diff options
Diffstat (limited to 'progs/perf/drawoverhead.c')
-rw-r--r-- | progs/perf/drawoverhead.c | 266 |
1 files changed, 133 insertions, 133 deletions
diff --git a/progs/perf/drawoverhead.c b/progs/perf/drawoverhead.c index 8c99804d342..36d756b6bc3 100644 --- a/progs/perf/drawoverhead.c +++ b/progs/perf/drawoverhead.c @@ -1,133 +1,133 @@ -/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure drawing overhead
- *
- * This is the first in a series of simple performance benchmarks.
- * The code in this file should be as simple as possible to make it
- * easily portable to other APIs.
- *
- * All the window-system stuff should be contained in glmain.c (or TBDmain.c).
- * All the re-usable, generic code should be in common.c (XXX not done yet).
- *
- * Brian Paul
- * 15 Sep 2009
- */
-
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO;
-
-struct vertex
-{
- GLfloat x, y;
-};
-
-static const struct vertex vertices[4] = {
- { -1.0, -1.0 },
- { 1.0, -1.0 },
- { 1.0, 1.0 },
- { -1.0, 1.0 }
-};
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- /* misc GL state */
- glAlphaFunc(GL_ALWAYS, 0.0);
-}
-
-
-static void
-DrawNoStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-
-static void
-DrawNopStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glDisable(GL_ALPHA_TEST);
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-
-static void
-DrawStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- if (i & 1)
- glEnable(GL_TEXTURE_GEN_S);
- else
- glDisable(GL_TEXTURE_GEN_S);
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate0, rate1, rate2, overhead;
-
- rate0 = PerfMeasureRate(DrawNoStateChange);
- printf(" Draw only: %.1f draws/second\n", rate0);
-
- rate1 = PerfMeasureRate(DrawNopStateChange);
- overhead = 1000.0 * (1.0 / rate1 - 1.0 / rate0);
- printf(" Draw w/ nop state change: %.1f draws/sec (overhead: %f ms/draw)\n",
- rate1, overhead);
-
- rate2 = PerfMeasureRate(DrawStateChange);
- overhead = 1000.0 * (1.0 / rate2 - 1.0 / rate0);
- printf(" Draw w/ state change: %.1f draws/sec (overhead: %f ms/draw)\n",
- rate2, overhead);
-
- exit(0);
-}
-
+/* + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Measure drawing overhead + * + * This is the first in a series of simple performance benchmarks. + * The code in this file should be as simple as possible to make it + * easily portable to other APIs. + * + * All the window-system stuff should be contained in glmain.c (or TBDmain.c). + * All the re-usable, generic code should be in common.c (XXX not done yet). + * + * Brian Paul + * 15 Sep 2009 + */ + +#include "glmain.h" +#include "common.h" + + +int WinWidth = 100, WinHeight = 100; + +static GLuint VBO; + +struct vertex +{ + GLfloat x, y; +}; + +static const struct vertex vertices[4] = { + { -1.0, -1.0 }, + { 1.0, -1.0 }, + { 1.0, 1.0 }, + { -1.0, 1.0 } +}; + + +/** Called from test harness/main */ +void +PerfInit(void) +{ + /* setup VBO w/ vertex data */ + glGenBuffersARB(1, &VBO); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, + sizeof(vertices), vertices, GL_STATIC_DRAW_ARB); + glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0); + glEnableClientState(GL_VERTEX_ARRAY); + + /* misc GL state */ + glAlphaFunc(GL_ALWAYS, 0.0); +} + + +static void +DrawNoStateChange(unsigned count) +{ + unsigned i; + for (i = 0; i < count; i++) { + glDrawArrays(GL_POINTS, 0, 4); + } + glFinish(); +} + + +static void +DrawNopStateChange(unsigned count) +{ + unsigned i; + for (i = 0; i < count; i++) { + glDisable(GL_ALPHA_TEST); + glDrawArrays(GL_POINTS, 0, 4); + } + glFinish(); +} + + +static void +DrawStateChange(unsigned count) +{ + unsigned i; + for (i = 0; i < count; i++) { + if (i & 1) + glEnable(GL_TEXTURE_GEN_S); + else + glDisable(GL_TEXTURE_GEN_S); + glDrawArrays(GL_POINTS, 0, 4); + } + glFinish(); +} + + +/** Called from test harness/main */ +void +PerfDraw(void) +{ + double rate0, rate1, rate2, overhead; + + rate0 = PerfMeasureRate(DrawNoStateChange); + printf(" Draw only: %.1f draws/second\n", rate0); + + rate1 = PerfMeasureRate(DrawNopStateChange); + overhead = 1000.0 * (1.0 / rate1 - 1.0 / rate0); + printf(" Draw w/ nop state change: %.1f draws/sec (overhead: %f ms/draw)\n", + rate1, overhead); + + rate2 = PerfMeasureRate(DrawStateChange); + overhead = 1000.0 * (1.0 / rate2 - 1.0 / rate0); + printf(" Draw w/ state change: %.1f draws/sec (overhead: %f ms/draw)\n", + rate2, overhead); + + exit(0); +} + |