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-rw-r--r--include/vulkan/vulkan.h2984
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diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h
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--- /dev/null
+++ b/include/vulkan/vulkan.h
@@ -0,0 +1,2984 @@
+//
+// File: vulkan.h
+//
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __VULKAN_H__
+#define __VULKAN_H__
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+ ((major << 22) | (minor << 12) | patch)
+
+#include "vk_platform.h"
+
+// Vulkan API version supported by this file
+#define VK_API_VERSION VK_MAKE_VERSION(0, 91, 0)
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+* Core Vulkan API
+***************************************************************************************************
+*/
+
+#if defined (__cplusplus) && (VK_UINTPTRLEAST64_MAX == UINTPTR_MAX)
+ #define VK_TYPE_SAFE_COMPATIBLE_HANDLES 1
+#endif
+
+#if defined(VK_TYPE_SAFE_COMPATIBLE_HANDLES) && !defined(VK_DISABLE_TYPE_SAFE_HANDLES)
+ #define VK_DEFINE_PTR_HANDLE(_obj) struct _obj##_T { char _dummy; }; typedef _obj##_T* _obj;
+ #define VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base) struct _obj##_T : public _base##_T {}; typedef _obj##_T* _obj;
+
+ #define VK_DEFINE_BASE_HANDLE(_obj) VK_DEFINE_PTR_HANDLE(_obj)
+ #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base)
+ #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base)
+#else
+ #define VK_DEFINE_BASE_HANDLE(_obj) typedef VkUintPtrLeast64 _obj;
+ #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) typedef uintptr_t _obj;
+ #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) typedef VkUintPtrLeast64 _obj;
+#endif
+
+VK_DEFINE_BASE_HANDLE(VkObject)
+
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkInstance, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkPhysicalDevice, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkDevice, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkQueue, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkCmdBuffer, VkObject)
+
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkNonDispatchable, VkObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDeviceMemory, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBuffer, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBufferView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImage, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImageView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkColorAttachmentView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDepthStencilView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkShader, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipeline, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipelineLayout, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSampler, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSet, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSetLayout, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorPool, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicStateObject, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicVpState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicRsState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicCbState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicDsState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFence, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSemaphore, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkEvent, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkQueryPool, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFramebuffer, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable)
+
+#define VK_MAX_PHYSICAL_DEVICE_NAME 256
+#define VK_MAX_EXTENSION_NAME 256
+
+#define VK_LOD_CLAMP_NONE MAX_FLOAT
+
+#define VK_WHOLE_SIZE UINT64_MAX
+
+#define VK_TRUE 1
+#define VK_FALSE 0
+
+#define VK_NULL_HANDLE 0
+
+// This macro defines INT_MAX in enumerations to force compilers to use 32 bits
+// to represent them. This may or may not be necessary on some compilers. The
+// option to compile it out may allow compilers that warn about missing enumerants
+// in switch statements to be silenced.
+// Using this macro is not needed for flag bit enums because those aren't used
+// as storage type anywhere.
+#define VK_MAX_ENUM(Prefix) VK_##Prefix##_MAX_ENUM = 0x7FFFFFFF
+
+// This macro defines the BEGIN_RANGE, END_RANGE, NUM, and MAX_ENUM constants for
+// the enumerations.
+#define VK_ENUM_RANGE(Prefix, First, Last) \
+ VK_##Prefix##_BEGIN_RANGE = VK_##Prefix##_##First, \
+ VK_##Prefix##_END_RANGE = VK_##Prefix##_##Last, \
+ VK_NUM_##Prefix = (VK_##Prefix##_END_RANGE - VK_##Prefix##_BEGIN_RANGE + 1), \
+ VK_MAX_ENUM(Prefix)
+
+// This is a helper macro to define the value of flag bit enum values.
+#define VK_BIT(bit) (1 << (bit))
+
+// ------------------------------------------------------------------------------------------------
+// Enumerations
+
+typedef enum VkMemoryPriority_
+{
+ VK_MEMORY_PRIORITY_UNUSED = 0x00000000,
+ VK_MEMORY_PRIORITY_VERY_LOW = 0x00000001,
+ VK_MEMORY_PRIORITY_LOW = 0x00000002,
+ VK_MEMORY_PRIORITY_NORMAL = 0x00000003,
+ VK_MEMORY_PRIORITY_HIGH = 0x00000004,
+ VK_MEMORY_PRIORITY_VERY_HIGH = 0x00000005,
+
+ VK_ENUM_RANGE(MEMORY_PRIORITY, UNUSED, VERY_HIGH)
+} VkMemoryPriority;
+
+typedef enum VkImageLayout_
+{
+ VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)
+ VK_IMAGE_LAYOUT_GENERAL = 0x00000001, // General layout when image can be used for any kind of access
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 0x00000002, // Optimal layout when image is only used for color attachment read/write
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 0x00000003, // Optimal layout when image is only used for depth/stencil attachment read/write
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 0x00000004, // Optimal layout when image is used for read only depth/stencil attachment and shader access
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 0x00000005, // Optimal layout when image is used for read only shader access
+ VK_IMAGE_LAYOUT_CLEAR_OPTIMAL = 0x00000006, // Optimal layout when image is used only for clear operations
+ VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 0x00000007, // Optimal layout when image is used only as source of transfer operations
+ VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 0x00000008, // Optimal layout when image is used only as destination of transfer operations
+
+ VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL)
+} VkImageLayout;
+
+typedef enum VkPipeEvent_
+{
+ VK_PIPE_EVENT_TOP_OF_PIPE = 0x00000001, // Set event before the device starts processing subsequent command
+ VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE = 0x00000002, // Set event when all pending vertex processing is complete
+ VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE = 0x00000003, // Set event when all pending fragment shader executions are complete, within each fragment location
+ VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE = 0x00000004, // Set event when all pending fragment shader executions are complete
+ VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE = 0x00000005, // Set event when all pending graphics operations are complete
+ VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE = 0x00000006, // Set event when all pending compute operations are complete
+ VK_PIPE_EVENT_TRANSFER_COMPLETE = 0x00000007, // Set event when all pending transfer operations are complete
+ VK_PIPE_EVENT_COMMANDS_COMPLETE = 0x00000008, // Set event when all pending work is complete
+
+ VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE)
+} VkPipeEvent;
+
+typedef enum VkWaitEvent_
+{
+ VK_WAIT_EVENT_TOP_OF_PIPE = 0x00000001, // Wait event before the device starts processing subsequent commands
+ VK_WAIT_EVENT_BEFORE_RASTERIZATION = 0x00000002, // Wait event before rasterizing subsequent primitives
+
+ VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION)
+} VkWaitEvent;
+
+typedef enum VkAttachmentLoadOp_
+{
+ VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000,
+ VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001,
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE = 0x00000002,
+
+ VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE)
+} VkAttachmentLoadOp;
+
+typedef enum VkAttachmentStoreOp_
+{
+ VK_ATTACHMENT_STORE_OP_STORE = 0x00000000,
+ VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA = 0x00000001,
+ VK_ATTACHMENT_STORE_OP_DONT_CARE = 0x00000002,
+
+ VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE)
+} VkAttachmentStoreOp;
+
+typedef enum VkImageType_
+{
+ VK_IMAGE_TYPE_1D = 0x00000000,
+ VK_IMAGE_TYPE_2D = 0x00000001,
+ VK_IMAGE_TYPE_3D = 0x00000002,
+
+ VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D)
+} VkImageType;
+
+typedef enum VkImageTiling_
+{
+ VK_IMAGE_TILING_LINEAR = 0x00000000,
+ VK_IMAGE_TILING_OPTIMAL = 0x00000001,
+
+ VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL)
+} VkImageTiling;
+
+typedef enum VkImageViewType_
+{
+ VK_IMAGE_VIEW_TYPE_1D = 0x00000000,
+ VK_IMAGE_VIEW_TYPE_2D = 0x00000001,
+ VK_IMAGE_VIEW_TYPE_3D = 0x00000002,
+ VK_IMAGE_VIEW_TYPE_CUBE = 0x00000003,
+
+ VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE)
+} VkImageViewType;
+
+typedef enum VkImageAspect_
+{
+ VK_IMAGE_ASPECT_COLOR = 0x00000000,
+ VK_IMAGE_ASPECT_DEPTH = 0x00000001,
+ VK_IMAGE_ASPECT_STENCIL = 0x00000002,
+
+ VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL)
+} VkImageAspect;
+
+typedef enum VkBufferViewType_
+{
+ VK_BUFFER_VIEW_TYPE_RAW = 0x00000000, // Raw buffer without special structure (UBO, SSBO)
+ VK_BUFFER_VIEW_TYPE_FORMATTED = 0x00000001, // Buffer with format (TBO, IBO)
+
+ VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED)
+} VkBufferViewType;
+
+typedef enum VkChannelSwizzle_
+{
+ VK_CHANNEL_SWIZZLE_ZERO = 0x00000000,
+ VK_CHANNEL_SWIZZLE_ONE = 0x00000001,
+ VK_CHANNEL_SWIZZLE_R = 0x00000002,
+ VK_CHANNEL_SWIZZLE_G = 0x00000003,
+ VK_CHANNEL_SWIZZLE_B = 0x00000004,
+ VK_CHANNEL_SWIZZLE_A = 0x00000005,
+
+ VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A)
+} VkChannelSwizzle;
+
+typedef enum VkDescriptorType_
+{
+ VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000,
+ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 0x00000001,
+ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 0x00000002,
+ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 0x00000003,
+ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 0x00000004,
+ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 0x00000005,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 0x00000006,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 0x00000007,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 0x00000008,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 0x00000009,
+
+ VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC)
+} VkDescriptorType;
+
+typedef enum VkDescriptorPoolUsage_
+{
+ VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0x00000000,
+ VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 0x00000001,
+
+ VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC)
+} VkDescriptorPoolUsage;
+
+typedef enum VkDescriptorUpdateMode_
+{
+ VK_DESCRIPTOR_UPDATE_MODE_COPY = 0x00000000,
+ VK_DESCRIPTOR_UPDATE_MODE_FASTEST = 0x00000001,
+
+ VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST)
+} VkDescriptorUpdateMode;
+
+typedef enum VkDescriptorSetUsage_
+{
+ VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0x00000000,
