diff options
Diffstat (limited to 'progs/demos/ipers.c')
-rw-r--r-- | progs/demos/ipers.c | 731 |
1 files changed, 0 insertions, 731 deletions
diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c deleted file mode 100644 index 265378b90a9..00000000000 --- a/progs/demos/ipers.c +++ /dev/null @@ -1,731 +0,0 @@ -/* - * This program is under the GNU GPL. - * Use at your own risk. - * - * written by David Bucciarelli ([email protected]) - * Humanware s.r.l. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <string.h> - -#if defined (WIN32)|| defined(_WIN32) -#include <windows.h> -#include <mmsystem.h> -#endif - -#include <GL/glut.h> - -#include "readtex.h" - -#ifdef XMESA -#include "GL/xmesa.h" -static int fullscreen = 1; -#endif - -static int WIDTH = 640; -static int HEIGHT = 480; - -static GLint T0; -static GLint Frames; - -#define MAX_LOD 9 - -#define TEX_SKY_WIDTH 256 -#define TEX_SKY_HEIGHT TEX_SKY_WIDTH - -#ifndef M_PI -#define M_PI 3.1415926535 -#endif - -#define FROM_NONE 0 -#define FROM_DOWN 1 -#define FROM_UP 2 -#define FROM_LEFT 3 -#define FROM_RIGHT 4 -#define FROM_FRONT 5 -#define FROM_BACK 6 - -static int win = 0; - -static float obs[3] = { 3.8, 0.0, 0.0 }; -static float dir[3]; -static float v = 0.0; -static float alpha = -90.0; -static float beta = 90.0; - -static int fog = 1; -static int bfcull = 1; -static int usetex = 1; -static int help = 1; -static int poutline = 0; -static int normext = 1; -static int joyavailable = 0; -static int joyactive = 0; -static int LODbias = 3; -static int maxdepth = MAX_LOD; - -static unsigned int totpoly = 0; - -static GLuint t1id, t2id; -static GLuint skydlist, LODdlist[MAX_LOD], LODnumpoly[MAX_LOD]; - -static void -initlight(void) -{ - GLfloat lspec[4] = { 1.0, 1.0, 1.0, 1.0 }; - static GLfloat lightpos[4] = { 30, 15.0, 30.0, 1.0 }; - - glLightfv(GL_LIGHT0, GL_POSITION, lightpos); - glLightfv(GL_LIGHT0, GL_SPECULAR, lspec); - - glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 32.0); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lspec); -} - -static void -initdlists(void) -{ - static int slicetable[MAX_LOD][2] = { - {21, 10}, - {18, 9}, - {15, 8}, - {12, 7}, - {9, 6}, - {7, 5}, - {5, 4}, - {4, 3}, - {3, 2} - }; - GLUquadricObj *obj; - int i, xslices, yslices; - - obj = gluNewQuadric(); - - skydlist = glGenLists(1); - glNewList(skydlist, GL_COMPILE); - glBindTexture(GL_TEXTURE_2D, t2id); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glColor3f(1.0f, 1.0f, 1.0f); - - gluQuadricDrawStyle(obj, GLU_FILL); - gluQuadricNormals(obj, GLU_NONE); - gluQuadricTexture(obj, GL_TRUE); - gluQuadricOrientation(obj, GLU_INSIDE); - gluSphere(obj, 40.0f, 18, 9); - - glEndList(); - - for (i = 0; i < MAX_LOD; i++) { - LODdlist[i] = glGenLists(1); - glNewList(LODdlist[i], GL_COMPILE); - - gluQuadricDrawStyle(obj, GLU_FILL); - gluQuadricNormals(obj, GLU_SMOOTH); - gluQuadricTexture(obj, GL_TRUE); - gluQuadricOrientation(obj, GLU_OUTSIDE); - xslices = slicetable[i][0]; - yslices = slicetable[i][1]; - gluSphere(obj, 1.0f, xslices, yslices); - LODnumpoly[i] = xslices * (yslices - 2) + 2 * (xslices - 1); - - glEndList(); - } - - gluDeleteQuadric(obj); -} - -static void -inittextures(void) -{ - GLubyte tsky[TEX_SKY_HEIGHT][TEX_SKY_WIDTH][3]; - GLuint x, y; - GLfloat fact; - GLenum gluerr; - - /* Brick */ - - glGenTextures(1, &t1id); - glBindTexture(GL_TEXTURE_2D, t1id); - - if (!LoadRGBMipmaps("../images/bw.rgb", 3)) { - fprintf(stderr, "Error reading a texture.