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-rw-r--r--progs/egl/openvg/trivial/path3.c77
1 files changed, 77 insertions, 0 deletions
diff --git a/progs/egl/openvg/trivial/path3.c b/progs/egl/openvg/trivial/path3.c
new file mode 100644
index 00000000000..5ce600f65aa
--- /dev/null
+++ b/progs/egl/openvg/trivial/path3.c
@@ -0,0 +1,77 @@
+#include "eglcommon.h"
+
+#include <VG/openvg.h>
+#include <VG/vgu.h>
+#include <stdio.h>
+#include <math.h>
+#include <stdlib.h>
+
+static void
+init(void)
+{
+}
+
+/* new window size or exposure */
+static void
+reshape(int w, int h)
+{
+}
+
+
+static void
+draw(void)
+{
+ VGint WINDSIZEX = window_width();
+ VGint WINDSIZEY = window_height();
+ VGPath path;
+ VGPaint paint;
+
+ VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 0.0f};/* white color */
+ VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
+
+#if 1
+ VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_LCWARC_TO_ABS, VG_SCWARC_TO_ABS, VG_CLOSE_PATH};
+#else
+ VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_SCCWARC_TO_ABS, VG_LCCWARC_TO_ABS,VG_CLOSE_PATH};
+#endif
+ VGfloat coords[] = {32.0f, 0.0f,
+ -32.0f, -32.0f, 0.0f, 64.0f, 32.0f,
+ -32.0f, -32.0f, 0.0f, 32.0f, 0.0f};
+
+
+ vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
+ vgClear(0, 0, WINDSIZEX, WINDSIZEY);
+ vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
+
+ vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
+ vgLoadIdentity();
+ //vgTranslate(32.0f, 32.0f);
+
+ path = vgCreatePath( VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
+ 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL );
+ if ( path == VG_INVALID_HANDLE ) {
+ return;
+ }
+ paint = vgCreatePaint();
+ if ( paint == VG_INVALID_HANDLE ) {
+ vgDestroyPath(path);
+ return;
+ }
+
+ vgAppendPathData(path, 4, commands, coords);
+ vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor);
+ vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
+ vgSetPaint(paint, VG_FILL_PATH);
+ vgDrawPath(path, VG_FILL_PATH);
+
+ vgDestroyPath(path);
+ vgDestroyPaint(paint);
+}
+
+
+int main(int argc, char **argv)
+{
+ set_window_size(64, 64);
+ return run(argc, argv, init, reshape,
+ draw, 0);
+}