diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/vulkan/vulkan.h | 1363 |
1 files changed, 679 insertions, 684 deletions
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h index b51581356fe..a60b83e7d7a 100644 --- a/include/vulkan/vulkan.h +++ b/include/vulkan/vulkan.h @@ -118,390 +118,114 @@ VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable) // ------------------------------------------------------------------------------------------------ // Enumerations -typedef enum VkImageLayout_ -{ - VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation) - VK_IMAGE_LAYOUT_GENERAL = 0x00000001, // General layout when image can be used for any kind of access - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 0x00000002, // Optimal layout when image is only used for color attachment read/write - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 0x00000003, // Optimal layout when image is only used for depth/stencil attachment read/write - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 0x00000004, // Optimal layout when image is used for read only depth/stencil attachment and shader access - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 0x00000005, // Optimal layout when image is used for read only shader access - VK_IMAGE_LAYOUT_CLEAR_OPTIMAL = 0x00000006, // Optimal layout when image is used only for clear operations - VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 0x00000007, // Optimal layout when image is used only as source of transfer operations - VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 0x00000008, // Optimal layout when image is used only as destination of transfer operations - - VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL) -} VkImageLayout; - -typedef enum VkPipeEvent_ -{ - VK_PIPE_EVENT_TOP_OF_PIPE = 0x00000001, // Set event before the device starts processing subsequent command - VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE = 0x00000002, // Set event when all pending vertex processing is complete - VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE = 0x00000003, // Set event when all pending fragment shader executions are complete, within each fragment location - VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE = 0x00000004, // Set event when all pending fragment shader executions are complete - VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE = 0x00000005, // Set event when all pending graphics operations are complete - VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE = 0x00000006, // Set event when all pending compute operations are complete - VK_PIPE_EVENT_TRANSFER_COMPLETE = 0x00000007, // Set event when all pending transfer operations are complete - VK_PIPE_EVENT_COMMANDS_COMPLETE = 0x00000008, // Set event when all pending work is complete - - VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE) -} VkPipeEvent; - -typedef enum VkWaitEvent_ -{ - VK_WAIT_EVENT_TOP_OF_PIPE = 0x00000001, // Wait event before the device starts processing subsequent commands - VK_WAIT_EVENT_BEFORE_RASTERIZATION = 0x00000002, // Wait event before rasterizing subsequent primitives - - VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION) -} VkWaitEvent; - -typedef enum VkAttachmentLoadOp_ -{ - VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000, - VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 0x00000002, - - VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE) -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp_ -{ - VK_ATTACHMENT_STORE_OP_STORE = 0x00000000, - VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA = 0x00000001, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 0x00000002, - - VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE) -} VkAttachmentStoreOp; - -typedef enum VkImageType_ -{ - VK_IMAGE_TYPE_1D = 0x00000000, - VK_IMAGE_TYPE_2D = 0x00000001, - VK_IMAGE_TYPE_3D = 0x00000002, - - VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D) -} VkImageType; - -typedef enum VkImageTiling_ -{ - VK_IMAGE_TILING_LINEAR = 0x00000000, - VK_IMAGE_TILING_OPTIMAL = 0x00000001, - - VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL) -} VkImageTiling; - -typedef enum VkImageViewType_ -{ - VK_IMAGE_VIEW_TYPE_1D = 0x00000000, - VK_IMAGE_VIEW_TYPE_2D = 0x00000001, - VK_IMAGE_VIEW_TYPE_3D = 0x00000002, - VK_IMAGE_VIEW_TYPE_CUBE = 0x00000003, - - VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE) -} VkImageViewType; - -typedef enum VkImageAspect_ -{ - VK_IMAGE_ASPECT_COLOR = 0x00000000, - VK_IMAGE_ASPECT_DEPTH = 0x00000001, - VK_IMAGE_ASPECT_STENCIL = 0x00000002, - - VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL) -} VkImageAspect; - -typedef enum VkBufferViewType_ -{ - VK_BUFFER_VIEW_TYPE_RAW = 0x00000000, // Raw buffer without special structure (UBO, SSBO) - VK_BUFFER_VIEW_TYPE_FORMATTED = 0x00000001, // Buffer with format (TBO, IBO) - - VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED) -} VkBufferViewType; - -typedef enum VkChannelSwizzle_ -{ - VK_CHANNEL_SWIZZLE_ZERO = 0x00000000, - VK_CHANNEL_SWIZZLE_ONE = 0x00000001, - VK_CHANNEL_SWIZZLE_R = 0x00000002, - VK_CHANNEL_SWIZZLE_G = 0x00000003, - VK_CHANNEL_SWIZZLE_B = 0x00000004, - VK_CHANNEL_SWIZZLE_A = 0x00000005, - - VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A) -} VkChannelSwizzle; - -typedef enum VkDescriptorType_ -{ - VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 0x00000001, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 0x00000002, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 0x00000003, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 0x00000004, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 0x00000005, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 0x00000006, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 0x00000007, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 0x00000008, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 0x00000009, - - VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC) -} VkDescriptorType; - -typedef enum VkDescriptorPoolUsage_ -{ - VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0x00000000, - VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 0x00000001, - - VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC) -} VkDescriptorPoolUsage; - -typedef enum VkDescriptorUpdateMode_ -{ - VK_DESCRIPTOR_UPDATE_MODE_COPY = 0x00000000, - VK_DESCRIPTOR_UPDATE_MODE_FASTEST = 0x00000001, - - VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST) -} VkDescriptorUpdateMode; - -typedef enum VkDescriptorSetUsage_ -{ - VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0x00000000, - VK_DESCRIPTOR_SET_USAGE_STATIC = 0x00000001, - - VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC) -} VkDescriptorSetUsage; - -typedef enum VkQueryType_ -{ - VK_QUERY_TYPE_OCCLUSION = 0x00000000, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 0x00000001, // Optional - - VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS) -} VkQueryType; - -typedef enum VkTimestampType_ -{ - VK_TIMESTAMP_TYPE_TOP = 0x00000000, - VK_TIMESTAMP_TYPE_BOTTOM = 0x00000001, - - VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM) -} VkTimestampType; - -typedef enum VkBorderColor_ -{ - VK_BORDER_COLOR_OPAQUE_WHITE = 0x00000000, - VK_BORDER_COLOR_TRANSPARENT_BLACK = 0x00000001, - VK_BORDER_COLOR_OPAQUE_BLACK = 0x00000002, - - VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK) -} VkBorderColor; - -typedef enum VkPipelineBindPoint_ -{ - VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000000, - VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000001, - - VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS) -} VkPipelineBindPoint; - -typedef enum VkStateBindPoint_ -{ - VK_STATE_BIND_POINT_VIEWPORT = 0x00000000, - VK_STATE_BIND_POINT_RASTER = 0x00000001, - VK_STATE_BIND_POINT_COLOR_BLEND = 0x00000002, - VK_STATE_BIND_POINT_DEPTH_STENCIL = 0x00000003, - - VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL) -} VkStateBindPoint; - -typedef enum VkPrimitiveTopology_ -{ - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0x00000000, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 0x00000001, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 0x00000002, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 0x00000003, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 0x00000004, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 0x00000005, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 0x00000006, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 0x00000007, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 0x00000008, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 0x00000009, - VK_PRIMITIVE_TOPOLOGY_PATCH = 0x0000000a, - - VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH) -} VkPrimitiveTopology; - -typedef enum VkIndexType_ -{ - VK_INDEX_TYPE_UINT8 = 0x00000000, - VK_INDEX_TYPE_UINT16 = 0x00000001, - VK_INDEX_TYPE_UINT32 = 0x00000002, - - VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32) -} VkIndexType; - -typedef enum VkTexFilter_ -{ - VK_TEX_FILTER_NEAREST = 0x00000000, - VK_TEX_FILTER_LINEAR = 0x00000001, - - VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR) -} VkTexFilter; - -typedef enum VkTexMipmapMode_ -{ - VK_TEX_MIPMAP_MODE_BASE = 0x00000000, // Always choose base level - VK_TEX_MIPMAP_MODE_NEAREST = 0x00000001, // Choose nearest mip level - VK_TEX_MIPMAP_MODE_LINEAR = 0x00000002, // Linear filter between mip levels - - VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR) -} VkTexMipmapMode; - -typedef enum VkTexAddress_ -{ - VK_TEX_ADDRESS_WRAP = 0x00000000, - VK_TEX_ADDRESS_MIRROR = 0x00000001, - VK_TEX_ADDRESS_CLAMP = 0x00000002, - VK_TEX_ADDRESS_MIRROR_ONCE = 0x00000003, - VK_TEX_ADDRESS_CLAMP_BORDER = 0x00000004, - - VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER) -} VkTexAddress; - -typedef enum VkCompareOp_ -{ - VK_COMPARE_OP_NEVER = 0x00000000, - VK_COMPARE_OP_LESS = 0x00000001, - VK_COMPARE_OP_EQUAL = 0x00000002, - VK_COMPARE_OP_LESS_EQUAL = 0x00000003, - VK_COMPARE_OP_GREATER = 0x00000004, - VK_COMPARE_OP_NOT_EQUAL = 0x00000005, - VK_COMPARE_OP_GREATER_EQUAL = 0x00000006, - VK_COMPARE_OP_ALWAYS = 0x00000007, - - VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS) -} VkCompareOp; - -typedef enum VkFillMode_ -{ - VK_FILL_MODE_POINTS = 0x00000000, - VK_FILL_MODE_WIREFRAME = 0x00000001, - VK_FILL_MODE_SOLID = 0x00000002, - - VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID) -} VkFillMode; - -typedef enum VkCullMode_ -{ - VK_CULL_MODE_NONE = 0x00000000, - VK_CULL_MODE_FRONT = 0x00000001, - VK_CULL_MODE_BACK = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - - VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK) -} VkCullMode; - -typedef enum VkFrontFace_ -{ - VK_FRONT_FACE_CCW = 0x00000000, - VK_FRONT_FACE_CW = 0x00000001, - - VK_ENUM_RANGE(FRONT_FACE, CCW, CW) -} VkFrontFace; - -typedef enum VkProvokingVertex_ -{ - VK_PROVOKING_VERTEX_FIRST = 0x00000000, - VK_PROVOKING_VERTEX_LAST = 0x00000001, - - VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST) -} VkProvokingVertex; - -typedef enum VkCoordinateOrigin_ -{ - VK_COORDINATE_ORIGIN_UPPER_LEFT = 0x00000000, - VK_COORDINATE_ORIGIN_LOWER_LEFT = 0x00000001, - - VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT) -} VkCoordinateOrigin; - -typedef enum VkDepthMode_ -{ - VK_DEPTH_MODE_ZERO_TO_ONE = 0x00000000, - VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE = 0x00000001, - - VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE) -} VkDepthMode; - -typedef enum VkBlend_ -{ - VK_BLEND_ZERO = 0x00000000, - VK_BLEND_ONE = 0x00000001, - VK_BLEND_SRC_COLOR = 0x00000002, - VK_BLEND_ONE_MINUS_SRC_COLOR = 0x00000003, - VK_BLEND_DEST_COLOR = 0x00000004, - VK_BLEND_ONE_MINUS_DEST_COLOR = 0x00000005, - VK_BLEND_SRC_ALPHA = 0x00000006, - VK_BLEND_ONE_MINUS_SRC_ALPHA = 0x00000007, - VK_BLEND_DEST_ALPHA = 0x00000008, - VK_BLEND_ONE_MINUS_DEST_ALPHA = 0x00000009, - VK_BLEND_CONSTANT_COLOR = 0x0000000a, - VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 0x0000000b, - VK_BLEND_CONSTANT_ALPHA = 0x0000000c, - VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 0x0000000d, - VK_BLEND_SRC_ALPHA_SATURATE = 0x0000000e, - VK_BLEND_SRC1_COLOR = 0x0000000f, - VK_BLEND_ONE_MINUS_SRC1_COLOR = 0x00000010, - VK_BLEND_SRC1_ALPHA = 0x00000011, - VK_BLEND_ONE_MINUS_SRC1_ALPHA = 0x00000012, - - VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA) -} VkBlend; - -typedef enum VkBlendOp_ +typedef enum VkResult_ { - VK_BLEND_OP_ADD = 0x00000000, - VK_BLEND_OP_SUBTRACT = 0x00000001, - VK_BLEND_OP_REVERSE_SUBTRACT = 0x00000002, - VK_BLEND_OP_MIN = 0x00000003, - VK_BLEND_OP_MAX = 0x00000004, - - VK_ENUM_RANGE(BLEND_OP, ADD, MAX) -} VkBlendOp; + // Return codes for successful operation execution (> = 0) + VK_SUCCESS = 0x0000000, + VK_UNSUPPORTED = 0x0000001, + VK_NOT_READY = 0x0000002, + VK_TIMEOUT = 0x0000003, + VK_EVENT_SET = 0x0000004, + VK_EVENT_RESET = 0x0000005, -typedef enum VkStencilOp_ -{ - VK_STENCIL_OP_KEEP = 0x00000000, - VK_STENCIL_OP_ZERO = 0x00000001, - VK_STENCIL_OP_REPLACE = 0x00000002, - VK_STENCIL_OP_INC_CLAMP = 0x00000003, - VK_STENCIL_OP_DEC_CLAMP = 0x00000004, - VK_STENCIL_OP_INVERT = 0x00000005, - VK_STENCIL_OP_INC_WRAP = 0x00000006, - VK_STENCIL_OP_DEC_WRAP = 0x00000007, + // Error codes (negative values) + VK_ERROR_UNKNOWN = -(0x00000001), + VK_ERROR_UNAVAILABLE = -(0x00000002), + VK_ERROR_INITIALIZATION_FAILED = -(0x00000003), + VK_ERROR_OUT_OF_HOST_MEMORY = -(0x00000004), + VK_ERROR_OUT_OF_DEVICE_MEMORY = -(0x00000005), + VK_ERROR_DEVICE_ALREADY_CREATED = -(0x00000006), + VK_ERROR_DEVICE_LOST = -(0x00000007), + VK_ERROR_INVALID_POINTER = -(0x00000008), + VK_ERROR_INVALID_VALUE = -(0x00000009), + VK_ERROR_INVALID_HANDLE = -(0x0000000A), + VK_ERROR_INVALID_ORDINAL = -(0x0000000B), + VK_ERROR_INVALID_MEMORY_SIZE = -(0x0000000C), + VK_ERROR_INVALID_EXTENSION = -(0x0000000D), + VK_ERROR_INVALID_FLAGS = -(0x0000000E), + VK_ERROR_INVALID_ALIGNMENT = -(0x0000000F), + VK_ERROR_INVALID_FORMAT = -(0x00000010), + VK_ERROR_INVALID_IMAGE = -(0x00000011), + VK_ERROR_INVALID_DESCRIPTOR_SET_DATA = -(0x00000012), + VK_ERROR_INVALID_QUEUE_TYPE = -(0x00000013), + VK_ERROR_INVALID_OBJECT_TYPE = -(0x00000014), + VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION = -(0x00000015), + VK_ERROR_BAD_SHADER_CODE = -(0x00000016), + VK_ERROR_BAD_PIPELINE_DATA = -(0x00000017), + VK_ERROR_TOO_MANY_MEMORY_REFERENCES = -(0x00000018), + VK_ERROR_NOT_MAPPABLE = -(0x00000019), + VK_ERROR_MEMORY_MAP_FAILED = -(0x0000001A), + VK_ERROR_MEMORY_UNMAP_FAILED = -(0x0000001B), + VK_ERROR_INCOMPATIBLE_DEVICE = -(0x0000001C), + VK_ERROR_INCOMPATIBLE_DRIVER = -(0x0000001D), + VK_ERROR_INCOMPLETE_COMMAND_BUFFER = -(0x0000001E), + VK_ERROR_BUILDING_COMMAND_BUFFER = -(0x0000001F), + VK_ERROR_MEMORY_NOT_BOUND = -(0x00000020), + VK_ERROR_INCOMPATIBLE_QUEUE = -(0x00000021), + VK_ERROR_NOT_SHAREABLE = -(0x00000022), - VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP) -} VkStencilOp; + VK_MAX_ENUM(RESULT) +} VkResult; -typedef enum VkLogicOp_ +// Structure type enumerant +typedef enum VkStructureType_ { - VK_LOGIC_OP_COPY = 0x00000000, - VK_LOGIC_OP_CLEAR = 0x00000001, - VK_LOGIC_OP_AND = 0x00000002, - VK_LOGIC_OP_AND_REVERSE = 0x00000003, - VK_LOGIC_OP_AND_INVERTED = 0x00000004, - VK_LOGIC_OP_NOOP = 0x00000005, - VK_LOGIC_OP_XOR = 0x00000006, - VK_LOGIC_OP_OR = 0x00000007, - VK_LOGIC_OP_NOR = 0x00000008, - VK_LOGIC_OP_EQUIV = 0x00000009, - VK_LOGIC_OP_INVERT = 0x0000000a, - VK_LOGIC_OP_OR_REVERSE = 0x0000000b, - VK_LOGIC_OP_COPY_INVERTED = 0x0000000c, - VK_LOGIC_OP_OR_INVERTED = 0x0000000d, - VK_LOGIC_OP_NAND = 0x0000000e, - VK_LOGIC_OP_SET = 0x0000000f, + VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1, + VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2, + VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO = 3, + VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO = 4, + VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO = 5, + VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO = 6, + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 7, + VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO = 8, + VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO = 9, + VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 10, + VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 11, + VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 12, + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 13, + VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO = 14, + VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO = 15, + VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO = 16, + VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO = 17, + VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 18, + VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 19, + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 20, + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 21, + VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO = 22, + VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 23, + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 24, + VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 25, + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO = 26, + VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO = 27, + VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO = 28, + VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO = 29, + VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO = 30, + VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO = 31, + VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO = 32, + VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO = 33, + VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 34, + VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 35, + VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 36, + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, + VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 38, + VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO = 39, + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 40, + VK_STRUCTURE_TYPE_LAYER_CREATE_INFO = 41, + VK_STRUCTURE_TYPE_MEMORY_BARRIER = 42, + VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 43, + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 44, + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 45, + VK_STRUCTURE_TYPE_UPDATE_SAMPLERS = 46, + VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES = 47, + VK_STRUCTURE_TYPE_UPDATE_IMAGES = 48, + VK_STRUCTURE_TYPE_UPDATE_BUFFERS = 49, + VK_STRUCTURE_TYPE_UPDATE_AS_COPY = 50, + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 51, + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 52, - VK_ENUM_RANGE(LOGIC_OP, COPY, SET) -} VkLogicOp; + VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, PIPELINE_LAYOUT_CREATE_INFO) +} VkStructureType; typedef enum VkSystemAllocType_ { @@ -514,71 +238,6 @@ typedef enum VkSystemAllocType_ VK_ENUM_RANGE(SYSTEM_ALLOC_TYPE, API_OBJECT, DEBUG) } VkSystemAllocType; -typedef enum VkPhysicalDeviceType_ -{ - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0x00000000, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 0x00000001, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 0x00000002, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 0x00000003, - VK_PHYSICAL_DEVICE_TYPE_CPU = 0x00000004, - - VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU) -} VkPhysicalDeviceType; - -typedef enum VkPhysicalDeviceInfoType_ -{ - // Info type for vkGetPhysicalDeviceInfo() - VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES = 0x00000000, - VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE = 0x00000001, - VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES = 0x00000002, - VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES = 0x00000003, - - VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES) -} VkPhysicalDeviceInfoType; - -typedef enum VkExtensionInfoType_ -{ - // Info type for vkGetGlobalExtensionInfo() and vkGetPhysicalDeviceExtensionInfo() - VK_EXTENSION_INFO_TYPE_COUNT = 0x00000000, - VK_EXTENSION_INFO_TYPE_PROPERTIES = 0x00000001, - - VK_ENUM_RANGE(EXTENSION_INFO_TYPE, COUNT, PROPERTIES) -} VkExtensionInfoType; - -typedef enum VkFormatInfoType_ -{ - // Info type for vkGetFormatInfo() - VK_FORMAT_INFO_TYPE_PROPERTIES = 0x00000000, - - VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES) -} VkFormatInfoType; - -typedef enum VkSubresourceInfoType_ -{ - // Info type for vkGetImageSubresourceInfo() - VK_SUBRESOURCE_INFO_TYPE_LAYOUT = 0x00000000, - - VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT) -} VkSubresourceInfoType; - -typedef enum VkObjectInfoType_ -{ - // Info type for vkGetObjectInfo() - VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT = 0x00000000, - VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS = 0x00000001, - - VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS) -} VkObjectInfoType; - -typedef enum VkVertexInputStepRate_ -{ - VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0x0, - VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 0x1, - VK_VERTEX_INPUT_STEP_RATE_DRAW = 0x2, //Optional - - VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW) -} VkVertexInputStepRate; - // Vulkan format definitions typedef enum VkFormat_ { @@ -760,78 +419,16 @@ typedef enum VkFormat_ VK_ENUM_RANGE(FORMAT, UNDEFINED, B10G10R10A2_SINT) } VkFormat; -// Shader stage enumerant -typedef enum VkShaderStage_ -{ - VK_SHADER_STAGE_VERTEX = 0, - VK_SHADER_STAGE_TESS_CONTROL = 1, - VK_SHADER_STAGE_TESS_EVALUATION = 2, - VK_SHADER_STAGE_GEOMETRY = 3, - VK_SHADER_STAGE_FRAGMENT = 4, - VK_SHADER_STAGE_COMPUTE = 5, - - VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE) -} VkShaderStage; - -// Structure type enumerant -typedef enum VkStructureType_ +typedef enum VkPhysicalDeviceType_ { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2, - VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO = 3, - VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO = 4, - VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO = 5, - VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO = 6, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 7, - VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO = 22, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 34, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 35, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 38, - VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO = 39, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 40, - VK_STRUCTURE_TYPE_LAYER_CREATE_INFO = 41, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 42, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 43, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 45, - VK_STRUCTURE_TYPE_UPDATE_SAMPLERS = 46, - VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES = 47, - VK_STRUCTURE_TYPE_UPDATE_IMAGES = 48, - VK_STRUCTURE_TYPE_UPDATE_BUFFERS = 49, - VK_STRUCTURE_TYPE_UPDATE_AS_COPY = 50, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 51, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 52, + VK_PHYSICAL_DEVICE_TYPE_OTHER = 0x00000000, + VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 0x00000001, + VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 0x00000002, + VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 0x00000003, + VK_PHYSICAL_DEVICE_TYPE_CPU = 0x00000004, - VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, PIPELINE_LAYOUT_CREATE_INFO) -} VkStructureType; + VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU) +} VkPhysicalDeviceType; // Object type enumerant typedef enum VkObjectType_ @@ -873,68 +470,405 @@ typedef enum VkObjectType_ VK_MAX_ENUM(VkObjectType) } VkObjectType; -// ------------------------------------------------------------------------------------------------ -// Error and return codes +typedef enum VkImageAspect_ +{ + VK_IMAGE_ASPECT_COLOR = 0x00000000, + VK_IMAGE_ASPECT_DEPTH = 0x00000001, + VK_IMAGE_ASPECT_STENCIL = 0x00000002, -typedef enum VkResult_ + VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL) +} VkImageAspect; + +typedef enum VkQueryType_ { - // Return codes for successful operation execution (> = 0) - VK_SUCCESS = 0x0000000, - VK_UNSUPPORTED = 0x0000001, - VK_NOT_READY = 0x0000002, - VK_TIMEOUT = 0x0000003, - VK_EVENT_SET = 0x0000004, - VK_EVENT_RESET = 0x0000005, + VK_QUERY_TYPE_OCCLUSION = 0x00000000, + VK_QUERY_TYPE_PIPELINE_STATISTICS = 0x00000001, // Optional - // Error codes (negative values) - VK_ERROR_UNKNOWN = -(0x00000001), - VK_ERROR_UNAVAILABLE = -(0x00000002), - VK_ERROR_INITIALIZATION_FAILED = -(0x00000003), - VK_ERROR_OUT_OF_HOST_MEMORY = -(0x00000004), - VK_ERROR_OUT_OF_DEVICE_MEMORY = -(0x00000005), - VK_ERROR_DEVICE_ALREADY_CREATED = -(0x00000006), - VK_ERROR_DEVICE_LOST = -(0x00000007), - VK_ERROR_INVALID_POINTER = -(0x00000008), - VK_ERROR_INVALID_VALUE = -(0x00000009), - VK_ERROR_INVALID_HANDLE = -(0x0000000A), - VK_ERROR_INVALID_ORDINAL = -(0x0000000B), - VK_ERROR_INVALID_MEMORY_SIZE = -(0x0000000C), - VK_ERROR_INVALID_EXTENSION = -(0x0000000D), - VK_ERROR_INVALID_FLAGS = -(0x0000000E), - VK_ERROR_INVALID_ALIGNMENT = -(0x0000000F), - VK_ERROR_INVALID_FORMAT = -(0x00000010), - VK_ERROR_INVALID_IMAGE = -(0x00000011), - VK_ERROR_INVALID_DESCRIPTOR_SET_DATA = -(0x00000012), - VK_ERROR_INVALID_QUEUE_TYPE = -(0x00000013), - VK_ERROR_INVALID_OBJECT_TYPE = -(0x00000014), - VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION = -(0x00000015), - VK_ERROR_BAD_SHADER_CODE = -(0x00000016), - VK_ERROR_BAD_PIPELINE_DATA = -(0x00000017), - VK_ERROR_TOO_MANY_MEMORY_REFERENCES = -(0x00000018), - VK_ERROR_NOT_MAPPABLE = -(0x00000019), - VK_ERROR_MEMORY_MAP_FAILED = -(0x0000001A), - VK_ERROR_MEMORY_UNMAP_FAILED = -(0x0000001B), - VK_ERROR_INCOMPATIBLE_DEVICE = -(0x0000001C), - VK_ERROR_INCOMPATIBLE_DRIVER = -(0x0000001D), - VK_ERROR_INCOMPLETE_COMMAND_BUFFER = -(0x0000001E), - VK_ERROR_BUILDING_COMMAND_BUFFER = -(0x0000001F), - VK_ERROR_MEMORY_NOT_BOUND = -(0x00000020), - VK_ERROR_INCOMPATIBLE_QUEUE = -(0x00000021), - VK_ERROR_NOT_SHAREABLE = -(0x00000022), + VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS) +} VkQueryType; - VK_MAX_ENUM(RESULT) -} VkResult; +typedef enum VkBufferViewType_ +{ + VK_BUFFER_VIEW_TYPE_RAW = 0x00000000, // Raw buffer without special structure (UBO, SSBO) + VK_BUFFER_VIEW_TYPE_FORMATTED = 0x00000001, // Buffer with format (TBO, IBO) -// ------------------------------------------------------------------------------------------------ -// Flags + VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED) +} VkBufferViewType; -// Device creation flags -typedef VkFlags VkDeviceCreateFlags; -typedef enum VkDeviceCreateFlagBits_ +typedef enum VkImageType_ { - VK_DEVICE_CREATE_VALIDATION_BIT = VK_BIT(0), - VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT = VK_BIT(1), -} VkDeviceCreateFlagBits; + VK_IMAGE_TYPE_1D = 0x00000000, + VK_IMAGE_TYPE_2D = 0x00000001, + VK_IMAGE_TYPE_3D = 0x00000002, + + VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D) +} VkImageType; + +typedef enum VkImageTiling_ +{ + VK_IMAGE_TILING_LINEAR = 0x00000000, + VK_IMAGE_TILING_OPTIMAL = 0x00000001, + + VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL) +} VkImageTiling; + +typedef enum VkImageViewType_ +{ + VK_IMAGE_VIEW_TYPE_1D = 0x00000000, + VK_IMAGE_VIEW_TYPE_2D = 0x00000001, + VK_IMAGE_VIEW_TYPE_3D = 0x00000002, + VK_IMAGE_VIEW_TYPE_CUBE = 0x00000003, + + VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE) +} VkImageViewType; + +typedef enum VkChannelSwizzle_ +{ + VK_CHANNEL_SWIZZLE_ZERO = 0x00000000, + VK_CHANNEL_SWIZZLE_ONE = 0x00000001, + VK_CHANNEL_SWIZZLE_R = 0x00000002, + VK_CHANNEL_SWIZZLE_G = 0x00000003, + VK_CHANNEL_SWIZZLE_B = 0x00000004, + VK_CHANNEL_SWIZZLE_A = 0x00000005, + + VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A) +} VkChannelSwizzle; + +// Shader stage enumerant +typedef enum VkShaderStage_ +{ + VK_SHADER_STAGE_VERTEX = 0, + VK_SHADER_STAGE_TESS_CONTROL = 1, + VK_SHADER_STAGE_TESS_EVALUATION = 2, + VK_SHADER_STAGE_GEOMETRY = 3, + VK_SHADER_STAGE_FRAGMENT = 4, + VK_SHADER_STAGE_COMPUTE = 5, + + VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE) +} VkShaderStage; + +typedef enum VkVertexInputStepRate_ +{ + VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0x0, + VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 0x1, + VK_VERTEX_INPUT_STEP_RATE_DRAW = 0x2, //Optional + + VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW) +} VkVertexInputStepRate; + +typedef enum VkPrimitiveTopology_ +{ + VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0x00000000, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 0x00000001, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 