\n"); - exit(-1); - } - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - /* Sky */ - - glGenTextures(1, &t2id); - glBindTexture(GL_TEXTURE_2D, t2id); - - for (y = 0; y < TEX_SKY_HEIGHT; y++) - for (x = 0; x < TEX_SKY_WIDTH; x++) - if (y < TEX_SKY_HEIGHT / 2) { - fact = y / (GLfloat) (TEX_SKY_HEIGHT / 2); - tsky[y][x][0] = - (GLubyte) (255.0f * (0.1f * fact + 0.3f * (1.0f - fact))); - tsky[y][x][1] = - (GLubyte) (255.0f * (0.2f * fact + 1.0f * (1.0f - fact))); - tsky[y][x][2] = 255; - } - else { - tsky[y][x][0] = tsky[TEX_SKY_HEIGHT - y - 1][x][0]; - tsky[y][x][1] = tsky[TEX_SKY_HEIGHT - y - 1][x][1]; - tsky[y][x][2] = 255; - } - - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - if ( - (gluerr = - gluBuild2DMipmaps(GL_TEXTURE_2D, 3, TEX_SKY_WIDTH, TEX_SKY_HEIGHT, - GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (tsky)))) { - fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr)); - exit(-1); - } - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); -} - -static void -calcposobs(void) -{ - dir[0] = sin(alpha * M_PI / 180.0); - dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0); - dir[2] = cos(beta * M_PI / 180.0); - - if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5) - dir[0] = 0; - if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5) - dir[1] = 0; - if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5) - dir[2] = 0; - - obs[0] += v * dir[0]; - obs[1] += v * dir[1]; - obs[2] += v * dir[2]; -} - -static void -special(int k, int x, int y) -{ - switch (k) { - case GLUT_KEY_LEFT: - alpha -= 2.0; - break; - case GLUT_KEY_RIGHT: - alpha += 2.0; - break; - case GLUT_KEY_DOWN: - beta -= 2.0; - break; - case GLUT_KEY_UP: - beta += 2.0; - break; - } -} - -static void -cleanup(void) -{ - int i; - - glDeleteTextures(1, &t1id); - glDeleteTextures(1, &t2id); - - glDeleteLists(skydlist, 1); - for (i = 0; i < MAX_LOD; i++) { - glDeleteLists(LODdlist[i], 1); - glDeleteLists(LODnumpoly[i], 1); - } -} - - -static void -key(unsigned char k, int x, int y) -{ - switch (k) { - case 27: - cleanup(); - exit(0); - break; - - case 'a': - v += 0.01; - break; - case 'z': - v -= 0.01; - break; - -#ifdef XMESA - case ' ': - fullscreen = (!fullscreen); - XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); - break; -#endif - - case '+': - LODbias--; - break; - case '-': - LODbias++; - break; - case 'j': - joyactive = (!joyactive); - break; - case 'h': - help = (!help); - break; - case 'f': - fog = (!fog); - break; - case 't': - usetex = (!usetex); - break; - case 'n': - normext = (!normext); - break; - case 'b': - if (bfcull) { - glDisable(GL_CULL_FACE); - bfcull = 0; - } - else { - glEnable(GL_CULL_FACE); - bfcull = 1; - } - break; - case 'p': - if (poutline) { - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - poutline = 0; - usetex = 1; - } - else { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - poutline = 1; - usetex = 0; - } - break; - } -} - -static void -reshape(int w, int h) -{ - WIDTH = w; - HEIGHT = h; - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(90.0, w / (float) h, 0.8, 100.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glViewport(0, 0, w, h); -} - -static void -printstring(void *font, char *string) -{ - int len, i; - - len = (int) strlen(string); - for (i = 0; i < len; i++) - glutBitmapCharacter(font, string[i]); -} - -static void -printhelp(void) -{ - glEnable(GL_BLEND); - glColor4f(0.5, 0.5, 0.5, 0.5); - glRecti(40, 40, 600, 440); - glDisable(GL_BLEND); - - glColor3f(1.0, 0.0, 0.0); - glRasterPos2i(300, 420); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help"); - - glRasterPos2i(60, 390); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help"); - glRasterPos2i(60, 360); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures"); - glRasterPos2i(60, 330); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog"); - glRasterPos2i(60, 300); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling"); - glRasterPos2i(60, 270); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate"); - glRasterPos2i(60, 240); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity"); - glRasterPos2i(60, 210); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity"); - glRasterPos2i(60, 180); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, "p - Toggle Wire frame"); - glRasterPos2i(60, 150); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, - "n - Toggle GL_EXT_rescale_normal extension"); - glRasterPos2i(60, 120); - printstring(GLUT_BITMAP_TIMES_ROMAN_24, - "+/- - Increase/decrease the Object maximum LOD"); - - glRasterPos2i(60, 90); - if (joyavailable) - printstring(GLUT_BITMAP_TIMES_ROMAN_24, - "j - Toggle jostick control (Joystick control available)"); - else - printstring(GLUT_BITMAP_TIMES_ROMAN_24, - "(No Joystick control available)"); -} - -static void -dojoy(void) -{ -#ifdef _WIN32 - static UINT max[2] = { 0, 0 }; - static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2]; - MMRESULT res; - JOYINFO joy; - - res = joyGetPos(JOYSTICKID1, &joy); - - if (res == JOYERR_NOERROR) { - joyavailable = 1; - - if (max[0] < joy.wXpos) - max[0] = joy.wXpos; - if (min[0] > joy.wXpos) - min[0] = joy.wXpos; - center[0] = (max[0] + min[0]) / 2; - - if (max[1] < joy.wYpos) - max[1] = joy.wYpos; - if (min[1] > joy.wYpos) - min[1] = joy.wYpos; - center[1] = (max[1] + min[1]) / 2; - - if (joyactive) { - if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0])) - alpha -= - 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]); - if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1])) - beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]); - - if (joy.wButtons & JOY_BUTTON1) - v += 0.01; - if (joy.wButtons & JOY_BUTTON2) - v -= 0.01; - } - } - else - joyavailable = 0; -#endif -} - -static void -drawipers(int depth, int from) -{ - int lod; - - if (depth == maxdepth) - return; - - lod = depth + LODbias; - if (lod < 0) - lod = 0; - if (lod >= MAX_LOD) - return; - - switch (from) { - case FROM_NONE: - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_UP); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_LEFT); - drawipers(depth, FROM_RIGHT); - break; - case FROM_FRONT: - glPushMatrix(); - glTranslatef(0.0f, -1.5f, 0.0f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_UP); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_LEFT); - drawipers(depth, FROM_RIGHT); - glPopMatrix(); - break; - case FROM_BACK: - glPushMatrix(); - glTranslatef(0.0f, 1.5f, 0.0f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_UP); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_LEFT); - drawipers(depth, FROM_RIGHT); - glPopMatrix(); - break; - case FROM_LEFT: - glPushMatrix(); - glTranslatef(-1.5f, 0.0f, 0.0f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_UP); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_LEFT); - glPopMatrix(); - break; - case FROM_RIGHT: - glPushMatrix(); - glTranslatef(1.5f, 0.0f, 0.0f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_UP); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_RIGHT); - glPopMatrix(); - break; - case FROM_DOWN: - glPushMatrix(); - glTranslatef(0.0f, 0.0f, 1.5f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_DOWN); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_LEFT); - drawipers(depth, FROM_RIGHT); - glPopMatrix(); - break; - case FROM_UP: - glPushMatrix(); - glTranslatef(0.0f, 