diff options
Diffstat (limited to 'progs/demos/trispd.c')
-rw-r--r-- | progs/demos/trispd.c | 250 |
1 files changed, 0 insertions, 250 deletions
diff --git a/progs/demos/trispd.c b/progs/demos/trispd.c deleted file mode 100644 index c07c3409472..00000000000 --- a/progs/demos/trispd.c +++ /dev/null @@ -1,250 +0,0 @@ - -/* - * Simple GLUT program to measure triangle strip rendering speed. - * Brian Paul February 15, 1997 This file is in the public domain. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <string.h> -#include <GL/glut.h> - - -static float MinPeriod = 2.0; /* 2 seconds */ -static float Width = 400.0; -static float Height = 400.0; -static int Loops = 1; -static int Size = 50; -static int Texture = 0; - - - -static void Idle( void ) -{ - glutPostRedisplay(); -} - - -static void Display( void ) -{ - float x, y; - float xStep; - float yStep; - double t0, t1; - double triRate; - double pixelRate; - int triCount; - int i; - float red[3] = { 1.0, 0.0, 0.0 }; - float blue[3] = { 0.0, 0.0, 1.0 }; - - xStep = yStep = sqrt( 2.0 * Size ); - - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - - triCount = 0; - t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001; - if (Texture) { - float uStep = xStep / Width; - float vStep = yStep / Height; - float u, v; - for (i=0; i<Loops; i++) { - for (y=1.0, v=0.0f; y<Height-yStep; y+=yStep, v+=vStep) { - glBegin(GL_TRIANGLE_STRIP); - for (x=1.0, u=0.0f; x<Width; x+=xStep, u+=uStep) { - glColor3fv(red); - glTexCoord2f(u, v); - glVertex2f(x, y); - glColor3fv(blue); - glTexCoord2f(u, v+vStep); - glVertex2f(x, y+yStep); - triCount += 2; - } - glEnd(); - triCount -= 2; - } - } - } - else { - for (i=0; i<Loops; i++) { - for (y=1.0; y<Height-yStep; y+=yStep) { - glBegin(GL_TRIANGLE_STRIP); - for (x=1.0; x<Width; x+=xStep) { - glColor3fv(red); - glVertex2f(x, y); - glColor3fv(blue); - glVertex2f(x, y+yStep); - triCount += 2; - } - glEnd(); - triCount -= 2; - } - } - } - glFinish(); - t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001; - - if (t1-t0 < MinPeriod) { - /* Next time draw more triangles to get longer elapsed time */ - Loops *= 2; - return; - } - - triRate = triCount / (t1-t0); - pixelRate = triRate * Size; - printf("Rate: %d tri in %gs = %g tri/s %d pixels/s\n", - triCount, t1-t0, triRate, (int)pixelRate); - - glutSwapBuffers(); -} - - -static void Reshape( int width, int height ) -{ - Width = width; - Height = height; - glViewport( 0, 0, width, height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glOrtho(0.0, width, 0.0, height, -1.0, 1.0); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); -} - - -static void Key( unsigned char key, int x, int y ) -{ - (void) x; - (void) y; - switch (key) { - case 27: - exit(0); - break; - } - glutPostRedisplay(); -} - - -static void LoadTex(int comp, int filter) -{ - GLubyte *pixels; - int x, y; - pixels = (GLubyte *) malloc(4*256*256); - for (y = 0; y < 256; ++y) - for (x = 0; x < 256; ++x) { - pixels[(y*256+x)*4+0] = (int)(128.5 + 127.0 * cos(0.024544 * x)); - pixels[(y*256+x)*4+1] = 255; - pixels[(y*256+x)*4+2] = (int)(128.5 + 127.0 * cos(0.024544 * y)); - pixels[(y*256+x)*4+3] = 255; - } - glEnable(GL_TEXTURE_2D); - glTexImage2D(GL_TEXTURE_2D, 0, comp, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - printf("Texture: GL_MODULATE, %d comps, %s\n", comp, filter == GL_NEAREST ? "GL_NEAREST" : "GL_LINEAR"); -} - - -static void Init( int argc, char *argv[] ) -{ - GLint shade; - GLint rBits, gBits, bBits; - int filter = GL_NEAREST, comp = 3; - - int i; - for (i=1; i<argc; i++) { - if (strcmp(argv[i],"-dither")==0) - glDisable(GL_DITHER); - else if (strcmp(argv[i],"+dither")==0) - glEnable(GL_DITHER); - else if (strcmp(argv[i],"+smooth")==0) - glShadeModel(GL_SMOOTH); - else if (strcmp(argv[i],"+flat")==0) - glShadeModel(GL_FLAT); - else if (strcmp(argv[i],"+depth")==0) - glEnable(GL_DEPTH_TEST); - else if (strcmp(argv[i],"-depth")==0) - glDisable(GL_DEPTH_TEST); - else if (strcmp(argv[i],"-size")==0) { - Size = atoi(argv[i+1]); - i++; - } - else if (strcmp(argv[i],"-texture")==0) - Texture = 0; - else if (strcmp(argv[i],"+texture")==0) - Texture = 1; - else if (strcmp(argv[i],"-linear")==0) - filter = GL_NEAREST; - else if (strcmp(argv[i],"+linear")==0) - filter = GL_LINEAR; - else if (strcmp(argv[i],"-persp")==0) - glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); - else if (strcmp(argv[i],"+persp")==0) - glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); - else if (strcmp(argv[i],"-comp")==0) { - comp = atoi(argv[i+1]); - i++; - } - else - printf("Unknown option: %s\n", argv[i]); - } - - glGetIntegerv(GL_SHADE_MODEL, &shade); - - printf("Dither: %s\n", glIsEnabled(GL_DITHER) ? "on" : "off"); - printf("ShadeModel: %s\n", (shade==GL_FLAT) ? "flat" : "smooth"); - printf("DepthTest: %s\n", glIsEnabled(GL_DEPTH_TEST) ? "on" : "off"); - printf("Size: %d pixels\n", Size); - - if (Texture) - LoadTex(comp, filter); - - glGetIntegerv(GL_RED_BITS, &rBits); - glGetIntegerv(GL_GREEN_BITS, &gBits); - glGetIntegerv(GL_BLUE_BITS, &bBits); - printf("RedBits: %d GreenBits: %d BlueBits: %d\n", rBits, gBits, bBits); -} - - -static void Help( const char *program ) -{ - printf("%s options:\n", program); - printf(" +/-dither enable/disable dithering\n"); - printf(" +/-depth enable/disable depth test\n"); - printf(" +flat flat shading\n"); - printf(" +smooth smooth shading\n"); - printf(" -size pixels specify pixels/triangle\n"); - printf(" +/-texture enable/disable texture\n"); - printf(" -comp n texture format\n"); - printf(" +/-linear bilinear texture filter\n"); - printf(" +/-persp perspective correction hint\n"); -} - - -int main( int argc, char *argv[] ) -{ - glutInitWindowSize( (int) Width, (int) Height ); - glutInit( &argc, argv ); - glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow( argv[0] ); - - printf("For options: %s -help\n", argv[0]); - if (argc==2 && strcmp(argv[1],"-help")==0) { - Help(argv[0]); - return 0; - } - - Init( argc, argv ); - - glutReshapeFunc( Reshape ); - glutKeyboardFunc( Key ); - glutDisplayFunc( Display ); - glutIdleFunc( Idle ); - - glutMainLoop(); - return 0; -} |