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-rw-r--r--include/GL/internal/glcore.h74
1 files changed, 53 insertions, 21 deletions
diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h
index f3b180c165c..140b3991687 100644
--- a/include/GL/internal/glcore.h
+++ b/include/GL/internal/glcore.h
@@ -41,8 +41,14 @@
#include <sys/types.h>
#endif
+#ifdef CAPI
+#undef CAPI
+#endif
+#define CAPI
+
#define GL_CORE_SGI 1
#define GL_CORE_MESA 2
+#define GL_CORE_APPLE 4
typedef struct __GLcontextRec __GLcontext;
typedef struct __GLinterfaceRec __GLinterface;
@@ -65,10 +71,13 @@ typedef struct __GLinterfaceRec __GLinterface;
** context to the application.
*/
typedef struct __GLcontextModesRec {
+ struct __GLcontextModesRec * next;
+
GLboolean rgbMode;
+ GLboolean floatMode;
GLboolean colorIndexMode;
- GLboolean doubleBufferMode;
- GLboolean stereoMode;
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
@@ -88,6 +97,46 @@ typedef struct __GLcontextModesRec {
GLint level;
GLint pixmapMode;
+
+ /* GLX */
+ GLint visualID;
+ GLint visualType; /**< One of the GLX X visual types. (i.e.,
+ * \c GLX_TRUE_COLOR, etc.)
+ */
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ GLint drawableType;
+ GLint renderType;
+ GLint xRenderable;
+ GLint fbconfigID;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* SGIX_visual_select_group */
+ GLint visualSelectGroup;
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ GLint screen;
} __GLcontextModes;
/************************************************************************/
@@ -219,11 +268,7 @@ struct __GLdrawableBufferRec {
/* exported */
void (*freePrivate)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
-#ifdef __cplusplus
- void *privatePtr;
-#else
void *private;
-#endif
/* private */
void *other; /* implementation private data */
@@ -314,14 +359,7 @@ struct __GLdrawablePrivateRec {
void (*unlockDP)(__GLdrawablePrivate *glPriv);
/* exported */
-#if 0 /* disable, just like in __GLimportsRec */
- void *wsPriv; /* pointer to the window system DrawablePrivate */
-#endif
-#ifdef __cplusplus
- void *privatePtr;
-#else
void *private;
-#endif
void (*freePrivate)(__GLdrawablePrivate *);
/* client data */
@@ -374,14 +412,7 @@ typedef struct __GLimportsRec {
/* Drawing surface management */
__GLdrawablePrivate *(*getDrawablePrivate)(__GLcontext *gc);
-
-#if 0
- /* At some point, this field got removed from the XFree86 glcore.h file.
- * we're removing it here to prevent interop problems. (Brian)
- */
- /* Pointer to the window system context */
- void *wscx;
-#endif
+ __GLdrawablePrivate *(*getReadablePrivate)(__GLcontext *gc);
/* Operating system dependent data goes here */
void *other;
@@ -397,6 +428,7 @@ typedef struct __GLexportsRec {
/* Context management (return GL_FALSE on failure) */
GLboolean (*destroyContext)(__GLcontext *gc);
GLboolean (*loseCurrent)(__GLcontext *gc);
+ /* oldglPriv isn't used anymore, kept for backwards compatibility */
GLboolean (*makeCurrent)(__GLcontext *gc);
GLboolean (*shareContext)(__GLcontext *gc, __GLcontext *gcShare);
GLboolean (*copyContext)(__GLcontext *dst, const __GLcontext *src, GLuint mask);