- SetColor(COLOR_WHITE);
-
- glPushMatrix();
-
- glTranslatef(shiftX, shiftY, shiftZ);
- glRotatef(angleX, 1.0, 0.0, 0.0);
- glRotatef(angleY, 0.0, 1.0, 0.0);
- glRotatef(angleZ, 0.0, 0.0, 1.0);
- glScalef(scaleX, scaleY, scaleZ);
-
- glCallList(bases[objectIndex]);
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Font Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/sphere.c b/progs/samples/sphere.c
deleted file mode 100644
index 23d4fe32c02..00000000000
--- a/progs/samples/sphere.c
+++ /dev/null
@@ -1,1014 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-/* BEP: renamed "nearest" as "nnearest" to avoid math.h collision on AIX */
-
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-#include "readtex.h"
-
-
-#ifndef PI
-#define PI 3.14159265358979323846
-#endif
-
-
-GLenum doubleBuffer;
-int W = 400, H = 400;
-
-char *imageFileName = "../images/reflect.rgb";
-
-float *minFilter, *magFilter, *sWrapMode, *tWrapMode;
-float decal[] = {GL_DECAL};
-float modulate[] = {GL_MODULATE};
-float repeat[] = {GL_REPEAT};
-float clamp[] = {GL_CLAMP};
-float nnearest[] = {GL_NEAREST};
-float linear[] = {GL_LINEAR};
-float nearest_mipmap_nearest[] = {GL_NEAREST_MIPMAP_NEAREST};
-float nearest_mipmap_linear[] = {GL_NEAREST_MIPMAP_LINEAR};
-float linear_mipmap_nearest[] = {GL_LINEAR_MIPMAP_NEAREST};
-float linear_mipmap_linear[] = {GL_LINEAR_MIPMAP_LINEAR};
-GLint sphereMap[] = {GL_SPHERE_MAP};
-
-float xRotation = 0.0, yRotation = 0.0;
-float zTranslate = -3.0;
-GLenum autoRotate = GL_TRUE;
-GLboolean isLit = GL_TRUE;
-GLboolean isFogged = GL_FALSE;
-GLboolean doTexture = GL_TRUE;
-float *textureEnvironment = modulate;
-
-int cube, cage, cylinder, torus, genericObject;
-
-float c[6][4][4][3] = {
- {
- {
- {
- 1.0, 1.0, -1.0
- },
- {
- 0.0, 1.0, -1.0
- },
- {
- 0.0, 0.0, -1.0
- },
- {
- 1.0, 0.0, -1.0
- },
- },
- {
- {
- 0.0, 1.0, -1.0
- },
- {
- -1.0, 1.0, -1.0
- },
- {
- -1.0, 0.0, -1.0
- },
- {
- 0.0, 0.0, -1.0
- },
- },
- {
- {
- 0.0, 0.0, -1.0
- },
- {
- -1.0, 0.0, -1.0
- },
- {
- -1.0, -1.0, -1.0
- },
- {
- 0.0, -1.0, -1.0
- },
- },
- {
- {
- 1.0, 0.0, -1.0
- },
- {
- 0.0, 0.0, -1.0
- },
- {
- 0.0, -1.0, -1.0
- },
- {
- 1.0, -1.0, -1.0
- },
- },
- },
- {
- {
- {
- 1.0, 1.0, 1.0
- },
- {
- 1.0, 1.0, 0.0
- },
- {
- 1.0, 0.0, 0.0
- },
- {
- 1.0, 0.0, 1.0
- },
- },
- {
- {
- 1.0, 1.0, 0.0
- },
- {
- 1.0, 1.0, -1.0
- },
- {
- 1.0, 0.0, -1.0
- },
- {
- 1.0, 0.0, 0.0
- },
- },
- {
- {
- 1.0, 0.0, -1.0
- },
- {
- 1.0, -1.0, -1.0
- },
- {
- 1.0, -1.0, 0.0
- },
- {
- 1.0, 0.0, 0.0
- },
- },
- {
- {
- 1.0, 0.0, 0.0
- },
- {
- 1.0, -1.0, 0.0
- },
- {
- 1.0, -1.0, 1.0
- },
- {
- 1.0, 0.0, 1.0
- },
- },
- },
- {
- {
- {
- -1.0, 1.0, 1.0
- },
- {
- 0.0, 1.0, 1.0
- },
- {
- 0.0, 0.0, 1.0
- },
- {
- -1.0, 0.0, 1.0
- },
- },
- {
- {
- 0.0, 1.0, 1.0
- },
- {
- 1.0, 1.0, 1.0
- },
- {
- 1.0, 0.0, 1.0
- },
- {
- 0.0, 0.0, 1.0
- },
- },
- {
- {
- 1.0, 0.0, 1.0
- },
- {
- 1.0, -1.0, 1.0
- },
- {
- 0.0, -1.0, 1.0
- },
- {
- 0.0, 0.0, 1.0
- },
- },
- {
- {
- 0.0, -1.0, 1.0
- },
- {
- -1.0, -1.0, 1.0
- },
- {
- -1.0, 0.0, 1.0
- },
- {
- 0.0, 0.0, 1.0
- },
- },
- },
- {
- {
- {
- -1.0, 1.0, -1.0
- },
- {
- -1.0, 1.0, 0.0
- },
- {
- -1.0, 0.0, 0.0
- },
- {
- -1.0, 0.0, -1.0
- },
- },
- {
- {
- -1.0, 1.0, 0.0
- },
- {
- -1.0, 1.0, 1.0
- },
- {
- -1.0, 0.0, 1.0
- },
- {
- -1.0, 0.0, 0.0
- },
- },
- {
- {
- -1.0, 0.0, 1.0
- },
- {
- -1.0, -1.0, 1.0
- },
- {
- -1.0, -1.0, 0.0
- },
- {
- -1.0, 0.0, 0.0
- },
- },
- {
- {
- -1.0, -1.0, 0.0
- },
- {
- -1.0, -1.0, -1.0
- },
- {
- -1.0, 0.0, -1.0
- },
- {
- -1.0, 0.0, 0.0
- },
- },
- },
- {
- {
- {
- -1.0, 1.0, 1.0
- },
- {
- -1.0, 1.0, 0.0
- },
- {
- 0.0, 1.0, 0.0
- },
- {
- 0.0, 1.0, 1.0
- },
- },
- {
- {
- -1.0, 1.0, 0.0
- },
- {
- -1.0, 1.0, -1.0
- },
- {
- 0.0, 1.0, -1.0
- },
- {
- 0.0, 1.0, 0.0
- },
- },
- {
- {
- 0.0, 1.0, -1.0
- },
- {
- 1.0, 1.0, -1.0
- },
- {
- 1.0, 1.0, 0.0
- },
- {
- 0.0, 1.0, 0.0
- },
- },
- {
- {
- 1.0, 1.0, 0.0
- },
- {
- 1.0, 1.0, 1.0
- },
- {
- 0.0, 1.0, 1.0
- },
- {
- 0.0, 1.0, 0.0
- },
- },
- },
- {
- {
- {
- -1.0, -1.0, -1.0
- },
- {
- -1.0, -1.0, 0.0
- },
- {
- 0.0, -1.0, 0.0
- },
- {
- 0.0, -1.0, -1.0
- },
- },
- {
- {
- -1.0, -1.0, 0.0
- },
- {
- -1.0, -1.0, 1.0
- },
- {
- 0.0, -1.0, 1.0
- },
- {
- 0.0, -1.0, 0.0
- },
- },
- {
- {
- 0.0, -1.0, 1.0
- },
- {
- 1.0, -1.0, 1.0
- },
- {
- 1.0, -1.0, 0.0
- },
- {
- 0.0, -1.0, 0.0
- },
- },
- {
- {
- 1.0, -1.0, 0.0
- },
- {
- 1.0, -1.0, -1.0
- },
- {
- 0.0, -1.0, -1.0
- },
- {
- 0.0, -1.0, 0.0
- },
- },
- }
-};
-
-float n[6][3] = {
- {
- 0.0, 0.0, -1.0
- },
- {
- 1.0, 0.0, 0.0
- },
- {
- 0.0, 0.0, 1.0
- },
- {
- -1.0, 0.0, 0.0
- },
- {
- 0.0, 1.0, 0.0
- },
- {
- 0.0, -1.0, 0.0
- }
-};
-
-GLfloat identity[16] = {
- 1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- 0, 0, 0, 1,
-};
-
-
-static void BuildCylinder(int numEdges)
-{
- int i, top = 1.0, bottom = -1.0;
- float x[100], y[100], angle;
-
- for (i = 0; i <= numEdges; i++) {
- angle = i * 2.0 * PI / numEdges;
- x[i] = cos(angle); /* was cosf() */
- y[i] = sin(angle); /* was sinf() */
- }
-
- glNewList(cylinder, GL_COMPILE);
- glBegin(GL_TRIANGLE_STRIP);
- for (i = 0; i <= numEdges; i++) {
- glNormal3f(x[i], y[i], 0.0);
- glVertex3f(x[i], y[i], bottom);
- glVertex3f(x[i], y[i], top);
- }
- glEnd();
- glBegin(GL_TRIANGLE_FAN);
- glNormal3f(0.0, 0.0, 1.0);
- glVertex3f(0.0, 0.0, top);
- for (i = 0; i <= numEdges; i++) {
- glVertex3f(x[i], -y[i], top);
- }
- glEnd();
- glBegin(GL_TRIANGLE_FAN);
- glNormal3f(0.0, 0.0, -1.0);
- glVertex3f(0.0, 0.0, bottom);
- for (i = 0; i <= numEdges; i++) {
- glVertex3f(x[i], y[i], bottom);
- }
- glEnd();
- glEndList();
-}
-
-static void BuildTorus(float rc, int numc, float rt, int numt)
-{
- int i, j, k;
- double s, t;
- double x, y, z;
- double pi, twopi;
-
- pi = 3.14159265358979323846;
- twopi = 2.0 * pi;
-
- glNewList(torus, GL_COMPILE);
- for (i = 0; i < numc; i++) {
- glBegin(GL_QUAD_STRIP);
- for (j = 0; j <= numt; j++) {
- for (k = 0; k <= 1; k++) {
- s = (i + k) % numc + 0.5;
- t = j % numt;
-
- x = cos(t*twopi/numt) * cos(s*twopi/numc);
- y = sin(t*twopi/numt) * cos(s*twopi/numc);
- z = sin(s*twopi/numc);
- glNormal3f(x, y, z);
-
- x = (rt + rc * cos(s*twopi/numc)) * cos(t*twopi/numt);
- y = (rt + rc * cos(s*twopi/numc)) * sin(t*twopi/numt);
- z = rc * sin(s*twopi/numc);
- glVertex3f(x, y, z);
- }
- }
- glEnd();
- }
- glEndList();
-}
-
-static void BuildCage(void)
-{
- int i;
- float inc;
- float right, left, top, bottom, front, back;
-
- front = 0.0;
- back = -8.0;
-
- left = -4.0;
- bottom = -4.0;
- right = 4.0;
- top = 4.0;
-
- inc = 2.0 * 4.0 * 0.1;
-
