summaryrefslogtreecommitdiffstats
path: root/progs/samples
diff options
context:
space:
mode:
Diffstat (limited to 'progs/samples')
-rw-r--r--progs/samples/Makefile10
-rw-r--r--progs/samples/Makefile.DJ85
-rw-r--r--progs/samples/SConscript58
-rw-r--r--progs/samples/blendeq.c7
-rw-r--r--progs/samples/blendxor.c9
-rw-r--r--progs/samples/prim.c6
6 files changed, 73 insertions, 102 deletions
diff --git a/progs/samples/Makefile b/progs/samples/Makefile
index 6509a559a50..b300e38b9c2 100644
--- a/progs/samples/Makefile
+++ b/progs/samples/Makefile
@@ -7,7 +7,7 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
font line logo nurb olympic overlay point prim quad select \
@@ -20,7 +20,7 @@ PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
.SUFFIXES: .c
.c: $(LIB_DEP)
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
##### TARGETS #####
@@ -29,10 +29,10 @@ default: $(PROGS)
sphere: sphere.o readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) sphere.o readtex.o $(LIBS) -o $@
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) sphere.o readtex.o $(LIBS) -o $@
sphere.o: sphere.c readtex.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) sphere.c
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) sphere.c
readtex.c: $(TOP)/progs/util/readtex.c
cp $< .
@@ -41,7 +41,7 @@ readtex.h: $(TOP)/progs/util/readtex.h
cp $< .
readtex.o: readtex.c readtex.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@
clean:
diff --git a/progs/samples/Makefile.DJ b/progs/samples/Makefile.DJ
deleted file mode 100644
index cda4e059418..00000000000
--- a/progs/samples/Makefile.DJ
+++ /dev/null
@@ -1,85 +0,0 @@
-# Mesa 3-D graphics library
-# Version: 4.0
-#
-# Copyright (C) 1999 Brian Paul All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# DOS/DJGPP samples makefile v1.6 for Mesa
-#
-# Copyright (C) 2002 - Daniel Borca
-# Web : http://www.geocities.com/dborca
-
-
-#
-# Available options:
-#
-# Environment variables:
-# GLIDE path to Glide3 SDK; used with FX.
-# default = $(TOP)/glide3
-# FX=1 build for 3dfx Glide3. Note that this disables
-# compilation of most DMesa code and requires fxMesa.
-# As a consequence, you'll need the DJGPP Glide3
-# library to build any application.
-# default = no
-# DXE=1 use DXE modules (see README.DJ for details).
-# default = no
-#
-# Targets:
-# <file.exe> build a specific file
-#
-
-
-
-.PHONY: all
-.SUFFIXES: .c .o .exe
-.SECONDARY: ../util/readtex.o ../util/showbuffer.o
-
-TOP = ../..
-GLIDE ?= $(TOP)/glide3
-
-CC = gcc
-CFLAGS = -Wall -W -pedantic
-CFLAGS += -O2 -ffast-math
-CFLAGS += -I$(TOP)/include -I../util
-CFLAGS += -DGLUT_IMPORT_LIB
-ifeq ($(FX),1)
-CFLAGS += -DFX
-endif
-
-LD = gxx
-LDFLAGS = -s -L$(TOP)/lib
-
-ifeq ($(DXE),1)
-LDLIBS += -liglut -liglu -ligl
-else
-LDLIBS = -lglut -lglu -lgl
-ifeq ($(FX),1)
-LDFLAGS += -L$(GLIDE)/lib
-LDLIBS += -lgld3x
-endif
-endif
-
-.c.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-%.exe: ../util/readtex.o ../util/showbuffer.o %.o
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
-
-all:
- $(error Must specify <filename.exe> to build)
diff --git a/progs/samples/SConscript b/progs/samples/SConscript
new file mode 100644
index 00000000000..7a8a0d62d81
--- /dev/null
+++ b/progs/samples/SConscript
@@ -0,0 +1,58 @@
+Import('*')
+
+if not env['GLUT']:
+ Return()
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '../util',
+])
+
+env.Prepend(LIBS = [
+ util,
+ '$GLUT_LIB'
+])
+
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['NOMINMAX'])
+ env.Prepend(LIBS = ['winmm'])
+
+progs = [
+ 'accum',
+ 'bitmap1',
+ 'bitmap2',
+ 'blendeq',
+ 'blendxor',
+ 'copy',
+ 'cursor',
+ 'depth',
+ 'eval',
+ 'fog',
+ 'font',
+ 'line',
+ 'logo',
+ 'nurb',
+ #'oglinfo',
+ 'olympic',
+ 'overlay',
+ 'point',
+ 'prim',
+ 'quad',
+ 'rgbtoppm',
+ 'select',
+ 'shape',
+ 'sphere',
+ 'star',
+ 'stencil',
+ 'stretch',
+ 'texture',
+ 'tri',
+ 'wave',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = prog + '.c',
+ )
diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c
index d5143ecdf5c..cd0474c5cea 100644
--- a/progs/samples/blendeq.c
+++ b/progs/samples/blendeq.c
@@ -11,10 +11,7 @@
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
-#ifdef _WIN32
-#include <windows.h>
-#endif
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
GLenum doubleBuffer;
@@ -274,6 +271,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
/* Make sure blend_logic_op extension is there. */
s = (char *) glGetString(GL_EXTENSIONS);
version = (char*) glGetString(GL_VERSION);
diff --git a/progs/samples/blendxor.c b/progs/samples/blendxor.c
index 5bc4aa9bea4..057143651fd 100644
--- a/progs/samples/blendxor.c
+++ b/progs/samples/blendxor.c
@@ -10,13 +10,8 @@
#include <unistd.h>
#endif
#include <stdlib.h>
-#ifdef _WIN32
-#include <windows.h>
-#endif
-#define GL_GLEXT_LEGACY
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include <GL/glext.h>
GLenum doubleBuffer;
@@ -176,6 +171,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
/* Make sure blend_logic_op extension is there. */
s = (char *) glGetString(GL_EXTENSIONS);
version = (char*) glGetString(GL_VERSION);
diff --git a/progs/samples/prim.c b/progs/samples/prim.c
index 388e0153b4f..f47c60faefd 100644
--- a/progs/samples/prim.c
+++ b/progs/samples/prim.c
@@ -466,7 +466,7 @@ static void Draw(void)
} else {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
}
-
+#if 01
Viewport(0, 0); Point();
Viewport(0, 1); Lines();
Viewport(0, 2); LineStrip();
@@ -479,10 +479,12 @@ static void Draw(void)
Viewport(1, 3); TriangleStrip();
Viewport(2, 0); Rect();
+#endif
Viewport(2, 1); PolygonFunc();
+#if 01
Viewport(2, 2); Quads();
Viewport(2, 3); QuadStrip();
-
+#endif
glFlush();
if (doubleBuffer) {