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-rw-r--r--progs/redbook/.gitignore77
-rw-r--r--progs/redbook/Makefile109
-rw-r--r--progs/redbook/Makefile.win78
-rw-r--r--progs/redbook/README41
-rw-r--r--progs/redbook/SConscript86
-rw-r--r--progs/redbook/Windows/redbook.dsw29
-rw-r--r--progs/redbook/Windows/teapots.dsp112
-rw-r--r--progs/redbook/aaindex.c153
-rw-r--r--progs/redbook/aapoly.c171
-rw-r--r--progs/redbook/aargb.c149
-rw-r--r--progs/redbook/accanti.c182
-rw-r--r--progs/redbook/accpersp.c240
-rw-r--r--progs/redbook/alpha.c143
-rw-r--r--progs/redbook/alpha3D.c185
-rw-r--r--progs/redbook/anti.c124
-rw-r--r--progs/redbook/bezcurve.c114
-rw-r--r--progs/redbook/bezmesh.c162
-rw-r--r--progs/redbook/checker.c140
-rw-r--r--progs/redbook/clip.c108
-rw-r--r--progs/redbook/colormat.c153
-rw-r--r--progs/redbook/combiner.c379
-rw-r--r--progs/redbook/convolution.c218
-rw-r--r--progs/redbook/cube.c97
-rw-r--r--progs/redbook/cubemap.c205
-rw-r--r--progs/redbook/depthcue.c115
-rw-r--r--progs/redbook/dof.c251
-rw-r--r--progs/redbook/double.c146
-rw-r--r--progs/redbook/drawf.c103
-rw-r--r--progs/redbook/feedback.c173
-rw-r--r--progs/redbook/fog.c200
-rw-r--r--progs/redbook/fogcoord.c194
-rw-r--r--progs/redbook/fogindex.c152
-rw-r--r--progs/redbook/font.c167
-rw-r--r--progs/redbook/hello.c110
-rw-r--r--progs/redbook/histogram.c213
-rw-r--r--progs/redbook/image.c159
-rw-r--r--progs/redbook/jitter.h222
-rw-r--r--progs/redbook/leeds.binbin720605 -> 0 bytes
-rw-r--r--progs/redbook/light.c113
-rw-r--r--progs/redbook/lines.c138
-rw-r--r--progs/redbook/list.c125
-rw-r--r--progs/redbook/material.c306
-rw-r--r--progs/redbook/minmax.c182
-rw-r--r--progs/redbook/mipmap.c178
-rw-r--r--progs/redbook/model.c126
-rw-r--r--progs/redbook/movelight.c148
-rw-r--r--progs/redbook/multisamp.c188
-rw-r--r--progs/redbook/multitex.c177
-rw-r--r--progs/redbook/mvarray.c136
-rw-r--r--progs/redbook/nurbs.c190
-rw-r--r--progs/redbook/pickdepth.c217
-rw-r--r--progs/redbook/picksquare.c197
-rw-r--r--progs/redbook/plane.c171
-rw-r--r--progs/redbook/planet.c123
-rw-r--r--progs/redbook/pointp.c179
-rw-r--r--progs/redbook/polyoff.c323
-rw-r--r--progs/redbook/polys.c138
-rw-r--r--progs/redbook/quadric.c191
-rw-r--r--progs/redbook/robot.c132
-rw-r--r--progs/redbook/sccolorlight.c141
-rw-r--r--progs/redbook/scene.c141
-rw-r--r--progs/redbook/scenebamb.c140
-rw-r--r--progs/redbook/sceneflat.c140
-rw-r--r--progs/redbook/select.c222
-rw-r--r--progs/redbook/shadowmap.c352
-rw-r--r--progs/redbook/smooth.c106
-rw-r--r--progs/redbook/stencil.c193
-rw-r--r--progs/redbook/stroke.c195
-rw-r--r--progs/redbook/surface.c232
-rw-r--r--progs/redbook/surfpoints.c280
-rw-r--r--progs/redbook/teaambient.c162
-rw-r--r--progs/redbook/teapots.c220
-rw-r--r--progs/redbook/tess.c241
-rw-r--r--progs/redbook/tesswind.c290
-rw-r--r--progs/redbook/texbind.c171
-rw-r--r--progs/redbook/texgen.c207
-rw-r--r--progs/redbook/texprox.c120
-rw-r--r--progs/redbook/texsub.c187
-rw-r--r--progs/redbook/texture3d.c163
-rw-r--r--progs/redbook/texturesurf.c155
-rw-r--r--progs/redbook/torus.c152
-rw-r--r--progs/redbook/trim.c187
-rw-r--r--progs/redbook/unproject.c126
-rw-r--r--progs/redbook/varray.c195
-rw-r--r--progs/redbook/wrap.c180
85 files changed, 0 insertions, 14236 deletions
diff --git a/progs/redbook/.gitignore b/progs/redbook/.gitignore
deleted file mode 100644
index 60a77523e27..00000000000
--- a/progs/redbook/.gitignore
+++ /dev/null
@@ -1,77 +0,0 @@
-.cvsignore
-aaindex
-aapoly
-aargb
-accanti
-accpersp
-alpha
-alpha3D
-anti
-bezcurve
-bezmesh
-checker
-clip
-colormat
-combiner
-convolution
-cube
-cubemap
-depthcue
-dof
-double
-drawf
-feedback
-fog
-fogcoord
-fogindex
-font
-hello
-histogram
-image
-light
-lines
-list
-material
-minmax
-mipmap
-model
-movelight
-multisamp
-multitex
-mvarray
-nurbs
-pickdepth
-picksquare
-plane
-planet
-pointp
-polyoff
-polys
-quadric
-robot
-sccolorlight
-scene
-scenebamb
-sceneflat
-select
-shadowmap
-smooth
-stencil
-stroke
-surface
-surfpoints
-teaambient
-teapots
-tess
-tesswind
-texbind
-texgen
-texprox
-texsub
-texture3d
-texturesurf
-torus
-trim
-unproject
-varray
-wrap
diff --git a/progs/redbook/Makefile b/progs/redbook/Makefile
deleted file mode 100644
index b41e488729b..00000000000
--- a/progs/redbook/Makefile
+++ /dev/null
@@ -1,109 +0,0 @@
-# progs/redbook/Makefile
-
-TOP = ../..
-include $(TOP)/configs/current
-
-INCDIR = $(TOP)/include
-
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
-
-PROGS = aaindex \
- aapoly \
- aargb \
- accanti \
- accpersp \
- alpha \
- alpha3D \
- anti \
- bezcurve \
- bezmesh \
- checker \
- clip \
- colormat \
- combiner \
- convolution \
- cube \
- cubemap \
- depthcue \
- dof \
- double \
- drawf \
- feedback \
- fog \
- fogcoord \
- fogindex \
- font \
- hello \
- histogram \
- image \
- light \
- lines \
- list \
- material \
- minmax \
- mipmap \
- model \
- movelight \
- multitex \
- multisamp \
- mvarray \
- nurbs \
- pickdepth \
- picksquare \
- plane \
- planet \
- pointp \
- polyoff \
- polys \
- quadric \
- robot \
- sccolorlight \
- scene \
- scenebamb \
- sceneflat \
- select \
- shadowmap \
- smooth \
- stencil \
- stroke \
- surface \
- surfpoints \
- teaambient \
- teapots \
- tess \
- tesswind \
- texbind \
- texgen \
- texprox \
- texsub \
- texturesurf \
- texture3d \
- torus \
- trim \
- unproject \
- varray \
- wrap
-
-
-
-##### RULES #####
-
-.SUFFIXES:
-.SUFFIXES: .c
-
-.c: $(LIB_DEP)
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
-
-
-
-##### TARGETS ######
-
-default: $(PROGS)
-
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
-
diff --git a/progs/redbook/Makefile.win b/progs/redbook/Makefile.win
deleted file mode 100644
index 7e57b8e47f8..00000000000
--- a/progs/redbook/Makefile.win
+++ /dev/null
@@ -1,78 +0,0 @@
-# Makefile for Win32
-
-TOP = ..
-INCDIR = ..\include
-LIBDIR = ..\lib
-
-!include <win32.mak>
-
-SRCS= \
- aaindex.c \
- aapoly.c \
- aargb.c \
- accanti.c \
- accpersp.c \
- alpha.c \
- alpha3D.c \
- anti.c \
- bezcurve.c \
- bezmesh.c \
- checker.c \
- clip.c \
- colormat.c \
- cube.c \
- depthcue.c \
- dof.c \
- double.c \
- drawf.c \
- feedback.c \
- fog.c \
- fogindex.c \
- font.c \
- hello.c \
- image.c \
- light.c \
- lines.c \
- list.c \
- material.c \
- mipmap.c \
- model.c \
- movelight.c \
- nurbs.c \
- pickdepth.c \
- picksquare.c \
- plane.c \
- planet.c \
- polyoff.c \
- polys.c \
- quadric.c \
- robot.c \
- sccolorlight.c \
- scene.c \
- scenebamb.c \
- sceneflat.c \
- select.c \
- smooth.c \
- stencil.c \
- stroke.c \
- surface.c \
- teaambient.c \
- teapots.c \
- tess.c \
- tesswind.c \
- texbind.c \
- texgen.c \
- texprox.c \
- texsub.c \
- texturesurf.c \
- torus.c \
- trim.c \
- unproject.c \
- varray.c \
- wrap.c
-
-!include "$(TOP)/mesawin32.mak"
-
-$(EXES) : $*.obj
- @echo $@
- $(link) -out:$@ $* /LIBPATH:$(LIBDIR) $(LIBS) \ No newline at end of file
diff --git a/progs/redbook/README b/progs/redbook/README
deleted file mode 100644
index 4c8d5a74c9a..00000000000
--- a/progs/redbook/README
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * For the software in this directory
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-
-The source code examples in this directory accompany the examples
-printed in the _OpenGL Programming Guide_, published by Addison-Wesley;
-ISBN 0-201-63274-8.
diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript
deleted file mode 100644
index 750ad36fe01..00000000000
--- a/progs/redbook/SConscript
+++ /dev/null
@@ -1,86 +0,0 @@
-Import('*')
-
-progs = [
- 'aaindex',
- 'aapoly',
- 'aargb',
- 'accanti',
- 'accpersp',
- 'alpha3D',
- 'alpha',
- 'anti',
- 'bezcurve',
- 'bezmesh',
- 'checker',
- 'clip',
- 'colormat',
- 'combiner',
- 'convolution',
- 'cube',
- 'cubemap',
- 'depthcue',
- 'dof',
- 'double',
- 'drawf',
- 'feedback',
- 'fog',
- 'fogcoord',
- 'fogindex',
- 'font',
- 'hello',
- 'histogram',
- 'image',
- 'light',
- 'lines',
- 'list',
- 'material',
- 'minmax',
- 'mipmap',
- 'model',
- 'movelight',
- 'multisamp',
- 'multitex',
- 'mvarray',
- 'nurbs',
- 'pickdepth',
- 'picksquare',
- 'plane',
- 'planet',
- 'pointp',
- 'polyoff',
- 'polys',
- 'quadric',
- 'robot',
- 'sccolorlight',
- 'scenebamb',
- 'scene',
- 'sceneflat',
- 'select',
- 'shadowmap',
- 'smooth',
- 'stencil',
- 'stroke',
- 'surface',
- 'surfpoints',
- 'teaambient',
- 'teapots',
- 'tess',
- 'tesswind',
- 'texbind',
- 'texgen',
- 'texprox',
- 'texsub',
- 'texturesurf',
- 'texture3d',
- 'torus',
- 'trim',
- 'unproject',
- 'varray',
- 'wrap',
-]
-
-for prog in progs:
- progs_env.Program(
- target = prog,
- source = prog + '.c',
- )
diff --git a/progs/redbook/Windows/redbook.dsw b/progs/redbook/Windows/redbook.dsw
deleted file mode 100644
index a739af4a4e6..00000000000
--- a/progs/redbook/Windows/redbook.dsw
+++ /dev/null
@@ -1,29 +0,0 @@
-Microsoft Developer Studio Workspace File, Format Version 6.00
-# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
-
-###############################################################################
-
-Project: "teapots"=".\teapots.dsp" - Package Owner=<4>
-
-Package=<5>
-{{{
-}}}
-
-Package=<4>
-{{{
-}}}
-
-###############################################################################
-
-Global:
-
-Package=<5>
-{{{
-}}}
-
-Package=<3>
-{{{
-}}}
-
-###############################################################################
-
diff --git a/progs/redbook/Windows/teapots.dsp b/progs/redbook/Windows/teapots.dsp
deleted file mode 100644
index b74ed089254..00000000000
--- a/progs/redbook/Windows/teapots.dsp
+++ /dev/null
@@ -1,112 +0,0 @@
-# Microsoft Developer Studio Project File - Name="teapots" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
-CFG=teapots - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "teapots.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "teapots.mak" CFG="teapots - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "teapots - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "teapots - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "teapots - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../teapots.exe"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "teapots - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../teapots.exe" /pdbtype:sept
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Desc=Copy DLLs
-PostBuild_Cmds=copy ..\..\..\lib\*.dll ..
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "teapots - Win32 Release"
-# Name "teapots - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\teapots.c
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# End Group
-# Begin Group "Resource Files"
-
-# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
-# End Group
-# End Target
-# End Project
diff --git a/progs/redbook/aaindex.c b/progs/redbook/aaindex.c
deleted file mode 100644
index 6011ec44b67..00000000000
--- a/progs/redbook/aaindex.c
+++ /dev/null
@@ -1,153 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * aaindex.c
- * This program draws shows how to draw anti-aliased lines in color
- * index mode. It draws two diagonal lines to form an X; when 'r'
- * is typed in the window, the lines are rotated in opposite
- * directions.
- */
-#include <GL/glut.h>
-#include "stdlib.h"
-
-#define RAMPSIZE 16
-#define RAMP1START 32
-#define RAMP2START 48
-
-static float rotAngle = 0.;
-
-/* Initialize antialiasing for color index mode,
- * including loading a green color ramp starting
- * at RAMP1START, and a blue color ramp starting
- * at RAMP2START. The ramps must be a multiple of 16.
- */
-static void init(void)
-{
- int i;
-
- for (i = 0; i < RAMPSIZE; i++) {
- GLfloat shade;
- shade = (GLfloat) i/(GLfloat) RAMPSIZE;
- glutSetColor(RAMP1START+(GLint)i, 0., shade, 0.);
- glutSetColor(RAMP2START+(GLint)i, 0., 0., shade);
- }
-
- glEnable (GL_LINE_SMOOTH);
- glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
- glLineWidth (1.5);
-
- glClearIndex ((GLfloat) RAMP1START);
-}
-
-/* Draw 2 diagonal lines to form an X
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- glIndexi(RAMP1START);
- glPushMatrix();
- glRotatef(-rotAngle, 0.0, 0.0, 0.1);
- glBegin (GL_LINES);
- glVertex2f (-0.5, 0.5);
- glVertex2f (0.5, -0.5);
- glEnd ();
- glPopMatrix();
-
- glIndexi(RAMP2START);
- glPushMatrix();
- glRotatef(rotAngle, 0.0, 0.0, 0.1);
- glBegin (GL_LINES);
- glVertex2f (0.5, 0.5);
- glVertex2f (-0.5, -0.5);
- glEnd ();
- glPopMatrix();
-
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D (-1.0, 1.0,
- -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w);
- else
- gluOrtho2D (-1.0*(GLfloat)w/(GLfloat)h,
- 1.0*(GLfloat)w/(GLfloat)h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'r':
- case 'R':
- rotAngle += 20.;
- if (rotAngle >= 360.) rotAngle = 0.;
- glutPostRedisplay();
- break;
- case 27: /* Escape Key */
- exit(0);
- break;
- default:
- break;
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * color index display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_INDEX);
- glutInitWindowSize (200, 200);
- glutCreateWindow (argv[0]);
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c
deleted file mode 100644
index 64d06b7b3da..00000000000
--- a/progs/redbook/aapoly.c
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * aapoly.c
- * This program draws filled polygons with antialiased
- * edges. The special GL_SRC_ALPHA_SATURATE blending
- * function is used.
- * Pressing the 't' key turns the antialiasing on and off.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-GLboolean polySmooth = GL_TRUE;
-
-static void init(void)
-{
- glCullFace (GL_BACK);
- glEnable (GL_CULL_FACE);
- glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE);
- glClearColor (0.0, 0.0, 0.0, 0.0);
-}
-
-#define NFACE 6
-#define NVERT 8
-static void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
- GLdouble z0, GLdouble z1)
-{
- static GLfloat v[8][3];
- static GLfloat c[8][4] = {
- {0.0, 0.0, 0.0, 1.0}, {1.0, 0.0, 0.0, 1.0},
- {0.0, 1.0, 0.0, 1.0}, {1.0, 1.0, 0.0, 1.0},
- {0.0, 0.0, 1.0, 1.0}, {1.0, 0.0, 1.0, 1.0},
- {0.0, 1.0, 1.0, 1.0}, {1.0, 1.0, 1.0, 1.0}
- };
-
-/* indices of front, top, left, bottom, right, back faces */
- static GLubyte indices[NFACE][4] = {
- {4, 5, 6, 7}, {2, 3, 7, 6}, {0, 4, 7, 3},
- {0, 1, 5, 4}, {1, 5, 6, 2}, {0, 3, 2, 1}
- };
-
- v[0][0] = v[3][0] = v[4][0] = v[7][0] = x0;
- v[1][0] = v[2][0] = v[5][0] = v[6][0] = x1;
- v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0;
- v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1;
- v[0][2] = v[1][2] = v[2][2] = v[3][2] = z0;
- v[4][2] = v[5][2] = v[6][2] = v[7][2] = z1;
-
-#ifdef GL_VERSION_1_1
- glEnableClientState (GL_VERTEX_ARRAY);
- glEnableClientState (GL_COLOR_ARRAY);
- glVertexPointer (3, GL_FLOAT, 0, v);
- glColorPointer (4, GL_FLOAT, 0, c);
- glDrawElements (GL_QUADS, NFACE*4, GL_UNSIGNED_BYTE, indices);
- glDisableClientState (GL_VERTEX_ARRAY);
- glDisableClientState (GL_COLOR_ARRAY);
-#else
- printf ("If this is GL Version 1.0, ");
- printf ("vertex arrays are not supported.\n");
- exit(1);
-#endif
-}
-
-/* Note: polygons must be drawn from front to back
- * for proper blending.
- */
-static void display(void)
-{
- if (polySmooth) {
- glClear (GL_COLOR_BUFFER_BIT);
- glEnable (GL_BLEND);
- glEnable (GL_POLYGON_SMOOTH);
- glDisable (GL_DEPTH_TEST);
- }
- else {
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glDisable (GL_BLEND);
- glDisable (GL_POLYGON_SMOOTH);
- glEnable (GL_DEPTH_TEST);
- }
-
- glPushMatrix ();
- glTranslatef (0.0, 0.0, -8.0);
- glRotatef (30.0, 1.0, 0.0, 0.0);
- glRotatef (60.0, 0.0, 1.0, 0.0);
- drawCube(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
- glPopMatrix ();
-
- glFlush ();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(30.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 't':
- case 'T':
- polySmooth = !polySmooth;
- glutPostRedisplay();
- break;
- case 27:
- exit(0); /* Escape key */
- break;
- default:
- break;
- }
-}
-
-/* Main Loop
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB
- | GLUT_ALPHA | GLUT_DEPTH);
- glutInitWindowSize(200, 200);
- glutCreateWindow(argv[0]);
- init ();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
-
diff --git a/progs/redbook/aargb.c b/progs/redbook/aargb.c
deleted file mode 100644
index 0021b549c2e..00000000000
--- a/progs/redbook/aargb.c
+++ /dev/null
@@ -1,149 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * aargb.c
- * This program draws shows how to draw anti-aliased lines. It draws
- * two diagonal lines to form an X; when 'r' is typed in the window,
- * the lines are rotated in opposite directions.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static float rotAngle = 0.;
-
-/* Initialize antialiasing for RGBA mode, including alpha
- * blending, hint, and line width. Print out implementation
- * specific info on line width granularity and width.
- */
-static void init(void)
-{
- GLfloat values[2];
- glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
- printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]);
-
- glGetFloatv (GL_LINE_WIDTH_RANGE, values);
- printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n",
- values[0], values[1]);
-
- glEnable (GL_LINE_SMOOTH);
- glEnable (GL_BLEND);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
- glLineWidth (1.5);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-}
-
-/* Draw 2 diagonal lines to form an X
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- glColor3f (0.0, 1.0, 0.0);
- glPushMatrix();
- glRotatef(-rotAngle, 0.0, 0.0, 0.1);
- glBegin (GL_LINES);
- glVertex2f (-0.5, 0.5);
- glVertex2f (0.5, -0.5);
- glEnd ();
- glPopMatrix();
-
- glColor3f (0.0, 0.0, 1.0);
- glPushMatrix();
- glRotatef(rotAngle, 0.0, 0.0, 0.1);
- glBegin (GL_LINES);
- glVertex2f (0.5, 0.5);
- glVertex2f (-0.5, -0.5);
- glEnd ();
- glPopMatrix();
-
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D (-1.0, 1.0,
- -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w);
- else
- gluOrtho2D (-1.0*(GLfloat)w/(GLfloat)h,
- 1.0*(GLfloat)w/(GLfloat)h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'r':
- case 'R':
- rotAngle += 20.;
- if (rotAngle >= 360.) rotAngle = 0.;
- glutPostRedisplay();
- break;
- case 27: /* Escape Key */
- exit(0);
- break;
- default:
- break;
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (200, 200);
- glutCreateWindow (argv[0]);
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/accanti.c b/progs/redbook/accanti.c
deleted file mode 100644
index d1b25678419..00000000000
--- a/progs/redbook/accanti.c
+++ /dev/null
@@ -1,182 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* accanti.c
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-#include "jitter.h"
-
-/* Initialize lighting and other values.
- */
-static void myinit(void)
-{
- GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_position[] = { 0.0, 0.0, 10.0, 1.0 };
- GLfloat lm_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialf(GL_FRONT, GL_SHININESS, 50.0);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lm_ambient);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glShadeModel (GL_FLAT);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearAccum(0.0, 0.0, 0.0, 0.0);
-}
-
-static void displayObjects(void)
-{
- GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
- GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
- GLfloat sphere_diffuse[] = { 0.7, 0.0, 0.7, 1.0 };
- GLfloat octa_diffuse[] = { 0.7, 0.4, 0.4, 1.0 };
-
- glPushMatrix ();
- glRotatef (30.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.80, 0.35, 0.0);
- glRotatef (100.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, torus_diffuse);
- glutSolidTorus (0.275, 0.85, 16, 16);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.50, 0.0);
- glRotatef (45.0, 0.0, 0.0, 1.0);
- glRotatef (45.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, cube_diffuse);
- glutSolidCube (1.5);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.60, 0.0);
- glRotatef (30.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, sphere_diffuse);
- glutSolidSphere (1.0, 16, 16);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.70, -0.90, 0.25);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, octa_diffuse);
- glutSolidOctahedron ();
- glPopMatrix ();
-
- glPopMatrix ();
-}
-
-#define ACSIZE 8
-
-static void display(void)
-{
- GLint viewport[4];
- int jitter;
-
- glGetIntegerv (GL_VIEWPORT, viewport);
-
- glClear(GL_ACCUM_BUFFER_BIT);
- for (jitter = 0; jitter < ACSIZE; jitter++) {
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix ();
-/* Note that 4.5 is the distance in world space between
- * left and right and bottom and top.
- * This formula converts fractional pixel movement to
- * world coordinates.
- */
- glTranslatef (j8[jitter].x*4.5/viewport[2],
- j8[jitter].y*4.5/viewport[3], 0.0);
- displayObjects ();
- glPopMatrix ();
- glAccum(GL_ACCUM, 1.0/ACSIZE);
- }
- glAccum (GL_RETURN, 1.0);
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0);
- else
- glOrtho (-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB
- | GLUT_ACCUM | GLUT_DEPTH);
- glutInitWindowSize (250, 250);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/accpersp.c b/progs/redbook/accpersp.c
deleted file mode 100644
index e172d0a917f..00000000000
--- a/progs/redbook/accpersp.c
+++ /dev/null
@@ -1,240 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* accpersp.c
- * Use the accumulation buffer to do full-scene antialiasing
- * on a scene with perspective projection, using the special
- * routines accFrustum() and accPerspective().
- */
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-#include "jitter.h"
-
-#define PI_ 3.14159265358979323846
-
-/* accFrustum()
- * The first 6 arguments are identical to the glFrustum() call.
- *
- * pixdx and pixdy are anti-alias jitter in pixels.
- * Set both equal to 0.0 for no anti-alias jitter.
- * eyedx and eyedy are depth-of field jitter in pixels.
- * Set both equal to 0.0 for no depth of field effects.
- *
- * focus is distance from eye to plane in focus.
- * focus must be greater than, but not equal to 0.0.
- *
- * Note that accFrustum() calls glTranslatef(). You will
- * probably want to insure that your ModelView matrix has been
- * initialized to identity before calling accFrustum().
- */
-static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
- GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
- GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
-{
- GLdouble xwsize, ywsize;
- GLdouble dx, dy;
- GLint viewport[4];
-
- glGetIntegerv (GL_VIEWPORT, viewport);
-
- xwsize = right - left;
- ywsize = top - bottom;
-
- dx = -(pixdx*xwsize/(GLdouble) viewport[2] + eyedx*nnear/focus);
- dy = -(pixdy*ywsize/(GLdouble) viewport[3] + eyedy*nnear/focus);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum (left + dx, right + dx, bottom + dy, top + dy, nnear, ffar);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (-eyedx, -eyedy, 0.0);
-}
-
-/* accPerspective()
- *
- * The first 4 arguments are identical to the gluPerspective() call.
- * pixdx and pixdy are anti-alias jitter in pixels.
- * Set both equal to 0.0 for no anti-alias jitter.
- * eyedx and eyedy are depth-of field jitter in pixels.
- * Set both equal to 0.0 for no depth of field effects.
- *
- * focus is distance from eye to plane in focus.
- * focus must be greater than, but not equal to 0.0.
- *
- * Note that accPerspective() calls accFrustum().
- */
-static void accPerspective(GLdouble fovy, GLdouble aspect,
- GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
- GLdouble eyedx, GLdouble eyedy, GLdouble focus)
-{
- GLdouble fov2,left,right,bottom,top;
-
- fov2 = ((fovy*PI_) / 180.0) / 2.0;
-
- top = nnear / (cos(fov2) / sin(fov2));
- bottom = -top;
-
- right = top * aspect;
- left = -right;
-
- accFrustum (left, right, bottom, top, nnear, ffar,
- pixdx, pixdy, eyedx, eyedy, focus);
-}
-
-/* Initialize lighting and other values.
- */
-static void init(void)
-{
- GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_position[] = { 0.0, 0.0, 10.0, 1.0 };
- GLfloat lm_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialf(GL_FRONT, GL_SHININESS, 50.0);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lm_ambient);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
- glShadeModel (GL_FLAT);
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearAccum(0.0, 0.0, 0.0, 0.0);
-}
-
-static void displayObjects(void)
-{
- GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
- GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
- GLfloat sphere_diffuse[] = { 0.7, 0.0, 0.7, 1.0 };
- GLfloat octa_diffuse[] = { 0.7, 0.4, 0.4, 1.0 };
-
- glPushMatrix ();
- glTranslatef (0.0, 0.0, -5.0);
- glRotatef (30.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.80, 0.35, 0.0);
- glRotatef (100.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, torus_diffuse);
- glutSolidTorus (0.275, 0.85, 16, 16);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.50, 0.0);
- glRotatef (45.0, 0.0, 0.0, 1.0);
- glRotatef (45.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, cube_diffuse);
- glutSolidCube (1.5);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.60, 0.0);
- glRotatef (30.0, 1.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, sphere_diffuse);
- glutSolidSphere (1.0, 16, 16);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.70, -0.90, 0.25);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, octa_diffuse);
- glutSolidOctahedron ();
- glPopMatrix ();
-
- glPopMatrix ();
-}
-
-#define ACSIZE 8
-
-static void display(void)
-{
- GLint viewport[4];
- int jitter;
-
- glGetIntegerv (GL_VIEWPORT, viewport);
-
- glClear(GL_ACCUM_BUFFER_BIT);
- for (jitter = 0; jitter < ACSIZE; jitter++) {
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- accPerspective (50.0,
- (GLdouble) viewport[2]/(GLdouble) viewport[3],
- 1.0, 15.0, j8[jitter].x, j8[jitter].y, 0.0, 0.0, 1.0);
- displayObjects ();
- glAccum(GL_ACCUM, 1.0/ACSIZE);
- }
- glAccum (GL_RETURN, 1.0);
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop
- * Be certain you request an accumulation buffer.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB
- | GLUT_ACCUM | GLUT_DEPTH);
- glutInitWindowSize (250, 250);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/alpha.c b/progs/redbook/alpha.c
deleted file mode 100644
index b77c65e2c83..00000000000
--- a/progs/redbook/alpha.c
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * alpha.c
- * This program draws several overlapping filled polygons
- * to demonstrate the effect order has on alpha blending results.
- * Use the 't' key to toggle the order of drawing polygons.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static int leftFirst = GL_TRUE;
-
-/* Initialize alpha blending function.