- glNewList(cage, GL_COMPILE);
- for (i = 0; i < 10; i++) {
-
- /*
- ** Back
- */
- glBegin(GL_LINES);
- glVertex3f(left+i*inc, top, back);
- glVertex3f(left+i*inc, bottom, back);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(right, bottom+i*inc, back);
- glVertex3f(left, bottom+i*inc, back);
- glEnd();
-
- /*
- ** Front
- */
- glBegin(GL_LINES);
- glVertex3f(left+i*inc, top, front);
- glVertex3f(left+i*inc, bottom, front);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(right, bottom+i*inc, front);
- glVertex3f(left, bottom+i*inc, front);
- glEnd();
-
- /*
- ** Left
- */
- glBegin(GL_LINES);
- glVertex3f(left, bottom+i*inc, front);
- glVertex3f(left, bottom+i*inc, back);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(left, top, back+i*inc);
- glVertex3f(left, bottom, back+i*inc);
- glEnd();
-
- /*
- ** Right
- */
- glBegin(GL_LINES);
- glVertex3f(right, top-i*inc, front);
- glVertex3f(right, top-i*inc, back);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(right, top, back+i*inc);
- glVertex3f(right, bottom, back+i*inc);
- glEnd();
-
- /*
- ** Top
- */
- glBegin(GL_LINES);
- glVertex3f(left+i*inc, top, front);
- glVertex3f(left+i*inc, top, back);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(right, top, back+i*inc);
- glVertex3f(left, top, back+i*inc);
- glEnd();
-
- /*
- ** Bottom
- */
- glBegin(GL_LINES);
- glVertex3f(right-i*inc, bottom, front);
- glVertex3f(right-i*inc, bottom, back);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(right, bottom, back+i*inc);
- glVertex3f(left, bottom, back+i*inc);
- glEnd();
- }
- glEndList();
-}
-
-static void BuildCube(void)
-{
- int i, j;
-
- glNewList(cube, GL_COMPILE);
- for (i = 0; i < 6; i++) {
- for (j = 0; j < 4; j++) {
- glNormal3fv(n[i]);
- glBegin(GL_POLYGON);
- glVertex3fv(c[i][j][0]);
- glVertex3fv(c[i][j][1]);
- glVertex3fv(c[i][j][2]);
- glVertex3fv(c[i][j][3]);
- glEnd();
- }
- }
- glEndList();
-}
-
-static void BuildLists(void)
-{
-
- cube = glGenLists(1);
- BuildCube();
-
- cage = glGenLists(2);
- BuildCage();
-
- cylinder = glGenLists(3);
- BuildCylinder(60);
-
- torus = glGenLists(4);
- BuildTorus(0.65, 20, .85, 65);
-
- genericObject = torus;
-}
-
-static void SetDefaultSettings(void)
-{
-
- magFilter = nnearest;
- minFilter = nnearest;
- sWrapMode = repeat;
- tWrapMode = repeat;
- textureEnvironment = modulate;
- autoRotate = GL_TRUE;
-}
-
-static unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha)
-{
- unsigned char *outData, *out_ptr, *in_ptr;
- int i;
-
- outData = (unsigned char *) malloc(bufSize * 4);
- out_ptr = outData;
- in_ptr = inData;
-
- for (i = 0; i < bufSize; i++) {
- *out_ptr++ = *in_ptr++;
- *out_ptr++ = *in_ptr++;
- *out_ptr++ = *in_ptr++;
- *out_ptr++ = alpha;
- }
-
- free (inData);
- return outData;
-}
-
-static void Init(void)
-{
- float ambient[] = {0.0, 0.0, 0.0, 1.0};
- float diffuse[] = {1.0, 1.0, 1.0, 1.0};
- float specular[] = {1.0, 1.0, 1.0, 1.0};
- float position[] = {0.0, 0.0, 4.0, 0.0};
- float fog_color[] = {0.0, 0.0, 0.0, 1.0};
- float mat_ambient[] = {0.0, 0.0, 0.0, 1.0};
- float mat_shininess[] = {90.0};
- float mat_specular[] = {1.0, 1.0, 1.0, 1.0};
- float mat_diffuse[] = {0.8, 0.8, 0.8, 1.0};
- float lmodel_ambient[] = {0.2, 0.2, 0.2, 1.0};
- float lmodel_twoside[] = {GL_TRUE};
- int w, h;
- GLenum format;
- GLubyte *image;
-
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
-
- SetDefaultSettings();
-
- image = LoadRGBImage(imageFileName, &w, &h, &format);
- if (!image) {
- printf("Error: couldn't load %s\n", imageFileName);
- exit(1);
- }
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- gluBuild2DMipmaps(GL_TEXTURE_2D, format, w, h,
- GL_RGB, GL_UNSIGNED_BYTE, image);
-
- free(image);
-
- glFogf(GL_FOG_DENSITY, 0.125);
- glFogi(GL_FOG_MODE, GL_LINEAR);
- glFogf(GL_FOG_START, 4.0);
- glFogf(GL_FOG_END, 8.5);
- glFogfv(GL_FOG_COLOR, fog_color);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, mat_shininess);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glShadeModel(GL_SMOOTH);
-
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glEnable(GL_DEPTH_TEST);
-
- glFrontFace(GL_CW);
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
-
- glTexGeniv(GL_S, GL_TEXTURE_GEN_MODE, sphereMap);
- glTexGeniv(GL_T, GL_TEXTURE_GEN_MODE, sphereMap);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
-
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sWrapMode);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tWrapMode);
-
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment);
-
- BuildLists();
-}
-
-static void ReInit(void)
-{
- if (genericObject == torus) {
- glEnable(GL_DEPTH_TEST);
- } else {
- glDisable(GL_DEPTH_TEST);
- }
- glEnable(GL_DEPTH_TEST);
-
-#if 0
- if (isFogged) {
- textureEnvironment = modulate;
- }
-#endif
-
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment);
-}
-
-static void Draw(void)
-{
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- /* draw cage */
- if (isFogged)
- glEnable(GL_FOG);
- else
- glDisable(GL_FOG);
- glColor3f(1, 1, 1);
- glDisable(GL_LIGHTING);
- glDisable(GL_TEXTURE_2D);
- glCallList(cage);
-
- /* draw object */
- if (isLit)
- glEnable(GL_LIGHTING);
- else
- glColor3f(1.0, 0.5, 0.2);
- if (doTexture)
- glEnable(GL_TEXTURE_2D);
-
- glPushMatrix();
- glTranslatef(0.0, 0.0, zTranslate);
- glRotatef(xRotation, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glCallList(genericObject);
- glPopMatrix();
-
- glFlush();
- glutSwapBuffers();
-}
-
-static void Reshape(int width, int height)
-{
- W = width;
- H = height;
- ReInit();
- glViewport( 0, 0, width, height ); /*new*/
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-0.2, 0.2, -0.2, 0.2, 0.15, 9.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Idle(void)
-{
- static double t0 = -1.;
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = t - t0;
- t0 = t;
-
- xRotation += .75*60.*dt;
- yRotation += .375*60.*dt;
- glutPostRedisplay();
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- yRotation -= 0.5;
- autoRotate = GL_FALSE;
- ReInit();
- break;
- case GLUT_KEY_RIGHT:
- yRotation += 0.5;
- autoRotate = GL_FALSE;
- ReInit();
- break;
- case GLUT_KEY_UP:
- xRotation -= 0.5;
- autoRotate = GL_FALSE;
- ReInit();
- break;
- case GLUT_KEY_DOWN:
- xRotation += 0.5;
- autoRotate = GL_FALSE;
- ReInit();
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- /* free(image->data);*/
- exit(1);
-
- case 'a':
- autoRotate = !autoRotate;
- if (autoRotate)
- glutIdleFunc(Idle);
- else
- glutIdleFunc(NULL);
-
- ReInit();
- break;
- case 'o':
- if (genericObject == cube) {
- genericObject = cylinder;
- }
