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-rw-r--r--progs/rbug/shdr_dump.c115
1 files changed, 115 insertions, 0 deletions
diff --git a/progs/rbug/shdr_dump.c b/progs/rbug/shdr_dump.c
new file mode 100644
index 00000000000..8f9d758d513
--- /dev/null
+++ b/progs/rbug/shdr_dump.c
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+
+#include "rbug/rbug.h"
+
+#include "tgsi/tgsi_dump.h"
+
+static void shader_info(struct rbug_connection *con, rbug_context_t ctx)
+{
+ struct rbug_header *header;
+ struct rbug_proto_shader_list_reply *list;
+ struct rbug_proto_shader_info_reply *info;
+ int i;
+
+ debug_printf("Sending get shaders to %llu\n", (unsigned long long)ctx);
+ rbug_send_shader_list(con, ctx, NULL);
+
+ debug_printf("Waiting for shaders from %llu\n", (unsigned long long)ctx);
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_LIST_REPLY);
+ list = (struct rbug_proto_shader_list_reply *)header;
+
+ debug_printf("Got shaders:\n");
+ for (i = 0; i < list->shaders_len; i++) {
+ rbug_send_shader_info(con, ctx, list->shaders[i], NULL);
+
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_SHADER_INFO_REPLY);
+ info = (struct rbug_proto_shader_info_reply *)header;
+
+ debug_printf("#####################################################\n");
+ debug_printf("ctx: %llu shdr: %llu disabled %u\n",
+ (unsigned long long)ctx,
+ (unsigned long long)list->shaders[i],
+ info->disabled);
+
+ /* just to be sure */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ debug_printf("-----------------------------------------------------\n");
+ tgsi_dump((struct tgsi_token *)info->original, 0);
+
+ if (info->replaced_len > 0) {
+ debug_printf("-----------------------------------------------------\n");
+ tgsi_dump((struct tgsi_token *)info->replaced, 0);
+ }
+
+ rbug_free_header(header);
+ }
+
+ debug_printf("#####################################################\n");
+ rbug_free_header(&list->header);
+}
+
+static void talk()
+{
+ int c = u_socket_connect("localhost", 13370);
+ struct rbug_connection *con = rbug_from_socket(c);
+ struct rbug_header *header;
+ struct rbug_proto_context_list_reply *list;
+ int i;
+
+ assert(c >= 0);
+ assert(con);
+ debug_printf("Connection get!\n");
+
+ debug_printf("Sending get contexts\n");
+ rbug_send_context_list(con, NULL);
+
+ debug_printf("Waiting for contexts\n");
+ header = rbug_get_message(con, NULL);
+ assert(header->opcode == RBUG_OP_CONTEXT_LIST_REPLY);
+ list = (struct rbug_proto_context_list_reply *)header;
+
+ debug_printf("Got contexts:\n");
+ for (i = 0; i < list->contexts_len; i++) {
+ shader_info(con, list->contexts[i]);
+ }
+
+ rbug_free_header(&list->header);
+ rbug_disconnect(con);
+}
+
+int main(int argc, char** argv)
+{
+ talk();
+ return 0;
+}