0x00000002, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 0x00000003, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 0x00000004, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 0x00000005, + VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 0x00000006, + VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 0x00000007, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 0x00000008, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 0x00000009, + VK_PRIMITIVE_TOPOLOGY_PATCH = 0x0000000a, + + VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH) +} VkPrimitiveTopology; + +typedef enum VkFillMode_ +{ + VK_FILL_MODE_POINTS = 0x00000000, + VK_FILL_MODE_WIREFRAME = 0x00000001, + VK_FILL_MODE_SOLID = 0x00000002, + + VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID) +} VkFillMode; + +typedef enum VkCullMode_ +{ + VK_CULL_MODE_NONE = 0x00000000, + VK_CULL_MODE_FRONT = 0x00000001, + VK_CULL_MODE_BACK = 0x00000002, + VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, + + VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK) +} VkCullMode; + +typedef enum VkFrontFace_ +{ + VK_FRONT_FACE_CCW = 0x00000000, + VK_FRONT_FACE_CW = 0x00000001, + + VK_ENUM_RANGE(FRONT_FACE, CCW, CW) +} VkFrontFace; + +typedef enum VkCompareOp_ +{ + VK_COMPARE_OP_NEVER = 0x00000000, + VK_COMPARE_OP_LESS = 0x00000001, + VK_COMPARE_OP_EQUAL = 0x00000002, + VK_COMPARE_OP_LESS_EQUAL = 0x00000003, + VK_COMPARE_OP_GREATER = 0x00000004, + VK_COMPARE_OP_NOT_EQUAL = 0x00000005, + VK_COMPARE_OP_GREATER_EQUAL = 0x00000006, + VK_COMPARE_OP_ALWAYS = 0x00000007, + + VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS) +} VkCompareOp; + +typedef enum VkStencilOp_ +{ + VK_STENCIL_OP_KEEP = 0x00000000, + VK_STENCIL_OP_ZERO = 0x00000001, + VK_STENCIL_OP_REPLACE = 0x00000002, + VK_STENCIL_OP_INC_CLAMP = 0x00000003, + VK_STENCIL_OP_DEC_CLAMP = 0x00000004, + VK_STENCIL_OP_INVERT = 0x00000005, + VK_STENCIL_OP_INC_WRAP = 0x00000006, + VK_STENCIL_OP_DEC_WRAP = 0x00000007, + + VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP) +} VkStencilOp; + +typedef enum VkLogicOp_ +{ + VK_LOGIC_OP_COPY = 0x00000000, + VK_LOGIC_OP_CLEAR = 0x00000001, + VK_LOGIC_OP_AND = 0x00000002, + VK_LOGIC_OP_AND_REVERSE = 0x00000003, + VK_LOGIC_OP_AND_INVERTED = 0x00000004, + VK_LOGIC_OP_NOOP = 0x00000005, + VK_LOGIC_OP_XOR = 0x00000006, + VK_LOGIC_OP_OR = 0x00000007, + VK_LOGIC_OP_NOR = 0x00000008, + VK_LOGIC_OP_EQUIV = 0x00000009, + VK_LOGIC_OP_INVERT = 0x0000000a, + VK_LOGIC_OP_OR_REVERSE = 0x0000000b, + VK_LOGIC_OP_COPY_INVERTED = 0x0000000c, + VK_LOGIC_OP_OR_INVERTED = 0x0000000d, + VK_LOGIC_OP_NAND = 0x0000000e, + VK_LOGIC_OP_SET = 0x0000000f, + + VK_ENUM_RANGE(LOGIC_OP, COPY, SET) +} VkLogicOp; + +typedef enum VkBlend_ +{ + VK_BLEND_ZERO = 0x00000000, + VK_BLEND_ONE = 0x00000001, + VK_BLEND_SRC_COLOR = 0x00000002, + VK_BLEND_ONE_MINUS_SRC_COLOR = 0x00000003, + VK_BLEND_DEST_COLOR = 0x00000004, + VK_BLEND_ONE_MINUS_DEST_COLOR = 0x00000005, + VK_BLEND_SRC_ALPHA = 0x00000006, + VK_BLEND_ONE_MINUS_SRC_ALPHA = 0x00000007, + VK_BLEND_DEST_ALPHA = 0x00000008, + VK_BLEND_ONE_MINUS_DEST_ALPHA = 0x00000009, + VK_BLEND_CONSTANT_COLOR = 0x0000000a, + VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 0x0000000b, + VK_BLEND_CONSTANT_ALPHA = 0x0000000c, + VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 0x0000000d, + VK_BLEND_SRC_ALPHA_SATURATE = 0x0000000e, + VK_BLEND_SRC1_COLOR = 0x0000000f, + VK_BLEND_ONE_MINUS_SRC1_COLOR = 0x00000010, + VK_BLEND_SRC1_ALPHA = 0x00000011, + VK_BLEND_ONE_MINUS_SRC1_ALPHA = 0x00000012, + + VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA) +} VkBlend; + +typedef enum VkBlendOp_ +{ + VK_BLEND_OP_ADD = 0x00000000, + VK_BLEND_OP_SUBTRACT = 0x00000001, + VK_BLEND_OP_REVERSE_SUBTRACT = 0x00000002, + VK_BLEND_OP_MIN = 0x00000003, + VK_BLEND_OP_MAX = 0x00000004, + + VK_ENUM_RANGE(BLEND_OP, ADD, MAX) +} VkBlendOp; + +typedef enum VkTexFilter_ +{ + VK_TEX_FILTER_NEAREST = 0x00000000, + VK_TEX_FILTER_LINEAR = 0x00000001, + + VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR) +} VkTexFilter; + +typedef enum VkTexMipmapMode_ +{ + VK_TEX_MIPMAP_MODE_BASE = 0x00000000, // Always choose base level + VK_TEX_MIPMAP_MODE_NEAREST = 0x00000001, // Choose nearest mip level + VK_TEX_MIPMAP_MODE_LINEAR = 0x00000002, // Linear filter between mip levels + + VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR) +} VkTexMipmapMode; + +typedef enum VkTexAddress_ +{ + VK_TEX_ADDRESS_WRAP = 0x00000000, + VK_TEX_ADDRESS_MIRROR = 0x00000001, + VK_TEX_ADDRESS_CLAMP = 0x00000002, + VK_TEX_ADDRESS_MIRROR_ONCE = 0x00000003, + VK_TEX_ADDRESS_CLAMP_BORDER = 0x00000004, + + VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER) +} VkTexAddress; + +typedef enum VkBorderColor_ +{ + VK_BORDER_COLOR_OPAQUE_WHITE = 0x00000000, + VK_BORDER_COLOR_TRANSPARENT_BLACK = 0x00000001, + VK_BORDER_COLOR_OPAQUE_BLACK = 0x00000002, + + VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK) +} VkBorderColor; + +typedef enum VkDescriptorType_ +{ + VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000, + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 0x00000001, + VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 0x00000002, + VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 0x00000003, + VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 0x00000004, + VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 0x00000005, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 0x00000006, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 0x00000007, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 0x00000008, + VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 0x00000009, + + VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC) +} VkDescriptorType; + +typedef enum VkDescriptorPoolUsage_ +{ + VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0x00000000, + VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC) +} VkDescriptorPoolUsage; + +typedef enum VkDescriptorUpdateMode_ +{ + VK_DESCRIPTOR_UPDATE_MODE_COPY = 0x00000000, + VK_DESCRIPTOR_UPDATE_MODE_FASTEST = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST) +} VkDescriptorUpdateMode; + +typedef enum VkDescriptorSetUsage_ +{ + VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0x00000000, + VK_DESCRIPTOR_SET_USAGE_STATIC = 0x00000001, + + VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC) +} VkDescriptorSetUsage; + +typedef enum VkImageLayout_ +{ + VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation) + VK_IMAGE_LAYOUT_GENERAL = 0x00000001, // General layout when image can be used for any kind of access + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 0x00000002, // Optimal layout when image is only used for color attachment read/write + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 0x00000003, // Optimal layout when image is only used for depth/stencil attachment read/write + VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 0x00000004, // Optimal layout when image is used for read only depth/stencil attachment and shader access + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 0x00000005, // Optimal layout when image is used for read only shader access + VK_IMAGE_LAYOUT_CLEAR_OPTIMAL = 0x00000006, // Optimal layout when image is used only for clear operations + VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 0x00000007, // Optimal layout when image is used only as source of transfer operations + VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 0x00000008, // Optimal layout when image is used only as destination of transfer operations + + VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL) +} VkImageLayout; + +typedef enum VkAttachmentLoadOp_ +{ + VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000, + VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001, + VK_ATTACHMENT_LOAD_OP_DONT_CARE = 0x00000002, + + VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE) +} VkAttachmentLoadOp; + +typedef enum VkAttachmentStoreOp_ +{ + VK_ATTACHMENT_STORE_OP_STORE = 0x00000000, + VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA = 0x00000001, + VK_ATTACHMENT_STORE_OP_DONT_CARE = 0x00000002, + + VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE) +} VkAttachmentStoreOp; + +typedef enum VkPipelineBindPoint_ +{ + VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000000, + VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000001, + + VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS) +} VkPipelineBindPoint; + +typedef enum VkStateBindPoint_ +{ + VK_STATE_BIND_POINT_VIEWPORT = 0x00000000, + VK_STATE_BIND_POINT_RASTER = 0x00000001, + VK_STATE_BIND_POINT_COLOR_BLEND = 0x00000002, + VK_STATE_BIND_POINT_DEPTH_STENCIL = 0x00000003, + + VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL) +} VkStateBindPoint; + +typedef enum VkIndexType_ +{ + VK_INDEX_TYPE_UINT8 = 0x00000000, + VK_INDEX_TYPE_UINT16 = 0x00000001, + VK_INDEX_TYPE_UINT32 = 0x00000002, + + VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32) +} VkIndexType; + +typedef enum VkPipeEvent_ +{ + VK_PIPE_EVENT_TOP_OF_PIPE = 0x00000001, // Set event before the device starts processing subsequent command + VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE = 0x00000002, // Set event when all pending vertex processing is complete + VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE = 0x00000003, // Set event when all pending fragment shader executions are complete, within each fragment location + VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE = 0x00000004, // Set event when all pending fragment shader executions are complete + VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE = 0x00000005, // Set event when all pending graphics operations are complete + VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE = 0x00000006, // Set event when all pending compute operations are complete + VK_PIPE_EVENT_TRANSFER_COMPLETE = 0x00000007, // Set event when all pending transfer operations are complete + VK_PIPE_EVENT_COMMANDS_COMPLETE = 0x00000008, // Set event when all pending work is complete + + VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE) +} VkPipeEvent; + +typedef enum VkWaitEvent_ +{ + VK_WAIT_EVENT_TOP_OF_PIPE = 0x00000001, // Wait event before the device starts processing subsequent commands + VK_WAIT_EVENT_BEFORE_RASTERIZATION = 0x00000002, // Wait event before rasterizing subsequent primitives + + VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION) +} VkWaitEvent; + +typedef enum VkTimestampType_ +{ + VK_TIMESTAMP_TYPE_TOP = 0x00000000, + VK_TIMESTAMP_TYPE_BOTTOM = 0x00000001, + + VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM) +} VkTimestampType; + +// Format capability flags +typedef VkFlags VkFormatFeatureFlags; +typedef enum VkFormatFeatureFlagBits_ +{ + VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = VK_BIT(0), // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types) + VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = VK_BIT(1), // Format can be used for storage images (STORAGE_IMAGE descriptor type) + VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = VK_BIT(2), // Format supports atomic operations in case it's used for storage images + VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(3), // Format can be used for uniform texel buffers (TBOs) + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(4), // Format can be used for storage texel buffers (IBOs) + VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = VK_BIT(5), // Format supports atomic operations in case it's used for storage texel buffers + VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = VK_BIT(6), // Format can be used for vertex buffers (VBOs) + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = VK_BIT(7), // Format can be used for color attachment images + VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = VK_BIT(8), // Format supports blending in case it's used for color attachment images + VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(9), // Format can be used for depth/stencil attachment images + VK_FORMAT_FEATURE_CONVERSION_BIT = VK_BIT(10), // Format can be used as the source or destination of format converting blits +} VkFormatFeatureFlagBits; // Queue capabilities typedef VkFlags VkQueueFlags; @@ -960,31 +894,61 @@ typedef enum VkMemoryPropertyFlagBits_ VK_MEMORY_PROPERTY_SHAREABLE_BIT = VK_BIT(5), } VkMemoryPropertyFlagBits; -// Memory output flags passed to resource transition commands -typedef VkFlags VkMemoryOutputFlags; -typedef enum VkMemoryOutputFlagBits_ +// Device creation flags +typedef VkFlags VkDeviceCreateFlags; +typedef enum VkDeviceCreateFlagBits_ { - VK_MEMORY_OUTPUT_CPU_WRITE_BIT = VK_BIT(0), // Controls output coherency of CPU writes - VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = VK_BIT(1), // Controls output coherency of generic shader writes - VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = VK_BIT(2), // Controls output coherency of color attachment writes - VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(3), // Controls output coherency of depth/stencil attachment writes - VK_MEMORY_OUTPUT_TRANSFER_BIT = VK_BIT(4), // Controls output coherency of transfer operations -} VkMemoryOutputFlagBits; + VK_DEVICE_CREATE_VALIDATION_BIT = VK_BIT(0), + VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT = VK_BIT(1), +} VkDeviceCreateFlagBits; -// Memory input flags passed to resource transition commands -typedef VkFlags VkMemoryInputFlags; -typedef enum VkMemoryInputFlagBits_ +// Memory mapping flags +typedef VkFlags VkMemoryMapFlags; + +// Fence creation flags +typedef VkFlags VkFenceCreateFlags; +typedef enum VkFenceCreateFlagBits_ { - VK_MEMORY_INPUT_CPU_READ_BIT = VK_BIT(0), // Controls input coherency of CPU reads - VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = VK_BIT(1), // Controls input coherency of indirect command reads - VK_MEMORY_INPUT_INDEX_FETCH_BIT = VK_BIT(2), // Controls input coherency of index fetches - VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = VK_BIT(3), // Controls input coherency of vertex attribute fetches - VK_MEMORY_INPUT_UNIFORM_READ_BIT = VK_BIT(4), // Controls input coherency of uniform buffer reads - VK_MEMORY_INPUT_SHADER_READ_BIT = VK_BIT(5), // Controls input coherency of generic shader reads - VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = VK_BIT(6), // Controls