- else if (genericObject == cylinder) {
- genericObject = torus;
- }
- else {
- genericObject = cube;
- }
- ReInit();
- break;
- case 'd':
- textureEnvironment = decal;
- ReInit();
- break;
- case 'm':
- textureEnvironment = modulate;
- ReInit();
- break;
- case 'l':
- isLit = !isLit;
- ReInit();
- break;
- case 'f':
- isFogged = !isFogged;
- ReInit();
- break;
- case 't':
- doTexture = !doTexture;
- ReInit();
- break;
- case '0':
- magFilter = nnearest;
- ReInit();
- break;
- case '1':
- magFilter = linear;
- ReInit();
- break;
- case '2':
- minFilter = nnearest;
- ReInit();
- break;
- case '3':
- minFilter = linear;
- ReInit();
- break;
- case '4':
- minFilter = nearest_mipmap_nearest;
- ReInit();
- break;
- case '5':
- minFilter = nearest_mipmap_linear;
- ReInit();
- break;
- case '6':
- minFilter = linear_mipmap_nearest;
- ReInit();
- break;
- case '7':
- minFilter = linear_mipmap_linear;
- ReInit();
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- imageFileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- if (imageFileName == 0) {
- printf("No image file.\n");
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( W, H);
-
- type = GLUT_RGB | GLUT_DEPTH;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Texture Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutIdleFunc(Idle);
-
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/star.c b/progs/samples/star.c
deleted file mode 100644
index 2c44ebfd49e..00000000000
--- a/progs/samples/star.c
+++ /dev/null
@@ -1,345 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-
-
-#ifndef PI
-#define PI 3.141592657
-#endif
-
-enum {
- NORMAL = 0,
- WEIRD = 1
-};
-
-enum {
- STREAK = 0,
- CIRCLE = 1
-};
-
-#define MAXSTARS 400
-#define MAXPOS 10000
-#define MAXWARP 500
-#define MAXANGLES 6000
-
-
-typedef struct _starRec {
- GLint type;
- float x[2], y[2], z[2];
- float offsetX, offsetY, offsetR, rotation;
-} starRec;
-
-
-GLenum doubleBuffer;
-GLint windW, windH;
-
-GLenum flag = NORMAL;
-GLint starCount = MAXSTARS / 2;
-float speed = 1.0;
-GLint nitro = 0;
-starRec stars[MAXSTARS];
-float sinTable[MAXANGLES];
-
-
-static float Sin(float angle)
-{
-
- return (sinTable[(GLint)angle]);
-}
-
-static float Cos(float angle)
-{
-
- return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]);
-}
-
-static void NewStar(GLint n, GLint d)
-{
-
- if (rand()%4 == 0) {
- stars[n].type = CIRCLE;
- } else {
- stars[n].type = STREAK;
- }
- stars[n].x[0] = (float)(rand() % MAXPOS - MAXPOS / 2);
- stars[n].y[0] = (float)(rand() % MAXPOS - MAXPOS / 2);
- stars[n].z[0] = (float)(rand() % MAXPOS + d);
- if (rand()%4 == 0 && flag == WEIRD) {
- stars[n].offsetX = (float)(rand() % 100 - 100 / 2);
- stars[n].offsetY = (float)(rand() % 100 - 100 / 2);
- stars[n].offsetR = (float)(rand() % 25 - 25 / 2);
- } else {
- stars[n].offsetX = 0.0;
- stars[n].offsetY = 0.0;
- stars[n].offsetR = 0.0;
- }
-}
-
-static void RotatePoint(float *x, float *y, float rotation)
-{
- float tmpX, tmpY;
-
- tmpX = *x * Cos(rotation) - *y * Sin(rotation);
- tmpY = *y * Cos(rotation) + *x * Sin(rotation);
- *x = tmpX;
- *y = tmpY;
-}
-
-static void MoveStars(void)
-{
- float offset;
- GLint n;
- static double t0 = -1.;
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = 85.*(t - t0);
- t0 = t;
-
- offset = speed * 60.0;
-
- for (n = 0; n < starCount; n++) {
- stars[n].x[1] = stars[n].x[0];
- stars[n].y[1] = stars[n].y[0];
- stars[n].z[1] = stars[n].z[0];
- stars[n].x[0] += stars[n].offsetX*dt;
- stars[n].y[0] += stars[n].offsetY*dt;
- stars[n].z[0] -= offset*dt;
- stars[n].rotation += stars[n].offsetR*dt;
- if (stars[n].rotation > MAXANGLES) {
- stars[n].rotation = 0.0;
- }
- else if (stars[n].rotation < 0.0) {
- stars[n].rotation += 360.0;
- }
- }
-}
-
-static GLenum StarPoint(GLint n)
-{
- float x0, y0, x1, y1, width;
- GLint i;
-
- x0 = stars[n].x[0] * windW / stars[n].z[0];
- y0 = stars[n].y[0] * windH / stars[n].z[0];
- RotatePoint(&x0, &y0, stars[n].rotation);
- x0 += windW / 2.0;
- y0 += windH / 2.0;
-
- if (x0 >= 0.0 && x0 < windW && y0 >= 0.0 && y0 < windH) {
- if (stars[n].type == STREAK) {
- x1 = stars[n].x[1] * windW / stars[n].z[1];
- y1 = stars[n].y[1] * windH / stars[n].z[1];
- RotatePoint(&x1, &y1, stars[n].rotation);
- x1 += windW / 2.0;
- y1 += windH / 2.0;
-
- glLineWidth(MAXPOS/100.0/stars[n].z[0]+1.0);
- glColor3f(1.0, (MAXWARP-speed)/MAXWARP, (MAXWARP-speed)/MAXWARP);
- if (fabs(x0-x1) < 1.0 && fabs(y0-y1) < 1.0) {
- glBegin(GL_POINTS);
- glVertex2f(x0, y0);
- glEnd();
- } else {
- glBegin(GL_LINES);
- glVertex2f(x0, y0);
- glVertex2f(x1, y1);
- glEnd();
- }
- } else {
- width = MAXPOS / 10.0 / stars[n].z[0] + 1.0;
- glColor3f(1.0, 0.0, 0.0);
- glBegin(GL_POLYGON);
- for (i = 0; i < 8; i++) {
- float x = x0 + width * Cos((float)i*MAXANGLES/8.0);
- float y = y0 + width * Sin((float)i*MAXANGLES/8.0);
- glVertex2f(x, y);
- };
- glEnd();
- }
- return GL_TRUE;
- } else {
- return GL_FALSE;
- }
-}
-
-static void ShowStars(void)
-{
- GLint n;
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- for (n = 0; n < starCount; n++) {
- if (stars[n].z[0] > speed || (stars[n].z[0] > 0.0 && speed < MAXWARP)) {
- if (StarPoint(n) == GL_FALSE) {
- NewStar(n, MAXPOS);
- }
- } else {
- NewStar(n, MAXPOS);
- }
- }
-}
-
-static void Init(void)
-{
- float angle;
- GLint n;
-
- srand((unsigned int) glutGet(GLUT_ELAPSED_TIME) );
-
- for (n = 0; n < MAXSTARS; n++) {
- NewStar(n, 100);
- }
-
- angle = 0.0;
- for (n = 0; n < MAXANGLES ; n++) {
- sinTable[n] = sin(angle);
- angle += PI / (MAXANGLES / 2.0);
- }
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glDisable(GL_DITHER);
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-
- glViewport(0, 0, windW, windH);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-0.5, windW+0.5, -0.5, windH+0.5);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 32:
- flag = (flag == NORMAL) ? WEIRD : NORMAL;
- break;
- case 't':
- nitro = 1;
- break;
- default:
- return;
- }
-}
-
-static void Draw(void)
-{
-
- MoveStars();
- ShowStars();
- if (nitro > 0) {
- speed = (float)(nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- if (++nitro > MAXWARP*10) {
- nitro = -nitro;
- }
- } else if (nitro < 0) {
- nitro++;
- speed = (float)(-nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- }
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- }
- }
- return GL_TRUE;
-}
-
-#if !defined(GLUTCALLBACK)
-#define GLUTCALLBACK
-#endif
-
-static void GLUTCALLBACK glut_post_redisplay_p(void)
-{
- glutPostRedisplay();