- */
-static void init(void)
-{
- glEnable (GL_BLEND);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glShadeModel (GL_FLAT);
- glClearColor (0.0, 0.0, 0.0, 0.0);
-}
-
-static void drawLeftTriangle(void)
-{
- /* draw yellow triangle on LHS of screen */
-
- glBegin (GL_TRIANGLES);
- glColor4f(1.0, 1.0, 0.0, 0.75);
- glVertex3f(0.1, 0.9, 0.0);
- glVertex3f(0.1, 0.1, 0.0);
- glVertex3f(0.7, 0.5, 0.0);
- glEnd();
-}
-
-static void drawRightTriangle(void)
-{
- /* draw cyan triangle on RHS of screen */
-
- glBegin (GL_TRIANGLES);
- glColor4f(0.0, 1.0, 1.0, 0.75);
- glVertex3f(0.9, 0.9, 0.0);
- glVertex3f(0.3, 0.5, 0.0);
- glVertex3f(0.9, 0.1, 0.0);
- glEnd();
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- if (leftFirst) {
- drawLeftTriangle();
- drawRightTriangle();
- }
- else {
- drawRightTriangle();
- drawLeftTriangle();
- }
-
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D (0.0, 1.0, 0.0, 1.0*(GLfloat)h/(GLfloat)w);
- else
- gluOrtho2D (0.0, 1.0*(GLfloat)w/(GLfloat)h, 0.0, 1.0);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 't':
- case 'T':
- leftFirst = !leftFirst;
- glutPostRedisplay();
- break;
- case 27: /* Escape key */
- exit(0);
- break;
- default:
- break;
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (200, 200);
- glutCreateWindow (argv[0]);
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/alpha3D.c b/progs/redbook/alpha3D.c
deleted file mode 100644
index 494b1879d22..00000000000
--- a/progs/redbook/alpha3D.c
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * alpha3D.c
- * This program demonstrates how to intermix opaque and
- * alpha blended polygons in the same scene, by using
- * glDepthMask. Press the 'a' key to animate moving the
- * transparent object through the opaque object. Press
- * the 'r' key to reset the scene.
- */
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/glut.h>
-
-#define MAXZ 8.0
-#define MINZ -8.0
-#define ZINC 4.
-
-static float solidZ = MAXZ;
-static float transparentZ = MINZ;
-static GLuint sphereList, cubeList;
-
-static void init(void)
-{
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 0.15 };
- GLfloat mat_shininess[] = { 100.0 };
- GLfloat position[] = { 0.5, 0.5, 1.0, 0.0 };
-
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-
- sphereList = glGenLists(1);
- glNewList(sphereList, GL_COMPILE);
- glutSolidSphere (0.4, 16, 16);
- glEndList();
-
- cubeList = glGenLists(1);
- glNewList(cubeList, GL_COMPILE);
- glutSolidCube (0.6);
- glEndList();
-}
-
-static void display(void)
-{
- GLfloat mat_solid[] = { 0.75, 0.75, 0.0, 1.0 };
- GLfloat mat_zero[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat mat_transparent[] = { 0.0, 0.8, 0.8, 0.6 };
- GLfloat mat_emission[] = { 0.0, 0.3, 0.3, 0.6 };
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glTranslatef (-0.15, -0.15, solidZ);
- glMaterialfv(GL_FRONT, GL_EMISSION, mat_zero);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_solid);
- glCallList (sphereList);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.15, 0.15, transparentZ);
- glRotatef (15.0, 1.0, 1.0, 0.0);
- glRotatef (30.0, 0.0, 1.0, 0.0);
- glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_transparent);
- glEnable (GL_BLEND);
- glDepthMask (GL_FALSE);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE);
- glCallList (cubeList);
- glDepthMask (GL_TRUE);
- glDisable (GL_BLEND);
- glPopMatrix ();
-
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLint) w, (GLint) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
- 1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
- 1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void animate(void)
-{
- static double t0 = -1.;
- if (solidZ <= MINZ || transparentZ >= MAXZ)
- {
- glutIdleFunc(NULL);
- t0 = -1.;
- }
- else {
- double t, dt;
- t = glutGet(GLUT_ELAPSED_TIME) / 1000.;
- if (t0 < 0.)
- t0 = t;
- dt = t - t0;
- t0 = t;
- solidZ -= ZINC*dt;
- transparentZ += ZINC*dt;
- glutPostRedisplay();
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'a':
- case 'A':
- solidZ = MAXZ;
- transparentZ = MINZ;
- glutIdleFunc(animate);
- break;
- case 'r':
- case 'R':
- solidZ = MAXZ;
- transparentZ = MINZ;
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/anti.c b/progs/redbook/anti.c
deleted file mode 100644
index a97a3ebc948..00000000000
--- a/progs/redbook/anti.c
+++ /dev/null
@@ -1,124 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * anti.c
- * This program draws antialiased lines in RGBA mode.
- */
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/glut.h>
-
-/* Initialize antialiasing for RGBA mode, including alpha
- * blending, hint, and line width. Print out implementation
- * specific info on line width granularity and width.
- */
-static void myinit(void)
-{
- GLfloat values[2];
- glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
- printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]);
-
- glGetFloatv (GL_LINE_WIDTH_RANGE, values);
- printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n",
- values[0], values[1]);
-
- glEnable (GL_LINE_SMOOTH);
- glEnable (GL_BLEND);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
- glLineWidth (1.5);
-
- glShadeModel(GL_FLAT);
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-/* display() draws an icosahedron with a large alpha value, 1.0.
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glColor4f (1.0, 1.0, 1.0, 1.0);
- glutWireIcosahedron();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLfloat) w/(GLfloat) h, 3.0, 5.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity ();
- glTranslatef (0.0, 0.0, -4.0); /* move object into view */
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/bezcurve.c b/progs/redbook/bezcurve.c
deleted file mode 100644
index 60a9c680802..00000000000
--- a/progs/redbook/bezcurve.c
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* bezcurve.c
- * This program uses evaluators to draw a Bezier curve.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-GLfloat ctrlpoints[4][3] = {
- { -4.0, -4.0, 0.0}, { -2.0, 4.0, 0.0},
- {2.0, -4.0, 0.0}, {4.0, 4.0, 0.0}};
-
-static void init(void)
-{
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, &ctrlpoints[0][0]);
- glEnable(GL_MAP1_VERTEX_3);
-}
-
-static void display(void)
-{
- int i;
-
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glBegin(GL_LINE_STRIP);
- for (i = 0; i <= 30; i++)
- glEvalCoord1f((GLfloat) i/30.0);
- glEnd();
- /* The following code displays the control points as dots. */
- glPointSize(5.0);
- glColor3f(1.0, 1.0, 0.0);
- glBegin(GL_POINTS);
- for (i = 0; i < 4; i++)
- glVertex3fv(&ctrlpoints[i][0]);
- glEnd();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-5.0, 5.0, -5.0*(GLfloat)h/(GLfloat)w,
- 5.0*(GLfloat)h/(GLfloat)w, -5.0, 5.0);
- else
- glOrtho(-5.0*(GLfloat)w/(GLfloat)h,
- 5.0*(GLfloat)w/(GLfloat)h, -5.0, 5.0, -5.0, 5.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/bezmesh.c b/progs/redbook/bezmesh.c
deleted file mode 100644
index 1abc7488bcb..00000000000
--- a/progs/redbook/bezmesh.c
+++ /dev/null
@@ -1,162 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* bezsurf.c
- * This program renders a lighted, filled Bezier surface,
- * using two-dimensional evaluators.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-GLfloat ctrlpoints[4][4][3] =
-{
- {
- {-1.5, -1.5, 4.0},
- {-0.5, -1.5, 2.0},
- {0.5, -1.5, -1.0},
- {1.5, -1.5, 2.0}},
- {
- {-1.5, -0.5, 1.0},
- {-0.5, -0.5, 3.0},
- {0.5, -0.5, 0.0},
- {1.5, -0.5, -1.0}},
- {
- {-1.5, 0.5, 4.0},
- {-0.5, 0.5, 0.0},
- {0.5, 0.5, 3.0},
- {1.5, 0.5, 4.0}},
- {
- {-1.5, 1.5, -2.0},
- {-0.5, 1.5, -2.0},
- {0.5, 1.5, 0.0},
- {1.5, 1.5, -1.0}}
-};
-
-static void
-initlights(void)
-{
- GLfloat ambient[] =
- {0.2, 0.2, 0.2, 1.0};
- GLfloat position[] =
- {0.0, 0.0, 2.0, 1.0};
- GLfloat mat_diffuse[] =
- {0.6, 0.6, 0.6, 1.0};
- GLfloat mat_specular[] =
- {1.0, 1.0, 1.0, 1.0};
- GLfloat mat_shininess[] =
- {50.0};
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
-
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
-}
-
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix();
- glRotatef(85.0, 1.0, 1.0, 1.0);
- glEvalMesh2(GL_FILL, 0, 20, 0, 20);
- glPopMatrix();
- glFlush();
-}
-
-static void
-myinit(void)
-{
- glClearColor(0.0, 0.0, 0.0, 1.0);
- glEnable(GL_DEPTH_TEST);
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
- 0, 1, 12, 4, &ctrlpoints[0][0][0]);
- glEnable(GL_MAP2_VERTEX_3);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0);
- initlights(); /* for lighted version only */
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w,
- 4.0 * (GLfloat) h / (GLfloat) w, -4.0, 4.0);
- else
- glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
- 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -4.0, 4.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/checker.c b/progs/redbook/checker.c
deleted file mode 100644
index 60e6f7b60c8..00000000000
--- a/progs/redbook/checker.c
+++ /dev/null
@@ -1,140 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* checker.c
- * This program texture maps a checkerboard image onto
- * two rectangles. This program clamps the texture, if
- * the texture coordinates fall outside 0.0 and 1.0.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Create checkerboard texture */
-#define checkImageWidth 64
-#define checkImageHeight 64
-GLubyte checkImage[checkImageWidth][checkImageHeight][3];
-
-static void makeCheckImage(void)
-{
- int i, j, c;
-
- for (i = 0; i < checkImageWidth; i++) {
- for (j = 0; j < checkImageHeight; j++) {
- c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
- checkImage[i][j][0] = (GLubyte) c;
- checkImage[i][j][1] = (GLubyte) c;
- checkImage[i][j][2] = (GLubyte) c;
- }
- }
-}
-
-static void myinit(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-
- makeCheckImage();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, checkImageWidth,
- checkImageHeight, 0, GL_RGB, GL_UNSIGNED_BYTE,
- &checkImage[0][0][0]);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glEnable(GL_TEXTURE_2D);
- glShadeModel(GL_FLAT);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
- glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
-
- glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
- glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
- glEnd();
- glutSwapBuffers();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -3.6);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-int
-main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow("checker");
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/clip.c b/progs/redbook/clip.c
deleted file mode 100644
index 85c464720db..00000000000
--- a/progs/redbook/clip.c
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * clip.c
- * This program demonstrates arbitrary clipping planes.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- GLdouble eqn[4] = {0.0, 1.0, 0.0, 0.0};
- GLdouble eqn2[4] = {1.0, 0.0, 0.0, 0.0};
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glColor3f (1.0, 1.0, 1.0);
- glPushMatrix();
- glTranslatef (0.0, 0.0, -5.0);
-
-/* clip lower half -- y < 0 */
- glClipPlane (GL_CLIP_PLANE0, eqn);
- glEnable (GL_CLIP_PLANE0);
-/* clip left half -- x < 0 */
- glClipPlane (GL_CLIP_PLANE1, eqn2);
- glEnable (GL_CLIP_PLANE1);
-
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutWireSphere(1.0, 20, 16);
- glPopMatrix();
-
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
- glMatrixMode (GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/colormat.c b/progs/redbook/colormat.c
deleted file mode 100644
index d77fcb1ed46..00000000000
--- a/progs/redbook/colormat.c
+++ /dev/null
@@ -1,153 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * colormat.c
- * After initialization, the program will be in
- * ColorMaterial mode. Interaction: pressing the
- * mouse buttons will change the diffuse reflection values.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-GLfloat diffuseMaterial[4] = { 0.5, 0.5, 0.5, 1.0 };
-
-/* Initialize material property, light source, lighting model,
- * and depth buffer.
- */
-static void init(void)
-{
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
- glEnable(GL_DEPTH_TEST);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, diffuseMaterial);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialf(GL_FRONT, GL_SHININESS, 25.0);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glColorMaterial(GL_FRONT, GL_DIFFUSE);
- glEnable(GL_COLOR_MATERIAL);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glutSolidSphere(1.0, 20, 16);
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
- 1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
- 1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED2 */
-static void mouse(int button, int state, int x, int y)
-{
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN) {
- diffuseMaterial[0] += 0.1;
- if (diffuseMaterial[0] > 1.0)
- diffuseMaterial[0] = 0.0;
- glColor4fv(diffuseMaterial);
- glutPostRedisplay();
- }
- break;
- case GLUT_MIDDLE_BUTTON:
- if (state == GLUT_DOWN) {
- diffuseMaterial[1] += 0.1;
- if (diffuseMaterial[1] > 1.0)
- diffuseMaterial[1] = 0.0;
- glColor4fv(diffuseMaterial);
- glutPostRedisplay();
- }
- break;
- case GLUT_RIGHT_BUTTON:
- if (state == GLUT_DOWN) {
- diffuseMaterial[2] += 0.1;
- if (diffuseMaterial[2] > 1.0)
- diffuseMaterial[2] = 0.0;
- glColor4fv(diffuseMaterial);
- glutPostRedisplay();
- }
- break;
- default:
- break;
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMouseFunc(mouse);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/combiner.c b/progs/redbook/combiner.c
deleted file mode 100644
index 7682e0c0324..00000000000
--- a/progs/redbook/combiner.c
+++ /dev/null
@@ -1,379 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* combiner.c
- * This program renders a variety of quads showing different
- * effects of texture combiner functions.
- *
- * The first row renders an untextured polygon (so you can
- * compare the fragment colors) and then the 2 textures.
- * The second row shows several different combiner functions
- * on a single texture: replace, modulate, add, add-signed,
- * and subtract.
- * The third row shows the interpolate combiner function
- * on a single texture with a constant color/alpha value,
- * varying the amount of interpolation.
- * The fourth row uses multitexturing with two textures
- * and different combiner functions.
- * The fifth row are some combiner experiments: using the
- * scaling factor and reversing the order of subtraction
- * for a combination function.
- */
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#define imageWidth 8
-#define imageHeight 8
-/* arrays for two textures */
-static GLubyte image0[imageHeight][imageWidth][4];
-static GLubyte image1[imageHeight][imageWidth][4];
-
-static GLuint texName[4];
-
-static void makeImages(void)
-{
- int i, j, c;
- for (i = 0; i < imageHeight; i++) {
- for (j = 0; j < imageWidth; j++) {
- c = ((i&2)==0)*255; /* horiz b & w stripes */
- image0[i][j][0] = (GLubyte) c;
- image0[i][j][1] = (GLubyte) c;
- image0[i][j][2] = (GLubyte) c;
- image0[i][j][3] = (GLubyte) 255;
- c = ((j&4)!=0)*128; /* wider vertical 50% cyan and black stripes */
- image1[i][j][0] = (GLubyte) 0;
- image1[i][j][1] = (GLubyte) c;
- image1[i][j][2] = (GLubyte) c;
- image1[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_SMOOTH);
-
- makeImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glGenTextures(4, texName);
-
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, image0);
-
- glBindTexture(GL_TEXTURE_2D, texName[1]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, image1);
-
-/* smooth-shaded polygon with multiple texture coordinates */
- glNewList (1, GL_COMPILE);
- glBegin(GL_QUADS);
- glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 0.0, 0.0);
- glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 0.0, 0.0);
- glColor3f (0.5, 1.0, 0.25);
- glVertex3f(0.0, 0.0, 0.0);
- glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 0.0, 2.0);
- glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 0.0, 2.0);
- glColor3f (1.0, 1.0, 1.0);
- glVertex3f(0.0, 1.0, 0.0);
- glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 2.0, 2.0);
- glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 2.0, 2.0);
- glColor3f (1.0, 1.0, 1.0);
- glVertex3f(1.0, 1.0, 0.0);
- glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 2.0, 0.0);
- glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 2.0, 0.0);
- glColor3f (1.0, 0.5, 0.25);
- glVertex3f(1.0, 0.0, 0.0);
- glEnd();
- glEndList ();
-}
-
-static void display(void)
-{
- static GLfloat constColor[4] = {0.0, 0.0, 0.0, 0.0}; /* for use as constant texture color */
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glDisable(GL_TEXTURE_2D); /* untextured polygon--see the "fragment" colors */
- glPushMatrix();
- glTranslatef(0.0, 5.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glEnable(GL_TEXTURE_2D);
-/* draw ordinary textured polys; 1 texture unit; combine mode disabled */
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glPushMatrix();
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTranslatef(1.0, 5.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glPushMatrix();
- glBindTexture(GL_TEXTURE_2D, texName[1]);
- glTranslatef(2.0, 5.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
-/* different combine modes enabled; 1 texture unit
- * defaults are:
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_TEXTURE);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PREVIOUS_ARB);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- */
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_TEXTURE);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- glPushMatrix();
- glTranslatef(1.0, 4.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_MODULATE);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PREVIOUS_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- glPushMatrix();
- glTranslatef(2.0, 4.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_ADD);
- glPushMatrix();
- glTranslatef(3.0, 4.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_ADD_SIGNED_ARB);
- glPushMatrix();
- glTranslatef(4.0, 4.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_SUBTRACT_ARB);
- glPushMatrix();
- glTranslatef(5.0, 4.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
-/* interpolate combine with constant color; 1 texture unit
- * use different alpha values for constant color
- * defaults are:
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_TEXTURE);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PREVIOUS_ARB);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB, GL_CONSTANT_ARB);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND2_RGB_ARB, GL_SRC_ALPHA);
- */
- constColor[3] = 0.2;
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constColor);
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_INTERPOLATE_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_TEXTURE);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PREVIOUS_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE2_RGB_ARB, GL_CONSTANT_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND2_RGB_ARB, GL_SRC_ALPHA);
- glPushMatrix();
- glTranslatef(1.0, 3.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- constColor[3] = 0.4;
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constColor);
- glPushMatrix();
- glTranslatef(2.0, 3.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- constColor[3] = 0.6;
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constColor);
- glPushMatrix();
- glTranslatef(3.0, 3.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- constColor[3] = 0.8;
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, constColor);
- glPushMatrix();
- glTranslatef(4.0, 3.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
-/* combine textures 0 & 1
- * defaults are:
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_TEXTURE);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- * glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PREVIOUS_ARB);
- * glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- */
-
- glActiveTextureARB (GL_TEXTURE0_ARB);
- glEnable (GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- glActiveTextureARB (GL_TEXTURE1_ARB);
- glEnable (GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texName[1]);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
- glPushMatrix();
- glTranslatef(1.0, 2.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- /* try different combiner modes of texture unit 1 */
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_MODULATE);
- glPushMatrix();
- glTranslatef(2.0, 2.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_ADD);
- glPushMatrix();
- glTranslatef(3.0, 2.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_ADD_SIGNED_ARB);
- glPushMatrix();
- glTranslatef(4.0, 2.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_SUBTRACT_ARB);
- glPushMatrix();
- glTranslatef(5.0, 2.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
-/* some experiments */
-
-/* see the effect of RGB_SCALE */
- glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_ARB, 2.0);
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
- glPushMatrix();
- glTranslatef(1.0, 1.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_MODULATE);
- glPushMatrix();
- glTranslatef(2.0, 1.0, 0.0);
- glCallList(1);
- glPopMatrix();
- glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE_ARB, 1.0);
-
-/* using SOURCE0 and SOURCE1, reverse the order of subtraction Arg1-Arg0 */
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_SUBTRACT_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_PREVIOUS_ARB);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR);
- glTexEnvf(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_TEXTURE);
- glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
- glPushMatrix();
- glTranslatef(5.0, 1.0, 0.0);
- glCallList(1);
- glPopMatrix();
-
- glActiveTextureARB (GL_TEXTURE1_ARB); /* deactivate multitexturing */
- glDisable (GL_TEXTURE_2D);
- glActiveTextureARB (GL_TEXTURE0_ARB); /* activate single texture unit */
-
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0.0, 7.0, 0.0, 7.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(400, 400);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/convolution.c b/progs/redbook/convolution.c
deleted file mode 100644
index c04a8727a71..00000000000
--- a/progs/redbook/convolution.c
+++ /dev/null
@@ -1,218 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * convolution.c
- * Use various 2D convolutions filters to find edges in an image.
- *
- */
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-
-static GLuint bswap(GLuint x)
-{
- const GLuint ui = 1;
- const GLubyte *ubp = (const GLubyte *) &ui;
- if (*ubp == 1) {
- /* we're on little endiang so byteswap x */
- GLsizei y = ((x >> 24)
- | ((x >> 8) & 0xff00)
- | ((x << 8) & 0xff0000)
- | ((x << 24) & 0xff000000));
- return y;
- }
- else {
- return x;
- }
-}
-
-
-static GLubyte *
-readImage( const char* filename, GLsizei* width, GLsizei *height )
-{
- int n;
- GLubyte* pixels;
- size_t num_read;
-
- FILE* infile = fopen( filename, "rb" );
-
- if ( !infile ) {
- fprintf( stderr, "Unable to open file '%s'\n", filename );
- exit(1);
- }
-
- num_read = fread( width, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
- num_read = fread( height, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
-
- *width = bswap(*width);
- *height = bswap(*height);
-
- assert(*width > 0);
- assert(*height > 0);
-
- n = 3 * (*width) * (*height);
-
- pixels = (GLubyte *) malloc( n * sizeof( GLubyte ));
- if ( !pixels ) {
- fprintf( stderr, "Unable to malloc() bytes for pixels\n" );
- fclose( infile );
- return NULL;
- }
-
- num_read = fread( pixels, sizeof( GLubyte ), n, infile );
- assert(num_read == n);
-
- fclose( infile );
-
- return pixels;
-}
-
-
-GLubyte *pixels;
-GLsizei width, height;
-
-GLfloat horizontal[3][3] = {
- { 0, -1, 0 },
- { 0, 1, 0 },
- { 0, 0, 0 }
-};
-
-GLfloat vertical[3][3] = {
- { 0, 0, 0 },
- { -1, 1, 0 },
- { 0, 0, 0 }
-};
-
-GLfloat laplacian[3][3] = {
- { -0.125, -0.125, -0.125 },
- { -0.125, 1.0 , -0.125 },
- { -0.125, -0.125, -0.125 },
-};
-
-
-static void init(void)
-{
- if (!glutExtensionSupported("GL_ARB_imaging")) {
- fprintf(stderr, "Sorry, this program requires GL_ARB_imaging.\n");
- exit(1);
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- printf("Using the horizontal filter\n");
- glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE,
- 3, 3, GL_LUMINANCE, GL_FLOAT, horizontal);
- glEnable(GL_CONVOLUTION_2D);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glRasterPos2i( 1, 1);
- glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels);
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, w, 0, h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'h' :
- printf("Using a horizontal filter\n");
- glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3,
- GL_LUMINANCE, GL_FLOAT, horizontal);
- break;
-
- case 'v' :
- printf("Using the vertical filter\n");
- glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3,
- GL_LUMINANCE, GL_FLOAT, vertical);
- break;
-
- case 'l' :
- printf("Using the laplacian filter\n");
- glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3,
- GL_LUMINANCE, GL_FLOAT, laplacian);
- break;
-
- case 27:
- exit(0);
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- pixels = readImage("leeds.bin", &width, &height);
-
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA);
- glutInitWindowSize(width, height);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/cube.c b/progs/redbook/cube.c
deleted file mode 100644
index 3c6becb2157..00000000000
--- a/progs/redbook/cube.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * cube.c
- * This program demonstrates a single modeling transformation,
- * glScalef() and a single viewing transformation, gluLookAt().
- * A wireframe cube is rendered.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
- glLoadIdentity (); /* clear the matrix */
- /* viewing transformation */
- gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
- glScalef (1.0, 2.0, 1.0); /* modeling transformation */
- glutWireCube (1.0);
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- glFrustum (-1.0, 1.0, -1.0, 1.0, 1.5, 20.0);
- glMatrixMode (GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/cubemap.c b/progs/redbook/cubemap.c
deleted file mode 100644
index 92026c70897..00000000000
--- a/progs/redbook/cubemap.c
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* cubemap.c
- *
- * This program demonstrates cube map textures.
- * Six different colored checker board textures are
- * created and applied to a lit sphere.
- *
- * Pressing the 'f' and 'b' keys translate the viewer
- * forward and backward.
- */
-
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#define imageSize 4
-static GLubyte image1[imageSize][imageSize][4];
-static GLubyte image2[imageSize][imageSize][4];
-static GLubyte image3[imageSize][imageSize][4];
-static GLubyte image4[imageSize][imageSize][4];
-static GLubyte image5[imageSize][imageSize][4];
-static GLubyte image6[imageSize][imageSize][4];
-
-static GLdouble ztrans = 0.0;
-
-static void makeImages(void)
-{
- int i, j, c;
-
- for (i = 0; i < imageSize; i++) {
- for (j = 0; j < imageSize; j++) {
- c = ( ((i & 0x1) == 0) ^ ((j & 0x1) == 0) ) * 255;
- image1[i][j][0] = (GLubyte) c;
- image1[i][j][1] = (GLubyte) c;
- image1[i][j][2] = (GLubyte) c;
- image1[i][j][3] = (GLubyte) 255;
-
- image2[i][j][0] = (GLubyte) c;
- image2[i][j][1] = (GLubyte) c;
- image2[i][j][2] = (GLubyte) 0;
- image2[i][j][3] = (GLubyte) 255;
-
- image3[i][j][0] = (GLubyte) c;
- image3[i][j][1] = (GLubyte) 0;
- image3[i][j][2] = (GLubyte) c;
- image3[i][j][3] = (GLubyte) 255;
-
- image4[i][j][0] = (GLubyte) 0;
- image4[i][j][1] = (GLubyte) c;
- image4[i][j][2] = (GLubyte) c;
- image4[i][j][3] = (GLubyte) 255;
-
- image5[i][j][0] = (GLubyte) 255;
- image5[i][j][1] = (GLubyte) c;
- image5[i][j][2] = (GLubyte) c;
- image5[i][j][3] = (GLubyte) 255;
-
- image6[i][j][0] = (GLubyte) c;
- image6[i][j][1] = (GLubyte) c;
- image6[i][j][2] = (GLubyte) 255;
- image6[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- GLfloat diffuse[4] = {1.0, 1.0, 1.0, 1.0};
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glEnable(GL_DEPTH_TEST);
- glShadeModel(GL_SMOOTH);
-
- makeImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_WRAP_R, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image1);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image4);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image2);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image5);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image3);
- glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, 0, GL_RGBA, imageSize,
- imageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, image6);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
- glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_EXT);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_GEN_R);
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- glEnable(GL_TEXTURE_CUBE_MAP_EXT);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glMaterialfv (GL_FRONT, GL_DIFFUSE, diffuse);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glTranslatef (0.0, 0.0, ztrans);
- glutSolidSphere (5.0, 20, 10);
- glPopMatrix ();
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(40.0, (GLfloat) w/(GLfloat) h, 1.0, 300.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -20.0);
-}
-
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 'f':
- ztrans = ztrans - 0.2;
- glutPostRedisplay();
- break;
- case 'b':
- ztrans = ztrans + 0.2;
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(400, 400);
- glutInitWindowPosition(100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/depthcue.c b/progs/redbook/depthcue.c
deleted file mode 100644
index d4b604baf13..00000000000
--- a/progs/redbook/depthcue.c
+++ /dev/null
@@ -1,115 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * depthcue.c
- * This program draws a wireframe model, which uses
- * intensity (brightness) to give clues to distance.
- * Fog is used to achieve this effect.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize linear fog for depth cueing.
- */
-static void myinit(void)
-{
- GLfloat fogColor[4] = {0.0, 0.0, 0.0, 1.0};
-
- glEnable(GL_FOG);
- glFogi (GL_FOG_MODE, GL_LINEAR);
- glHint (GL_FOG_HINT, GL_NICEST); /* per pixel */
- glFogf (GL_FOG_START, 3.0);
- glFogf (GL_FOG_END, 5.0);
- glFogfv (GL_FOG_COLOR, fogColor);
- glClearColor(0.0, 0.0, 0.0, 1.0);
-
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glShadeModel(GL_FLAT);
-}
-
-/* display() draws an icosahedron.
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
- glutWireIcosahedron();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLfloat) w/(GLfloat) h, 3.0, 5.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity ();
- glTranslatef (0.0, 0.0, -4.0); /* move object into view */
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/dof.c b/progs/redbook/dof.c
deleted file mode 100644
index 8558f02deea..00000000000
--- a/progs/redbook/dof.c
+++ /dev/null
@@ -1,251 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * dof.c
- * This program demonstrates use of the accumulation buffer to
- * create an out-of-focus depth-of-field effect. The teapots
- * are drawn several times into the accumulation buffer. The
- * viewing volume is jittered, except at the focal point, where
- * the viewing volume is at the same position, each time. In
- * this case, the gold teapot remains in focus.
- */
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-#include "jitter.h"
-
-#define PI_ 3.14159265358979323846
-
-/* accFrustum()
- * The first 6 arguments are identical to the glFrustum() call.
- *
- * pixdx and pixdy are anti-alias jitter in pixels.
- * Set both equal to 0.0 for no anti-alias jitter.
- * eyedx and eyedy are depth-of field jitter in pixels.
- * Set both equal to 0.0 for no depth of field effects.
- *
- * focus is distance from eye to plane in focus.
- * focus must be greater than, but not equal to 0.0.
- *
- * Note that accFrustum() calls glTranslatef(). You will
- * probably want to insure that your ModelView matrix has been
- * initialized to identity before calling accFrustum().
- */
-static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
- GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
- GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
-{
- GLdouble xwsize, ywsize;
- GLdouble dx, dy;
- GLint viewport[4];
-
- glGetIntegerv (GL_VIEWPORT, viewport);
-
- xwsize = right - left;
- ywsize = top - bottom;
-
- dx = -(pixdx*xwsize/(GLdouble) viewport[2] + eyedx*nnear/focus);
- dy = -(pixdy*ywsize/(GLdouble) viewport[3] + eyedy*nnear/focus);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum (left + dx, right + dx, bottom + dy, top + dy, nnear, ffar);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (-eyedx, -eyedy, 0.0);
-}
-
-/* accPerspective()
- *
- * The first 4 arguments are identical to the gluPerspective() call.
- * pixdx and pixdy are anti-alias jitter in pixels.
- * Set both equal to 0.0 for no anti-alias jitter.
- * eyedx and eyedy are depth-of field jitter in pixels.
- * Set both equal to 0.0 for no depth of field effects.
- *
- * focus is distance from eye to plane in focus.
- * focus must be greater than, but not equal to 0.0.
- *
- * Note that accPerspective() calls accFrustum().