input coherency of color attachment reads - VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(7), // Controls input coherency of depth/stencil attachment reads - VK_MEMORY_INPUT_TRANSFER_BIT = VK_BIT(8), // Controls input coherency of transfer operations -} VkMemoryInputFlagBits; + VK_FENCE_CREATE_SIGNALED_BIT = VK_BIT(0), +} VkFenceCreateFlagBits; + +// Semaphore creation flags +typedef VkFlags VkSemaphoreCreateFlags; +typedef enum VkSemaphoreCreateFlagBits_ +{ + VK_SEMAPHORE_CREATE_SHAREABLE_BIT = VK_BIT(0), +} VkSemaphoreCreateFlagBits; + +// Event creation flags +typedef VkFlags VkEventCreateFlags; + +// Pipeline statistics flags +typedef VkFlags VkQueryPipelineStatisticFlags; +typedef enum VkQueryPipelineStatisticFlagBits_ { + VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = VK_BIT(0), // Optional + VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = VK_BIT(1), // Optional + VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = VK_BIT(2), // Optional + VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = VK_BIT(3), // Optional + VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = VK_BIT(4), // Optional + VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = VK_BIT(5), // Optional + VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = VK_BIT(6), // Optional + VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = VK_BIT(7), // Optional + VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = VK_BIT(8), // Optional + VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = VK_BIT(9), // Optional + VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = VK_BIT(10), // Optional +} VkQueryPipelineStatisticFlagBits; + +// Query result flags +typedef VkFlags VkQueryResultFlags; +typedef enum VkQueryResultFlagBits_ +{ + VK_QUERY_RESULT_32_BIT = 0, // Results of the queries are written to the destination buffer as 32-bit values + VK_QUERY_RESULT_64_BIT = VK_BIT(0), // Results of the queries are written to the destination buffer as 64-bit values + VK_QUERY_RESULT_NO_WAIT_BIT = 0, // Results of the queries aren't waited on before proceeding with the result copy + VK_QUERY_RESULT_WAIT_BIT = VK_BIT(1), // Results of the queries are waited on before proceeding with the result copy + VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = VK_BIT(2), // Besides the results of the query, the availability of the results is also written + VK_QUERY_RESULT_PARTIAL_BIT = VK_BIT(3), // Copy the partial results of the query even if the final results aren't available +} VkQueryResultFlagBits; // Buffer usage flags typedef VkFlags VkBufferUsageFlags; @@ -1010,20 +974,6 @@ typedef enum VkBufferCreateFlagBits_ VK_BUFFER_CREATE_SPARSE_BIT = VK_BIT(1), // Buffer should support sparse backing } VkBufferCreateFlagBits; -// Shader stage flags -typedef VkFlags VkShaderStageFlags; -typedef enum VkShaderStageFlagBits_ -{ - VK_SHADER_STAGE_VERTEX_BIT = VK_BIT(0), - VK_SHADER_STAGE_TESS_CONTROL_BIT = VK_BIT(1), - VK_SHADER_STAGE_TESS_EVALUATION_BIT = VK_BIT(2), - VK_SHADER_STAGE_GEOMETRY_BIT = VK_BIT(3), - VK_SHADER_STAGE_FRAGMENT_BIT = VK_BIT(4), - VK_SHADER_STAGE_COMPUTE_BIT = VK_BIT(5), - - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, -} VkShaderStageFlagBits; - // Image usage flags typedef VkFlags VkImageUsageFlags; typedef enum VkImageUsageFlagBits_ @@ -1058,13 +1008,8 @@ typedef enum VkDepthStencilViewCreateFlagBits_ VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT = VK_BIT(1), } VkDepthStencilViewCreateFlagBits; -// Pipeline creation flags -typedef VkFlags VkPipelineCreateFlags; -typedef enum VkPipelineCreateFlagBits_ -{ - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = VK_BIT(0), - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = VK_BIT(1), -} VkPipelineCreateFlagBits; +// Shader creation flags +typedef VkFlags VkShaderCreateFlags; // Channel flags typedef VkFlags VkChannelFlags; @@ -1076,36 +1021,40 @@ typedef enum VkChannelFlagBits_ VK_CHANNEL_A_BIT = VK_BIT(3), } VkChannelFlagBits; -// Fence creation flags -typedef VkFlags VkFenceCreateFlags; -typedef enum VkFenceCreateFlagBits_ +// Pipeline creation flags +typedef VkFlags VkPipelineCreateFlags; +typedef enum VkPipelineCreateFlagBits_ { - VK_FENCE_CREATE_SIGNALED_BIT = VK_BIT(0), -} VkFenceCreateFlagBits; + VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = VK_BIT(0), + VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = VK_BIT(1), +} VkPipelineCreateFlagBits; -// Semaphore creation flags -typedef VkFlags VkSemaphoreCreateFlags; -typedef enum VkSemaphoreCreateFlagBits_ +// Shader stage flags +typedef VkFlags VkShaderStageFlags; +typedef enum VkShaderStageFlagBits_ { - VK_SEMAPHORE_CREATE_SHAREABLE_BIT = VK_BIT(0), -} VkSemaphoreCreateFlagBits; + VK_SHADER_STAGE_VERTEX_BIT = VK_BIT(0), + VK_SHADER_STAGE_TESS_CONTROL_BIT = VK_BIT(1), + VK_SHADER_STAGE_TESS_EVALUATION_BIT = VK_BIT(2), + VK_SHADER_STAGE_GEOMETRY_BIT = VK_BIT(3), + VK_SHADER_STAGE_FRAGMENT_BIT = VK_BIT(4), + VK_SHADER_STAGE_COMPUTE_BIT = VK_BIT(5), -// Format capability flags -typedef VkFlags VkFormatFeatureFlags; -typedef enum VkFormatFeatureFlagBits_ + VK_SHADER_STAGE_ALL = 0x7FFFFFFF, +} VkShaderStageFlagBits; + +// Command buffer creation flags +typedef VkFlags VkCmdBufferCreateFlags; + +// Command buffer optimization flags +typedef VkFlags VkCmdBufferOptimizeFlags; +typedef enum VkCmdBufferOptimizeFlagBits_ { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = VK_BIT(0), // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types) - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = VK_BIT(1), // Format can be used for storage images (STORAGE_IMAGE descriptor type) - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = VK_BIT(2), // Format supports atomic operations in case it's used for storage images - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(3), // Format can be used for uniform texel buffers (TBOs) - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(4), // Format can be used for storage texel buffers (IBOs) - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = VK_BIT(5), // Format supports atomic operations in case it's used for storage texel buffers - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = VK_BIT(6), // Format can be used for vertex buffers (VBOs) - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = VK_BIT(7), // Format can be used for color attachment images - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = VK_BIT(8), // Format supports blending in case it's used for color attachment images - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(9), // Format can be used for depth/stencil attachment images - VK_FORMAT_FEATURE_CONVERSION_BIT = VK_BIT(10), // Format can be used as the source or destination of format converting blits -} VkFormatFeatureFlagBits; + VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = VK_BIT(0), + VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = VK_BIT(1), + VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = VK_BIT(2), + VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = VK_BIT(3), +} VkCmdBufferOptimizeFlagBits; // Query control flags typedef VkFlags VkQueryControlFlags; @@ -1114,17 +1063,101 @@ typedef enum