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- windW = 300;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Stars") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutIdleFunc(glut_post_redisplay_p);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/stencil.c b/progs/samples/stencil.c
deleted file mode 100644
index e00bbb61b0d..00000000000
--- a/progs/samples/stencil.c
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <GL/glut.h>
-
-
-static void Init(void)
-{
- glShadeModel(GL_FLAT);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glClearStencil(0);
- glStencilMask(1);
- glEnable(GL_STENCIL_TEST);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-5.0, 5.0, -5.0, 5.0, -5.0, 5.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- }
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
-
- glStencilFunc(GL_ALWAYS, 1, 1);
- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
-
- glColor3ub(200, 0, 0);
- glBegin(GL_POLYGON);
- glVertex3i(-4, -4, 0);
- glVertex3i( 4, -4, 0);
- glVertex3i( 0, 4, 0);
- glEnd();
-
- glStencilFunc(GL_EQUAL, 1, 1);
- glStencilOp(GL_INCR, GL_KEEP, GL_DECR);
-
- glColor3ub(0, 200, 0);
- glBegin(GL_POLYGON);
- glVertex3i(3, 3, 0);
- glVertex3i(-3, 3, 0);
- glVertex3i(-3, -3, 0);
- glVertex3i(3, -3, 0);
- glEnd();
-
- glStencilFunc(GL_EQUAL, 1, 1);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
-
- glColor3ub(0, 0, 200);
- glBegin(GL_POLYGON);
- glVertex3i(3, 3, 0);
- glVertex3i(-3, 3, 0);
- glVertex3i(-3, -3, 0);
- glVertex3i(3, -3, 0);
- glEnd();
-
- glFlush();
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-dr") == 0) {
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB | GLUT_SINGLE | GLUT_STENCIL;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Stencil Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/stretch.c b/progs/samples/stretch.c
deleted file mode 100644
index 11201dca230..00000000000
--- a/progs/samples/stretch.c
+++ /dev/null
@@ -1,390 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <GL/glut.h>
-
-
-#define STEPCOUNT 40
-#define FALSE 0
-#define TRUE 1
-#define MAX(a, b) (((a) > (b)) ? (a) : (b))
-#define MIN(a, b) (((a) < (b)) ? (a) : (b))
-
-
-enum {
- OP_NOOP = 0,
- OP_STRETCH,
- OP_DRAWPOINT,
- OP_DRAWIMAGE
-};
-
-
-typedef struct _cRec {
- float x, y;
-} cRec;
-
-typedef struct _vertexRec {
- float x, y;
- float dX, dY;
- float tX, tY;
-} vertexRec;
-
-
-#include "loadppm.c"
-
-GLenum doubleBuffer;
-int imageSizeX, imageSizeY;
-char *fileName = 0;
-PPMImage *image;
-cRec cList[50];
-vertexRec vList[5];
-int cCount, cIndex[2], cStep;
-GLenum op = OP_NOOP;
-
-
-static void DrawImage(void)
-{
-
- glRasterPos2i(0, 0);
- glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
- image->data);
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-
- glRasterPos2i(0, 0);
- glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
- image->data);
-}
-
-static void DrawPoint(void)
-{
- int i;
-
- glColor3f(1.0, 0.0, 1.0);
- glPointSize(3.0);
- glBegin(GL_POINTS);
- for (i = 0; i < cCount; i++) {
- glVertex2f(cList[i].x, cList[i].y);
- }
- glEnd();
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static void InitVList(void)
-{
-
- vList[0].x = 0.0;
- vList[0].y = 0.0;
- vList[0].dX = 0.0;
- vList[0].dY = 0.0;
- vList[0].tX = 0.0;
- vList[0].tY = 0.0;
-
- vList[1].x = (float)imageSizeX;
- vList[1].y = 0.0;
- vList[1].dX = 0.0;
- vList[1].dY = 0.0;
- vList[1].tX = 1.0;
- vList[1].tY = 0.0;
-
- vList[2].x = (float)imageSizeX;
- vList[2].y = (float)imageSizeY;
- vList[2].dX = 0.0;
- vList[2].dY = 0.0;
- vList[2].tX = 1.0;
- vList[2].tY = 1.0;
-
- vList[3].x = 0.0;
- vList[3].y = (float)imageSizeY;
- vList[3].dX = 0.0;
- vList[3].dY = 0.0;
- vList[3].tX = 0.0;
- vList[3].tY = 1.0;
-
- vList[4].x = cList[0].x;
- vList[4].y = cList[0].y;
- vList[4].dX = (cList[1].x - cList[0].x) / STEPCOUNT;
- vList[4].dY = (cList[1].y - cList[0].y) / STEPCOUNT;
- vList[4].tX = cList[0].x / (float)imageSizeX;
- vList[4].tY = cList[0].y / (float)imageSizeY;
-}
-
-static void ScaleImage(int sizeX, int sizeY)
-{
- GLubyte *buf;
-
- buf = (GLubyte *)malloc(3*sizeX*sizeY);
- gluScaleImage(GL_RGB, image->sizeX, image->sizeY, GL_UNSIGNED_BYTE,
- image->data, sizeX, sizeY, GL_UNSIGNED_BYTE, buf);
- free(image->data);
- image->data = buf;
- image->sizeX = sizeX;
- image->sizeY = sizeY;
-}
-
-static void SetPoint(int x, int y)
-{
-
- cList[cCount].x = (float)x;
- cList[cCount].y = (float)y;
- cCount++;
-}
-
-static void Stretch(void)
-{
-
- glBegin(GL_TRIANGLES);
- glTexCoord2f(vList[0].tX, vList[0].tY);
- glVertex2f(vList[0].x, vList[0].y);
- glTexCoord2f(vList[1].tX, vList[1].tY);
- glVertex2f(vList[1].x, vList[1].y);
- glTexCoord2f(vList[4].tX, vList[4].tY);
- glVertex2f(vList[4].x, vList[4].y);
- glEnd();
-
- glBegin(GL_TRIANGLES);
- glTexCoord2f(vList[1].tX, vList[1].tY);
- glVertex2f(vList[1].x, vList[1].y);
- glTexCoord2f(vList[2].tX, vList[2].tY);
- glVertex2f(vList[2].x, vList[2].y);
- glTexCoord2f(vList[4].tX, vList[4].tY);
- glVertex2f(vList[4].x, vList[4].y);
- glEnd();
-
- glBegin(GL_TRIANGLES);
- glTexCoord2f(vList[2].tX, vList[2].tY);
- glVertex2f(vList[2].x, vList[2].y);
- glTexCoord2f(vList[3].tX, vList[3].tY);
- glVertex2f(vList[3].x, vList[3].y);
- glTexCoord2f(vList[4].tX, vList[4].tY);
- glVertex2f(vList[4].x, vList[4].y);
- glEnd();
-
- glBegin(GL_TRIANGLES);
- glTexCoord2f(vList[3].tX, vList[3].tY);
- glVertex2f(vList[3].x, vList[3].y);
- glTexCoord2f(vList[0].tX, vList[0].tY);
- glVertex2f(vList[0].x, vList[0].y);
- glTexCoord2f(vList[4].tX, vList[4].tY);
- glVertex2f(vList[4].x, vList[4].y);
- glEnd();
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-
- if (++cStep < STEPCOUNT) {
- vList[4].x += vList[4].dX;
- vList[4].y += vList[4].dY;
- } else {
- cIndex[0] = cIndex[1];
- cIndex[1] = cIndex[1] + 1;
- if (cIndex[1] == cCount) {
- cIndex[1] = 0;
- }
- vList[4].dX = (cList[cIndex[1]].x - cList[cIndex[0]].x) / STEPCOUNT;
- vList[4].dY = (cList[cIndex[1]].y - cList[cIndex[0]].y) / STEPCOUNT;
- cStep = 0;
- }
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- free(image->data);
- exit(1);
- case 32:
- if (cCount > 1) {
- InitVList();
- cIndex[0] = 0;
- cIndex[1] = 1;
- cStep = 0;
- glEnable(GL_TEXTURE_2D);
- op = OP_STRETCH;
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Mouse(int button, int state, int mouseX, int mouseY)
-{
-
- if (state != GLUT_DOWN)
- return;
-
- if (op == OP_STRETCH) {
- glDisable(GL_TEXTURE_2D);
- cCount = 0;
- op = OP_DRAWIMAGE;
- } else {
- SetPoint(mouseX, imageSizeY-mouseY);
- op = OP_DRAWPOINT;
- }
-
- glutPostRedisplay();
-}
-
-static void Animate(void)
-{
- static double t0 = -1.;
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = t - t0;
-
- if (dt < 1./60.)
