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-rw-r--r--progs/egl/openvg/trivial/stroke2.c207
1 files changed, 0 insertions, 207 deletions
diff --git a/progs/egl/openvg/trivial/stroke2.c b/progs/egl/openvg/trivial/stroke2.c
deleted file mode 100644
index ce950c1886c..00000000000
--- a/progs/egl/openvg/trivial/stroke2.c
+++ /dev/null
@@ -1,207 +0,0 @@
-#include "eglcommon.h"
-
-#include <VG/openvg.h>
-#include <X11/keysym.h>
-#include <stdio.h>
-
-VGPaint stroke;
-VGPath target;
-VGPath lines;
-
-VGfloat xform[9];
-VGfloat color1[4];
-VGfloat color2[4];
-VGfloat bgCol[4];
-
-static void
-init(void)
-{
- VGubyte lineCmds[6];
- VGfloat lineCoords[8];
- VGfloat arcCoords[5];
- VGubyte sccCmd[1];
- VGubyte scCmd[1];
- VGubyte lccCmd[1];
- VGubyte lcCmd[1];
- VGubyte moveCmd[1];
- VGfloat moveCoords[2];
- VGint i;
-
- bgCol[0] = 1.0f;
- bgCol[1] = 1.0f;
- bgCol[2] = 1.0f;
- bgCol[3] = 1.0f;
-
- vgSetfv(VG_CLEAR_COLOR, 4, bgCol);
- vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
-
- stroke = vgCreatePaint();
- /* Red */
- color1[0] = 1.0f;
- color1[1] = 0.0f;
- color1[2] = 0.0f;
- color1[3] = 1.0f;
-
- /* Orange */
- color2[0] = 1.0000f;
- color2[1] = 1.0f;
- color2[2] = 0.0f;
- color2[3] = 1.0f;
- vgSetPaint(stroke, VG_STROKE_PATH);
-
- vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE);
-
- {
- VGfloat temp[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
- for (i = 0; i < 9; i++)
- {
- xform[i] = temp[i];
- }
- }
- vgGetMatrix(xform);
-
- target = vgCreatePath(VG_PATH_FORMAT_STANDARD,
- VG_PATH_DATATYPE_F, 1, 0, 0, 0, VG_PATH_CAPABILITY_TRANSFORM_TO);
-
-#if 0
- /* Line path */
- {
- VGubyte temp[6] = {VG_MOVE_TO_ABS, VG_VLINE_TO_REL,
- VG_MOVE_TO_ABS, VG_VLINE_TO_REL,
- VG_HLINE_TO_REL, VG_VLINE_TO_REL};
- for (i = 0; i < 6; i++)
- {
- lineCmds[i] = temp[i];
- }
- }
- {
- VGfloat temp[8] = {0.5f, 0.8f, -0.6f, 0.28f, 0.6f, -0.4f, 0.44f, 0.4f};
- for (i = 0; i < 8; i++)
- {
- lineCoords[i] = temp[i] * window_width();
- }
- }
-#else
- {
- VGfloat temp[5] = {0.35f, 0.15f, 29, 0.3f, 0.4f};
- for (i = 0; i < 5; i++)
- {
- arcCoords[i] = temp[i] * window_width();
- }
- arcCoords[2] = 29;
- }
-
- {
- VGubyte temp[1] = {VG_SCCWARC_TO_ABS};
- for (i = 0; i < 1; i++)
- {
- sccCmd[i] = temp[i];
- }
- }
- {
- VGubyte temp[1] = {VG_SCWARC_TO_ABS};
- for (i = 0; i < 1; i++)
- {
- scCmd[i] = temp[i];
- }
- }
- {
- VGubyte temp[1] = {VG_LCCWARC_TO_ABS};
- for (i = 0; i < 1; i++)
- {
- lccCmd[i] = temp[i];
- }
- }
- {
- VGubyte temp[1] = {VG_LCWARC_TO_ABS};
- for (i = 0; i < 1; i++)
- {
- lcCmd[i] = temp[i];
- }
- }
-
- {
- VGubyte temp[1] = {VG_MOVE_TO_ABS};
- for (i = 0; i < 1; i++)
- {
- moveCmd[i] = temp[i];
- }
- }
- {
- VGfloat temp[2] = {0.7f, 0.6f};
- for (i = 0; i < 2; i++)
- {
- moveCoords[i] = temp[i] * window_width();
- }
- }
-#endif
-
- lines = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1,
- 0, 0, 0,
- VG_PATH_CAPABILITY_APPEND_TO|
- VG_PATH_CAPABILITY_TRANSFORM_FROM);
-#if 0
- vgAppendPathData(lines, 6, lineCmds, lineCoords);
-#else
- vgAppendPathData(lines, 1, moveCmd, moveCoords);
- vgAppendPathData(lines, 1, sccCmd, arcCoords);
- vgAppendPathData(lines, 1, moveCmd, moveCoords);
- vgAppendPathData(lines, 1, scCmd, arcCoords);
- vgAppendPathData(lines, 1, moveCmd, moveCoords);
- vgAppendPathData(lines, 1, lccCmd, arcCoords);
- vgAppendPathData(lines, 1, moveCmd, moveCoords);
- vgAppendPathData(lines, 1, lcCmd, arcCoords);
-#endif
-
- vgLoadIdentity();
- vgTranslate(0.25f * window_width(), 0.25f * window_height());
- vgRotate(30);
- vgTranslate(-0.25f * window_width(), -0.25f * window_height());
- vgTransformPath(target, lines);}
-
-/* new window size or exposure */
-static void
-reshape(int w, int h)
-{
-}
-
-static void
-draw(void)
-{
- vgClear(0, 0, window_width(), window_height());
- vgLoadMatrix(xform);
- vgLoadIdentity();
- vgTranslate(0.25f * window_width(), 0.25f * window_height());
- vgRotate(30);
- vgTranslate(-0.25f * window_width(), -0.25f * window_height());
- vgSetf(VG_STROKE_LINE_WIDTH, 7);
- vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color1);
- vgDrawPath(lines, VG_STROKE_PATH);
-
- vgLoadMatrix(xform);
- vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color2);
- vgSetf(VG_STROKE_LINE_WIDTH, 3);
- vgDrawPath(target, VG_STROKE_PATH);
-}
-
-static int key_press(unsigned key)
-{
- switch(key) {
- case XK_c:
- case XK_C:
- break;
- case XK_j:
- case XK_J:
- break;
- default:
- break;
- }
-
- return VG_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- return run(argc, argv, init, reshape,
- draw, key_press);
-}