+ VK_DESCRIPTOR_SET_USAGE_STATIC = 0x00000001,
+
+ VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC)
+} VkDescriptorSetUsage;
+
+typedef enum VkQueryType_
+{
+ VK_QUERY_TYPE_OCCLUSION = 0x00000000,
+ VK_QUERY_TYPE_PIPELINE_STATISTICS = 0x00000001, // Optional
+
+ VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS)
+} VkQueryType;
+
+typedef enum VkTimestampType_
+{
+ VK_TIMESTAMP_TYPE_TOP = 0x00000000,
+ VK_TIMESTAMP_TYPE_BOTTOM = 0x00000001,
+
+ VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM)
+} VkTimestampType;
+
+typedef enum VkBorderColor_
+{
+ VK_BORDER_COLOR_OPAQUE_WHITE = 0x00000000,
+ VK_BORDER_COLOR_TRANSPARENT_BLACK = 0x00000001,
+ VK_BORDER_COLOR_OPAQUE_BLACK = 0x00000002,
+
+ VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK)
+} VkBorderColor;
+
+typedef enum VkPipelineBindPoint_
+{
+ VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000000,
+ VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000001,
+
+ VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS)
+} VkPipelineBindPoint;
+
+typedef enum VkStateBindPoint_
+{
+ VK_STATE_BIND_POINT_VIEWPORT = 0x00000000,
+ VK_STATE_BIND_POINT_RASTER = 0x00000001,
+ VK_STATE_BIND_POINT_COLOR_BLEND = 0x00000002,
+ VK_STATE_BIND_POINT_DEPTH_STENCIL = 0x00000003,
+
+ VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL)
+} VkStateBindPoint;
+
+typedef enum VkPrimitiveTopology_
+{
+ VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0x00000000,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 0x00000001,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 0x00000002,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 0x00000003,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 0x00000004,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 0x00000005,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 0x00000006,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 0x00000007,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 0x00000008,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 0x00000009,
+ VK_PRIMITIVE_TOPOLOGY_PATCH = 0x0000000a,
+
+ VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH)
+} VkPrimitiveTopology;
+
+typedef enum VkIndexType_
+{
+ VK_INDEX_TYPE_UINT8 = 0x00000000,
+ VK_INDEX_TYPE_UINT16 = 0x00000001,
+ VK_INDEX_TYPE_UINT32 = 0x00000002,
+
+ VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32)
+} VkIndexType;
+
+typedef enum VkTexFilter_
+{
+ VK_TEX_FILTER_NEAREST = 0x00000000,
+ VK_TEX_FILTER_LINEAR = 0x00000001,
+
+ VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR)
+} VkTexFilter;
+
+typedef enum VkTexMipmapMode_
+{
+ VK_TEX_MIPMAP_MODE_BASE = 0x00000000, // Always choose base level
+ VK_TEX_MIPMAP_MODE_NEAREST = 0x00000001, // Choose nearest mip level
+ VK_TEX_MIPMAP_MODE_LINEAR = 0x00000002, // Linear filter between mip levels
+
+ VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR)
+} VkTexMipmapMode;
+
+typedef enum VkTexAddress_
+{
+ VK_TEX_ADDRESS_WRAP = 0x00000000,
+ VK_TEX_ADDRESS_MIRROR = 0x00000001,
+ VK_TEX_ADDRESS_CLAMP = 0x00000002,
+ VK_TEX_ADDRESS_MIRROR_ONCE = 0x00000003,
+ VK_TEX_ADDRESS_CLAMP_BORDER = 0x00000004,
+
+ VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER)
+} VkTexAddress;
+
+typedef enum VkCompareOp_
+{
+ VK_COMPARE_OP_NEVER = 0x00000000,
+ VK_COMPARE_OP_LESS = 0x00000001,
+ VK_COMPARE_OP_EQUAL = 0x00000002,
+ VK_COMPARE_OP_LESS_EQUAL = 0x00000003,
+ VK_COMPARE_OP_GREATER = 0x00000004,
+ VK_COMPARE_OP_NOT_EQUAL = 0x00000005,
+ VK_COMPARE_OP_GREATER_EQUAL = 0x00000006,
+ VK_COMPARE_OP_ALWAYS = 0x00000007,
+
+ VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS)
+} VkCompareOp;
+
+typedef enum VkFillMode_
+{
+ VK_FILL_MODE_POINTS = 0x00000000,
+ VK_FILL_MODE_WIREFRAME = 0x00000001,
+ VK_FILL_MODE_SOLID = 0x00000002,
+
+ VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID)
+} VkFillMode;
+
+typedef enum VkCullMode_
+{
+ VK_CULL_MODE_NONE = 0x00000000,
+ VK_CULL_MODE_FRONT = 0x00000001,
+ VK_CULL_MODE_BACK = 0x00000002,
+ VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
+
+ VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK)
+} VkCullMode;
+
+typedef enum VkFrontFace_
+{
+ VK_FRONT_FACE_CCW = 0x00000000,
+ VK_FRONT_FACE_CW = 0x00000001,
+
+ VK_ENUM_RANGE(FRONT_FACE, CCW, CW)
+} VkFrontFace;
+
+typedef enum VkProvokingVertex_
+{
+ VK_PROVOKING_VERTEX_FIRST = 0x00000000,
+ VK_PROVOKING_VERTEX_LAST = 0x00000001,
+
+ VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST)
+} VkProvokingVertex;
+
+typedef enum VkCoordinateOrigin_
+{
+ VK_COORDINATE_ORIGIN_UPPER_LEFT = 0x00000000,
+ VK_COORDINATE_ORIGIN_LOWER_LEFT = 0x00000001,
+
+ VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT)
+} VkCoordinateOrigin;
+
+typedef enum VkDepthMode_
+{
+ VK_DEPTH_MODE_ZERO_TO_ONE = 0x00000000,
+ VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE = 0x00000001,
+
+ VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE)
+} VkDepthMode;
+
+typedef enum VkBlend_
+{
+ VK_BLEND_ZERO = 0x00000000,
+ VK_BLEND_ONE = 0x00000001,
+ VK_BLEND_SRC_COLOR = 0x00000002,
+ VK_BLEND_ONE_MINUS_SRC_COLOR = 0x00000003,
+ VK_BLEND_DEST_COLOR = 0x00000004,
+ VK_BLEND_ONE_MINUS_DEST_COLOR = 0x00000005,
+ VK_BLEND_SRC_ALPHA = 0x00000006,
+ VK_BLEND_ONE_MINUS_SRC_ALPHA = 0x00000007,
+ VK_BLEND_DEST_ALPHA = 0x00000008,
+ VK_BLEND_ONE_MINUS_DEST_ALPHA = 0x00000009,
+ VK_BLEND_CONSTANT_COLOR = 0x0000000a,
+ VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 0x0000000b,
+ VK_BLEND_CONSTANT_ALPHA = 0x0000000c,
+ VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 0x0000000d,
+ VK_BLEND_SRC_ALPHA_SATURATE = 0x0000000e,
+ VK_BLEND_SRC1_COLOR = 0x0000000f,
+ VK_BLEND_ONE_MINUS_SRC1_COLOR = 0x00000010,
+ VK_BLEND_SRC1_ALPHA = 0x00000011,
+ VK_BLEND_ONE_MINUS_SRC1_ALPHA = 0x00000012,
+
+ VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA)
+} VkBlend;
+
+typedef enum VkBlendOp_
+{
+ VK_BLEND_OP_ADD = 0x00000000,
+ VK_BLEND_OP_SUBTRACT = 0x00000001,
+ VK_BLEND_OP_REVERSE_SUBTRACT = 0x00000002,
+ VK_BLEND_OP_MIN = 0x00000003,
+ VK_BLEND_OP_MAX = 0x00000004,
+
+ VK_ENUM_RANGE(BLEND_OP, ADD, MAX)
+} VkBlendOp;
+
+typedef enum VkStencilOp_
+{
+ VK_STENCIL_OP_KEEP = 0x00000000,
+ VK_STENCIL_OP_ZERO = 0x00000001,
+ VK_STENCIL_OP_REPLACE = 0x00000002,
+ VK_STENCIL_OP_INC_CLAMP = 0x00000003,
+ VK_STENCIL_OP_DEC_CLAMP = 0x00000004,
+ VK_STENCIL_OP_INVERT = 0x00000005,
+ VK_STENCIL_OP_INC_WRAP = 0x00000006,
+ VK_STENCIL_OP_DEC_WRAP = 0x00000007,
+
+ VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP)
+} VkStencilOp;
+
+typedef enum VkLogicOp_
+{
+ VK_LOGIC_OP_COPY = 0x00000000,
+ VK_LOGIC_OP_CLEAR = 0x00000001,
+ VK_LOGIC_OP_AND = 0x00000002,
+ VK_LOGIC_OP_AND_REVERSE = 0x00000003,
+ VK_LOGIC_OP_AND_INVERTED = 0x00000004,
+ VK_LOGIC_OP_NOOP = 0x00000005,
+ VK_LOGIC_OP_XOR = 0x00000006,
+ VK_LOGIC_OP_OR = 0x00000007,
+ VK_LOGIC_OP_NOR = 0x00000008,
+ VK_LOGIC_OP_EQUIV = 0x00000009,
+ VK_LOGIC_OP_INVERT = 0x0000000a,
+ VK_LOGIC_OP_OR_REVERSE = 0x0000000b,
+ VK_LOGIC_OP_COPY_INVERTED = 0x0000000c,
+ VK_LOGIC_OP_OR_INVERTED = 0x0000000d,
+ VK_LOGIC_OP_NAND = 0x0000000e,
+ VK_LOGIC_OP_SET = 0x0000000f,
+
+ VK_ENUM_RANGE(LOGIC_OP, COPY, SET)
+} VkLogicOp;
+
+typedef enum VkSystemAllocType_
+{
+ VK_SYSTEM_ALLOC_TYPE_API_OBJECT = 0x00000000,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL = 0x00000001,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP = 0x00000002,
+ VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER = 0x00000003,
+ VK_SYSTEM_ALLOC_TYPE_DEBUG = 0x00000004,
+
+ VK_ENUM_RANGE(SYSTEM_ALLOC_TYPE, API_OBJECT, DEBUG)
+} VkSystemAllocType;
+
+typedef enum VkPhysicalDeviceType_
+{
+ VK_PHYSICAL_DEVICE_TYPE_OTHER = 0x00000000,
+ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 0x00000001,
+ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 0x00000002,
+ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 0x00000003,
+ VK_PHYSICAL_DEVICE_TYPE_CPU = 0x00000004,
+
+ VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU)
+} VkPhysicalDeviceType;
+
+typedef enum VkPhysicalDeviceInfoType_
+{
+ // Info type for vkGetPhysicalDeviceInfo()
+ VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES = 0x00000000,
+ VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE = 0x00000001,
+ VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES = 0x00000002,
+ VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES = 0x00000003,
+
+ VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES)
+} VkPhysicalDeviceInfoType;
+
+typedef enum VkExtensionInfoType_
+{
+ // Info type for vkGetGlobalExtensionInfo() and vkGetPhysicalDeviceExtensionInfo()
+ VK_EXTENSION_INFO_TYPE_COUNT = 0x00000000,
+ VK_EXTENSION_INFO_TYPE_PROPERTIES = 0x00000001,
+
+ VK_ENUM_RANGE(EXTENSION_INFO_TYPE, COUNT, PROPERTIES)
+} VkExtensionInfoType;
+
+typedef enum VkFormatInfoType_
+{
+ // Info type for vkGetFormatInfo()
+ VK_FORMAT_INFO_TYPE_PROPERTIES = 0x00000000,
+
+ VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES)
+} VkFormatInfoType;
+
+typedef enum VkSubresourceInfoType_
+{
+ // Info type for vkGetImageSubresourceInfo()
+ VK_SUBRESOURCE_INFO_TYPE_LAYOUT = 0x00000000,
+
+ VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT)
+} VkSubresourceInfoType;
+
+typedef enum VkObjectInfoType_
+{
+ // Info type for vkGetObjectInfo()
+ VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT = 0x00000000,
+ VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS = 0x00000001,
+
+ VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS)
+} VkObjectInfoType;
+
+typedef enum VkVertexInputStepRate_
+{
+ VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0x0,
+ VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 0x1,
+ VK_VERTEX_INPUT_STEP_RATE_DRAW = 0x2, //Optional
+
+ VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW)
+} VkVertexInputStepRate;
+
+// Vulkan format definitions
+typedef enum VkFormat_
+{
+ VK_FORMAT_UNDEFINED = 0x00000000,
+ VK_FORMAT_R4G4_UNORM = 0x00000001,
+ VK_FORMAT_R4G4_USCALED = 0x00000002,
+ VK_FORMAT_R4G4B4A4_UNORM = 0x00000003,
+ VK_FORMAT_R4G4B4A4_USCALED = 0x00000004,
+ VK_FORMAT_R5G6B5_UNORM = 0x00000005,
+ VK_FORMAT_R5G6B5_USCALED = 0x00000006,
+ VK_FORMAT_R5G5B5A1_UNORM = 0x00000007,
+ VK_FORMAT_R5G5B5A1_USCALED = 0x00000008,
+ VK_FORMAT_R8_UNORM = 0x00000009,
+ VK_FORMAT_R8_SNORM = 0x0000000A,
+ VK_FORMAT_R8_USCALED = 0x0000000B,
+ VK_FORMAT_R8_SSCALED = 0x0000000C,
+ VK_FORMAT_R8_UINT = 0x0000000D,
+ VK_FORMAT_R8_SINT = 0x0000000E,
+ VK_FORMAT_R8_SRGB = 0x0000000F,
+ VK_FORMAT_R8G8_UNORM = 0x00000010,
+ VK_FORMAT_R8G8_SNORM = 0x00000011,
+ VK_FORMAT_R8G8_USCALED = 0x00000012,
+ VK_FORMAT_R8G8_SSCALED = 0x00000013,
+ VK_FORMAT_R8G8_UINT = 0x00000014,
+ VK_FORMAT_R8G8_SINT = 0x00000015,
+ VK_FORMAT_R8G8_SRGB = 0x00000016,
+ VK_FORMAT_R8G8B8_UNORM = 0x00000017,
+ VK_FORMAT_R8G8B8_SNORM = 0x00000018,
+ VK_FORMAT_R8G8B8_USCALED = 0x00000019,
+ VK_FORMAT_R8G8B8_SSCALED = 0x0000001A,
+ VK_FORMAT_R8G8B8_UINT = 0x0000001B,
+ VK_FORMAT_R8G8B8_SINT = 0x0000001C,
+ VK_FORMAT_R8G8B8_SRGB = 0x0000001D,
+ VK_FORMAT_R8G8B8A8_UNORM = 0x0000001E,
+ VK_FORMAT_R8G8B8A8_SNORM = 0x0000001F,
+ VK_FORMAT_R8G8B8A8_USCALED = 0x00000020,
+ VK_FORMAT_R8G8B8A8_SSCALED = 0x00000021,
+ VK_FORMAT_R8G8B8A8_UINT = 0x00000022,
+ VK_FORMAT_R8G8B8A8_SINT = 0x00000023,
+ VK_FORMAT_R8G8B8A8_SRGB = 0x00000024,
+ VK_FORMAT_R10G10B10A2_UNORM = 0x00000025,
+ VK_FORMAT_R10G10B10A2_SNORM = 0x00000026,
+ VK_FORMAT_R10G10B10A2_USCALED = 0x00000027,
+ VK_FORMAT_R10G10B10A2_SSCALED = 0x00000028,
+ VK_FORMAT_R10G10B10A2_UINT = 0x00000029,
+ VK_FORMAT_R10G10B10A2_SINT = 0x0000002A,