- return;
-
- t0 = t;
-
- switch (op) {
- case OP_STRETCH:
- Stretch();
- break;
- case OP_DRAWPOINT:
- DrawPoint();
- break;
- case OP_DRAWIMAGE:
- DrawImage();
- break;
- default:
- break;
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- fileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-#if !defined(GLUTCALLBACK)
-#define GLUTCALLBACK
-#endif
-
-static void GLUTCALLBACK glut_post_redisplay_p(void)
-{
- glutPostRedisplay();
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- if (fileName == 0) {
- printf("No image file.\n");
- exit(1);
- }
-
- image = LoadPPM(fileName);
-
- /* changed powf and logf to pow and log -Brian */
- imageSizeX = (int)pow(2.0, (float)((int)(log(image->sizeX)/log(2.0))));
- imageSizeY = (int)pow(2.0, (float)((int)(log(image->sizeY)/log(2.0))));
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( imageSizeX, imageSizeY);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Stretch") == GL_FALSE) {
- exit(1);
- }
-
- glViewport(0, 0, imageSizeX, imageSizeY);
- gluOrtho2D(0, imageSizeX, 0, imageSizeY);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
-
- ScaleImage(imageSizeX, imageSizeY);
-
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, image->sizeX, image->sizeY, 0,
- GL_RGB, GL_UNSIGNED_BYTE, (unsigned char *)image->data);
-
- cCount = 0;
- cIndex[0] = 0;
- cIndex[1] = 0;
- cStep = 0;
- op = OP_DRAWIMAGE;
-
- glutKeyboardFunc(Key);
- glutMouseFunc(Mouse);
- glutDisplayFunc(Animate);
- glutIdleFunc(glut_post_redisplay_p);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/texture.c b/progs/samples/texture.c
deleted file mode 100644
index 7ee41eef28b..00000000000
--- a/progs/samples/texture.c
+++ /dev/null
@@ -1,474 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#include "loadppm.c"
-
-GLenum doubleBuffer;
-
-char *texFileName = 0;
-PPMImage *image;
-
-float *minFilter, *magFilter, *sWrapMode, *tWrapMode;
-float decal[] = {GL_DECAL};
-float modulate[] = {GL_MODULATE};
-float repeat[] = {GL_REPEAT};
-float clamp[] = {GL_CLAMP};
-float nr[] = {GL_NEAREST};
-float ln[] = {GL_LINEAR};
-float nr_mipmap_nr[] = {GL_NEAREST_MIPMAP_NEAREST};
-float nr_mipmap_ln[] = {GL_NEAREST_MIPMAP_LINEAR};
-float ln_mipmap_nr[] = {GL_LINEAR_MIPMAP_NEAREST};
-float ln_mipmap_ln[] = {GL_LINEAR_MIPMAP_LINEAR};
-GLint sphereMap[] = {GL_SPHERE_MAP};
-
-GLenum doSphere = GL_FALSE;
-float xRotation = 0.0, yRotation = 0.0, zTranslate = -3.125;
-
-GLint cube;
-float c[6][4][3] = {
- {
- {
- 1.0, 1.0, -1.0
- },
- {
- -1.0, 1.0, -1.0
- },
- {
- -1.0, -1.0, -1.0
- },
- {
- 1.0, -1.0, -1.0
- }
- },
- {
- {
- 1.0, 1.0, 1.0
- },
- {
- 1.0, 1.0, -1.0
- },
- {
- 1.0, -1.0, -1.0
- },
- {
- 1.0, -1.0, 1.0
- }
- },
- {
- {
- -1.0, 1.0, 1.0
- },
- {
- 1.0, 1.0, 1.0
- },
- {
- 1.0, -1.0, 1.0
- },
- {
- -1.0, -1.0, 1.0
- }
- },
- {
- {
- -1.0, 1.0, -1.0
- },
- {
- -1.0, 1.0, 1.0
- },
- {
- -1.0, -1.0, 1.0
- },
- {
- -1.0, -1.0, -1.0
- }
- },
- {
- {
- -1.0, 1.0, 1.0
- },
- {
- -1.0, 1.0, -1.0
- },
- {
- 1.0, 1.0, -1.0
- },
- {
- 1.0, 1.0, 1.0
- }
- },
- {
- {
- -1.0, -1.0, -1.0
- },
- {
- -1.0, -1.0, 1.0
- },
- {
- 1.0, -1.0, 1.0
- },
- {
- 1.0, -1.0, -1.0
- }
- }
-};
-static float n[6][3] = {
- {
- 0.0, 0.0, -1.0
- },
- {
- 1.0, 0.0, 0.0
- },
- {
- 0.0, 0.0, 1.0
- },
- {
- -1.0, 0.0, 0.0
- },
- {
- 0.0, 1.0, 0.0
- },
- {
- 0.0, -1.0, 0.0
- }
-};
-static float t[6][4][2] = {
- {
- {
- 1.1, 1.1
- },
- {
- -0.1, 1.1
- },
- {
- -0.1, -0.1
- },
- {
- 1.1, -0.1
- }
- },
- {
- {
- 1.1, 1.1
- },
- {
- -0.1, 1.1
- },
- {
- -0.1, -0.1
- },
- {
- 1.1, -0.1
- }
- },
- {
- {
- -0.1, 1.1
- },
- {
- 1.1, 1.1
- },
- {
- 1.1, -0.1
- },
- {
- -0.1, -0.1
- }
- },
- {
- {
- 1.1, 1.1
- },
- {
- -0.1, 1.1
- },
- {
- -0.1, -0.1
- },
- {
- 1.1, -0.1
- }
- },
- {
- {
- 1.1, 1.1
- },
- {
- -0.1, 1.1
- },
- {
- -0.1, -0.1
- },
- {
- 1.1, -0.1
- }
- },
- {
- {
- 1.1, 1.1
- },
- {
- -0.1, 1.1
- },
- {
- -0.1, -0.1
- },
- {
- 1.1, -0.1
- }
- },
-};
-
-static void BuildCube(void)
-{
- GLint i;
-
- glNewList(cube, GL_COMPILE);
- for (i = 0; i < 6; i++) {
- glBegin(GL_POLYGON);
- glNormal3fv(n[i]); glTexCoord2fv(t[i][0]); glVertex3fv(c[i][0]);
- glNormal3fv(n[i]); glTexCoord2fv(t[i][1]); glVertex3fv(c[i][1]);
- glNormal3fv(n[i]); glTexCoord2fv(t[i][2]); glVertex3fv(c[i][2]);
- glNormal3fv(n[i]); glTexCoord2fv(t[i][3]); glVertex3fv(c[i][3]);
- glEnd();
- }
- glEndList();
-}
-
-static void BuildLists(void)
-{
-
- cube = glGenLists(1);
- BuildCube();
-}
-
-static void Init(void)
-{
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY,
- GL_RGB, GL_UNSIGNED_BYTE, image->data);
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glEnable(GL_TEXTURE_2D);
-
- glFrontFace(GL_CCW);
- glCullFace(GL_FRONT);
- glEnable(GL_CULL_FACE);
-
- BuildLists();
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- magFilter = nr;
- minFilter = nr;
- sWrapMode = repeat;
- tWrapMode = repeat;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(145.0, 1.0, 0.01, 1000);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- yRotation -= 0.5;
- break;
- case GLUT_KEY_RIGHT:
- yRotation += 0.5;
- break;
- case GLUT_KEY_UP:
- xRotation -= 0.5;
- break;
- case GLUT_KEY_DOWN:
- xRotation += 0.5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
-
- case 'T':
- zTranslate += 0.25;
- break;
- case 't':
- zTranslate -= 0.25;
- break;
-
- case 's':
- doSphere = !doSphere;
- if (doSphere) {
- glTexGeniv(GL_S, GL_TEXTURE_GEN_MODE, sphereMap);
- glTexGeniv(GL_T, GL_TEXTURE_GEN_MODE, sphereMap);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- } else {
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- }
- break;
-
- case '0':
- magFilter = nr;
- break;
- case '1':
- magFilter = ln;
- break;
- case '2':
- minFilter = nr;
- break;
- case '3':
- minFilter = ln;
- break;
- case '4':
- minFilter = nr_mipmap_nr;
- break;
- case '5':
- minFilter = nr_mipmap_ln;
- break;
- case '6':
- minFilter = ln_mipmap_nr;
- break;
- case '7':
- minFilter = ln_mipmap_ln;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sWrapMode);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tWrapMode);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
-
- glPushMatrix();
-
- glTranslatef(0.0, 0.0, zTranslate);
- glRotatef(xRotation, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glCallList(cube);
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- texFileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- if (texFileName == 0) {