- */
-static void accPerspective(GLdouble fovy, GLdouble aspect,
- GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
- GLdouble eyedx, GLdouble eyedy, GLdouble focus)
-{
- GLdouble fov2,left,right,bottom,top;
-
- fov2 = ((fovy*PI_) / 180.0) / 2.0;
-
- top = nnear / (cos(fov2) / sin(fov2));
- bottom = -top;
-
- right = top * aspect;
- left = -right;
-
- accFrustum (left, right, bottom, top, nnear, ffar,
- pixdx, pixdy, eyedx, eyedy, focus);
-}
-
-static void myinit(void)
-{
- GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat position[] = { 0.0, 3.0, 3.0, 0.0 };
-
- GLfloat lmodel_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
- GLfloat local_view[] = { 0.0 };
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view);
-
- glFrontFace (GL_CW);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
-
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity ();
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glClearAccum(0.0, 0.0, 0.0, 0.0);
-}
-
-static void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
- GLfloat ambr, GLfloat ambg, GLfloat ambb,
- GLfloat difr, GLfloat difg, GLfloat difb,
- GLfloat specr, GLfloat specg, GLfloat specb, GLfloat shine)
-{
- float mat[4];
-
- glPushMatrix();
- glTranslatef (x, y, z);
- mat[0] = ambr; mat[1] = ambg; mat[2] = ambb; mat[3] = 1.0;
- glMaterialfv (GL_FRONT, GL_AMBIENT, mat);
- mat[0] = difr; mat[1] = difg; mat[2] = difb;
- glMaterialfv (GL_FRONT, GL_DIFFUSE, mat);
- mat[0] = specr; mat[1] = specg; mat[2] = specb;
- glMaterialfv (GL_FRONT, GL_SPECULAR, mat);
- glMaterialf (GL_FRONT, GL_SHININESS, shine*128.0);
- glutSolidTeapot(0.5);
- glPopMatrix();
-}
-
-/* display() draws 5 teapots into the accumulation buffer
- * several times; each time with a jittered perspective.
- * The focal point is at z = 5.0, so the gold teapot will
- * stay in focus. The amount of jitter is adjusted by the
- * magnitude of the accPerspective() jitter; in this example, 0.33.
- * In this example, the teapots are drawn 8 times. See jitter.h
- */
-static void display(void)
-{
- int jitter;
- GLint viewport[4];
-
- glGetIntegerv (GL_VIEWPORT, viewport);
- glClear(GL_ACCUM_BUFFER_BIT);
-
- for (jitter = 0; jitter < 8; jitter++) {
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- accPerspective (45.0,
- (GLdouble) viewport[2]/(GLdouble) viewport[3],
- 1.0, 15.0, 0.0, 0.0,
- 0.33*j8[jitter].x, 0.33*j8[jitter].y, 5.0);
-/* ruby, gold, silver, emerald, and cyan teapots */
- renderTeapot (-1.1, -0.5, -4.5, 0.1745, 0.01175, 0.01175,
- 0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6);
- renderTeapot (-0.5, -0.5, -5.0, 0.24725, 0.1995, 0.0745,
- 0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4);
- renderTeapot (0.2, -0.5, -5.5, 0.19225, 0.19225, 0.19225,
- 0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4);
- renderTeapot (1.0, -0.5, -6.0, 0.0215, 0.1745, 0.0215,
- 0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6);
- renderTeapot (1.8, -0.5, -6.5, 0.0, 0.1, 0.06, 0.0, 0.50980392,
- 0.50980392, 0.50196078, 0.50196078, 0.50196078, .25);
- glAccum (GL_ACCUM, 0.125);
- }
-
- glAccum (GL_RETURN, 1.0);
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB
- | GLUT_ACCUM | GLUT_DEPTH);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/double.c b/progs/redbook/double.c
deleted file mode 100644
index c4ead224dc8..00000000000
--- a/progs/redbook/double.c
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * double.c
- * This is a simple double buffered program.
- * Pressing the left mouse button rotates the rectangle.
- * Pressing the middle mouse button stops the rotation.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static GLfloat spin = 0.0;
-static GLdouble t0 = 0.;
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glPushMatrix();
- glRotatef(spin, 0.0, 0.0, 1.0);
- glColor3f(1.0, 1.0, 1.0);
- glRectf(-25.0, -25.0, 25.0, 25.0);
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-static GLdouble gettime(void)
-{
- return (GLdouble)(glutGet(GLUT_ELAPSED_TIME)) / 1000.;
-}
-
-static void spinDisplay(void)
-{
- GLdouble t, dt;
- t = gettime();
- dt = t - t0;
- t0 = t;
- spin = spin + 120.0*dt;
- if (spin > 360.0)
- spin = spin - 360.0;
- glutPostRedisplay();
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void reshape(int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-50.0, 50.0, -50.0, 50.0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED2 */
-static void mouse(int button, int state, int x, int y)
-{
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN)
- {
- t0 = gettime();
- glutIdleFunc(spinDisplay);
- }
- break;
- case GLUT_MIDDLE_BUTTON:
- if (state == GLUT_DOWN)
- glutIdleFunc(NULL);
- break;
- default:
- break;
- }
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/*
- * Request double buffer display mode.
- * Register mouse input callback functions
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
- glutInitWindowSize (250, 250);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMouseFunc(mouse);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/drawf.c b/progs/redbook/drawf.c
deleted file mode 100644
index 6c048be7844..00000000000
--- a/progs/redbook/drawf.c
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * drawf.c
- * Draws the bitmapped letter F on the screen (several times).
- * This demonstrates use of the glBitmap() call.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-GLubyte rasters[24] = {
- 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
- 0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
- 0xff, 0xc0, 0xff, 0xc0};
-
-static void init(void)
-{
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
- glClearColor (0.0, 0.0, 0.0, 0.0);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
- glRasterPos2i (20, 20);
- glBitmap (10, 12, 0.0, 0.0, 11.0, 0.0, rasters);
- glBitmap (10, 12, 0.0, 0.0, 11.0, 0.0, rasters);
- glBitmap (10, 12, 0.0, 0.0, 11.0, 0.0, rasters);
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho (0, w, 0, h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(100, 100);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/feedback.c b/progs/redbook/feedback.c
deleted file mode 100644
index 3c8c8cc7eaf..00000000000
--- a/progs/redbook/feedback.c
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * feedback.c
- * This program demonstrates use of OpenGL feedback. First,
- * a lighting environment is set up and a few lines are drawn.
- * Then feedback mode is entered, and the same lines are
- * drawn. The results in the feedback buffer are printed.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-/* Initialize lighting.
- */
-static void init(void)
-{
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-}
-
-/* Draw a few lines and two points, one of which will
- * be clipped. If in feedback mode, a passthrough token
- * is issued between the each primitive.
- */
-static void drawGeometry (GLenum mode)
-{
- glBegin (GL_LINE_STRIP);
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (30.0, 30.0, 0.0);
- glVertex3f (50.0, 60.0, 0.0);
- glVertex3f (70.0, 40.0, 0.0);
- glEnd ();
- if (mode == GL_FEEDBACK)
- glPassThrough (1.0);
- glBegin (GL_POINTS);
- glVertex3f (-100.0, -100.0, -100.0); /* will be clipped */
- glEnd ();
- if (mode == GL_FEEDBACK)
- glPassThrough (2.0);
- glBegin (GL_POINTS);
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (50.0, 50.0, 0.0);
- glEnd ();
-}
-
-/* Write contents of one vertex to stdout. */
-static void print3DcolorVertex (GLint size, GLint *count,
- GLfloat *buffer)
-{
- int i;
-
- printf (" ");
- for (i = 0; i < 7; i++) {
- printf ("%4.2f ", buffer[size-(*count)]);
- *count = *count - 1;
- }
- printf ("\n");
-}
-
-/* Write contents of entire buffer. (Parse tokens!) */
-static void printBuffer(GLint size, GLfloat *buffer)
-{
- GLint count;
- GLfloat token;
-
- count = size;
- while (count) {
- token = buffer[size-count]; count--;
- if (token == GL_PASS_THROUGH_TOKEN) {
- printf ("GL_PASS_THROUGH_TOKEN\n");
- printf (" %4.2f\n", buffer[size-count]);
- count--;
- }
- else if (token == GL_POINT_TOKEN) {
- printf ("GL_POINT_TOKEN\n");
- print3DcolorVertex (size, &count, buffer);
- }
- else if (token == GL_LINE_TOKEN) {
- printf ("GL_LINE_TOKEN\n");
- print3DcolorVertex (size, &count, buffer);
- print3DcolorVertex (size, &count, buffer);
- }
- else if (token == GL_LINE_RESET_TOKEN) {
- printf ("GL_LINE_RESET_TOKEN\n");
- print3DcolorVertex (size, &count, buffer);
- print3DcolorVertex (size, &count, buffer);
- }
- }
-}
-
-static void display(void)
-{
- GLfloat feedBuffer[1024];
- GLint size;
-
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- glOrtho (0.0, 100.0, 0.0, 100.0, 0.0, 1.0);
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
- drawGeometry (GL_RENDER);
-
- glFeedbackBuffer (1024, GL_3D_COLOR, feedBuffer);
- (void) glRenderMode (GL_FEEDBACK);
- drawGeometry (GL_FEEDBACK);
-
- size = glRenderMode (GL_RENDER);
- printBuffer (size, feedBuffer);
-
- glFinish();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (100, 100);
- glutInitWindowPosition (100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/fog.c b/progs/redbook/fog.c
deleted file mode 100644
index 4f4b8e3cc0a..00000000000
--- a/progs/redbook/fog.c
+++ /dev/null
@@ -1,200 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * fog.c
- * This program draws 5 red teapots, each at a different
- * z distance from the eye, in different types of fog.
- * Pressing the left mouse button chooses between 3 types of
- * fog: exponential, exponential squared, and linear.
- * In this program, there is a fixed density value, as well
- * as fixed start and end values for the linear fog.
- */
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-
-GLint fogMode;
-
-static void
-selectFog(int mode)
-{
- switch(mode) {
- case GL_LINEAR:
- glFogf(GL_FOG_START, 1.0);
- glFogf(GL_FOG_END, 5.0);
- /* falls through */
- case GL_EXP2:
- case GL_EXP:
- glFogi(GL_FOG_MODE, mode);
- glutPostRedisplay();
- break;
- case 0:
- exit(0);
- }
-}
-
-/* Initialize z-buffer, projection matrix, light source,
- * and lighting model. Do not specify a material property here.
- */
-static void
-myinit(void)
-{
- GLfloat position[] =
- {0.0, 3.0, 3.0, 0.0};
- GLfloat local_view[] =
- {0.0};
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view);
-
- glFrontFace(GL_CW);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glEnable(GL_FOG);
- {
- GLfloat fogColor[4] =
- {0.5, 0.5, 0.5, 1.0};
-
- fogMode = GL_EXP;
- glFogi(GL_FOG_MODE, fogMode);
- glFogfv(GL_FOG_COLOR, fogColor);
- glFogf(GL_FOG_DENSITY, 0.35);
- glHint(GL_FOG_HINT, GL_DONT_CARE);
- glClearColor(0.5, 0.5, 0.5, 1.0);
- }
-}
-
-static void
-renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
-{
- float mat[4];
-
- glPushMatrix();
- glTranslatef(x, y, z);
- mat[0] = 0.1745;
- mat[1] = 0.01175;
- mat[2] = 0.01175;
- mat[3] = 1.0;
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat);
- mat[0] = 0.61424;
- mat[1] = 0.04136;
- mat[2] = 0.04136;
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat);
- mat[0] = 0.727811;
- mat[1] = 0.626959;
- mat[2] = 0.626959;
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat);
- glMaterialf(GL_FRONT, GL_SHININESS, 0.6 * 128.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
-}
-
-/* display() draws 5 teapots at different z positions.
- */
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- renderRedTeapot(-4.0, -0.5, -1.0);
- renderRedTeapot(-2.0, -0.5, -2.0);
- renderRedTeapot(0.0, -0.5, -3.0);
- renderRedTeapot(2.0, -0.5, -4.0);
- renderRedTeapot(4.0, -0.5, -5.0);
- glFlush();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= (h * 3))
- glOrtho(-6.0, 6.0, -2.0 * ((GLfloat) h * 3) / (GLfloat) w,
- 2.0 * ((GLfloat) h * 3) / (GLfloat) w, 0.0, 10.0);
- else
- glOrtho(-6.0 * (GLfloat) w / ((GLfloat) h * 3),
- 6.0 * (GLfloat) w / ((GLfloat) h * 3), -2.0, 2.0, 0.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(450, 150);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutCreateMenu(selectFog);
- glutAddMenuEntry("Fog EXP", GL_EXP);
- glutAddMenuEntry("Fog EXP2", GL_EXP2);
- glutAddMenuEntry("Fog LINEAR", GL_LINEAR);
- glutAddMenuEntry("Quit", 0);
- glutAttachMenu(GLUT_RIGHT_BUTTON);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/fogcoord.c b/progs/redbook/fogcoord.c
deleted file mode 100644
index 17ef7ae5f3a..00000000000
--- a/progs/redbook/fogcoord.c
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * fogcoord.c
- *
- * This program demonstrates the use of explicit fog
- * coordinates. You can press the keyboard and change
- * the fog coordinate value at any vertex. You can
- * also switch between using explicit fog coordinates
- * and the default fog generation mode.
- *
- * Pressing the 'f' and 'b' keys move the viewer forward
- * and backwards.
- * Pressing 'c' initiates the default fog generation.
- * Pressing capital 'C' restores explicit fog coordinates.
- * Pressing '1', '2', '3', '8', '9', and '0' add or
- * subtract from the fog coordinate values at one of the
- * three vertices of the triangle.
- */
-
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static GLfloat f1, f2, f3;
-
-/* Initialize fog
- */
-static void init(void)
-{
- GLfloat fogColor[4] = {0.0, 0.25, 0.25, 1.0};
- f1 = 1.0f;
- f2 = 5.0f;
- f3 = 10.0f;
-
- glEnable(GL_FOG);
- glFogi (GL_FOG_MODE, GL_EXP);
- glFogfv (GL_FOG_COLOR, fogColor);
- glFogf (GL_FOG_DENSITY, 0.25);
- glHint (GL_FOG_HINT, GL_DONT_CARE);
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
- glClearColor(0.0, 0.25, 0.25, 1.0); /* fog color */
-}
-
-/* display() draws a triangle at an angle.
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- glColor3f (1.0f, 0.75f, 0.0f);
- glBegin (GL_TRIANGLES);
- glFogCoordfEXT (f1);
- glVertex3f (2.0f, -2.0f, 0.0f);
- glFogCoordfEXT (f2);
- glVertex3f (-2.0f, 0.0f, -5.0f);
- glFogCoordfEXT (f3);
- glVertex3f (0.0f, 2.0f, -10.0f);
- glEnd();
-
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, 1.0, 0.25, 25.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity ();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'c':
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FRAGMENT_DEPTH_EXT);
- glutPostRedisplay();
- break;
- case 'C':
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
- glutPostRedisplay();
- break;
- case '1':
- f1 = f1 + 0.25;
- glutPostRedisplay();
- break;
- case '2':
- f2 = f2 + 0.25;
- glutPostRedisplay();
- break;
- case '3':
- f3 = f3 + 0.25;
- glutPostRedisplay();
- break;
- case '8':
- if (f1 > 0.25) {
- f1 = f1 - 0.25;
- glutPostRedisplay();
- }
- break;
- case '9':
- if (f2 > 0.25) {
- f2 = f2 - 0.25;
- glutPostRedisplay();
- }
- break;
- case '0':
- if (f3 > 0.25) {
- f3 = f3 - 0.25;
- glutPostRedisplay();
- }
- break;
- case 'b':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, -0.25);
- glutPostRedisplay();
- break;
- case 'f':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, 0.25);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/fogindex.c b/progs/redbook/fogindex.c
deleted file mode 100644
index 6b5aa353caa..00000000000
--- a/progs/redbook/fogindex.c
+++ /dev/null
@@ -1,152 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * fogindex.c
- * This program demonstrates fog in color index mode.
- * Three cones are drawn at different z values in a linear
- * fog. 32 contiguous colors (from 16 to 47) are loaded
- * with a color ramp.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize color map and fog. Set screen clear color
- * to end of color ramp.
- */
-#define NUM_COLORS 32
-#define RAMPSTART 16
-
-static void
-myinit(void)
-{
- int i;
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
- for (i = 0; i < NUM_COLORS; i++) {
- GLfloat shade;
- shade = (GLfloat) (NUM_COLORS - i) / (GLfloat) NUM_COLORS;
- glutSetColor(16 + i, shade, shade, shade);
- }
- glEnable(GL_FOG);
-
- glFogi(GL_FOG_MODE, GL_LINEAR);
- glFogi(GL_FOG_INDEX, NUM_COLORS);
- glFogf(GL_FOG_START, 0.0);
- glFogf(GL_FOG_END, 4.0);
- glHint(GL_FOG_HINT, GL_NICEST);
- glClearIndex((GLfloat) (NUM_COLORS + RAMPSTART - 1));
-}
-
-/* display() renders 3 cones at different z positions.
- */
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix();
- glTranslatef(-1.0, -1.0, -1.0);
- glRotatef(-90.0, 1.0, 0.0, 0.0);
- glIndexi(RAMPSTART);
- glutSolidCone(1.0, 2.0, 10, 10);
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef(0.0, -1.0, -2.25);
- glRotatef(-90.0, 1.0, 0.0, 0.0);
- glIndexi(RAMPSTART);
- glutSolidCone(1.0, 2.0, 10, 10);
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef(1.0, -1.0, -3.5);
- glRotatef(-90.0, 1.0, 0.0, 0.0);
- glIndexi(RAMPSTART);
- glutSolidCone(1.0, 2.0, 10, 10);
- glPopMatrix();
- glFlush();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w,
- 2.0 * (GLfloat) h / (GLfloat) w, 0.0, 10.0);
- else
- glOrtho(-2.0 * (GLfloat) w / (GLfloat) h,
- 2.0 * (GLfloat) w / (GLfloat) h, -2.0, 2.0, 0.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_INDEX | GLUT_DEPTH);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/font.c b/progs/redbook/font.c
deleted file mode 100644
index c7a1035aa99..00000000000
--- a/progs/redbook/font.c
+++ /dev/null
@@ -1,167 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * font.c
- *
- * Draws some text in a bitmapped font. Uses glBitmap()
- * and other pixel routines. Also demonstrates use of
- * display lists.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <string.h>
-
-GLubyte space[] =
-{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
-
-GLubyte letters[][13] = {
-{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0x66, 0x3c, 0x18},
-{0x00, 0x00, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
-{0x00, 0x00, 0x7e, 0xe7, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
-{0x00, 0x00, 0xfc, 0xce, 0xc7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc7, 0xce, 0xfc},
-{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xff},
-{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xc0, 0xc0, 0xc0, 0xff},
-{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xcf, 0xc0, 0xc0, 0xc0, 0xc0, 0xe7, 0x7e},
-{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xff, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
-{0x00, 0x00, 0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x7e},
-{0x00, 0x00, 0x7c, 0xee, 0xc6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06},
-{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc6, 0xc3},
-{0x00, 0x00, 0xff, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0},
-{0x00, 0x00, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xdb, 0xff, 0xff, 0xe7, 0xc3},
-{0x00, 0x00, 0xc7, 0xc7, 0xcf, 0xcf, 0xdf, 0xdb, 0xfb, 0xf3, 0xf3, 0xe3, 0xe3},
-{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xe7, 0x7e},
-{0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
-{0x00, 0x00, 0x3f, 0x6e, 0xdf, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0x66, 0x3c},
-{0x00, 0x00, 0xc3, 0xc6, 0xcc, 0xd8, 0xf0, 0xfe, 0xc7, 0xc3, 0xc3, 0xc7, 0xfe},
-{0x00, 0x00, 0x7e, 0xe7, 0x03, 0x03, 0x07, 0x7e, 0xe0, 0xc0, 0xc0, 0xe7, 0x7e},
-{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xff},
-{0x00, 0x00, 0x7e, 0xe7, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
-{0x00, 0x00, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
-{0x00, 0x00, 0xc3, 0xe7, 0xff, 0xff, 0xdb, 0xdb, 0xc3, 0xc3, 0xc3, 0xc3, 0xc3},
-{0x00, 0x00, 0xc3, 0x66, 0x66, 0x3c, 0x3c, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
-{0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x3c, 0x66, 0x66, 0xc3},
-{0x00, 0x00, 0xff, 0xc0, 0xc0, 0x60, 0x30, 0x7e, 0x0c, 0x06, 0x03, 0x03, 0xff}
-};
-
-GLuint fontOffset;
-
-static void makeRasterFont(void)
-{
- GLuint i, j;
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- fontOffset = glGenLists (128);
- for (i = 0,j = 'A'; i < 26; i++,j++) {
- glNewList(fontOffset + j, GL_COMPILE);
- glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, letters[i]);
- glEndList();
- }
- glNewList(fontOffset + ' ', GL_COMPILE);
- glBitmap(8, 13, 0.0, 2.0, 10.0, 0.0, space);
- glEndList();
-}
-
-static void init(void)
-{
- glShadeModel (GL_FLAT);
- makeRasterFont();
-}
-
-static void printString(char *s)
-{
- glPushAttrib (GL_LIST_BIT);
- glListBase(fontOffset);
- glCallLists((GLsizei) strlen(s), GL_UNSIGNED_BYTE, (GLubyte *) s);
- glPopAttrib ();
-}
-
-/* Everything above this line could be in a library
- * that defines a font. To make it work, you've got
- * to call makeRasterFont() before you start making
- * calls to printString().
- */
-static void display(void)
-{
- GLfloat white[3] = { 1.0, 1.0, 1.0 };
-
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3fv(white);
-
- glRasterPos2i(20, 60);
- printString("THE QUICK BROWN FOX JUMPS");
- glRasterPos2i(20, 40);
- printString("OVER A LAZY DOG");
- glFlush ();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho (0.0, w, 0.0, h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(300, 100);
- glutInitWindowPosition (100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/hello.c b/progs/redbook/hello.c
deleted file mode 100644
index 84183b25b9f..00000000000
--- a/progs/redbook/hello.c
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * hello.c
- * This is a simple, introductory OpenGL program.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-static void display(void)
-{
-/* clear all pixels */
- glClear (GL_COLOR_BUFFER_BIT);
-
-/* draw white polygon (rectangle) with corners at
- * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
- */
- glColor3f (1.0, 1.0, 1.0);
- glBegin(GL_POLYGON);
- glVertex3f (0.25, 0.25, 0.0);
- glVertex3f (0.75, 0.25, 0.0);
- glVertex3f (0.75, 0.75, 0.0);
- glVertex3f (0.25, 0.75, 0.0);
- glEnd();
-
-/* don't wait!
- * start processing buffered OpenGL routines
- */
- glFlush ();
-}
-
-static void init (void)
-{
-/* select clearing color */
- glClearColor (0.0, 0.0, 0.0, 0.0);
-
-/* initialize viewing values */
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/*
- * Declare initial window size, position, and display mode
- * (single buffer and RGBA). Open window with "hello"
- * in its title bar. Call initialization routines.
- * Register callback function to display graphics.
- * Enter main loop and process events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (250, 250);
- glutInitWindowPosition (100, 100);
- glutCreateWindow ("hello");
- init ();
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/histogram.c b/progs/redbook/histogram.c
deleted file mode 100644
index 12b0e315ca1..00000000000
--- a/progs/redbook/histogram.c
+++ /dev/null
@@ -1,213 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * histogram.c
- * Compute the histogram of the image. This program illustrates the
- * use of the glHistogram() function.
- */
-
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#define HISTOGRAM_SIZE 256 /* Must be a power of 2 */
-
-
-static GLubyte *pixels;
-static GLsizei width, height;
-
-
-
-static GLuint bswap(GLuint x)
-{
- const GLuint ui = 1;
- const GLubyte *ubp = (const GLubyte *) &ui;
- if (*ubp == 1) {
- /* we're on little endiang so byteswap x */
- GLsizei y = ((x >> 24)
- | ((x >> 8) & 0xff00)
- | ((x << 8) & 0xff0000)
- | ((x << 24) & 0xff000000));
- return y;
- }
- else {
- return x;
- }
-}
-
-
-static GLubyte*
-readImage( const char* filename, GLsizei* width, GLsizei *height )
-{
- int n;
- GLubyte* pixels;
- size_t num_read;
-
- FILE* infile = fopen( filename, "rb" );
-
- if ( !infile ) {
- fprintf( stderr, "Unable to open file '%s'\n", filename );
- exit(1);
- }
-
- num_read = fread( width, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
- num_read = fread( height, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
-
- *width = bswap(*width);
- *height = bswap(*height);
-
- n = 3 * (*width) * (*height);
-
- pixels = (GLubyte *) malloc( n * sizeof( GLubyte ));
- if ( !pixels ) {
- fprintf( stderr, "Unable to malloc() bytes for pixels\n" );
- fclose( infile );
- return NULL;
- }
-
- num_read = fread( pixels, sizeof( GLubyte ), n, infile );
- assert(num_read == n);
-
- fclose( infile );
-
- return pixels;
-}
-
-static void init(void)
-{
- if (!glutExtensionSupported("GL_ARB_imaging")) {
- fprintf(stderr, "Sorry, this program requires GL_ARB_imaging.\n");
- exit(1);
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glHistogram(GL_HISTOGRAM, HISTOGRAM_SIZE, GL_RGB, GL_FALSE);
- glEnable(GL_HISTOGRAM);
-}
-
-static void display(void)
-{
- int i;
- GLushort values[HISTOGRAM_SIZE][3];
-
- glClear(GL_COLOR_BUFFER_BIT);
- glRasterPos2i(1, 1);
- glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels);
-
- glGetHistogram(GL_HISTOGRAM, GL_TRUE, GL_RGB, GL_UNSIGNED_SHORT, values);
-
- /* Plot histogram */
-
- glBegin(GL_LINE_STRIP);
- glColor3f(1.0, 0.0, 0.0);
- for ( i = 0; i < HISTOGRAM_SIZE; i++ )
- glVertex2s(i, values[i][0]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glColor3f(0.0, 1.0, 0.0);
- for ( i = 0; i < HISTOGRAM_SIZE; i++ )
- glVertex2s(i, values[i][1]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glColor3f(0.0, 0.0, 1.0);
- for ( i = 0; i < HISTOGRAM_SIZE; i++ )
- glVertex2s(i, values[i][2]);
- glEnd();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, 256, 0, 10000, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- static GLboolean sink = GL_FALSE;
-
- switch (key) {
- case 's' :
- sink = !sink;
- glHistogram(GL_HISTOGRAM, HISTOGRAM_SIZE, GL_RGB, sink);
- break;
-
- case 27:
- exit(0);
- }
- glutPostRedisplay();
-
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- pixels = readImage("leeds.bin", &width, &height);
-
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(width, height);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/image.c b/progs/redbook/image.c
deleted file mode 100644
index fa3b46f5ed4..00000000000
--- a/progs/redbook/image.c
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* image.c
- * This program demonstrates drawing pixels and shows the effect
- * of glDrawPixels(), glCopyPixels(), and glPixelZoom().
- * Interaction: moving the mouse while pressing the mouse button
- * will copy the image in the lower-left corner of the window
- * to the mouse position, using the current pixel zoom factors.
- * There is no attempt to prevent you from drawing over the original
- * image. If you press the 'r' key, the original image and zoom
- * factors are reset. If you press the 'z' or 'Z' keys, you change
- * the zoom factors.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-/* Create checkerboard image */
-#define checkImageWidth 64
-#define checkImageHeight 64
-GLubyte checkImage[checkImageHeight][checkImageWidth][3];
-
-static GLdouble zoomFactor = 1.0;
-static GLint height;
-
-static void makeCheckImage(void)
-{
- int i, j, c;
-
- for (i = 0; i < checkImageHeight; i++) {
- for (j = 0; j < checkImageWidth; j++) {
- c = (((i&0x8)==0)^((j&0x8)==0))*255;
- checkImage[i][j][0] = (GLubyte) c;
- checkImage[i][j][1] = (GLubyte) c;
- checkImage[i][j][2] = (GLubyte) c;
- }
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- makeCheckImage();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glRasterPos2i(0, 0);
- glDrawPixels(checkImageWidth, checkImageHeight, GL_RGB,
- GL_UNSIGNED_BYTE, checkImage);
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- height = (GLint) h;
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void motion(int x, int y)
-{
- static GLint screeny;
-
- screeny = height - (GLint) y;
- glRasterPos2i (x, screeny);
- glPixelZoom (zoomFactor, zoomFactor);
- glCopyPixels (0, 0, checkImageWidth, checkImageHeight, GL_COLOR);
- glPixelZoom (1.0, 1.0);
- glFlush ();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'r':
- case 'R':
- zoomFactor = 1.0;
- glutPostRedisplay();
- printf ("zoomFactor reset to 1.0\n");
- break;
- case 'z':
- zoomFactor += 0.5;
- if (zoomFactor >= 3.0)
- zoomFactor = 3.0;
- printf ("zoomFactor is now %4.1f\n", zoomFactor);
- break;
- case 'Z':
- zoomFactor -= 0.5;
- if (zoomFactor <= 0.5)
- zoomFactor = 0.5;
- printf ("zoomFactor is now %4.1f\n", zoomFactor);
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMotionFunc(motion);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/jitter.h b/progs/redbook/jitter.h
deleted file mode 100644
index 1ec08c87fd4..00000000000
--- a/progs/redbook/jitter.h
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
-jitter.h
-
-This file contains jitter point arrays for 2,3,4,8,15,24 and 66 jitters.
-
-The arrays are named j2, j3, etc. Each element in the array has the form,
-for example, j8[0].x and j8[0].y
-
-Values are floating point in the range -.5 < x < .5, -.5 < y < .5, and
-have a gaussian distribution around the origin.
-
-Use these to do model jittering for scene anti-aliasing and view volume
-jittering for depth of field effects. Use in conjunction with the
-accwindow() routine.