+ VK_FORMAT_R16_UNORM = 0x0000002B,
+ VK_FORMAT_R16_SNORM = 0x0000002C,
+ VK_FORMAT_R16_USCALED = 0x0000002D,
+ VK_FORMAT_R16_SSCALED = 0x0000002E,
+ VK_FORMAT_R16_UINT = 0x0000002F,
+ VK_FORMAT_R16_SINT = 0x00000030,
+ VK_FORMAT_R16_SFLOAT = 0x00000031,
+ VK_FORMAT_R16G16_UNORM = 0x00000032,
+ VK_FORMAT_R16G16_SNORM = 0x00000033,
+ VK_FORMAT_R16G16_USCALED = 0x00000034,
+ VK_FORMAT_R16G16_SSCALED = 0x00000035,
+ VK_FORMAT_R16G16_UINT = 0x00000036,
+ VK_FORMAT_R16G16_SINT = 0x00000037,
+ VK_FORMAT_R16G16_SFLOAT = 0x00000038,
+ VK_FORMAT_R16G16B16_UNORM = 0x00000039,
+ VK_FORMAT_R16G16B16_SNORM = 0x0000003A,
+ VK_FORMAT_R16G16B16_USCALED = 0x0000003B,
+ VK_FORMAT_R16G16B16_SSCALED = 0x0000003C,
+ VK_FORMAT_R16G16B16_UINT = 0x0000003D,
+ VK_FORMAT_R16G16B16_SINT = 0x0000003E,
+ VK_FORMAT_R16G16B16_SFLOAT = 0x0000003F,
+ VK_FORMAT_R16G16B16A16_UNORM = 0x00000040,
+ VK_FORMAT_R16G16B16A16_SNORM = 0x00000041,
+ VK_FORMAT_R16G16B16A16_USCALED = 0x00000042,
+ VK_FORMAT_R16G16B16A16_SSCALED = 0x00000043,
+ VK_FORMAT_R16G16B16A16_UINT = 0x00000044,
+ VK_FORMAT_R16G16B16A16_SINT = 0x00000045,
+ VK_FORMAT_R16G16B16A16_SFLOAT = 0x00000046,
+ VK_FORMAT_R32_UINT = 0x00000047,
+ VK_FORMAT_R32_SINT = 0x00000048,
+ VK_FORMAT_R32_SFLOAT = 0x00000049,
+ VK_FORMAT_R32G32_UINT = 0x0000004A,
+ VK_FORMAT_R32G32_SINT = 0x0000004B,
+ VK_FORMAT_R32G32_SFLOAT = 0x0000004C,
+ VK_FORMAT_R32G32B32_UINT = 0x0000004D,
+ VK_FORMAT_R32G32B32_SINT = 0x0000004E,
+ VK_FORMAT_R32G32B32_SFLOAT = 0x0000004F,
+ VK_FORMAT_R32G32B32A32_UINT = 0x00000050,
+ VK_FORMAT_R32G32B32A32_SINT = 0x00000051,
+ VK_FORMAT_R32G32B32A32_SFLOAT = 0x00000052,
+ VK_FORMAT_R64_SFLOAT = 0x00000053,
+ VK_FORMAT_R64G64_SFLOAT = 0x00000054,
+ VK_FORMAT_R64G64B64_SFLOAT = 0x00000055,
+ VK_FORMAT_R64G64B64A64_SFLOAT = 0x00000056,
+ VK_FORMAT_R11G11B10_UFLOAT = 0x00000057,
+ VK_FORMAT_R9G9B9E5_UFLOAT = 0x00000058,
+ VK_FORMAT_D16_UNORM = 0x00000059,
+ VK_FORMAT_D24_UNORM = 0x0000005A,
+ VK_FORMAT_D32_SFLOAT = 0x0000005B,
+ VK_FORMAT_S8_UINT = 0x0000005C,
+ VK_FORMAT_D16_UNORM_S8_UINT = 0x0000005D,
+ VK_FORMAT_D24_UNORM_S8_UINT = 0x0000005E,
+ VK_FORMAT_D32_SFLOAT_S8_UINT = 0x0000005F,
+ VK_FORMAT_BC1_RGB_UNORM = 0x00000060,
+ VK_FORMAT_BC1_RGB_SRGB = 0x00000061,
+ VK_FORMAT_BC1_RGBA_UNORM = 0x00000062,
+ VK_FORMAT_BC1_RGBA_SRGB = 0x00000063,
+ VK_FORMAT_BC2_UNORM = 0x00000064,
+ VK_FORMAT_BC2_SRGB = 0x00000065,
+ VK_FORMAT_BC3_UNORM = 0x00000066,
+ VK_FORMAT_BC3_SRGB = 0x00000067,
+ VK_FORMAT_BC4_UNORM = 0x00000068,
+ VK_FORMAT_BC4_SNORM = 0x00000069,
+ VK_FORMAT_BC5_UNORM = 0x0000006A,
+ VK_FORMAT_BC5_SNORM = 0x0000006B,
+ VK_FORMAT_BC6H_UFLOAT = 0x0000006C,
+ VK_FORMAT_BC6H_SFLOAT = 0x0000006D,
+ VK_FORMAT_BC7_UNORM = 0x0000006E,
+ VK_FORMAT_BC7_SRGB = 0x0000006F,
+ VK_FORMAT_ETC2_R8G8B8_UNORM = 0x00000070,
+ VK_FORMAT_ETC2_R8G8B8_SRGB = 0x00000071,
+ VK_FORMAT_ETC2_R8G8B8A1_UNORM = 0x00000072,
+ VK_FORMAT_ETC2_R8G8B8A1_SRGB = 0x00000073,
+ VK_FORMAT_ETC2_R8G8B8A8_UNORM = 0x00000074,
+ VK_FORMAT_ETC2_R8G8B8A8_SRGB = 0x00000075,
+ VK_FORMAT_EAC_R11_UNORM = 0x00000076,
+ VK_FORMAT_EAC_R11_SNORM = 0x00000077,
+ VK_FORMAT_EAC_R11G11_UNORM = 0x00000078,
+ VK_FORMAT_EAC_R11G11_SNORM = 0x00000079,
+ VK_FORMAT_ASTC_4x4_UNORM = 0x0000007A,
+ VK_FORMAT_ASTC_4x4_SRGB = 0x0000007B,
+ VK_FORMAT_ASTC_5x4_UNORM = 0x0000007C,
+ VK_FORMAT_ASTC_5x4_SRGB = 0x0000007D,
+ VK_FORMAT_ASTC_5x5_UNORM = 0x0000007E,
+ VK_FORMAT_ASTC_5x5_SRGB = 0x0000007F,
+ VK_FORMAT_ASTC_6x5_UNORM = 0x00000080,
+ VK_FORMAT_ASTC_6x5_SRGB = 0x00000081,
+ VK_FORMAT_ASTC_6x6_UNORM = 0x00000082,
+ VK_FORMAT_ASTC_6x6_SRGB = 0x00000083,
+ VK_FORMAT_ASTC_8x5_UNORM = 0x00000084,
+ VK_FORMAT_ASTC_8x5_SRGB = 0x00000085,
+ VK_FORMAT_ASTC_8x6_UNORM = 0x00000086,
+ VK_FORMAT_ASTC_8x6_SRGB = 0x00000087,
+ VK_FORMAT_ASTC_8x8_UNORM = 0x00000088,
+ VK_FORMAT_ASTC_8x8_SRGB = 0x00000089,
+ VK_FORMAT_ASTC_10x5_UNORM = 0x0000008A,
+ VK_FORMAT_ASTC_10x5_SRGB = 0x0000008B,
+ VK_FORMAT_ASTC_10x6_UNORM = 0x0000008C,
+ VK_FORMAT_ASTC_10x6_SRGB = 0x0000008D,
+ VK_FORMAT_ASTC_10x8_UNORM = 0x0000008E,
+ VK_FORMAT_ASTC_10x8_SRGB = 0x0000008F,
+ VK_FORMAT_ASTC_10x10_UNORM = 0x00000090,
+ VK_FORMAT_ASTC_10x10_SRGB = 0x00000091,
+ VK_FORMAT_ASTC_12x10_UNORM = 0x00000092,
+ VK_FORMAT_ASTC_12x10_SRGB = 0x00000093,
+ VK_FORMAT_ASTC_12x12_UNORM = 0x00000094,
+ VK_FORMAT_ASTC_12x12_SRGB = 0x00000095,
+ VK_FORMAT_B4G4R4A4_UNORM = 0x00000096,
+ VK_FORMAT_B5G5R5A1_UNORM = 0x00000097,
+ VK_FORMAT_B5G6R5_UNORM = 0x00000098,
+ VK_FORMAT_B5G6R5_USCALED = 0x00000099,
+ VK_FORMAT_B8G8R8_UNORM = 0x0000009A,
+ VK_FORMAT_B8G8R8_SNORM = 0x0000009B,
+ VK_FORMAT_B8G8R8_USCALED = 0x0000009C,
+ VK_FORMAT_B8G8R8_SSCALED = 0x0000009D,
+ VK_FORMAT_B8G8R8_UINT = 0x0000009E,
+ VK_FORMAT_B8G8R8_SINT = 0x0000009F,
+ VK_FORMAT_B8G8R8_SRGB = 0x000000A0,
+ VK_FORMAT_B8G8R8A8_UNORM = 0x000000A1,
+ VK_FORMAT_B8G8R8A8_SNORM = 0x000000A2,
+ VK_FORMAT_B8G8R8A8_USCALED = 0x000000A3,
+ VK_FORMAT_B8G8R8A8_SSCALED = 0x000000A4,
+ VK_FORMAT_B8G8R8A8_UINT = 0x000000A5,
+ VK_FORMAT_B8G8R8A8_SINT = 0x000000A6,
+ VK_FORMAT_B8G8R8A8_SRGB = 0x000000A7,
+ VK_FORMAT_B10G10R10A2_UNORM = 0x000000A8,
+ VK_FORMAT_B10G10R10A2_SNORM = 0x000000A9,
+ VK_FORMAT_B10G10R10A2_USCALED = 0x000000AA,
+ VK_FORMAT_B10G10R10A2_SSCALED = 0x000000AB,
+ VK_FORMAT_B10G10R10A2_UINT = 0x000000AC,
+ VK_FORMAT_B10G10R10A2_SINT = 0x000000AD,
+
+ VK_ENUM_RANGE(FORMAT, UNDEFINED, B10G10R10A2_SINT)
+} VkFormat;
+
+// Shader stage enumerant
+typedef enum VkShaderStage_
+{
+ VK_SHADER_STAGE_VERTEX = 0,
+ VK_SHADER_STAGE_TESS_CONTROL = 1,
+ VK_SHADER_STAGE_TESS_EVALUATION = 2,
+ VK_SHADER_STAGE_GEOMETRY = 3,
+ VK_SHADER_STAGE_FRAGMENT = 4,
+ VK_SHADER_STAGE_COMPUTE = 5,
+
+ VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE)
+} VkShaderStage;
+
+// Structure type enumerant
+typedef enum VkStructureType_
+{
+ VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1,
+ VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2,
+ VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO = 3,
+ VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO = 4,
+ VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO = 5,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO = 6,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 7,
+ VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO = 8,
+ VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO = 9,
+ VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 10,
+ VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 11,
+ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 12,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 13,
+ VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO = 14,
+ VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO = 15,
+ VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO = 16,
+ VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO = 17,
+ VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 18,
+ VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 19,
+ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 20,
+ VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 21,
+ VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO = 22,
+ VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 23,
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 24,
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 25,
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO = 26,
+ VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO = 27,
+ VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO = 28,
+ VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO = 29,
+ VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO = 30,
+ VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO = 31,
+ VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO = 32,
+ VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO = 33,
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 34,
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 35,
+ VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 36,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
+ VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 38,
+ VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO = 39,
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 40,
+ VK_STRUCTURE_TYPE_LAYER_CREATE_INFO = 41,
+ VK_STRUCTURE_TYPE_MEMORY_BARRIER = 42,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 43,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 44,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 45,
+ VK_STRUCTURE_TYPE_UPDATE_SAMPLERS = 46,
+ VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES = 47,
+ VK_STRUCTURE_TYPE_UPDATE_IMAGES = 48,
+ VK_STRUCTURE_TYPE_UPDATE_BUFFERS = 49,
+ VK_STRUCTURE_TYPE_UPDATE_AS_COPY = 50,
+ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 51,
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 52,
+
+ VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, PIPELINE_LAYOUT_CREATE_INFO)
+} VkStructureType;
+
+// Object type enumerant
+typedef enum VkObjectType_
+{
+ VK_OBJECT_TYPE_INSTANCE = 0,
+ VK_OBJECT_TYPE_PHYSICAL_DEVICE = 1,
+ VK_OBJECT_TYPE_DEVICE = 2,
+ VK_OBJECT_TYPE_QUEUE = 3,
+ VK_OBJECT_TYPE_COMMAND_BUFFER = 4,
+ VK_OBJECT_TYPE_DEVICE_MEMORY = 5,
+ VK_OBJECT_TYPE_BUFFER = 6,
+ VK_OBJECT_TYPE_BUFFER_VIEW = 7,
+ VK_OBJECT_TYPE_IMAGE = 8,
+ VK_OBJECT_TYPE_IMAGE_VIEW = 9,
+ VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW = 10,
+ VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW = 11,
+ VK_OBJECT_TYPE_SHADER = 12,
+ VK_OBJECT_TYPE_PIPELINE = 13,
+ VK_OBJECT_TYPE_PIPELINE_LAYOUT = 14,
+ VK_OBJECT_TYPE_SAMPLER = 15,
+ VK_OBJECT_TYPE_DESCRIPTOR_SET = 16,
+ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 17,
+ VK_OBJECT_TYPE_DESCRIPTOR_POOL = 18,
+ VK_OBJECT_TYPE_DYNAMIC_VP_STATE = 19,
+ VK_OBJECT_TYPE_DYNAMIC_RS_STATE = 20,
+ VK_OBJECT_TYPE_DYNAMIC_CB_STATE = 21,
+ VK_OBJECT_TYPE_DYNAMIC_DS_STATE = 22,
+ VK_OBJECT_TYPE_FENCE = 23,
+ VK_OBJECT_TYPE_SEMAPHORE = 24,
+ VK_OBJECT_TYPE_EVENT = 25,
+ VK_OBJECT_TYPE_QUERY_POOL = 26,
+ VK_OBJECT_TYPE_FRAMEBUFFER = 27,
+ VK_OBJECT_TYPE_RENDER_PASS = 28,
+
+ // Valid ranges for core Vulkan:
+ VK_OBJECT_TYPE_BEGIN_RANGE = VK_OBJECT_TYPE_INSTANCE,
+ VK_OBJECT_TYPE_END_RANGE = VK_OBJECT_TYPE_RENDER_PASS,
+ VK_NUM_OBJECT_TYPE = (VK_OBJECT_TYPE_END_RANGE - VK_OBJECT_TYPE_BEGIN_RANGE + 1),
+ VK_MAX_ENUM(VkObjectType)
+} VkObjectType;
+
+// ------------------------------------------------------------------------------------------------
+// Error and return codes
+
+typedef enum VkResult_
+{
+ // Return codes for successful operation execution (> = 0)
+ VK_SUCCESS = 0x0000000,
+ VK_UNSUPPORTED = 0x0000001,
+ VK_NOT_READY = 0x0000002,
+ VK_TIMEOUT = 0x0000003,
+ VK_EVENT_SET = 0x0000004,
+ VK_EVENT_RESET = 0x0000005,
+
+ // Error codes (negative values)
+ VK_ERROR_UNKNOWN = -(0x00000001),
+ VK_ERROR_UNAVAILABLE = -(0x00000002),
+ VK_ERROR_INITIALIZATION_FAILED = -(0x00000003),
+ VK_ERROR_OUT_OF_HOST_MEMORY = -(0x00000004),
+ VK_ERROR_OUT_OF_DEVICE_MEMORY = -(0x00000005),
+ VK_ERROR_DEVICE_ALREADY_CREATED = -(0x00000006),
+ VK_ERROR_DEVICE_LOST = -(0x00000007),
+ VK_ERROR_INVALID_POINTER = -(0x00000008),
+ VK_ERROR_INVALID_VALUE = -(0x00000009),
+ VK_ERROR_INVALID_HANDLE = -(0x0000000A),
+ VK_ERROR_INVALID_ORDINAL = -(0x0000000B),
+ VK_ERROR_INVALID_MEMORY_SIZE = -(0x0000000C),
+ VK_ERROR_INVALID_EXTENSION = -(0x0000000D),
+ VK_ERROR_INVALID_FLAGS = -(0x0000000E),
+ VK_ERROR_INVALID_ALIGNMENT = -(0x0000000F),
+ VK_ERROR_INVALID_FORMAT = -(0x00000010),
+ VK_ERROR_INVALID_IMAGE = -(0x00000011),
+ VK_ERROR_INVALID_DESCRIPTOR_SET_DATA = -(0x00000012),
