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Diffstat (limited to 'progs/samples/README')
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diff --git a/progs/samples/README b/progs/samples/README deleted file mode 100644 index 853158873c9..00000000000 --- a/progs/samples/README +++ /dev/null @@ -1,520 +0,0 @@ -/* - * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software and - * its documentation for any purpose is hereby granted without fee, provided - * that (i) the above copyright notices and this permission notice appear in - * all copies of the software and related documentation, and (ii) the name of - * Silicon Graphics may not be used in any advertising or - * publicity relating to the software without the specific, prior written - * permission of Silicon Graphics. - * - * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF - * ANY KIND, - * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY - * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - * - * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR - * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, - * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, - * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF - * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -accum - Accumulation test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit - 1 Use filled polygon mode. - 2 Use outlined polygon mode. - -bitmap1 - Bitmap test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - -bitmap2 - Bitmap test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - 1 Toggle display list mode. - 2 Toggle color animation mode. - -copy - Pixel copy test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -f <file name> RGB image file. - - keys: - ESC Quit. - Z Increase zoom factor. - z Decrease zoom factor. - - mouse input: - Left Copy location. - -cursor - Cursor test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - SPACE switch cursor color. - -depth - Z buffer test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - 1 Toggle anti-aliased mode. - 2 Toggle stipple mode. - -eval - Evaluator test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - UP Rotate. - DOWN Rotate. - 1 Toggle dimensions. - 2 Toggle dimensions. - e Use eval mode. - m Use mesh mode. - f Toggle polygon mode. - p Toggle point mode. - c Toggle color mode. - t Toggle texture mode. - l Toggle lighting mode. - -fog - Fog test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - UP Rotate. - DOWN Rotate. - D Increase fog density. - d Decrease fog density. - -font - font test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - Left Shift left. - Right Shift right. - Up Shift up. - Down Shift down. - n Shift in. - m Shift out. - q Scale up x. - w Scale down x. - a Scale up y. - s Scale down y. - z Scale up z. - x Scale down z. - e Rotate clockwise x. - r Rotate counter-clockwise x. - d Rotate clockwise y. - f Rotate counter-clockwise y. - c Rotate clockwise z. - v Rotate counter-clockwise z. - -line - Line test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - W Increase line width. - w Decrease line width. - 1 Toggle stipple mode. - 2 Toggle anti-aliased mode. - -logo - Demo. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate - UP Move clipping plane. - DOWN Move clipping plane. - Z Translate. - z Translate. - 1 Use GL_POINT polygon mode. - 2 Use GL_LINE polygon mode. - 3 Use GL_FILL polygon mode. - p Toggle polygon fill modes. - 4 Use GL_NICEST for GL_POLYGON_SMOOTH_HINT. - 5 Use anti-aliased polygon mode. - 6 Use aliased polygon mode. - 8 Toggle dither mode. - 9 Toggle stipple polygon mode. - 0 Toggle flat/smooth shading mode. - q Disable cull mode. - w Use front face cull mode. - e Use back face cull mode. - r Use clockwise front face mode. - t Use counter-clockwise front face mode. - y Use MSB first stipple pattern. - u Use LSB first stipple pattern. - a Use brick texture map. - s Use checker texture map. - d Disable texture map. - f Use decal texture environment mode. - g Use modulate texture environment mode. - -nurb - Nurb test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - UP Rotate. - DOWN Rotate. - -olympic - Olymipic rings demo. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - SPACE Restart demo. - -overlay - Overlay plane demo. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - SPACE Toggle star weird movement mode. - t Toggle star turbo mode. - -point - Point test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Translate. - RIGHT Translate. - UP Translate. - DOWN Translate. - W Increase point width. - w Decrease point width. - 1 Toggle anti-aliased mode. - -prim - Primitive test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - 1 Toggle flat/smooth shade mode. - 2 Toggle outlined/filled polygon mode. - 3 Toggle color mask mode. - -quad - Quadric test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -f <file name> texture file. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - UP Rotate. - DOWN Rotate. - X Rotate. - x Rotate. - 1 Use GLU_FILL draw style. - 2 Use GLU_POINT draw style. - 3 Use GLU_LINE draw style. - 4 Use GLU_SILHOUETTE draw style. - 0 Toggle flat/smooth shade mode. - f Cylce through quadrics. - d Toggle orientation. - A Increase number of stacks. - a Decrease number of stacks. - S Increase number of slices. - s Decrease number of slices. - G Increase radius1. - g Decrease radius1. - J Increase radius2. - j Decrease radius2. - H Increase height. - h Decrease height. - K Increase angle1. - k Decrease angle1. - L Increase angle2. - l Decrease angle2. - z Toggle texture mode. - q Disable cull mode. - w Use front face cull mode. - e Use back face cull mode. - r Use clockwise front face mode. - t Use counter-clockwise front face mode. - y Toggle dither mode. - -select - Selection test. - - RGBA, SB. - - cmd line options: - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - Z Increase zoom factor. - z Decrease zoom factor. - d Zoom at current mouse location. - f Print feedback information. - l Toggle outlined/filled polygon mode. - - mouse: - Left Recolor selected triangle. - Center Enlarge selected triangle. - Right Delete selected triangle. - -shape - shape test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - Left Shift left. - Right Shift right. - Up Shift up. - Down Shift down. - n Shift in. - m Shift out. - q Scale up x. - w Scale down x. - a Scale up y. - s Scale down y. - z Scale up z. - x Scale down z. - e Rotate clockwise x. - r Rotate counter-clockwise x. - d Rotate clockwise y. - f Rotate counter-clockwise y. - c Rotate clockwise z. - v Rotate counter-clockwise z. - SPACE switch shapes. - -speed - Speed test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - a Toggle anti-aliased mode. - d Toggle z buffering mode. - f Toggle fog mode. - F Toggle fog hint mode. - s Toggle flat/smooth shading mode. - t Toggle texturing mode. - -sphere - Spheremap test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -f <file name> texture file. - -3 Use RGB components. - -4 Use RGBA components. - - keys: - ESC Quit. - LEFT Rotate about the y axis. - RIGHT Rotate about the y axis. - UP Rotate about the x axis. - DOWN Rotate about the x axis. - a Toggle auto rotate mode. - c toggle between cylinder or cube object. - t Use torus object. - d Use decal texture mode. - m Use modulate texture mode. - l Toggle lighted mode. - f Toggle fog mode. - 0 Use nearest magification filter. - 1 Use linear magification. - 2 Use nearest minification filter. - 3 Use linear minification filter. - 4 Use nearest-mipmap-nearest minification filter. - 5 Use nearest-mipmap-linear minification filter. - 6 Use linear-mipmap-nearest minification filter. - 7 Use linear-mipmap-linear minification filter. - -star - Demo. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - SPACE Toggle weird movement mode. - t Toggle turbo mode. - -stencil - Stencil test. - - RGBA, SB. - - cmd line options: - -stretch - Texture test. - - RGBA, SB. - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -f <file name> texture file. - - keys: - ESC Quit. - SPACE Start animation. - - mouse: - Left Added stretch point. - -texture - Texture test. - - RGBA, SB/DB (SB default). - - cmd line options: - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -f <file name> texture file. - - keys: - ESC Quit. - LEFT Rotate. - RIGHT Rotate. - UP Rotate. - DOWN Rotate. - T Translate. - t Translate. - s Toggle sphere map mode. - 0 Use nearest magification filter. - 1 Use linear magification filter. - 2 Use nearest minification filter. - 3 Use linear minification filter. - 4 Use nearest-mipmap-nearest minification filter. - 5 Use nearest-mipmap-linear minification filter. - 6 Use linear-mipmap-nearest minification filter. - 7 Use linear-mipmap-linear minification filter. - -tri - Triangle test. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - - keys: - ESC Quit. - LEFT Translate. - RIGHT Translate. - Z Increase zoom factor. - z Decrease zoom factor. - 1 Use point polygon mode. - 2 Use line polygon mode. - 3 Use filled polygon mode. - 4 Use point primitive. - 5 Use line-loop primitive. - 6 Use polygon primitive. - 7 Toggle cull mode. - 8 Use clockwise/counter-clockwise front face mode. - 9 Toggle front/back face cull mode. - v Toggle show verticies mode. - s Toggle flat/smooth shade mode. - h Toggle hide bottom triangle mode. - o Toggle outline mode. - m Toggle dither mode. - 0 Toggle anti-aliased mode. - -wave - Demo. - - RGBA/CI (RGBA default), SB/DB (SB default). - - cmd line options: - -rgb RGBA mode. - -ci Color index mode. - -sb Single buffer mode. - -db Double buffer mode. - -dr Direct render mode. - -ir Indirect render mode. - -grid <x> <y> Number of grids. - -size <number> Size of grid. - -wave <number> Height of wave (floating point number). - -frames <count> Number of frames. - - keys: - ESC Quit. - c Toggle contouring mode. - s Toggle flat/smooth shade mode. - l Toggle lighting mode. - d Toggle depth checking mode. - SPACE Toggle step/animation mode. - n Single step in step mode. - a Toggle spin mode. |