-*/
-
-typedef struct
-{
- GLfloat x, y;
-} jitter_point;
-
-#define MAX_SAMPLES 66
-
-
-/* 2 jitter points */
-jitter_point j2[] =
-{
- { 0.246490, 0.249999},
- {-0.246490, -0.249999}
-};
-
-
-/* 3 jitter points */
-jitter_point j3[] =
-{
- {-0.373411, -0.250550},
- { 0.256263, 0.368119},
- { 0.117148, -0.117570}
-};
-
-
-/* 4 jitter points */
-jitter_point j4[] =
-{
- {-0.208147, 0.353730},
- { 0.203849, -0.353780},
- {-0.292626, -0.149945},
- { 0.296924, 0.149994}
-};
-
-
-/* 8 jitter points */
-jitter_point j8[] =
-{
- {-0.334818, 0.435331},
- { 0.286438, -0.393495},
- { 0.459462, 0.141540},
- {-0.414498, -0.192829},
- {-0.183790, 0.082102},
- {-0.079263, -0.317383},
- { 0.102254, 0.299133},
- { 0.164216, -0.054399}
-};
-
-
-/* 15 jitter points */
-jitter_point j15[] =
-{
- { 0.285561, 0.188437},
- { 0.360176, -0.065688},
- {-0.111751, 0.275019},
- {-0.055918, -0.215197},
- {-0.080231, -0.470965},
- { 0.138721, 0.409168},
- { 0.384120, 0.458500},
- {-0.454968, 0.134088},
- { 0.179271, -0.331196},
- {-0.307049, -0.364927},
- { 0.105354, -0.010099},
- {-0.154180, 0.021794},
- {-0.370135, -0.116425},
- { 0.451636, -0.300013},
- {-0.370610, 0.387504}
-};
-
-
-/* 24 jitter points */
-jitter_point j24[] =
-{
- { 0.030245, 0.136384},
- { 0.018865, -0.348867},
- {-0.350114, -0.472309},
- { 0.222181, 0.149524},
- {-0.393670, -0.266873},
- { 0.404568, 0.230436},
- { 0.098381, 0.465337},
- { 0.462671, 0.442116},
- { 0.400373, -0.212720},
- {-0.409988, 0.263345},
- {-0.115878, -0.001981},
- { 0.348425, -0.009237},
- {-0.464016, 0.066467},
- {-0.138674, -0.468006},
- { 0.144932, -0.022780},
- {-0.250195, 0.150161},
- {-0.181400, -0.264219},
- { 0.196097, -0.234139},
- {-0.311082, -0.078815},
- { 0.268379, 0.366778},
- {-0.040601, 0.327109},
- {-0.234392, 0.354659},
- {-0.003102, -0.154402},
- { 0.297997, -0.417965}
-};
-
-
-/* 66 jitter points */
-jitter_point j66[] =
-{
- { 0.266377, -0.218171},
- {-0.170919, -0.429368},
- { 0.047356, -0.387135},
- {-0.430063, 0.363413},
- {-0.221638, -0.313768},
- { 0.124758, -0.197109},
- {-0.400021, 0.482195},
- { 0.247882, 0.152010},
- {-0.286709, -0.470214},
- {-0.426790, 0.004977},
- {-0.361249, -0.104549},
- {-0.040643, 0.123453},
- {-0.189296, 0.438963},
- {-0.453521, -0.299889},
- { 0.408216, -0.457699},
- { 0.328973, -0.101914},
- {-0.055540, -0.477952},
- { 0.194421, 0.453510},
- { 0.404051, 0.224974},
- { 0.310136, 0.419700},
- {-0.021743, 0.403898},
- {-0.466210, 0.248839},
- { 0.341369, 0.081490},
- { 0.124156, -0.016859},
- {-0.461321, -0.176661},
- { 0.013210, 0.234401},
- { 0.174258, -0.311854},
- { 0.294061, 0.263364},
- {-0.114836, 0.328189},
- { 0.041206, -0.106205},
- { 0.079227, 0.345021},
- {-0.109319, -0.242380},
- { 0.425005, -0.332397},
- { 0.009146, 0.015098},
- {-0.339084, -0.355707},
- {-0.224596, -0.189548},
- { 0.083475, 0.117028},
- { 0.295962, -0.334699},
- { 0.452998, 0.025397},
- { 0.206511, -0.104668},
- { 0.447544, -0.096004},
- {-0.108006, -0.002471},
- {-0.380810, 0.130036},
- {-0.242440, 0.186934},
- {-0.200363, 0.070863},
- {-0.344844, -0.230814},
- { 0.408660, 0.345826},
- {-0.233016, 0.305203},
- { 0.158475, -0.430762},
- { 0.486972, 0.139163},
- {-0.301610, 0.009319},
- { 0.282245, -0.458671},
- { 0.482046, 0.443890},
- {-0.121527, 0.210223},
- {-0.477606, -0.424878},
- {-0.083941, -0.121440},
- {-0.345773, 0.253779},
- { 0.234646, 0.034549},
- { 0.394102, -0.210901},
- {-0.312571, 0.397656},
- { 0.200906, 0.333293},
- { 0.018703, -0.261792},
- {-0.209349, -0.065383},
- { 0.076248, 0.478538},
- {-0.073036, -0.355064},
- { 0.145087, 0.221726}
-};
diff --git a/progs/redbook/leeds.bin b/progs/redbook/leeds.bin
deleted file mode 100644
index 5dc105e6768..00000000000
--- a/progs/redbook/leeds.bin
+++ /dev/null
Binary files differ
diff --git a/progs/redbook/light.c b/progs/redbook/light.c
deleted file mode 100644
index 9431dce508e..00000000000
--- a/progs/redbook/light.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * light.c
- * This program demonstrates the use of the OpenGL lighting
- * model. A sphere is drawn using a grey material characteristic.
- * A single light source illuminates the object.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-/* Initialize material property, light source, lighting model,
- * and depth buffer.
- */
-static void init(void)
-{
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 50.0 };
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
-
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glutSolidSphere (1.0, 20, 16);
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
- 1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
- 1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/lines.c b/progs/redbook/lines.c
deleted file mode 100644
index 9f12da9acfe..00000000000
--- a/progs/redbook/lines.c
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * lines.c
- * This program demonstrates geometric primitives and
- * their attributes.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
- glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- int i;
-
- glClear (GL_COLOR_BUFFER_BIT);
-
-/* select white for all lines */
- glColor3f (1.0, 1.0, 1.0);
-
-/* in 1st row, 3 lines, each with a different stipple */
- glEnable (GL_LINE_STIPPLE);
-
- glLineStipple (1, 0x0101); /* dotted */
- drawOneLine (50.0, 125.0, 150.0, 125.0);
- glLineStipple (1, 0x00FF); /* dashed */
- drawOneLine (150.0, 125.0, 250.0, 125.0);
- glLineStipple (1, 0x1C47); /* dash/dot/dash */
- drawOneLine (250.0, 125.0, 350.0, 125.0);
-
-/* in 2nd row, 3 wide lines, each with different stipple */
- glLineWidth (5.0);
- glLineStipple (1, 0x0101); /* dotted */
- drawOneLine (50.0, 100.0, 150.0, 100.0);
- glLineStipple (1, 0x00FF); /* dashed */
- drawOneLine (150.0, 100.0, 250.0, 100.0);
- glLineStipple (1, 0x1C47); /* dash/dot/dash */
- drawOneLine (250.0, 100.0, 350.0, 100.0);
- glLineWidth (1.0);
-
-/* in 3rd row, 6 lines, with dash/dot/dash stipple */
-/* as part of a single connected line strip */
- glLineStipple (1, 0x1C47); /* dash/dot/dash */
- glBegin (GL_LINE_STRIP);
- for (i = 0; i < 7; i++)
- glVertex2f (50.0 + ((GLfloat) i * 50.0), 75.0);
- glEnd ();
-
-/* in 4th row, 6 independent lines with same stipple */
- for (i = 0; i < 6; i++) {
- drawOneLine (50.0 + ((GLfloat) i * 50.0), 50.0,
- 50.0 + ((GLfloat)(i+1) * 50.0), 50.0);
- }
-
-/* in 5th row, 1 line, with dash/dot/dash stipple */
-/* and a stipple repeat factor of 5 */
- glLineStipple (5, 0x1C47); /* dash/dot/dash */
- drawOneLine (50.0, 25.0, 350.0, 25.0);
-
- glDisable (GL_LINE_STIPPLE);
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (400, 150);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/list.c b/progs/redbook/list.c
deleted file mode 100644
index 5dea26fcad1..00000000000
--- a/progs/redbook/list.c
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * list.c
- * This program demonstrates how to make and execute a
- * display list. Note that attributes, such as current
- * color and matrix, are changed.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-GLuint listName;
-
-static void init (void)
-{
- listName = glGenLists (1);
- glNewList (listName, GL_COMPILE);
- glColor3f (1.0, 0.0, 0.0); /* current color red */
- glBegin (GL_TRIANGLES);
- glVertex2f (0.0, 0.0);
- glVertex2f (1.0, 0.0);
- glVertex2f (0.0, 1.0);
- glEnd ();
- glTranslatef (1.5, 0.0, 0.0); /* move position */
- glEndList ();
- glShadeModel (GL_FLAT);
-}
-
-static void drawLine (void)
-{
- glBegin (GL_LINES);
- glVertex2f (0.0, 0.5);
- glVertex2f (15.0, 0.5);
- glEnd ();
-}
-
-static void display(void)
-{
- GLuint i;
-
- glClear (GL_COLOR_BUFFER_BIT);
- glColor3f (0.0, 1.0, 0.0); /* current color green */
- for (i = 0; i < 10; i++) /* draw 10 triangles */
- glCallList (listName);
- drawLine (); /* is this line green? NO! */
- /* where is the line drawn? */
- glFlush ();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D (0.0, 2.0, -0.5 * (GLfloat) h/(GLfloat) w,
- 1.5 * (GLfloat) h/(GLfloat) w);
- else
- gluOrtho2D (0.0, 2.0 * (GLfloat) w/(GLfloat) h, -0.5, 1.5);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(650, 50);
- glutCreateWindow(argv[0]);
- init ();
- glutReshapeFunc (reshape);
- glutDisplayFunc (display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/material.c b/progs/redbook/material.c
deleted file mode 100644
index 5edddd9ef84..00000000000
--- a/progs/redbook/material.c
+++ /dev/null
@@ -1,306 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * material.c
- * This program demonstrates the use of the GL lighting model.
- * Several objects are drawn using different material characteristics.
- * A single light source illuminates the objects.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize z-buffer, projection matrix, light source,
- * and lighting model. Do not specify a material property here.
- */
-static void myinit(void)
-{
- GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat position[] = { 0.0, 3.0, 2.0, 0.0 };
- GLfloat lmodel_ambient[] = { 0.4, 0.4, 0.4, 1.0 };
- GLfloat local_view[] = { 0.0 };
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glClearColor(0.0, 0.1, 0.1, 0.0);
-}
-
-/* Draw twelve spheres in 3 rows with 4 columns.
- * The spheres in the first row have materials with no ambient reflection.
- * The second row has materials with significant ambient reflection.
- * The third row has materials with colored ambient reflection.
- *
- * The first column has materials with blue, diffuse reflection only.
- * The second column has blue diffuse reflection, as well as specular
- * reflection with a low shininess exponent.
- * The third column has blue diffuse reflection, as well as specular
- * reflection with a high shininess exponent (a more concentrated highlight).
- * The fourth column has materials which also include an emissive component.
- *
- * glTranslatef() is used to move spheres to their appropriate locations.
- */
-
-static void display(void)
-{
- GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 };
- GLfloat mat_ambient_color[] = { 0.8, 0.8, 0.2, 1.0 };
- GLfloat mat_diffuse[] = { 0.1, 0.5, 0.8, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat no_shininess[] = { 0.0 };
- GLfloat low_shininess[] = { 5.0 };
- GLfloat high_shininess[] = { 100.0 };
- GLfloat mat_emission[] = {0.3, 0.2, 0.2, 0.0};
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
-/* draw sphere in first row, first column
- * diffuse reflection only; no ambient or specular
- */
- glPushMatrix();
- glTranslatef (-3.75, 3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in first row, second column
- * diffuse and specular reflection; low shininess; no ambient
- */
- glPushMatrix();
- glTranslatef (-1.25, 3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in first row, third column
- * diffuse and specular reflection; high shininess; no ambient
- */
- glPushMatrix();
- glTranslatef (1.25, 3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in first row, fourth column
- * diffuse reflection; emission; no ambient or specular reflection
- */
- glPushMatrix();
- glTranslatef (3.75, 3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in second row, first column
- * ambient and diffuse reflection; no specular
- */
- glPushMatrix();
- glTranslatef (-3.75, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in second row, second column
- * ambient, diffuse and specular reflection; low shininess
- */
- glPushMatrix();
- glTranslatef (-1.25, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in second row, third column
- * ambient, diffuse and specular reflection; high shininess
- */
- glPushMatrix();
- glTranslatef (1.25, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in second row, fourth column
- * ambient and diffuse reflection; emission; no specular
- */
- glPushMatrix();
- glTranslatef (3.75, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in third row, first column
- * colored ambient and diffuse reflection; no specular
- */
- glPushMatrix();
- glTranslatef (-3.75, -3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in third row, second column
- * colored ambient, diffuse and specular reflection; low shininess
- */
- glPushMatrix();
- glTranslatef (-1.25, -3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in third row, third column
- * colored ambient, diffuse and specular reflection; high shininess
- */
- glPushMatrix();
- glTranslatef (1.25, -3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, no_mat);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
-/* draw sphere in third row, fourth column
- * colored ambient and diffuse reflection; emission; no specular
- */
- glPushMatrix();
- glTranslatef (3.75, -3.0, 0.0);
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat);
- glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess);
- glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission);
- glutSolidSphere(1.0, 16, 16);
- glPopMatrix();
-
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= (h * 2))
- glOrtho (-6.0, 6.0, -3.0*((GLfloat)h*2)/(GLfloat)w,
- 3.0*((GLfloat)h*2)/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-6.0*(GLfloat)w/((GLfloat)h*2),
- 6.0*(GLfloat)w/((GLfloat)h*2), -3.0, 3.0, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (600, 450);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/minmax.c b/progs/redbook/minmax.c
deleted file mode 100644
index 2c1356c9de4..00000000000
--- a/progs/redbook/minmax.c
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * minmax.c
- * Determine the minimum and maximum values of a group of pixels.
- * This demonstrates use of the glMinmax() call.
- */
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-
-static GLubyte *pixels;
-static GLsizei width, height;
-
-
-static GLuint bswap(GLuint x)
-{
- const GLuint ui = 1;
- const GLubyte *ubp = (const GLubyte *) &ui;
- if (*ubp == 1) {
- /* we're on little endiang so byteswap x */
- GLsizei y = ((x >> 24)
- | ((x >> 8) & 0xff00)
- | ((x << 8) & 0xff0000)
- | ((x << 24) & 0xff000000));
- return y;
- }
- else {
- return x;
- }
-}
-
-
-static GLubyte *
-readImage( const char* filename, GLsizei* width, GLsizei *height )
-{
- int n;
- GLubyte* pixels;
- size_t num_read;
-
- FILE* infile = fopen( filename, "rb" );
-
- if ( !infile ) {
- fprintf( stderr, "Unable to open file '%s'\n", filename );
- return NULL;
- }
-
- num_read = fread( width, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
- num_read = fread( height, sizeof( GLsizei ), 1, infile );
- assert(num_read == 1);
-
- *width = bswap(*width);
- *height = bswap(*height);
-
- n = 3 * (*width) * (*height);
-
- pixels = (GLubyte *) malloc( n * sizeof( GLubyte ));
- if ( !pixels ) {
- fprintf( stderr, "Unable to malloc() bytes for pixels\n" );
- fclose( infile );
- return NULL;
- }
-
- num_read = fread( pixels, sizeof( GLubyte ), n, infile );
- assert(num_read == n);
-
- fclose( infile );
-
- return pixels;
-}
-
-static void init(void)
-{
- if (!glutExtensionSupported("GL_ARB_imaging")) {
- fprintf(stderr, "Sorry, this program requires GL_ARB_imaging.\n");
- exit(1);
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glMinmax(GL_MINMAX, GL_RGB, GL_FALSE);
- glEnable(GL_MINMAX);
-}
-
-static void display(void)
-{
- GLubyte values[6];
-
- glClear(GL_COLOR_BUFFER_BIT);
- glRasterPos2i(1, 1);
- glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels);
- glFlush();
-
- glGetMinmax(GL_MINMAX, GL_TRUE, GL_RGB, GL_UNSIGNED_BYTE, values);
- printf(" Red : min = %d max = %d\n", values[0], values[3]);
- printf(" Green : min = %d max = %d\n", values[1], values[4]);
- printf(" Blue : min = %d max = %d\n", values[2], values[5]);
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, w, 0, h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- pixels = readImage("leeds.bin", &width, &height);
-
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(width, height);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/mipmap.c b/progs/redbook/mipmap.c
deleted file mode 100644
index dadde055bef..00000000000
--- a/progs/redbook/mipmap.c
+++ /dev/null
@@ -1,178 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* mipmap.c
- * This program demonstrates using mipmaps for texture maps.
- * To overtly show the effect of mipmaps, each mipmap reduction
- * level has a solidly colored, contrasting texture image.
- * Thus, the quadrilateral which is drawn is drawn with several
- * different colors.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-GLubyte mipmapImage32[32][32][3];
-GLubyte mipmapImage16[16][16][3];
-GLubyte mipmapImage8[8][8][3];
-GLubyte mipmapImage4[4][4][3];
-GLubyte mipmapImage2[2][2][3];
-GLubyte mipmapImage1[1][1][3];
-
-static void makeImages(void)
-{
- int i, j;
-
- for (i = 0; i < 32; i++) {
- for (j = 0; j < 32; j++) {
- mipmapImage32[i][j][0] = 255;
- mipmapImage32[i][j][1] = 255;
- mipmapImage32[i][j][2] = 0;
- }
- }
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- mipmapImage16[i][j][0] = 255;
- mipmapImage16[i][j][1] = 0;
- mipmapImage16[i][j][2] = 255;
- }
- }
- for (i = 0; i < 8; i++) {
- for (j = 0; j < 8; j++) {
- mipmapImage8[i][j][0] = 255;
- mipmapImage8[i][j][1] = 0;
- mipmapImage8[i][j][2] = 0;
- }
- }
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
- mipmapImage4[i][j][0] = 0;
- mipmapImage4[i][j][1] = 255;
- mipmapImage4[i][j][2] = 0;
- }
- }
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++) {
- mipmapImage2[i][j][0] = 0;
- mipmapImage2[i][j][1] = 0;
- mipmapImage2[i][j][2] = 255;
- }
- }
- mipmapImage1[0][0][0] = 255;
- mipmapImage1[0][0][1] = 255;
- mipmapImage1[0][0][2] = 255;
-}
-
-static void myinit(void)
-{
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
- glShadeModel(GL_FLAT);
-
- glTranslatef(0.0, 0.0, -3.6);
- makeImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, 32, 32, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage32[0][0][0]);
- glTexImage2D(GL_TEXTURE_2D, 1, 3, 16, 16, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage16[0][0][0]);
- glTexImage2D(GL_TEXTURE_2D, 2, 3, 8, 8, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage8[0][0][0]);
- glTexImage2D(GL_TEXTURE_2D, 3, 3, 4, 4, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage4[0][0][0]);
- glTexImage2D(GL_TEXTURE_2D, 4, 3, 2, 2, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage2[0][0][0]);
- glTexImage2D(GL_TEXTURE_2D, 5, 3, 1, 1, 0,
- GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage1[0][0][0]);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST_MIPMAP_NEAREST);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glEnable(GL_TEXTURE_2D);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, 8.0); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(8.0, 8.0); glVertex3f(2000.0, 1.0, -6000.0);
- glTexCoord2f(8.0, 0.0); glVertex3f(2000.0, -1.0, -6000.0);
- glEnd();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/model.c b/progs/redbook/model.c
deleted file mode 100644
index f7c92f4f87c..00000000000
--- a/progs/redbook/model.c
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * model.c
- * This program demonstrates modeling transformations
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void draw_triangle(void)
-{
- glBegin (GL_LINE_LOOP);
- glVertex2f(0.0, 25.0);
- glVertex2f(25.0, -25.0);
- glVertex2f(-25.0, -25.0);
- glEnd();
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
-
- glLoadIdentity ();
- glColor3f (1.0, 1.0, 1.0);
- draw_triangle ();
-
- glEnable (GL_LINE_STIPPLE);
- glLineStipple (1, 0xF0F0);
- glLoadIdentity ();
- glTranslatef (-20.0, 0.0, 0.0);
- draw_triangle ();
-
- glLineStipple (1, 0xF00F);
- glLoadIdentity ();
- glScalef (1.5, 0.5, 1.0);
- draw_triangle ();
-
- glLineStipple (1, 0x8888);
- glLoadIdentity ();
- glRotatef (90.0, 0.0, 0.0, 1.0);
- draw_triangle ();
- glDisable (GL_LINE_STIPPLE);
-
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- if (w <= h)
- glOrtho (-50.0, 50.0, -50.0*(GLfloat)h/(GLfloat)w,
- 50.0*(GLfloat)h/(GLfloat)w, -1.0, 1.0);
- else
- glOrtho (-50.0*(GLfloat)w/(GLfloat)h,
- 50.0*(GLfloat)w/(GLfloat)h, -50.0, 50.0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/movelight.c b/progs/redbook/movelight.c
deleted file mode 100644
index 93758a222a4..00000000000
--- a/progs/redbook/movelight.c
+++ /dev/null
@@ -1,148 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * movelight.c
- * This program demonstrates when to issue lighting and
- * transformation commands to render a model with a light
- * which is moved by a modeling transformation (rotate or
- * translate). The light position is reset after the modeling
- * transformation is called. The eye position does not change.
- *
- * A sphere is drawn using a grey material characteristic.
- * A single light source illuminates the object.
- *
- * Interaction: pressing the left mouse button alters
- * the modeling transformation (x rotation) by 30 degrees.
- * The scene is then redrawn with the light in a new position.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static int spin = 0;
-
-/* Initialize material property, light source, lighting model,
- * and depth buffer.
- */
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-}
-
-/* Here is where the light position is reset after the modeling
- * transformation (glRotated) is called. This places the
- * light at a new position in world coordinates. The cube
- * represents the position of the light.
- */
-static void display(void)
-{
- GLfloat position[] = { 0.0, 0.0, 1.5, 1.0 };
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix ();
- gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
-
- glPushMatrix ();
- glRotated ((GLdouble) spin, 1.0, 0.0, 0.0);
- glLightfv (GL_LIGHT0, GL_POSITION, position);
-
- glTranslated (0.0, 0.0, 1.5);
- glDisable (GL_LIGHTING);
- glColor3f (0.0, 1.0, 1.0);
- glutWireCube (0.1);
- glEnable (GL_LIGHTING);
- glPopMatrix ();
-
- glutSolidTorus (0.275, 0.85, 8, 15);
- glPopMatrix ();
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(40.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED2 */
-static void mouse(int button, int state, int x, int y)
-{
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN) {
- spin = (spin + 30) % 360;
- glutPostRedisplay();
- }
- break;
- default:
- break;
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMouseFunc(mouse);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/multisamp.c b/progs/redbook/multisamp.c
deleted file mode 100644
index 38bd572fc13..00000000000
--- a/progs/redbook/multisamp.c
+++ /dev/null
@@ -1,188 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * multisamp.c
- * This program draws shows how to use multisampling to
- * draw anti-aliased geometric primitives. The same
- * display list, a pinwheel of triangles and lines of
- * varying widths, is rendered twice. Multisampling is
- * enabled when the left side is drawn. Multisampling is
- * disabled when the right side is drawn.
- *
- * Pressing the 'b' key toggles drawing of the checkerboard
- * background. Antialiasing is sometimes easier to see
- * when objects are rendered over a contrasting background.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static int bgtoggle = 1;
-
-/*
- * Print out state values related to multisampling.
- * Create display list with "pinwheel" of lines and
- * triangles.
- */
-static void init(void)
-{
- static GLint buf[1], sbuf[1];
- int i, j;
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glGetIntegerv (GL_SAMPLE_BUFFERS_ARB, buf);
- printf ("number of sample buffers is %d\n", buf[0]);
- glGetIntegerv (GL_SAMPLES_ARB, sbuf);
- printf ("number of samples is %d\n", sbuf[0]);
-
- glNewList (1, GL_COMPILE);
- for (i = 0; i < 19; i++) {
- glPushMatrix();
- glRotatef(360.0*(float)i/19.0, 0.0, 0.0, 1.0);
- glColor3f (1.0, 1.0, 1.0);
- glLineWidth((i%3)+1.0);
- glBegin (GL_LINES);
- glVertex2f (0.25, 0.05);
- glVertex2f (0.9, 0.2);
- glEnd ();
- glColor3f (0.0, 1.0, 1.0);
- glBegin (GL_TRIANGLES);
- glVertex2f (0.25, 0.0);
- glVertex2f (0.9, 0.0);
- glVertex2f (0.875, 0.10);
- glEnd ();
- glPopMatrix();
- }
- glEndList ();
-
- glNewList (2, GL_COMPILE);
- glColor3f (1.0, 0.5, 0.0);
- glBegin (GL_QUADS);
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- if (((i + j) % 2) == 0) {
- glVertex2f (-2.0 + (i * 0.25), -2.0 + (j * 0.25));
- glVertex2f (-2.0 + (i * 0.25), -1.75 + (j * 0.25));
- glVertex2f (-1.75 + (i * 0.25), -1.75 + (j * 0.25));
- glVertex2f (-1.75 + (i * 0.25), -2.0 + (j * 0.25));
- }
- }
- }
- glEnd ();
- glEndList ();
-}
-
-/* Draw two sets of primitives, so that you can
- * compare the user of multisampling against its absence.
- *
- * This code enables antialiasing and draws one display list
- * and disables and draws the other display list
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- if (bgtoggle)
- glCallList (2);
-
- glEnable (GL_MULTISAMPLE_ARB);
- glPushMatrix();
- glTranslatef (-1.0, 0.0, 0.0);
- glCallList (1);
- glPopMatrix();
-
- glDisable (GL_MULTISAMPLE_ARB);
- glPushMatrix();
- glTranslatef (1.0, 0.0, 0.0);
- glCallList (1);
- glPopMatrix();
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= (2 * h))
- gluOrtho2D (-2.0, 2.0,
- -2.0*(GLfloat)h/(GLfloat)w, 2.0*(GLfloat)h/(GLfloat)w);
- else
- gluOrtho2D (-2.0*(GLfloat)w/(GLfloat)h,
- 2.0*(GLfloat)w/(GLfloat)h, -2.0, 2.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'b':
- case 'B':
- bgtoggle = !bgtoggle;
- glutPostRedisplay();
- break;
- case 27: /* Escape Key */
- exit(0);
- default:
- break;
- }
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_MULTISAMPLE);
- glutInitWindowSize (600, 300);
- glutCreateWindow (argv[0]);
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/multitex.c b/progs/redbook/multitex.c
deleted file mode 100644
index 118f0ea77ee..00000000000
--- a/progs/redbook/multitex.c
+++ /dev/null
@@ -1,177 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* multitex.c
- */
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-
-static GLubyte texels0[32][32][4];
-static GLubyte texels1[16][16][4];
-
-static void makeCheckImages(void)
-{
- int i, j;
-
- for (i = 0; i < 32; i++) {
- for (j = 0; j < 32; j++) {
- texels0[i][j][0] = (GLubyte) (255 * i / 31);
- texels0[i][j][1] = (GLubyte) (255 * j / 31);
- texels0[i][j][2] = (GLubyte) (i*j)/255;
- texels0[i][j][3] = (GLubyte) 255;
- }
- }
-
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- texels1[i][j][0] = (GLubyte) 255;
- texels1[i][j][1] = (GLubyte) (255 * i / 15);
- texels1[i][j][2] = (GLubyte) (255 * j / 15);
- texels1[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- GLuint texNames[2];
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
-
- makeCheckImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glGenTextures(2, texNames);
- glBindTexture(GL_TEXTURE_2D, texNames[0]);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA,
- GL_UNSIGNED_BYTE, texels0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
- GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- glBindTexture(GL_TEXTURE_2D, texNames[1]);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA,
- GL_UNSIGNED_BYTE, texels1);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- /* Use the two texture objects to define two texture units
- * for use in multitexturing */
- glActiveTextureARB (GL_TEXTURE0_ARB);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texNames[0]);
- glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glMatrixMode (GL_TEXTURE);
- glLoadIdentity();
- glTranslatef(0.5f, 0.5f, 0.0f);
- glRotatef(45.0f, 0.0f, 0.0f, 1.0f);
- glTranslatef(-0.5f, -0.5f, 0.0f);
- glMatrixMode (GL_MODELVIEW);
- glActiveTextureARB (GL_TEXTURE1_ARB);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texNames[1]);
- glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBegin(GL_TRIANGLES);
- glMultiTexCoord2fARB (GL_TEXTURE0_ARB, 0.0, 0.0);
- glMultiTexCoord2fARB (GL_TEXTURE1_ARB, 1.0, 0.0);
- glVertex2f(0.0, 0.0);
- glMultiTexCoord2fARB (GL_TEXTURE0_ARB, 0.5, 1.0);
- glMultiTexCoord2fARB (GL_TEXTURE1_ARB, 0.5, 0.0);
- glVertex2f(50.0, 100.0);
- glMultiTexCoord2fARB (GL_TEXTURE0_ARB, 1.0, 0.0);
- glMultiTexCoord2fARB (GL_TEXTURE1_ARB, 1.0, 1.0);
- glVertex2f(100.0, 0.0);
- glEnd();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D(0.0, 100.0, 0.0, 100.0 * (GLdouble)h/(GLdouble)w);
- else
- gluOrtho2D(0.0, 100.0 * (GLdouble)w/(GLdouble)h, 0.0, 100.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/mvarray.c b/progs/redbook/mvarray.c
deleted file mode 100644
index 1022723ad94..00000000000
--- a/progs/redbook/mvarray.c
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * mvarray.c
- * This program demonstrates multiple vertex arrays,
- * specifically the OpenGL routine glMultiDrawElements().