+ VK_ERROR_INVALID_QUEUE_TYPE = -(0x00000013),
+ VK_ERROR_INVALID_OBJECT_TYPE = -(0x00000014),
+ VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION = -(0x00000015),
+ VK_ERROR_BAD_SHADER_CODE = -(0x00000016),
+ VK_ERROR_BAD_PIPELINE_DATA = -(0x00000017),
+ VK_ERROR_TOO_MANY_MEMORY_REFERENCES = -(0x00000018),
+ VK_ERROR_NOT_MAPPABLE = -(0x00000019),
+ VK_ERROR_MEMORY_MAP_FAILED = -(0x0000001A),
+ VK_ERROR_MEMORY_UNMAP_FAILED = -(0x0000001B),
+ VK_ERROR_INCOMPATIBLE_DEVICE = -(0x0000001C),
+ VK_ERROR_INCOMPATIBLE_DRIVER = -(0x0000001D),
+ VK_ERROR_INCOMPLETE_COMMAND_BUFFER = -(0x0000001E),
+ VK_ERROR_BUILDING_COMMAND_BUFFER = -(0x0000001F),
+ VK_ERROR_MEMORY_NOT_BOUND = -(0x00000020),
+ VK_ERROR_INCOMPATIBLE_QUEUE = -(0x00000021),
+ VK_ERROR_NOT_SHAREABLE = -(0x00000022),
+
+ VK_MAX_ENUM(RESULT)
+} VkResult;
+
+// ------------------------------------------------------------------------------------------------
+// Flags
+
+// Device creation flags
+typedef VkFlags VkDeviceCreateFlags;
+typedef enum VkDeviceCreateFlagBits_
+{
+ VK_DEVICE_CREATE_VALIDATION_BIT = VK_BIT(0),
+ VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT = VK_BIT(1),
+} VkDeviceCreateFlagBits;
+
+// Queue capabilities
+typedef VkFlags VkQueueFlags;
+typedef enum VkQueueFlagBits_
+{
+ VK_QUEUE_GRAPHICS_BIT = VK_BIT(0), // Queue supports graphics operations
+ VK_QUEUE_COMPUTE_BIT = VK_BIT(1), // Queue supports compute operations
+ VK_QUEUE_DMA_BIT = VK_BIT(2), // Queue supports DMA operations
+ VK_QUEUE_MEMMGR_BIT = VK_BIT(3), // Queue supports memory management operations
+ VK_QUEUE_EXTENDED_BIT = VK_BIT(30), // Extended queue
+} VkQueueFlagBits;
+
+// Memory properties passed into vkAllocMemory().
+typedef VkFlags VkMemoryPropertyFlags;
+typedef enum VkMemoryPropertyFlagBits_
+{
+ VK_MEMORY_PROPERTY_DEVICE_ONLY = 0, // If otherwise stated, then allocate memory on device
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = VK_BIT(0), // Memory should be mappable by host
+ VK_MEMORY_PROPERTY_HOST_DEVICE_COHERENT_BIT = VK_BIT(1), // Memory should be coherent between host and device accesses
+ VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT = VK_BIT(2), // Memory should not be cached by the host
+ VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT = VK_BIT(3), // Memory should support host write combining
+ VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL = VK_BIT(4), // If set, prefer host access
+ VK_MEMORY_PROPERTY_SHAREABLE_BIT = VK_BIT(5),
+} VkMemoryPropertyFlagBits;
+
+// Memory output flags passed to resource transition commands
+typedef VkFlags VkMemoryOutputFlags;
+typedef enum VkMemoryOutputFlagBits_
+{
+ VK_MEMORY_OUTPUT_CPU_WRITE_BIT = VK_BIT(0), // Controls output coherency of CPU writes
+ VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = VK_BIT(1), // Controls output coherency of generic shader writes
+ VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = VK_BIT(2), // Controls output coherency of color attachment writes
+ VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(3), // Controls output coherency of depth/stencil attachment writes
+ VK_MEMORY_OUTPUT_TRANSFER_BIT = VK_BIT(4), // Controls output coherency of transfer operations
+} VkMemoryOutputFlagBits;
+
+// Memory input flags passed to resource transition commands
+typedef VkFlags VkMemoryInputFlags;
+typedef enum VkMemoryInputFlagBits_
+{
+ VK_MEMORY_INPUT_CPU_READ_BIT = VK_BIT(0), // Controls input coherency of CPU reads
+ VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = VK_BIT(1), // Controls input coherency of indirect command reads
+ VK_MEMORY_INPUT_INDEX_FETCH_BIT = VK_BIT(2), // Controls input coherency of index fetches
+ VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = VK_BIT(3), // Controls input coherency of vertex attribute fetches
+ VK_MEMORY_INPUT_UNIFORM_READ_BIT = VK_BIT(4), // Controls input coherency of uniform buffer reads
+ VK_MEMORY_INPUT_SHADER_READ_BIT = VK_BIT(5), // Controls input coherency of generic shader reads
+ VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = VK_BIT(6), // Controls input coherency of color attachment reads
+ VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(7), // Controls input coherency of depth/stencil attachment reads
+ VK_MEMORY_INPUT_TRANSFER_BIT = VK_BIT(8), // Controls input coherency of transfer operations
+} VkMemoryInputFlagBits;
+
+// Buffer usage flags
+typedef VkFlags VkBufferUsageFlags;
+typedef enum VkBufferUsageFlagBits_
+{
+ VK_BUFFER_USAGE_GENERAL = 0, // No special usage
+ VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT = VK_BIT(0), // Can be used as a source of transfer operations
+ VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT = VK_BIT(1), // Can be used as a destination of transfer operations
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(2), // Can be used as TBO
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(3), // Can be used as IBO
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = VK_BIT(4), // Can be used as UBO
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = VK_BIT(5), // Can be used as SSBO
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT = VK_BIT(6), // Can be used as source of fixed function index fetch (index buffer)
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = VK_BIT(7), // Can be used as source of fixed function vertex fetch (VBO)
+ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = VK_BIT(8), // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
+} VkBufferUsageFlagBits;
+
+// Buffer creation flags
+typedef VkFlags VkBufferCreateFlags;
+typedef enum VkBufferCreateFlagBits_
+{
+ VK_BUFFER_CREATE_SHAREABLE_BIT = VK_BIT(0), // Buffer should be shareable
+ VK_BUFFER_CREATE_SPARSE_BIT = VK_BIT(1), // Buffer should support sparse backing
+} VkBufferCreateFlagBits;
+
+// Shader stage flags
+typedef VkFlags VkShaderStageFlags;
+typedef enum VkShaderStageFlagBits_
+{
+ VK_SHADER_STAGE_VERTEX_BIT = VK_BIT(0),
+ VK_SHADER_STAGE_TESS_CONTROL_BIT = VK_BIT(1),
+ VK_SHADER_STAGE_TESS_EVALUATION_BIT = VK_BIT(2),
+ VK_SHADER_STAGE_GEOMETRY_BIT = VK_BIT(3),
+ VK_SHADER_STAGE_FRAGMENT_BIT = VK_BIT(4),
+ VK_SHADER_STAGE_COMPUTE_BIT = VK_BIT(5),
+
+ VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+
+// Image usage flags
+typedef VkFlags VkImageUsageFlags;
+typedef enum VkImageUsageFlagBits_
+{
+ VK_IMAGE_USAGE_GENERAL = 0, // No special usage
+ VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT = VK_BIT(0), // Can be used as a source of transfer operations
+ VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT = VK_BIT(1), // Can be used as a destination of transfer operations
+ VK_IMAGE_USAGE_SAMPLED_BIT = VK_BIT(2), // Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+ VK_IMAGE_USAGE_STORAGE_BIT = VK_BIT(3), // Can be used as storage image (STORAGE_IMAGE descriptor type)
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = VK_BIT(4), // Can be used as framebuffer color attachment
+ VK_IMAGE_USAGE_DEPTH_STENCIL_BIT = VK_BIT(5), // Can be used as framebuffer depth/stencil attachment
+ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = VK_BIT(6), // Image data not needed outside of rendering
+} VkImageUsageFlagBits;
+
+// Image creation flags
+typedef VkFlags VkImageCreateFlags;
+typedef enum VkImageCreateFlagBits_
+{
+ VK_IMAGE_CREATE_INVARIANT_DATA_BIT = VK_BIT(0),
+ VK_IMAGE_CREATE_CLONEABLE_BIT = VK_BIT(1),
+ VK_IMAGE_CREATE_SHAREABLE_BIT = VK_BIT(2), // Image should be shareable
+ VK_IMAGE_CREATE_SPARSE_BIT = VK_BIT(3), // Image should support sparse backing
+ VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = VK_BIT(4), // Allows image views to have different format than the base image
+ VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = VK_BIT(5), // Allows creating image views with cube type from the created image
+} VkImageCreateFlagBits;
+
+// Depth-stencil view creation flags
+typedef VkFlags VkDepthStencilViewCreateFlags;
+typedef enum VkDepthStencilViewCreateFlagBits_
+{
+ VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT = VK_BIT(0),
+ VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT = VK_BIT(1),
+} VkDepthStencilViewCreateFlagBits;
+
+// Pipeline creation flags
+typedef VkFlags VkPipelineCreateFlags;
+typedef enum VkPipelineCreateFlagBits_
+{
+ VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = VK_BIT(0),
+ VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = VK_BIT(1),
+} VkPipelineCreateFlagBits;
+
+// Channel flags
+typedef VkFlags VkChannelFlags;
+typedef enum VkChannelFlagBits_
+{
+ VK_CHANNEL_R_BIT = VK_BIT(0),
+ VK_CHANNEL_G_BIT = VK_BIT(1),
+ VK_CHANNEL_B_BIT = VK_BIT(2),
+ VK_CHANNEL_A_BIT = VK_BIT(3),
+} VkChannelFlagBits;
+
+// Fence creation flags
+typedef VkFlags VkFenceCreateFlags;
+typedef enum VkFenceCreateFlagBits_
+{
+ VK_FENCE_CREATE_SIGNALED_BIT = VK_BIT(0),
+} VkFenceCreateFlagBits;
+
+// Semaphore creation flags
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef enum VkSemaphoreCreateFlagBits_
+{
+ VK_SEMAPHORE_CREATE_SHAREABLE_BIT = VK_BIT(0),
+} VkSemaphoreCreateFlagBits;
+
+// Format capability flags
+typedef VkFlags VkFormatFeatureFlags;
+typedef enum VkFormatFeatureFlagBits_
+{
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = VK_BIT(0), // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = VK_BIT(1), // Format can be used for storage images (STORAGE_IMAGE descriptor type)
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = VK_BIT(2), // Format supports atomic operations in case it's used for storage images
+ VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = VK_BIT(3), // Format can be used for uniform texel buffers (TBOs)
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = VK_BIT(4), // Format can be used for storage texel buffers (IBOs)
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = VK_BIT(5), // Format supports atomic operations in case it's used for storage texel buffers
+ VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = VK_BIT(6), // Format can be used for vertex buffers (VBOs)
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = VK_BIT(7), // Format can be used for color attachment images
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = VK_BIT(8), // Format supports blending in case it's used for color attachment images
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = VK_BIT(9), // Format can be used for depth/stencil attachment images
+ VK_FORMAT_FEATURE_CONVERSION_BIT = VK_BIT(10), // Format can be used as the source or destination of format converting blits
+} VkFormatFeatureFlagBits;
+
+// Query control flags
+typedef VkFlags VkQueryControlFlags;
+typedef enum VkQueryControlFlagBits_
+{
+ VK_QUERY_CONTROL_CONSERVATIVE_BIT = VK_BIT(0), // Allow conservative results to be collected by the query
+} VkQueryControlFlagBits;
+
+// Query result flags
+typedef VkFlags VkQueryResultFlags;
+typedef enum VkQueryResultFlagBits_
+{
+ VK_QUERY_RESULT_32_BIT = 0, // Results of the queries are written to the destination buffer as 32-bit values
+ VK_QUERY_RESULT_64_BIT = VK_BIT(0), // Results of the queries are written to the destination buffer as 64-bit values
+ VK_QUERY_RESULT_NO_WAIT_BIT = 0, // Results of the queries aren't waited on before proceeding with the result copy
+ VK_QUERY_RESULT_WAIT_BIT = VK_BIT(1), // Results of the queries are waited on before proceeding with the result copy
+ VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = VK_BIT(2), // Besides the results of the query, the availability of the results is also written
