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-rw-r--r--progs/openvg/trivial/path3.c77
1 files changed, 0 insertions, 77 deletions
diff --git a/progs/openvg/trivial/path3.c b/progs/openvg/trivial/path3.c
deleted file mode 100644
index 5ce600f65aa..00000000000
--- a/progs/openvg/trivial/path3.c
+++ /dev/null
@@ -1,77 +0,0 @@
-#include "eglcommon.h"
-
-#include <VG/openvg.h>
-#include <VG/vgu.h>
-#include <stdio.h>
-#include <math.h>
-#include <stdlib.h>
-
-static void
-init(void)
-{
-}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
-}
-
-
-static void
-draw(void)
-{
- VGint WINDSIZEX = window_width();
- VGint WINDSIZEY = window_height();
- VGPath path;
- VGPaint paint;
-
- VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 0.0f};/* white color */
- VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
-
-#if 1
- VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_LCWARC_TO_ABS, VG_SCWARC_TO_ABS, VG_CLOSE_PATH};
-#else
- VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_SCCWARC_TO_ABS, VG_LCCWARC_TO_ABS,VG_CLOSE_PATH};
-#endif
- VGfloat coords[] = {32.0f, 0.0f,
- -32.0f, -32.0f, 0.0f, 64.0f, 32.0f,
- -32.0f, -32.0f, 0.0f, 32.0f, 0.0f};
-
-
- vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
- vgClear(0, 0, WINDSIZEX, WINDSIZEY);
- vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
-
- vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
- vgLoadIdentity();
- //vgTranslate(32.0f, 32.0f);
-
- path = vgCreatePath( VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
- 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL );
- if ( path == VG_INVALID_HANDLE ) {
- return;
- }
- paint = vgCreatePaint();
- if ( paint == VG_INVALID_HANDLE ) {
- vgDestroyPath(path);
- return;
- }
-
- vgAppendPathData(path, 4, commands, coords);
- vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor);
- vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
- vgSetPaint(paint, VG_FILL_PATH);
- vgDrawPath(path, VG_FILL_PATH);
-
- vgDestroyPath(path);
- vgDestroyPaint(paint);
-}
-
-
-int main(int argc, char **argv)
-{
- set_window_size(64, 64);
- return run(argc, argv, init, reshape,
- draw, 0);
-}