diff options
Diffstat (limited to 'progs/egl/opengl/eglinfo.c')
-rw-r--r-- | progs/egl/opengl/eglinfo.c | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/progs/egl/opengl/eglinfo.c b/progs/egl/opengl/eglinfo.c new file mode 100644 index 00000000000..961fd9ccc76 --- /dev/null +++ b/progs/egl/opengl/eglinfo.c @@ -0,0 +1,223 @@ +/* + * eglinfo - like glxinfo but for EGL + * + * Brian Paul + * 11 March 2005 + * + * Copyright (C) 2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#define MAX_CONFIGS 1000 +#define MAX_MODES 1000 +#define MAX_SCREENS 10 + +/* These are X visual types, so if you're running eglinfo under + * something not X, they probably don't make sense. */ +static const char *vnames[] = { "SG", "GS", "SC", "PC", "TC", "DC" }; + +/** + * Print table of all available configurations. + */ +static void +PrintConfigs(EGLDisplay d) +{ + EGLConfig configs[MAX_CONFIGS]; + EGLint numConfigs, i; + + eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); + + printf("Configurations:\n"); + printf(" bf lv colorbuffer dp st ms vis cav bi renderable supported\n"); + printf(" id sz l r g b a th cl ns b id eat nd gl es es2 vg surfaces \n"); + printf("---------------------------------------------------------------------\n"); + for (i = 0; i < numConfigs; i++) { + EGLint id, size, level; + EGLint red, green, blue, alpha; + EGLint depth, stencil; + EGLint renderable, surfaces; + EGLint vid, vtype, caveat, bindRgb, bindRgba; + EGLint samples, sampleBuffers; + char surfString[100] = ""; + + eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id); + eglGetConfigAttrib(d, configs[i], EGL_BUFFER_SIZE, &size); + eglGetConfigAttrib(d, configs[i], EGL_LEVEL, &level); + + eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red); + eglGetConfigAttrib(d, configs[i], EGL_GREEN_SIZE, &green); + eglGetConfigAttrib(d, configs[i], EGL_BLUE_SIZE, &blue); + eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha); + eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth); + eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil); + eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid); + eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_TYPE, &vtype); + + eglGetConfigAttrib(d, configs[i], EGL_CONFIG_CAVEAT, &caveat); + eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGB, &bindRgb); + eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &bindRgba); + eglGetConfigAttrib(d, configs[i], EGL_RENDERABLE_TYPE, &renderable); + eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces); + + eglGetConfigAttrib(d, configs[i], EGL_SAMPLES, &samples); + eglGetConfigAttrib(d, configs[i], EGL_SAMPLE_BUFFERS, &sampleBuffers); + + if (surfaces & EGL_WINDOW_BIT) + strcat(surfString, "win,"); + if (surfaces & EGL_PBUFFER_BIT) + strcat(surfString, "pb,"); + if (surfaces & EGL_PIXMAP_BIT) + strcat(surfString, "pix,"); +#ifdef EGL_MESA_screen_surface + if (surfaces & EGL_SCREEN_BIT_MESA) + strcat(surfString, "scrn,"); +#endif + if (strlen(surfString) > 0) + surfString[strlen(surfString) - 1] = 0; + + printf("0x%02x %2d %2d %2d %2d %2d %2d %2d %2d %2d%2d 0x%02x%s ", + id, size, level, + red, green, blue, alpha, + depth, stencil, + samples, sampleBuffers, vid, vtype < 6 ? vnames[vtype] : "--"); + printf(" %c %c %c %c %c %c %s\n", + (caveat != EGL_NONE) ? 'y' : ' ', + (bindRgba) ? 'a' : (bindRgb) ? 'y' : ' ', + (renderable & EGL_OPENGL_BIT) ? 'y' : ' ', + (renderable & EGL_OPENGL_ES_BIT) ? 'y' : ' ', + (renderable & EGL_OPENGL_ES2_BIT) ? 'y' : ' ', + (renderable & EGL_OPENVG_BIT) ? 'y' : ' ', + surfString); + } +} + + +/** + * Print table of all available configurations. + */ +static void +PrintModes(EGLDisplay d) +{ +#ifdef EGL_MESA_screen_surface + const char *extensions = eglQueryString(d, EGL_EXTENSIONS); + if (strstr(extensions, "EGL_MESA_screen_surface")) { + EGLScreenMESA screens[MAX_SCREENS]; + EGLint numScreens = 1, scrn; + EGLModeMESA modes[MAX_MODES]; + + eglGetScreensMESA(d, screens, MAX_SCREENS, &numScreens); + printf("Number of Screens: %d\n\n", numScreens); + + for (scrn = 0; scrn < numScreens; scrn++) { + EGLint numModes, i; + + eglGetModesMESA(d, screens[scrn], modes, MAX_MODES, &numModes); + + printf("Screen %d Modes:\n", scrn); + printf(" id width height refresh name\n"); + printf("-----------------------------------------\n"); + for (i = 0; i < numModes; i++) { + EGLint id, w, h, r; + const char *str; + eglGetModeAttribMESA(d, modes[i], EGL_MODE_ID_MESA, &id); + eglGetModeAttribMESA(d, modes[i], EGL_WIDTH, &w); + eglGetModeAttribMESA(d, modes[i], EGL_HEIGHT, &h); + eglGetModeAttribMESA(d, modes[i], EGL_REFRESH_RATE_MESA, &r); + str = eglQueryModeStringMESA(d, modes[i]); + printf("0x%02x %5d %5d %.3f %s\n", id, w, h, r / 1000.0, str); + } + } + } +#endif +} + +static void +PrintExtensions(EGLDisplay d) +{ + const char *extensions, *p, *end, *next; + int column; + + printf("EGL extensions string:\n"); + + extensions = eglQueryString(d, EGL_EXTENSIONS); + + column = 0; + end = extensions + strlen(extensions); + + for (p = extensions; p < end; p = next + 1) { + next = strchr(p, ' '); + if (next == NULL) + next = end; + + if (column > 0 && column + next - p + 1 > 70) { + printf("\n"); + column = 0; + } + if (column == 0) + printf(" "); + else + printf(" "); + column += next - p + 1; + + printf("%.*s", (int) (next - p), p); + + p = next + 1; + } + + if (column > 0) + printf("\n"); +} + +int +main(int argc, char *argv[]) +{ + int maj, min; + EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); + + if (!eglInitialize(d, &maj, &min)) { + printf("eglinfo: eglInitialize failed\n"); + exit(1); + } + + printf("EGL API version: %d.%d\n", maj, min); + printf("EGL vendor string: %s\n", eglQueryString(d, EGL_VENDOR)); + printf("EGL version string: %s\n", eglQueryString(d, EGL_VERSION)); +#ifdef EGL_VERSION_1_2 + printf("EGL client APIs: %s\n", eglQueryString(d, EGL_CLIENT_APIS)); +#endif + + PrintExtensions(d); + + PrintConfigs(d); + + PrintModes(d); + + eglTerminate(d); + + return 0; +} |