+ VK_QUERY_RESULT_PARTIAL_BIT = VK_BIT(3), // Copy the partial results of the query even if the final results aren't available
+} VkQueryResultFlagBits;
+
+// Physical device compatibility flags
+typedef VkFlags VkPhysicalDeviceCompatibilityFlags;
+typedef enum VkPhysicalDeviceCompatibilityFlagBits_
+{
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_FEATURES_BIT = VK_BIT(0),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_IQ_MATCH_BIT = VK_BIT(1),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_PEER_TRANSFER_BIT = VK_BIT(2),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_MEMORY_BIT = VK_BIT(3),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_SYNC_BIT = VK_BIT(4),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE0_DISPLAY_BIT = VK_BIT(5),
+ VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE1_DISPLAY_BIT = VK_BIT(6),
+} VkPhysicalDeviceCompatibilityFlagBits;
+
+// Shader creation flags
+typedef VkFlags VkShaderCreateFlags;
+
+// Event creation flags
+typedef VkFlags VkEventCreateFlags;
+
+// Command buffer creation flags
+typedef VkFlags VkCmdBufferCreateFlags;
+
+// Command buffer optimization flags
+typedef VkFlags VkCmdBufferOptimizeFlags;
+typedef enum VkCmdBufferOptimizeFlagBits_
+{
+ VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = VK_BIT(0),
+ VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = VK_BIT(1),
+ VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = VK_BIT(2),
+ VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = VK_BIT(3),
+} VkCmdBufferOptimizeFlagBits;
+
+// Pipeline statistics flags
+typedef VkFlags VkQueryPipelineStatisticFlags;
+typedef enum VkQueryPipelineStatisticFlagBits_ {
+ VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = VK_BIT(0), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = VK_BIT(1), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = VK_BIT(2), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = VK_BIT(3), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = VK_BIT(4), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = VK_BIT(5), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = VK_BIT(6), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = VK_BIT(7), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = VK_BIT(8), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = VK_BIT(9), // Optional
+ VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = VK_BIT(10), // Optional
+} VkQueryPipelineStatisticFlagBits;
+
+// Memory mapping flags
+typedef VkFlags VkMemoryMapFlags;
+
+// ------------------------------------------------------------------------------------------------
+// Vulkan structures
+
+typedef struct VkOffset2D_
+{
+ int32_t x;
+ int32_t y;
+} VkOffset2D;
+
+typedef struct VkOffset3D_
+{
+ int32_t x;
+ int32_t y;
+ int32_t z;
+} VkOffset3D;
+
+typedef struct VkExtent2D_
+{
+ int32_t width;
+ int32_t height;
+} VkExtent2D;
+
+typedef struct VkExtent3D_
+{
+ int32_t width;
+ int32_t height;
+ int32_t depth;
+} VkExtent3D;
+
+typedef struct VkViewport_
+{
+ float originX;
+ float originY;
+ float width;
+ float height;
+ float minDepth;
+ float maxDepth;
+} VkViewport;
+
+typedef struct VkRect_
+{
+ VkOffset2D offset;
+ VkExtent2D extent;
+} VkRect;
+
+typedef struct VkChannelMapping_
+{
+ VkChannelSwizzle r;
+ VkChannelSwizzle g;
+ VkChannelSwizzle b;
+ VkChannelSwizzle a;
+} VkChannelMapping;
+
+typedef struct VkPhysicalDeviceProperties_
+{
+ uint32_t apiVersion;
+ uint32_t driverVersion;
+ uint32_t vendorId;
+ uint32_t deviceId;
+ VkPhysicalDeviceType deviceType;
+ char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME];
+ VkDeviceSize maxInlineMemoryUpdateSize;
+ uint32_t maxBoundDescriptorSets;
+ uint32_t maxThreadGroupSize;
+ uint64_t timestampFrequency;
+ bool32_t multiColorAttachmentClears;
+ uint32_t maxDescriptorSets; // at least 2?
+ uint32_t maxViewports; // at least 16?
+ uint32_t maxColorAttachments; // at least 8?
+} VkPhysicalDeviceProperties;
+
+typedef struct VkPhysicalDevicePerformance_
+{
+ float maxDeviceClock;
+ float aluPerClock;
+ float texPerClock;
+ float primsPerClock;
+ float pixelsPerClock;
+} VkPhysicalDevicePerformance;
+
+typedef struct VkPhysicalDeviceCompatibilityInfo_
+{
+ VkPhysicalDeviceCompatibilityFlags compatibilityFlags;
+} VkPhysicalDeviceCompatibilityInfo;
+
+typedef struct VkExtensionProperties_
+{
+ char extName[VK_MAX_EXTENSION_NAME]; // extension name
+ uint32_t version; // version of the extension specification
+} VkExtensionProperties;
+
+typedef struct VkApplicationInfo_
+{
+ VkStructureType sType; // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
+ const void* pNext; // Next structure in chain
+ const char* pAppName;
+ uint32_t appVersion;
+ const char* pEngineName;
+ uint32_t engineVersion;
+ uint32_t apiVersion;
+} VkApplicationInfo;
+
+typedef void* (VKAPI *PFN_vkAllocFunction)(
+ void* pUserData,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocType allocType);
+
+typedef void (VKAPI *PFN_vkFreeFunction)(
+ void* pUserData,
+ void* pMem);
+
+typedef struct VkAllocCallbacks_
+{
+ void* pUserData;
+ PFN_vkAllocFunction pfnAlloc;
+ PFN_vkFreeFunction pfnFree;
+} VkAllocCallbacks;
+
+typedef struct VkDeviceQueueCreateInfo_
+{
+ uint32_t queueNodeIndex;
+ uint32_t queueCount;
+} VkDeviceQueueCreateInfo;
+
+typedef struct VkDeviceCreateInfo_
+{
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t queueRecordCount;
+ const VkDeviceQueueCreateInfo* pRequestedQueues;
+ uint32_t extensionCount;
+ const char*const* ppEnabledExtensionNames;
+ VkDeviceCreateFlags flags; // Device creation flags
+} VkDeviceCreateInfo;
+
+typedef struct VkInstanceCreateInfo_
+{
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ const VkApplicationInfo* pAppInfo;
+ const VkAllocCallbacks* pAllocCb;
+ uint32_t extensionCount;
+ const char*const* ppEnabledExtensionNames; // layer or extension name to be enabled
+} VkInstanceCreateInfo;
+
+// can be added to VkDeviceCreateInfo via pNext
+typedef struct VkLayerCreateInfo_
+{
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t layerCount;
+ const char *const* ppActiveLayerNames; // layer name from the layer's vkEnumerateLayers())
+} VkLayerCreateInfo;
+
+typedef struct VkPhysicalDeviceQueueProperties_
+{
+ VkQueueFlags queueFlags; // Queue flags
+ uint32_t queueCount;
+ uint32_t maxAtomicCounters;
+ bool32_t supportsTimestamps;
+ uint32_t maxMemReferences; // Tells how many memory references can be active for the given queue
+} VkPhysicalDeviceQueueProperties;
+
+typedef struct VkPhysicalDeviceMemoryProperties_
+{
+ bool32_t supportsMigration;
+ bool32_t supportsPinning;
+} VkPhysicalDeviceMemoryProperties;
+
+typedef struct VkMemoryAllocInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
+ const void* pNext; // Pointer to next structure
+ VkDeviceSize allocationSize; // Size of memory allocation
+ VkMemoryPropertyFlags memProps; // Memory property flags
+ VkMemoryPriority memPriority;
+} VkMemoryAllocInfo;
+
+typedef struct VkMemoryOpenInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO
+ const void* pNext; // Pointer to next structure
+ VkDeviceMemory sharedMem;
+} VkMemoryOpenInfo;
+
+typedef struct VkPeerMemoryOpenInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO
+ const void* pNext; // Pointer to next structure
+ VkDeviceMemory originalMem;
+} VkPeerMemoryOpenInfo;
+
+typedef struct VkMemoryRequirements_
+{
+ VkDeviceSize size; // Specified in bytes
+ VkDeviceSize alignment; // Specified in bytes
+ VkDeviceSize granularity; // Granularity on which vkQueueBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
+ VkMemoryPropertyFlags memPropsAllowed; // Allowed memory property flags
+ VkMemoryPropertyFlags memPropsRequired; // Required memory property flags
+
+} VkMemoryRequirements;
+
+typedef struct VkFormatProperties_
+{
+ VkFormatFeatureFlags linearTilingFeatures; // Format features in case of linear tiling
+ VkFormatFeatureFlags optimalTilingFeatures; // Format features in case of optimal tiling
+} VkFormatProperties;
+
+typedef struct VkBufferViewAttachInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO
+ const void* pNext; // Pointer to next structure
+ VkBufferView view;
+} VkBufferViewAttachInfo;
+
+typedef struct VkImageViewAttachInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO
+ const void* pNext; // Pointer to next structure
+ VkImageView view;
+ VkImageLayout layout;
+} VkImageViewAttachInfo;
+
+typedef struct VkUpdateSamplers_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS
+ const void* pNext; // Pointer to next structure
+ uint32_t binding; // Binding of the sampler (array)
+ uint32_t arrayIndex; // First element of the array to update or zero otherwise
+ uint32_t count; // Number of elements to update
+ const VkSampler* pSamplers;
+} VkUpdateSamplers;
+
+typedef struct VkSamplerImageViewInfo_
+{
+ VkSampler sampler;
+ const VkImageViewAttachInfo* pImageView;
+} VkSamplerImageViewInfo;
+
+typedef struct VkUpdateSamplerTextures_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES
+ const void* pNext; // Pointer to next structure
+ uint32_t binding; // Binding of the combined texture sampler (array)
+ uint32_t arrayIndex; // First element of the array to update or zero otherwise
+ uint32_t count; // Number of elements to update
+ const VkSamplerImageViewInfo* pSamplerImageViews;
+} VkUpdateSamplerTextures;
+
+typedef struct VkUpdateImages_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES
+ const void* pNext; // Pointer to next structure
+ VkDescriptorType descriptorType;
+ uint32_t binding; // Binding of the image (array)
+ uint32_t arrayIndex; // First element of the array to update or zero otherwise
+ uint32_t count; // Number of elements to update
+ const VkImageViewAttachInfo* pImageViews;
+} VkUpdateImages;
+
+typedef struct VkUpdateBuffers_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS
+ const void* pNext; // Pointer to next structure
+ VkDescriptorType descriptorType;
+ uint32_t binding; // Binding of the buffer (array)
+ uint32_t arrayIndex; // First element of the array to update or zero otherwise
+ uint32_t count; // Number of elements to update
+ const VkBufferViewAttachInfo* pBufferViews;
+} VkUpdateBuffers;
+
+typedef struct VkUpdateAsCopy_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY
+ const void* pNext; // Pointer to next structure
+ VkDescriptorType descriptorType;
+ VkDescriptorSet descriptorSet;
+ uint32_t binding;
+ uint32_t arrayElement;
+ uint32_t count;
+} VkUpdateAsCopy;
+
+typedef struct VkBufferCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
+ const void* pNext; // Pointer to next structure.
+ VkDeviceSize size; // Specified in bytes
+ VkBufferUsageFlags usage; // Buffer usage flags
+ VkBufferCreateFlags flags; // Buffer creation flags
+} VkBufferCreateInfo;
+
+typedef struct VkBufferViewCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
+ const void* pNext; // Pointer to next structure.
+ VkBuffer buffer;
+ VkBufferViewType viewType;
+ VkFormat format; // Optionally specifies format of elements
+ VkDeviceSize offset; // Specified in bytes
+ VkDeviceSize range; // View size specified in bytes
+} VkBufferViewCreateInfo;
+
+typedef struct VkImageSubresource_
+{
+ VkImageAspect aspect;
+ uint32_t mipLevel;
+ uint32_t arraySlice;
+} VkImageSubresource;
+
+typedef struct VkImageSubresourceRange_
+{
+ VkImageAspect aspect;
+ uint32_t baseMipLevel;
+ uint32_t mipLevels;
+ uint32_t baseArraySlice;
+ uint32_t arraySize;
+} VkImageSubresourceRange;
+
+typedef struct VkMemoryBarrier_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
+ const void* pNext; // Pointer to next structure.