VkQueryControlFlagBits_ VK_QUERY_CONTROL_CONSERVATIVE_BIT = VK_BIT(0), // Allow conservative results to be collected by the query } VkQueryControlFlagBits; -// Query result flags -typedef VkFlags VkQueryResultFlags; -typedef enum VkQueryResultFlagBits_ +// Memory output flags passed to resource transition commands +typedef VkFlags VkMemoryOutputFlags; +typedef enum VkMemoryOutputFlagBits_ { - VK_QUERY_RESULT_32_BIT = 0, // Results of the queries are written to the destination buffer as 32-bit values - VK_QUERY_RESULT_64_BIT = VK_BIT(0), // Results of the queries are written to the destination buffer as 64-bit values - VK_QUERY_RESULT_NO_WAIT_BIT = 0, // Results of the queries aren't waited on before proceeding with the result copy - VK_QUERY_RESULT_WAIT_BIT = VK_BIT(1), // Results of the queries are waited on before proceeding with the result copy - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = VK_BIT(2), // Besides the results of the query, the availability of the results is also written - VK_QUERY_RESULT_PARTIAL_BIT = VK_BIT(3), // Copy the partial results of the query even if the final results aren't available -} VkQueryResultFlagBits; + VK_MEMORY_OUTPUT_CPU_WRITE_BIT = VK_BIT(0), // Controls output coherency of CPU writes + VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = VK_BIT(1), // Controls output coherency of generic shader writes + VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = VK_BIT(2), // Controls output coherency of color attachment writes + VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(3), // Controls output coherency of depth/stencil attachment writes + VK_MEMORY_OUTPUT_TRANSFER_BIT = VK_BIT(4), // Controls output coherency of transfer operations +} VkMemoryOutputFlagBits; + +// Memory input flags passed to resource transition commands +typedef VkFlags VkMemoryInputFlags; +typedef enum VkMemoryInputFlagBits_ +{ + VK_MEMORY_INPUT_CPU_READ_BIT = VK_BIT(0), // Controls input coherency of CPU reads + VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = VK_BIT(1), // Controls input coherency of indirect command reads + VK_MEMORY_INPUT_INDEX_FETCH_BIT = VK_BIT(2), // Controls input coherency of index fetches + VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = VK_BIT(3), // Controls input coherency of vertex attribute fetches + VK_MEMORY_INPUT_UNIFORM_READ_BIT = VK_BIT(4), // Controls input coherency of uniform buffer reads + VK_MEMORY_INPUT_SHADER_READ_BIT = VK_BIT(5), // Controls input coherency of generic shader reads + VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = VK_BIT(6), // Controls input coherency of color attachment reads + VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(7), // Controls input coherency of depth/stencil attachment reads + VK_MEMORY_INPUT_TRANSFER_BIT = VK_BIT(8), // Controls input coherency of transfer operations +} VkMemoryInputFlagBits; + +typedef enum VkProvokingVertex_ +{ + VK_PROVOKING_VERTEX_FIRST = 0x00000000, + VK_PROVOKING_VERTEX_LAST = 0x00000001, + + VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST) +} VkProvokingVertex; + +typedef enum VkCoordinateOrigin_ +{ + VK_COORDINATE_ORIGIN_UPPER_LEFT = 0x00000000, + VK_COORDINATE_ORIGIN_LOWER_LEFT = 0x00000001, + + VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT) +} VkCoordinateOrigin; + +typedef enum VkDepthMode_ +{ + VK_DEPTH_MODE_ZERO_TO_ONE = 0x00000000, + VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE = 0x00000001, + + VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE) +} VkDepthMode; + +typedef enum VkPhysicalDeviceInfoType_ +{ + // Info type for vkGetPhysicalDeviceInfo() + VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES = 0x00000000, + VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE = 0x00000001, + VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES = 0x00000002, + VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES = 0x00000003, + + VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES) +} VkPhysicalDeviceInfoType; + +typedef enum VkExtensionInfoType_ +{ + // Info type for vkGetGlobalExtensionInfo() and vkGetPhysicalDeviceExtensionInfo() + VK_EXTENSION_INFO_TYPE_COUNT = 0x00000000, + VK_EXTENSION_INFO_TYPE_PROPERTIES = 0x00000001, + + VK_ENUM_RANGE(EXTENSION_INFO_TYPE, COUNT, PROPERTIES) +} VkExtensionInfoType; + +typedef enum VkFormatInfoType_ +{ + // Info type for vkGetFormatInfo() + VK_FORMAT_INFO_TYPE_PROPERTIES = 0x00000000, + + VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES) +} VkFormatInfoType; + +typedef enum VkSubresourceInfoType_ +{ + // Info type for vkGetImageSubresourceInfo() + VK_SUBRESOURCE_INFO_TYPE_LAYOUT = 0x00000000, + + VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT) +} VkSubresourceInfoType; + +typedef enum VkObjectInfoType_ +{ + // Info type for vkGetObjectInfo() + VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT = 0x00000000, + VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS = 0x00000001, + + VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS) +} VkObjectInfoType; + // Physical device compatibility flags typedef VkFlags VkPhysicalDeviceCompatibilityFlags; @@ -1139,44 +1172,6 @@ typedef enum VkPhysicalDeviceCompatibilityFlagBits_ VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE1_DISPLAY_BIT = VK_BIT(6), } VkPhysicalDeviceCompatibilityFlagBits; -// Shader creation flags -typedef VkFlags VkShaderCreateFlags; - -// Event creation flags -typedef VkFlags VkEventCreateFlags; - -// Command buffer creation flags -typedef VkFlags VkCmdBufferCreateFlags; - -// Command buffer optimization flags -typedef VkFlags VkCmdBufferOptimizeFlags; -typedef enum VkCmdBufferOptimizeFlagBits_ -{ - VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = VK_BIT(0), - VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = VK_BIT(1), - VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = VK_BIT(2), - VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = VK_BIT(3), -} VkCmdBufferOptimizeFlagBits; - -// Pipeline statistics flags -typedef VkFlags VkQueryPipelineStatisticFlags; -typedef enum VkQueryPipelineStatisticFlagBits_ { - VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = VK_BIT(0), // Optional - VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = VK_BIT(1), // Optional - VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = VK_BIT(2), // Optional - VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = VK_BIT(3), // Optional - VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = VK_BIT(4), // Optional - VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = VK_BIT(5), // Optional - VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = VK_BIT(6), // Optional - VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = VK_BIT(7), // Optional - VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = VK_BIT(8), // Optional - VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = VK_BIT(9), // Optional - VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = VK_BIT(10), // Optional -} VkQueryPipelineStatisticFlagBits; - -// Memory mapping flags -typedef VkFlags VkMemoryMapFlags; - // ------------------------------------------------------------------------------------------------ // Vulkan structures |