- */
-
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GL_VERSION_1_3
-
-static void setupPointer(void)
-{
- static GLint vertices[] = {25, 25,
- 75, 75,
- 100, 125,
- 150, 75,
- 200, 175,
- 250, 150,
- 300, 125,
- 100, 200,
- 150, 250,
- 200, 225,
- 250, 300,
- 300, 250};
-
- glEnableClientState (GL_VERTEX_ARRAY);
- glVertexPointer (2, GL_INT, 0, vertices);
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
- setupPointer ();
-}
-
-static void display(void)
-{
- static GLubyte oneIndices[] = {0, 1, 2, 3, 4, 5, 6};
- static GLubyte twoIndices[] = {1, 7, 8, 9, 10, 11};
- static GLsizei count[] = {7, 6};
- static GLvoid * indices[2] = {oneIndices, twoIndices};
-
- glClear (GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
- glMultiDrawElementsEXT (GL_LINE_STRIP, count, GL_UNSIGNED_BYTE,
- (const GLvoid **) indices, 2);
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (350, 350);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- glewInit();
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/nurbs.c b/progs/redbook/nurbs.c
deleted file mode 100644
index fe03ce667ed..00000000000
--- a/progs/redbook/nurbs.c
+++ /dev/null
@@ -1,190 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * nurbs.c
- * This program shows a NURBS (Non-uniform rational B-splines)
- * surface, shaped like a heart.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-#define S_NUMPOINTS 13
-#define S_ORDER 3
-#define S_NUMKNOTS (S_NUMPOINTS + S_ORDER)
-#define T_NUMPOINTS 3
-#define T_ORDER 3
-#define T_NUMKNOTS (T_NUMPOINTS + T_ORDER)
-#define SQRT2 1.41421356237309504880
-
-/* initialized local data */
-
-GLfloat sknots[S_NUMKNOTS] =
- {-1.0, -1.0, -1.0, 0.0, 1.0, 2.0, 3.0, 4.0,
- 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 9.0, 9.0};
-GLfloat tknots[T_NUMKNOTS] = {1.0, 1.0, 1.0, 2.0, 2.0, 2.0};
-
-GLfloat ctlpoints[S_NUMPOINTS][T_NUMPOINTS][4] = {
-{ {4.,2.,2.,1.},{4.,1.6,2.5,1.},{4.,2.,3.0,1.} },
-{ {5.,4.,2.,1.},{5.,4.,2.5,1.},{5.,4.,3.0,1.} },
-{ {6.,5.,2.,1.},{6.,5.,2.5,1.},{6.,5.,3.0,1.} },
-{ {SQRT2*6.,SQRT2*6.,SQRT2*2.,SQRT2},
- {SQRT2*6.,SQRT2*6.,SQRT2*2.5,SQRT2},
- {SQRT2*6.,SQRT2*6.,SQRT2*3.0,SQRT2} },
-{ {5.2,6.7,2.,1.},{5.2,6.7,2.5,1.},{5.2,6.7,3.0,1.} },
-{ {SQRT2*4.,SQRT2*6.,SQRT2*2.,SQRT2},
- {SQRT2*4.,SQRT2*6.,SQRT2*2.5,SQRT2},
- {SQRT2*4.,SQRT2*6.,SQRT2*3.0,SQRT2} },
-{ {4.,5.2,2.,1.},{4.,4.6,2.5,1.},{4.,5.2,3.0,1.} },
-{ {SQRT2*4.,SQRT2*6.,SQRT2*2.,SQRT2},
- {SQRT2*4.,SQRT2*6.,SQRT2*2.5,SQRT2},
- {SQRT2*4.,SQRT2*6.,SQRT2*3.0,SQRT2} },
-{ {2.8,6.7,2.,1.},{2.8,6.7,2.5,1.},{2.8,6.7,3.0,1.} },
-{ {SQRT2*2.,SQRT2*6.,SQRT2*2.,SQRT2},
- {SQRT2*2.,SQRT2*6.,SQRT2*2.5,SQRT2},
- {SQRT2*2.,SQRT2*6.,SQRT2*3.0,SQRT2} },
-{ {2.,5.,2.,1.},{2.,5.,2.5,1.},{2.,5.,3.0,1.} },
-{ {3.,4.,2.,1.},{3.,4.,2.5,1.},{3.,4.,3.0,1.} },
-{ {4.,2.,2.,1.},{4.,1.6,2.5,1.},{4.,2.,3.0,1.} }
-};
-
-GLUnurbsObj *theNurb;
-
-/* Initialize material property, light source, lighting model,
- * and depth buffer.
- */
-static void myinit(void)
-{
- GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_diffuse[] = { 1.0, 0.2, 1.0, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 50.0 };
-
- GLfloat light0_position[] = { 1.0, 0.1, 1.0, 0.0 };
- GLfloat light1_position[] = { -1.0, 0.1, 1.0, 0.0 };
-
- GLfloat lmodel_ambient[] = { 0.3, 0.3, 0.3, 1.0 };
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
- glLightfv(GL_LIGHT0, GL_POSITION, light0_position);
- glLightfv(GL_LIGHT1, GL_POSITION, light1_position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHT1);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_AUTO_NORMAL);
-
- theNurb = gluNewNurbsRenderer();
-
- gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glTranslatef (4., 4.5, 2.5);
- glRotatef (220.0, 1., 0., 0.);
- glRotatef (115.0, 0., 1., 0.);
- glTranslatef (-4., -4.5, -2.5);
-
- gluBeginSurface(theNurb);
- gluNurbsSurface(theNurb,
- S_NUMKNOTS, sknots,
- T_NUMKNOTS, tknots,
- 4 * T_NUMPOINTS,
- 4,
- &ctlpoints[0][0][0],
- S_ORDER, T_ORDER,
- GL_MAP2_VERTEX_4);
- gluEndSurface(theNurb);
-
- glPopMatrix();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1.0, 1.0, -1.5, 0.5, 0.8, 10.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt(7.0,4.5,4.0, 4.5,4.5,2.0, 6.0,-3.0,2.0);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/pickdepth.c b/progs/redbook/pickdepth.c
deleted file mode 100644
index 91d44a38c0a..00000000000
--- a/progs/redbook/pickdepth.c
+++ /dev/null
@@ -1,217 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * pickdepth.c
- * Picking is demonstrated in this program. In
- * rendering mode, three overlapping rectangles are
- * drawn. When the left mouse button is pressed,
- * selection mode is entered with the picking matrix.
- * Rectangles which are drawn under the cursor position
- * are "picked." Pay special attention to the depth
- * value range, which is returned.
- */
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/glut.h>
-
-static void
-myinit(void)
-{
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glShadeModel(GL_FLAT);
- glDepthRange(0.0, 1.0); /* The default z mapping */
-}
-
-/* The three rectangles are drawn. In selection mode,
- * each rectangle is given the same name. Note that
- * each rectangle is drawn with a different z value.
- */
-static void
-drawRects(GLenum mode)
-{
- if (mode == GL_SELECT)
- glLoadName(1);
- glBegin(GL_QUADS);
- glColor3f(1.0, 1.0, 0.0);
- glVertex3i(2, 0, 0);
- glVertex3i(2, 6, 0);
- glVertex3i(6, 6, 0);
- glVertex3i(6, 0, 0);
- glEnd();
- if (mode == GL_SELECT)
- glLoadName(2);
- glBegin(GL_QUADS);
- glColor3f(0.0, 1.0, 1.0);
- glVertex3i(3, 2, -1);
- glVertex3i(3, 8, -1);
- glVertex3i(8, 8, -1);
- glVertex3i(8, 2, -1);
- glEnd();
- if (mode == GL_SELECT)
- glLoadName(3);
- glBegin(GL_QUADS);
- glColor3f(1.0, 0.0, 1.0);
- glVertex3i(0, 2, -2);
- glVertex3i(0, 7, -2);
- glVertex3i(5, 7, -2);
- glVertex3i(5, 2, -2);
- glEnd();
-}
-
-/* processHits() prints out the contents of the
- * selection array.
- */
-static void
-processHits(GLint hits, GLuint buffer[])
-{
- GLint i;
- GLuint j, names, *ptr;
-
- printf("hits = %d\n", hits);
- ptr = (GLuint *) buffer;
- for (i = 0; i < hits; i++) { /* for each hit */
- names = *ptr;
- printf(" number of names for hit = %d\n", names);
- ptr++;
- printf(" z1 is %g;", (float) *ptr/0xffffffff);
- ptr++;
- printf(" z2 is %g\n", (float) *ptr/0xffffffff);
- ptr++;
- printf(" the name is ");
- for (j = 0; j < names; j++) { /* for each name */
- printf("%d ", *ptr);
- ptr++;
- }
- printf("\n");
- }
-}
-
-/* pickRects() sets up selection mode, name stack,
- * and projection matrix for picking. Then the objects
- * are drawn.
- */
-#define BUFSIZE 512
-
-static void
-pickRects(int button, int state, int x, int y)
-{
- GLuint selectBuf[BUFSIZE];
- GLint hits;
- GLint viewport[4];
-
- if (button != GLUT_LEFT_BUTTON || state != GLUT_DOWN)
- return;
-
- glGetIntegerv(GL_VIEWPORT, viewport);
-
- glSelectBuffer(BUFSIZE, selectBuf);
- (void) glRenderMode(GL_SELECT);
-
- glInitNames();
- glPushName(-1);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
-/* create 5x5 pixel picking region near cursor location */
- gluPickMatrix((GLdouble) x, (GLdouble) (viewport[3] - y),
- 5.0, 5.0, viewport);
- glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5);
- drawRects(GL_SELECT);
- glPopMatrix();
- glFlush();
-
- hits = glRenderMode(GL_RENDER);
- processHits(hits, selectBuf);
-}
-
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- drawRects(GL_RENDER);
- glutSwapBuffers();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0, 8.0, 0.0, 8.0, -0.5, 2.5);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInitWindowSize(200, 200);
- glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
- glutInit(&argc, argv);
- glutCreateWindow(argv[0]);
- myinit();
- glutMouseFunc(pickRects);
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/picksquare.c b/progs/redbook/picksquare.c
deleted file mode 100644
index cc092dbf538..00000000000
--- a/progs/redbook/picksquare.c
+++ /dev/null
@@ -1,197 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * picksquare.c
- * Use of multiple names and picking are demonstrated.
- * A 3x3 grid of squares is drawn. When the left mouse
- * button is pressed, all squares under the cursor position
- * have their color changed.
- */
-#include <stdlib.h>
-#include <stdio.h>
-#include <GL/glut.h>
-
-int board[3][3]; /* amount of color for each square */
-
-/* Clear color value for every square on the board */
-static void init(void)
-{
- int i, j;
- for (i = 0; i < 3; i++)
- for (j = 0; j < 3; j ++)
- board[i][j] = 0;
- glClearColor (0.0, 0.0, 0.0, 0.0);
-}
-
-/* The nine squares are drawn. In selection mode, each
- * square is given two names: one for the row and the
- * other for the column on the grid. The color of each
- * square is determined by its position on the grid, and
- * the value in the board[][] array.
- */
-static void drawSquares(GLenum mode)
-{
- GLuint i, j;
- for (i = 0; i < 3; i++) {
- if (mode == GL_SELECT)
- glLoadName (i);
- for (j = 0; j < 3; j ++) {
- if (mode == GL_SELECT)
- glPushName (j);
- glColor3f ((GLfloat) i/3.0, (GLfloat) j/3.0,
- (GLfloat) board[i][j]/3.0);
- glRecti (i, j, i+1, j+1);
- if (mode == GL_SELECT)
- glPopName ();
- }
- }
-}
-
-/* processHits prints out the contents of the
- * selection array.
- */
-static void processHits (GLint hits, GLuint buffer[])
-{
- GLint i;
- GLuint j, ii = 0, jj = 0, names, *ptr;
-
- printf ("hits = %d\n", hits);
- ptr = (GLuint *) buffer;
- for (i = 0; i < hits; i++) { /* for each hit */
- names = *ptr;
- printf (" number of names for this hit = %d\n", names); ptr++;
- printf(" z1 is %g;", (float) *ptr/0x7fffffff); ptr++;
- printf(" z2 is %g\n", (float) *ptr/0x7fffffff); ptr++;
- printf (" names are ");
- for (j = 0; j < names; j++) { /* for each name */
- printf ("%d ", *ptr);
- if (j == 0) /* set row and column */
- ii = *ptr;
- else if (j == 1)
- jj = *ptr;
- ptr++;
- }
- printf ("\n");
- board[ii][jj] = (board[ii][jj] + 1) % 3;
- }
-}
-
-/* pickSquares() sets up selection mode, name stack,
- * and projection matrix for picking. Then the
- * objects are drawn.
- */
-#define BUFSIZE 512
-
-static void pickSquares(int button, int state, int x, int y)
-{
- GLuint selectBuf[BUFSIZE];
- GLint hits;
- GLint viewport[4];
-
- if (button != GLUT_LEFT_BUTTON || state != GLUT_DOWN)
- return;
-
- glGetIntegerv (GL_VIEWPORT, viewport);
-
- glSelectBuffer (BUFSIZE, selectBuf);
- (void) glRenderMode (GL_SELECT);
-
- glInitNames();
- glPushName(0);
-
- glMatrixMode (GL_PROJECTION);
- glPushMatrix ();
- glLoadIdentity ();
-/* create 5x5 pixel picking region near cursor location */
- gluPickMatrix ((GLdouble) x, (GLdouble) (viewport[3] - y),
- 5.0, 5.0, viewport);
- gluOrtho2D (0.0, 3.0, 0.0, 3.0);
- drawSquares (GL_SELECT);
-
- glMatrixMode (GL_PROJECTION);
- glPopMatrix ();
- glFlush ();
-
- hits = glRenderMode (GL_RENDER);
- processHits (hits, selectBuf);
- glutPostRedisplay();
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- drawSquares (GL_RENDER);
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D (0.0, 3.0, 0.0, 3.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (100, 100);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutReshapeFunc (reshape);
- glutDisplayFunc(display);
- glutMouseFunc (pickSquares);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/plane.c b/progs/redbook/plane.c
deleted file mode 100644
index 2c2e2d24d93..00000000000
--- a/progs/redbook/plane.c
+++ /dev/null
@@ -1,171 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * plane.c
- * This program demonstrates the use of local versus
- * infinite lighting on a flat plane.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize material property, light source, and lighting model.
- */
-static void myinit(void)
-{
- GLfloat mat_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
-/* mat_specular and mat_shininess are NOT default values */
- GLfloat mat_diffuse[] = { 0.4, 0.4, 0.4, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 15.0 };
-
- GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat lmodel_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
- glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void drawPlane(void)
-{
- glBegin (GL_QUADS);
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (-1.0, -1.0, 0.0);
- glVertex3f (0.0, -1.0, 0.0);
- glVertex3f (0.0, 0.0, 0.0);
- glVertex3f (-1.0, 0.0, 0.0);
-
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (0.0, -1.0, 0.0);
- glVertex3f (1.0, -1.0, 0.0);
- glVertex3f (1.0, 0.0, 0.0);
- glVertex3f (0.0, 0.0, 0.0);
-
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (0.0, 0.0, 0.0);
- glVertex3f (1.0, 0.0, 0.0);
- glVertex3f (1.0, 1.0, 0.0);
- glVertex3f (0.0, 1.0, 0.0);
-
- glNormal3f (0.0, 0.0, 1.0);
- glVertex3f (0.0, 0.0, 0.0);
- glVertex3f (0.0, 1.0, 0.0);
- glVertex3f (-1.0, 1.0, 0.0);
- glVertex3f (-1.0, 0.0, 0.0);
- glEnd();
-}
-
-static void display (void)
-{
- GLfloat infinite_light[] = { 1.0, 1.0, 1.0, 0.0 };
- GLfloat local_light[] = { 1.0, 1.0, 1.0, 1.0 };
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glTranslatef (-1.5, 0.0, 0.0);
- glLightfv (GL_LIGHT0, GL_POSITION, infinite_light);
- drawPlane ();
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (1.5, 0.0, 0.0);
- glLightfv (GL_LIGHT0, GL_POSITION, local_light);
- drawPlane ();
- glPopMatrix ();
- glFlush ();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport (0, 0, w, h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- if (w <= h)
- glOrtho (-1.5, 1.5, -1.5*(GLdouble)h/(GLdouble)w,
- 1.5*(GLdouble)h/(GLdouble)w, -10.0, 10.0);
- else
- glOrtho (-1.5*(GLdouble)w/(GLdouble)h,
- 1.5*(GLdouble)w/(GLdouble)h, -1.5, 1.5, -10.0, 10.0);
- glMatrixMode (GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 200);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/planet.c b/progs/redbook/planet.c
deleted file mode 100644
index cc428b4e427..00000000000
--- a/progs/redbook/planet.c
+++ /dev/null
@@ -1,123 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * planet.c
- * This program shows how to composite modeling transformations
- * to draw translated and rotated models.
- * Interaction: pressing the d and y keys (day and year)
- * alters the rotation of the planet around the sun.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static int year = 0, day = 0;
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
-
- glPushMatrix();
- glutWireSphere(1.0, 20, 16); /* draw sun */
- glRotatef ((GLfloat) year, 0.0, 1.0, 0.0);
- glTranslatef (2.0, 0.0, 0.0);
- glRotatef ((GLfloat) day, 0.0, 1.0, 0.0);
- glutWireSphere(0.2, 10, 8); /* draw smaller planet */
- glPopMatrix();
- glutSwapBuffers();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 'd':
- day = (day + 10) % 360;
- glutPostRedisplay();
- break;
- case 'D':
- day = (day - 10) % 360;
- glutPostRedisplay();
- break;
- case 'y':
- year = (year + 5) % 360;
- glutPostRedisplay();
- break;
- case 'Y':
- year = (year - 5) % 360;
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/pointp.c b/progs/redbook/pointp.c
deleted file mode 100644
index b273623d856..00000000000
--- a/progs/redbook/pointp.c
+++ /dev/null
@@ -1,179 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * pointp.c
- * This program demonstrates point parameters and their effect
- * on point primitives.
- * 250 points are randomly generated within a 10 by 10 by 40
- * region, centered at the origin. In some modes (including the
- * default), points that are closer to the viewer will appear larger.
- *
- * Pressing the 'l', 'q', and 'c' keys switch the point
- * parameters attenuation mode to linear, quadratic, or constant,
- * respectively.
- * Pressing the 'f' and 'b' keys move the viewer forward
- * and backwards. In either linear or quadratic attenuation
- * mode, the distance from the viewer to the point will change
- * the size of the point primitive.
- * Pressing the '+' and '-' keys will change the current point
- * size. In this program, the point size is bounded, so it
- * will not get less than 2.0, nor greater than GL_POINT_SIZE_MAX.
- */
-
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static GLfloat psize = 7.0;
-static GLfloat pmax[1];
-static GLfloat constant[3] = {1.0, 0.0, 0.0};
-static GLfloat linear[3] = {0.0, 0.12, 0.0};
-static GLfloat quadratic[3] = {0.0, 0.0, 0.01};
-
-static void init(void)
-{
- int i;
-
- srand (12345);
-
- glNewList(1, GL_COMPILE);
- glBegin (GL_POINTS);
- for (i = 0; i < 250; i++) {
- glColor3f (1.0, ((rand()/(float) RAND_MAX) * 0.5) + 0.5,
- rand()/(float) RAND_MAX);
-/* randomly generated vertices:
- -5 < x < 5; -5 < y < 5; -5 < z < -45 */
- glVertex3f ( ((rand()/(float)RAND_MAX) * 10.0) - 5.0,
- ((rand()/(float)RAND_MAX) * 10.0) - 5.0,
- ((rand()/(float)RAND_MAX) * 40.0) - 45.0);
- }
- glEnd();
- glEndList();
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_POINT_SMOOTH);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glPointSize(psize);
- glGetFloatv(GL_POINT_SIZE_MAX_EXT, pmax);
-
- glPointParameterfvEXT (GL_DISTANCE_ATTENUATION_EXT, linear);
- glPointParameterfEXT (GL_POINT_FADE_THRESHOLD_SIZE_EXT, 2.0);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glCallList (1);
- glutSwapBuffers ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective (35.0, 1.0, 0.25, 200.0);
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, -10.0);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'b':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, -0.5);
- glutPostRedisplay();
- break;
- case 'c':
- glPointParameterfvEXT (GL_DISTANCE_ATTENUATION_EXT, constant);
- glutPostRedisplay();
- break;
- case 'f':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, 0.5);
- glutPostRedisplay();
- break;
- case 'l':
- glPointParameterfvEXT (GL_DISTANCE_ATTENUATION_EXT, linear);
- glutPostRedisplay();
- break;
- case 'q':
- glPointParameterfvEXT (GL_DISTANCE_ATTENUATION_EXT, quadratic);
- glutPostRedisplay();
- break;
- case '+':
- if (psize < (pmax[0] + 1.0))
- psize = psize + 1.0;
- glPointSize (psize);
- glutPostRedisplay();
- break;
- case '-':
- if (psize >= 2.0)
- psize = psize - 1.0;
- glPointSize (psize);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- glewInit();
- init ();
- glutDisplayFunc (display);
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
deleted file mode 100644
index 0e0ce86ec91..00000000000
--- a/progs/redbook/polyoff.c
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * polyoff.c
- * This program demonstrates polygon offset to draw a shaded
- * polygon and its wireframe counterpart without ugly visual
- * artifacts ("stitching").
- */
-#include <GL/glut.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#ifdef GL_VERSION_1_1
-GLuint list;
-GLint fill = 1;
-GLfloat spinx = 0;
-GLfloat spiny = 0;
-GLfloat tdist = 0.0;
-GLfloat polyfactor = 1.0;
-GLfloat polyunits = 1.0;
-GLboolean doubleBuffer;
-
-
-/* display() draws two spheres, one with a gray, diffuse material,
- * the other sphere with a magenta material with a specular highlight.
- */
-static void display (void)
-{
- GLfloat gray[] = { 0.8, 0.8, 0.8, 1.0 };
- GLfloat black[] = { 0.0, 0.0, 0.0, 1.0 };
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix ();
- glTranslatef (0.0, 0.0, tdist);
- glRotatef ((GLfloat) spinx, 1.0, 0.0, 0.0);
- glRotatef ((GLfloat) spiny, 0.0, 1.0, 0.0);
-
- glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, gray);
- glMaterialfv(GL_FRONT, GL_SPECULAR, black);
- glMaterialf(GL_FRONT, GL_SHININESS, 0.0);
- if (fill) {
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_POLYGON_OFFSET_FILL);
- glPolygonOffset(polyfactor, polyunits);
- glCallList (list);
- glDisable(GL_POLYGON_OFFSET_FILL);
- }
-
- glDisable(GL_LIGHTING);
- glDisable(GL_LIGHT0);
- glColor3f (1.0, 1.0, 1.0);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- glPolygonOffset(-polyfactor, -polyunits);
- if (!fill) glEnable(GL_POLYGON_OFFSET_LINE);
- glCallList (list);
- glDisable(GL_POLYGON_OFFSET_LINE);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-
- if (!fill) {
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glCallList (list);
- }
-
- glPopMatrix ();
- glFlush ();
- if (doubleBuffer) glutSwapBuffers();
-}
-
-/* specify initial properties
- * create display list with sphere
- * initialize lighting and depth buffer
- */
-static void gfxinit (void)
-{
- GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- GLfloat global_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
-
- glClearColor (0.0, 0.0, 0.0, 1.0);
-
- list = glGenLists(1);
- glNewList (list, GL_COMPILE);
- glutSolidSphere(1.0, 20, 12);
- glEndList ();
-
- glEnable(GL_DEPTH_TEST);
-
- glLightfv (GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv (GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv (GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv (GL_LIGHT0, GL_POSITION, light_position);
- glLightModelfv (GL_LIGHT_MODEL_AMBIENT, global_ambient);
-}
-
-/* call when window is resized */
-static void reshape(int width, int height)
-{
- glViewport (0, 0, width, height);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective(45.0, (GLdouble)width/(GLdouble)height,
- 1.0, 10.0);
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity ();
- gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
-}
-
-static void Benchmark( float xdiff, float ydiff )
-{
- int startTime, endTime;
- int draws;
- double seconds, fps;
-
- printf("Benchmarking...\n");
- fflush(stdout);
-
- draws = 0;
- startTime = glutGet(GLUT_ELAPSED_TIME);
- spinx = spiny = 0.0;
- do {
- spinx += xdiff;
- spiny += ydiff;
- display();
- draws++;
- endTime = glutGet(GLUT_ELAPSED_TIME);
- } while (endTime - startTime < 5000); /* 5 seconds */
-
- /* Results */
- seconds = (double) (endTime - startTime) / 1000.0;
- fps = draws / seconds;
- printf("Result: fps: %g\n", fps);
- fflush(stdout);
-}
-
-
-/* call when mouse button is pressed */
-/* ARGSUSED2 */
-static void mouse(int button, int state, int x, int y) {
- switch (button) {
- case GLUT_LEFT_BUTTON:
- switch (state) {
- case GLUT_DOWN:
- spinx += 5;
- glutPostRedisplay();
- break;
- default:
- break;
- }
- break;
- case GLUT_MIDDLE_BUTTON:
- switch (state) {
- case GLUT_DOWN:
- spiny += 5;
- glutPostRedisplay();
- break;
- default:
- break;
- }
- break;
- case GLUT_RIGHT_BUTTON:
- switch (state) {
- case GLUT_UP:
- exit(0);
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 't':
- if (tdist < 4.0) {
- tdist = (tdist + 0.5);
- glutPostRedisplay();
- }
- break;
- case 'T':
- if (tdist > -5.0) {
- tdist = (tdist - 0.5);
- glutPostRedisplay();
- }
- break;
- case 'F':
- polyfactor = polyfactor + 0.1;
- printf ("polyfactor is %f\n", polyfactor);
- glutPostRedisplay();
- break;
- case 'f':
- polyfactor = polyfactor - 0.1;
- printf ("polyfactor is %f\n", polyfactor);
- glutPostRedisplay();
- break;
- case 'U':
- polyunits = polyunits + 1.0;
- printf ("polyunits is %f\n", polyunits);
- glutPostRedisplay();
- break;
- case 'u':
- polyunits = polyunits - 1.0;
- printf ("polyunits is %f\n", polyunits);
- glutPostRedisplay();
- break;
- case 'b':
- Benchmark(5.0, 0);
- break;
- case 'B':
- Benchmark(0, 5.0);
- break;
- case ' ':
- fill = !fill;
- printf ("fill/line: %d\n", fill);
- glutPostRedisplay();
- break;
- case 27: /* Escape */
- exit(0);
- break;
- default:
- break;
- }
- fflush(stdout);
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- GLuint type;
- glutInit(&argc, argv);
-
- Args(argc, argv);
-
- type = GLUT_DEPTH | GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
-
- glutInitDisplayMode(type);
- glutCreateWindow("polyoff");
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutMouseFunc(mouse);
- glutKeyboardFunc(keyboard);
- gfxinit();
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/polys.c b/progs/redbook/polys.c
deleted file mode 100644
index eeffe2301ce..00000000000
--- a/progs/redbook/polys.c
+++ /dev/null
@@ -1,138 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * polys.c
- * This program demonstrates polygon stippling.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-static void display(void)
-{
- GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-0x03, 0x80, 0x01, 0xC0, 0x06, 0xC0, 0x03, 0x60, 0x04, 0x60, 0x06, 0x20,
-0x04, 0x30, 0x0C, 0x20, 0x04, 0x18, 0x18, 0x20, 0x04, 0x0C, 0x30, 0x20,
-0x04, 0x06, 0x60, 0x20, 0x44, 0x03, 0xC0, 0x22, 0x44, 0x01, 0x80, 0x22,
-0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22,
-0x44, 0x01, 0x80, 0x22, 0x44, 0x01, 0x80, 0x22, 0x66, 0x01, 0x80, 0x66,
-0x33, 0x01, 0x80, 0xCC, 0x19, 0x81, 0x81, 0x98, 0x0C, 0xC1, 0x83, 0x30,
-0x07, 0xe1, 0x87, 0xe0, 0x03, 0x3f, 0xfc, 0xc0, 0x03, 0x31, 0x8c, 0xc0,
-0x03, 0x33, 0xcc, 0xc0, 0x06, 0x64, 0x26, 0x60, 0x0c, 0xcc, 0x33, 0x30,
-0x18, 0xcc, 0x33, 0x18, 0x10, 0xc4, 0x23, 0x08, 0x10, 0x63, 0xC6, 0x08,
-0x10, 0x30, 0x0c, 0x08, 0x10, 0x18, 0x18, 0x08, 0x10, 0x00, 0x00, 0x08};
-
- GLubyte halftone[] = {
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
-0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
-0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
-0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
-0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA,
-0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
-0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55};
-
- glClear (GL_COLOR_BUFFER_BIT);
-
-/* draw all polygons in white */
- glColor3f (1.0, 1.0, 1.0);
-
-/* draw one solid, unstippled rectangle, */
-/* then two stippled rectangles */
- glRectf (25.0, 25.0, 125.0, 125.0);
- glEnable (GL_POLYGON_STIPPLE);
- glPolygonStipple (fly);
- glRectf (125.0, 25.0, 225.0, 125.0);
- glPolygonStipple (halftone);
- glRectf (225.0, 25.0, 325.0, 125.0);
- glDisable (GL_POLYGON_STIPPLE);
-
- glFlush ();
-}
-
-static void myinit (void)
-{
-/* clear background to black */
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void reshape(GLsizei w, GLsizei h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0, (GLdouble)w, 0.0, (GLdouble)h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- break;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (350, 150);
- glutCreateWindow (argv[0]);
- myinit ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/quadric.c b/progs/redbook/quadric.c
deleted file mode 100644
index 1cbd395e47b..00000000000
--- a/progs/redbook/quadric.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * quadric.c
- * This program demonstrates the use of some of the gluQuadric*
- * routines. Quadric objects are created with some quadric
- * properties and the callback routine to handle errors.
- * Note that the cylinder has no top or bottom and the circle
- * has a hole in it.