+
+ VkMemoryOutputFlags outputMask; // Outputs the barrier should sync
+ VkMemoryInputFlags inputMask; // Inputs the barrier should sync to
+} VkMemoryBarrier;
+
+typedef struct VkBufferMemoryBarrier_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
+ const void* pNext; // Pointer to next structure.
+
+ VkMemoryOutputFlags outputMask; // Outputs the barrier should sync
+ VkMemoryInputFlags inputMask; // Inputs the barrier should sync to
+
+ VkBuffer buffer; // Buffer to sync
+
+ VkDeviceSize offset; // Offset within the buffer to sync
+ VkDeviceSize size; // Amount of bytes to sync
+} VkBufferMemoryBarrier;
+
+typedef struct VkImageMemoryBarrier_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
+ const void* pNext; // Pointer to next structure.
+
+ VkMemoryOutputFlags outputMask; // Outputs the barrier should sync
+ VkMemoryInputFlags inputMask; // Inputs the barrier should sync to
+
+ VkImageLayout oldLayout; // Current layout of the image
+ VkImageLayout newLayout; // New layout to transition the image to
+
+ VkImage image; // Image to sync
+
+ VkImageSubresourceRange subresourceRange; // Subresource range to sync
+} VkImageMemoryBarrier;
+
+typedef struct VkImageCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
+ const void* pNext; // Pointer to next structure.
+ VkImageType imageType;
+ VkFormat format;
+ VkExtent3D extent;
+ uint32_t mipLevels;
+ uint32_t arraySize;
+ uint32_t samples;
+ VkImageTiling tiling;
+ VkImageUsageFlags usage; // Image usage flags
+ VkImageCreateFlags flags; // Image creation flags
+} VkImageCreateInfo;
+
+typedef struct VkPeerImageOpenInfo_
+{
+ VkImage originalImage;
+} VkPeerImageOpenInfo;
+
+typedef struct VkSubresourceLayout_
+{
+ VkDeviceSize offset; // Specified in bytes
+ VkDeviceSize size; // Specified in bytes
+ VkDeviceSize rowPitch; // Specified in bytes
+ VkDeviceSize depthPitch; // Specified in bytes
+} VkSubresourceLayout;
+
+typedef struct VkImageViewCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkImage image;
+ VkImageViewType viewType;
+ VkFormat format;
+ VkChannelMapping channels;
+ VkImageSubresourceRange subresourceRange;
+ float minLod;
+} VkImageViewCreateInfo;
+
+typedef struct VkColorAttachmentViewCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkImage image;
+ VkFormat format;
+ uint32_t mipLevel;
+ uint32_t baseArraySlice;
+ uint32_t arraySize;
+ VkImage msaaResolveImage;
+ VkImageSubresourceRange msaaResolveSubResource;
+} VkColorAttachmentViewCreateInfo;
+
+typedef struct VkDepthStencilViewCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkImage image;
+ uint32_t mipLevel;
+ uint32_t baseArraySlice;
+ uint32_t arraySize;
+ VkImage msaaResolveImage;
+ VkImageSubresourceRange msaaResolveSubResource;
+ VkDepthStencilViewCreateFlags flags; // Depth stencil attachment view flags
+} VkDepthStencilViewCreateInfo;
+
+typedef struct VkColorAttachmentBindInfo_
+{
+ VkColorAttachmentView view;
+ VkImageLayout layout;
+} VkColorAttachmentBindInfo;
+
+typedef struct VkDepthStencilBindInfo_
+{
+ VkDepthStencilView view;
+ VkImageLayout layout;
+} VkDepthStencilBindInfo;
+
+typedef struct VkBufferCopy_
+{
+ VkDeviceSize srcOffset; // Specified in bytes
+ VkDeviceSize destOffset; // Specified in bytes
+ VkDeviceSize copySize; // Specified in bytes
+} VkBufferCopy;
+
+typedef struct VkImageMemoryBindInfo_
+{
+ VkImageSubresource subresource;
+ VkOffset3D offset;
+ VkExtent3D extent;
+} VkImageMemoryBindInfo;
+
+typedef struct VkImageCopy_
+{
+ VkImageSubresource srcSubresource;
+ VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images
+ VkImageSubresource destSubresource;
+ VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images
+ VkExtent3D extent; // Specified in pixels for both compressed and uncompressed images
+} VkImageCopy;
+
+typedef struct VkImageBlit_
+{
+ VkImageSubresource srcSubresource;
+ VkOffset3D srcOffset; // Specified in pixels for both compressed and uncompressed images
+ VkExtent3D srcExtent; // Specified in pixels for both compressed and uncompressed images
+ VkImageSubresource destSubresource;
+ VkOffset3D destOffset; // Specified in pixels for both compressed and uncompressed images
+ VkExtent3D destExtent; // Specified in pixels for both compressed and uncompressed images
+} VkImageBlit;
+
+typedef struct VkBufferImageCopy_
+{
+ VkDeviceSize bufferOffset; // Specified in bytes
+ VkImageSubresource imageSubresource;
+ VkOffset3D imageOffset; // Specified in pixels for both compressed and uncompressed images
+ VkExtent3D imageExtent; // Specified in pixels for both compressed and uncompressed images
+} VkBufferImageCopy;
+
+typedef struct VkImageResolve_
+{
+ VkImageSubresource srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresource destSubresource;
+ VkOffset3D destOffset;
+ VkExtent3D extent;
+} VkImageResolve;
+
+typedef struct VkShaderCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ size_t codeSize; // Specified in bytes
+ const void* pCode;
+ VkShaderCreateFlags flags; // Reserved
+} VkShaderCreateInfo;
+
+typedef struct VkDescriptorSetLayoutBinding_
+{
+ VkDescriptorType descriptorType; // Type of the descriptors in this binding
+ uint32_t count; // Number of descriptors in this binding
+ VkShaderStageFlags stageFlags; // Shader stages this binding is visible to
+ const VkSampler* pImmutableSamplers; // Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains <count> number of elements)
+} VkDescriptorSetLayoutBinding;
+
+typedef struct VkDescriptorSetLayoutCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t count; // Number of bindings in the descriptor set layout
+ const VkDescriptorSetLayoutBinding* pBinding; // Array of descriptor set layout bindings
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct VkDescriptorTypeCount_
+{
+ VkDescriptorType type;
+ uint32_t count;
+} VkDescriptorTypeCount;
+
+typedef struct VkDescriptorPoolCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t count;
+ const VkDescriptorTypeCount* pTypeCount;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct VkLinkConstBuffer_
+{
+ uint32_t bufferId;
+ size_t bufferSize;
+ const void* pBufferData;
+} VkLinkConstBuffer;
+
+typedef struct VkSpecializationMapEntry_
+{
+ uint32_t constantId; // The SpecConstant ID specified in the BIL
+ uint32_t offset; // Offset of the value in the data block
+} VkSpecializationMapEntry;
+
+typedef struct VkSpecializationInfo_
+{
+ uint32_t mapEntryCount;
+ const VkSpecializationMapEntry* pMap; // mapEntryCount entries
+ const void* pData;
+} VkSpecializationInfo;
+
+typedef struct VkPipelineShader_
+{
+ VkShaderStage stage;
+ VkShader shader;
+ uint32_t linkConstBufferCount;
+ const VkLinkConstBuffer* pLinkConstBufferInfo;
+ const VkSpecializationInfo* pSpecializationInfo;
+} VkPipelineShader;
+
+typedef struct VkComputePipelineCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkPipelineShader cs;
+ VkPipelineCreateFlags flags; // Pipeline creation flags
+ VkPipelineLayout layout; // Interface layout of the pipeline
+} VkComputePipelineCreateInfo;
+
+typedef struct VkVertexInputBindingDescription_
+{
+ uint32_t binding; // Vertex buffer binding id
+ uint32_t strideInBytes; // Distance between vertices in bytes (0 = no advancement)
+
+ VkVertexInputStepRate stepRate; // Rate at which binding is incremented
+} VkVertexInputBindingDescription;
+
+typedef struct VkVertexInputAttributeDescription_
+{
+ uint32_t location; // location of the shader vertex attrib
+ uint32_t binding; // Vertex buffer binding id
+
+ VkFormat format; // format of source data
+
+ uint32_t offsetInBytes; // Offset of first element in bytes from base of vertex
+} VkVertexInputAttributeDescription;
+
+typedef struct VkPipelineVertexInputCreateInfo_
+{
+ VkStructureType sType; // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+
+ uint32_t bindingCount; // number of bindings
+ const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+
+ uint32_t attributeCount; // number of attributes
+ const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+} VkPipelineVertexInputCreateInfo;
+
+typedef struct VkPipelineIaStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkPrimitiveTopology topology;
+ bool32_t disableVertexReuse; // optional
+ bool32_t primitiveRestartEnable;
+ uint32_t primitiveRestartIndex; // optional (GL45)
+} VkPipelineIaStateCreateInfo;
+
+typedef struct VkPipelineTessStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t patchControlPoints;
+} VkPipelineTessStateCreateInfo;
+
+typedef struct VkPipelineVpStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t viewportCount;
+ VkCoordinateOrigin clipOrigin; // optional (GL45)
+ VkDepthMode depthMode; // optional (GL45)
+} VkPipelineVpStateCreateInfo;
+
+typedef struct VkPipelineRsStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ bool32_t depthClipEnable;
+ bool32_t rasterizerDiscardEnable;
+ bool32_t programPointSize; // optional (GL45)
+ VkCoordinateOrigin pointOrigin; // optional (GL45)
+ VkProvokingVertex provokingVertex; // optional (GL45)
+ VkFillMode fillMode; // optional (GL45)
+ VkCullMode cullMode;
+ VkFrontFace frontFace;
+} VkPipelineRsStateCreateInfo;
+
+typedef struct VkPipelineMsStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t samples;
+ bool32_t multisampleEnable; // optional (GL45)
+ bool32_t sampleShadingEnable; // optional (GL45)
+ float minSampleShading; // optional (GL45)
+ VkSampleMask sampleMask;
+} VkPipelineMsStateCreateInfo;
+
+typedef struct VkPipelineCbAttachmentState_
+{
+ bool32_t blendEnable;
+ VkFormat format;
+ VkBlend srcBlendColor;
+ VkBlend destBlendColor;
+ VkBlendOp blendOpColor;
+ VkBlend srcBlendAlpha;
+ VkBlend destBlendAlpha;
+ VkBlendOp blendOpAlpha;
+ VkChannelFlags channelWriteMask;
+} VkPipelineCbAttachmentState;
+
+typedef struct VkPipelineCbStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ bool32_t alphaToCoverageEnable;
+ bool32_t logicOpEnable;
+ VkLogicOp logicOp;
+ uint32_t attachmentCount; // # of pAttachments
+ const VkPipelineCbAttachmentState* pAttachments;
+} VkPipelineCbStateCreateInfo;
+
+typedef struct VkStencilOpState_
+{
+ VkStencilOp stencilFailOp;
+ VkStencilOp stencilPassOp;
+ VkStencilOp stencilDepthFailOp;
+ VkCompareOp stencilCompareOp;
+} VkStencilOpState;
+
+typedef struct VkPipelineDsStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkFormat format;
+ bool32_t depthTestEnable;
+ bool32_t depthWriteEnable;
+ VkCompareOp depthCompareOp;
+ bool32_t depthBoundsEnable; // optional (depth_bounds_test)
+ bool32_t stencilTestEnable;
+ VkStencilOpState front;
+ VkStencilOpState back;
+} VkPipelineDsStateCreateInfo;
+
+typedef struct VkPipelineShaderStageCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkPipelineShader shader;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct VkGraphicsPipelineCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkPipelineCreateFlags flags; // Pipeline creation flags
+ VkPipelineLayout layout; // Interface layout of the pipeline
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct VkPipelineLayoutCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+
+ uint32_t descriptorSetCount; // Number of descriptor sets interfaced by the pipeline
+ const VkDescriptorSetLayout* pSetLayouts; // Array of <setCount> number of descriptor set layout objects defining the layout of the
+} VkPipelineLayoutCreateInfo;
+
+typedef struct VkSamplerCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkTexFilter magFilter; // Filter mode for magnification
+ VkTexFilter minFilter; // Filter mode for minifiation
+ VkTexMipmapMode mipMode; // Mipmap selection mode
+ VkTexAddress addressU;
+ VkTexAddress addressV;
+ VkTexAddress addressW;
+ float mipLodBias;
+ uint32_t maxAnisotropy;
+ VkCompareOp compareOp;
+ float minLod;
+ float maxLod;
+ VkBorderColor borderColor;
+} VkSamplerCreateInfo;
+
+typedef struct VkDynamicVpStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t viewportAndScissorCount; // number of entries in pViewports and pScissors
+ const VkViewport* pViewports;
+ const VkRect* pScissors;
+} VkDynamicVpStateCreateInfo;
+
+typedef struct VkDynamicRsStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ float depthBias;
+ float depthBiasClamp;
+ float slopeScaledDepthBias;
+ float pointSize; // optional (GL45) - Size of points
+ float pointFadeThreshold; // optional (GL45) - Size of point fade threshold
+ float lineWidth; // optional (GL45) - Width of lines
+} VkDynamicRsStateCreateInfo;
+
+typedef struct VkDynamicCbStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ float blendConst[4];
+} VkDynamicCbStateCreateInfo;
+
+typedef struct VkDynamicDsStateCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ float minDepth; // optional (depth_bounds_test)
+ float maxDepth; // optional (depth_bounds_test)
+ uint32_t stencilReadMask;
+ uint32_t stencilWriteMask;
+ uint32_t stencilFrontRef;
+ uint32_t stencilBackRef;
+} VkDynamicDsStateCreateInfo;
+
+typedef struct VkCmdBufferCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t queueNodeIndex;
+ VkCmdBufferCreateFlags flags; // Command buffer creation flags
+} VkCmdBufferCreateInfo;
+
+typedef struct VkCmdBufferBeginInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO
+ const void* pNext; // Pointer to next structure
+
+ VkCmdBufferOptimizeFlags flags; // Command buffer optimization flags
+} VkCmdBufferBeginInfo;
+
+typedef struct VkRenderPassBegin_
+{
+ VkRenderPass renderPass;
+ VkFramebuffer framebuffer;
+} VkRenderPassBegin;
+
+typedef struct VkCmdBufferGraphicsBeginInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO
+ const void* pNext; // Pointer to next structure
+
+ VkRenderPassBegin renderPassContinue; // Only needed when a render pass is split across two command buffers
+} VkCmdBufferGraphicsBeginInfo;
+
+// Union allowing specification of floating point or raw color data. Actual value selected is based on image being cleared.