- printf("No image file.\n");
- exit(1);
- }
-
- image = LoadPPM(texFileName);
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Texture Test") == GL_FALSE) {
- exit(1);
- }
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/tkmap.c b/progs/samples/tkmap.c
deleted file mode 100644
index 3ded79cacaa..00000000000
--- a/progs/samples/tkmap.c
+++ /dev/null
@@ -1,71 +0,0 @@
-
-enum {
- COLOR_BLACK = 0,
- COLOR_RED,
- COLOR_GREEN,
- COLOR_YELLOW,
- COLOR_BLUE,
- COLOR_MAGENTA,
- COLOR_CYAN,
- COLOR_WHITE
-};
-
-static float RGBMap[9][3] = {
- {0, 0, 0},
- {1, 0, 0},
- {0, 1, 0},
- {1, 1, 0},
- {0, 0, 1},
- {1, 0, 1},
- {0, 1, 1},
- {1, 1, 1},
- {0.5, 0.5, 0.5}
-};
-
-static void SetColor(int c)
-{
- if (glutGet(GLUT_WINDOW_RGBA))
- glColor3fv(RGBMap[c]);
- else
- glIndexf(c);
-}
-
-static void InitMap(void)
-{
- int i;
-
- if (rgb)
- return;
-
- for (i = 0; i < 9; i++)
- glutSetColor(i, RGBMap[i][0], RGBMap[i][1], RGBMap[i][2]);
-}
-
-static void SetFogRamp(int density, int startIndex)
-{
- int fogValues, colorValues;
- int i, j, k;
- float intensity;
-
- fogValues = 1 << density;
- colorValues = 1 << startIndex;
- for (i = 0; i < colorValues; i++) {
- for (j = 0; j < fogValues; j++) {
- k = i * fogValues + j;
- intensity = (i * fogValues + j * colorValues) / 255.0;
- glutSetColor(k, intensity, intensity, intensity);
- }
- }
-}
-
-static void SetGreyRamp(void)
-{
- int i;
- float intensity;
-
- for (i = 0; i < 255; i++) {
- intensity = i / 255.0;
- glutSetColor(i, intensity, intensity, intensity);
- }
-}
-
diff --git a/progs/samples/tri.c b/progs/samples/tri.c
deleted file mode 100644
index 700325132ef..00000000000
--- a/progs/samples/tri.c
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#define SOLID 1
-#define LINE 2
-#define POINT 3
-
-
-GLenum rgb, doubleBuffer, windType;
-GLint windW, windH;
-
-GLenum dithering = GL_TRUE;
-GLenum showVerticies = GL_TRUE;
-GLenum hideBottomTriangle = GL_FALSE;
-GLenum outline = GL_TRUE;
-GLenum culling = GL_FALSE;
-GLenum winding = GL_FALSE;
-GLenum face = GL_FALSE;
-GLenum state = SOLID;
-GLenum aaMode = GL_FALSE;
-GLenum shade = GL_TRUE;
-
-GLint color1, color2, color3;
-
-float zRotation = 90.0;
-float zoom = 1.0;
-
-float boxA[3] = {-100, -100, 0};
-float boxB[3] = { 100, -100, 0};
-float boxC[3] = { 100, 100, 0};
-float boxD[3] = {-100, 100, 0};
-
-float p0[3] = {-125,-80, 0};
-float p1[3] = {-125, 80, 0};
-float p2[3] = { 172, 0, 0};
-
-
-#include "tkmap.c"
-
-static void Init(void)
-{
- float r, g, b;
- float percent1, percent2;
- GLint i, j;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glLineStipple(1, 0xF0F0);
-
- glEnable(GL_SCISSOR_TEST);
-
- if (!rgb) {
- for (j = 0; j <= 12; j++) {
- if (j <= 6) {
- percent1 = j / 6.0;
- r = 1.0 - 0.8 * percent1;
- g = 0.2 + 0.8 * percent1;
- b = 0.2;
- } else {
- percent1 = (j - 6) / 6.0;
- r = 0.2;
- g = 1.0 - 0.8 * percent1;
- b = 0.2 + 0.8 * percent1;
- }
- glutSetColor(j+18, r, g, b);
- for (i = 0; i < 16; i++) {
- percent2 = i / 15.0;
- glutSetColor(j*16+1+32, r*percent2, g*percent2, b*percent2);
- }
- }
- color1 = 18;
- color2 = 24;
- color3 = 30;
- }
-}
-
-static void Reshape(int width, int height)
-{
-
- windW = (GLint)width;
- windH = (GLint)height;
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- zRotation += 0.5;
- break;
- case GLUT_KEY_RIGHT:
- zRotation -= 0.5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'Z':
- zoom *= 0.75;
- break;
- case 'z':
- zoom /= 0.75;
- if (zoom > 10) {
- zoom = 10;
- }
- break;
- case '1':
- glPolygonMode(GL_FRONT_AND_BACK, GL_POINT);
- break;
- case '2':
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- break;
- case '3':
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- break;
- case '4':
- state = POINT;
- break;
- case '5':
- state = LINE;
- break;
- case '6':
- state = SOLID;
- break;
- case '7':
- culling = !culling;
- break;
- case '8':
- winding = !winding;
- break;
- case '9':
- face = !face;
- break;
- case 'v':
- showVerticies = !showVerticies;
- break;
- case 's':
- shade = !shade;
- (shade) ? glShadeModel(GL_SMOOTH) : glShadeModel(GL_FLAT);
- break;
- case 'h':
- hideBottomTriangle = !hideBottomTriangle;
- break;
- case 'o':
- outline = !outline;
- break;
- case 'm':
- dithering = !dithering;
- break;
- case '0':
- aaMode = !aaMode;
- if (aaMode) {
- glEnable(GL_POLYGON_SMOOTH);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- if (!rgb) {
- color1 = 32;
- color2 = 128;
- color3 = 224;
- }
- } else {
- glDisable(GL_POLYGON_SMOOTH);
- glDisable(GL_BLEND);
- if (!rgb) {
- color1 = 18;
- color2 = 24;
- color3 = 30;
- }
- }
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void BeginPrim(void)
-{
-
- switch (state) {
- case SOLID:
- glBegin(GL_POLYGON);
- break;
- case LINE:
- glBegin(GL_LINE_LOOP);
- break;
- case POINT:
- glBegin(GL_POINTS);
- break;
- default:
- break;
- }
-}
-
-static void EndPrim(void)
-{
-
- glEnd();
-}
-
-static void Draw(void)
-{
- float scaleX, scaleY;
-
- glViewport(0, 0, windW, windH);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-175, 175, -175, 175);
- glMatrixMode(GL_MODELVIEW);
-
- glScissor(0, 0, windW, windH);
-
- (culling) ? glEnable(GL_CULL_FACE) : glDisable(GL_CULL_FACE);
- (winding) ? glFrontFace(GL_CCW) : glFrontFace(GL_CW);
- (face) ? glCullFace(GL_FRONT) : glCullFace(GL_BACK);
-
- (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- SetColor(COLOR_GREEN);
- glBegin(GL_LINE_LOOP);
- glVertex3fv(boxA);
- glVertex3fv(boxB);
- glVertex3fv(boxC);
- glVertex3fv(boxD);
- glEnd();
-
- if (!hideBottomTriangle) {
- glPushMatrix();
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0, 0, 1);
-
- SetColor(COLOR_BLUE);
- BeginPrim();
- glVertex3fv(p0);
- glVertex3fv(p1);
- glVertex3fv(p2);
- EndPrim();
-
- if (showVerticies) {
- (rgb) ? glColor3fv(RGBMap[COLOR_RED]) : glIndexf(color1);
- glRectf(p0[0]-2, p0[1]-2, p0[0]+2, p0[1]+2);
- (rgb) ? glColor3fv(RGBMap[COLOR_GREEN]) : glIndexf(color2);
- glRectf(p1[0]-2, p1[1]-2, p1[0]+2, p1[1]+2);
- (rgb) ? glColor3fv(RGBMap[COLOR_BLUE]) : glIndexf(color3);
- glRectf(p2[0]-2, p2[1]-2, p2[0]+2, p2[1]+2);
- }
-
- glPopMatrix();
- }
-
- scaleX = (float)(windW - 20) / 2 / 175 * (175 - 100) + 10;
- scaleY = (float)(windH - 20) / 2 / 175 * (175 - 100) + 10;
-