- */
-#include <GL/glut.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-/* Win32 calling conventions. */
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-GLuint startList;
-
-static void CALLBACK errorCallback(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf(stderr, "Quadric Error: %s\n", estring);
- exit(0);
-}
-
-static void init(void)
-{
- GLUquadricObj *qobj;
- GLfloat mat_ambient[] = { 0.5, 0.5, 0.5, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 50.0 };
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
- GLfloat model_ambient[] = { 0.5, 0.5, 0.5, 1.0 };
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, model_ambient);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-
-/* Create 4 display lists, each with a different quadric object.
- * Different drawing styles and surface normal specifications
- * are demonstrated.
- */
- startList = glGenLists(4);
- qobj = gluNewQuadric();
- gluQuadricCallback(qobj, GLU_ERROR,
- (GLvoid (CALLBACK*) ()) errorCallback);
-
- gluQuadricDrawStyle(qobj, GLU_FILL); /* smooth shaded */
- gluQuadricNormals(qobj, GLU_SMOOTH);
- glNewList(startList, GL_COMPILE);
- gluSphere(qobj, 0.75, 15, 10);
- glEndList();
-
- gluQuadricDrawStyle(qobj, GLU_FILL); /* flat shaded */
- gluQuadricNormals(qobj, GLU_FLAT);
- glNewList(startList+1, GL_COMPILE);
- gluCylinder(qobj, 0.5, 0.3, 1.0, 15, 5);
- glEndList();
-
- gluQuadricDrawStyle(qobj, GLU_LINE); /* all polygons wireframe */
- gluQuadricNormals(qobj, GLU_NONE);
- glNewList(startList+2, GL_COMPILE);
- gluDisk(qobj, 0.25, 1.0, 20, 4);
- glEndList();
-
- gluQuadricDrawStyle(qobj, GLU_SILHOUETTE); /* boundary only */
- gluQuadricNormals(qobj, GLU_NONE);
- glNewList(startList+3, GL_COMPILE);
- gluPartialDisk(qobj, 0.0, 1.0, 20, 4, 0.0, 225.0);
- glEndList();
-
- gluDeleteQuadric(qobj);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix();
-
- glEnable(GL_LIGHTING);
- glShadeModel (GL_SMOOTH);
- glTranslatef(-1.0, -1.0, 0.0);
- glCallList(startList);
-
- glShadeModel (GL_FLAT);
- glTranslatef(0.0, 2.0, 0.0);
- glPushMatrix();
- glRotatef(300.0, 1.0, 0.0, 0.0);
- glCallList(startList+1);
- glPopMatrix();
-
- glDisable(GL_LIGHTING);
- glColor3f(0.0, 1.0, 1.0);
- glTranslatef(2.0, -2.0, 0.0);
- glCallList(startList+2);
-
- glColor3f(1.0, 1.0, 0.0);
- glTranslatef(0.0, 2.0, 0.0);
- glCallList(startList+3);
-
- glPopMatrix();
- glFlush();
-}
-
-static void reshape (int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
- 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho(-2.5*(GLfloat)w/(GLfloat)h,
- 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(500, 500);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/robot.c b/progs/redbook/robot.c
deleted file mode 100644
index c90b72ab3ea..00000000000
--- a/progs/redbook/robot.c
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * robot.c
- * This program shows how to composite modeling transformations
- * to draw translated and rotated hierarchical models.
- * Interaction: pressing the s and e keys (shoulder and elbow)
- * alters the rotation of the robot arm.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static int shoulder = 0, elbow = 0;
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
- glPushMatrix();
- glTranslatef (-1.0, 0.0, 0.0);
- glRotatef ((GLfloat) shoulder, 0.0, 0.0, 1.0);
- glTranslatef (1.0, 0.0, 0.0);
- glPushMatrix();
- glScalef (2.0, 0.4, 1.0);
- glutWireCube (1.0);
- glPopMatrix();
-
- glTranslatef (1.0, 0.0, 0.0);
- glRotatef ((GLfloat) elbow, 0.0, 0.0, 1.0);
- glTranslatef (1.0, 0.0, 0.0);
- glPushMatrix();
- glScalef (2.0, 0.4, 1.0);
- glutWireCube (1.0);
- glPopMatrix();
-
- glPopMatrix();
- glutSwapBuffers();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective(65.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 's':
- shoulder = (shoulder + 5) % 360;
- glutPostRedisplay();
- break;
- case 'S':
- shoulder = (shoulder - 5) % 360;
- glutPostRedisplay();
- break;
- case 'e':
- elbow = (elbow + 5) % 360;
- glutPostRedisplay();
- break;
- case 'E':
- elbow = (elbow - 5) % 360;
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/sccolorlight.c b/progs/redbook/sccolorlight.c
deleted file mode 100644
index d9e0a254e90..00000000000
--- a/progs/redbook/sccolorlight.c
+++ /dev/null
@@ -1,141 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * sccolorlight.c
- * This program demonstrates the use of a colored
- * (magenta, in this example) light source. Objects
- * are drawn using a grey material characteristic.
- * A single light source illuminates the objects.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize material property and light source.
- */
-static void myinit(void)
-{
- GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 0.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 0.0, 1.0, 1.0 };
-/* light_position is NOT default value */
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix ();
- glRotatef (20.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.75, 0.5, 0.0);
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutSolidTorus (0.275, 0.85, 20, 20);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.5, 0.0);
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glutSolidCone (1.0, 2.0, 20, 20);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.0, -1.0);
- glutSolidSphere (1.0, 20, 20);
- glPopMatrix ();
-
- glPopMatrix ();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
- 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
- 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/scene.c b/progs/redbook/scene.c
deleted file mode 100644
index 6f336a8db46..00000000000
--- a/progs/redbook/scene.c
+++ /dev/null
@@ -1,141 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * scene.c
- * This program demonstrates the use of the GL lighting model.
- * Objects are drawn using a grey material characteristic.
- * A single light source illuminates the objects.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize material property and light source.
- */
-static void myinit (void)
-{
- GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
-/* light_position is NOT default value */
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glLightfv (GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv (GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv (GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv (GL_LIGHT0, GL_POSITION, light_position);
-
- glEnable (GL_LIGHTING);
- glEnable (GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void display (void)
-{
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glRotatef (20.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.75, 0.5, 0.0);
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutSolidTorus (0.275, 0.85, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.5, 0.0);
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glutSolidCone (1.0, 2.0, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.0, -1.0);
- glutSolidSphere (1.0, 15, 15);
- glPopMatrix ();
-
- glPopMatrix ();
- glFlush ();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport (0, 0, w, h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- if (w <= h)
- glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
- 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
- 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
- glMatrixMode (GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutCreateWindow (argv[0]);
- myinit ();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/scenebamb.c b/progs/redbook/scenebamb.c
deleted file mode 100644
index ea605f8c737..00000000000
--- a/progs/redbook/scenebamb.c
+++ /dev/null
@@ -1,140 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * scenebamb.c
- * This program demonstrates use of a blue ambient light
- * source.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize light source and lighting.
- */
-static void myinit(void)
-{
- GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
-/* light_position is NOT default value */
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glRotatef (20.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.75, 0.5, 0.0);
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutSolidTorus (0.275, 0.85, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.5, 0.0);
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glutSolidCone (1.0, 2.0, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.0, -1.0);
- glutSolidSphere (1.0, 15, 15);
- glPopMatrix ();
-
- glPopMatrix ();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
- 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
- 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/sceneflat.c b/progs/redbook/sceneflat.c
deleted file mode 100644
index 1b277334f5c..00000000000
--- a/progs/redbook/sceneflat.c
+++ /dev/null
@@ -1,140 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * sceneflat.c
- * This program draws lighted objects with flat shading.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize light source and shading model (GL_FLAT).
- */
-static void myinit(void)
-{
- GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
- GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
-/* light_position is NOT default value */
- GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glShadeModel (GL_FLAT);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glRotatef (20.0, 1.0, 0.0, 0.0);
-
- glPushMatrix ();
- glTranslatef (-0.75, 0.5, 0.0);
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutSolidTorus (0.275, 0.85, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (-0.75, -0.5, 0.0);
- glRotatef (270.0, 1.0, 0.0, 0.0);
- glutSolidCone (1.0, 2.0, 15, 15);
- glPopMatrix ();
-
- glPushMatrix ();
- glTranslatef (0.75, 0.0, -1.0);
- glutSolidSphere (1.0, 15, 15);
- glPopMatrix ();
-
- glPopMatrix ();
- glFlush();
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
- 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
- else
- glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
- 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/select.c b/progs/redbook/select.c
deleted file mode 100644
index 537d5194d46..00000000000
--- a/progs/redbook/select.c
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * select.c
- * This is an illustration of the selection mode and
- * name stack, which detects whether objects which collide
- * with a viewing volume. First, four triangles and a
- * rectangular box representing a viewing volume are drawn
- * (drawScene routine). The green triangle and yellow
- * triangles appear to lie within the viewing volume, but
- * the red triangle appears to lie outside it. Then the
- * selection mode is entered (selectObjects routine).
- * Drawing to the screen ceases. To see if any collisions
- * occur, the four triangles are called. In this example,
- * the green triangle causes one hit with the name 1, and
- * the yellow triangles cause one hit with the name 3.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-/* draw a triangle with vertices at (x1, y1), (x2, y2)
- * and (x3, y3) at z units away from the origin.
- */
-static void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
- GLfloat y2, GLfloat x3, GLfloat y3, GLfloat z)
-{
- glBegin (GL_TRIANGLES);
- glVertex3f (x1, y1, z);
- glVertex3f (x2, y2, z);
- glVertex3f (x3, y3, z);
- glEnd ();
-}
-
-/* draw a rectangular box with these outer x, y, and z values */
-static void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
- GLfloat y2, GLfloat z1, GLfloat z2)
-{
- glColor3f (1.0, 1.0, 1.0);
- glBegin (GL_LINE_LOOP);
- glVertex3f (x1, y1, -z1);
- glVertex3f (x2, y1, -z1);
- glVertex3f (x2, y2, -z1);
- glVertex3f (x1, y2, -z1);
- glEnd ();
-
- glBegin (GL_LINE_LOOP);
- glVertex3f (x1, y1, -z2);
- glVertex3f (x2, y1, -z2);
- glVertex3f (x2, y2, -z2);
- glVertex3f (x1, y2, -z2);
- glEnd ();
-
- glBegin (GL_LINES); /* 4 lines */
- glVertex3f (x1, y1, -z1);
- glVertex3f (x1, y1, -z2);
- glVertex3f (x1, y2, -z1);
- glVertex3f (x1, y2, -z2);
- glVertex3f (x2, y1, -z1);
- glVertex3f (x2, y1, -z2);
- glVertex3f (x2, y2, -z1);
- glVertex3f (x2, y2, -z2);
- glEnd ();
-}
-
-/* drawScene draws 4 triangles and a wire frame
- * which represents the viewing volume.
- */
-static void drawScene (void)
-{
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluPerspective (40.0, 4.0/3.0, 1.0, 100.0);
-
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity ();
- gluLookAt (7.5, 7.5, 12.5, 2.5, 2.5, -5.0, 0.0, 1.0, 0.0);
- glColor3f (0.0, 1.0, 0.0); /* green triangle */
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0);
- glColor3f (1.0, 0.0, 0.0); /* red triangle */
- drawTriangle (2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0);
- glColor3f (1.0, 1.0, 0.0); /* yellow triangles */
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0);
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0);
- drawViewVolume (0.0, 5.0, 0.0, 5.0, 0.0, 10.0);
-}
-
-/* processHits prints out the contents of the selection array
- */
-static void processHits (GLint hits, GLuint buffer[])
-{
- GLint i;
- GLuint j, names, *ptr;
-
- printf ("hits = %d\n", hits);
- ptr = (GLuint *) buffer;
- for (i = 0; i < hits; i++) { /* for each hit */
- names = *ptr;
- printf (" number of names for hit = %d\n", names); ptr++;
- printf(" z1 is %g;", (float) *ptr/0x7fffffff); ptr++;
- printf(" z2 is %g\n", (float) *ptr/0x7fffffff); ptr++;
- printf (" the name is ");
- for (j = 0; j < names; j++) { /* for each name */
- printf ("%d ", *ptr); ptr++;
- }
- printf ("\n");
- }
-}
-
-/* selectObjects "draws" the triangles in selection mode,
- * assigning names for the triangles. Note that the third
- * and fourth triangles share one name, so that if either
- * or both triangles intersects the viewing/clipping volume,
- * only one hit will be registered.
- */
-#define BUFSIZE 512
-
-static void selectObjects(void)
-{
- GLuint selectBuf[BUFSIZE];
- GLint hits;
-
- glSelectBuffer (BUFSIZE, selectBuf);
- (void) glRenderMode (GL_SELECT);
-
- glInitNames();
- glPushName(0);
-
- glPushMatrix ();
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- glOrtho (0.0, 5.0, 0.0, 5.0, 0.0, 10.0);
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity ();
- glLoadName(1);
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0);
- glLoadName(2);
- drawTriangle (2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0);
- glLoadName(3);
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0);
- drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0);
- glPopMatrix ();
- glFlush ();
-
- hits = glRenderMode (GL_RENDER);
- processHits (hits, selectBuf);
-}
-
-static void init (void)
-{
- glEnable(GL_DEPTH_TEST);
- glShadeModel(GL_FLAT);
-}
-
-static void display(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- drawScene ();
- selectObjects ();
- glFlush();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (200, 200);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init();
- glutDisplayFunc(display);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/shadowmap.c b/progs/redbook/shadowmap.c
deleted file mode 100644
index f37191d9ff3..00000000000
--- a/progs/redbook/shadowmap.c
+++ /dev/null
@@ -1,352 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-/*#include "helpers.h"*/
-
-#define SHADOW_MAP_WIDTH 256
-#define SHADOW_MAP_HEIGHT 256
-
-#define PI 3.14159265359
-
-GLdouble fovy = 60.0;
-GLdouble nearPlane = 10.0;
-GLdouble farPlane = 100.0;
-
-GLfloat angle = 0.0;
-GLfloat torusAngle = 0.0;
-
-GLfloat lightPos[] = { 25.0, 25.0, 25.0, 1.0 };
-GLfloat lookat[] = { 0.0, 0.0, 0.0 };
-GLfloat up[] = { 0.0, 0.0, 1.0 };
-
-GLboolean showShadow = GL_FALSE;
-
-static void
-init( void )
-{
- GLfloat white[] = { 1.0, 1.0, 1.0, 1.0 };
-
- glTexImage2D( GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT,
- SHADOW_MAP_WIDTH, SHADOW_MAP_HEIGHT, 0,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, NULL );
-
- glLightfv( GL_LIGHT0, GL_POSITION, lightPos );
- glLightfv( GL_LIGHT0, GL_SPECULAR, white );
- glLightfv( GL_LIGHT0, GL_DIFFUSE, white );
-
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL );
- glTexParameteri( GL_TEXTURE_2D, GL_DEPTH_TEXTURE_MODE, GL_LUMINANCE );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE,
- GL_COMPARE_R_TO_TEXTURE );
-
- glTexGeni( GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR );
- glTexGeni( GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR );
- glTexGeni( GL_R, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR );
- glTexGeni( GL_Q, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR );
-
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
-
- glCullFace( GL_BACK );
-
- glEnable( GL_DEPTH_TEST );
- glEnable( GL_LIGHT0 );
- glEnable( GL_LIGHTING );
- glEnable( GL_TEXTURE_2D );
- glEnable( GL_TEXTURE_GEN_S );
- glEnable( GL_TEXTURE_GEN_T );
- glEnable( GL_TEXTURE_GEN_R );
- glEnable( GL_TEXTURE_GEN_Q );
- glEnable( GL_COLOR_MATERIAL );
- glEnable( GL_CULL_FACE );
-}
-
-static void
-reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
-
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- gluPerspective( fovy, (GLdouble) width/height, nearPlane, farPlane );
- glMatrixMode( GL_MODELVIEW );
-}
-
-static void
-idle( void )
-{
- angle += PI / 10000;
- torusAngle += .1;
- glutPostRedisplay();
-}
-
-static void
-keyboard( unsigned char key, int x, int y )
-{
- switch( key ) {
- case 27: /* Escape */
- exit( 0 );
- break;
-
- case 't': {
- static GLboolean textureOn = GL_TRUE;
- textureOn = !textureOn;
- if ( textureOn )
- glEnable( GL_TEXTURE_2D );
- else
- glDisable( GL_TEXTURE_2D );
- }
- break;
-
- case 'm': {
- static GLboolean compareMode = GL_TRUE;
- compareMode = !compareMode;
- printf( "Compare mode %s\n", compareMode ? "On" : "Off" );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE,
- compareMode ? GL_COMPARE_R_TO_TEXTURE : GL_NONE );
- }
- break;
-
- case 'f': {
- static GLboolean funcMode = GL_TRUE;
- funcMode = !funcMode;
- printf( "Operator %s\n", funcMode ? "GL_LEQUAL" : "GL_GEQUAL" );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC,
- funcMode ? GL_LEQUAL : GL_GEQUAL );
- }
- break;
-
- case 's':
- showShadow = !showShadow;
- break;
-
- case 'p': {
- static GLboolean animate = GL_TRUE;
- animate = !animate;
- glutIdleFunc( animate ? idle : NULL );
- }
- break;
- }
-
- glutPostRedisplay();
-}
-
-static void
-transposeMatrix( GLfloat m[16] )
-{
- GLfloat tmp;
-#define Swap( a, b ) tmp = a; a = b; b = tmp
- Swap( m[1], m[4] );
- Swap( m[2], m[8] );
- Swap( m[3], m[12] );
- Swap( m[6], m[9] );
- Swap( m[7], m[13] );
- Swap( m[11], m[14] );
-#undef Swap
-}
-
-static void
-drawObjects( GLboolean shadowRender )
-{
- GLboolean textureOn = glIsEnabled( GL_TEXTURE_2D );
-
- if ( shadowRender )
- glDisable( GL_TEXTURE_2D );
-
- if ( !shadowRender ) {
- glNormal3f( 0, 0, 1 );
- glColor3f( 1, 1, 1 );
- glRectf( -20.0, -20.0, 20.0, 20.0 );
- }
-
- glPushMatrix();
- glTranslatef( 11, 11, 11 );
- glRotatef( 54.73, -5, 5, 0 );
- glRotatef( torusAngle, 1, 0, 0 );
- glColor3f( 1, 0, 0 );
- glutSolidTorus( 1, 4, 8, 36 );
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef( 2, 2, 2 );
- glColor3f( 0, 0, 1 );
- glutSolidCube( 4 );
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef( lightPos[0], lightPos[1], lightPos[2] );
- glColor3f( 1, 1, 1 );
- glutWireSphere( 0.5, 6, 6 );
- glPopMatrix();
-
- if ( shadowRender && textureOn )
- glEnable( GL_TEXTURE_2D );
-}
-
-static void
-generateShadowMap( void )
-{
- GLint viewport[4];
- GLfloat lightPos[4];
-
- glGetLightfv( GL_LIGHT0, GL_POSITION, lightPos );
- glGetIntegerv( GL_VIEWPORT, viewport );
-
- glViewport( 0, 0, SHADOW_MAP_WIDTH, SHADOW_MAP_HEIGHT );
-
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glMatrixMode( GL_PROJECTION );
- glPushMatrix();
- glLoadIdentity();
- gluPerspective( 80.0, 1.0, 10.0, 1000.0 );
- glMatrixMode( GL_MODELVIEW );
-
- glPushMatrix();
- glLoadIdentity();
- gluLookAt( lightPos[0], lightPos[1], lightPos[2],
- lookat[0], lookat[1], lookat[2],
- up[0], up[1], up[2] );
-
- drawObjects( GL_TRUE );
-
- glPopMatrix();
- glMatrixMode( GL_PROJECTION );
- glPopMatrix();
- glMatrixMode( GL_MODELVIEW );
-
- glCopyTexImage2D( GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 0, 0,
- SHADOW_MAP_WIDTH, SHADOW_MAP_HEIGHT, 0 );
-
- glViewport( viewport[0], viewport[1], viewport[2], viewport[3] );
-
- if ( showShadow ) {
- GLfloat depthImage[SHADOW_MAP_WIDTH][SHADOW_MAP_HEIGHT];
- glReadPixels( 0, 0, SHADOW_MAP_WIDTH, SHADOW_MAP_HEIGHT,
- GL_DEPTH_COMPONENT, GL_FLOAT, depthImage );
- glWindowPos2f( viewport[2]/2, 0 );
- glDrawPixels( SHADOW_MAP_WIDTH, SHADOW_MAP_HEIGHT, GL_LUMINANCE,
- GL_FLOAT, depthImage );
- glutSwapBuffers();
- }
-}
-
-static void
-generateTextureMatrix( void )
-{
- GLfloat tmpMatrix[16];
-
- /*
- * Set up projective texture matrix. We use the GL_MODELVIEW matrix
- * stack and OpenGL matrix commands to make the matrix.
- */
- glPushMatrix();
- glLoadIdentity();
- glTranslatef( 0.5, 0.5, 0.0 );
- glScalef( 0.5, 0.5, 1.0 );
- gluPerspective( 60.0, 1.0, 1.0, 1000.0 );
- gluLookAt( lightPos[0], lightPos[1], lightPos[2],
- lookat[0], lookat[1], lookat[2],
- up[0], up[1], up[2] );
- glGetFloatv( GL_MODELVIEW_MATRIX, tmpMatrix );
- glPopMatrix();
-
- transposeMatrix( tmpMatrix );
-
- glTexGenfv( GL_S, GL_OBJECT_PLANE, &tmpMatrix[0] );
- glTexGenfv( GL_T, GL_OBJECT_PLANE, &tmpMatrix[4] );
- glTexGenfv( GL_R, GL_OBJECT_PLANE, &tmpMatrix[8] );
- glTexGenfv( GL_Q, GL_OBJECT_PLANE, &tmpMatrix[12] );
-}
-
-static void
-display( void )
-{
- GLfloat radius = 30;
-
- generateShadowMap();
- generateTextureMatrix();
-
- if ( showShadow )
- return;
-
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glPushMatrix();
- gluLookAt( radius*cos(angle), radius*sin(angle), 30,
- lookat[0], lookat[1], lookat[2],
- up[0], up[1], up[2] );
- drawObjects( GL_FALSE );
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-int
-main( int argc, char** argv )
-{
- glutInit( &argc, argv );
- glutInitDisplayMode( GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE );
- glutInitWindowSize( 512, 512 );
- glutInitWindowPosition( 100, 100 );
- glutCreateWindow( argv[0] );
- glewInit();
-
- init();
-
- glutDisplayFunc( display );
- glutReshapeFunc( reshape );
- glutKeyboardFunc( keyboard );
- glutIdleFunc( idle );
-
- glutMainLoop();
-
- return 0;
-}
diff --git a/progs/redbook/smooth.c b/progs/redbook/smooth.c
deleted file mode 100644
index 874033d5adf..00000000000
--- a/progs/redbook/smooth.c
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * smooth.c
- * This program demonstrates smooth shading.
- * A smooth shaded polygon is drawn in a 2-D projection.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
-}
-
-static void triangle(void)
-{
- glBegin (GL_TRIANGLES);
- glColor3f (1.0, 0.0, 0.0);
- glVertex2f (5.0, 5.0);
- glColor3f (0.0, 1.0, 0.0);
- glVertex2f (25.0, 5.0);
- glColor3f (0.0, 0.0, 1.0);
- glVertex2f (5.0, 25.0);
- glEnd();
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
- triangle ();
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- if (w <= h)
- gluOrtho2D (0.0, 30.0, 0.0, 30.0 * (GLfloat) h/(GLfloat) w);
- else
- gluOrtho2D (0.0, 30.0 * (GLfloat) w/(GLfloat) h, 0.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/stencil.c b/progs/redbook/stencil.c
deleted file mode 100644
index 5325abf8b77..00000000000
--- a/progs/redbook/stencil.c
+++ /dev/null
@@ -1,193 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* stencil.c
- * This program draws two rotated tori in a window.
- * A diamond in the center of the window masks out part
- * of the scene. Within this mask, a different model
- * (a sphere) is drawn in a different color.
- */
-
-/*
- * !!! NOTE !!!
- *
- * This demo is poorly written. The stencil buffer should be
- * redrawn in display(), not in the myReshape() function.
- * The reason is if the window gets "damaged" then the stencil buffer
- * contents will be in an undefined state (myReshape is not called when
- * a window is damaged and needs to be redrawn). If the stencil buffer
- * contents are undefined, the results of display() are unpredictable.
- *
- * -Brian
- */
-
-
-#include <stdlib.h>
-#include <GL/glut.h>
-
-#define YELLOWMAT 1
-#define BLUEMAT 2
-
-static void myinit (void)
-{
- GLfloat yellow_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
- GLfloat yellow_specular[] = { 1.0, 1.0, 1.0, 1.0 };
-
- GLfloat blue_diffuse[] = { 0.1, 0.1, 0.7, 1.0 };
- GLfloat blue_specular[] = { 0.1, 1.0, 1.0, 1.0 };
-
- GLfloat position_one[] = { 1.0, 1.0, 1.0, 0.0 };
-
- glNewList(YELLOWMAT, GL_COMPILE);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, yellow_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, yellow_specular);
- glMaterialf(GL_FRONT, GL_SHININESS, 64.0);
- glEndList();
-
- glNewList(BLUEMAT, GL_COMPILE);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, blue_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, blue_specular);
- glMaterialf(GL_FRONT, GL_SHININESS, 45.0);
- glEndList();
-
- glLightfv(GL_LIGHT0, GL_POSITION, position_one);
-
- glEnable(GL_LIGHT0);
- glEnable(GL_LIGHTING);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-
- glClearStencil(0x0);
- glEnable(GL_STENCIL_TEST);
-
-}
-
-/* Draw a sphere in a diamond-shaped section in the
- * middle of a window with 2 tori.
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP);
-
-/* draw blue sphere where the stencil is 1 */
- glStencilFunc (GL_EQUAL, 0x1, 0x1);
- glCallList (BLUEMAT);
- glutSolidSphere (0.5, 15, 15);
-
-/* draw the tori where the stencil is not 1 */
- glStencilFunc (GL_NOTEQUAL, 0x1, 0x1);
- glPushMatrix();
- glRotatef (45.0, 0.0, 0.0, 1.0);
- glRotatef (45.0, 0.0, 1.0, 0.0);
- glCallList (YELLOWMAT);
- glutSolidTorus (0.275, 0.85, 15, 15);
- glPushMatrix();
- glRotatef (90.0, 1.0, 0.0, 0.0);
- glutSolidTorus (0.275, 0.85, 15, 15);
- glPopMatrix();
- glPopMatrix();
-
- glFlush();
- glutSwapBuffers();
-}
-
-/* Whenever the window is reshaped, redefine the
- * coordinate system and redraw the stencil area.
- */
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
-
- glClear(GL_STENCIL_BUFFER_BIT);
-/* create a diamond shaped stencil area */
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-3.0, 3.0, -3.0, 3.0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glStencilFunc (GL_ALWAYS, 0x1, 0x1);
- glStencilOp (GL_REPLACE, GL_REPLACE, GL_REPLACE);
- glBegin(GL_QUADS);
- glVertex3f (-1.0, 0.0, 0.0);
- glVertex3f (0.0, 1.0, 0.0);
- glVertex3f (1.0, 0.0, 0.0);
- glVertex3f (0.0, -1.0, 0.0);
- glEnd();
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(45.0, (GLfloat) w/(GLfloat) h, 3.0, 7.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -5.0);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL);
- glutInitWindowSize (400, 400);
- glutCreateWindow (argv[0]);
- myinit ();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/stroke.c b/progs/redbook/stroke.c
deleted file mode 100644
index 68b639abf4f..00000000000
--- a/progs/redbook/stroke.c
+++ /dev/null
@@ -1,195 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * stroke.c
- * This program demonstrates some characters of a
- * stroke (vector) font. The characters are represented
- * by display lists, which are given numbers which
- * correspond to the ASCII values of the characters.
- * Use of glCallLists() is demonstrated.
- */
-#include <stdlib.h>
-#include <string.h>
-#include <GL/glut.h>
-
-#define PT 1
-#define STROKE 2
-#define END 3
-
-typedef struct charpoint {
- GLfloat x, y;
- int type;
-} CP;
-
-CP Adata[] = {
- { 0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT},
- {5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
-};
-
-CP Edata[] = {
- {5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
- {0, 5, PT}, {4, 5, END}
-};
-
-CP Pdata[] = {
- {0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
- {4, 5, PT}, {0, 5, END}
-};
-
-CP Rdata[] = {
- {0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
- {4, 5, PT}, {0, 5, STROKE}, {3, 5, PT}, {5, 0, END}
-};
-
-CP Sdata[] = {
- {0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT},
- {4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT},
- {4, 10, PT}, {5, 9, END}
-};
-
-/* drawLetter() interprets the instructions from the array
- * for that letter and renders the letter with line segments.
- */
-static void drawLetter(CP *l)
-{
- glBegin(GL_LINE_STRIP);
- for (;;) {
- switch (l->type) {
- case PT:
- glVertex2fv(&l->x);
- break;
- case STROKE:
- glVertex2fv(&l->x);
- glEnd();
- glBegin(GL_LINE_STRIP);
- break;
- case END:
- glVertex2fv(&l->x);
- glEnd();
- glTranslatef(8.0, 0.0, 0.0);
- return;
- }
- l++;
- }
-}
-
-/* Create a display list for each of 6 characters */
-static void myinit (void)
-{
- GLuint base;
-
- glShadeModel (GL_FLAT);
-
- base = glGenLists (128);
- glListBase(base);
- glNewList(base+'A', GL_COMPILE); drawLetter(Adata); glEndList();
- glNewList(base+'E', GL_COMPILE); drawLetter(Edata); glEndList();
- glNewList(base+'P', GL_COMPILE); drawLetter(Pdata); glEndList();
- glNewList(base+'R', GL_COMPILE); drawLetter(Rdata); glEndList();
- glNewList(base+'S', GL_COMPILE); drawLetter(Sdata); glEndList();
- glNewList(base+' ', GL_COMPILE); glTranslatef(8.0, 0.0, 0.0); glEndList();
-}
-
-char *test1 = "A SPARE SERAPE APPEARS AS";
-char *test2 = "APES PREPARE RARE PEPPERS";
-
-static void printStrokedString(char *s)
-{
- GLsizei len = (GLsizei) strlen(s);
- glCallLists(len, GL_BYTE, (GLbyte *)s);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glPushMatrix();
- glScalef(2.0, 2.0, 2.0);
- glTranslatef(10.0, 30.0, 0.0);
- printStrokedString(test1);
- glPopMatrix();
- glPushMatrix();
- glScalef(2.0, 2.0, 2.0);
- glTranslatef(10.0, 13.0, 0.0);
- printStrokedString(test2);
- glPopMatrix();
- glFlush();
-}
-
-static void reshape(GLsizei w, GLsizei h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0, (GLdouble)w, 0.0, (GLdouble)h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (440, 120);
- glutCreateWindow (argv[0]);
- myinit ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/surface.c b/progs/redbook/surface.c
deleted file mode 100644
index f0c5ab0b47c..00000000000
--- a/progs/redbook/surface.c
+++ /dev/null
@@ -1,232 +0,0 @@
-/* aux2glut conversion Copyright (c) Mark J. Kilgard, 1994, 1995 */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/**
- * surface.c
- * This program draws a NURBS surface in the shape of a
- * symmetrical hill.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-GLfloat ctlpoints[4][4][3];
-int showPoints = 0;
-
-GLUnurbsObj *theNurb;
-
-/*
- * Initializes the control points of the surface to a small hill.