+typedef union VkClearColorValue_
+{
+ float floatColor[4];
+ uint32_t rawColor[4];
+} VkClearColorValue;
+
+typedef struct VkClearColor_
+{
+ VkClearColorValue color;
+ bool32_t useRawValue;
+} VkClearColor;
+
+typedef struct VkRenderPassCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+
+ VkRect renderArea;
+ uint32_t colorAttachmentCount;
+ VkExtent2D extent;
+ uint32_t sampleCount;
+ uint32_t layers;
+ const VkFormat* pColorFormats;
+ const VkImageLayout* pColorLayouts;
+ const VkAttachmentLoadOp* pColorLoadOps;
+ const VkAttachmentStoreOp* pColorStoreOps;
+ const VkClearColor* pColorLoadClearValues;
+ VkFormat depthStencilFormat;
+ VkImageLayout depthStencilLayout;
+ VkAttachmentLoadOp depthLoadOp;
+ float depthLoadClearValue;
+ VkAttachmentStoreOp depthStoreOp;
+ VkAttachmentLoadOp stencilLoadOp;
+ uint32_t stencilLoadClearValue;
+ VkAttachmentStoreOp stencilStoreOp;
+} VkRenderPassCreateInfo;
+
+typedef struct VkEventCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkEventCreateFlags flags; // Event creation flags
+} VkEventCreateInfo;
+
+typedef struct VkFenceCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkFenceCreateFlags flags; // Fence creation flags
+} VkFenceCreateInfo;
+
+typedef struct VkSemaphoreCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ uint32_t initialCount;
+ VkSemaphoreCreateFlags flags; // Semaphore creation flags
+} VkSemaphoreCreateInfo;
+
+typedef struct VkSemaphoreOpenInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO
+ const void* pNext; // Pointer to next structure
+ VkSemaphore sharedSemaphore;
+} VkSemaphoreOpenInfo;
+
+typedef struct VkQueryPoolCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+ VkQueryType queryType;
+ uint32_t slots;
+ VkQueryPipelineStatisticFlags pipelineStatistics; // Optional
+} VkQueryPoolCreateInfo;
+
+typedef struct VkFramebufferCreateInfo_
+{
+ VkStructureType sType; // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
+ const void* pNext; // Pointer to next structure
+
+ uint32_t colorAttachmentCount;
+ const VkColorAttachmentBindInfo* pColorAttachments;
+ const VkDepthStencilBindInfo* pDepthStencilAttachment;
+
+ uint32_t sampleCount;
+ uint32_t width;
+ uint32_t height;
+ uint32_t layers;
+} VkFramebufferCreateInfo;
+
+typedef struct VkDrawIndirectCmd_
+{
+ uint32_t vertexCount;
+ uint32_t instanceCount;
+ uint32_t firstVertex;
+ uint32_t firstInstance;
+} VkDrawIndirectCmd;
+
+typedef struct VkDrawIndexedIndirectCmd_
+{
+ uint32_t indexCount;
+ uint32_t instanceCount;
+ uint32_t firstIndex;
+ int32_t vertexOffset;
+ uint32_t firstInstance;
+} VkDrawIndexedIndirectCmd;
+
+typedef struct VkDispatchIndirectCmd_
+{
+ uint32_t x;
+ uint32_t y;
+ uint32_t z;
+} VkDispatchIndirectCmd;
+
+// ------------------------------------------------------------------------------------------------
+// API functions
+typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
+typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
+typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceInfo)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceInfoType infoType, size_t* pDataSize, void* pData);
+typedef void * (VKAPI *PFN_vkGetProcAddr)(VkPhysicalDevice physicalDevice, const char * pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkGetGlobalExtensionInfo)(VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionInfo)(VkPhysicalDevice physicalDevice, VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalDevice physicalDevice, size_t maxStringSize, size_t* pLayerCount, char* const* pOutLayers, void* pReserved);
+typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkQueueAddMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkDevice device, VkDeviceMemory mem, VkMemoryPriority priority);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkFlushMappedMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size);
+typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkGetMultiDeviceCompatibility)(VkPhysicalDevice physicalDevice0, VkPhysicalDevice physicalDevice1, VkPhysicalDeviceCompatibilityInfo* pInfo);
+typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenSharedSemaphore)(VkDevice device, const VkSemaphoreOpenInfo* pOpenInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkDestroyObject)(VkDevice device, VkObjectType objType, VkObject object);
+typedef VkResult (VKAPI *PFN_vkGetObjectInfo)(VkDevice device, VkObjectType objType, VkObject object, VkObjectInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemory)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemoryRange)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceSize rangeOffset, VkDeviceSize rangeSize, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkQueueBindImageMemoryRange)(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
+typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, VkFence* pFences);
+typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, bool32_t waitAll, uint64_t timeout);
+typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent);
+typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags);
+typedef VkResult (VKAPI *PFN_vkGetFormatInfo)(VkDevice device, VkFormat format, VkFormatInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
+typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage);
+typedef VkResult (VKAPI *PFN_vkGetImageSubresourceInfo)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateColorAttachmentView)(VkDevice device, const VkColorAttachmentViewCreateInfo* pCreateInfo, VkColorAttachmentView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateDepthStencilView)(VkDevice device, const VkDepthStencilViewCreateInfo* pCreateInfo, VkDepthStencilView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipeline)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelineDerivative)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateComputePipeline)(VkDevice device, const VkComputePipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkStorePipeline)(VkDevice device, VkPipeline pipeline, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkLoadPipeline)(VkDevice device, size_t dataSize, const void* pData, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkLoadPipelineDerivative)(VkDevice device, size_t dataSize, const void* pData, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout);
+typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout);
+typedef VkResult (VKAPI *PFN_vkBeginDescriptorPoolUpdate)(VkDevice device, VkDescriptorUpdateMode updateMode);
+typedef VkResult (VKAPI *PFN_vkEndDescriptorPoolUpdate)(VkDevice device, VkCmdBuffer cmd);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool);
+typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount);
+typedef void (VKAPI *PFN_vkClearDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI *PFN_vkUpdateDescriptors)(VkDevice device, VkDescriptorSet descriptorSet, uint32_t updateCount, const void** ppUpdateArray);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicDepthStencilState)(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer);
+typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state);
+typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout);
+typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data);
+typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags);
+typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
+typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef void (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags);
+typedef void (VKAPI *PFN_vkCmdInitAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdLoadAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer srcBuffer, VkDeviceSize srcOffset);
+typedef void (VKAPI *PFN_vkCmdSaveAtomicCounters)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
+typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
+typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin);
+typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass);
+
+#ifdef VK_PROTOTYPES
+
+// Device initialization
+
+VkResult VKAPI vkCreateInstance(
+ const VkInstanceCreateInfo* pCreateInfo,
+ VkInstance* pInstance);
+
+VkResult VKAPI vkDestroyInstance(
+ VkInstance instance);
+
+VkResult VKAPI vkEnumeratePhysicalDevices(
+ VkInstance instance,
+ uint32_t* pPhysicalDeviceCount,
+ VkPhysicalDevice* pPhysicalDevices);
+
+VkResult VKAPI vkGetPhysicalDeviceInfo(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceInfoType infoType,
+ size_t* pDataSize,
+ void* pData);
+
+void * VKAPI vkGetProcAddr(
+ VkPhysicalDevice physicalDevice,
+ const char* pName);
+
+// Device functions
+
+VkResult VKAPI vkCreateDevice(
+ VkPhysicalDevice physicalDevice,
+ const VkDeviceCreateInfo* pCreateInfo,
+ VkDevice* pDevice);
+
+VkResult VKAPI vkDestroyDevice(
+ VkDevice device);
+
+// Extension discovery functions
+
+VkResult VKAPI vkGetGlobalExtensionInfo(
+ VkExtensionInfoType infoType,
+ uint32_t extensionIndex,
+ size_t* pDataSize,
+ void* pData);
+
+VkResult VKAPI vkGetPhysicalDeviceExtensionInfo(
+ VkPhysicalDevice physicalDevice,
+ VkExtensionInfoType infoType,
+ uint32_t extensionIndex,
+ size_t* pDataSize,
+ void* pData);
+
+// Layer discovery functions
+
+VkResult VKAPI vkEnumerateLayers(
+ VkPhysicalDevice physicalDevice,
+ size_t maxStringSize,
+ size_t* pLayerCount,
+ char* const* pOutLayers,
+ void* pReserved);
+
+// Queue functions
+
+VkResult VKAPI vkGetDeviceQueue(
+ VkDevice device,
+ uint32_t queueNodeIndex,
+ uint32_t queueIndex,
+ VkQueue* pQueue);
+
+VkResult VKAPI vkQueueSubmit(
+ VkQueue queue,
+ uint32_t cmdBufferCount,
+ const VkCmdBuffer* pCmdBuffers,
+ VkFence fence);
+
+VkResult VKAPI vkQueueAddMemReferences(
+ VkQueue queue,
+ uint32_t count,
+ const VkDeviceMemory* pMems);
+
+VkResult VKAPI vkQueueRemoveMemReferences(
+ VkQueue queue,
+ uint32_t count,
+ const VkDeviceMemory* pMems);
+
+VkResult VKAPI vkQueueWaitIdle(
+ VkQueue queue);
+
+VkResult VKAPI vkDeviceWaitIdle(
+ VkDevice device);
+
+// Memory functions
+
+VkResult VKAPI vkAllocMemory(
+ VkDevice device,
+ const VkMemoryAllocInfo* pAllocInfo,
+ VkDeviceMemory* pMem);
+
+VkResult VKAPI vkFreeMemory(
+ VkDevice device,
+ VkDeviceMemory mem);
+
+VkResult VKAPI vkSetMemoryPriority(
+ VkDevice device,
+ VkDeviceMemory mem,
+ VkMemoryPriority priority);
+
+VkResult VKAPI vkMapMemory(
+ VkDevice device,
+ VkDeviceMemory mem,
+ VkDeviceSize offset,
+ VkDeviceSize size,
+ VkMemoryMapFlags flags,
+ void** ppData);
+
+VkResult VKAPI vkUnmapMemory(
+ VkDevice device,
+ VkDeviceMemory mem);
+
+VkResult VKAPI vkFlushMappedMemory(
+ VkDevice device,
+ VkDeviceMemory mem,
+ VkDeviceSize offset,
+ VkDeviceSize size);
+
+VkResult VKAPI vkPinSystemMemory(
+ VkDevice device,
+ const void* pSysMem,
+ size_t memSize,
+ VkDeviceMemory* pMem);
+
+// Multi-device functions
+
+VkResult VKAPI vkGetMultiDeviceCompatibility(
+ VkPhysicalDevice physicalDevice0,
+ VkPhysicalDevice physicalDevice1,
+ VkPhysicalDeviceCompatibilityInfo* pInfo);
+
+VkResult VKAPI vkOpenSharedMemory(
+ VkDevice device,
+ const VkMemoryOpenInfo* pOpenInfo,
+ VkDeviceMemory* pMem);
+
+VkResult VKAPI vkOpenSharedSemaphore(
+ VkDevice device,
+ const VkSemaphoreOpenInfo* pOpenInfo,
+ VkSemaphore* pSemaphore);
+
+VkResult VKAPI vkOpenPeerMemory(
+ VkDevice device,
+ const VkPeerMemoryOpenInfo* pOpenInfo,
+ VkDeviceMemory* pMem);
+
+VkResult VKAPI vkOpenPeerImage(
+ VkDevice device,
+ const VkPeerImageOpenInfo* pOpenInfo,
+ VkImage* pImage,
+ VkDeviceMemory* pMem);
+
+// Generic API object functions
+
+VkResult VKAPI vkDestroyObject(
+ VkDevice device,
+ VkObjectType objType,
+ VkObject object);
+
+VkResult VKAPI vkGetObjectInfo(
+ VkDevice device,
+ VkObjectType objType,
+ VkObject object,
+ VkObjectInfoType infoType,
+ size_t* pDataSize,
+ void* pData);
+
+// Memory management API functions
+
+VkResult VKAPI vkQueueBindObjectMemory(
+ VkQueue queue,
