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-rw-r--r--progs/redbook/fogcoord.c194
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diff --git a/progs/redbook/fogcoord.c b/progs/redbook/fogcoord.c
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--- a/progs/redbook/fogcoord.c
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-/*
- * Copyright (c) 1993-2003, Silicon Graphics, Inc.
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software for any
- * purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright
- * notice and this permission notice appear in supporting documentation,
- * and that the name of Silicon Graphics, Inc. not be used in
- * advertising or publicity pertaining to distribution of the software
- * without specific, written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND
- * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF
- * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD
- * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF
- * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE
- * OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor clauses
- * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights
- * reserved under the copyright laws of the United States.
- *
- * Contractor/manufacturer is:
- * Silicon Graphics, Inc.
- * 1500 Crittenden Lane
- * Mountain View, CA 94043
- * United State of America
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * fogcoord.c
- *
- * This program demonstrates the use of explicit fog
- * coordinates. You can press the keyboard and change
- * the fog coordinate value at any vertex. You can
- * also switch between using explicit fog coordinates
- * and the default fog generation mode.
- *
- * Pressing the 'f' and 'b' keys move the viewer forward
- * and backwards.
- * Pressing 'c' initiates the default fog generation.
- * Pressing capital 'C' restores explicit fog coordinates.
- * Pressing '1', '2', '3', '8', '9', and '0' add or
- * subtract from the fog coordinate values at one of the
- * three vertices of the triangle.
- */
-
-#include <GL/glew.h>
-#include <GL/glut.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-static GLfloat f1, f2, f3;
-
-/* Initialize fog
- */
-static void init(void)
-{
- GLfloat fogColor[4] = {0.0, 0.25, 0.25, 1.0};
- f1 = 1.0f;
- f2 = 5.0f;
- f3 = 10.0f;
-
- glEnable(GL_FOG);
- glFogi (GL_FOG_MODE, GL_EXP);
- glFogfv (GL_FOG_COLOR, fogColor);
- glFogf (GL_FOG_DENSITY, 0.25);
- glHint (GL_FOG_HINT, GL_DONT_CARE);
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
- glClearColor(0.0, 0.25, 0.25, 1.0); /* fog color */
-}
-
-/* display() draws a triangle at an angle.
- */
-static void display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT);
-
- glColor3f (1.0f, 0.75f, 0.0f);
- glBegin (GL_TRIANGLES);
- glFogCoordfEXT (f1);
- glVertex3f (2.0f, -2.0f, 0.0f);
- glFogCoordfEXT (f2);
- glVertex3f (-2.0f, 0.0f, -5.0f);
- glFogCoordfEXT (f3);
- glVertex3f (0.0f, 2.0f, -10.0f);
- glEnd();
-
- glutSwapBuffers();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (45.0, 1.0, 0.25, 25.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity ();
- glTranslatef (0.0, 0.0, -5.0);
-}
-
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'c':
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FRAGMENT_DEPTH_EXT);
- glutPostRedisplay();
- break;
- case 'C':
- glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
- glutPostRedisplay();
- break;
- case '1':
- f1 = f1 + 0.25;
- glutPostRedisplay();
- break;
- case '2':
- f2 = f2 + 0.25;
- glutPostRedisplay();
- break;
- case '3':
- f3 = f3 + 0.25;
- glutPostRedisplay();
- break;
- case '8':
- if (f1 > 0.25) {
- f1 = f1 - 0.25;
- glutPostRedisplay();
- }
- break;
- case '9':
- if (f2 > 0.25) {
- f2 = f2 - 0.25;
- glutPostRedisplay();
- }
- break;
- case '0':
- if (f3 > 0.25) {
- f3 = f3 - 0.25;
- glutPostRedisplay();
- }
- break;
- case 'b':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, -0.25);
- glutPostRedisplay();
- break;
- case 'f':
- glMatrixMode (GL_MODELVIEW);
- glTranslatef (0.0, 0.0, 0.25);
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- glewInit();
- init();
- glutReshapeFunc (reshape);
- glutKeyboardFunc (keyboard);
- glutDisplayFunc (display);
- glutMainLoop();
- return 0;
-}