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-rw-r--r--progs/redbook/material.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/progs/redbook/material.c b/progs/redbook/material.c
index f9a4fc59288..5edddd9ef84 100644
--- a/progs/redbook/material.c
+++ b/progs/redbook/material.c
@@ -49,7 +49,7 @@
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -87,7 +87,7 @@ void myinit(void)
* glTranslatef() is used to move spheres to their appropriate locations.
*/
-void display(void)
+static void display(void)
{
GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 };
@@ -260,7 +260,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);