diff options
Diffstat (limited to 'progs/redbook/scene.c')
-rw-r--r-- | progs/redbook/scene.c | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/progs/redbook/scene.c b/progs/redbook/scene.c index 428e8bd7a18..c3abc727b78 100644 --- a/progs/redbook/scene.c +++ b/progs/redbook/scene.c @@ -3,14 +3,14 @@ /* * (c) Copyright 1993, Silicon Graphics, Inc. - * ALL RIGHTS RESERVED - * Permission to use, copy, modify, and distribute this software for + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice - * and this permission notice appear in supporting documentation, and that + * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, - * written prior permission. + * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, @@ -24,8 +24,8 @@ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights + * + * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software @@ -40,7 +40,7 @@ /* * scene.c * This program demonstrates the use of the GL lighting model. - * Objects are drawn using a grey material characteristic. + * Objects are drawn using a grey material characteristic. * A single light source illuminates the objects. */ #include <stdlib.h> @@ -60,7 +60,7 @@ void myinit (void) glLightfv (GL_LIGHT0, GL_DIFFUSE, light_diffuse); glLightfv (GL_LIGHT0, GL_SPECULAR, light_specular); glLightfv (GL_LIGHT0, GL_POSITION, light_position); - + glEnable (GL_LIGHTING); glEnable (GL_LIGHT0); glDepthFunc(GL_LESS); @@ -75,19 +75,19 @@ void display (void) glRotatef (20.0, 1.0, 0.0, 0.0); glPushMatrix (); - glTranslatef (-0.75, 0.5, 0.0); + glTranslatef (-0.75, 0.5, 0.0); glRotatef (90.0, 1.0, 0.0, 0.0); glutSolidTorus (0.275, 0.85, 15, 15); glPopMatrix (); glPushMatrix (); - glTranslatef (-0.75, -0.5, 0.0); + glTranslatef (-0.75, -0.5, 0.0); glRotatef (270.0, 1.0, 0.0, 0.0); glutSolidCone (1.0, 2.0, 15, 15); glPopMatrix (); glPushMatrix (); - glTranslatef (0.75, 0.0, -1.0); + glTranslatef (0.75, 0.0, -1.0); glutSolidSphere (1.0, 15, 15); glPopMatrix (); @@ -100,17 +100,30 @@ void myReshape(int w, int h) glViewport (0, 0, w, h); glMatrixMode (GL_PROJECTION); glLoadIdentity (); - if (w <= h) - glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, + if (w <= h) + glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w, 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0); - else - glOrtho (-2.5*(GLfloat)w/(GLfloat)h, + else + glOrtho (-2.5*(GLfloat)w/(GLfloat)h, 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0); glMatrixMode (GL_MODELVIEW); } +static void +key(unsigned char k, int x, int y) +{ + switch (k) { + case 27: /* Escape */ + exit(0); + break; + default: + return; + } + glutPostRedisplay(); +} + /* Main Loop - * Open window with initial window size, title bar, + * Open window with initial window size, title bar, * RGBA display mode, and handle input events. */ int main(int argc, char** argv) @@ -122,6 +135,7 @@ int main(int argc, char** argv) myinit (); glutReshapeFunc (myReshape); glutDisplayFunc(display); + glutKeyboardFunc(key); glutMainLoop(); return 0; /* ANSI C requires main to return int. */ } |