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-rw-r--r--progs/redbook/pickdepth.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/progs/redbook/pickdepth.c b/progs/redbook/pickdepth.c
index ad5bdc81994..91d44a38c0a 100644
--- a/progs/redbook/pickdepth.c
+++ b/progs/redbook/pickdepth.c
@@ -51,7 +51,7 @@
#include <stdio.h>
#include <GL/glut.h>
-void
+static void
myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
@@ -65,7 +65,7 @@ myinit(void)
* each rectangle is given the same name. Note that
* each rectangle is drawn with a different z value.
*/
-void
+static void
drawRects(GLenum mode)
{
if (mode == GL_SELECT)
@@ -100,7 +100,7 @@ drawRects(GLenum mode)
/* processHits() prints out the contents of the
* selection array.
*/
-void
+static void
processHits(GLint hits, GLuint buffer[])
{
GLint i;
@@ -131,7 +131,7 @@ processHits(GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void
+static void
pickRects(int button, int state, int x, int y)
{
GLuint selectBuf[BUFSIZE];
@@ -164,7 +164,7 @@ pickRects(int button, int state, int x, int y)
processHits(hits, selectBuf);
}
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -172,7 +172,7 @@ display(void)
glutSwapBuffers();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);