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-rw-r--r--progs/openvg/trivial/star-oddeven.c102
1 files changed, 0 insertions, 102 deletions
diff --git a/progs/openvg/trivial/star-oddeven.c b/progs/openvg/trivial/star-oddeven.c
deleted file mode 100644
index 17311cf720a..00000000000
--- a/progs/openvg/trivial/star-oddeven.c
+++ /dev/null
@@ -1,102 +0,0 @@
-#include "eglcommon.h"
-
-#include <VG/openvg.h>
-
-const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
-const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8};
-const VGfloat black_color[4] = {0.0, 0.0, 0.0, 1.0};
-
-VGPath path;
-VGPaint fill;
-
-
-static void draw_point(VGfloat x, VGfloat y)
-{
-
- static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
- VG_LINE_TO_ABS, VG_CLOSE_PATH};
- const VGfloat coords[] = { x - 2, y - 2,
- x + 2, y - 2,
- x + 2, y + 2,
- x - 2, y + 2};
- VGPath path;
- VGPaint fill;
-
- path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
- VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(path, 5, cmds, coords);
-
- fill = vgCreatePaint();
- vgSetParameterfv(fill, VG_PAINT_COLOR, 4, black_color);
- vgSetPaint(fill, VG_FILL_PATH);
-
- vgDrawPath(path, VG_FILL_PATH);
-
- vgDestroyPath(path);
- vgDestroyPaint(fill);
-}
-
-static void draw_marks(VGPath path)
-{
- VGfloat point[2], tangent[2];
- int i = 0;
-
- for (i = 0; i < 1300; i += 50) {
- vgPointAlongPath(path, 0, 6, i,
- point + 0, point + 1,
- tangent + 0, tangent + 1);
- draw_point(point[0], point[1]);
- }
-}
-
-static void
-init(void)
-{
- static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
- VG_LINE_TO_ABS, VG_CLOSE_PATH};
- static const VGfloat coords[] = { 0, 200,
- 300, 200,
- 50, 0,
- 150, 300,
- 250, 0};
- path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
- VG_PATH_CAPABILITY_ALL);
- vgAppendPathData(path, 6, cmds, coords);
-
- fill = vgCreatePaint();
- vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color);
- vgSetPaint(fill, VG_FILL_PATH);
-
- vgSetfv(VG_CLEAR_COLOR, 4, white_color);
-}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
- vgLoadIdentity();
-}
-
-static void
-draw(void)
-{
- VGfloat point[2], tangent[2];
- int i = 0;
-
- vgClear(0, 0, window_width(), window_height());
-
- vgSetPaint(fill, VG_FILL_PATH);
- vgDrawPath(path, VG_FILL_PATH);
-
- draw_marks(path);
-
-
- vgFlush();
-}
-
-
-int main(int argc, char **argv)
-{
- return run(argc, argv, init, reshape,
- draw, 0);
-}