diff options
Diffstat (limited to 'mesa/shader/prog_print.h')
-rw-r--r-- | mesa/shader/prog_print.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/mesa/shader/prog_print.h b/mesa/shader/prog_print.h new file mode 100644 index 00000000000..f0df77b5129 --- /dev/null +++ b/mesa/shader/prog_print.h @@ -0,0 +1,98 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef PROG_PRINT_H +#define PROG_PRINT_H + + +/** + * The output style to use when printing programs. + */ +typedef enum { + PROG_PRINT_ARB, + PROG_PRINT_NV, + PROG_PRINT_DEBUG +} gl_prog_print_mode; + + +extern void +_mesa_print_vp_inputs(GLbitfield inputs); + +extern void +_mesa_print_fp_inputs(GLbitfield inputs); + +extern const char * +_mesa_condcode_string(GLuint condcode); + +extern const char * +_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended); + +const char * +_mesa_writemask_string(GLuint writeMask); + +extern void +_mesa_print_swizzle(GLuint swizzle); + +extern void +_mesa_print_alu_instruction(const struct prog_instruction *inst, + const char *opcode_string, GLuint numRegs); + +extern void +_mesa_print_instruction(const struct prog_instruction *inst); + +extern GLint +_mesa_fprint_instruction_opt(FILE *f, + const struct prog_instruction *inst, + GLint indent, + gl_prog_print_mode mode, + const struct gl_program *prog); + +extern GLint +_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, + gl_prog_print_mode mode, + const struct gl_program *prog); + +extern void +_mesa_print_program(const struct gl_program *prog); + +extern void +_mesa_fprint_program_opt(FILE *f, + const struct gl_program *prog, gl_prog_print_mode mode, + GLboolean lineNumbers); + +#if 0 +extern void +_mesa_print_parameter_list(const struct gl_program_parameter_list *list); + +extern void +_mesa_write_shader_to_file(const struct gl_shader *shader); + +extern void +_mesa_append_uniforms_to_file(const struct gl_shader *shader, + const struct gl_program *prog); +#endif + + +#endif /* PROG_PRINT_H */ |