diff options
Diffstat (limited to 'progs/redbook/texbind.c')
-rw-r--r-- | progs/redbook/texbind.c | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/progs/redbook/texbind.c b/progs/redbook/texbind.c index 92c226fbdb4..6a828ab2bdf 100644 --- a/progs/redbook/texbind.c +++ b/progs/redbook/texbind.c @@ -1,13 +1,13 @@ /* * Copyright (c) 1993-1997, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that + * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, - * written prior permission. + * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, @@ -21,8 +21,8 @@ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights + * + * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software @@ -36,7 +36,7 @@ */ /* texbind.c - * This program demonstrates using glBindTexture() by + * This program demonstrates using glBindTexture() by * creating and managing two textures. */ #include <GL/glut.h> @@ -55,15 +55,15 @@ static GLuint texName[2]; void makeCheckImages(void) { int i, j, c; - + for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { - c = ((((i&0x8)==0)^((j&0x8))==0))*255; + c = ((((i&0x8)==0)^((j&0x8)==0)))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; - c = ((((i&0x10)==0)^((j&0x10))==0))*255; + c = ((((i&0x10)==0)^((j&0x10)==0)))*255; otherImage[i][j][0] = (GLubyte) c; otherImage[i][j][1] = (GLubyte) 0; otherImage[i][j][2] = (GLubyte) 0; @@ -73,7 +73,7 @@ void makeCheckImages(void) } void init(void) -{ +{ glClearColor (0.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); glEnable(GL_DEPTH_TEST); @@ -85,9 +85,9 @@ void init(void) glBindTexture(GL_TEXTURE_2D, texName[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, @@ -99,8 +99,8 @@ void init(void) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, - checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, + checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, otherImage); glEnable(GL_TEXTURE_2D); } @@ -158,7 +158,7 @@ int main(int argc, char** argv) glutDisplayFunc(display); glutKeyboardFunc (keyboard); glutMainLoop(); - return 0; + return 0; } #else int main(int argc, char** argv) @@ -169,4 +169,3 @@ int main(int argc, char** argv) return 0; } #endif - |