- glViewport(scaleX, scaleY, windW-2*scaleX, windH-2*scaleY);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-100, 100, -100, 100);
- glMatrixMode(GL_MODELVIEW);
-
- glScissor(scaleX, scaleY, windW-2*scaleX, windH-2*scaleY);
-
- glPushMatrix();
-
- glScalef(zoom, zoom, zoom);
- glRotatef(zRotation, 0,0,1);
-
- glPointSize(10);
- glLineWidth(5);
- glEnable(GL_POINT_SMOOTH);
- glEnable(GL_LINE_STIPPLE);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- SetColor(COLOR_RED);
- BeginPrim();
- (rgb) ? glColor3fv(RGBMap[COLOR_RED]) : glIndexf(color1);
- glVertex3fv(p0);
- (rgb) ? glColor3fv(RGBMap[COLOR_GREEN]) : glIndexf(color2);
- glVertex3fv(p1);
- (rgb) ? glColor3fv(RGBMap[COLOR_BLUE]) : glIndexf(color3);
- glVertex3fv(p2);
- EndPrim();
-
- glPointSize(1);
- glLineWidth(1);
- glDisable(GL_POINT_SMOOTH);
- glDisable(GL_LINE_STIPPLE);
- glBlendFunc(GL_ONE, GL_ZERO);
-
- if (outline) {
- SetColor(COLOR_WHITE);
- glBegin(GL_LINE_LOOP);
- glVertex3fv(p0);
- glVertex3fv(p1);
- glVertex3fv(p2);
- glEnd();
- }
-
- glPopMatrix();
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- windW = 600;
- windH = 300;
- glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
-
- windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
- windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(windType);
-
- if (glutCreateWindow("Triangle Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/samples/wave.c b/progs/samples/wave.c
deleted file mode 100644
index 396a6943e33..00000000000
--- a/progs/samples/wave.c
+++ /dev/null
@@ -1,619 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-
-#ifndef PI
-#define PI 3.14159265358979323846
-#endif
-
-#define GETCOORD(frame, x, y) (&(theMesh.coords[frame*theMesh.numCoords+(x)+(y)*(theMesh.widthX+1)]))
-#define GETFACET(frame, x, y) (&(theMesh.facets[frame*theMesh.numFacets+(x)+(y)*theMesh.widthX]))
-
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-GLint colorIndexes1[3];
-GLint colorIndexes2[3];
-GLenum clearMask = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
-
-GLenum smooth = GL_FALSE;
-GLenum lighting = GL_TRUE;
-GLenum depth = GL_TRUE;
-GLenum stepMode = GL_FALSE;
-GLenum spinMode = GL_FALSE;
-GLint contouring = 0;
-
-GLint widthX, widthY;
-GLint checkerSize;
-float height;
-
-GLint frames, curFrame = 0, nextFrame = 0;
-
-struct facet {
- float color[3];
- float normal[3];
-};
-struct coord {
- float vertex[3];
- float normal[3];
-};
-struct mesh {
- GLint widthX, widthY;
- GLint numFacets;
- GLint numCoords;
- GLint frames;
- struct coord *coords;
- struct facet *facets;
-} theMesh;
-
-GLubyte contourTexture1[] = {
- 255, 255, 255, 255,
- 255, 255, 255, 255,
- 255, 255, 255, 255,
- 127, 127, 127, 127,
-};
-GLubyte contourTexture2[] = {
- 255, 255, 255, 255,
- 255, 127, 127, 127,
- 255, 127, 127, 127,
- 255, 127, 127, 127,
-};
-
-#if !defined(GLUTCALLBACK)
-#define GLUTCALLBACK
-#endif
-
-
-static void GLUTCALLBACK glut_post_redisplay_p(void)
-{
- static double t0 = -1.;
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = t - t0;
-
- if (dt < 1./30.)
- return;
-
- t0 = t;
-
- glutPostRedisplay();
-}
-
-static void Animate(void)
-{
- struct coord *coord;
- struct facet *facet;
- float *lastColor;
- float *thisColor;
- GLint i, j;
-
- glClear(clearMask);
-
- if (nextFrame || !stepMode) {
- curFrame++;
- }
- if (curFrame >= theMesh.frames) {
- curFrame = 0;
- }
-
- if ((nextFrame || !stepMode) && spinMode) {
- glRotatef(5.0, 0.0, 0.0, 1.0);
- }
- nextFrame = 0;
-
- for (i = 0; i < theMesh.widthX; i++) {
- glBegin(GL_QUAD_STRIP);
- lastColor = NULL;
- for (j = 0; j < theMesh.widthY; j++) {
- facet = GETFACET(curFrame, i, j);
- if (!smooth && lighting) {
- glNormal3fv(facet->normal);
- }
- if (lighting) {
- if (rgb) {
- thisColor = facet->color;
- glColor3fv(facet->color);
- } else {
- thisColor = facet->color;
- glMaterialfv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES,
- facet->color);
- }
- } else {
- if (rgb) {
- thisColor = facet->color;
- glColor3fv(facet->color);
- } else {
- thisColor = facet->color;
- glIndexf(facet->color[1]);
- }
- }
-
- if (!lastColor || (thisColor[0] != lastColor[0] && smooth)) {
- if (lastColor) {
- glEnd();
- glBegin(GL_QUAD_STRIP);
- }
- coord = GETCOORD(curFrame, i, j);
- if (smooth && lighting) {
- glNormal3fv(coord->normal);
- }
- glVertex3fv(coord->vertex);
-
- coord = GETCOORD(curFrame, i+1, j);
- if (smooth && lighting) {
- glNormal3fv(coord->normal);
- }
- glVertex3fv(coord->vertex);
- }
-
- coord = GETCOORD(curFrame, i, j+1);
- if (smooth && lighting) {
- glNormal3fv(coord->normal);
- }
- glVertex3fv(coord->vertex);
-
- coord = GETCOORD(curFrame, i+1, j+1);
- if (smooth && lighting) {
- glNormal3fv(coord->normal);
- }
- glVertex3fv(coord->vertex);
-
- lastColor = thisColor;
- }
- glEnd();
- }
-
- glFlush();
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static void SetColorMap(void)
-{
- static float green[3] = {0.2, 1.0, 0.2};
- static float red[3] = {1.0, 0.2, 0.2};
- float *color = 0, percent;
- GLint *indexes = 0, entries, i, j;
-
- entries = glutGet(GLUT_WINDOW_COLORMAP_SIZE);
-
- colorIndexes1[0] = 1;
- colorIndexes1[1] = 1 + (GLint)((entries - 1) * 0.3);
- colorIndexes1[2] = (GLint)((entries - 1) * 0.5);
- colorIndexes2[0] = 1 + (GLint)((entries - 1) * 0.5);
- colorIndexes2[1] = 1 + (GLint)((entries - 1) * 0.8);
- colorIndexes2[2] = entries - 1;
-
- for (i = 0; i < 2; i++) {
- switch (i) {
- case 0:
- color = green;
- indexes = colorIndexes1;
- break;
- case 1:
- color = red;
- indexes = colorIndexes2;
- break;
- }
-
- for (j = indexes[0]; j < indexes[1]; j++) {
- percent = 0.2 + 0.8 * (j - indexes[0]) /
- (float)(indexes[1] - indexes[0]);
- glutSetColor(j, percent*color[0], percent*color[1],
- percent*color[2]);
- }
- for (j=indexes[1]; j<=indexes[2]; j++) {
- percent = (j - indexes[1]) / (float)(indexes[2] - indexes[1]);
- glutSetColor(j, percent*(1-color[0])+color[0],
- percent*(1-color[1])+color[1],
- percent*(1-color[2])+color[2]);
- }
- }
-}
-
-static void InitMesh(void)
-{
- struct coord *coord;
- struct facet *facet;
- float dp1[3], dp2[3];
- float *pt1, *pt2, *pt3;
- float angle, d, x, y;
- GLint numFacets, numCoords, frameNum, i, j;
-
- theMesh.widthX = widthX;
- theMesh.widthY = widthY;
- theMesh.frames = frames;
-
- numFacets = widthX * widthY;
- numCoords = (widthX + 1) * (widthY + 1);
-
- theMesh.numCoords = numCoords;
- theMesh.numFacets = numFacets;