- * The control points range from -3 to +3 in x, y, and z
- */
-static void init_surface(void)
-{
- int u, v;
- for (u = 0; u < 4; u++) {
- for (v = 0; v < 4; v++) {
- ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
- ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
-
- if ( (u == 1 || u == 2) && (v == 1 || v == 2))
- ctlpoints[u][v][2] = 7.0;
- else
- ctlpoints[u][v][2] = -3.0;
- }
- }
-}
-
-/* Initialize material property and depth buffer.
- */
-static void myinit(void)
-{
- GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 100.0 };
-
- glClearColor (0.0, 0.0, 0.0, 1.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
-
- init_surface();
-
- theNurb = gluNewNurbsRenderer();
- gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-static void display(void)
-{
- GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
- int i, j;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(330.0, 1.,0.,0.);
- glScalef (0.25, 0.25, 0.25);
-
- gluBeginSurface(theNurb);
- gluNurbsSurface(theNurb,
- 8, knots,
- 8, knots,
- 4 * 3,
- 3,
- &ctlpoints[0][0][0],
- 4, 4,
- GL_MAP2_VERTEX_3);
- gluEndSurface(theNurb);
-
- if(showPoints) {
- glPointSize(5.0);
- glDisable(GL_LIGHTING);
- glColor3f(1.0, 1.0, 0.0);
- glBegin(GL_POINTS);
- for(i=0;i<4;i++) {
- for(j=0;j<4;j++) {
- glVertex3f(ctlpoints[i][j][0], ctlpoints[i][j][1], ctlpoints[i][j][2]);
- }
- }
- glEnd();
- glEnable(GL_LIGHTING);
- }
-
- glPopMatrix();
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLdouble)w/(GLdouble)h, 3.0, 8.0);
-
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-menu(int value)
-{
- switch (value) {
- case 0:
- case 1:
- showPoints = value;
- break;
- case 2:
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
- break;
- case 3:
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_OUTLINE_POLYGON);
- break;
- }
- glutPostRedisplay();
-}
-
-int down = 0, lastx;
-
-/* ARGSUSED1 */
-static void
-motion(int x, int y)
-{
- if (down) {
- glRotatef(lastx - x, 0, 1, 0);
- lastx = x;
- glutPostRedisplay();
- }
-}
-
-/* ARGSUSED3 */
-static void
-mouse(int button, int state, int x, int y)
-{
- if (button == GLUT_LEFT_BUTTON) {
- if (state == GLUT_DOWN) {
- lastx = x;
- down = 1;
- } else {
- down = 0;
- }
- }
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop */
-int
-main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutCreateMenu(menu);
- glutAddMenuEntry("Show control points", 1);
- glutAddMenuEntry("Hide control points", 0);
- glutAddMenuEntry("Solid", 2);
- glutAddMenuEntry("Wireframe", 3);
- glutAttachMenu(GLUT_RIGHT_BUTTON);
- glutMouseFunc(mouse);
- glutMotionFunc(motion);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/surfpoints.c b/progs/redbook/surfpoints.c
deleted file mode 100644
index 094f0dada80..00000000000
--- a/progs/redbook/surfpoints.c
+++ /dev/null
@@ -1,280 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * surfpoints.c
- * This program is a modification of the earlier surface.c
- * program. The vertex data are not directly rendered,
- * but are instead passed to the callback function.
- * The values of the tessellated vertices are printed
- * out there.
- *
- * This program draws a NURBS surface in the shape of a
- * symmetrical hill. The 'c' keyboard key allows you to
- * toggle the visibility of the control points themselves.
- * Note that some of the control points are hidden by the
- * surface itself.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GLU_VERSION_1_3
-
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-GLfloat ctlpoints[4][4][3];
-int showPoints = 0;
-
-GLUnurbsObj *theNurb;
-
-/*
- * Initializes the control points of the surface to a small hill.
- * The control points range from -3 to +3 in x, y, and z
- */
-static void init_surface(void)
-{
- int u, v;
- for (u = 0; u < 4; u++) {
- for (v = 0; v < 4; v++) {
- ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
- ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
-
- if ( (u == 1 || u == 2) && (v == 1 || v == 2))
- ctlpoints[u][v][2] = 3.0;
- else
- ctlpoints[u][v][2] = -3.0;
- }
- }
-}
-
-static void CALLBACK nurbsError(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf (stderr, "Nurbs Error: %s\n", estring);
- exit (0);
-}
-
-static void CALLBACK beginCallback(GLenum whichType)
-{
- glBegin (whichType); /* resubmit rendering directive */
- printf ("glBegin(");
- switch (whichType) { /* print diagnostic message */
- case GL_LINES:
- printf ("GL_LINES)\n");
- break;
- case GL_LINE_LOOP:
- printf ("GL_LINE_LOOP)\n");
- break;
- case GL_LINE_STRIP:
- printf ("GL_LINE_STRIP)\n");
- break;
- case GL_TRIANGLES:
- printf ("GL_TRIANGLES)\n");
- break;
- case GL_TRIANGLE_STRIP:
- printf ("GL_TRIANGLE_STRIP)\n");
- break;
- case GL_TRIANGLE_FAN:
- printf ("GL_TRIANGLE_FAN)\n");
- break;
- case GL_QUADS:
- printf ("GL_QUADS)\n");
- break;
- case GL_QUAD_STRIP:
- printf ("GL_QUAD_STRIP)\n");
- break;
- case GL_POLYGON:
- printf ("GL_POLYGON)\n");
- break;
- default:
- break;
- }
-}
-
-static void CALLBACK endCallback()
-{
- glEnd(); /* resubmit rendering directive */
- printf ("glEnd()\n");
-}
-
-static void CALLBACK vertexCallback(GLfloat *vertex)
-{
- glVertex3fv(vertex); /* resubmit rendering directive */
- printf ("glVertex3f (%5.3f, %5.3f, %5.3f)\n",
- vertex[0], vertex[1], vertex[2]);
-}
-
-static void CALLBACK normalCallback(GLfloat *normal)
-{
- glNormal3fv(normal); /* resubmit rendering directive */
- printf ("glNormal3f (%5.3f, %5.3f, %5.3f)\n",
- normal[0], normal[1], normal[2]);
-}
-
-/* Initialize material property and depth buffer.
- */
-static void init(void)
-{
- GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 100.0 };
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
-
- init_surface();
-
- theNurb = gluNewNurbsRenderer();
- gluNurbsProperty(theNurb, GLU_NURBS_MODE,
- GLU_NURBS_TESSELLATOR);
- gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
- gluNurbsCallback(theNurb, GLU_ERROR, nurbsError);
- gluNurbsCallback(theNurb, GLU_NURBS_BEGIN, beginCallback);
- gluNurbsCallback(theNurb, GLU_NURBS_VERTEX, vertexCallback);
- gluNurbsCallback(theNurb, GLU_NURBS_NORMAL, normalCallback);
- gluNurbsCallback(theNurb, GLU_NURBS_END, endCallback);
-
-}
-
-static void display(void)
-{
- GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
- int i, j;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(330.0, 1.,0.,0.);
- glScalef (0.5, 0.5, 0.5);
-
- gluBeginSurface(theNurb);
- gluNurbsSurface(theNurb,
- 8, knots, 8, knots,
- 4 * 3, 3, &ctlpoints[0][0][0],
- 4, 4, GL_MAP2_VERTEX_3);
- gluEndSurface(theNurb);
-
- if (showPoints) {
- glPointSize(5.0);
- glDisable(GL_LIGHTING);
- glColor3f(1.0, 1.0, 0.0);
- glBegin(GL_POINTS);
- for (i = 0; i < 4; i++) {
- for (j = 0; j < 4; j++) {
- glVertex3f(ctlpoints[i][j][0],
- ctlpoints[i][j][1], ctlpoints[i][j][2]);
- }
- }
- glEnd();
- glEnable(GL_LIGHTING);
- }
- glPopMatrix();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLdouble)w/(GLdouble)h, 3.0, 8.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'c':
- case 'C':
- showPoints = !showPoints;
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
-
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is introduced in the\n");
- fprintf (stderr, "OpenGL Utility Library (GLU) Version 1.3.\n");
- fprintf (stderr, "If your implementation of GLU has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
-
diff --git a/progs/redbook/teaambient.c b/progs/redbook/teaambient.c
deleted file mode 100644
index 20ff1a4a33b..00000000000
--- a/progs/redbook/teaambient.c
+++ /dev/null
@@ -1,162 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/**
- * teaambient.c
- * This program renders three lighted, shaded teapots, with
- * different ambient values.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/* Initialize light source and lighting model.
- */
-static void
-myinit(void)
-{
- GLfloat light_ambient[] =
- {0.0, 0.0, 0.0, 1.0};
- GLfloat light_diffuse[] =
- {1.0, 1.0, 1.0, 1.0};
- GLfloat light_specular[] =
- {1.0, 1.0, 1.0, 1.0};
-/* light_position is NOT default value */
- GLfloat light_position[] =
- {1.0, 0.0, 0.0, 0.0};
- GLfloat global_ambient[] =
- {0.75, 0.75, 0.75, 1.0};
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
- glLightfv(GL_LIGHT0, GL_POSITION, light_position);
-
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, global_ambient);
-
- glFrontFace(GL_CW);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glDepthFunc(GL_LESS);
- glEnable(GL_DEPTH_TEST);
-}
-
-static void
-display(void)
-{
- GLfloat low_ambient[] =
- {0.1, 0.1, 0.1, 1.0};
- GLfloat more_ambient[] =
- {0.4, 0.4, 0.4, 1.0};
- GLfloat most_ambient[] =
- {1.0, 1.0, 1.0, 1.0};
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- /* material has small ambient reflection */
- glMaterialfv(GL_FRONT, GL_AMBIENT, low_ambient);
- glMaterialf(GL_FRONT, GL_SHININESS, 40.0);
- glPushMatrix();
- glTranslatef(0.0, 2.0, 0.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
-
- /* material has moderate ambient reflection */
- glMaterialfv(GL_FRONT, GL_AMBIENT, more_ambient);
- glPushMatrix();
- glTranslatef(0.0, 0.0, 0.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
-
- /* material has large ambient reflection */
- glMaterialfv(GL_FRONT, GL_AMBIENT, most_ambient);
- glPushMatrix();
- glTranslatef(0.0, -2.0, 0.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
- glFlush();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w,
- 4.0 * (GLfloat) h / (GLfloat) w, -10.0, 10.0);
- else
- glOrtho(-4.0 * (GLfloat) w / (GLfloat) h,
- 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/teapots.c b/progs/redbook/teapots.c
deleted file mode 100644
index 102c18a3e33..00000000000
--- a/progs/redbook/teapots.c
+++ /dev/null
@@ -1,220 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/**
- * teapots.c
- * This program demonstrates lots of material properties.
- * A single light source illuminates the objects.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-
-/*
- * Initialize depth buffer, projection matrix, light source, and lighting
- * model. Do not specify a material property here.
- */
-static void
-myinit(void)
-{
- GLfloat ambient[] =
- {0.0, 0.0, 0.0, 1.0};
- GLfloat diffuse[] =
- {1.0, 1.0, 1.0, 1.0};
- GLfloat position[] =
- {0.0, 3.0, 3.0, 0.0};
-
- GLfloat lmodel_ambient[] =
- {0.2, 0.2, 0.2, 1.0};
- GLfloat local_view[] =
- {0.0};
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view);
-
- glFrontFace(GL_CW);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-}
-
-/*
- * Move object into position. Use 3rd through 12th parameters to specify the
- * material property. Draw a teapot.
- */
-static void
-renderTeapot(GLfloat x, GLfloat y,
- GLfloat ambr, GLfloat ambg, GLfloat ambb,
- GLfloat difr, GLfloat difg, GLfloat difb,
- GLfloat specr, GLfloat specg, GLfloat specb, GLfloat shine)
-{
- float mat[4];
-
- glPushMatrix();
- glTranslatef(x, y, 0.0);
- mat[0] = ambr;
- mat[1] = ambg;
- mat[2] = ambb;
- mat[3] = 1.0;
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat);
- mat[0] = difr;
- mat[1] = difg;
- mat[2] = difb;
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat);
- mat[0] = specr;
- mat[1] = specg;
- mat[2] = specb;
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat);
- glMaterialf(GL_FRONT, GL_SHININESS, shine * 128.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
-}
-
-/**
- * First column: emerald, jade, obsidian, pearl, ruby, turquoise
- * 2nd column: brass, bronze, chrome, copper, gold, silver
- * 3rd column: black, cyan, green, red, white, yellow plastic
- * 4th column: black, cyan, green, red, white, yellow rubber
- */
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- renderTeapot(2.0, 17.0, 0.0215, 0.1745, 0.0215,
- 0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6);
- renderTeapot(2.0, 14.0, 0.135, 0.2225, 0.1575,
- 0.54, 0.89, 0.63, 0.316228, 0.316228, 0.316228, 0.1);
- renderTeapot(2.0, 11.0, 0.05375, 0.05, 0.06625,
- 0.18275, 0.17, 0.22525, 0.332741, 0.328634, 0.346435, 0.3);
- renderTeapot(2.0, 8.0, 0.25, 0.20725, 0.20725,
- 1, 0.829, 0.829, 0.296648, 0.296648, 0.296648, 0.088);
- renderTeapot(2.0, 5.0, 0.1745, 0.01175, 0.01175,
- 0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6);
- renderTeapot(2.0, 2.0, 0.1, 0.18725, 0.1745,
- 0.396, 0.74151, 0.69102, 0.297254, 0.30829, 0.306678, 0.1);
- renderTeapot(6.0, 17.0, 0.329412, 0.223529, 0.027451,
- 0.780392, 0.568627, 0.113725, 0.992157, 0.941176, 0.807843,
- 0.21794872);
- renderTeapot(6.0, 14.0, 0.2125, 0.1275, 0.054,
- 0.714, 0.4284, 0.18144, 0.393548, 0.271906, 0.166721, 0.2);
- renderTeapot(6.0, 11.0, 0.25, 0.25, 0.25,
- 0.4, 0.4, 0.4, 0.774597, 0.774597, 0.774597, 0.6);
- renderTeapot(6.0, 8.0, 0.19125, 0.0735, 0.0225,
- 0.7038, 0.27048, 0.0828, 0.256777, 0.137622, 0.086014, 0.1);
- renderTeapot(6.0, 5.0, 0.24725, 0.1995, 0.0745,
- 0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4);
- renderTeapot(6.0, 2.0, 0.19225, 0.19225, 0.19225,
- 0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4);
- renderTeapot(10.0, 17.0, 0.0, 0.0, 0.0, 0.01, 0.01, 0.01,
- 0.50, 0.50, 0.50, .25);
- renderTeapot(10.0, 14.0, 0.0, 0.1, 0.06, 0.0, 0.50980392, 0.50980392,
- 0.50196078, 0.50196078, 0.50196078, .25);
- renderTeapot(10.0, 11.0, 0.0, 0.0, 0.0,
- 0.1, 0.35, 0.1, 0.45, 0.55, 0.45, .25);
- renderTeapot(10.0, 8.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0,
- 0.7, 0.6, 0.6, .25);
- renderTeapot(10.0, 5.0, 0.0, 0.0, 0.0, 0.55, 0.55, 0.55,
- 0.70, 0.70, 0.70, .25);
- renderTeapot(10.0, 2.0, 0.0, 0.0, 0.0, 0.5, 0.5, 0.0,
- 0.60, 0.60, 0.50, .25);
- renderTeapot(14.0, 17.0, 0.02, 0.02, 0.02, 0.01, 0.01, 0.01,
- 0.4, 0.4, 0.4, .078125);
- renderTeapot(14.0, 14.0, 0.0, 0.05, 0.05, 0.4, 0.5, 0.5,
- 0.04, 0.7, 0.7, .078125);
- renderTeapot(14.0, 11.0, 0.0, 0.05, 0.0, 0.4, 0.5, 0.4,
- 0.04, 0.7, 0.04, .078125);
- renderTeapot(14.0, 8.0, 0.05, 0.0, 0.0, 0.5, 0.4, 0.4,
- 0.7, 0.04, 0.04, .078125);
- renderTeapot(14.0, 5.0, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5,
- 0.7, 0.7, 0.7, .078125);
- renderTeapot(14.0, 2.0, 0.05, 0.05, 0.0, 0.5, 0.5, 0.4,
- 0.7, 0.7, 0.04, .078125);
- glFlush();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(0.0, 16.0, 0.0, 18.0 * (GLfloat) h / (GLfloat) w,
- -10.0, 10.0);
- else
- glOrtho(0.0, 16.0 * (GLfloat) w / (GLfloat) h, 0.0, 18.0,
- -10.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/*
- * Main Loop Open window with initial window size, title bar, RGBA display
- * mode, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/tess.c b/progs/redbook/tess.c
deleted file mode 100644
index 0bf8a8eb986..00000000000
--- a/progs/redbook/tess.c
+++ /dev/null
@@ -1,241 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * tess.c
- * This program demonstrates polygon tessellation.
- * Two tesselated objects are drawn. The first is a
- * rectangle with a triangular hole. The second is a
- * smooth shaded, self-intersecting star.
- *
- * Note the exterior rectangle is drawn with its vertices
- * in counter-clockwise order, but its interior clockwise.
- * Note the combineCallback is needed for the self-intersecting
- * star. Also note that removing the TessProperty for the
- * star will make the interior unshaded (WINDING_ODD).
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GLU_VERSION_1_2
-
-/* Win32 calling conventions. */
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-GLuint startList;
-
-static void display (void) {
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glCallList(startList);
- glCallList(startList + 1);
- glFlush();
-}
-
-static void CALLBACK beginCallback(GLenum which)
-{
- glBegin(which);
-}
-
-static void CALLBACK errorCallback(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf(stderr, "Tessellation Error: %s\n", (char *) estring);
- exit(0);
-}
-
-static void CALLBACK endCallback(void)
-{
- glEnd();
-}
-
-static void CALLBACK vertexCallback(GLvoid *vertex)
-{
- const GLdouble *pointer;
-
- pointer = (GLdouble *) vertex;
- glColor3dv(pointer+3);
- glVertex3dv(pointer);
-}
-
-/* combineCallback is used to create a new vertex when edges
- * intersect. coordinate location is trivial to calculate,
- * but weight[4] may be used to average color, normal, or texture
- * coordinate data. In this program, color is weighted.
- */
-static void CALLBACK combineCallback(GLdouble coords[3],
- GLdouble *vertex_data[4],
- GLfloat weight[4], GLdouble **dataOut )
-{
- GLdouble *vertex;
- int i;
-
- vertex = (GLdouble *) malloc(6 * sizeof(GLdouble));
-
- vertex[0] = coords[0];
- vertex[1] = coords[1];
- vertex[2] = coords[2];
- for (i = 3; i < 6; i++)
- vertex[i] = weight[0] * vertex_data[0][i]
- + weight[1] * vertex_data[1][i]
- + weight[2] * vertex_data[2][i]
- + weight[3] * vertex_data[3][i];
- *dataOut = vertex;
-}
-
-static void init (void)
-{
- GLUtesselator *tobj;
- GLdouble rect[4][3] = {{50.0, 50.0, 0.0},
- {200.0, 50.0, 0.0},
- {200.0, 200.0, 0.0},
- {50.0, 200.0, 0.0}};
- GLdouble tri[3][3] = {{75.0, 75.0, 0.0},
- {125.0, 175.0, 0.0},
- {175.0, 75.0, 0.0}};
- GLdouble star[5][6] = {{250.0, 50.0, 0.0, 1.0, 0.0, 1.0},
- {325.0, 200.0, 0.0, 1.0, 1.0, 0.0},
- {400.0, 50.0, 0.0, 0.0, 1.0, 1.0},
- {250.0, 150.0, 0.0, 1.0, 0.0, 0.0},
- {400.0, 150.0, 0.0, 0.0, 1.0, 0.0}};
-
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- startList = glGenLists(2);
-
- tobj = gluNewTess();
- gluTessCallback(tobj, GLU_TESS_VERTEX,
- (GLvoid (CALLBACK*) ()) &glVertex3dv);
- gluTessCallback(tobj, GLU_TESS_BEGIN,
- (GLvoid (CALLBACK*) ()) &beginCallback);
- gluTessCallback(tobj, GLU_TESS_END,
- (GLvoid (CALLBACK*) ()) &endCallback);
- gluTessCallback(tobj, GLU_TESS_ERROR,
- (GLvoid (CALLBACK*) ()) &errorCallback);
-
- /* rectangle with triangular hole inside */
- glNewList(startList, GL_COMPILE);
- glShadeModel(GL_FLAT);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- gluTessVertex(tobj, rect[0], rect[0]);
- gluTessVertex(tobj, rect[1], rect[1]);
- gluTessVertex(tobj, rect[2], rect[2]);
- gluTessVertex(tobj, rect[3], rect[3]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- gluTessVertex(tobj, tri[0], tri[0]);
- gluTessVertex(tobj, tri[1], tri[1]);
- gluTessVertex(tobj, tri[2], tri[2]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- gluTessCallback(tobj, GLU_TESS_VERTEX,
- (GLvoid (CALLBACK*) ()) &vertexCallback);
- gluTessCallback(tobj, GLU_TESS_BEGIN,
- (GLvoid (CALLBACK*) ()) &beginCallback);
- gluTessCallback(tobj, GLU_TESS_END,
- (GLvoid (CALLBACK*) ()) &endCallback);
- gluTessCallback(tobj, GLU_TESS_ERROR,
- (GLvoid (CALLBACK*) ()) &errorCallback);
- gluTessCallback(tobj, GLU_TESS_COMBINE,
- (GLvoid (CALLBACK*) ()) &combineCallback);
-
- /* smooth shaded, self-intersecting star */
- glNewList(startList + 1, GL_COMPILE);
- glShadeModel(GL_SMOOTH);
- gluTessProperty(tobj, GLU_TESS_WINDING_RULE,
- GLU_TESS_WINDING_POSITIVE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- gluTessVertex(tobj, star[0], star[0]);
- gluTessVertex(tobj, star[1], star[1]);
- gluTessVertex(tobj, star[2], star[2]);
- gluTessVertex(tobj, star[3], star[3]);
- gluTessVertex(tobj, star[4], star[4]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
- gluDeleteTess(tobj);
-}
-
-static void reshape (int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
-
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates the new tesselator API in GLU 1.2.\n");
- fprintf (stderr, "Your GLU library does not support this new interface, sorry.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/tesswind.c b/progs/redbook/tesswind.c
deleted file mode 100644
index 4729880a57e..00000000000
--- a/progs/redbook/tesswind.c
+++ /dev/null
@@ -1,290 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * tesswind.c
- * This program demonstrates the winding rule polygon
- * tessellation property. Four tessellated objects are drawn,
- * each with very different contours. When the w key is pressed,
- * the objects are drawn with a different winding rule.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GLU_VERSION_1_2
-
-/* Win32 calling conventions. */
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-GLdouble currentWinding = GLU_TESS_WINDING_ODD;
-int currentShape = 0;
-GLUtesselator *tobj;
-GLuint list;
-
-/* Make four display lists,
- * each with a different tessellated object.
- */
-static void makeNewLists (void) {
- int i;
- static GLdouble rects[12][3] =
- {{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0},
- {300.0, 300.0, 0.0}, { 50.0, 300.0, 0.0},
- {100.0, 100.0, 0.0}, {250.0, 100.0, 0.0},
- {250.0, 250.0, 0.0}, {100.0, 250.0, 0.0},
- {150.0, 150.0, 0.0}, {200.0, 150.0, 0.0},
- {200.0, 200.0, 0.0}, {150.0, 200.0, 0.0}};
- static GLdouble spiral[16][3] =
- {{400.0, 250.0, 0.0}, {400.0, 50.0, 0.0},
- { 50.0, 50.0, 0.0}, { 50.0, 400.0, 0.0},
- {350.0, 400.0, 0.0}, {350.0, 100.0, 0.0},
- {100.0, 100.0, 0.0}, {100.0, 350.0, 0.0},
- {300.0, 350.0, 0.0}, {300.0, 150.0, 0.0},
- {150.0, 150.0, 0.0}, {150.0, 300.0, 0.0},
- {250.0, 300.0, 0.0}, {250.0, 200.0, 0.0},
- {200.0, 200.0, 0.0}, {200.0, 250.0, 0.0}};
- static GLdouble quad1[4][3] =
- {{ 50.0, 150.0, 0.0}, {350.0, 150.0, 0.0},
- {350.0, 200.0, 0.0}, { 50.0, 200.0, 0.0}};
- static GLdouble quad2[4][3] =
- {{100.0, 100.0, 0.0}, {300.0, 100.0, 0.0},
- {300.0, 350.0, 0.0}, {100.0, 350.0, 0.0}};
- static GLdouble tri[3][3] =
- {{200.0, 50.0, 0.0}, {250.0, 300.0, 0.0},
- {150.0, 300.0, 0.0}};
-
- gluTessProperty(tobj, GLU_TESS_WINDING_RULE,
- currentWinding);
-
- glNewList(list, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 4; i < 8; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 8; i < 12; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+1, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 7; i >= 4; i--)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 11; i >= 8; i--)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+2, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 16; i++)
- gluTessVertex(tobj, spiral[i], spiral[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+3, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, quad1[i], quad1[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, quad2[i], quad2[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 0; i < 3; i++)
- gluTessVertex(tobj, tri[i], tri[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-}
-
-static void display (void) {
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glPushMatrix();
- glCallList(list);
- glTranslatef(0.0, 500.0, 0.0);
- glCallList(list+1);
- glTranslatef(500.0, -500.0, 0.0);
- glCallList(list+2);
- glTranslatef(0.0, 500.0, 0.0);
- glCallList(list+3);
- glPopMatrix();
- glFlush();
-}
-
-static void CALLBACK beginCallback(GLenum which)
-{
- glBegin(which);
-}
-
-static void CALLBACK errorCallback(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf(stderr, "Tessellation Error: %s\n", (char *) estring);
- exit(0);
-}
-
-static void CALLBACK endCallback(void)
-{
- glEnd();
-}
-
-/* combineCallback is used to create a new vertex when edges
- * intersect. coordinate location is trivial to calculate,
- * but weight[4] may be used to average color, normal, or texture
- * coordinate data.
- */
-/* ARGSUSED */
-static void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
- GLfloat weight[4], GLdouble **dataOut )
-{
- GLdouble *vertex;
- vertex = (GLdouble *) malloc(3 * sizeof(GLdouble));
-
- vertex[0] = coords[0];
- vertex[1] = coords[1];
- vertex[2] = coords[2];
- *dataOut = vertex;
-}
-
-static void init(void)
-{
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
-
- tobj = gluNewTess();
- gluTessCallback(tobj, GLU_TESS_VERTEX,
- (GLvoid (CALLBACK*) ()) &glVertex3dv);
- gluTessCallback(tobj, GLU_TESS_BEGIN,
- (GLvoid (CALLBACK*) ()) &beginCallback);
- gluTessCallback(tobj, GLU_TESS_END,
- (GLvoid (CALLBACK*) ()) &endCallback);
- gluTessCallback(tobj, GLU_TESS_ERROR,
- (GLvoid (CALLBACK*) ()) &errorCallback);
- gluTessCallback(tobj, GLU_TESS_COMBINE,
- (GLvoid (CALLBACK*) ()) &combineCallback);
-
- list = glGenLists(4);
- makeNewLists();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D(0.0, 1000.0, 0.0, 1000.0 * (GLdouble)h/(GLdouble)w);
- else
- gluOrtho2D(0.0, 1000.0 * (GLdouble)w/(GLdouble)h, 0.0, 1000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'w':
- case 'W':
- if (currentWinding == GLU_TESS_WINDING_ODD)
- currentWinding = GLU_TESS_WINDING_NONZERO;
- else if (currentWinding == GLU_TESS_WINDING_NONZERO)
- currentWinding = GLU_TESS_WINDING_POSITIVE;
- else if (currentWinding == GLU_TESS_WINDING_POSITIVE)
- currentWinding = GLU_TESS_WINDING_NEGATIVE;
- else if (currentWinding == GLU_TESS_WINDING_NEGATIVE)
- currentWinding = GLU_TESS_WINDING_ABS_GEQ_TWO;
- else if (currentWinding == GLU_TESS_WINDING_ABS_GEQ_TWO)
- currentWinding = GLU_TESS_WINDING_ODD;
- makeNewLists();
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
-
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates the new tesselator API in GLU 1.2.\n");
- fprintf (stderr, "Your GLU library does not support this new interface, sorry.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/texbind.c b/progs/redbook/texbind.c
deleted file mode 100644
index b6404b32d8c..00000000000
--- a/progs/redbook/texbind.c
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* texbind.c
- * This program demonstrates using glBindTexture() by
- * creating and managing two textures.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GL_VERSION_1_1
-/* Create checkerboard texture */
-#define checkImageWidth 64
-#define checkImageHeight 64
-static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
-static GLubyte otherImage[checkImageHeight][checkImageWidth][4];
-
-static GLuint texName[2];
-
-static void makeCheckImages(void)
-{
- int i, j, c;
-
- for (i = 0; i < checkImageHeight; i++) {
- for (j = 0; j < checkImageWidth; j++) {
- c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
- checkImage[i][j][0] = (GLubyte) c;
- checkImage[i][j][1] = (GLubyte) c;
- checkImage[i][j][2] = (GLubyte) c;
- checkImage[i][j][3] = (GLubyte) 255;
- c = ((((i&0x10)==0)^((j&0x10)==0)))*255;
- otherImage[i][j][0] = (GLubyte) c;
- otherImage[i][j][1] = (GLubyte) 0;
- otherImage[i][j][2] = (GLubyte) 0;
- otherImage[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
-
- makeCheckImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glGenTextures(2, texName);
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
- GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth,
- checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE,
- checkImage);
-
- glBindTexture(GL_TEXTURE_2D, texName[1]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth,
- checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE,
- otherImage);
- glEnable(GL_TEXTURE_2D);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBindTexture(GL_TEXTURE_2D, texName[0]);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
- glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
- glEnd();
- glBindTexture(GL_TEXTURE_2D, texName[1]);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
- glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
- glEnd();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -3.6);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/texgen.c b/progs/redbook/texgen.c
deleted file mode 100644
index 5cb97e5a43d..00000000000
--- a/progs/redbook/texgen.c
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* texgen.c
- * This program draws a texture mapped teapot with
- * automatically generated texture coordinates. The
- * texture is rendered as stripes on the teapot.