0.0f, -1.5f); - glScalef(0.5f, 0.5f, 0.5f); - - glCallList(LODdlist[lod]); - - depth++; - drawipers(depth, FROM_UP); - drawipers(depth, FROM_FRONT); - drawipers(depth, FROM_BACK); - drawipers(depth, FROM_LEFT); - drawipers(depth, FROM_RIGHT); - glPopMatrix(); - break; - } - - totpoly += LODnumpoly[lod]; -} - -static void -draw(void) -{ - static char frbuf[80] = ""; - static GLfloat alpha = 0.0f; - static GLfloat beta = 0.0f; - static float fr = 0.0; - static double t0 = -1.; - double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; - if (t0 < 0.0) - t0 = t; - dt = t - t0; - t0 = t; - - dojoy(); - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - if (usetex) - glEnable(GL_TEXTURE_2D); - else - glDisable(GL_TEXTURE_2D); - - if (fog) - glEnable(GL_FOG); - else - glDisable(GL_FOG); - - glPushMatrix(); - calcposobs(); - gluLookAt(obs[0], obs[1], obs[2], - obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2], - 0.0, 0.0, 1.0); - - /* Scene */ - glEnable(GL_DEPTH_TEST); - - glShadeModel(GL_SMOOTH); - glBindTexture(GL_TEXTURE_2D, t1id); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glColor3f(1.0f, 1.0f, 1.0f); - glEnable(GL_LIGHT0); - glEnable(GL_LIGHTING); - - if (normext) - glEnable(GL_RESCALE_NORMAL_EXT); - else - glEnable(GL_NORMALIZE); - - glPushMatrix(); - glRotatef(alpha, 0.0f, 0.0f, 1.0f); - glRotatef(beta, 1.0f, 0.0f, 0.0f); - totpoly = 0; - drawipers(0, FROM_NONE); - glPopMatrix(); - - alpha += 4.f * dt; - beta += 2.4f * dt; - - glDisable(GL_LIGHTING); - glDisable(GL_LIGHT0); - glShadeModel(GL_FLAT); - - if (normext) - glDisable(GL_RESCALE_NORMAL_EXT); - else - glDisable(GL_NORMALIZE); - - glCallList(skydlist); - - glPopMatrix(); - - /* Help Screen */ - - sprintf(frbuf, - "Frame rate: %0.2f LOD: %d Tot. poly.: %d Poly/sec: %.1f", - fr, LODbias, totpoly, totpoly * fr); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_FOG); - glShadeModel(GL_FLAT); - glDisable(GL_DEPTH_TEST); - - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glColor3f(1.0, 0.0, 0.0); - glRasterPos2i(10, 10); - printstring(GLUT_BITMAP_HELVETICA_18, frbuf); - glRasterPos2i(350, 470); - printstring(GLUT_BITMAP_HELVETICA_10, - "IperS V1.0 Written by David Bucciarelli ([email protected])"); - - if (help) - printhelp(); - - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - - glutSwapBuffers(); - - Frames++; - { - GLint t = glutGet(GLUT_ELAPSED_TIME); - if (t - T0 >= 2000) { - GLfloat seconds = (t - T0) / 1000.0; - fr = Frames / seconds; - T0 = t; - Frames = 0; - } - } -} - -int -main(int ac, char **av) -{ - float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 }; - - fprintf(stderr, - "IperS V1.0\nWritten by David Bucciarelli ([email protected])\n"); - - glutInitWindowSize(WIDTH, HEIGHT); - glutInit(&ac, av); - - glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - - if (!(win = glutCreateWindow("IperS"))) { - fprintf(stderr, "Error, couldn't open window\n"); - exit(-1); - } - - reshape(WIDTH, HEIGHT); - - glShadeModel(GL_SMOOTH); - glEnable(GL_DEPTH_TEST); - glEnable(GL_CULL_FACE); - glEnable(GL_TEXTURE_2D); - - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP2); - glFogfv(GL_FOG_COLOR, fogcolor); - - glFogf(GL_FOG_DENSITY, 0.006); - - glHint(GL_FOG_HINT, GL_NICEST); - - inittextures(); - initdlists(); - initlight(); - - glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]); - glClear(GL_COLOR_BUFFER_BIT); - - calcposobs(); - - glutReshapeFunc(reshape); - glutDisplayFunc(draw); - glutKeyboardFunc(key); - glutSpecialFunc(special); - glutIdleFunc(draw); - - glutMainLoop(); - cleanup(); - - return 0; -} |