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-rwxr-xr-xprogs/gallium/python/tests/texture_transfer.py181
1 files changed, 0 insertions, 181 deletions
diff --git a/progs/gallium/python/tests/texture_transfer.py b/progs/gallium/python/tests/texture_transfer.py
deleted file mode 100755
index 4aa3d6c709b..00000000000
--- a/progs/gallium/python/tests/texture_transfer.py
+++ /dev/null
@@ -1,181 +0,0 @@
-#!/usr/bin/env python
-##########################################################################
-#
-# Copyright 2009 VMware, Inc.
-# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-##########################################################################
-
-
-import os
-import random
-
-from gallium import *
-from base import *
-
-
-def lods(*dims):
- size = max(dims)
- lods = 0
- while size:
- lods += 1
- size >>= 1
- return lods
-
-
-class TextureTest(TestCase):
-
- tags = (
- 'target',
- 'format',
- 'width',
- 'height',
- 'depth',
- 'last_level',
- 'face',
- 'level',
- 'zslice',
- )
-
- def test(self):
- dev = self.dev
- ctx = self.ctx
-
- target = self.target
- format = self.format
- width = self.width
- height = self.height
- depth = self.depth
- last_level = self.last_level
- face = self.face
- level = self.level
- zslice = self.zslice
-
- bind = PIPE_BIND_SAMPLER_VIEW
- geom_flags = 0
- if not dev.is_format_supported(format, target, bind, geom_flags):
- raise TestSkip
-
- # textures
- texture = dev.resource_create(
- target = target,
- format = format,
- width = width,
- height = height,
- depth = depth,
- last_level = last_level,
- bind = bind,
- )
-
- surface = texture.get_surface(face, level, zslice)
-
- stride = util_format_get_stride(format, surface.width)
- size = util_format_get_nblocksy(format, surface.height) * stride
-
- in_raw = os.urandom(size)
-
- ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride)
-
- out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height)
-
- if in_raw != out_raw:
- raise TestFailure
-
-
-def main():
- dev = Device()
- ctx = dev.context_create()
- suite = TestSuite()
-
- targets = [
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_CUBE,
- PIPE_TEXTURE_3D,
- ]
-
- sizes = [64, 32, 16, 8, 4, 2, 1]
- #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
- #sizes = [64]
- #sizes = [63]
-
- faces = [
- PIPE_TEX_FACE_POS_X,
- PIPE_TEX_FACE_NEG_X,
- PIPE_TEX_FACE_POS_Y,
- PIPE_TEX_FACE_NEG_Y,
- PIPE_TEX_FACE_POS_Z,
- PIPE_TEX_FACE_NEG_Z,
- ]
-
- try:
- n = int(sys.argv[1])
- except:
- n = 10000
-
- for i in range(n):
- format = random.choice(formats.keys())
- if not util_format_is_depth_or_stencil(format):
- is_depth_or_stencil = util_format_is_depth_or_stencil(format)
-
- if is_depth_or_stencil:
- target = PIPE_TEXTURE_2D
- else:
- target = random.choice(targets)
-
- size = random.choice(sizes)
-
- if target == PIPE_TEXTURE_3D:
- depth = size
- else:
- depth = 1
-
- if target == PIPE_TEXTURE_CUBE:
- face = random.choice(faces)
- else:
- face = PIPE_TEX_FACE_POS_X
-
- levels = lods(size)
- last_level = random.randint(0, levels - 1)
- level = random.randint(0, last_level)
- zslice = random.randint(0, max(depth >> level, 1) - 1)
-
- test = TextureTest(
- dev = dev,
- ctx = ctx,
- target = target,
- format = format,
- width = size,
- height = size,
- depth = depth,
- last_level = last_level,
- face = face,
- level = level,
- zslice = zslice,
- )
- suite.add_test(test)
- suite.run()
-
-
-if __name__ == '__main__':
- main()