+ VkObjectType objType,
+ VkObject object,
+ uint32_t allocationIdx,
+ VkDeviceMemory mem,
+ VkDeviceSize memOffset);
+
+VkResult VKAPI vkQueueBindObjectMemoryRange(
+ VkQueue queue,
+ VkObjectType objType,
+ VkObject object,
+ uint32_t allocationIdx,
+ VkDeviceSize rangeOffset,
+ VkDeviceSize rangeSize,
+ VkDeviceMemory mem,
+ VkDeviceSize memOffset);
+
+VkResult VKAPI vkQueueBindImageMemoryRange(
+ VkQueue queue,
+ VkImage image,
+ uint32_t allocationIdx,
+ const VkImageMemoryBindInfo* pBindInfo,
+ VkDeviceMemory mem,
+ VkDeviceSize memOffset);
+
+// Fence functions
+
+VkResult VKAPI vkCreateFence(
+ VkDevice device,
+ const VkFenceCreateInfo* pCreateInfo,
+ VkFence* pFence);
+
+VkResult VKAPI vkResetFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ VkFence* pFences);
+
+VkResult VKAPI vkGetFenceStatus(
+ VkDevice device,
+ VkFence fence);
+
+VkResult VKAPI vkWaitForFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ const VkFence* pFences,
+ bool32_t waitAll,
+ uint64_t timeout); // timeout in nanoseconds
+
+// Queue semaphore functions
+
+VkResult VKAPI vkCreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ VkSemaphore* pSemaphore);
+
+VkResult VKAPI vkQueueSignalSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
+
+VkResult VKAPI vkQueueWaitSemaphore(
+ VkQueue queue,
+ VkSemaphore semaphore);
+
+// Event functions
+
+VkResult VKAPI vkCreateEvent(
+ VkDevice device,
+ const VkEventCreateInfo* pCreateInfo,
+ VkEvent* pEvent);
+
+VkResult VKAPI vkGetEventStatus(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkSetEvent(
+ VkDevice device,
+ VkEvent event);
+
+VkResult VKAPI vkResetEvent(
+ VkDevice device,
+ VkEvent event);
+
+// Query functions
+
+VkResult VKAPI vkCreateQueryPool(
+ VkDevice device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ VkQueryPool* pQueryPool);
+
+VkResult VKAPI vkGetQueryPoolResults(
+ VkDevice device,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ size_t* pDataSize,
+ void* pData,
+ VkQueryResultFlags flags);
+
+// Format capabilities
+
+VkResult VKAPI vkGetFormatInfo(
+ VkDevice device,
+ VkFormat format,
+ VkFormatInfoType infoType,
+ size_t* pDataSize,
+ void* pData);
+
+// Buffer functions
+
+VkResult VKAPI vkCreateBuffer(
+ VkDevice device,
+ const VkBufferCreateInfo* pCreateInfo,
+ VkBuffer* pBuffer);
+
+// Buffer view functions
+
+VkResult VKAPI vkCreateBufferView(
+ VkDevice device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ VkBufferView* pView);
+
+// Image functions
+
+VkResult VKAPI vkCreateImage(
+ VkDevice device,
+ const VkImageCreateInfo* pCreateInfo,
+ VkImage* pImage);
+
+VkResult VKAPI vkGetImageSubresourceInfo(
+ VkDevice device,
+ VkImage image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceInfoType infoType,
+ size_t* pDataSize,
+ void* pData);
+
+// Image view functions
+
+VkResult VKAPI vkCreateImageView(
+ VkDevice device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ VkImageView* pView);
+
+VkResult VKAPI vkCreateColorAttachmentView(
+ VkDevice device,
+ const VkColorAttachmentViewCreateInfo* pCreateInfo,
+ VkColorAttachmentView* pView);
+
+VkResult VKAPI vkCreateDepthStencilView(
+ VkDevice device,
+ const VkDepthStencilViewCreateInfo* pCreateInfo,
+ VkDepthStencilView* pView);
+
+// Shader functions
+
+VkResult VKAPI vkCreateShader(
+ VkDevice device,
+ const VkShaderCreateInfo* pCreateInfo,
+ VkShader* pShader);
+
+// Pipeline functions
+
+VkResult VKAPI vkCreateGraphicsPipeline(
+ VkDevice device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline);
+
+VkResult VKAPI vkCreateGraphicsPipelineDerivative(
+ VkDevice device,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ VkPipeline basePipeline,
+ VkPipeline* pPipeline);
+
+VkResult VKAPI vkCreateComputePipeline(
+ VkDevice device,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ VkPipeline* pPipeline);
+
+VkResult VKAPI vkStorePipeline(
+ VkDevice device,
+ VkPipeline pipeline,
+ size_t* pDataSize,
+ void* pData);
+
+VkResult VKAPI vkLoadPipeline(
+ VkDevice device,
+ size_t dataSize,
+ const void* pData,
+ VkPipeline* pPipeline);
+
+VkResult VKAPI vkLoadPipelineDerivative(
+ VkDevice device,
+ size_t dataSize,
+ const void* pData,
+ VkPipeline basePipeline,
+ VkPipeline* pPipeline);
+
+// Pipeline layout functions
+
+VkResult VKAPI vkCreatePipelineLayout(
+ VkDevice device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ VkPipelineLayout* pPipelineLayout);
+
+// Sampler functions
+
+VkResult VKAPI vkCreateSampler(
+ VkDevice device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ VkSampler* pSampler);
+
+// Descriptor set functions
+
+VkResult VKAPI vkCreateDescriptorSetLayout(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayout* pSetLayout);
+
+VkResult VKAPI vkBeginDescriptorPoolUpdate(
+ VkDevice device,
+ VkDescriptorUpdateMode updateMode);
+
+VkResult VKAPI vkEndDescriptorPoolUpdate(
+ VkDevice device,
+ VkCmdBuffer cmd);
+
+VkResult VKAPI vkCreateDescriptorPool(
+ VkDevice device,
+ VkDescriptorPoolUsage poolUsage,
+ uint32_t maxSets,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ VkDescriptorPool* pDescriptorPool);
+
+VkResult VKAPI vkResetDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool);
+
+VkResult VKAPI vkAllocDescriptorSets(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorSetUsage setUsage,
+ uint32_t count,
+ const VkDescriptorSetLayout* pSetLayouts,
+ VkDescriptorSet* pDescriptorSets,
+ uint32_t* pCount);
+
+void VKAPI vkClearDescriptorSets(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ uint32_t count,
+ const VkDescriptorSet* pDescriptorSets);
+
+void VKAPI vkUpdateDescriptors(
+ VkDevice device,
+ VkDescriptorSet descriptorSet,
+ uint32_t updateCount,
+ const void** ppUpdateArray);
+
+// State object functions
+
+VkResult VKAPI vkCreateDynamicViewportState(
+ VkDevice device,
+ const VkDynamicVpStateCreateInfo* pCreateInfo,
+ VkDynamicVpState* pState);
+
+VkResult VKAPI vkCreateDynamicRasterState(
+ VkDevice device,
+ const VkDynamicRsStateCreateInfo* pCreateInfo,
+ VkDynamicRsState* pState);
+
+VkResult VKAPI vkCreateDynamicColorBlendState(
+ VkDevice device,
+ const VkDynamicCbStateCreateInfo* pCreateInfo,
+ VkDynamicCbState* pState);
+
+VkResult VKAPI vkCreateDynamicDepthStencilState(
+ VkDevice device,
+ const VkDynamicDsStateCreateInfo* pCreateInfo,
+ VkDynamicDsState* pState);
+
+// Command buffer functions
+
+VkResult VKAPI vkCreateCommandBuffer(
+ VkDevice device,
+ const VkCmdBufferCreateInfo* pCreateInfo,
+ VkCmdBuffer* pCmdBuffer);
+
+VkResult VKAPI vkBeginCommandBuffer(
+ VkCmdBuffer cmdBuffer,
+ const VkCmdBufferBeginInfo* pBeginInfo);
+
+VkResult VKAPI vkEndCommandBuffer(
+ VkCmdBuffer cmdBuffer);
+
+VkResult VKAPI vkResetCommandBuffer(
+ VkCmdBuffer cmdBuffer);
+
+// Command buffer building functions
+
+void VKAPI vkCmdBindPipeline(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline pipeline);
+
+void VKAPI vkCmdBindDynamicStateObject(
+ VkCmdBuffer cmdBuffer,
+ VkStateBindPoint stateBindPoint,
+ VkDynamicStateObject dynamicState);
+
+void VKAPI vkCmdBindDescriptorSets(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ uint32_t firstSet,
+ uint32_t setCount,
+ const VkDescriptorSet* pDescriptorSets,
+ uint32_t dynamicOffsetCount,
+ const uint32_t* pDynamicOffsets);
+
+void VKAPI vkCmdBindIndexBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType);
+
+void VKAPI vkCmdBindVertexBuffers(
+ VkCmdBuffer cmdBuffer,
+ uint32_t startBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets);
+
+void VKAPI vkCmdDraw(
+ VkCmdBuffer cmdBuffer,
+ uint32_t firstVertex,
+ uint32_t vertexCount,
+ uint32_t firstInstance,
+ uint32_t instanceCount);
+
+void VKAPI vkCmdDrawIndexed(
+ VkCmdBuffer cmdBuffer,
+ uint32_t firstIndex,
+ uint32_t indexCount,
+ int32_t vertexOffset,
+ uint32_t firstInstance,
+ uint32_t instanceCount);
+
+void VKAPI vkCmdDrawIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride);
+
+void VKAPI vkCmdDrawIndexedIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t count,
+ uint32_t stride);
+
+void VKAPI vkCmdDispatch(
+ VkCmdBuffer cmdBuffer,
+ uint32_t x,
+ uint32_t y,
+ uint32_t z);
+
+void VKAPI vkCmdDispatchIndirect(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset);
+
+void VKAPI vkCmdCopyBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions);
+
+void VKAPI vkCmdCopyImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions);
+
+void VKAPI vkCmdBlitImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageBlit* pRegions);
+
+void VKAPI vkCmdCopyBufferToImage(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+void VKAPI vkCmdCopyImageToBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+void VKAPI vkCmdCloneImageData(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout);
+
+void VKAPI vkCmdUpdateBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize dataSize,
+ const uint32_t* pData);
+
+void VKAPI vkCmdFillBuffer(
+ VkCmdBuffer cmdBuffer,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize fillSize,
+ uint32_t data);
+
+void VKAPI vkCmdClearColorImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearColor* color,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+void VKAPI vkCmdClearDepthStencil(
+ VkCmdBuffer cmdBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ float depth,
+ uint32_t stencil,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+void VKAPI vkCmdResolveImage(
+ VkCmdBuffer cmdBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageResolve* pRegions);
+
+void VKAPI vkCmdSetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipeEvent pipeEvent);
+
+void VKAPI vkCmdResetEvent(
+ VkCmdBuffer cmdBuffer,
+ VkEvent event,
+ VkPipeEvent pipeEvent);
+
+void VKAPI vkCmdWaitEvents(
+ VkCmdBuffer cmdBuffer,
+ VkWaitEvent waitEvent,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ uint32_t memBarrierCount,
+ const void** ppMemBarriers);
+
+void VKAPI vkCmdPipelineBarrier(
+ VkCmdBuffer cmdBuffer,
+ VkWaitEvent waitEvent,
+ uint32_t pipeEventCount,
+ const VkPipeEvent* pPipeEvents,
+ uint32_t memBarrierCount,
+ const void** ppMemBarriers);
+
+void VKAPI vkCmdBeginQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot,
+ VkQueryControlFlags flags);
+
+void VKAPI vkCmdEndQuery(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t slot);
+
+void VKAPI vkCmdResetQueryPool(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount);
+
+void VKAPI vkCmdWriteTimestamp(
+ VkCmdBuffer cmdBuffer,
+ VkTimestampType timestampType,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset);
+
+void VKAPI vkCmdCopyQueryPoolResults(
+ VkCmdBuffer cmdBuffer,
+ VkQueryPool queryPool,
+ uint32_t startQuery,
+ uint32_t queryCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize destStride,
+ VkQueryResultFlags flags);
+
+void VKAPI vkCmdInitAtomicCounters(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ uint32_t startCounter,
+ uint32_t counterCount,
+ const uint32_t* pData);
+
+void VKAPI vkCmdLoadAtomicCounters(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ uint32_t startCounter,
+ uint32_t counterCount,
+ VkBuffer srcBuffer,
+ VkDeviceSize srcOffset);
+
+void VKAPI vkCmdSaveAtomicCounters(
+ VkCmdBuffer cmdBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ uint32_t startCounter,
+ uint32_t counterCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset);
+
+VkResult VKAPI vkCreateFramebuffer(
+ VkDevice device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ VkFramebuffer* pFramebuffer);
+
+VkResult VKAPI vkCreateRenderPass(
+ VkDevice device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ VkRenderPass* pRenderPass);
+
+void VKAPI vkCmdBeginRenderPass(
+ VkCmdBuffer cmdBuffer,
+ const VkRenderPassBegin* pRenderPassBegin);
+
+void VKAPI vkCmdEndRenderPass(
+ VkCmdBuffer cmdBuffer,
+ VkRenderPass renderPass);
+
+#endif // VK_PROTOTYPES
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VULKAN_H__