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Diffstat (limited to 'progs/glsl/brick.c')
-rw-r--r--progs/glsl/brick.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/progs/glsl/brick.c b/progs/glsl/brick.c
index 1d08b231e7e..20417aa4626 100644
--- a/progs/glsl/brick.c
+++ b/progs/glsl/brick.c
@@ -24,12 +24,12 @@ static GLuint program;
static struct uniform_info Uniforms[] = {
/* vert */
- { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 },
+ { "LightPosition", 1, GL_FLOAT_VEC3, { 0.1, 0.1, 9.0, 0}, -1 },
/* frag */
- { "BrickColor", 3, GL_FLOAT, { 0.8, 0.2, 0.2, 0 }, -1 },
- { "MortarColor", 3, GL_FLOAT, { 0.6, 0.6, 0.6, 0 }, -1 },
- { "BrickSize", 2, GL_FLOAT, { 1.0, 0.3, 0, 0 }, -1 },
- { "BrickPct", 2, GL_FLOAT, { 0.9, 0.8, 0, 0 }, -1 },
+ { "BrickColor", 1, GL_FLOAT_VEC3, { 0.8, 0.2, 0.2, 0 }, -1 },
+ { "MortarColor", 1, GL_FLOAT_VEC3, { 0.6, 0.6, 0.6, 0 }, -1 },
+ { "BrickSize", 1, GL_FLOAT_VEC2, { 1.0, 0.3, 0, 0 }, -1 },
+ { "BrickPct", 1, GL_FLOAT_VEC2, { 0.9, 0.8, 0, 0 }, -1 },
END_OF_UNIFORMS
};
@@ -148,7 +148,8 @@ Init(void)
glUseProgram(program);
- InitUniforms(program, Uniforms);
+ SetUniformValues(program, Uniforms);
+ PrintUniforms(Uniforms);
assert(glGetError() == 0);
@@ -183,7 +184,6 @@ int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0);
glutInitWindowSize(400, 400);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
win = glutCreateWindow(argv[0]);