-
- theMesh.coords = (struct coord *)malloc(frames*numCoords*
- sizeof(struct coord));
- theMesh.facets = (struct facet *)malloc(frames*numFacets*
- sizeof(struct facet));
- if (theMesh.coords == NULL || theMesh.facets == NULL) {
- printf("Out of memory.\n");
- exit(1);
- }
-
- for (frameNum = 0; frameNum < frames; frameNum++) {
- for (i = 0; i <= widthX; i++) {
- x = i / (float)widthX;
- for (j = 0; j <= widthY; j++) {
- y = j / (float)widthY;
-
- d = sqrt(x*x+y*y);
- if (d == 0.0) {
- d = 0.0001;
- }
- angle = 2 * PI * d + (2 * PI / frames * frameNum);
-
- coord = GETCOORD(frameNum, i, j);
-
- coord->vertex[0] = x - 0.5;
- coord->vertex[1] = y - 0.5;
- coord->vertex[2] = (height - height * d) * cos(angle);
-
- coord->normal[0] = -(height / d) * x * ((1 - d) * 2 * PI *
- sin(angle) + cos(angle));
- coord->normal[1] = -(height / d) * y * ((1 - d) * 2 * PI *
- sin(angle) + cos(angle));
- coord->normal[2] = -1;
-
- d = 1.0 / sqrt(coord->normal[0]*coord->normal[0]+
- coord->normal[1]*coord->normal[1]+1);
- coord->normal[0] *= d;
- coord->normal[1] *= d;
- coord->normal[2] *= d;
- }
- }
- for (i = 0; i < widthX; i++) {
- for (j = 0; j < widthY; j++) {
- facet = GETFACET(frameNum, i, j);
- if (((i/checkerSize)%2)^(j/checkerSize)%2) {
- if (rgb) {
- facet->color[0] = 1.0;
- facet->color[1] = 0.2;
- facet->color[2] = 0.2;
- } else {
- facet->color[0] = colorIndexes1[0];
- facet->color[1] = colorIndexes1[1];
- facet->color[2] = colorIndexes1[2];
- }
- } else {
- if (rgb) {
- facet->color[0] = 0.2;
- facet->color[1] = 1.0;
- facet->color[2] = 0.2;
- } else {
- facet->color[0] = colorIndexes2[0];
- facet->color[1] = colorIndexes2[1];
- facet->color[2] = colorIndexes2[2];
- }
- }
- pt1 = GETCOORD(frameNum, i, j)->vertex;
- pt2 = GETCOORD(frameNum, i, j+1)->vertex;
- pt3 = GETCOORD(frameNum, i+1, j+1)->vertex;
-
- dp1[0] = pt2[0] - pt1[0];
- dp1[1] = pt2[1] - pt1[1];
- dp1[2] = pt2[2] - pt1[2];
-
- dp2[0] = pt3[0] - pt2[0];
- dp2[1] = pt3[1] - pt2[1];
- dp2[2] = pt3[2] - pt2[2];
-
- facet->normal[0] = dp1[1] * dp2[2] - dp1[2] * dp2[1];
- facet->normal[1] = dp1[2] * dp2[0] - dp1[0] * dp2[2];
- facet->normal[2] = dp1[0] * dp2[1] - dp1[1] * dp2[0];
-
- d = 1.0 / sqrt(facet->normal[0]*facet->normal[0]+
- facet->normal[1]*facet->normal[1]+
- facet->normal[2]*facet->normal[2]);
-
- facet->normal[0] *= d;
- facet->normal[1] *= d;
- facet->normal[2] *= d;
- }
- }
- }
-}
-
-static void InitMaterials(void)
-{
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 150.0, 0.0};
- static float front_mat_shininess[] = {60.0};
- static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
- static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
- static float back_mat_shininess[] = {60.0};
- static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
-
- glMatrixMode(GL_PROJECTION);
- gluPerspective(90.0, 1.0, 0.5, 10.0);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
- if (rgb) {
- glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
- }
-
- if (rgb) {
- glEnable(GL_COLOR_MATERIAL);
- } else {
- SetColorMap();
- }
-}
-
-static void InitTexture(void)
-{
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-}
-
-static void Init(void)
-{
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glShadeModel(GL_FLAT);
-
- glFrontFace(GL_CW);
-
- glEnable(GL_DEPTH_TEST);
-
- InitMaterials();
- InitTexture();
- InitMesh();
-
- glMatrixMode(GL_MODELVIEW);
- glTranslatef(0.0, 0.4, -1.8);
- glScalef(2.0, 2.0, 2.0);
- glRotatef(-35.0, 1.0, 0.0, 0.0);
- glRotatef(35.0, 0.0, 0.0, 1.0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- case 'c':
- contouring++;
- if (contouring == 1) {
- static GLfloat map[4] = {0, 0, 20, 0};
-
- glTexImage2D(GL_TEXTURE_2D, 0, 3, 4, 4, 0, GL_LUMINANCE,
- GL_UNSIGNED_BYTE, (GLvoid *)contourTexture1);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv(GL_S, GL_OBJECT_PLANE, map);
- glTexGenfv(GL_T, GL_OBJECT_PLANE, map);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- } else if (contouring == 2) {
- static GLfloat map[4] = {0, 0, 20, 0};
-
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR);
- glPushMatrix();
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTexGenfv(GL_S, GL_EYE_PLANE, map);
- glTexGenfv(GL_T, GL_EYE_PLANE, map);
- glPopMatrix();
- } else {
- contouring = 0;
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glDisable(GL_TEXTURE_2D);
- }
- break;
- case 's':
- smooth = !smooth;
- if (smooth) {
- glShadeModel(GL_SMOOTH);
- } else {
- glShadeModel(GL_FLAT);
- }
- break;
- case 'l':
- lighting = !lighting;
- if (lighting) {
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- if (rgb) {
- glEnable(GL_COLOR_MATERIAL);
- }
- } else {
- glDisable(GL_LIGHTING);
- glDisable(GL_LIGHT0);
- if (rgb) {
- glDisable(GL_COLOR_MATERIAL);
- }
- }
- break;
- case 'd':
- depth = !depth;
- if (depth) {
- glEnable(GL_DEPTH_TEST);
- clearMask |= GL_DEPTH_BUFFER_BIT;
- } else {
- glDisable(GL_DEPTH_TEST);
- clearMask &= ~GL_DEPTH_BUFFER_BIT;
- }
- break;
- case 32:
- stepMode = !stepMode;
- if (stepMode) {
- glutIdleFunc(0);
- } else {
- glutIdleFunc(glut_post_redisplay_p);
- }
- break;
- case 'n':
- if (stepMode) {
- nextFrame = 1;
- }
- break;
- case 'a':
- spinMode = !spinMode;
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_TRUE;
- frames = 10;
- widthX = 10;
- widthY = 10;
- checkerSize = 2;
- height = 0.2;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-grid") == 0) {
- if (i+2 >= argc || argv[i+1][0] == '-' || argv[i+2][0] == '-') {
- printf("-grid (No numbers).\n");
- return GL_FALSE;
- } else {
- widthX = atoi(argv[++i]);
- widthY = atoi(argv[++i]);
- }
- } else if (strcmp(argv[i], "-size") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-checker (No number).\n");
- return GL_FALSE;
- } else {
- checkerSize = atoi(argv[++i]);
- }
- } else if (strcmp(argv[i], "-wave") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-wave (No number).\n");
- return GL_FALSE;
- } else {
- height = atof(argv[++i]);
- }
- } else if (strcmp(argv[i], "-frames") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-frames (No number).\n");
- return GL_FALSE;
- } else {
- frames = atoi(argv[++i]);
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Wave Demo") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Animate);
- glutIdleFunc(glut_post_redisplay_p);
- glutMainLoop();
- return 0;
-}