- * Initially, the object is drawn with texture coordinates
- * based upon the object coordinates of the vertex
- * and distance from the plane x = 0. Pressing the 'e'
- * key changes the coordinate generation to eye coordinates
- * of the vertex. Pressing the 'o' key switches it back
- * to the object coordinates. Pressing the 's' key
- * changes the plane to a slanted one (x + y + z = 0).
- * Pressing the 'x' key switches it back to x = 0.
- */
-
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#define stripeImageWidth 32
-GLubyte stripeImage[4*stripeImageWidth];
-
-#ifdef GL_VERSION_1_1
-static GLuint texName;
-#endif
-
-static void makeStripeImage(void)
-{
- int j;
-
- for (j = 0; j < stripeImageWidth; j++) {
- stripeImage[4*j] = (GLubyte) ((j<=4) ? 255 : 0);
- stripeImage[4*j+1] = (GLubyte) ((j>4) ? 255 : 0);
- stripeImage[4*j+2] = (GLubyte) 0;
- stripeImage[4*j+3] = (GLubyte) 255;
- }
-}
-
-/* planes for texture coordinate generation */
-static GLfloat xequalzero[] = {1.0, 0.0, 0.0, 0.0};
-static GLfloat slanted[] = {1.0, 1.0, 1.0, 0.0};
-static GLfloat *currentCoeff;
-static GLenum currentPlane;
-static GLint currentGenMode;
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glEnable(GL_DEPTH_TEST);
- glShadeModel(GL_SMOOTH);
-
- makeStripeImage();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
-#ifdef GL_VERSION_1_1
- glGenTextures(1, &texName);
- glBindTexture(GL_TEXTURE_1D, texName);
-#endif
- glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-#ifdef GL_VERSION_1_1
- glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, stripeImageWidth, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, stripeImage);
-#else
- glTexImage1D(GL_TEXTURE_1D, 0, 4, stripeImageWidth, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, stripeImage);
-#endif
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- currentCoeff = xequalzero;
- currentGenMode = GL_OBJECT_LINEAR;
- currentPlane = GL_OBJECT_PLANE;
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
- glTexGenfv(GL_S, currentPlane, currentCoeff);
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_1D);
- glEnable(GL_CULL_FACE);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glFrontFace(GL_CW);
- glCullFace(GL_BACK);
- glMaterialf (GL_FRONT, GL_SHININESS, 64.0);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix ();
- glRotatef(45.0, 0.0, 0.0, 1.0);
-#ifdef GL_VERSION_1_1
- glBindTexture(GL_TEXTURE_1D, texName);
-#endif
- glutSolidTeapot(2.0);
- glPopMatrix ();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho (-3.5, 3.5, -3.5*(GLfloat)h/(GLfloat)w,
- 3.5*(GLfloat)h/(GLfloat)w, -3.5, 3.5);
- else
- glOrtho (-3.5*(GLfloat)w/(GLfloat)h,
- 3.5*(GLfloat)w/(GLfloat)h, -3.5, 3.5, -3.5, 3.5);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 'e':
- case 'E':
- currentGenMode = GL_EYE_LINEAR;
- currentPlane = GL_EYE_PLANE;
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
- glTexGenfv(GL_S, currentPlane, currentCoeff);
- glutPostRedisplay();
- break;
- case 'o':
- case 'O':
- currentGenMode = GL_OBJECT_LINEAR;
- currentPlane = GL_OBJECT_PLANE;
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, currentGenMode);
- glTexGenfv(GL_S, currentPlane, currentCoeff);
- glutPostRedisplay();
- break;
- case 's':
- case 'S':
- currentCoeff = slanted;
- glTexGenfv(GL_S, currentPlane, currentCoeff);
- glutPostRedisplay();
- break;
- case 'x':
- case 'X':
- currentCoeff = xequalzero;
- glTexGenfv(GL_S, currentPlane, currentCoeff);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(256, 256);
- glutInitWindowPosition(100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/texprox.c b/progs/redbook/texprox.c
deleted file mode 100644
index c2d699a71b2..00000000000
--- a/progs/redbook/texprox.c
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * texprox.c
- * The brief program illustrates use of texture proxies.
- * This program only prints out some messages about whether
- * certain size textures are supported and then exits.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GL_VERSION_1_1
-
-/* Microsoft OpenGL 1.1's <GL/gl.h> forgets to define
- GL_TEXTURE_INTERNAL_FORMAT. */
-#ifndef GL_TEXTURE_INTERNAL_FORMAT
-#define GL_TEXTURE_INTERNAL_FORMAT GL_TEXTURE_COMPONENTS
-#endif
-
-static void init(void)
-{
- GLint proxyComponents;
-
- putchar('\n');
-
- glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA8,
- 64, 64, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0,
- GL_TEXTURE_INTERNAL_FORMAT, &proxyComponents);
- printf ("Proxying 64x64 level 0 RGBA8 texture (level 0)\n");
- if (proxyComponents == GL_RGBA8)
- printf ("proxy allocation succeeded\n");
- else
- printf ("proxy allocation failed\n");
- putchar('\n');
-
- glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA16,
- 2048, 2048, 0,
- GL_RGBA, GL_UNSIGNED_SHORT, NULL);
- glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0,
- GL_TEXTURE_INTERNAL_FORMAT, &proxyComponents);
- printf ("Proxying 2048x2048 level 0 RGBA16 texture (big so unlikely to be supported)\n");
- if (proxyComponents == GL_RGBA16)
- printf ("proxy allocation succeeded\n");
- else
- printf ("proxy allocation failed\n");
- putchar('\n');
-}
-
-static void display(void)
-{
- exit(0);
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/texsub.c b/progs/redbook/texsub.c
deleted file mode 100644
index 7827d5a45f3..00000000000
--- a/progs/redbook/texsub.c
+++ /dev/null
@@ -1,187 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* texsub.c
- * This program texture maps a checkerboard image onto
- * two rectangles. This program clamps the texture, if
- * the texture coordinates fall outside 0.0 and 1.0.
- * If the s key is pressed, a texture subimage is used to
- * alter the original texture. If the r key is pressed,
- * the original texture is restored.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GL_VERSION_1_1
-/* Create checkerboard textures */
-#define checkImageWidth 64
-#define checkImageHeight 64
-#define subImageWidth 16
-#define subImageHeight 16
-static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
-static GLubyte subImage[subImageHeight][subImageWidth][4];
-
-static GLuint texName;
-
-static void makeCheckImages(void)
-{
- int i, j, c;
-
- for (i = 0; i < checkImageHeight; i++) {
- for (j = 0; j < checkImageWidth; j++) {
- c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
- checkImage[i][j][0] = (GLubyte) c;
- checkImage[i][j][1] = (GLubyte) c;
- checkImage[i][j][2] = (GLubyte) c;
- checkImage[i][j][3] = (GLubyte) 255;
- }
- }
- for (i = 0; i < subImageHeight; i++) {
- for (j = 0; j < subImageWidth; j++) {
- c = ((((i&0x4)==0)^((j&0x4)==0)))*255;
- subImage[i][j][0] = (GLubyte) c;
- subImage[i][j][1] = (GLubyte) 0;
- subImage[i][j][2] = (GLubyte) 0;
- subImage[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
-
- makeCheckImages();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glGenTextures(1, &texName);
- glBindTexture(GL_TEXTURE_2D, texName);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glBindTexture(GL_TEXTURE_2D, texName);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
- glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
-
- glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
- glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
- glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
- glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
- glEnd();
- glFlush();
- glDisable(GL_TEXTURE_2D);
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -3.6);
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 's':
- case 'S':
- glBindTexture(GL_TEXTURE_2D, texName);
- glTexSubImage2D(GL_TEXTURE_2D, 0, 12, 44, subImageWidth,
- subImageHeight, GL_RGBA,
- GL_UNSIGNED_BYTE, subImage);
- glutPostRedisplay();
- break;
- case 'r':
- case 'R':
- glBindTexture(GL_TEXTURE_2D, texName);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth,
- checkImageHeight, 0, GL_RGBA,
- GL_UNSIGNED_BYTE, checkImage);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/texture3d.c b/progs/redbook/texture3d.c
deleted file mode 100644
index c7b77c1caeb..00000000000
--- a/progs/redbook/texture3d.c
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* texture3d.c
- * This program demonstrates using a three-dimensional texture.
- * It creates a 3D texture and then renders two rectangles
- * with different texture coordinates to obtain different
- * "slices" of the 3D texture.
- */
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GL_VERSION_1_2
-#define iWidth 16
-#define iHeight 16
-#define iDepth 16
-
-static GLubyte image[iDepth][iHeight][iWidth][3];
-static GLuint texName;
-
-/* Create a 16x16x16x3 array with different color values in
- * each array element [r, g, b]. Values range from 0 to 255.
- */
-
-static void makeImage(void)
-{
- int s, t, r;
-
- for (s = 0; s < 16; s++)
- for (t = 0; t < 16; t++)
- for (r = 0; r < 16; r++) {
- image[r][t][s][0] = (GLubyte) (s * 17);
- image[r][t][s][1] = (GLubyte) (t * 17);
- image[r][t][s][2] = (GLubyte) (r * 17);
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
-
- makeImage();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glGenTextures(1, &texName);
- glBindTexture(GL_TEXTURE_3D, texName);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER,
- GL_NEAREST);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER,
- GL_NEAREST);
- glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, iWidth, iHeight,
- iDepth, 0, GL_RGB, GL_UNSIGNED_BYTE, image);
- glEnable(GL_TEXTURE_3D);
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBegin(GL_QUADS);
- glTexCoord3f(0.0, 0.0, 0.0); glVertex3f(-2.25, -1.0, 0.0);
- glTexCoord3f(0.0, 1.0, 0.0); glVertex3f(-2.25, 1.0, 0.0);
- glTexCoord3f(1.0, 1.0, 1.0); glVertex3f(-0.25, 1.0, 0.0);
- glTexCoord3f(1.0, 0.0, 1.0); glVertex3f(-0.25, -1.0, 0.0);
-
- glTexCoord3f(0.0, 0.0, 1.0); glVertex3f(0.25, -1.0, 0.0);
- glTexCoord3f(0.0, 1.0, 1.0); glVertex3f(0.25, 1.0, 0.0);
- glTexCoord3f(1.0, 1.0, 0.0); glVertex3f(2.25, 1.0, 0.0);
- glTexCoord3f(1.0, 0.0, 0.0); glVertex3f(2.25, -1.0, 0.0);
- glEnd();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -4.0);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0 or 1.1.\n");
- fprintf (stderr, "If your implementation of OpenGL has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
-
diff --git a/progs/redbook/texturesurf.c b/progs/redbook/texturesurf.c
deleted file mode 100644
index 2023072dba8..00000000000
--- a/progs/redbook/texturesurf.c
+++ /dev/null
@@ -1,155 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/* texturesurf.c
- * This program uses evaluators to generate a curved
- * surface and automatically generated texture coordinates.
- */
-
-#include <stdlib.h>
-#include <GL/glut.h>
-#include <math.h>
-
-GLfloat ctrlpoints[4][4][3] = {
- {{ -1.5, -1.5, 4.0}, { -0.5, -1.5, 2.0},
- {0.5, -1.5, -1.0}, {1.5, -1.5, 2.0}},
- {{ -1.5, -0.5, 1.0}, { -0.5, -0.5, 3.0},
- {0.5, -0.5, 0.0}, {1.5, -0.5, -1.0}},
- {{ -1.5, 0.5, 4.0}, { -0.5, 0.5, 0.0},
- {0.5, 0.5, 3.0}, {1.5, 0.5, 4.0}},
- {{ -1.5, 1.5, -2.0}, { -0.5, 1.5, -2.0},
- {0.5, 1.5, 0.0}, {1.5, 1.5, -1.0}}
-};
-
-GLfloat texpts[2][2][2] = {{{0.0, 0.0}, {0.0, 1.0}},
- {{1.0, 0.0}, {1.0, 1.0}}};
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glEvalMesh2(GL_FILL, 0, 20, 0, 20);
- glFlush();
-}
-
-#define imageWidth 64
-#define imageHeight 64
-GLubyte image[3*imageWidth*imageHeight];
-
-static void makeImage(void)
-{
- int i, j;
- float ti, tj;
-
- for (i = 0; i < imageWidth; i++) {
- ti = 2.0*3.14159265*i/imageWidth;
- for (j = 0; j < imageHeight; j++) {
- tj = 2.0*3.14159265*j/imageHeight;
-
- image[3*(imageHeight*i+j)] = (GLubyte) 127*(1.0+sin(ti));
- image[3*(imageHeight*i+j)+1] = (GLubyte) 127*(1.0+cos(2*tj));
- image[3*(imageHeight*i+j)+2] = (GLubyte) 127*(1.0+cos(ti+tj));
- }
- }
-}
-
-static void myinit(void)
-{
- glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
- 0, 1, 12, 4, &ctrlpoints[0][0][0]);
- glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2,
- 0, 1, 4, 2, &texpts[0][0][0]);
- glEnable(GL_MAP2_TEXTURE_COORD_2);
- glEnable(GL_MAP2_VERTEX_3);
- glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0);
- makeImage();
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, 3, imageWidth, imageHeight, 0,
- GL_RGB, GL_UNSIGNED_BYTE, image);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_NORMALIZE);
- glShadeModel (GL_FLAT);
-}
-
-static void myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- glOrtho(-4.0, 4.0, -4.0*(GLfloat)h/(GLfloat)w,
- 4.0*(GLfloat)h/(GLfloat)w, -4.0, 4.0);
- else
- glOrtho(-4.0*(GLfloat)w/(GLfloat)h,
- 4.0*(GLfloat)w/(GLfloat)h, -4.0, 4.0, -4.0, 4.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glRotatef(85.0, 1.0, 1.0, 1.0);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutCreateWindow (argv[0]);
- myinit();
- glutReshapeFunc (myReshape);
- glutDisplayFunc(display);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}
diff --git a/progs/redbook/torus.c b/progs/redbook/torus.c
deleted file mode 100644
index a67d48e0f59..00000000000
--- a/progs/redbook/torus.c
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * torus.c
- * This program demonstrates the creation of a display list.
- */
-
-#include <GL/glut.h>
-#include <stdio.h>
-#include <math.h>
-#include <stdlib.h>
-
-/* Some <math.h> files do not define M_PI... */
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-GLuint theTorus;
-
-/* Draw a torus */
-static void torus(int numc, int numt)
-{
- int i, j, k;
- double s, t, x, y, z, twopi;
-
- twopi = 2 * (double)M_PI;
- for (i = 0; i < numc; i++) {
- glBegin(GL_QUAD_STRIP);
- for (j = 0; j <= numt; j++) {
- for (k = 1; k >= 0; k--) {
- s = (i + k) % numc + 0.5;
- t = j % numt;
-
- x = (1+.1*cos(s*twopi/numc))*cos(t*twopi/numt);
- y = (1+.1*cos(s*twopi/numc))*sin(t*twopi/numt);
- z = .1 * sin(s * twopi / numc);
- glVertex3f(x, y, z);
- }
- }
- glEnd();
- }
-}
-
-/* Create display list with Torus and initialize state */
-static void init(void)
-{
- theTorus = glGenLists (1);
- glNewList(theTorus, GL_COMPILE);
- torus(8, 25);
- glEndList();
-
- glShadeModel(GL_FLAT);
- glClearColor(0.0, 0.0, 0.0, 0.0);
-}
-
-/* Clear window and draw torus */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f (1.0, 1.0, 1.0);
- glCallList(theTorus);
- glFlush();
-}
-
-/* Handle window resize */
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(30, (GLfloat) w/(GLfloat) h, 1.0, 100.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt(0, 0, 10, 0, 0, 0, 0, 1, 0);
-}
-
-/* Rotate about x-axis when "x" typed; rotate about y-axis
- when "y" typed; "i" returns torus to original view */
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'x':
- case 'X':
- glRotatef(30.,1.0,0.0,0.0);
- glutPostRedisplay();
- break;
- case 'y':
- case 'Y':
- glRotatef(30.,0.0,1.0,0.0);
- glutPostRedisplay();
- break;
- case 'i':
- case 'I':
- glLoadIdentity();
- gluLookAt(0, 0, 10, 0, 0, 0, 0, 1, 0);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char **argv)
-{
- glutInitWindowSize(200, 200);
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/trim.c b/progs/redbook/trim.c
deleted file mode 100644
index 216f62a7c2f..00000000000
--- a/progs/redbook/trim.c
+++ /dev/null
@@ -1,187 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * trim.c
- * This program draws a NURBS surface in the shape of a
- * symmetrical hill, using both a NURBS curve and pwl
- * (piecewise linear) curve to trim part of the surface.
- */
-#include <stdlib.h>
-#include <GL/glut.h>
-#include <stdio.h>
-
-
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-
-GLfloat ctlpoints[4][4][3];
-
-GLUnurbsObj *theNurb;
-
-/*
- * Initializes the control points of the surface to a small hill.
- * The control points range from -3 to +3 in x, y, and z
- */
-static void init_surface(void)
-{
- int u, v;
- for (u = 0; u < 4; u++) {
- for (v = 0; v < 4; v++) {
- ctlpoints[u][v][0] = 2.0*((GLfloat)u - 1.5);
- ctlpoints[u][v][1] = 2.0*((GLfloat)v - 1.5);
-
- if ( (u == 1 || u == 2) && (v == 1 || v == 2))
- ctlpoints[u][v][2] = 3.0;
- else
- ctlpoints[u][v][2] = -3.0;
- }
- }
-}
-
-static void nurbsError(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf (stderr, "Nurbs Error: %s\n", (char *) estring);
- exit (0);
-}
-
-/* Initialize material property and depth buffer.
- */
-static void init(void)
-{
- GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
- GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
- GLfloat mat_shininess[] = { 100.0 };
-
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse);
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
- glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
-
- init_surface();
-
- theNurb = gluNewNurbsRenderer();
- gluNurbsProperty(theNurb, GLU_SAMPLING_TOLERANCE, 25.0);
- gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
- gluNurbsCallback(theNurb, GLU_ERROR,
- (GLvoid (CALLBACK*) ()) nurbsError);
-}
-
-static void display(void)
-{
- GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
- GLfloat edgePt[5][2] = /* counter clockwise */
- {{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}};
- GLfloat curvePt[4][2] = /* clockwise */
- {{0.25, 0.5}, {0.25, 0.75}, {0.75, 0.75}, {0.75, 0.5}};
- GLfloat curveKnots[8] =
- {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
- GLfloat pwlPt[4][2] = /* clockwise */
- {{0.75, 0.5}, {0.5, 0.25}, {0.25, 0.5}};
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glPushMatrix();
- glRotatef(330.0, 1.,0.,0.);
- glScalef (0.5, 0.5, 0.5);
-
- gluBeginSurface(theNurb);
- gluNurbsSurface(theNurb, 8, knots, 8, knots,
- 4 * 3, 3, &ctlpoints[0][0][0],
- 4, 4, GL_MAP2_VERTEX_3);
- gluBeginTrim (theNurb);
- gluPwlCurve (theNurb, 5, &edgePt[0][0], 2, GLU_MAP1_TRIM_2);
- gluEndTrim (theNurb);
- gluBeginTrim (theNurb);
- gluNurbsCurve (theNurb, 8, curveKnots, 2,
- &curvePt[0][0], 4, GLU_MAP1_TRIM_2);
- gluPwlCurve (theNurb, 3, &pwlPt[0][0], 2, GLU_MAP1_TRIM_2);
- gluEndTrim (theNurb);
- gluEndSurface(theNurb);
-
- glPopMatrix();
- glFlush();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLdouble)w/(GLdouble)h, 3.0, 8.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/* Main Loop
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutReshapeFunc(reshape);
- glutDisplayFunc(display);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/unproject.c b/progs/redbook/unproject.c
deleted file mode 100644
index 6d1c7dbeded..00000000000
--- a/progs/redbook/unproject.c
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * unproject.c
- * When the left mouse button is pressed, this program
- * reads the mouse position and determines two 3D points
- * from which it was transformed. Very little is displayed.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
- glFlush();
-}
-
-/* Change these values for a different transformation */
-static void reshape(int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, (GLfloat) w/(GLfloat) h, 1.0, 100.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void mouse(int button, int state, int x, int y)
-{
- GLint viewport[4];
- GLdouble mvmatrix[16], projmatrix[16];
- GLint realy; /* OpenGL y coordinate position */
- GLdouble wx, wy, wz; /* returned world x, y, z coords */
-
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN) {
- glGetIntegerv (GL_VIEWPORT, viewport);
- glGetDoublev (GL_MODELVIEW_MATRIX, mvmatrix);
- glGetDoublev (GL_PROJECTION_MATRIX, projmatrix);
-/* note viewport[3] is height of window in pixels */
- realy = viewport[3] - (GLint) y - 1;
- printf ("Coordinates at cursor are (%4d, %4d)\n", x, realy);
- gluUnProject ((GLdouble) x, (GLdouble) realy, 0.0,
- mvmatrix, projmatrix, viewport, &wx, &wy, &wz);
- printf ("World coords at z=0.0 are (%f, %f, %f)\n",
- wx, wy, wz);
- gluUnProject ((GLdouble) x, (GLdouble) realy, 1.0,
- mvmatrix, projmatrix, viewport, &wx, &wy, &wz);
- printf ("World coords at z=1.0 are (%f, %f, %f)\n",
- wx, wy, wz);
- }
- break;
- case GLUT_RIGHT_BUTTON:
- if (state == GLUT_DOWN)
- exit(0);
- break;
- default:
- break;
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-/*
- * Open window, register input callback functions
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (500, 500);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc (keyboard);
- glutMouseFunc(mouse);
- glutMainLoop();
- return 0;
-}
diff --git a/progs/redbook/varray.c b/progs/redbook/varray.c
deleted file mode 100644
index 8ce39d77633..00000000000
--- a/progs/redbook/varray.c
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * varray.c
- * This program demonstrates vertex arrays.
- */
-#include <GL/glut.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#ifdef GL_VERSION_1_1
-#define POINTER 1
-#define INTERLEAVED 2
-
-#define DRAWARRAY 1
-#define ARRAYELEMENT 2
-#define DRAWELEMENTS 3
-
-int setupMethod = POINTER;
-int derefMethod = DRAWARRAY;
-
-static void setupPointers(void)
-{
- static GLint vertices[] = {25, 25,
- 100, 325,
- 175, 25,
- 175, 325,
- 250, 25,
- 325, 325};
- static GLfloat colors[] = {1.0, 0.2, 0.2,
- 0.2, 0.2, 1.0,
- 0.8, 1.0, 0.2,
- 0.75, 0.75, 0.75,
- 0.35, 0.35, 0.35,
- 0.5, 0.5, 0.5};
-
- glEnableClientState (GL_VERTEX_ARRAY);
- glEnableClientState (GL_COLOR_ARRAY);
-
- glVertexPointer (2, GL_INT, 0, vertices);
- glColorPointer (3, GL_FLOAT, 0, colors);
-}
-
-static void setupInterleave(void)
-{
- static GLfloat intertwined[] =
- {1.0, 0.2, 1.0, 100.0, 100.0, 0.0,
- 1.0, 0.2, 0.2, 0.0, 200.0, 0.0,
- 1.0, 1.0, 0.2, 100.0, 300.0, 0.0,
- 0.2, 1.0, 0.2, 200.0, 300.0, 0.0,
- 0.2, 1.0, 1.0, 300.0, 200.0, 0.0,
- 0.2, 0.2, 1.0, 200.0, 100.0, 0.0};
-
- glInterleavedArrays (GL_C3F_V3F, 0, intertwined);
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel (GL_SMOOTH);
- setupPointers ();
-}
-
-static void display(void)
-{
- glClear (GL_COLOR_BUFFER_BIT);
-
- if (derefMethod == DRAWARRAY)
- glDrawArrays (GL_TRIANGLES, 0, 6);
- else if (derefMethod == ARRAYELEMENT) {
- glBegin (GL_TRIANGLES);
- glArrayElement (2);
- glArrayElement (3);
- glArrayElement (5);
- glEnd ();
- }
- else if (derefMethod == DRAWELEMENTS) {
- GLuint indices[4] = {0, 1, 3, 4};
-
- glDrawElements (GL_POLYGON, 4, GL_UNSIGNED_INT, indices);
- }
- glFlush ();
-}
-
-static void reshape (int w, int h)
-{
- glViewport (0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
-}
-
-/* ARGSUSED2 */
-static void mouse (int button, int state, int x, int y)
-{
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN) {
- if (setupMethod == POINTER) {
- setupMethod = INTERLEAVED;
- setupInterleave();
- }
- else if (setupMethod == INTERLEAVED) {
- setupMethod = POINTER;
- setupPointers();
- }
- glutPostRedisplay();
- }
- break;
- case GLUT_MIDDLE_BUTTON:
- case GLUT_RIGHT_BUTTON:
- if (state == GLUT_DOWN) {
- if (derefMethod == DRAWARRAY)
- derefMethod = ARRAYELEMENT;
- else if (derefMethod == ARRAYELEMENT)
- derefMethod = DRAWELEMENTS;
- else if (derefMethod == DRAWELEMENTS)
- derefMethod = DRAWARRAY;
- glutPostRedisplay();
- }
- break;
- default:
- break;
- }
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 27:
- exit(0);
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (350, 350);
- glutInitWindowPosition (100, 100);
- glutCreateWindow (argv[0]);
- init ();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMouseFunc(mouse);
- glutKeyboardFunc (keyboard);
- glutMainLoop();
- return 0;
-}
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
- fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
- fprintf (stderr, "you may be able to modify this program to make it run.\n");
- return 0;
-}
-#endif
diff --git a/progs/redbook/wrap.c b/progs/redbook/wrap.c
deleted file mode 100644
index 67749716e83..00000000000
--- a/progs/redbook/wrap.c
+++ /dev/null
@@ -1,180 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/* wrap.c
- * This program texture maps a checkerboard image onto
- * two rectangles. This program demonstrates the wrapping
- * modes, if the texture coordinates fall outside 0.0 and 1.0.
- * Interaction: Pressing the 's' and 'S' keys switch the
- * wrapping between clamping and repeating for the s parameter.
- * The 't' and 'T' keys control the wrapping for the t parameter.
- *
- * If running this program on OpenGL 1.0, texture objects are
- * not used.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-/* Create checkerboard texture */
-#define checkImageWidth 64
-#define checkImageHeight 64
-static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
-
-#ifdef GL_VERSION_1_1
-static GLuint texName;
-#endif
-
-static void makeCheckImage(void)
-{
- int i, j, c;
-
- for (i = 0; i < checkImageHeight; i++) {
- for (j = 0; j < checkImageWidth; j++) {
- c = (((i&0x8)==0)^((j&0x8)==0))*255;
- checkImage[i][j][0] = (GLubyte) c;
- checkImage[i][j][1] = (GLubyte) c;
- checkImage[i][j][2] = (GLubyte) c;
- checkImage[i][j][3] = (GLubyte) 255;
- }
- }
-}
-
-static void init(void)
-{
- glClearColor (0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
- glEnable(GL_DEPTH_TEST);
-
- makeCheckImage();
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
-#ifdef GL_VERSION_1_1
- glGenTextures(1, &texName);
- glBindTexture(GL_TEXTURE_2D, texName);
-#endif
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-#ifdef GL_VERSION_1_1
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
-#else
- glTexImage2D(GL_TEXTURE_2D, 0, 4, checkImageWidth, checkImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
-#endif
-}
-
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glEnable(GL_TEXTURE_2D);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
-#ifdef GL_VERSION_1_1
- glBindTexture(GL_TEXTURE_2D, texName);
-#endif
-
- glBegin(GL_QUADS);
- glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
- glTexCoord2f(0.0, 3.0); glVertex3f(-2.0, 1.0, 0.0);
- glTexCoord2f(3.0, 3.0); glVertex3f(0.0, 1.0, 0.0);
- glTexCoord2f(3.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
-
- glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
- glTexCoord2f(0.0, 3.0); glVertex3f(1.0, 1.0, 0.0);
- glTexCoord2f(3.0, 3.0); glVertex3f(2.41421, 1.0, -1.41421);
- glTexCoord2f(3.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
- glEnd();
- glFlush();
- glDisable(GL_TEXTURE_2D);
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -3.6);
-}
-
-/* ARGSUSED1 */
-static void keyboard (unsigned char key, int x, int y)
-{
- switch (key) {
- case 's':
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glutPostRedisplay();
- break;
- case 'S':
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glutPostRedisplay();
- break;
- case 't':
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- glutPostRedisplay();
- break;
- case 'T':
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(250, 250);
- glutInitWindowPosition(100, 100);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}